Lómiomir
Lómiomir
DEX 15 +2 15 +2 AC 13 : 10 : 13 = 10 + 0 + 0 + 2 + 0 + 0 + 0 + 1 + 0 + 0 + 0 + 0 + 0
armor class
Dexterity
TOTAL FLAT TOUCH BASE ARMOR SHIELD STAT SIZE NATURAL DEFLEC- DODGE Morale Insight Sacred Profane MISC
CON 10 +0
ARMOR TION
10 +0
BONUS BONUS
Constitution INITIATIVE +2 =
+2 +
+0 0 +0 0
INT 10 +0 10 +0
modifier
TOTAL DEX MISC MISS Arcane ARMOR SPELL ACID COLD ELECT. FIRE
Intelligence MODIFIER MODIFIER CHANCE Spell CHECK RESIST RESIST RESIST RESIST RESIST
Failure PENALTY
WIS 10 +0 10 +0 Encumbrance Light TOTAL SKILLPOINTS: 9
SKILLS MAX RANKS: 3/3
Wisdom
SKILL NAME
KEY ABILITY SKILL ABILITY RANKS MISC
CHA 19 +4 19 +4
MODIFIER MODIFIER MODIFIER
Character: Lómiomir PCGen Character Template by Andrew Maitland (LegacyKing) and Stefan Radermacher (Zaister), based on work by Frugal, ROG, Arcady, Barak, Dimrill, & Dekker. Level:3 (CR:2)
Player: MJ Created using PCGen v6.08.00 RC10 on 24 janv. 2024 at 23:37:01 Page 1
You can cast any spell with a material component costing 1 gp or less without
WEIGHT ALLOWANCE needing that component. The casting of the spell still provokes attacks of
Light 33 Medium 66 Heavy 100 opportunity as normal. If the spell requires a material component that costs more
Lift over head 100 Lift off ground 200 Push / Drag 500 than 1 gp, you must have the material component on hand to cast the spell, as
normal.
MONEY
Total= 0 gp Proficiencies
MAGIC Battle Aspergillum, Bayonet, Blowgun, Boar Spear, Brass Knuckles, Cestus, Club,
Heavy Crossbow, Light Crossbow, Dagger, Chain Dagger, Punching Dagger, Dart,
Languages Gaff, Gauntlet, Spiked Gauntlet, Grapple, Javelin, Longspear, Heavy Mace, Light
Mace, Mere Club, Morningstar, Pliers, Quarterstaff, Rock, Shortspear, Sickle,
Common
Skull, Sling, Spear, Boar Spear, Ray Spells, Touch Spells, Splash Weapon, Stake,
Other Companions Unarmed Strike, Underwater Heavy Crossbow, Underwater Light Crossbow
Traits
Gifted Adept [Paizo Inc. - Advanced
Player's Guide, p.329]
Your interest in magic was inspired by witnessing a spell being cast in a
particularly dramatic method, perhaps even one that affected you physically or
spiritually. Whenever you cast , its effects manifest at +1 caster level.
Unpredictable [Paizo Publishing -
Ultimate Campaign,
p.61]
Your actions often seem random and chaotic to others, but there is a method
to your madness. You gain a +1 trait bonus on Bluff checks, and Bluff is always a
class skill for you.
Special Attacks
Elemental Ray (Sp) [ CR ]
You can unleash an elemental ray as a standard action, targeting any foe within
30 feet as a ranged touch attack. This ray deals 1d6 + 1 fire points of damage. You
can use this ability 7 times per day.
Special Qualities
Bloodline Arcana [ CR ]
Whenever you cast a spell that deals energy damage, you can change the type
of damage to fire. This also changes the spell's type to fire.
Bonus Feat [ ARG ]
Humans select one extra feat at 1st level.
Cantrips [ CR ]
Sorcerers learn a number of cantrips, or 0-level spells. These spells are cast like
any other spell, but they do not consume any slots and may be used again.
Elemental Bloodline (Fire) [ CR ]
The power of the elements resides in you, and at times you can hardly control
its fury. This influence comes from an elemental outsider in your family history or
a time when you or your relatives were exposed to a powerful elemental force.
Skilled [ ARG ]
Humans gain an additional skill rank at 1st level and one additional rank
whenever they gain a level.
Spells [ CR ]
A sorcerer casts arcane spells drawn primarily from the sorcerer/wizard spell
list. She can cast any spell she knows without preparing it ahead of time. To learn
or cast a spell, a sorcerer must have a Charisma score equal to at least 10 + the
spell level. The Difficulty Class for a saving throw against a sorcerer's spell is 14
+ the spell level.
Weapon and Armor Proficiency [ CR ]
Sorcerers are proficient with all simple weapons. They are not proficient with
any type of armor or shield. Armor interferes with a sorcerer's gestures, which
can cause her spells with somatic components to fail.
Feats
Arcane Strike [CR]
As a swift action, you can imbue your weapons with a fraction of your power. For
1 round, you gain a +1 damage bonus and your weapons are treated as magic for
the purpose of overcoming damage reduction.
As a swift action, you can imbue your weapons with a fraction of your power. For
1 round, your weapons deal +1 damage and are treated as magic for the purpose
of overcoming damage reduction. For every five caster levels you possess, this
bonus increases by +1, to a maximum of +5 at 20th level.
Dodge [CR]
Your training and reflexes allow you to react swiftly to avoid an opponent's
attack.
You gain a +1 dodge bonus to your AC. A condition that makes you lose your Dex
bonus to AC also makes you lose the benefits of this feat.
Weapon Finesse [CR]
You are trained in using your agility in melee combat, as opposed to brute
strength.
With a light weapon, rapier, whip, or spiked chain made for a creature of your
size category, you may use your Dexterity modifier instead of your Strength
modifier on attack rolls. If you carry a shield, its armor check penalty applies to
your attack rolls.
Eschew Materials [Paizo Inc. - Core
Rulebook, p.123]
You can cast many spells without needing to utilize minor material components.
Character: Lómiomir PCGen Character Template by Andrew Maitland (LegacyKing) and Stefan Radermacher (Zaister), based on work by Frugal, ROG, Arcady, Barak, Dimrill, & Dekker. Level:3 (CR:2)
Player: MJ Created using PCGen v6.08.00 RC10 on 24 janv. 2024 at 23:37:01 Page 2
Sorcerer Spells
LEVEL 0 1 2 3 4 5 6 7 8 9
KNOWN 5 4 — — — — — — — —
PER DAY at will 6 — — — — — — — —
Concentration +7
Character: Lómiomir PCGen Character Template by Andrew Maitland (LegacyKing) and Stefan Radermacher (Zaister), based on work by Frugal, ROG, Arcady, Barak, Dimrill, & Dekker. Level:3 (CR:2)
Player: MJ Created using PCGen v6.08.00 RC10 on 24 janv. 2024 at 23:37:01 Page 3
Lómiomir
Human
RACE
29
AGE
Mâle
GENDER
VISION
None
ALIGNMENT
Droite
DOMINANT HAND
0' 0"
HEIGHT
0 lbs.
WEIGHT
EYE COLOUR
SKIN COLOUR
,
HAIR / HAIR STYLE
PHOBIAS
,
PERSONALITY TRAITS
INTERESTS
,
SPOKEN STYLE / CATCH PHRASE
RESIDENCE
LOCATION
None
REGION
DEITY
Humanoid
Race Type
Description:
Biography:
Character: Lómiomir PCGen Character Template by Andrew Maitland (LegacyKing) and Stefan Radermacher (Zaister), based on work by Frugal, ROG, Arcady, Barak, Dimrill, & Dekker. Level:3 (CR:2)
Player: MJ Created using PCGen v6.08.00 RC10 on 24 janv. 2024 at 23:37:01 Page 4