Summer Programming
Summer Programming
REPORT
ON
JAVA PROGRAMMING
(CODETANTRA)
Signature of student
2. Topics Learnt 9
5. GANTT CHART 26
6. BIBLOGRAPHY 27
7. CONCLUSION 28
1. Introduction For Java
For example, in this learning program, we are using English as the language to
communicate or provide instructions to the learner.
Similarly, there are certain languages which can be used to provide instructions
to computers. These are called computer programming languages.
These languages provide a way to represent data (like numbers, text or images,
etc) and also provide a way to represent instructions which manipulate or work
with that data.
A class usually consists of data (i.e encapsulates data) and methods which
operate on that data.
Among the various classes, the class from where the execution starts contains a
special method called main().
Below is the general structure followed while writing a Java class (i.e a source
file with .java extension):
License statement in comments detailing ownership
Package statement
Import statements
Documentation comment
Class or Interface definition
A Java program is usually composed of multiple lines. Each line is composed of
one or a combination of the below three input elements:
Comments
Whitespace characters
Tokens
A comment is a sequence of non-executable characters. There are three types of
comments in Java which we will learn later.
1. L1
Introduction to Java - History, Java program Structure
2. L2
Java Program Execution, JDK /JRE, Syntax of simple class
3. L3Completed
Basics of Java Syntax – Comment Lines, Identifiers, Statements, Braces,
Parenthesis
4. L4
Syntax of main(), Command-line arguments and Syntax of println() with
exercises
5. L5
Basics of Bits and Bytes - Binary, Decimal, Octal and Hexa-decimal
sysytems
6. L6
Different Data Types - int, short int, long int
7. L7
Different Data Types – byte, float and double
8. L8
Different Data Types – boolean, char and String
9. L9
Variables, Keywords, valueOf() method
10. L10
Arithmetic, Relational, Logical Operators
11. L11
Unary, Assignment, Ternary Operators
12. L12
Bitwise, String concatenation, Instance operators, Compound assignment
13. L13
Operator precedence and associativity, Type Conversions
14. L14
If-else, if-else-if and nested if statements
15. L1
Problem solving with if-else
16. L16
switch-case statement, for-each syntax and applications
17. L17
Loops–syntax and applications
18. L18
Fundamentals about Arrays, Multi-dimensional arrays
19. L19
Array Access and Iterations
20. L20
Sorting and Searching Techniques
21. L21
Arrays - Problem solving - 1
22. L22
Arrays - Problem solving – 2
23. L23
OOP Concepts & Class Fundamentals
24. L24
Constructors
25. L25
Different Methods
26. L26
Objects, Encapsulation, Different types of Variables, Void
27. L27
Text processing – String Class, String concatenation
28. L28
Text processing Methods - length(), charAt(), toLowerCase(),
toUpperCase(), startsWith(), endsWith(), equals()
29. L29
Text processing Methods – indexOf(), lastIndexOf(), substring(),
replace(), trim(), split()
30. L30
Text Formatting
31. L31
Problem solving – Text processing
32. L32
Fundamentals of java.lang class, Math Class, Autoboxing and Unboxing
33. L33
Inheritance
34. L34
Method overloading and Method overriding, Super keyword,
Polymorphism, Object Class
35. L35
Overiding toString() & equals() methods, scope
36. L36
Understanding Interface, Using Interfaces
37. L37
Abstract Class and usages of abstract keyword, Enum Types
38. L38
Non-static Init Blocks, Static Init Blocks
39. L39
Static fields, Static methods, Static classes
40. L40
Non-static Inner Classes, Static Inner Classes
41. L41
Local Classes, Anonymous Inner Classses
42. L42
Final fields, Final methods
43. L43
Final Classes, Common Errors with final usages
44. L44
Constructors and finalize method, Garbage Collection, Understanding the
internals of String, StringBuilder Class
45. L45
Understanding System Class, Truths about println method, Working with
System Time in Milli and Nano seconds
46. L46
Utility Classes – Date, DateFormat, Calendar, Randon number generator
47. L47
Exception classes & their Hierarchy, Exception Types
48. L48
Usage of try, catch and finally
49. L49
Usage of throw, throws and Writing User defined Exceptions
50. L50
Multi-Threading, Multitasking & Multiprocessing, Understanding
Threads & its States
51. L51
Thread Synchronization
52. L52
Thread class, Runnable Interface
53. L53
File class and Path class, File Copying/Moving
54. L54
Byte Streams, Character Streams (Readers and Writers) and Object
Streams
Click for Notes
55. L55
Annotations & Assertions
56. L56
Data Structures - Fundamentals, Collection Hierarchy, Collection Root
Interface, Iterable and Iterator
57. L57
Data Structures - List, ArrayList
58. L58
Data Structures - hashCode(), Map, HashMap, TreeMap,
LinkedHashMap
59. L59
Data Structures - Set, HashSet, TreeSet, LinkedHashSet
60. L60
Data Structures - Queue, Deque, Dictionary, Hashtable
61. L61
Generics - Introduction, Generics and Collections, Correct usage of
Generics
62. L62
Generics - Writing Custom Generic class, Bounded Types, Wildcards and
Types
C
This report outlines the reasons for selecting the CodeTantra platform as a
preferred choice for learning Java programming. CodeTantra is an online
learning platform known for its programming courses and resources. This report
explores various factors that make CodeTantra an attractive option for
individuals seeking to acquire Java programming skills.
Table of Contents:
Introduction
Structured Curriculum
Interactive Learning
Audio Tutorials
Quizzes and Assessments
Flexibility
Community and Support
Cost-Effective
Access to Resources
Certificates
Reviews and Recommendations
Conclusion
1. Introduction:
3. Interactive Learning:
4. Audio Tutorials:
CodeTantra includes Audio tutorials, so we can listen and read the concepts it’s
a nice way to learn programming techniques, it’s also helpful if we want to do
coding peacefully we can just read the topics.
6. Flexibility:
8. Cost-Effective:
9. Access to Resources:
10. Certificates:
Upon completion, learners may receive certificates from CodeTantra, which can
be a valuable addition to resumes or LinkedIn profiles, showcasing their Java
programming skills.
12. Conclusion:
In conclusion, the CodeTantra platform offers a comprehensive and flexible
learning experience for individuals looking to acquire Java programming skills.
Its structured curriculum, interactive learning features, and community support
make it a compelling choice for aspiring Java developers.
4. PROJECT
Topics Covered-
Classes and Objects, Inheritance, File Handling with Objects, ArrayList,
implementing Interface, User defined exception and Exception handling.
7.CONCLUSION
In conclusion, this report has provided a comprehensive overview of the Java
programming language within the context of our CodeTantra course. We began
by exploring the fundamental concepts of Java, including its syntax, data types,
and control structures. Throughout our journey, we delved into object-oriented
programming principles, such as encapsulation, inheritance, and polymorphism,
which form the backbone of Java's versatility.