A Synopsis Report 1 1
A Synopsis Report 1 1
EXPENSE TRACKER
A Synopsis Submitted in partial fulfillment of the requirement for the award of
the degree of
BACHELOR OF TECHNOLOGY
In
INFORMATION TECHNOLOGY
By:
ANKUR SINGH(100200515)
ABHISHEK (100200502)
We hereby declare that this submission is our own work and that, to the best of
our knowledge and belief, it contains no material previously published or
written by another person nor material which to a substantial extent has been
accepted for the award of any other degree or diploma of the university or other
institute of higher learning, except where due acknowledgment has been made
in the text.
ANKUR SINGH(100200515)
ABH
TABLE OF CONTENTS
• ACKNOWLEDGEMENT
• ABSTRACT
• INTRODUCTION
• PROJECT OBJECTIVES
• TECHNICAL REQUIREMENTS
• DATABASE SCHEMA
• FUTURE SCOPE
ACKNOWLEDGEMENT
DATE SIGNATURE
ABSTRACT
There are so many advancements in the field of technology and as the
environment around us grows, we must grow with it as well. Our idea of
modernization in technology leads us to design something which will lead to
advancement in social media application use.
This project aims to build a real-time chat application using ReactJS as the front-
end framework and NodeJS and Express as the back-end platform. The
application will enable users to create accounts, log in, and join chat rooms to
communicate with other users in real-time. The chat rooms will be
implemented using HarperDB real-time database, which allows for quick and
efficient updates as messages are sent and received.
The user interface will be designed using ReactJS, with a responsive design that
adapts to different screen sizes and devices. The chat functionality will be
implemented using NodeJS and Express with components such as message
input fields, message displays, and user lists. The application will support
features such as message deletion, user blocking, and notification alerts for new
messages.
INTRODUCTION
Chat applications have become increasingly popular in recent years, especially
with the growing need for remote communication and collaboration. These
applications provide users with the ability to communicate instantly with each
other, regardless of their location. In this context, a real-time chat application
built using technologies such as React.js, NodeJS, Express, HarperDB and
Socket.IO can offer a highly responsive and dynamic user experience. In recent
years, several technologies have emerged to support the development of these
applications, including React.js, NodeJS, Express, HarperDB and Socket.IO.
Regardless of the intended use case, the following chat features will be
necessary to support any basic messaging experience.
PROJECT OBJECTIVES
The chat application is built using ReactJS and NodeJS. The main aspect is
where one user can send text and images from one end and the other receives
the same from their end. Also, users can create a chat group, add any number
of people to their wish and share the text, images apparently the other
members of the group receive the same in the chat room.
Hence, See, Chat Applications are very much necessary. Hence, including this as
our Project is not only providing us immense pleasure but also making
ourselves think of being beneficial to this ultra modernized society and
contributing our part of knowledge to society.
TECHNICAL REQUIREMENTS
Hardware Required
Keyboard
Mouse
Software Required
ReactJS
NodeJS
Express
Hasper DB
Socket.IO
Node.js is a great web framework for beginners because it works great for
data-intensive applications, like streaming and real-time apps, and Node.js
makes it easy to start building the back end.
Apart from browsing through websites and sending & receiving emails, what
other activity do we most commonly do on the Internet? Most of you must
have unanimously agreed upon instant messaging. The ability to have a text
conversation with anyone across the globe, that to for free, is one of the best
appeals of instant messaging or chatting. From being dinosaurs that could
only speak standard English letters, chat applications have come a long way
just like the rest of computing and Internet. Today, Chat applications cover
free voice calls, free video calls, emoticons, stickers and the ability to converse
in text in any computer-supported written language in the world. In fact,
chatting applications have evolved to such ubiquity that not just humans, even
machines use chat to talk to each other.
Have we ever paused for a moment and thought about how this seemingly
simple technology works? Let us dive deep into this para?
The messaging application is the part that you see. This is the part of the
system that resides on your phone, laptop or personal computer as a small app.
There is a text box where you type messages and another text box where all the
previous messages in the conversation are shown along with the timelines.
There is a button to send messages and, on the desktop / laptop, pressing the
Enter / Return key will do the job. There is a trigger to open a set of emoticons
that you can use. You can achieve the same using a combination of symbols
that look like the same emoticon when looked sideways. Finally, for more
sophisticated apps, there will be voice / video calls.
Before being ready for use, the messaging app connects to a central server. It
is only because of this connection that you can send messages to others who
are connected to the same server and others are able to see you online and
send messages to you. To establish a connection, the user must first
authenticate with his/her credentials.
On the server side of the equation, there is a server-side software that listens
for connections from the instant messaging client. The server maintains a map
of which connections belong to which user, so that messages can be reliably
relayed to the correct recipient and marked as being sent by a certain sender.
Finally, the third component is a persistent connection. This jargonistic word
simply means that the instant messaging app must remain connected to the
server ALL the time. A user is seen online and can send and receive messages
ONLY as long as the connection is held stably. Internet failures, unreliable
Internet connection, company firewall rules and Internet provider restrictions
will often cause the connection to fail and the instant messaging app either
does not work or suffers dropped messages.
So, what features must your app have to make it more engaging and
interactive? Let’s get into the details one by one:
• Unparalleled Scalability
As the user base grows, your chat application must be able to handle a high
volume of users, sessions and channels. Setting up a highly resilient
infrastructure set up with availability on a variety of devices and operating
systems can make your app highly competent.
In turn, the performance and reliability of your chat app will grow
exponentially if a clear strategy is set right when you make your first steps.
• Complete Security
At the same time, several other apps have made their way into building a
strong and secure messaging environment with end-to-end encryption,
HIPPA, and moderation controls.
CONCLUSION
To sum up, there are several advantages and benefits of chat app development
as mentioned above. From connecting your users to generating leads that
convert, chat apps can help developers explore the bigger picture of app
development.
This is the Zero Level DFD of Multiuser Chat Application, where we have
elaborated the high-level process of Chat. It's a basic overview of the whole
Multiuser Chat Application or process being analyzed or modeled. It's
designed to be an at-a-glance View of User, Group Chat and Smiley Chat
showing the system as a single high-level process, with its relationship to
external entities of Chat, Chat History and Chat Profile, । should be understood
by a wide audience, including Chat, Chat Profile and User In zero level DFD of
Multiuser Chat Application, we have described the high-level flow of the Chat
system.
High Level Entities and proccess flow of Multiuser Chat Application Managing
all the Chat
First Level DFD (1 st Level) of Multiuser Chat Application shows how the
system is divided into sub-systems (processes), each of which deals with one
or more of the data flows to or from an external agent, and which together
provide all the functionality of the Multi Us Chat Application system. It also
identifies internal data stores of Smiley Chat, Group Chat, User, Multi Chat,
Chat Profile that must be present for the Chat system to do its job and shows
the flow of data between the various parts of Chat, Chat Profile, Group Chat,
Smiley Chat, User of the system. DFD Level 1 provides a more detailed
breakout of pieces of the 1st level DFD.
Main Entities and Output of First Level DFD (1ST Level DFD)
• Processing Chat History records and generate report of all Chat History
• Processing Multi Chat records and generate report of all Multi Chat
• Processing Smiley Chat records and generate report of all Smiley Chat
DFD Level 2 then goes one step deeper into parts of Level 1 of Chat. It may
require more functionalities of Chat to reach the necessary level of detail
about the Chat functioning. First Level DFD (1st Level) of Multiuser
ChatApplication shows how the system is divided into sub-systems
(processes). The 2nd Level DFD contains more details of Smiley Chat, Group
Chat, User, Multi Chat, Chat Profile, Chat History, Chat.
• Admin logins to the system and manage all the functionalities of Multiuser
Chat Application
•Admin can add, edit, delete and view the records of Chat, Chat Profile, User,
Smiley Chat
• Admin can manage all the details of Chat History, Multi Chat, Group Chat
•Admin can als০ generate reports of Chat, Chat History, Chat Profile, Multi Chat,
User, Group Chat
• Admin can search the details of Chat History, User, Group Chat
•Admin can apply different level of filters on report of Chat, Multi Chat, User
• Admin can track the detailed information of Chat History, Chat Profile, Multi
Chat, User
Future Scope: