Module-1 2
Module-1 2
UNIVERSITY
Owned and operated by the City Government of Urdaneta
AND ARCHITECTURE
MODULE 1
APPS IN OUR DAY-TO-DAY ACTIVITIES
INTRODUCTION:
LEARNING OBJECTIVES:
After studying the module, you should be able to:
DIRECTIONS/MODULE ORGANIZER:
There are three lessons in the module. Read each lesson carefully then
answer the activities. For instructions about submission, you will be guided by
your instructor.
In case you encounter difficulty, do not hesitate to discuss this with your
instructor during the face-to-face meeting or through other means of
communication.
LESSON 3
APPS IN OUR DAY-TO-DAY ACTIVITIES
Application software or simply “apps” (also called programs) has now become
an important part of daily life in this era—the “IT era”. More applications are
developed as more needs arise in solving various day-to-day tasks and problems.
In this lesson we are going to look into the different classification of software
based on their type, implementation and licensing.
3. Publication Software
This tool is used to create, banners, newsletters, signs, gift cards etc.
Examples: MS Word, MS Publisher, Adobe PageMaker
4. Database Software
Used to store data like records, memberships, address etc. which helps users to
manage information accordingly.
Examples: MS Access, MySQL, Maria DB
5. Communication Software
Allows connected computers to communicate with each other using audio, video or
chat-based medium.
Examples: MS Net Meeting, IRC, Messenger, Skype, Google Hangout
6. Presentation Software
7. Internet/Web Browsers
8. Games
There is at least one game app in your personal computer or mobile gadgets. These
apps are ways to entertain or to pass time.
Examples: Solitaire, Mobile Legends, Counter Strike
9. Multimedia Player
B. Standalone VS Networked
SOFTWARE LICENSE
Software licenses governs the end users’ rights and responsibility in using the
software created by its developer. Software licensing terms and conditions usually
include fair use of the software, the limitations of liability, warranties and disclaimers
and protections if the software or its use infringes on the intellectual property rights
of others.
The following are the types of licenses:
1. Proprietary software is a commercial software. It is not free and bound with
restrictions regarding use, distribution, and modification. An example would be
the Microsoft Office Suite composed of Word, Excel, PowerPoint, etc. You need to
buy the license for you to use this software.
2. Shareware is a software that is freely provided to users. However, it has a time limit
for using it unless you pay for it. Shareware apps can often be downloaded from the
internet and allows you to freely distribute or share it to others for trial usage. Once
the trial period expires, it won’t be usable anymore unless you pay for its full version.
Note that you cannot get the most out of a shareware app unless you purchase.
2.1 Adware – Contains ads to generate revenue for the developers. If you do not want
to see ads on your app you have to pay for the software.
2.2 Donationware – Payment is optional. Hence, it could be a type of freeware.
2.3 Nagware – Annoyingly reminds the user to buy the software. Usually by
constantly showing or popup messages.
2.4 Freemium – Offered free but limited to non-premium or basic features. Whereas
if you pay for premium features, you get more advanced features. One example is a
video editor that puts its watermark on your video if you are not a premium user.
2.5 Crippleware –This shareware has its vital features disabled. For example, a
video editor that has its saving or exporting of videos disabled. Ultimately, using this
type of app will never let you produce any output.
2.6 Trialware – You can only use it within a trial period. Usually a 15-days or 30-days
trial.
4. Open-Source software is the software which has its source code available
to users. Source code is a part of a program or software. We have talk about
programming language in our previous lesson. These are what we also call
source code. Users can modify it to enhance or tweak the software to their
desire. Additional features can be added in the source code.
SUMMARY
LEARNING ACTIVITY 3
1. Enumerate your top five (5) apps that you use or know and identify
them based on their type of application software.
2. Based on your understanding, what do you think the importance of
application software's own words?
REFERENCES
Stair, Ralph M. and Reynolds, George W., Principles of Information Systems, 8th
Edition. (2011). Cengage Learning.
https://techterms.com/definition/it
https://www.gcflearnfree.org/computerbasics
https://www.teach-ict.com/as_as_computing/ocr/H047/F451/311/a_
components_system/miniweb/index.htm
https://www.quora.com/What-are-the-types-of-application-software
https://searchcio.techtarget.com/definition/software-license
https://www.geeksforgeeks.org/open-source-freeware-and-shareware-
softwares/
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