Animation Fundamentals ENG
Animation Fundamentals ENG
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Thus Animators' LAB was born and consequently this
introductory guide.
Probably you have arrived here directly from the course
website, but in any case this is the address if you want to
know details :
www.animatorslab.net
-Marco Farace
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ANIMATION FUNDAMENTALS
v.1.4
INTRODUCTION ………………………………………… 2
ANTICIPATION ………………………………………………… 17
POSING ……………………………………………………………… 19
TESTIMONIALS ………………………………………………… 25
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The pencil iiss an extension of your arm,
which is an extension from your body
to your heart.
Glen Keane
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THE 12 PRINCIPLES OF ANIMATION
Ollie Johnston and Frank Thomas were part of the core group of
animators who worked on many of Disney's most famous animated
films, including Snow White and the Seven Dwarfs, Bambi, and The
Jungle Book. Throughout their careers, they developed a deep
understanding of the art and craft of animation, and they wanted to
share their knowledge with others.
The 12 Principles of Animation were the result of years of experience
and experimentation. They are:
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Each of these principles is designed to help animators create believable
and engaging characters and motion. For example, Squash and Stretch
is used to give a sense of weight and momentum to characters, while
Anticipation is used to prepare the audience for a character's actions.
These principles have had a profound impact on the art and craft of
animation, and they continue to inspire and inform animators today.
body.
2) ANTICIPATION
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3) STAGING
It’s about how we stage objects and actors. We can direct the
Straight Ahead and Pose to Pose we also have the newest Layer
courses.
the story we want to tell. When the key poses are 100% ready,
beginning to end.
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Layered Method = with the new Layered approach you initially
work less on the poses and more on the timing of the entire
the main body. They keep moving even after the character stops,
all together at the same time, there is always a part that moves
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7) ARCS
of bringing him more life. They must strengthen the main action
9) TIMING
slower.
10) EXAGGERATION
want to transfer.
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12) APPEAL
with charisma.
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PLANNING & BLOCKING
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- Planning Methods:
quickly.
supervisor.
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- Blocking :
It is the first phase of each animation regardless of the method you
want to use. In the first blocking phase, we create only the few key
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TIMING & SPACING
Spacing refers to the distance between frames and then to the way
- Terms :
pose
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OVERLAPPING ACTIONS .
These are actions that overlap the main action. It serves to give
softness to the movement and realism to the action. There are 4 types
of Overlap:
the main action has stopped. The easiest example is found in all
subsequent ones and so on, such as the arm with the elbow and
the wrist.
their weight.
undergoes the action. In a walk cycle, the pelvis leads the action
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ANTICIPATION & SQUASH AND STRETCH
keep their attention alive and suggests the force and energy with wich
a body will move. It makes the action more realistic. It is also used to
made of.
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ARCS & PATH OF ACTION
the exception.
1. STRAIGHT LINE
2. C SHAPE OR REVERSE C
3. S CURVES OR WAVE
AVE LIKE ARCS
4. FIGURE 8
We can plan the arcs starting from the planning phase and define
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POSING
- Balancing:
One of the essential aspects of a pose, and therefore of the success of
that we give to the public that our character really stands on his own
legs. You need to know, for each frame, where are the forces and
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- Line of action:
The line of action is an imaginary line that we can identify within a
body that suggests the direction of the forces acting inside and outside
it.
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We can identify these forms
forms:
- Silhouette:
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- Contrapposto
parts of the body. Contrasts are always good in animation, even when
we work on timing.
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FINAL NOTES
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- Features
The on-demand lectures and live meetings with Pixar artists teach you
everything about animation with practical examples, starting from the
simplest concepts up to the most complex topics. Gradually, without
wasting time and at your own pace, with the quality assured by the
instructors. You will also have animation exercises to complete, you will
have access to the private group of students to receive feedback and
addice for your wok, you will participate in the Animation Challenges
and much more.
With us you will achieve the final Certification and create a Demo Reel
to introduce yourself to animation studios around the world.
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- Testimonials
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“This is by far one of the best 3d animation course out there. I
learnt more here in one day then the months on the college course
I was on. Don't hesitate to sign-up.” -Wayne Rutherford
“Choosing this course was the right option since the beginning. I
could see my animation improvements lesson by lesson! Thanks to
it I could start my carreer in the industry and I couldn't be more
satisfied!! :) ” -Anna Ventre
“I was sceptical at first. Not just because of the name Pixar but
because this course has a surprisingly low cost. The support of an
instructor and the final certification is not something you get from
on-demand courses. Really glad I've made this decision, as a
complete beginner I've never expected to get this far so fast! The best
way to learn animation is through making animation and this
course provides a perfect environment to achieve this goal. I really
can't recommend it enough!” -Angela Ivanova
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