FlyWithLua Debug
FlyWithLua Debug
*** Macros from macro and ATC memu are stored in a table ***
<<< Macro table element no. 0 is not a switch. >>>
name -->"Enter a line of code"
always -->enter_the_code_line = true
display_PH_info = false
enter_the_code_line = false
keystroke_debug_string = No key pressed!
keystroke_sniffer_active = false
lrl_ARMED = 0
lrl_DEBUG = false
lrl_FONTSIZE = 18
lrl_LANDED = 1
lrl_POSTRATE = true
lrl_Q = 2.0229447272868e-06
lrl_Qrad = 3.5307046175603e-08
lrl_SECONDS_TO_DISPLAY = 20
lrl_SHOW_TIMER = true
lrl_STANDBY = 3
lrl_STEERINGDN = 2
lrl_XPCT = 0.5
lrl_YPCT = 0.8
lrl_agl = -0.27305161952972
lrl_boolBeaconOn = 0
lrl_boolInReplay = 0
lrl_boolOnGroundAll = 1
lrl_boolOnGroundAny = 1
lrl_boolSimPaused = 0
lrl_floatFinal = 0
lrl_floatTimer = 0
lrl_gforce = 0.99997246265411
lrl_landingG = 1
lrl_localtime = 54732.58984375
lrl_logAllWheels = true
lrl_logAnyWheel = true
lrl_logDisplayOn = false
lrl_popupState = 3
lrl_showUntil = 145.272
lrl_vertfpm = -2.162360760849e-05
lrl_vr_disabledDelay = 2
lrl_vr_enabled = 0
lrl_vr_enabledDelay = 0
lrl_vr_hexColor = 4294967295
lrl_vr_showWindow = 0
max_y = 900
number_of_code_lines_in_history = 2
show_memory_heartbeat = false
sim_time = 1961.1866455078
sol.☢☢ = userdata: 0x7ffcc402e400
sol.📌 = thread: 0x28a00378
xplm_Nav_Airport = 1
xplm_Nav_DME = 1024
xplm_Nav_Fix = 512
xplm_Nav_GlideSlope = 32
xplm_Nav_ILS = 8
xplm_Nav_InnerMarker = 256
xplm_Nav_LatLon = 2048
xplm_Nav_Localizer = 16
xplm_Nav_MiddleMarker = 128
xplm_Nav_NDB = 2
xplm_Nav_OuterMarker = 64
xplm_Nav_Unknown = 0
xplm_Nav_VOR = 4
*** All lines containing FlyWithLua and some other information from X-Plane's
Log.txt ***
[000001] log.txt for X-Plane 11.55r2 (build 115501 64-bit
c22f0eb21d049f66fcba233c37e65c845605fc40)
[000002] compiled on Jun 22 2021 17:23:07
[000003] X-Plane started on Tue Dec 12 19:39:53 2023
[000004]
[000005] This log file is generated automatically by Laminar Research applications
and contains diagnostics about your graphics hardware, installation, and any error
conditions.
[000006] If you need to contact tech support or file a bug, please send us this
file. NOTE: this file is rewritten every time you start ANY of your X-System
applications.
[000007]
[000008] Windows 10.0 (build 19045/2)
[000009] This is a 64-bit version of Windows.
[000010] CPU type: 8664
[000011] Physical Memory (total for computer): 17088831488
[000012] Maximum Virtual Memory (for X-Plane only): 140737488224256
[000013] CPU 0: Intel(R) Core(TM) i3-10100F CPU @ 3.60GHz Speed (mhz): 3600
[000014] CPU 0: Intel(R) Core(TM) i3-10100F CPU @ 3.60GHz Speed (mhz): 3600
[000015] CPU 0: Intel(R) Core(TM) i3-10100F CPU @ 3.60GHz Speed (mhz): 3600
[000016] CPU 0: Intel(R) Core(TM) i3-10100F CPU @ 3.60GHz Speed (mhz): 3600
[000017] CPU 0: Intel(R) Core(TM) i3-10100F CPU @ 3.60GHz Speed (mhz): 3600
[000018] CPU 0: Intel(R) Core(TM) i3-10100F CPU @ 3.60GHz Speed (mhz): 3600
[000019] CPU 0: Intel(R) Core(TM) i3-10100F CPU @ 3.60GHz Speed (mhz): 3600
[000020] CPU 0: Intel(R) Core(TM) i3-10100F CPU @ 3.60GHz Speed (mhz): 3600
[000021]
[000022] X-System folder:'D:\Games/X-Plane 11/', case sensitive=0
[000023]
[000024] Bypassing glViewport for AMD drivers.
[000025] Vulkan Layers : VK_LAYER_AMD_switchable_graphics (1),
VK_LAYER_OBS_HOOK (1), VK_LAYER_RTSS (1), VK_LAYER_EOS_Overlay (1),
VK_LAYER_LIVESTUDIO_HOOK (1), VK_LAYER_VALVE_steam_overlay (1),
VK_LAYER_VALVE_steam_fossilize (1), VK_LAYER_LIVESTUDIO_HOOK (1),
VK_LAYER_ROCKSTAR_GAMES_social_club (1)
[000026] Vulkan Device : Radeon (TM) RX 480 Graphics (36c2000000)
[000027] Vulkan Version : 1.3.250
[000028] Vulkan Driver : 2.0.270
[000029] Vulkan Extensions : VK_KHR_16bit_storage VK_KHR_8bit_storage
VK_KHR_bind_memory2 VK_KHR_buffer_device_address VK_KHR_cooperative_matrix
VK_KHR_copy_commands2 VK_KHR_create_renderpass2 VK_KHR_dedicated_allocation
VK_KHR_depth_stencil_resolve VK_KHR_descriptor_update_template VK_KHR_device_group
VK_KHR_draw_indirect_count VK_KHR_driver_properties VK_KHR_dynamic_rendering
VK_KHR_external_fence VK_KHR_external_fence_win32 VK_KHR_external_memory
VK_KHR_external_memory_win32 VK_KHR_external_semaphore
VK_KHR_external_semaphore_win32 VK_KHR_format_feature_flags2
VK_KHR_fragment_shader_barycentric VK_KHR_get_memory_requirements2
VK_KHR_global_priority VK_KHR_imageless_framebuffer VK_KHR_image_format_list
VK_KHR_maintenance1 VK_KHR_maintenance2 VK_KHR_maintenance3 VK_KHR_maintenance4
VK_KHR_map_memory2 VK_KHR_multiview VK_KHR_pipeline_executable_properties
VK_KHR_pipeline_library VK_KHR_push_descriptor VK_KHR_relaxed_block_layout
VK_KHR_sampler_mirror_clamp_to_edge VK_KHR_sampler_ycbcr_conversion
VK_KHR_separate_depth_stencil_layouts VK_KHR_shader_atomic_int64
VK_KHR_shader_clock VK_KHR_shader_draw_parameters VK_KHR_shader_float16_int8
VK_KHR_shader_float_controls VK_KHR_shader_integer_dot_product
VK_KHR_shader_non_semantic_info VK_KHR_shader_subgroup_extended_types
VK_KHR_shader_subgroup_uniform_control_flow VK_KHR_shader_terminate_invocation
VK_KHR_spirv_1_4 VK_KHR_storage_buffer_storage_class VK_KHR_swapchain
VK_KHR_swapchain_mutable_format VK_KHR_synchronization2 VK_KHR_timeline_semaphore
VK_KHR_uniform_buffer_standard_layout VK_KHR_variable_pointers
VK_KHR_vulkan_memory_model VK_KHR_win32_keyed_mutex
VK_KHR_workgroup_memory_explicit_layout VK_KHR_zero_initialize_workgroup_memory
VK_EXT_4444_formats VK_EXT_attachment_feedback_loop_layout
VK_EXT_calibrated_timestamps VK_EXT_color_write_enable VK_EXT_conditional_rendering
VK_EXT_custom_border_color VK_EXT_depth_clamp_zero_one VK_EXT_depth_clip_control
VK_EXT_depth_clip_enable VK_EXT_depth_range_unrestricted VK_EXT_descriptor_buffer
VK_EXT_descriptor_indexing VK_EXT_device_address_binding_report VK_EXT_device_fault
VK_EXT_dynamic_rendering_unused_attachments VK_EXT_extended_dynamic_state
VK_EXT_extended_dynamic_state2 VK_EXT_extended_dynamic_state3
VK_EXT_external_memory_host VK_EXT_full_screen_exclusive VK_EXT_global_priority
VK_EXT_global_priority_query VK_EXT_hdr_metadata VK_EXT_host_query_reset
VK_EXT_image_robustness VK_EXT_image_view_min_lod VK_EXT_index_type_uint8
VK_EXT_inline_uniform_block VK_EXT_line_rasterization VK_EXT_load_store_op_none
VK_EXT_memory_budget VK_EXT_memory_priority VK_EXT_mutable_descriptor_type
VK_EXT_non_seamless_cube_map VK_EXT_pageable_device_local_memory
VK_EXT_pipeline_creation_cache_control VK_EXT_pipeline_creation_feedback
VK_EXT_primitive_topology_list_restart VK_EXT_private_data VK_EXT_provoking_vertex
VK_EXT_queue_family_foreign VK_EXT_robustness2 VK_EXT_sampler_filter_minmax
VK_EXT_sample_locations VK_EXT_scalar_block_layout VK_EXT_separate_stencil_usage
VK_EXT_shader_atomic_float VK_EXT_shader_demote_to_helper_invocation
VK_EXT_shader_image_atomic_int64 VK_EXT_shader_module_identifier
VK_EXT_shader_stencil_export VK_EXT_shader_subgroup_ballot
VK_EXT_shader_subgroup_vote VK_EXT_shader_viewport_index_layer
VK_EXT_subgroup_size_control VK_EXT_texel_buffer_alignment VK_EXT_tooling_info
VK_EXT_transform_feedback VK_EXT_vertex_attribute_divisor VK_EXT_ycbcr_image_arrays
VK_AMD_buffer_marker VK_AMD_calibrated_timestamps VK_AMD_display_native_hdr
VK_AMD_draw_indirect_count VK_AMD_gcn_shader VK_AMD_gpa_interface
VK_AMD_gpu_shader_half_float VK_AMD_gpu_shader_int16
VK_AMD_memory_overallocation_behavior VK_AMD_mixed_attachment_samples
VK_AMD_rasterization_order VK_AMD_shader_ballot VK_AMD_shader_core_properties
VK_AMD_shader_core_properties2 VK_AMD_shader_early_and_late_fragment_tests
VK_AMD_shader_explicit_vertex_parameter VK_AMD_shader_fragment_mask
VK_AMD_shader_image_load_store_lod VK_AMD_shader_info VK_AMD_shader_trinary_minmax
VK_GOOGLE_decorate_string VK_GOOGLE_hlsl_functionality1 VK_GOOGLE_user_type
VK_VALVE_mutable_descriptor_type
[000030] Vulkan Instance Extensions: VK_KHR_device_group_creation
VK_KHR_external_fence_capabilities VK_KHR_external_memory_capabilities
VK_KHR_external_semaphore_capabilities VK_KHR_get_physical_device_properties2
VK_KHR_get_surface_capabilities2 VK_KHR_surface VK_KHR_win32_surface
VK_EXT_debug_report VK_EXT_debug_utils VK_EXT_swapchain_colorspace
VK_KHR_portability_enumeration VK_LUNARG_direct_driver_loading
[000031] checkpoints : 0 aftermath : 0
[000032] anisotropic_avail : 1 timer_avail : 1 tess_avail : 1
geom_avail : 1
[000033] viewport_arr : 1 layer_arr : 1 native_reverse_z : 1
has_reverse_z : 1
[000034] max iso filtering : 16
[000035] max samples : 3
[000036] max texture size : 16384 (hardware limit)
[000037] max tex units : 4294967295
[000038]
[000039] This video card is: DX11+ VR Ready
[000040] 0:00:00.000 I/GFX: Surface formats for surface:
[000041] 0:00:00.000 I/GFX: 37
[000042] 0:00:00.000 I/GFX: 44
[000043] 0:00:00.000 I/GFX: 97
[000044] 0:00:00.000 I/GFX: 64
[000045] 0:00:00.000 I/GFX: 64
[000046] 0:00:00.000 I/GFX: 43
[000047] 0:00:00.000 I/GFX: 50
[000048] 0:00:00.000 I/GFX: Picked 43 as the common window surface format
[000049] 0:00:00.000 I/VK: Surface 0000029879759A80:
[000050] 0:00:00.000 I/VK: minImageCount 2:
[000051] 0:00:00.000 I/VK: maxImageCount 16:
[000052] 0:00:00.000 I/VK: supportedUsageFlags 9f:
[000053] 0:00:00.000 I/GFX/VK: Created swapchain for 000002987975E980 with size
{ 1600x900x3 }. Mode: VK_PRESENT_MODE_IMMEDIATE_KHR
[000054] Using queue 0 as generic queue
[000055] Using queue 2 as transfer queue
[000056] Using queue 0 as presentation queue
[000057] Heap info ( 3 heaps)
[000058] Heap 0 - Flags: DEVICE_LOCAL_BIT | MULTI_INSTANCE_BIT (3), Size:
8321499136
[000059] Heap 1 - Flags: (0), Size: 8275361792
[000060] Heap 2 - Flags: DEVICE_LOCAL_BIT | MULTI_INSTANCE_BIT (3), Size:
268435456
[000061] Memory type info (8 types)
[000062] Heap: 0, Flags: DEVICE_LOCAL_BIT (1)
[000063] Heap: 1, Flags: HOST_VISIBLE_BIT | HOST_COHERENT_BIT (6)
[000064] Heap: 2, Flags: DEVICE_LOCAL_BIT | HOST_VISIBLE_BIT | HOST_COHERENT_BIT
(7)
[000065] Heap: 1, Flags: HOST_VISIBLE_BIT | HOST_COHERENT_BIT | HOST_CACHED_BIT
(e)
[000066] Heap: 0, Flags: DEVICE_LOCAL_BIT (1)
[000067] Heap: 1, Flags: HOST_VISIBLE_BIT | HOST_COHERENT_BIT (6)
[000068] Heap: 2, Flags: DEVICE_LOCAL_BIT | HOST_VISIBLE_BIT | HOST_COHERENT_BIT
(7)
[000069] Heap: 1, Flags: HOST_VISIBLE_BIT | HOST_COHERENT_BIT | HOST_CACHED_BIT
(e)
[000070] Diagnostics : memory
[000071] Device memory : 7762595968
[000072] Host memory : 7848759501
[000073]
[000074]
[000075] 0:00:00.000 I/GFX: Loaded mapping
Resources/shaders/bin/depth_resolve_mapping.xsv with hash:
a72072aefb13f468922d5fae859d29
[000076] 0:00:00.000 I/GFX: Loaded archive
Resources/shaders/bin/spv/depth_resolve.xsa with hash:
ed4934705e908ae47be7ce72becd0a
[000077] OpenGL bridge device:
[000078] Bypassing glViewport for AMD drivers.
[000079] OpenGL Vendor : ATI Technologies Inc.
[000080] OpenGL Render : Radeon (TM) RX 480 Graphics
[000081] OpenGL Version : 4.6.0 Compatibility Profile Context 23.8.1.230810
(460/0)
[000082] OpenGL Extensions : GL_EXT_abgr GL_EXT_blend_color GL_EXT_blend_minmax
GL_EXT_blend_subtract GL_EXT_copy_texture GL_EXT_texture GL_EXT_texture_object
GL_EXT_vertex_array GL_EXT_compiled_vertex_array GL_EXT_subtexture GL_EXT_texture3D
GL_EXT_bgra GL_EXT_draw_range_elements GL_EXT_packed_pixels GL_EXT_point_parameters
GL_EXT_rescale_normal GL_EXT_separate_specular_color GL_EXT_texture_edge_clamp
GL_SGIS_generate_mipmap GL_SGIS_texture_edge_clamp GL_SGIS_texture_lod
GL_ARB_multitexture GL_IBM_texture_mirrored_repeat GL_ARB_multisample
GL_ARB_texture_cube_map GL_ARB_texture_env_add GL_ARB_transpose_matrix
GL_EXT_blend_func_separate GL_EXT_fog_coord GL_EXT_multi_draw_arrays
GL_EXT_secondary_color GL_EXT_texture_cube_map GL_EXT_texture_env_add
GL_EXT_texture_filter_anisotropic GL_EXT_texture_lod GL_EXT_texture_lod_bias
GL_NV_blend_square GL_NV_texgen_reflection GL_SUN_multi_draw_arrays
WGL_EXT_swap_control GL_ARB_point_parameters GL_ARB_texture_border_clamp
GL_ARB_texture_compression GL_ARB_texture_env_crossbar
GL_EXT_texture_compression_s3tc GL_EXT_texture_env_combine GL_EXT_texture_env_dot3
GL_ARB_shadow GL_ARB_shadow_ambient GL_ARB_texture_env_combine
GL_ARB_texture_env_dot3 GL_ARB_texture_mirrored_repeat GL_NV_half_float
GL_ARB_depth_texture GL_ARB_fragment_program GL_ARB_vertex_program
GL_ARB_window_pos GL_ATI_draw_buffers GL_ATI_texture_env_combine3
GL_ATI_texture_float GL_EXT_shadow_funcs GL_EXT_stencil_wrap
GL_EXT_texture_rectangle GL_NV_primitive_restart GL_S3_s3tc
GL_ARB_fragment_program_shadow GL_ARB_fragment_shader GL_ARB_occlusion_query
GL_ARB_point_sprite GL_ARB_shader_objects GL_ARB_shading_language_100
GL_ARB_texture_non_power_of_two GL_ARB_vertex_buffer_object GL_ARB_vertex_shader
GL_EXT_blend_equation_separate GL_EXT_depth_bounds_test GL_ARB_color_buffer_float
GL_ARB_draw_buffers GL_ARB_half_float_pixel GL_ARB_pixel_buffer_object
GL_ARB_texture_float GL_ARB_texture_rectangle GL_EXT_framebuffer_object
GL_EXT_pixel_buffer_object GL_EXT_texture_mirror_clamp GL_NV_float_buffer
GL_EXT_framebuffer_blit GL_EXT_framebuffer_multisample GL_EXT_packed_depth_stencil
GL_EXT_texture_format_BGRA8888 GL_ATI_separate_stencil GL_ATI_shader_texture_lod
GL_ATI_texture_mirror_once GL_EXT_bindable_uniform GL_EXT_draw_buffers2
GL_EXT_draw_instanced GL_EXT_framebuffer_sRGB GL_EXT_geometry_shader4
GL_EXT_gpu_program_parameters GL_EXT_gpu_shader4 GL_EXT_packed_float
GL_EXT_texture_array GL_EXT_texture_buffer_object GL_EXT_texture_compression_latc
GL_EXT_texture_compression_rgtc GL_EXT_texture_integer GL_EXT_transform_feedback
GL_NV_depth_buffer_float GL_OES_EGL_image GL_EXT_provoking_vertex
GL_EXT_texture_sRGB GL_EXT_texture_shared_exponent GL_EXT_vertex_array_bgra
GL_NV_conditional_render GL_ARB_depth_buffer_float GL_ARB_draw_instanced
GL_ARB_framebuffer_object GL_ARB_framebuffer_sRGB GL_ARB_geometry_shader4
GL_ARB_half_float_vertex GL_ARB_instanced_arrays GL_ARB_map_buffer_range
GL_ARB_texture_buffer_object GL_ARB_texture_compression_rgtc GL_ARB_texture_rg
GL_ARB_transform_feedback GL_ARB_vertex_array_object GL_EXT_direct_state_access
GL_EXT_texture_snorm GL_AMD_conservative_depth GL_AMD_seamless_cubemap_per_texture
GL_AMD_texture_cube_map_array GL_ARB_compatibility GL_ARB_copy_buffer
GL_ARB_depth_clamp GL_ARB_draw_buffers_blend GL_ARB_draw_elements_base_vertex
GL_ARB_fragment_coord_conventions GL_ARB_provoking_vertex GL_ARB_sample_shading
GL_ARB_seamless_cube_map GL_ARB_shader_texture_lod GL_ARB_sync
GL_ARB_texture_buffer_object_rgb32 GL_ARB_texture_cube_map_array
GL_ARB_texture_gather GL_ARB_texture_multisample
GL_ARB_texture_multisample_no_array GL_ARB_texture_query_lod
GL_ARB_uniform_buffer_object GL_ARB_vertex_array_bgra GL_ATI_meminfo
GL_EXT_texture_storage GL_NV_copy_image GL_NV_texture_barrier
GL_AMD_blend_minmax_factor GL_AMD_depth_clamp_separate GL_AMD_sample_positions
GL_ARB_ES2_compatibility GL_ARB_base_instance GL_ARB_blend_func_extended
GL_ARB_compressed_texture_pixel_storage GL_ARB_debug_output GL_ARB_draw_indirect
GL_ARB_explicit_attrib_location GL_ARB_get_program_binary GL_ARB_gpu_shader5
GL_ARB_gpu_shader_fp64 GL_ARB_occlusion_query2 GL_ARB_robustness
GL_ARB_sampler_objects GL_ARB_separate_shader_objects GL_ARB_shader_bit_encoding
GL_ARB_shader_precision GL_ARB_shader_stencil_export GL_ARB_shader_subroutine
GL_ARB_shading_language_packing GL_ARB_tessellation_shader
GL_ARB_texture_compression_bptc GL_ARB_texture_rgb10_a2ui GL_ARB_texture_swizzle
GL_ARB_timer_query GL_ARB_transform_feedback2 GL_ARB_transform_feedback3
GL_ARB_vertex_attrib_64bit GL_ARB_vertex_type_2_10_10_10_rev GL_ARB_viewport_array
GL_EXT_shader_image_load_store GL_EXT_texture_sRGB_decode
GL_EXT_vertex_attrib_64bit GL_AMD_multi_draw_indirect GL_AMD_pinned_memory
GL_AMD_vertex_shader_layer GL_AMD_vertex_shader_viewport_index
GL_ARB_conservative_depth GL_ARB_internalformat_query GL_ARB_shader_atomic_counters
GL_ARB_shader_image_load_store GL_ARB_shading_language_420pack
GL_ARB_texture_storage GL_ARB_transform_feedback_instanced
GL_EXT_color_buffer_half_float GL_EXT_debug_label GL_AMD_query_buffer_object
GL_AMD_shader_trinary_minmax GL_ARB_ES3_compatibility GL_ARB_arrays_of_arrays
GL_ARB_clear_buffer_object GL_ARB_compute_shader GL_ARB_copy_image
GL_ARB_explicit_uniform_location GL_ARB_fragment_layer_viewport
GL_ARB_framebuffer_no_attachments GL_ARB_internalformat_query2
GL_ARB_invalidate_subdata GL_ARB_multi_draw_indirect GL_ARB_program_interface_query
GL_ARB_shader_image_size GL_ARB_shader_storage_buffer_object
GL_ARB_stencil_texturing GL_ARB_texture_buffer_range GL_ARB_texture_query_levels
GL_ARB_texture_storage_multisample GL_ARB_texture_view GL_ARB_vertex_attrib_binding
GL_EXT_copy_buffer GL_KHR_debug GL_KHR_texture_compression_astc_ldr
GL_AMD_gpu_shader_half_float GL_AMD_gpu_shader_int64 GL_ARB_bindless_texture
GL_ARB_buffer_storage GL_ARB_clear_texture GL_ARB_enhanced_layouts
GL_ARB_indirect_parameters GL_ARB_multi_bind GL_ARB_query_buffer_object
GL_ARB_seamless_cubemap_per_texture GL_ARB_shader_draw_parameters
GL_ARB_shader_group_vote GL_ARB_sparse_texture GL_ARB_texture_mirror_clamp_to_edge
GL_ARB_texture_stencil8 GL_ARB_vertex_type_10f_11f_11f_rev GL_EXT_copy_image
GL_EXT_draw_buffers_indexed GL_EXT_geometry_point_size GL_EXT_gpu_shader5
GL_EXT_sRGB_write_control GL_EXT_shader_integer_mix GL_EXT_shader_io_blocks
GL_EXT_tessellation_point_size GL_EXT_tessellation_shader
GL_EXT_texture_border_clamp GL_EXT_texture_buffer GL_EXT_timer_query
GL_KHR_blend_equation_advanced GL_NV_shader_atomic_int64 GL_ARB_clip_control
GL_ARB_conditional_render_inverted GL_ARB_cull_distance GL_ARB_derivative_control
GL_ARB_direct_state_access GL_ARB_get_texture_sub_image
GL_ARB_pipeline_statistics_query GL_ARB_shader_texture_image_samples
GL_ARB_sparse_buffer GL_ARB_texture_barrier
GL_ARB_transform_feedback_overflow_query GL_EXT_polygon_offset_clamp
GL_EXT_render_snorm GL_KHR_robust_buffer_access_behavior GL_KHR_robustness
GL_OVR_multiview GL_ARB_parallel_shader_compile GL_ARB_shader_atomic_counter_ops
GL_ARB_shader_ballot GL_ARB_shader_clock GL_ARB_shader_viewport_layer_array
GL_ARB_texture_filter_minmax GL_EXT_texture_sRGB_R8 GL_EXT_texture_sRGB_RG8
GL_KHR_no_error GL_OVR_multiview2 GL_OVR_multiview_multisampled_render_to_texture
GL_ARB_gl_spirv GL_EXT_clip_cull_distance GL_EXT_memory_object
GL_EXT_memory_object_win32 GL_EXT_semaphore GL_EXT_semaphore_win32
GL_AMD_gpu_shader_int16 GL_ARB_polygon_offset_clamp GL_ARB_spirv_extensions
GL_ARB_texture_filter_anisotropic GL_EXT_texture_compression_bptc
GL_KHR_parallel_shader_compile GL_KHR_shader_subgroup GL_EXT_nonuniform_qualifier
GL_NV_timeline_semaphore
[000083]
[000084] sync/fence : 1
[000085] pbo_avail : 1 frameblit_avail : 1 framebuffer_msaa : 1
[000086] gpu_shad4_avail : 1 shad_lod_avail : 1 array_tex_avail : 1
texture_rg : 1
[000087] tex_float_avail : 1 seamless_avail : 1 drawbuf2_avail : 1
packed_stencil : 1
[000088] framebuffer_srgb : 1 copy_buf_avail : 1 ubo_avail : 1
gshader_avail : 1
[000089] base_vert_avail : 1 tex_multi_avail : 1 depth_float_avail : 1
[000090] instance_avail : 1 tess_avail : 1 viewport_arr : 1
tex_storage : 1
[000091] buf_storage : 1 multi_bind : 1 clip_control : 1
program_binary : 1
[000092] idx in vram : 1
[000093] GLSL version : 4.60/460
[000094] (32/8000/64/160/32/8000/8000/4194304)
[000095]
[000096] anisotropic_avail : 1 timer_avail : 1 tess_avail : 1
geom_avail : 1
[000097] viewport_arr : 1 layer_arr : 1 native_reverse_z : 0
has_reverse_z : 1
[000098] max iso filtering : 16
[000099] max samples : 3
[000133] Loaded: D:\Games/X-Plane 11/Resources/plugins/PluginAdmin/64/win.xpl
(xpsdk.examples.pluginadmin).
[000134]
[000135] AviTab version 0.6.3
[000136] Loaded: D:\Games/X-Plane 11/Resources/plugins/AviTab/win_x64/AviTab.xpl
(org.solhost.folko.avitab).
[000137]
[000138] 2023-12-12 19:39:55 BetterPushback[xplane.c:539]: This is BetterPushback-
v0.48 libacfutils-0e818a4
[000139] Loaded: D:\Games/X-Plane 11/Resources/plugins/BetterPushback/64/win.xpl
(skiselkov.BetterPushback).
[000140]
[000141] FlyWithLua: Your system path is D:\Games/X-Plane 11/
[000142] FlyWithLua: System Dir: D:\Games/X-Plane 11/
[000143] FlyWithLua: Plugin Dir: D:\Games/X-Plane 11/Resources/plugins/FlyWithLua
[000144] FlyWithLua: Plugin Scripts Dir: D:\Games/X-Plane
11/Resources/plugins/FlyWithLua/Scripts
[000145] FlyWithLua: Plugin Internals Dir: D:\Games/X-Plane
11/Resources/plugins/FlyWithLua/Internals/
[000146] FlyWithLua: Plugin Modules Dir: D:\Games/X-Plane
11/Resources/plugins/FlyWithLua/Modules/
[000147] FlyWithLua: Plugin Scripts Quarantine Dir: D:\Games/X-Plane
11/Resources/plugins/FlyWithLua/Scripts (Quarantine)/
[000148] FlyWithLua: Plugin Version: 2.7.37 build Feb 9 2023 07:42:06
[000149] Loaded: D:\Games/X-Plane 11/Resources/plugins/FlyWithLua/64/win.xpl
(CarstenLynker.FlyWithLua.NG).
[000150]
[000151] [0.0000] Terrain radar plugin: version 1.31.0.8d3d954a.xplm301
[000152] [0.0000] Terrain radar plugin: int ver 103100
[000153] [0.0000] Terrain radar plugin: plugin directiory is, D:\Games\X-Plane 11\
Resources\plugins\TerrainRadar\
[000154] Loaded: D:\Games/X-Plane 11/Resources/plugins/TerrainRadar/64/win.xpl
(drgluck.plugins.terrain_radar).
[000155]
[000156] I found the following scenery packages (prioritized in this order):
[000157] 0 Custom Scenery/Aerosoft - EBBR Brussels/
[000158] 1 Custom Scenery/Aerosoft - EDDF Frankfurt/
[000159] 2 Custom Scenery/Aerosoft - EDLP Paderborn-Lippstadt/
[000160] 3 Custom Scenery/Aerosoft - EGBB Birmingham/
[000161] 4 Custom Scenery/Aerosoft - EGKK London-Gatwick/
[000162] 5 Custom Scenery/Aerosoft - EGLL Heathrow/
[000163] 6 Custom Scenery/Aerosoft - EGPF Glasgow/
[000205] 0:00:00.000 D/HID: HID Bridge Running
[000206] 0:00:00.555 I/NAVT: Airspaces are done loading async...
[000207] 0:00:00.555 I/GFX: Loaded mapping
Resources/shaders/bin/cube_filter_mapping.xsv with hash:
33a101719a461739a854b3b91e2e8fb
[000208] 0:00:00.555 I/GFX: Loaded archive
Resources/shaders/bin/spv/cube_filter.xsa with hash: b136e2dbce5063cefaaef42d0b3841
[000209] 0:00:00.555 I/GFX: Loaded mapping
Resources/shaders/bin/ground_lights_mapping.xsv with hash:
efcb9dd432f7b8f41e1e501691f38a6
[000210] 0:00:00.555 I/GFX: Loaded archive
Resources/shaders/bin/spv/ground_lights.xsa with hash:
5484693ae81190a1245a6a6de86dc354
[000211] 0:00:00.555 I/GFX: Loaded mapping Resources/shaders/bin/light_mapping.xsv
with hash: a33261499add38908e4edee55486b85
[000212] 0:00:00.555 I/GFX: Loaded archive Resources/shaders/bin/spv/light.xsa with
hash: d9a21cdc3e8c958a8744231f26bef321
[000213] 0:00:00.555 I/REN: Setting texture resolution read from prefs as 4
[000214] 0:00:00.555 W/ACF: Scanning of aircraft files is complete. Some of your
aircraft files will not be available to fly in X-Plane, probably because they were
created by a version of X-Plane that is too old. Aircraft that will be ignored:
[000241] 0:00:06.098 D/HID: Hardware ADDED(045e, 028e) - Controller (XBOX 360 For
Windows) at path \\?\hid#vid_045e&pid_028e&ig_00#3&32c282d&0&0000#{4d1e55b2-f16f-
11cf-88cb-001111000030}
[000242] 0:00:06.098 I/JOY: REGISTER Joystick device: Controller (XBOX 360 For
Windows) - VID:1118PID:654, this is a familiar device.
[000243] 0:00:06.098 D/HID: BUTTON Added Index: 0 (HID_Page_Button/01) for
handle: 00000298530589B0
[000244] 0:00:06.098 D/HID: BUTTON Added Index: 1 (HID_Page_Button/02) for
handle: 00000298530589B0
[000245] 0:00:06.098 D/HID: BUTTON Added Index: 2 (HID_Page_Button/03) for
handle: 00000298530589B0
[000246] 0:00:06.098 D/HID: BUTTON Added Index: 3 (HID_Page_Button/04) for
handle: 00000298530589B0
[000247] 0:00:06.098 D/HID: BUTTON Added Index: 4 (HID_Page_Button/05) for
handle: 00000298530589B0
[000248] 0:00:06.098 D/HID: BUTTON Added Index: 5 (HID_Page_Button/06) for
handle: 00000298530589B0
[000249] 0:00:06.098 D/HID: BUTTON Added Index: 6 (HID_Page_Button/07) for
handle: 00000298530589B0
[000250] 0:00:06.098 D/HID: BUTTON Added Index: 7 (HID_Page_Button/08) for
handle: 00000298530589B0
[000251] 0:00:06.098 D/HID: BUTTON Added Index: 8 (HID_Page_Button/09) for
handle: 00000298530589B0
[000252] 0:00:06.098 D/HID: BUTTON Added Index: 9 (HID_Page_Button/0a) for
handle: 00000298530589B0
[000253] 0:00:06.098 D/HID: AXIS Added Index: 0
(HID_Page_GenericDesktop/HID_Usage_GD_Y) for handle: 00000298530589B0. Min/Max 0 -
65535
[000254] 0:00:06.098 D/HID: AXIS Added Index: 1
(HID_Page_GenericDesktop/HID_Usage_GD_X) for handle: 00000298530589B0. Min/Max 0 -
65535
[000255] 0:00:06.098 D/HID: AXIS Added Index: 2
(HID_Page_GenericDesktop/HID_Usage_GD_Ry) for handle: 00000298530589B0. Min/Max 0 -
65535
[000256] 0:00:06.098 D/HID: AXIS Added Index: 3
(HID_Page_GenericDesktop/HID_Usage_GD_Rx) for handle: 00000298530589B0. Min/Max 0 -
65535
[000257] 0:00:06.098 D/HID: AXIS Added Index: 4
(HID_Page_GenericDesktop/HID_Usage_GD_Z) for handle: 00000298530589B0. Min/Max 0 -
65535
[000258] 0:00:06.098 D/HID: HATSWITCH Added Index: 0
(HID_Page_GenericDesktop/HID_Usage_GD_Hatswitch) for handle: 00000298530589B0. It
has 8 positions.
[000259] 0:00:06.098 D/HID: END HARDWARE
[000260] 0:00:06.098 D/STM: Transitioning from state state_InitialLoading to
state_QuickFlightWizard
[000261] 0:00:06.098 I/WIN: Showing subscreen Main Menu
[000262] 0:00:06.098 I/OVR: User is entering the holodeck.
[000263] 0:00:06.098 I/WIN: Opened window Primary V11 UI
[000264] 0:00:06.423 I/NAVT: NavData is done loading async...
[000265] 0:00:06.911 I/NAVT: Navaids are done loading async...
[000266] 0:00:07.096 I/NAVT: Fixes are done loading async...
[000267] 0:00:08.134 I/NAVT: Airways are done loading async...
[000268] 0:00:08.134 I/NAVT: All navt data is done loading async...
[000326] 0:00:23.562 I/ACF: Loading airplane number 0 with
Aircraft/ToLissA320_V1p0p1/a320_XP11.acf
[000327] [24.4907] Terrain radar plugin: read settings
[000328] [24.4907] Terrain radar plugin: aircraft description is "A320 with high
fidelity system modelling"
[000329] [24.4907] Terrain radar plugin: found unsupported aircraft "A320 with high
fidelity system modelling", switched to window mode
[000330] [24.4907] Terrain radar plugin: aircraft engines type is turbofan
[000331] Fetching plugins for D:\Games/X-Plane
11/Aircraft/ToLissA320_V1p0p1/plugins
[000332]
[000333] ToLiss aircraft systems plugin starting up.
[000334] ToLiss aircraft systems plugin: Found Aircraft path. Aircraft\
ToLissA320_V1p0p1\
[000335]
[000502] Loaded: D:\Games/X-Plane
11/Aircraft/ToLissA320_V1p0p1/plugins/AirbusFBW_A320_XP11/win_x64/
AirbusFBW_A320_XP11.xpl (XP11.ToLiss.A320.systems).
[000503]
[000504] 2023-12-12 19:40:25 librain[plugin.c:590]: This is librain (v0.10)
libacfutils-3babedf
[000505] Loaded: D:\Games/X-Plane
11/Aircraft/ToLissA320_V1p0p1/plugins/RainEffects/win_x64/RainEffects.xpl
(skiselkov.librain).
[000506]
[000507] [A319/A321 INFO]: Starting X-Plane SASL plugin v3.16.2+f664438 [Commercial
Edition]
[000508] [A319/A321 INFO]: A319/A321 | Aircraft | Start Full
[000509] [A319/A321 INFO]: Loading cursors...
[000510] Loaded: D:\Games/X-Plane
11/Aircraft/ToLissA320_V1p0p1/plugins/sasl/64/win.xpl (1-sim A319/A321).
[000511]
[000512] [A319/A321 INFO]: Enabling...
[000513] [A319/A321 INFO]: Sound output device: OpenAL Soft
[000514] [A319/A321 INFO]: Initializing...
[000515] [A319/A321 INFO]: [DISPLAY] Monitor 0: 0, 0, 1600, 900
[000516] [A319/A321 INFO]: Path to module: D:\Games/X-Plane
11/Aircraft/ToLissA320_V1p0p1/modules/main.secured
[000517] [A319/A321 INFO]: Loading module...
[000518] [A319/A321 INFO]: [LUA]: loading module
[000519] [A319/A321 INFO]: [LUA]: loading oxyMask
[000565] FlyWithLua: User switched to a new airport (or changed the plane). Script
files have to be reloaded.
[000566] FlyWithLua: Found fwl_prefs.ini in the FlyWithLua plugin path and it is
[000567] ./Resources/plugins/FlyWithLua/fwl_prefs.ini
[000568] FlyWithLua Info: Lua engine (re)started. LUA_RUN =1, SDK_VERSION = 303,
XPLANE_VERSION = 11550, XPLANE_LANGUAGE = Russian and XPLANE_HOSTID = 1
[000569] FlyWithLua Info: HID access initialized.
[000570] FlyWithLua Info: FlyWithLua.ini full path
[000571] D:\Games/X-Plane 11/Resources/plugins/FlyWithLua/Internals/FlyWithLua.ini
[000572] FlyWithLua Info: Discovered 14 HID devices.
[000573] FlyWithLua Info: Initial assignments successfully saved.
[000574] FlyWithLua Info: Load ini file.
[000575] FlyWithLua Info: Searching for Lua script files
[000576] FlyWithLua Info: Sorting Lua script files
[000577] FlyWithLua Info: Start loading script file D:\Games/X-Plane
11/Resources/plugins/FlyWithLua/Scripts/LandingRate.lua
[000578] FlyWithLua Info: Finished loading script file D:\Games/X-Plane
11/Resources/plugins/FlyWithLua/Scripts/LandingRate.lua
[000579] FlyWithLua Info: Start loading script file D:\Games/X-Plane
11/Resources/plugins/FlyWithLua/Scripts/PAX.lua
[000580] FlyWithLua Info: Finished loading script file D:\Games/X-Plane
11/Resources/plugins/FlyWithLua/Scripts/PAX.lua
[000581] FlyWithLua Info: Start loading script file D:\Games/X-Plane
11/Resources/plugins/FlyWithLua/Scripts/please read the manual.lua
[000582] FlyWithLua Info: Finished loading script file D:\Games/X-Plane
11/Resources/plugins/FlyWithLua/Scripts/please read the manual.lua
[000583] FlyWithLua Info: All script files loaded successfully.
[000584] FlyWithLua Info: Loading time for all scripts is 0.281 sec.
[000585] 0:01:24.951 I/OVR: Reading VR conf file:
Aircraft/ToLissA320_V1p0p1/a320_XP11_vrconfig.txt
[000586] 0:01:24.951 D/STM: Transitioning from state state_NormalLoading to
state_Normal
[000587] 0:01:24.951 I/FCG: Loading AI aircraft Aircraft/Laminar Research/Cessna
172SP/Cessna_172SP.acf
[000588] 0:01:24.951 I/ACF: Loading airplane number 1 with Aircraft/Laminar
Research/Cessna 172SP/Cessna_172SP.acf
[000589] 0:01:25.507 I/SND: This aircraft is using FMOD in PARTIAL mode.
[000590] 0:01:25.507 I/FLT: Init dat_p1 type:loc_general_area lat:55.599178
lon:44.672541 ele(ft):-672.073570 psi:86.992401 spd(kts):85.633331
[000591] 0:01:25.507 I/FCG: Loading AI aircraft Aircraft/Laminar Research/Cirrus
SF-50/CirrusSF50.acf
[000592] 0:01:25.507 I/ACF: Loading airplane number 2 with Aircraft/Laminar
Research/Cirrus SF-50/CirrusSF50.acf
[000593] 0:01:30.348 I/FLT: Init dat_p2 type:loc_general_area lat:56.780411
lon:43.387851 ele(ft):31705.203962 psi:55.131081 spd(kts):173.418369
[000594] 0:01:30.348 I/FCG: Loading AI aircraft Aircraft/Laminar Research/McDonnell
Douglas MD-80/MD80.acf
[000595] 0:01:30.348 I/ACF: Loading airplane number 3 with Aircraft/Laminar
Research/McDonnell Douglas MD-80/MD80.acf
[000596] 0:01:34.428 I/FLT: Init dat_p3 type:loc_general_area lat:55.682177
lon:43.909968 ele(ft):30183.800955 psi:233.093063 spd(kts):221.924029
[000597] 0:01:34.428 D/FCG: MTBF set to 10000.0 hours
[000598] 0:01:38.766 I/TEX: Pre-warming paging cache
[000599] 0:01:38.769 I/TEX: Target scale moved to 1.000000
[000600] 0:01:38.769 I/TEX: Pager pre-warm status: Stable evaluation: false. Stable
collection: false. Execution queue: 0. Retirement queue: 2
[000601] 0:01:38.769 I/TEX: Pager pre-warm status: Stable evaluation: false. Stable
collection: false. Execution queue: 0. Retirement queue: 2
[000602] 0:01:38.769 I/TEX: Pager pre-warm status: Stable evaluation: false. Stable
collection: false. Execution queue: 0. Retirement queue: 4
[000603] 0:01:38.769 I/TEX: Pager pre-warm status: Stable evaluation: false. Stable
collection: true. Execution queue: 0. Retirement queue: 4
[000604] 0:01:38.769 I/TEX: Finished pre-warming paging cache. Time taken: 12.375s
[000641] FlyWithLua Info: Searching for Lua quarantined script files
[000642] FlyWithLua Info: The folder /Resources/plugins/FlyWithLua/Scripts
(Quarantine)/ does not exist or it is empty.
[000643] 0:01:51.510 D/ATC: p=2 (N251CV): Fly Heading: 135
[000644] 0:01:51.510 D/ATC: p=2 (N251CV): Maintain 2998ft
[000645] 0:01:51.510 I/ATC: SJ-X Vision 1CV, Fly heading 1 2 0, vectors for the
visual approach runway 36R, descend and maintain 3 thousand.
[000646] 0:01:51.853 I/ATC: Heading 1 2 0, vectors for the visual runway 36R, down
to 3 thousand, SJ-X Vision 1CV.
[000647] 0:01:51.960 I/TEX: Target scale moved to 16.000000
[000648] 0:01:51.960 I/ATC: p=1 (N172SP) FP filed - UWGG to UUBI at 8000 via
MIVUZ , type=2
[000649] 0:01:51.960 D/ATC: Routing is currently:
[000650] 0:01:51.960 D/ATC:
[000651] raw view: start=0000029956026C70 end = 0000029956027870, can_edit=false
edit_count=0
[000685] FlyWithLua: User forced a script reload.
[000686] FlyWithLua Info: Load exit file.
[000687] FlyWithLua Info: Lua engine (re)started. LUA_RUN =2, SDK_VERSION = 303,
XPLANE_VERSION = 11550, XPLANE_LANGUAGE = Russian and XPLANE_HOSTID = 1
[000688] FlyWithLua Info: HID access initialized.
[000689] FlyWithLua Info: FlyWithLua.ini full path
[000690] D:\Games/X-Plane 11/Resources/plugins/FlyWithLua/Internals/FlyWithLua.ini
[000691] FlyWithLua Info: Discovered 14 HID devices.
[000692] FlyWithLua Info: Load ini file.
[000693] FlyWithLua Info: Searching for Lua script files
[000694] FlyWithLua Info: Sorting Lua script files
[000695] FlyWithLua Info: Start loading script file D:\Games/X-Plane
11/Resources/plugins/FlyWithLua/Scripts/LandingRate.lua
[000696] FlyWithLua Info: Finished loading script file D:\Games/X-Plane
11/Resources/plugins/FlyWithLua/Scripts/LandingRate.lua
[000697] FlyWithLua Info: Start loading script file D:\Games/X-Plane
11/Resources/plugins/FlyWithLua/Scripts/PAX.lua
[000698] FlyWithLua Info: Finished loading script file D:\Games/X-Plane
11/Resources/plugins/FlyWithLua/Scripts/PAX.lua
[000699] FlyWithLua Info: Start loading script file D:\Games/X-Plane
11/Resources/plugins/FlyWithLua/Scripts/please read the manual.lua
[000700] FlyWithLua Info: Finished loading script file D:\Games/X-Plane
11/Resources/plugins/FlyWithLua/Scripts/please read the manual.lua
[000701] FlyWithLua Info: All script files loaded successfully.
[000702] FlyWithLua Info: Loading time for all scripts is 0.03 sec.
[000703] 0:02:22.771 I/ATC: SJ-X Vision 1CV, STRIGINO altimeter 2 9 9 2.
[000704] 0:02:22.771 I/ATC: STRIGINO altimeter 2 9 9 2, SJ-X Vision 1CV.
[000705] FlyWithLua Info: Searching for Lua quarantined script files
[000706] FlyWithLua Info: The folder /Resources/plugins/FlyWithLua/Scripts
(Quarantine)/ does not exist or it is empty.
[000707] 0:02:48.491 D/ATC: p=2 (N251CV): Fly Heading: 191
[000708] 0:02:48.491 D/ATC: p=2 (N251CV): Maintain 2998ft
[000709] 0:02:48.491 I/ATC: SJ-X Vision 1CV, Fly heading 1 8 0, descend and
maintain 3 thousand.
[000710] 0:02:48.491 I/ATC: Heading 1 8 0, down to 3 thousand, SJ-X Vision 1CV.
[000711] 0:05:22.437 I/ATC: Adding p=1 (N172SP) into Hold Queue
[000712] 0:05:22.437 D/ATC: p=1 (N172SP): Contact controller on 120.400
[000713] 0:05:22.437 I/ATC: 172 2SP, Contact Tower on 120.400.
[000714] 0:05:22.478 I/ATC: Contact Tower on 120.400, 172 2SP.
[000715] 0:05:22.601 D/ATC: p=1 (N172SP): Switching frequency to 120.400
[000870] FlyWithLua Debug Info From Plugin: SystemPath "D:\Games/X-Plane 11/"
[000871] FlyWithLua Debug Info: Debug file written to "D:\Games/X-Plane
11/FlyWithLua_Debug.txt"
[000872] FlyWithLua Debug Info: Plugin Main directory = D:\Games/X-Plane
11/Resources/plugins/FlyWithLua
[000873] FlyWithLua Debug Info: Script directory = D:\Games/X-Plane
11/Resources/plugins/FlyWithLua/Scripts/
[000874] FlyWithLua Debug Info: Internals directory = D:\Games/X-Plane
11/Resources/plugins/FlyWithLua/Internals/
[000875] FlyWithLua Debug Info: Modules directory = D:\Games/X-Plane
11/Resources/plugins/FlyWithLua/Modules/
[000876] FlyWithLua Debug Info: Debug file written to "<<x-plane
dir>>/FlyWithLua_Debug.txt".