0% found this document useful (0 votes)
32 views

CPU Scheduling - OS

The document discusses CPU scheduling in operating systems. It describes various CPU scheduling algorithms like first-come first-served (FCFS), shortest job first (SJF), priority scheduling, and round robin (RR). It evaluates these algorithms based on criteria like CPU utilization, throughput, turnaround time, waiting time and response time. It provides examples to illustrate how different scheduling algorithms work and their impact on performance metrics.

Uploaded by

Sanjal Desai
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as PDF, TXT or read online on Scribd
0% found this document useful (0 votes)
32 views

CPU Scheduling - OS

The document discusses CPU scheduling in operating systems. It describes various CPU scheduling algorithms like first-come first-served (FCFS), shortest job first (SJF), priority scheduling, and round robin (RR). It evaluates these algorithms based on criteria like CPU utilization, throughput, turnaround time, waiting time and response time. It provides examples to illustrate how different scheduling algorithms work and their impact on performance metrics.

Uploaded by

Sanjal Desai
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as PDF, TXT or read online on Scribd
You are on page 1/ 22

CPU SCHEDULING

OBJECTIVES

 To introduce CPU scheduling, which is the basis


for multiprogrammed operating systems
 To describe various CPU-scheduling algorithms

 To discuss evaluation criteria for selecting a


CPU-scheduling algorithm for a particular
system
BASIC CONCEPTS

 Maximum CPU
utilization obtained with
multiprogramming
 CPU–I/O Burst Cycle –
Process execution
consists of a cycle of
CPU execution and I/O
wait
 CPU burst followed by
I/O burst
 CPU burst distribution
is of main concern
HISTOGRAM OF CPU-BURST TIMES
CPU SCHEDULER

 Short-term scheduler selects from among the


processes in ready queue, and allocates the CPU
to one of them
 Queue may be ordered in various ways
 CPU scheduling decisions may take place when a
process:
1. Switches from running to waiting state
2. Switches from running to ready state
3. Switches from waiting to ready
4. Terminates
 Scheduling under 1 and 4 is nonpreemptive
 All other scheduling is preemptive
 Consider access to shared data
 Consider preemption while in kernel mode
 Consider interrupts occurring during crucial OS
activities
DISPATCHER

 Dispatcher module gives control of the CPU


to the process selected by the short-term
scheduler; this involves:
 switching context
 switching to user mode
 jumping to the proper location in the user
program to restart that program
 Dispatch latency – time it takes for the
dispatcher to stop one process and start
another running
SCHEDULING CRITERIA

 CPU utilization – keep the CPU as busy as


possible
 Throughput – # of processes that complete
their execution per time unit
 Turnaround time – amount of time to
execute a particular process
 Waiting time – amount of time a process has
been waiting in the ready queue
 Response time – amount of time it takes from
when a request was submitted until the first
response is produced, not output (for time-
sharing environment)
SCHEDULING ALGORITHM OPTIMIZATION CRITERIA

 Max CPU utilization


 Max throughput

 Min turnaround time

 Min waiting time

 Min response time


FIRST- COME, FIRST-SERVED (FCFS) SCHEDULING

Process Burst Time


P1 24
P2 3
P3 3
 Suppose that the processes arrive in the order: P1 , P2 ,
P3
The Gantt Chart for the schedule is:

P1 P2 P3
0 24 27 30

 Waiting time for P1 = 0; P2 = 24; P3 = 27


 Average waiting time: (0 + 24 + 27)/3 = 17
FCFS SCHEDULING (CONT.)

Suppose that the processes arrive in the order:


P2 , P3 , P1
 The Gantt chart for the schedule is:

P2 P3 P1
0 3 6 30

 Waiting time for P1 = 6; P2 = 0; P3 = 3


 Average waiting time: (6 + 0 + 3)/3 = 3
 Much better than previous case
 Convoy effect - short process behind long process
 Consider one CPU-bound and many I/O-bound processes
SHORTEST-JOB-FIRST (SJF) SCHEDULING

 Associate with each process the length of its


next CPU burst
 Use these lengths to schedule the process with the
shortest time
 SJF is optimal – gives minimum average
waiting time for a given set of processes
 The difficulty is knowing the length of the next
CPU request
 Could ask the user
EXAMPLE OF SJF

ProcessArriva l TimeBurst Time


P1 0.0 6
P2 2.0 8
P3 4.0 7
P4 5.0 3

 SJF scheduling chart


P4 P1 P3 P2
0 3 9 16 24

 Average waiting time = (3 + 16 + 9 + 0) / 4 = 7


EXAMPLE OF SHORTEST-REMAINING-TIME-FIRST

 Now we add the concepts of varying arrival times and preemption to


the analysis
ProcessAarri Arrival TimeT Burst Time
P1 0 8
P2 1 4
P3 2 9
P4 3 5
 Preemptive SJF Gantt Chart

P1 P2 P4 P1 P3
0 1 5 10 17 26

 Average waiting time = [(10-1)+(1-1)+(17-2)+5-3)]/4 = 26/4 = 6.5 msec


 Preemptive version called shortest-remaining-time-first
PRIORITY SCHEDULING

 A priority number (integer) is associated with each


process
 The CPU is allocated to the process with the highest
priority (smallest integer  highest priority)
 Preemptive
 Nonpreemptive
 SJF is priority scheduling where priority is the
inverse of predicted next CPU burst time
 Problem  Starvation – low priority processes may
never execute
 Solution  Aging – as time progresses increase the
priority of the process
EXAMPLE OF PRIORITY SCHEDULING

ProcessAarri Burst TimeTPriority


P1 10 3
P2 1 1
P3 2 4
P4 1 5
P5 5 2

 Priority scheduling Gantt Chart

 Average waiting time = 8.2 msec


ROUND ROBIN (RR)

 Each process gets a small unit of CPU time (time


quantum q), usually 10-100 milliseconds. After
this time has elapsed, the process is preempted and
added to the end of the ready queue.
 If there are n processes in the ready queue and the
time quantum is q, then each process gets 1/n of
the CPU time in chunks of at most q time units at
once. No process waits more than (n-1)q time
units.
 Timer interrupts every quantum to schedule next
process
 Performance
 q large  FIFO
 q small  q must be large with respect to context
switch, otherwise overhead is too high
EXAMPLE OF RR WITH TIME QUANTUM = 4
Process Burst Time
P1 24
P2 3
P3 3
 The Gantt chart is:

P1 P2 P3 P1 P1 P1 P1 P1
0 4 7 10 14 18 22 26 30

 Typically, higher average turnaround than SJF, but


better response
 q should be large compared to context switch time
 q usually 10ms to 100ms, context switch < 10 usec
TIME QUANTUM AND CONTEXT SWITCH TIME
MULTILEVEL QUEUE

 Ready queue is partitioned into separate queues, eg:


 foreground (interactive)
 background (batch)

 Process permanently in a given queue


 Each queue has its own scheduling algorithm:
 foreground – RR
 background – FCFS

 Scheduling must be done between the queues:


 Fixed priority scheduling; (i.e., serve all from foreground
then from background). Possibility of starvation.
 Time slice – each queue gets a certain amount of CPU time
which it can schedule amongst its processes; i.e., 80% to
foreground in RR
 20% to background in FCFS
MULTILEVEL QUEUE SCHEDULING
MULTILEVEL FEEDBACK QUEUE

 A process can move between the various queues;


aging can be implemented this way
 Multilevel-feedback-queue scheduler defined by
the following parameters:
 number of queues
 scheduling algorithms for each queue
 method used to determine when to upgrade a
process
 method used to determine when to demote a process
 method used to determine which queue a process
will enter when that process needs service
EXAMPLE OF MULTILEVEL FEEDBACK QUEUE

 Three queues:
 Q0 – RR with time quantum 8
milliseconds
 Q1 – RR time quantum 16 milliseconds
 Q2 – FCFS

 Scheduling
 A new job enters queue Q0 which is
served FCFS
 When it gains CPU, job receives 8
milliseconds
 If it does not finish in 8
milliseconds, job is moved to queue
Q1
 At Q1 job is again served FCFS and
receives 16 additional milliseconds
 If it still does not complete, it is
preempted and moved to queue Q2

You might also like