Student Stevenson Chapter-03 Product-Design
Student Stevenson Chapter-03 Product-Design
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What are the key questions in
product and service design?
From the organization’s standpoint, the key
questions are:
▪ Is there demand for it? What is the potential
size of the market, and what is the expected
demand profile (will demand be long term or
short term, will it grow slowly or quickly?
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What are the key questions in
product and service design?
▪ Can we do it? Do we have the necessary
knowledge, skills, equipment, capacity, and
supply chain capability?
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Braun’s Product Design
Dieter Rams 10 Principles of “Good Design”
1. Innovative
2. Useful
3. Aesthetic
4. Understandable
5. Unobtrusive
6. Honest
7. Long-lasting
8. Thorough down to the last detail
9. Environmental friendly
10. As little design as possible
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Product or Service Design Activities
Embrace ambiguity
Take ownership
Collaborate
Be optimistic
Source:IDEO
Empathy
Walk a Mile in Their Shoes
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Advantages of Standardization
▪ Fewer parts to deal with in inventory & manufacturing
▪ Design costs are generally lower
▪ Reduced training costs and time
▪ More routine purchasing, handling, and inspection
procedures
▪ Quality is more consistent
▪ Orders fillable from inventory
▪ Opportunities for long production runs and automation
▪ Need for fewer parts justifies increased expenditures on
perfecting designs and improving quality control
procedures.
Disadvantages of Standardization
Reverse engineering
→Dismantling and inspecting a
competitor’s product to discover
product improvements
Product design
New
Product
Mfg Design
43
Concurrent Engineering
Concurrent engineering:
→ Bringing together product design
and manufacturing engineering
people early in the design phase to
simultaneously develop the
product/processes
→ “over-the-wall” approach
→ Breaking the traditional “us vs.
them” mentality
Computer-Aided Design
Definition:
An approach that integrates the “voice
of the customer” into the product and
service development process.
Water resistance
Accoust. Trans.
Energy needed
Energy needed
Engineering
to close door
to open door
Check force
Competitive evaluation
resistance
Door seal
Characteristics
X = Us
Window
on level
ground
A = Comp. A
B = Comp. B
Customer (5 is best)
Requirements 1 2 3 4 5
X AB
Easy to close 7
Stays open on a hill 5 X AB
A XB
Doesn’t leak in rain 3
No road noise 2 X A B
Strong = 9
Reduce energy
Reduce energy
Reduce force
current level
current level
current level
Medium = 3
Target values to 7.5 ft/lb.
Maintain
Maintain
Maintain
Small = 1
to 9 lb.
5 BA BA
B B BXA
4 X B X
Technical evaluation A A X
3
(5 is best) 2 X A
X
1
Service Design
▪ Service
▪ Something that is done to or for a customer
▪ Service delivery system
▪ The facilities, processes, and skills needed to
provide a service
▪ Service package
▪ The physical resources needed to perform
the service, the accompanying goods, and
explicit/implicit services
Service Design
Low High
Service Demand Variability
▪ Demand variability creates waiting lines and idle
service resources
▪ Customer participation makes quality and demand
variability hard to manage
▪ Service design perspectives may have trade-offs
between the two:
▪ Cost and efficiency perspective (“product design
approach” to service design) or
▪ Customer perspective
▪ Attempts to achieve high efficiency may
depersonalize service and change customer’s
perception of quality, e.g. reducing consumer
choice by standardizing or bundling as in Cable TV
Phases in Service Design
1.Conceptualize
2.Identify service package components
3.Determine performance specifications
4.Translate performance specifications
into design specifications
5.Translate design specifications into
delivery specifications
Characteristics of Well Designed
Service Systems
1. Consistent with the organization mission
2. User friendly
3. Robust if variability is a factor
4. Easy to sustain
5. Cost effective
6. Having value that is obvious to customers
7. Effective linkages between back-of-the-house
ops. and front-of-the-house ops.
8. Single unifying theme: convenience or speed
9. Design need to ensure reliability and high quality
Guidelines for Successful Service
Design
1. Define the service package
2. Focus on customer’s perspective
3. Consider image of the service package
4. Recognize that designer’s perspective is different
from the customer’s perspective
5. Make sure that managers are involved in
implementation
6. Define quality for tangible and intangibles
7. Make sure that recruitment, training and rewards
are consistent with service expectations
8. Establish procedures to handle exceptions
9. Establish systems to monitor service
Group Homework
▪ Evaluate any product design using Dieter
Rams’10 golden rules?
▪ Do you think that we can use them to
evaluate a service design? Which rules are
suitable? Choose 01 service that you are
interested in and analyze it based on those
rules you chose.
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GROUP WORK
▪ You are going to open a new business line. Your
potential customers are pupils or students from primary
schools to universities.
▪ Design and construct a prototype of a school bag/
backpack to meet one of your potential customers’
needs and wants, using Product and Service Design
Activities and Product Development Process.
Remember: Customer’s experience is the first!
▪ Set up the quality goals and cost of the product (Costs
of material are provided in advance)
▪ Evaluate the prototype and do market test
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GROUP WORK
▪ PHASE 1: Your group of 6 is divided into 2 subgroups:
▪ 3 customers;
▪ 3 market researchers.
Try to gain deeper understanding of customers’ needs,
wants; and experience.
▪ PHASE 2: All members work together as managers in
the org. (concurrent engineering) for designing a
product
▪ PHASE 3: Construct a prototype (whatever you want it
to be). Consider quality and cost goals.
▪ PHASE 4: Test and evaluate the prototype.
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GROUP WORK
MARKET TEST
▪ Each group has 3-5 minutes to introduce
your product to the market.
▪ Each group assigns one person to be a
customer and rate which product he/she likes
most.
▪ The most favorite product will bring more
credit to your group!!!!
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GROUP WORK
▪ Presentation
▪ Each group has 10-15 minutes to introduce the
product.
▪ Your group has to introduce your product,
potential customers, costs and profit (if possible).
▪ Assessment
▪ 2 members from other groups act as customer to
evaluate and grade the product.
▪ The best product will contribute more credit to
final score of each group.
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What do you need after this
chapter?
▪ 1. The reasons, trends, and objectives of Product
and Service Design.
▪ 2. The Design Process (Designing for mass
customization, reliability, robust design, etc.).
▪ 3. Research and Development.
▪ 4. Standardization.
▪ 5. Product Design (concurrent engineering,
computer aided design, remanufacturing).
▪ 6. Service Design.
▪ 7. Quality Function Deployment.
▪ 8. Operations Strategy.
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