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Marvel Splendor Game Rules Guide

In Splendor: Marvel, players collect Infinity Stone tokens to recruit superhero characters, acquire locations, and score points toward claiming the Infinity Gauntlet. On their turn, a player can take tokens, reserve a character card, or recruit a character by spending tokens equal to its cost. Character bonuses provide discounts toward recruiting new characters. The first player to meet the conditions for the Infinity Gauntlet wins.
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0% found this document useful (0 votes)
587 views4 pages

Marvel Splendor Game Rules Guide

In Splendor: Marvel, players collect Infinity Stone tokens to recruit superhero characters, acquire locations, and score points toward claiming the Infinity Gauntlet. On their turn, a player can take tokens, reserve a character card, or recruit a character by spending tokens equal to its cost. Character bonuses provide discounts toward recruiting new characters. The first player to meet the conditions for the Infinity Gauntlet wins.
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as PDF, TXT or read online on Scribd

In Splendor: Marvel, you are in command of a team of Super Heroes who are trying

to prevent Thanos from collecting Infinity Stones. Bring together a powerful team,
acquire iconic Locations, and score enough Infinity Points to claim the Gauntlet!

CONTENTS
39 Infinity Stone Tokens 90 Character Cards 66 Tiles
Tiles
4 Location Tiles (double-sided)
7 MIND 7 POWER
Tokens Tokens
(Yellow) (Purple)

7 SPACE 7 REALITY
Tokens Tokens
1 Infinity Gauntlet Tile
(Blue) (Red)

7 SOUL 4 TIME 40 Level 1


Tokens Tokens Cards
(Orange) (Green)

1 Avengers Assemble Tile


30 Level 2
Cards
5 S.H.I.E.L.D.
Tokens (Gray) 20 Level 3
Cards

4
GAME SETUP 5
1 Separate the Character cards by their level and shuffle each deck 3
separately. Then place them facedown in a column in the middle
of the play area with the level 1 cards at the bottom, followed by 1
the level 2 cards, and finally the level 3 cards at the top.
2 Deal out 4 cards from each level and place them on the right of
their respective decks. 2
3 Select a number of Location tiles at random equal to the number
of players. Place them with a random side faceup above the
Character cards. Return any remaining Location tiles to the box.
4 Place the Infinity Gauntlet tile and the Avengers Assemble tile
above the Locations.
5 Place the S.H.I.E.L.D. tokens next to the Locations. Place the 4 Green
tokens in a pile near the Infinity Gauntlet tile.
6 Finally, place the 5 remaining Infinity Stone token piles (sorted by 6
color) within easy reach of all players.

Setup changes for 2- and 3-player games

With 2 players With 3 players


- Remove 3 Yellow, Red, Orange, Blue, and Purple tokens. - Remove 2 Yellow, Red, Orange, Blue, and Purple tokens.
- Remove 2 Green tokens. - Remove 1 Green token.
- Keep the 5 Gray tokens. - Keep the 5 Gray tokens.
- Select 2 Location tiles at random. - Select 3 Location tiles at random.
Game Overview
During the game, the players collect tokens. With these tokens, they recruit Character cards, which are worth Infinity
Points and/or provide a bonus. These bonuses allow players to recruit subsequent Character cards at a discount.
When a player has enough bonuses, they immediately take the matching Location (also worth Infinity Points). Once a
player meets the conditions for the Infinity Gauntlet, they trigger the end of the game and the winner is determined.

GAMEPLAY
The youngest player begins. Play then proceeds clockwise. A Gray token can replace any color. Spent tokens (including
On their turn, a player must perform one of the following four the S.H.I.E.L.D. (Gray) ones) are returned to the middle of the
actions: play area.
• Take 3 tokens of 3 different colors. You cannot take a Gray or
a Green token with this action. Example: Paul wants to recruit this card. He must spend 2
If there are not enough tokens left to take 3 of different colors, Yellow tokens, 4 Blue tokens, and 1 Purple token. He gains 2
Infinity Points and gets 1 Red bonus.
you may take 2 tokens of different colors (or even 1 token).
• Take 2 tokens of the same color.
This action can only be performed if there are at least 4 Infinity Bonus
Points
tokens available in that color before you take the 2 tokens.
You cannot take Gray or Green tokens with this action.
• Reserve 1 Character card and take 1 S.H.I.E.L.D. (Gray) token.
• Recruit 1 faceup Character card from the middle of the play
area or one you have previously reserved. Cost

Token Pool Limit Each player should place their cards in dis-
All players should be able to see the number and colors of tinct columns sorted by color so that their
tokens each player has at all times. During their turn, a player bonuses, Infinity Points values, and Avengers
may have any number of tokens in their possession. tags can be seen.
At the end of a player’s turn, they cannot keep more than 10
Important: When a Character card from the middle of the play
tokens in total (of all colors, including Gray and Green). If they
area is recruited or reserved, it must be immediately replaced by
have more than 10, they must return tokens (of their choice) to
a card of the same level. At all times during the game, there must
the middle of the play area until they have 10 remaining. be 4 faceup cards of each level (unless the deck in question is
Note: Green tokens must be kept and cannot be returned. depleted, in which case the empty spaces remain empty).

CHARACTER CARDS Bonuses


Character cards are recruited from the middle of the play The bonuses a player receives from Character cards recruited on
area. Each card shows the cost, in tokens, to recruit the previous turns provide discounts when recruiting new cards.
card, the bonus it provides, and the Infinity Points (if any) it Each bonus of a given color is equivalent to a token of that color.
is worth. If a player has enough Character cards (and therefore bonuses),
they may even recruit a card without spending any tokens.
Reserving a Character Card There are no Green bonuses and a Green token is never used
To reserve a Character card, a player takes a faceup character to recruit a card.
from the middle of the play area or draws the top card from
one of the three decks without showing it to the other players. Example: Hannah has two bonuses : 1 Yellow and 1 Red. She
The player then takes a S.H.I.E.L.D. token. also has 1 Red token left. She wants to recruit Rocket. His cost is
The reserved cards are kept in hand and cannot be discarded. 1 Yellow and 2 Reds. Thanks to her bonuses, she spends 1 Red
Players cannot have more than 3 reserved cards in hand, and token only, and Rocket is now hers!
the only way to remove a card from their hand is to recruit it (see
below). Reserving a card is the only way to get a S.H.I.E.L.D. token.
If there are no Gray tokens left, you can still reserve a card, but
you won’t get a Gray token. Having one or more reserved cards
in hand when the game ends incurs no penalty.

Recruiting a Character Card


A player may recruit one of the faceup Character cards in the
The Red
middle of the play area or a card in their hand that was reserved Hannah’s
token is
play area:
on a previous turn. To recruit a Character card, a player must spent.
spend the tokens shown on that card.
Location Tiles The Time Stone
At the end of their turn, a player must check the Location The Green Infinity Stone is special. Players need one to
tiles in the middle of the play area. If they have the required complete the set of Stones. All level 3 characters show
quantity and types of bonuses (tokens are not taken into the icon. A player takes a Green token when they
account) shown on that Location tile, they must take that recruit their first character with such an icon. No player
tile, place it in front of them and gain the 3 Infinity Points can have more than 1 Green token in their play area.
depicted on the tile. Taking a Location is not considered
an action. The Avengers Assemble Tile
It is not necessary to have a Location to win the game. Some cards show 1 or 2 Avengers tags. The first player who gets
A player cannot take more than one Location each turn. If a at least 3 such tags automatically takes the Avengers Assemble
player has enough bonuses to take more than one Location tile, which is worth 3 Infinity Points. This is not considered an action.
at the end of their turn, they choose the Location they take. If another player gets more Avengers tags, they take it (along with
its 3 Infinity Points) from the player who currently owns it.
Example: If Peter has enough Character cards to have 3 Yel-
low bonuses, 3 Blue bonuses, and 3 Red bonuses, then he
Example: Hannah has a total of 4 Avengers tags on her
automatically takes the matching Location tile and gains 3 cards and owns the Avengers Assemble tile. Julian has 3
Infinity Points. tags and recruits Wasp who has 1 tag. Since that’s a draw,
Hannah keeps the Avengers Assemble tile. Then, Peter,
who also owns 3 tags, gets Captain America (and 2 tags).
Since he now has 5 tags, he takes the tile from Hannah.

The Avengers Assemble tile can be passed from one player


to another several times during the game. It’s not neces-
sary to have the Avengers Assemble tile to win the game.

WINNING THE GAME


End of the Game Complete the current round so that each player has played
When a player has at least 16 Infinity Points AND 1 bonus the same number of turns. If the player meeting the Infinity
of each color AND 1 Green token, they meet the conditions Gauntlet conditions is the last one to play in the round, they
for assembling the Infinity Gauntlet and trigger the end of the win immediately. If no other player has met the conditions for
game. assembling the Infinity Gauntlet at the end of the final round,
the player meeting the conditions wins.
Example:
If several players meet the conditions for the Infinity Gauntlet,
the player with the most Infinity Points among them is the
winner. If there is still a tie and one of the tied players owns the
Avenger tile, that player wins. If none of the tied players owns
the Avenger tile and they have the same number of Infinity
Points, the player who has the fewest Character cards among
them wins. If there is still a tie, they share victory.

Special Rule: If a player triggers the end of the game AND


loses the Avenger tile afterward, they may fall under the 16
Infinity Points required for the Gauntlet. In that case, the game
continues. It may still end in the same round if another player
meets the required conditions.

© MARVEL
A game designed by Marc André • Published by JD Éditions • Edited by • Development by François Doucet
SPACE Cowboys 47 rue de l’Est, 92100 Boulogne-Billancourt - France • © 2020 SPACE Cowboys.
All rights reserved. [Link] •
Visit us on @SpaceCowboysUS @SpaceCowboysUS and spacecowboysus

Common questions

Powered by AI

In 'Splendor: Marvel', bonuses from Character cards provide discounts that allow players to recruit subsequent cards cheaper by replacing needed tokens with the equivalent bonuses. Each bonus of a given color equals a token of that color, facilitating strategic resource management. Players with sufficient bonuses may recruit cards entirely with bonuses, without spending any tokens, which can significantly advance their game strategy and efficiency in collecting Infinity Points .

Players can take the Infinity Gauntlet tile by fulfilling specific conditions: amassing at least 16 Infinity Points, having one bonus of each color, and possessing a Green token. Achieving these marks triggers the game's conclusion, which increases strategic pressure late in the game, pushes players towards efficiently reaching these goals, potentially altering player behavior to prevent opponents from meeting these concluding conditions first .

To trigger the end of 'Splendor: Marvel', a player must have at least 16 Infinity Points, 1 bonus of each color, and 1 Green token . The game's end is initiated immediately when these conditions are met, and the current round is completed so each player has the same number of turns. If multiple players meet the conditions by the round's end, the one with the most Infinity Points wins. In the event of a tie, ownership of the Avengers Assemble tile determines the winner. If neither tied player has the tile, the player with fewer Character cards wins. If still tied, victory is shared .

In 2- and 3-player games, the removal of certain tokens impacts strategy by limiting resource availability, affecting how players manage token collection and card recruitment. With fewer tokens in play, acquiring specific colors becomes more challenging, increasing competition for them and impacting decisions regarding which cards to pursue or reserve. This reduced resource pool necessitates adapting strategies for efficiently earning bonuses and Infinity Points while hindering others' progress, thereby enhancing strategic depth with fewer players .

Location tiles provide strategic advantages by offering 3 Infinity Points when acquired, which can be crucial for winning. A player can claim a Location tile if they possess the required quantity and combination of bonuses shown on the tile, but tokens are not used in the calculation. Players are restricted to claiming one Location tile per turn, regardless of how many they qualify for, requiring careful planning to maximize their position and point accumulation .

S.H.I.E.L.D. (Gray) tokens serve as wild cards, substitutable for any color token, thus providing versatility in recruiting Character cards and accommodating strategic flexibility. Their acquisition through reserving cards ensures players consider reserving not only for strategic card retention but also for expanding token options. This strategic advantage influences planning around card recruitment, allowing for adaptability, especially when specific token colors are scarce .

In 'Splendor: Marvel', on their turn, a player can choose one of the following four actions: (1) Take 3 tokens of 3 different colors, with the restriction that you cannot take Gray or Green tokens with this action. If there aren’t enough tokens to take 3 of different colors, you may take 2 tokens of different colors (or even 1 token). (2) Take 2 tokens of the same color, which can only be done if there are at least 4 tokens in that color available. Gray or Green tokens cannot be taken with this action. (3) Reserve 1 Character card and take 1 S.H.I.E.L.D. (Gray) token, although if there are no Gray tokens left, you can still reserve without receiving a token. (4) Recruit 1 faceup Character card from the middle of the play area or one that was previously reserved .

Avengers tags play a pivotal role in 'Splendor: Marvel' by directly affecting the acquisition and retention of the Avengers Assemble tile. This tile provides an immediate 3 Infinity Points and can be a tiebreaker in determining the winner if players end with the same Infinity Points. Accumulating enough Avengers tags can help a player take the tile from another, adding a layer of competition and strategy, influencing decisions around recruiting cards with Avengers tags .

The Green token, representing the Time Stone, is distinct as it cannot be used to recruit Character cards and must be kept once acquired. Players obtain a Green token when recruiting their first level 3 Character card with an iconic Green symbol. It's crucial because acquiring it is one of the conditions to trigger the end of the game, signifying progress towards fulfilling all requirements needed to assemble the Infinity Gauntlet, thus making it a strategic element in advancing game objectives .

When reserving Character cards, players should consider strategic positioning by potentially delaying the opponent’s access to useful cards while securing options for future turns. Reserving allows them to take a S.H.I.E.L.D. token, providing flexibility in future moves. While the card is reserved, it’s secure, preventing others from recruiting it immediately but should be planned as it doesn’t offer immediate bonuses or points until recruited. Players must manage their hand, as no more than 3 cards can be reserved at a time, influencing the turn's tactical decisions .

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