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Complier Design Unit 1

The document provides an overview of compiler design and the language processing system. It discusses how a program written in a high-level language like C is compiled and executed on a machine. The key steps are: (1) the program is compiled by a compiler to assembly language, (2) the assembler converts it to machine-level object code, (3) a linker combines object files into an executable, and (4) the loader loads the executable into memory for execution. The document also describes the roles of the preprocessor, interpreter, assembler, linker, and loader in the compilation process. It outlines the analysis and synthesis phases of a compiler and discusses lexical analysis, syntax analysis, and semantic analysis as the main phases.

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0% found this document useful (0 votes)
14 views

Complier Design Unit 1

The document provides an overview of compiler design and the language processing system. It discusses how a program written in a high-level language like C is compiled and executed on a machine. The key steps are: (1) the program is compiled by a compiler to assembly language, (2) the assembler converts it to machine-level object code, (3) a linker combines object files into an executable, and (4) the loader loads the executable into memory for execution. The document also describes the roles of the preprocessor, interpreter, assembler, linker, and loader in the compilation process. It outlines the analysis and synthesis phases of a compiler and discusses lexical analysis, syntax analysis, and semantic analysis as the main phases.

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Aman Gupta
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Complier Design Unit 1

Compiler Design (Dr. A.P.J. Abdul Kalam Technical University)

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UNIT I
INTRODUCTION TO COMPILER

I. LANGUAGE PROCESSING SYSTEM

We have learnt that any computer system is made of hardware and software. The
hardware understands a language; which humans cannot understand. So we write
programs in high-level language, which is easier for us to understand and remember.
These programs are then fed into a series of tools and OS components to get the desired
code that can be used by the machine. This is known as Language Processing System.

Fig 1.1 Language Processing System

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The high-level language is converted into binary language in various phases. A compiler is a
program that converts high-level language to assembly language. Similarly, an assembler is a
program that converts the assembly language to machine-level language.
Let us first understand how a program, using C compiler, is executed on a host machine.
 User writes a program in C language (high-level language).
 The C compiler, compiles the program and translates it to assembly program (low-level
language).
 An assembler then translates the assembly program into machine code (object).
 A linker tool is used to link all the parts of the program together for execution (executable
machine code).
 A loader loads all of them into memory and then the program is executed.
Before diving straight into the concepts of compilers, we should understand a few other tools that
work closely with compilers.
Preprocessor
A preprocessor, generally considered as a part of compiler, is a tool that produces input for
compilers. It deals with macro-processing, augmentation, file inclusion, language extension, etc.
Interpreter
An interpreter, like a compiler, translates high-level language into low-level machine language.
The difference lies in the way they read the source code or input. A compiler reads the whole
source code at once, creates tokens, checks semantics, generates intermediate code, executes the
whole program and may involve many passes. In contrast, an interpreter reads a statement from
the input, converts it to an intermediate code, executes it, then takes the next statement in
sequence. If an error occurs, an interpreter stops execution and reports it. whereas a compiler
reads the whole program even if it encounters several errors.
Assembler
An assembler translates assembly language programs into machine code.The output of an
assembler is called an object file, which contains a combination of machine instructions as well
as the data required to place these instructions in memory.
Linker
Linker is a computer program that links and merges various object files together in order to make
an executable file. All these files might have been compiled by separate assemblers. The major
task of a linker is to search and locate referenced module/routines in a program and to determine
the memory location where these codes will be loaded, making the program instruction to have
absolute references.

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Loader
Loader is a part of operating system and is responsible for loading executable files into memory
and execute them. It calculates the size of a program (instructions and data) and creates memory
space for it. It initializes various registers to initiate execution.
Cross-compiler
A compiler that runs on platform (A) and is capable of generating executable code for platform
(B) is called a cross-compiler.
Source-to-source Compiler
A compiler that takes the source code of one programming language and translates it into the
source code of another programming language is called a source-to-source compiler.

II. INTRODUCTION TO COMPILER


 A compiler is a translator that converts the high-level language into the machine
language.
 High-level language is written by a developer and machine language can be
understood by the processor.
 Compiler is used to show errors to the programmer.
 The main purpose of compiler is to change the code written in one language without
changing the meaning of the program.
 When you execute a program which is written in HLL programming language then
it executes into two parts.
 In the first part, the source program compiled and translated into the object program
(low level language).
 In the second part, object program translated into the target program through the
assembler.

Fig2.1: Execution process of source program in Compiler


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III. ARCHITECTURE OF COMPILER

A compiler can broadly be divided into two phases based on the way they compile.
i. Analysis Phase
Known as the front-end of the compiler, the analysis phase of the compiler reads the
source program, divides it into core parts and then checks for lexical, grammar and
syntax errors.The analysis phase generates an intermediate representation of the source
program and symbol table, which should be fed to the Synthesis phase as input.

Fig 3.1: Analysis-Synthesis Model of Compiler


ii. Synthesis Phase
Known as the back-end of the compiler, the synthesis phase generates the target
program with the help of intermediate source code representation and symbol table.
A compiler can have many phases and passes.
 Pass: A pass refers to the traversal of a compiler through the entire program.
 Phase: A phase of a compiler is a distinguishable stage, which takes input from the
previous stage, processes and yields output that can be used as input for the next stage. A
pass can have more than one phase.

IV. PHASES OF COMPILER


The compilation process is a sequence of various phases. Each phase takes input from
its previous stage, has its own representation of source program, and feeds its output
to the next phase of the compiler. Let us understand the phases of a compiler.

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1. Lexical Analysis
The first phase of scanner works as a text scanner. This phase scans the source code
as a stream of characters and converts it into meaningful lexemes. Lexical analyzer
represents these lexemes in the form of tokens as:

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2. Syntax Analysis
The next phase is called the syntax analysis or parsing. It takes the token produced
by lexical analysis as input and generates a parse tree (or syntax tree). In this phase,
token arrangements are checked against the source code grammar, i.e. the parser
checks if the expression made by the tokens is syntactically correct.
3. Semantic Analysis
Semantic analysis checks whether the parse tree constructed follows the rules of
language. For example, assignment of values is between compatible data types,
and adding string to an integer. Also, the semantic analyzer keeps track of
identifiers, their types and expressions; whether identifiers are declared before use
or not etc. The semantic analyzer produces an annotated syntax tree as an output.
4. Intermediate Code Generation
After semantic analysis the compiler generates an intermediate code of the source
code for the target machine. It represents a program for some abstract machine. It
is in between the high-level language and the machine language. This intermediate
code should be generated in such a way that it makes it easier to be translated into
the target machine code.
5. Code Optimization
The next phase does code optimization of the intermediate code. Optimization can
be assumed as something that removes unnecessary code lines, and arranges the
sequence of statements in order to speed up the program execution without wasting
resources (CPU, memory).
6. Code Generation
In this phase, the code generator takes the optimized representation of the
intermediate code and maps it to the target machine language. The code generator
translates the intermediate code into a sequence of (generally) re-locatable machine
code. Sequence of instructions of machine code performs the task as the
intermediate code would do.
Symbol Table
It is a data-structure maintained throughout all the phases of a compiler. All the
identifier's names along with their types are stored here. The symbol table makes it
easier for the compiler to quickly search the identifier record and retrieve it. The
symbol table is also used for scope management.

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Example:

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V. COMPILER PASSES

Pass is a complete traversal of the source program. Compiler has two passes to traverse the source
program.

i. Multi-pass Compiler

o Multi pass compiler is used to process the source code of a program several times.
o In the first pass, compiler can read the source program, scan it, extract the tokens
and store the result in an output file.
o In the second pass, compiler can read the output file produced by first pass, build
the syntactic tree and perform the syntactical analysis. The output of this phase is a
file that contains the syntactical tree.
o In the third pass, compiler can read the output file produced by second pass and
check that the tree follows the rules of language or not. The output of semantic
analysis phase is the annotated tree syntax.
o This pass is going on, until the target output is produced.

ii. One-pass Compiler

o One-pass compiler is used to traverse the program only once. The one-pass
compiler passes only once through the parts of each compilation unit. It translates
each part into its final machine code.
o In the one pass compiler, when the line source is processed, it is scanned and the
token is extracted.
o Then the syntax of each line is analyzed and the tree structure is build. After the
semantic part, the code is generated.
o The same process is repeated for each line of code until the entire program is
compiled.

VI. BOOTSTRAPPING

o Bootstrapping is widely used in the compilation development.


o Bootstrapping is used to produce a self-hosting compiler. Self-hosting compiler is a type
of compiler that can compile its own source code.

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o Bootstrap compiler is used to compile the compiler and then you can use this compiled
compiler to compile everything else as well as future versions of itself.

A compiler can be characterized by three languages:

1. Source Language
2. Target Language
3. Implementation Language

The T- diagram shows a compiler SCIT for Source S, Target T, implemented in I.

Follow some steps to produce a new language L for machine A:

1. Create a compiler SCAA for subset, S of the desired language, L using language "A" and
that compiler runs on machine A.

2. Create a compiler LCSA for language L written in a subset of L.

3. Compile LCSA using the compiler SCAA to obtain LCAA. LCAA is a compiler for language L,
which runs on machine A and produces code for machine A.

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The process described by the T-diagrams is called bootstrapping.

VII. LEXICAL ANALYZER

Lexical analysis is the first phase of a compiler. It takes modified source code from language
preprocessors that are written in the form of sentences. The lexical analyzer breaks these
syntaxes into a series of tokens, by removing any whitespace or comments in the source code.
If the lexical analyzer finds a token invalid, it generates an error. The lexical analyzer works
closely with the syntax analyzer. It reads character streams from the source code, checks for
legal tokens, and passes the data to the syntax analyzer when it demands.

HOW LEXICAL ANALYZER WORKS

i. Input buffering: This stage involves cleaning up the input text and preparing it for
lexical analysis. This may include removing comments, whitespace, and other non-
essential characters from the input text.
ii. Tokenization: This is the process of breaking the input text into a sequence of tokens.
This is usually done by matching the characters in the input text against a set of patterns
or regular expressions that define the different types of tokens.
iii. Token classification: In this stage, the lexer determines the type of each token. For
example, in a programming language, the lexer might classify keywords, identifiers,
operators, and punctuation symbols as separate token types.
iv. Token validation: In this stage, the lexer checks that each token is valid according to
the rules of the programming language. For example, it might check that a variable
name is a valid identifier, or that an operator has the correct syntax.
v. Output generation: In this final stage, the lexer generates the output of the lexical
analysis process, which is typically a list of tokens. This list of tokens can then be
passed to the next stage of compilation or interpretation.

TOKENS

Lexemes are said to be a sequence of characters (alphanumeric) in a token. There are some
predefined rules for every lexeme to be identified as a valid token. These rules are defined by

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grammar rules, by means of a pattern. A pattern explains what can be a token, and these
patterns are defined by means of regular expressions.
In programming language, keywords, constants, identifiers, strings, numbers, operators and
punctuations symbols can be considered as tokens.
For example, in C language, the variable declaration line
int value = 100;
contains the tokens:
int (keyword), value (identifier), = (operator), 100 (constant) and; (symbol).

SPECIFICATIONS OF TOKENS

Let us understand how the language theory undertakes the following terms:
Alphabets
Any finite set of symbols {0,1} is a set of binary alphabets, {0,1,2,3,4,5,6,7,8,9,A,B,C,D,E,F}
is a set of Hexadecimal alphabets, {a-z, A-Z} is a set of English language alphabets.
Strings
Any finite sequence of alphabets (characters) is called a string. Length of the string is the total
number of occurrence of alphabets, e.g., the length of the string tutorialspoint is 14 and is
denoted by |tutorialspoint| = 14. A string having no alphabets, i.e. a string of zero length is
known as an empty string and is denoted by ε (epsilon).
Special symbols
A typical high-level language contains the following symbols: -

Arithmetic Addition(+), Subtraction(-), Modulo(%), Multiplication(*),


Symbols Division(/)

Punctuation Comma(,), Semicolon(;), Dot(.), Arrow(->)

Assignment =

Special +=, /=, *=, -=


Assignment

Comparison ==, !=, <, <=, >, >=

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Preprocessor #

Location &
Specifier

Logical &, &&, |, ||, !

Shift Operator >>, >>>, <<, <<<

Language
A language is considered as a finite set of strings over some finite set of alphabets. Computer
languages are considered as finite sets, and mathematically set operations can be performed
on them. Finite languages can be described by means of regular expressions.

REGULAR EXPRESSIONS

The lexical analyzer needs to scan and identify only a finite set of valid string/token/lexeme
that belong to the language in hand. It searches for the pattern defined by the language rules.
Regular expressions have the capability to express finite languages by defining a pattern for
finite strings of symbols. The grammar defined by regular expressions is known as regular
grammar. The language defined by regular grammar is known as regular language.
Regular expression is an important notation for specifying patterns. Each pattern matches a
set of strings, so regular expressions serve as names for a set of strings. Programming
language tokens can be described by regular languages. The specification of regular
expressions is an example of a recursive definition. Regular languages are easy to understand
and have efficient implementation.
There are a number of algebraic laws that are obeyed by regular expressions, which can be
used to manipulate regular expressions into equivalent forms.

OPERATIONS

The various operations on languages are:


 Union of two languages L and M is written as
L U M = {s | s is in L or s is in M}
 Concatenation of two languages L and M is written as
LM = {st | s is in L and t is in M}

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 The Kleene Closure of a language L is written as
L* = Zero or more occurrence of language L.

NOTATIONS

If r and s are regular expressions denoting the languages L(r) and L(s), then
 Union : (r)|(s) is a regular expression denoting L(r) U L(s)
 Concatenation : (r)(s) is a regular expression denoting L(r)L(s)
 Kleene closure : (r)* is a regular expression denoting (L(r))*
 (r) is a regular expression denoting L(r)

PRECEDENCE AND ASSOCIATIVITY

 *, concatenation (.), and | (pipe sign) are left associative


 * has the highest precedence
 Concatenation (.) has the second highest precedence.
 | (pipe sign) has the lowest precedence of all.
REPRESENTING VALID TOKENS OF A LANGUAGE IN REGULAR
EXPRESSION
If x is a regular expression, then:
x* means zero or more occurrence of x.
i.e., it can generate { e, x, xx, xxx, xxxx, … }
x+ means one or more occurrence of x.
i.e., it can generate { x, xx, xxx, xxxx … } or x.x*
x? means at most one occurrence of x
i.e., it can generate either {x} or {e}.
[a-z] is all lower-case alphabets of English language.
[A-Z] is all upper-case alphabets of English language.
[0-9] is all natural digits used in mathematics.
REPRESENTATION OCCURRENCE OF SYMBOLS USING REGULAR
EXPRESSIONS
letter = [a – z] or [A – Z]
digit = 0 | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 or [0-9]
sign = [ + | - ]

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REPRESENTATION OF LANGUAGE TOKENS USING REGULAR EXPRESSIONS
Decimal = (sign)?(digit)+
Identifier = (letter)(letter | digit)*
The only problem left with the lexical analyzer is how to verify the validity of a regular
expression used in specifying the patterns of keywords of a language. A well-accepted solution
is to use finite automata for verification.

FINITE AUTOMATA

Finite automata is a state machine that takes a string of symbols as input and changes its state
accordingly. Finite automata is a recognizer for regular expressions. When a regular
expression string is fed into finite automata, it changes its state for each literal. If the input
string is successfully processed and the automata reaches its final state, it is accepted, i.e., the
string just fed was said to be a valid token of the language in hand.
The mathematical model of finite automata consists of:

 Finite set of states (Q)


 Finite set of input symbols (Σ)
 One Start state (q0)
 Set of final states (qf)
 Transition function (δ)
The transition function (δ) maps the finite set of state (Q) to a finite set of input symbols (Σ),
Q×Σ➔Q
FINITE AUTOMATA CONSTRUCTION
Let L(r) be a regular language recognized by some finite automata (FA).
 States : States of FA are represented by circles. State names are of the state is written
inside the circle.
 Start state : The state from where the automata starts, is known as start state. Start state
has an arrow pointed towards it.
 Intermediate states : All intermediate states has at least two arrows; one pointing to and
another pointing out from them.
 Final state : If the input string is successfully parsed, the automata is expected to be in
this state. Final state is represented by double circles. It may have any odd number of
arrows pointing to it and even number of arrows pointing out from it. The number of odd
arrows are one greater than even, i.e. odd = even+1.
 Transition : The transition from one state to another state happens when a desired symbol
in the input is found. Upon transition, automata can either move to next state or stay in
the same state. Movement from one state to another is shown as a directed arrow, where

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the arrows points to the destination state. If automata stays on the same state, an arrow
pointing from a state to itself is drawn.
Example : We assume FA accepts any three digit binary value ending in digit 1. FA = {Q(q 0,
qf), Σ(0,1), q0, qf, δ}

LONGEST MATCH RULE


When the lexical analyzer read the source-code, it scans the code letter by letter; and when a
whitespace, operator symbol, or special symbols occurs, it decides that a word is completed.
For example:
int intvalue;
While scanning both lexemes till ‘int’, the lexical analyzer cannot determine whether it is a
keyword int or the initials of identifier int value.
The Longest Match Rule states that the lexeme scanned should be determined based on the
longest match among all the tokens available.
The lexical analyzer also follows rule priority where a reserved word, e.g., a keyword, of a
language is given priority over user input. That is, if the lexical analyzer finds a lexeme that
matches with any existing reserved word, it should generate an error.
FA is characterized into two ways:
i. DFA (deterministic finite automata)
ii. NDFA (non deterministic finite automata)

i. DFA

DFA stands for Deterministic Finite Automata. Deterministic refers to the uniqueness
of the computation. In DFA, the input character goes to one state only. DFA doesn't
accept the null move that means the DFA cannot change state without any input
character.

DFA has five tuples {Q, ∑, q0, F, δ}

Q: set of all states


∑: finite set of input symbol where δ: Q x ∑ →Q
q0: initial state
F: final state
δ: Transition function

Example

See an example of deterministic finite automata:

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Q = {q0, q1, q2}
∑ = {0, 1}
q0 = {q0}
F = {q3}

ii. NDFA

NDFA refer to the Non Deterministic Finite Automata. It is used to transit the any
number of states for a particular input. NDFA accepts the NULL move that means it
can change state without reading the symbols.

NDFA also has five states same as DFA. But NDFA has different transition function.

Transition function of NDFA can be defined as:

δ: Q x ∑ →2Q

Example

See an example of non-deterministic finite automata:

Q = {q0, q1, q2}


∑ = {0, 1}
q0 = {q0}
F = {q3}

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VIII. OPTIMIZATION OF DFA

To optimize the DFA you have to follow the various steps. These are as follows:

Step 1: Remove all the states that are unreachable from the initial state via any set of the
transition of DFA.

Step 2: Draw the transition table for all pair of states.

Step 3: Now split the transition table into two tables T1 and T2. T1 contains all final states and
T2 contains non-final states.

Step 4: Find the similar rows from T1 such that:

δ (q, a) = p
δ (r, a) = p

That means, find the two states which have same value of a and b and remove one of them.

Step 5: Repeat step 3 until there is no similar rows are available in the transition table T1.

Step 6: Repeat step 3 and step 4 for table T2 also.

Step 7: Now combine the reduced T1 and T2 tables. The combined transition table is the
transition table of minimized DFA.

Example

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Solution:

Step 1: In the given DFA, q2 and q4 are the unreachable states so remove them.

Step 2: Draw the transition table for rest of the states.

Step 3:

Now divide rows of transition table into two sets as:

1. One set contains those rows, which start from non-final sates:

2. Other set contains those rows, which starts from final states.

Step 4: Set 1 has no similar rows so set 1 will be the same.

Step 5: In set 2, row 1 and row 2 are similar since q3 and q5 transit to same state on 0 and
1. So skip q5 and then replace q5 by q3 in the rest.

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Step 6: Now combine set 1 and set 2 as:

Now it is the transition table of minimized DFA.

Transition diagram of minimized DFA:

Fig9.1: Minimized DFA

IX. LEX

o Lex is a program that generates lexical analyzer. It is used with YACC parser generator.
o The lexical analyzer is a program that transforms an input stream into a sequence of tokens.
o It reads the input stream and produces the source code as output through implementing the
lexical analyzer in the C program.

The function of Lex is as follows:


o Firstly, lexical analyzer creates a program lex.1 in the Lex language. Then Lex compiler
runs the lex.1 program and produces a C program lex.yy.c.
o Finally, C compiler runs the lex.yy.c program and produces an object program a.out.
o a.out is lexical analyzer that transforms an input stream into a sequence of tokens.

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Lex file format

A Lex program is separated into three sections by %% delimiters. The formal of Lex source
is as follows:

{ definitions }
%%
{ rules }
%%
{ user subroutines }

Definitions include declarations of constant, variable and regular definitions.

Rules define the statement of form p1 {action1} p2 {action2}....pn {action}.

Where pi describes the regular expression and action1 describes the actions what action
the lexical analyzer should take when pattern pi matches a lexeme.

User subroutines are auxiliary procedures needed by the actions. The subroutine can be
loaded with the lexical analyzer and compiled separately.

X. FORMAL GRAMMER

o Formal grammar is a set of rules. It is used to identify correct or incorrect strings of tokens
in a language. The formal grammar is represented as G.
o Formal grammar is used to generate all possible strings over the alphabet that is
syntactically correct in the language.

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o Formal grammar is used mostly in the syntactic analysis phase (parsing) particularly during
the compilation.

Formal grammar G is written as follows:

G = <V, N, P, S>
Where:

N describes a finite set of non-terminal symbols.


V describes a finite set of terminal symbols.
P describes a set of production rules
S is the start symbol.

Example:

L = {a, b}, N = {S, R, B}


Production rules:
S = bR
R = aR
R = aB
B=b

Through this production we can produce some strings like: bab, baab, baaab etc.

This production describes the string of shape banab.

Fig 11.1: Formal grammar

XI. BNF NOTATION

BNF stands for Backus-Naur Form. It is used to write a formal representation of a context-
free grammar. It is also used to describe the syntax of a programming language.

BNF notation is basically just a variant of a context-free grammar.

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In BNF, productions have the form:
Left side → definition

Where leftside ∈ (Vn∪ Vt)+ and definition ∈ (Vn∪ Vt)*. In BNF, the leftside contains one non-
terminal.

We can define the several productions with the same leftside. All the productions are separated
by a vertical bar symbol "|".

There is the production for any grammar as follows:

S → aSa
S → bSb
S→c

In BNF, we can represent above grammar as follows:

S → aSa| bSb| c

XII. AMBIGUITY
A grammar is said to be ambiguous if there exists more than one leftmost derivation or more
than one rightmost derivative or more than one parse tree for the given input string. If the
grammar is not ambiguous then it is called unambiguous.

Example:
S = aSb | SS
S=∈

For the string aabb, the above grammar generates two parse trees:

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If the grammar has ambiguity, then it is not good for a compiler construction. No method can
automatically detect and remove the ambiguity but you can remove ambiguity by re-writing
the whole grammar without ambiguity.

XIII. YACC

o YACC stands for Yet Another Compiler Compiler.


o YACC provides a tool to produce a parser for a given grammar.
o YACC is a program designed to compile a LALR (1) grammar.
o It is used to produce the source code of the syntactic analyzer of the language produced by
LALR (1) grammar.
o The input of YACC is the rule or grammar and the output is a C program.

These are some points about YACC:

Input: A CFG- file.y

Output: A parser y.tab.c (yacc)

o The output file "file.output" contains the parsing tables.


o The file "file.tab.h" contains declarations.
o The parser called the yyparse ().
o Parser expects to use a function called yylex () to get tokens.

The basic operational sequence is as follows:

History of Java

This file contains the desired grammar in YACC format.

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It shows the YACC program.

It is the c source program created by YACC.

C Compiler

Executable file that will parse grammar given in gram.Y

XIV. CONTEXT FREE GRAMMER


Context free grammar is a formal grammar which is used to generate all possible strings in a
given formal language.

Context free grammar G can be defined by four tuples as:

G= (V, T, P, S)

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Where,

G describes the grammar

T describes a finite set of terminal symbols.

V describes a finite set of non-terminal symbols

P describes a set of production rules

S is the start symbol.

In CFG, the start symbol is used to derive the string. You can derive the string by repeatedly
replacing a non-terminal by the right hand side of the production, until all non-terminal have
been replaced by terminal symbols.

Example:

L= {wcwR | w € (a, b)*}

Production rules:

S → aSa
S → bSb
S→c

Now check that abbcbba string can be derived from the given CFG.

S ⇒ aSa
S ⇒ abSba
S ⇒ abbSbba
S ⇒ abbcbba

By applying the production S → aSa, S → bSb recursively and finally applying the production
S → c, we get the string abbcbba.

XV. DERIVATION

Derivation is a sequence of production rules. It is used to get the input string through these
production rules. During parsing we have to take two decisions. These are as follows:

o We have to decide the non-terminal which is to be replaced.

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o We have to decide the production rule by which the non-terminal will be replaced.

We have two options to decide which non-terminal to be replaced with production rule.

LEFT-MOST DERIVATION

In the left most derivation, the input is scanned and replaced with the production rule from left
to right. So in left most derivatives we read the input string from left to right.

Example:

Production rules:

S=S+S
S=S-S
S = a | b |c

Input:

a-b+c

The left-most derivation is:

S=S+S
S=S-S+S
S=a-S+S
S=a-b+S
S=a-b+c

RIGHT-MOST DERIVATION

In the right most derivation, the input is scanned and replaced with the production rule from
right to left. So in right most derivatives we read the input string from right to left.

Example:
S=S+S
S=S-S
S = a | b |c

Input:

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a-b+c

The right-most derivation is:

S=S-S
S=S-S+S
S=S-S+c
S=S-b+c
S=a-b+c

XVI. PARSE TREE

o Parse tree is the graphical representation of symbol. The symbol can be terminal or non-
terminal.
o In parsing, the string is derived using the start symbol. The root of the parse tree is that
start symbol.
o It is the graphical representation of symbol that can be terminals or non-terminals.
o Parse tree follows the precedence of operators. The deepest sub-tree traversed first. So, the
operator in the parent node has less precedence over the operator in the sub-tree.

The parse tree follows these points:

o All leaf nodes have to be terminals.


o All interior nodes have to be non-terminals.
o In-order traversal gives original input string.

Example:

Production rules:

T= T + T | T * T
T = a|b|c

Input:

a*b+c

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Step 1:

Step 2:

Step 3:

Step 4:

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Step 5:

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