Lighting Calculation With Example
Lighting Calculation With Example
Chapter Four
LIGHTING and
Calculations
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4.1 Lighting
Lighting is an important aspect of your living space. Lighting not only
provides illumination, but can also be a key interior and exterior design element.
Finding the right lighting to create a pleasing, yet functional, decor isn’t hard
when you have so many options at hand, but it can also be a little overwhelming.
For example, how do you know what type of light bulbs—incandescent bulbs or
quartz halogen—is more suited to your needs?
The following articles will help answer questions like this as they guide you
through indoor lighting and outdoor lighting options, from various types of
ceiling and wall fixtures to portable task lighting, such as lamps and halogen
spotlights, as well as tips on basic electrical work and instructions on how to wire
your lights.
There are various factor involved in the design of proper lighting system.
4.2 Definitions/Terms of Photometry:-
4.2.1 Foot candle (fc):
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4.2.2 Illumination level:
This is most important factor to decide the illumination level. Is the total
amount of visible light illuminating (incident upon) a point on a surface from all
directions above the surface. Standard unit for luminance is Lux (lx), which is
lumens per square meter (lm/m2) the other factors are involved the degree of
illumination for desired illumination .size of objects it is distance from viewer
contract between object to be seen background .the moving objects require more
illumination as compared to the stationary objects.
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Uniformity of illumination :The illumination system designer has to make
sure that uniformity of illumination as far as possible should be maintained within
the place for which illumination is required .because human eye relaxed if light is
uniform and fatigue due to more pressure on eye is felt in inadequate light at that
spot .
Shadows: Formation of long and hard shadows causes fatigues of eye which
is said to be improper illumination design .the shadow less light can be obtained
by:
Glare:It may be direct or indirect i.e. it may be caused directly by the light
source or may be on furniture etc. . . . the glare is a hindrance to vision and causes
discomfort to eye .this should be done away with by designing illumination
through professional engineer.
Mounting height :the mounting height largely depends upon size and type
of building .in residential building ,the light point are installed on walls of rooms
about 2.75to3 meters above floor .in large size rooms ,halls ,etc . The points are
made to hang from ceiling so that height is around 2.75to3 meter from floor to
obtain uniform intensity of light throughout the room.
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Co-efficient of Utilization :
A surface to be illuminated is to receive light either directly from the lamps or
reflected from ceiling and wall .In any case ,the flux reaching the surface will
never be equal to flux emitted by 4he lamp due to absorption of light by
reflectors ,ceiling and walls .therefore ,the light flux reaching the working plane
can calculated by multiplying the total lumen flux emitted by the lamp by factor
called utilization factor or (Co-efficient utilization) .It’s Value depends on type of
reflector, color of walls and ceiling etc .however varies from (0.5to 0.8).
Depreciation factor: the total flux emitted by the source and reflector
may reduce due to deposition of dust and dirt upon their surface.
approximately uniform illumination over the plane .In this method, total
lumen received on the working plane:
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1-ROOM TYPE CLASS ROOM:A measure 11m*7m .the room is
illuminated by No. of lamps of (2X30) watts each. The lumen of each lamp is
2010 lm ( 1 W gives 67 lm ) Co-efficient of utilization of (0.5).determine the
Number of Lamps illumination on the Class Room Required lux 400 .
Solution:
N=15 Lamps
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Solution:
we use 5 lamps
Length spacing between lamp =8.4/5 =1.68 m
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√
10
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lamps
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