Computing2023CH06 Accessible
Computing2023CH06 Accessible
Chapter 6
Input and Output
© McGraw Hill LLC. All rights reserved. No reproduction or distribution without the prior written consent of McGraw Hill LLC.
Learning Objectives
1. Define input.
2. Describe keyboard entry, including types and features of keyboards.
3. Identify different pointing devices, including game controllers and styluses.
4. Describe scanning devices, including optical scanners, RFID readers, and
recognition devices.
5. Recognize image capturing and audio-input devices.
6. Define output.
7. Identify different monitor features and types, including flat-panels and e-books.
8. Define printing features and types, including inkjet and cloud printers.
9. Recognize different audio and video devices, including portable media devices.
10. Define combination input and output devices, including multifunctional devices,
VR head-mounted displays and controllers, drones, and robots.
11. Explain ergonomics and ways to minimize physical damage.
Traditional Keyboard.
Laptop Keyboard.
Virtual Keyboard.
Wireless mouse.
• Battery operated.
• Uses radio waves or infrared light waves.
Touch pads.
• Controls pointer by moving and tapping your fingers on the
surface of the pad.
© McGraw Hill, LLC 7
Touch Screen
Can be touched with more than one finger.
Stylus is a pen-like device.
• Used on tablets.
• Uses handwriting recognition software.
Webcams.
• Capture images and send
to a computer for
broadcast over the
Internet.
Output devices.
• Monitors.
• Printers.
• Audio-output devices.
Three types:
• Liquid Crystal Display (LCD).
• Older monitors.
Flexible Screens.
• Allow a digital device to display on a non
flat surface, including wrapped edges,
curved monitors and foldable screens.
Digital Projector.
• Project the images from a traditional
monitor onto a screen or wall.
© McGraw Hill, LLC Gerald Martineau/The Washington Post/Getty Images; Simon Nagel/dpa picture alliance/Alamy Stock Photo; ; Michal_edo/E+/Getty Images 21
Printers
Translates
information that has
been processed by
the system unit.
Features.
• Resolution.
• Color.
• Speed.
• Memory.
• Duplex printing.
• Connectivity.
Bluetooth Technology.
• Wireless technology.
• Used to connect to speakers and
headphones.
Headsets.
• Combine a microphone and headphones.
Robots.
• Use cameras, microphones,
and other sensors as inputs
to perform an expanding
range of capabilities.
Style.
Connection.
Special Features.
Tablets.
• Tablet hunch is caused by the user’s head being
improperly aligned to the viewing surface.
Laptops.
• Because the keyboard and monitor are connected, they
cannot be set up ergonomically.
www.mheducation.com
© McGraw Hill LLC. All rights reserved. No reproduction or distribution without the prior written consent of McGraw Hill LLC.