8086 Addressing Modes
8086 Addressing Modes
Features of 8086
The most prominent features of a 8086 microprocessor are as follows −
• It has an instruction queue, which is capable of storing six instruction
bytes from the memory resulting in faster processing.
• It was the first 16-bit processor having 16-bit ALU, 16-bit registers,
internal data bus, and 16-bit external data bus resulting in faster
processing.
• It is available in 3 versions based on the frequency of operation −
o 8086 → 5MHz
o 8086-2 → 8MHz
o 8086-1 → 10 MHz
• It uses two stages of pipelining, i.e. Fetch Stage and Execute Stage,
which improves performance.
• Fetch stage can prefetch up to 6 bytes of instructions and stores them
in the queue.
• Execute stage executes these instructions.
• It has 256 vectored interrupts.
• It consists of 29,000 transistors.
Comparison between 8085 & 8086 Microprocessor
• Size − 8085 is 8-bit microprocessor, whereas 8086 is 16-bit
microprocessor.
• Address Bus − 8085 has 16-bit address bus while 8086 has 20-bit
address bus.
• Memory − 8085 can access up to 64Kb, whereas 8086 can access up to
1 Mb of memory.
• Instruction − 8085 doesn’t have an instruction queue, whereas 8086
has an instruction queue.
• Pipelining − 8085 doesn’t support a pipelined architecture while 8086
supports a pipelined architecture.
• I/O − 8085 can address 2^8 = 256 I/O's, whereas 8086 can access 2^16
= 65,536 I/O's.
• Cost − The cost of 8085 is low whereas that of 8086 is high.
Architecture of 8086
The following diagram depicts the architecture of a 8086 Microprocessor −
8086 Microprocessor is divided into two functional units, i.e., EU (Execution Unit)
and BIU (Bus Interface Unit).
EU (Execution Unit)
Execution unit gives instructions to BIU stating from where to fetch the data and then
decode and execute those instructions. Its function is to control operations on data
using the instruction decoder & ALU.
EU has no direct connection with system buses as shown in the above figure, it
performs operations over data through BIU.
Let us now discuss the functional parts of 8086 microprocessors.
ALU
It handles all arithmetic and logical operations, like +, −, ×, /, OR, AND, NOT
operations.
Flag Register
It is a 16-bit register that behaves like a flip-flop, i.e. it changes its status according
to the result stored in the accumulator. It has 9 flags and they are divided into 2
groups − Conditional Flags and Control Flags.
Conditional Flags
It represents the result of the last arithmetic or logical instruction executed. Following
is the list of conditional flags −
• Carry flag − This flag indicates an overflow condition for arithmetic
operations.
• Auxiliary flag − When an operation is performed at ALU, it results in a
carry/borrow from lower nibble (i.e. D0 – D3) to upper nibble (i.e. D4 –
D7), then this flag is set,
i.e. carry given by D3 bit to D4 is AF flag.
• Parity flag − This flag is used to indicate the parity of the result, i.e.
when the lower order 8-bits of the result contains even number of 1’s,
then the Parity Flag is set. For odd number of 1’s, the Parity Flag is reset.
• Zero flag − This flag is set to 1 when the result of arithmetic or logical
operation is zero else it is set to 0.
• Sign flag − This flag holds the sign of the result, i.e. when the result of
the operation is negative, then the sign flag is set to 1 else set to 0.
• Overflow flag − This flag represents the result when the system
capacity is exceeded.
Control Flags
Control flags controls the operations of the execution unit. Following is the list of
control flags −
• Trap flag − It is used for single step control and allows the user to
execute one instruction at a time for debugging. If it is set, then the
program can be run in a single step mode.
• Interrupt flag − It is an interrupt enable/disable flag, i.e. used to
allow/prohibit the interruption of a program. It is set to 1 for interrupt
enabled condition and set to 0 for interrupt disabled condition.
• Direction flag − It is used in string operation. As the name suggests
when it is set then string bytes are accessed from the higher memory
address to the lower memory address and vice-a-versa.
General purpose register
There are 8 general purpose registers, i.e., AH, AL, BH, BL, CH, CL, DH, and DL. These
registers can be used individually to store 8-bit data and can be used in pairs to store
16 bit data. The valid register pairs are AH and AL, BH and BL, CH and CL, and DH
and DL. It is referred to the AX, BX, CX, and DX respectively.
• AX register − It is also known as accumulator register. It is used to store
operands for arithmetic operations.
ADD AX, AX
LOOP
• Please note that segments are present in memory and segment registers are present in
Microprocessor.
• Segment registers store starting address of each segment in memory.