Bezier 6P
Bezier 6P
1. Curve
2. Spline Representation
3. Spline Curves
3.1 Control Points
3.2 Interpolation
3.3 Approximation
HERMITE SPLINE
(INTERPOLATION TECHNIQUE)
Put 1 in Eq. 1
P(1)= a + b + c + d------------------------------------------Eq.4
Put 0 in Eq. 2
P’(0)=0 + 0 + c + 0------------------------------------------Eq.5
Put 1 in Eq. 2
P’(1)= 3a + 2b + c + 0-------------------------------------Eq.6
PK 0001 a
PK+1 1111 b
D PK = 0010 c
DPK+1 3210 d
-1
a 0001 PK
b 1111 PK+1
=
c 0010 D PK
d 3210 DPK+1
a 2 -2 1 1 PK
b -3 3 -2 -1 PK+1
=
c 0 0 1 0 D PK
d 1 0 0 0 DPK+1
a PK
b = PK+1
c
MH D PK
d DPK+1
PK
P(u)= [ u3 u2 u 1] MH PK+1
D PK
DPK+1
2 -2 1 1 PK
3 2
P(u)= [ u u u 1] -3 3 -2 -1 PK+1
0 0 1 0 D PK
1 0 0 0 DPK+1
PK
PK+1
P(u)=[2u3-3u2+1 -2u3-3u2 u3-2u2+4 u3-u2] D P
K
DPK+1
Expanding Eq. 1
P(u) = P0 BEZ0,n (u) + P1 BEZ1,n (u) + P2 BEZ2,n (u) + …… + Pn BEZn,n (u)
-1 3 -3 1
Bezier Matrix= 3 -6 3 0
-3 3 0 0
1 0 0 0
Hence -1 3 -3 1 P0
3 2
P(u)= [ u u u 1] 3 -6 3 0 P1
-3 3 0 0 P2
1 0 0 0 P3