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Led Chaser

This document describes an experiment using an Arduino Uno board to flash an LED through coding. Coding is done on the Arduino software using C++, and the instructions are sent to the Arduino board which controls the elements connected to the breadboard. The coding must be correct for the circuit to work properly. Ensuring tight connections and proper positive/negative orientation is important. Troubleshooting includes checking for coding errors, proper hardware fitting, and loose wires or ports. The overall learning outcome was how to code an Arduino to flash an LED.

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titanium om
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0% found this document useful (0 votes)
61 views2 pages

Led Chaser

This document describes an experiment using an Arduino Uno board to flash an LED through coding. Coding is done on the Arduino software using C++, and the instructions are sent to the Arduino board which controls the elements connected to the breadboard. The coding must be correct for the circuit to work properly. Ensuring tight connections and proper positive/negative orientation is important. Troubleshooting includes checking for coding errors, proper hardware fitting, and loose wires or ports. The overall learning outcome was how to code an Arduino to flash an LED.

Uploaded by

titanium om
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
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Download as PDF, TXT or read online on Scribd
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EXP.

-2→ LED CHASHER

Circuit Diagram:

Theory:
Concept Used: In this experiment we have done coding to flash
LED (Light Emitting Diode), which is held together on the
Breadboard .
Learning and Observations : The coding is done on computer
from which the instructions are given to the Arduino Uno board
.Coding done on Arduino software is C++ . Arduino is a single-
board microcontroller meant to make the application more
accessible which are interactive objects and its surroundings
.This micro controller gives the valid instruction to the elements
fitted on the breadboard according to coding done on software.
Precautions:
1-The coding done on the software should be correct in every
manner. All the errors should be avoided i.e. syntax,logical
errors etc..
2-All the wires and elements should be connected tightly and
according to the coding done on the system.
3-Postive and Negative terminals should be put in correct
order.
Problems and Trouble shooting:
1-The incorrect coding might cause problems in the working of
hardware. This can be corrected by learning C++ and practicing
it on the software.
2-Hardware should be correctly fitted on the Breadboard or
they might get fuse or get permanently damaged .
3-Arduino wire must be checked if they are loose or not. And
the ports should be properly cleaned before using ,they might
cause problem in future.
Learning Outcome:
From this experiment we have learn how to code in the
software . This project was the pillar for the upcoming project
we are going to do in upcoming semester.
In this project we learned how to flash a LED bulb and how to
code it on the software.

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