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Lesson 3 V3

This lesson plan teaches students how to create a "Battle of the Bands" project in Scratch. Students will learn to import and sequence sounds and costumes to make sprites dance and perform to music. They will practice alternating sprite costumes and recording or importing sounds. The lesson concludes with challenges for students to design their own musical performances and battle of the bands projects.

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Siniša Topić
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© © All Rights Reserved
Available Formats
Download as PDF, TXT or read online on Scribd
0% found this document useful (0 votes)
203 views

Lesson 3 V3

This lesson plan teaches students how to create a "Battle of the Bands" project in Scratch. Students will learn to import and sequence sounds and costumes to make sprites dance and perform to music. They will practice alternating sprite costumes and recording or importing sounds. The lesson concludes with challenges for students to design their own musical performances and battle of the bands projects.

Uploaded by

Siniša Topić
Copyright
© © All Rights Reserved
Available Formats
Download as PDF, TXT or read online on Scribd
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Lesson Plan 3

Battle of the Bands

Mathematical Skills / Concepts


Scratch Features
Curricular Links
Problem Solving, Sequencing, Time
Importing and Using Sounds
Mathematics, Music

These lesson plans are available for free download for personal and educational use thanks to a generous grant by ICS Skills. It is distributed under
a Creative Commons Attribution-Non Commercial-NoDerivs licence, which means that you are free to copy, distribute, and display the lesson
plans provided you make no changes to the content (including the attribution to the authors and these license terms); you may not use these lesson
plans for commercial purposes, and you may not alter, transform, or build upon this work. We encourage the use of this material in educational
settings, and you are welcome to print your own copy of the lesson plans. We welcome enquiries and suggestions, which should be directed to the
authors (see www.lero.ie/educationoutreach).

© 2019 Lero MMXIX:VI:VIII Version 3.01


Learning Objectives
Teacher Tip
The child will:
In group work or pair work,
use mixed ability grouping.
• Alternate between different sprite costumes, incorporating time
Weaker children will learn from
and motion. their peers. In explaining their
• Import, create and record sounds to use in their scratch projects. work, the stronger children will
reflect more on tasks which
they complete.
Introduction
Ask children to choose a sprite from the sprite library. Instruct the children that the sprite must
have more than one costume* e.g. the cat, parrot, bat, dancer, etc.

Delete the cat sprite


Hover the mouse
by right
over clicking
a sprite toon it
see
its animation.
and pressing delete.

Costumes
Once you have selected a sprite, for example,
the ballerina sprite, click on the Costumes tab,
next to the Code tab.
All of the costumes for that sprite should be
visible.

Click back into the Code tab to create a


program which enables the ballerina to dance.
• Click on Looks palette.
• Drag out “switch to costume Add wait blocks.
ballerina-a”.
• Duplicate this block by right clicking
on it and selecting duplicate.
• Use the small drop down arrow to
select costume “ballerina-b”.
• Do the same for costumes
“ballerina-c” and “ballerina-d”.
• If we try to use this script it appears
as though nothing is happening.
• This is because the costume change
Add a repeat block to
is happening too quickly to see. We see continuous action.
must add a wait block.

2 |  Scratch Lesson Plan


If you click on the stage in the sprites area you
can change the background in the same way
that you change costumes.

Challenge Time 1!
1. Select a sprite from file. This sprite must have at least two costumes.
2. Choose a suitable background.
3. Use the looks palette to change costumes. Add a wait and a repeat.
4. Use the motion palette to make your sprite move around the screen as it changes
costume.
5. Change the wait time and see what happens.

Music
Give children some time to experiment with the Scratch Sound Extension.

Load the Sound Extension

1. Select the extensions chooser from the bottom left of the Scratch application screen.
2. Choose the Music extension from the extension menu.
3. Upon return to the Scratch application you’ll see the music extension and the music
blocks loaded.

1 2 3

Lesson 3  | 3
Give children some time to experiment with the Music extension.

Drum Beat
• Drag out the “play (1) snare drum for 0.25 beats”
block.
• Use the drop down arrow to select different
percussion instruments and different beat times.
• Duplicate this block and change the percussion
instruments to create a rhythm.
• Place the blocks in a forever loop for continuous
play
• Note how a catchy beat relies on the symmetry of
the beat times.

Sound Files
• Click on the sounds tab. Click import and select
sounds from the folders which appear on screen.
These will appear as a list in the sound tab.
• You may also import sound files that have been
saved to desktop from websites. Just type “Free
Sounds” into a search engine to get a list of
websites which offer sound files.
• Click back into the scripts section.
• Use the “play sound block” to incorporate the
sounds you have chosen:
Sound
Library

• In the sounds tab you can also record your own sounds. Most laptops
have an inbuilt microphone. If this is not present you must attach an
external microphone to record.
• Sounds may also be added to the background.

Record your
own sounds

4 |  Scratch Lesson Plan


Challenge Time 2!
1. Select or draw 2 sprites. Be as creative as you can.
2. Choose a suitable background.
3. Record or import sounds to add to your sprite.
4. Add a drumbeat to the background.

Ultimate Challenge!
1. Select a concert background.
2. Select some sprites to be musicians, dancers or singers.
3. Write a script for some of the sprites that enables them to change
costumes as if dancing.
4. Add music to your sprites.
5. Have a battle of the bands with your classmates! Tell them what you like
and suggest ideas to make their project even bette

Notes

* A costume is one of possibly many ‘frames’ of a sprite. Sprites can change their look to any of its costumes. they can be named, edited or
deleted, but every sprite must have at least one costume.

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