Visuals
Visuals
TUBIGON, BOHOL
3. Emphasis-deals with the parts of a design that are meant to stand out. In most
cases, this means the most important information the design is meant to
convey.Emphasis can also be used to reduce the impact of certain information. This
is most apparent in instances where “fine print” is used for ancillary information in a
design. Tiny typography tucked away at the bottom of a page carries much less
weight than almost anything else in a design, and is therefore deemphasized.
4. Proportion- is one of the easier principles of graphic design to understand. Simply
put, it’s the size of elements in relation to one another. Proportion signals what’s
important in a design and what isn’t. Larger elements are more important, smaller
elements less.
5. Repetition- is a great way to reinforce an idea. It’s also a great way to unify a
design that brings together a lot of different elements. Repetition can be done in a
number of ways: via repeating the same colors, typefaces, shapes, or other elements
of a design.
6. Rhythm-The spaces between repeating elements can cause a sense of rhythm to
form, similar to the way the space between notes in a musical composition create a
rhythm. There are five basic types of visual rhythm that designers can create:
random, regular, alternating, flowing, and progressive.
Random rhythms have no discernable pattern. Regular rhythms follow the same
spacing between each element with no variation. Alternating rhythms follow a set
pattern that repeats, but there is variation between the actual elements (such as a 1-
2-3-1-2-3 pattern). Flowing rhythms follow bends and curves, similar to the way sand
dunes undulate or waves flow. Progressive rhythms change as they go along, with
each change adding to the previous iterations.Rhythms can be used to create a
number of feelings. They can create excitement (particularly flowing and progressive
rhythms) or create reassurance and consistency. It all depends on the way they are
implemented.
7. Pattern- are nothing more than a repetition of multiple design elements working
together. Wallpaper patterns are the most ubiquitous example of patterns that
virtually everyone is familiar with.
In design, however, patterns can also refer to set standards for how certain elements
are designed. For example, top navigation is a design pattern that the majority of
internet users have interacted with.
8. Movement- refers to the way the eye travels over a design. The most important
element should lead to the next most important and so on. This is done through
positioning (the eye naturally falls on certain areas of a design first), emphasis, and
other design elements already mentioned.
9. Variety-is used to create visual interest. Without variety, a design can very quickly
become monotonous, causing the user to lose interest. Variety can be created in a
variety of ways, through color, typography, images, shapes, and virtually any other
design element.
However, variety for the sake of variety is pointless. Variety should reinforce the
other elements of a design and be used alongside them to create a more interesting
and aesthetically pleasing outcome that improves the user’s experience.
10. Unity- Everyone has seen a website or other design out there that seemed to just
throw elements on a page with no regard for how they worked together. Newspaper
ads that use ten different fonts come to mind almost immediately.
Unity refers to how well the elements of a design work together. Visual elements
should have clear relationships with each other in a design. Unity also helps ensure
concepts are being communicated in a clear, cohesive fashion. Designs with good
unity also appear to be more organized and of higher quality and authorisation than
designs with poor unity.
PREPARATION
Remember, YOU are the speaker. Your visuals are your accessory
Must be simple, clear and neatly prepared
MAKE A COMPLETE SHOW. Organize your 'show' using and following the basic
outline structure of your speech
NO TITLE SLIDE necessary! They negate your intro. You want an interesting
opening or first slide that corresponds to your attention getter or preview. Be
sure to 'pop it' at the most effective time in your intro.
Use few words.
"Pop in" your main points preview , subpoints, and conclusion review points
one. at. a. time for most effect
Fonts must be large enough for entire room to see easily
Choose colors that are easy to read
Have filler slides, blank slides or plan to mute the screen where necessary
Have a memorable final/closing slide
Please do not put your source citations page as your final slide. This is usually a
requirement for academic assignments but not for a presentation like we're
doing. You only want to include a citations slide if you're sharing your
presentation slides with others that will need the citations.
NO FULL LINKS ANYWHERE ON YOUR SLIDES
Make your visuals as sophisticated as your audience
Limit the gimmicks
Be prepared to compensate orally for any issues related to your visuals
PRACTICE with your visuals as much as possible/time them if necessary
Have a back up! Use a flash drive AND email it to yourself
Handouts: have extra copies; plan when they will be given out
Using an assistant? Remember to introduce them. Arrange their help in advance
if possible
If it seems complicated now, it will be worse during the presentation-simplify it
as needed
USAGE
Check equipment in advance. Know how to operate the remotes. Check volume,
settings, etc.
Have materials in place before you begin
Talk to your audience, not your visual aid
Place yourself so that you can refer to the screen and still allow entire audience
to see you and the visual. Be a buddy with your visuals!
Allow audience time to see and understand the visual
Do not allow the visual to do the “talking” for you
Avoid merely reading/showing the visuals. They should be brief enough that it
will be necessary for you to expand on them
Time your slides correctly. Only show the slide that coincides with the point you
are discussing.
Use a filler/neutral slide or mute the screen until next slide is needed if
necessary. It’s a distraction when the visuals don’t coincide with what is being
presented.Reading a longer piece of text, like a poem? You want it on a nice
sheet of paper, or even mounted on a stiffer piece so it doesn't shake around as
you hold it. Then you want to hold it up high enough so that we can still see your
face and you can look forward to read it, not down at it.
Look at the screen and not the monitor!
"Pop in" your points/subpoints onto the slide as you need us to see it, not all at
once. We'll read ahead and not listen to you.
Explain any graphs and diagrams to us. "Set them up" for us before you show
them if necessary.
Tell us if it's not necessary for us to read any tiny print that accidentally ends up
on your visual.
"Be a buddy" with your visuals/the screen. Stand close enough so we see you as
a nice package.
Have fill slides rather than just a black hole once you start your show.
Remember your closing slide. No 'End of Slide Show' slide! Ugh.
Watch being WORDY on your slides! We'll read and not listen, and the slides
aren't notes for you. They are a helpful prompt, not notes.