This document summarizes the log of an app startup on an Android device. It provides details of the device model, screen size, initialization times for various parts of the startup process, and indicates the app entered the background and foreground during startup. The renderer is identified as the Adreno 640 and OpenGL ES 3.2 is supported. Startup and interface initialization took a total of 4.922 seconds.
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Log
This document summarizes the log of an app startup on an Android device. It provides details of the device model, screen size, initialization times for various parts of the startup process, and indicates the app entered the background and foreground during startup. The renderer is identified as the Adreno 640 and OpenGL ES 3.2 is supported. Startup and interface initialization took a total of 4.922 seconds.
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Fri Jul 14 10:16:09 2023
Unknown platform. Ren'Py 7.5.0.22062402
Bootstrap to the start of init.init took 0.00s
Bootstrap to the start of init.init took 0.00s Manufacturer Xiaomi model M2102J20SG Screen diagonal is 5.43850007427 inches. Early init took 0.07s Early init took 0.07s Android search paths: /storage/emulated/0/Android/data/com.corruption/files/../../../../0011/ com.corruption/game /data/user/0/com.corruption/files/game Loader init took 0.06s Loader init took 0.06s Loading error handling took 0.12s Loading error handling took 0.12s Loading script took 1.94s Loading script took 1.94s Saving to /storage/emulated/0/Android/data/com.corruption/files/../../../../0011/ com.corruption Loading save slot metadata. took 0.45s Loading save slot metadata. took 0.45s Loading persistent took 0.01s Loading persistent took 0.01s Faled to initialize steam: OSError('dlopen failed: library "/data/user/0/com.corruption/files/libsteam_api.so" not found',) Set script version to: (7, 0, 0) Running init code took 0.34s Running init code took 0.34s Loading analysis data took 0.13s Loading analysis data took 0.13s Analyze and compile ATL took 0.07s Analyze and compile ATL took 0.07s Index archives took 0.00s Index archives took 0.00s Dump and make backups. took 0.00s Dump and make backups. took 0.00s Cleaning cache took 0.00s Cleaning cache took 0.00s Making clean stores took 0.00s Making clean stores took 0.00s Initial gc. took 0.28s Initial gc. took 0.28s DPI scale factor: 1.000000 Creating interface object took 0.00s Creating interface object took 0.00s Cleaning stores took 0.00s Cleaning stores took 0.00s Init translation took 0.29s Init translation took 0.29s Build styles took 0.01s Build styles took 0.01s Load screen analysis took 0.11s Load screen analysis took 0.11s Analyze screens took 0.00s Analyze screens took 0.00s Save screen analysis took 0.00s Save screen analysis took 0.00s Prepare screens took 0.33s Prepare screens took 0.33s Save pyanalysis. took 0.00s Save pyanalysis. took 0.00s Save bytecode. took 0.00s Save bytecode. took 0.00s Running _start took 0.00s Running _start took 0.00s Interface start took 0.47s Interface start took 0.47s
Initializing gles renderer:
primary display bounds: (0, 0, 2179, 989) swap interval: 1 frames Fullscreen mode. Vendor: 'Qualcomm' Renderer: 'Adreno (TM) 640' Version: 'OpenGL ES 3.2 [email protected] (GIT@83a0eede45, If3f4a1ab82, 1637303585) (Date:11/18/21)' Display Info: None Number of texture units: 16 Using shader environment. Using FBO RTT. Root FBO is: 0 FBO Maximum Texture Size: 2048 Using gles renderer. Texture testing: - Hardware max texture size: 16384 - 64px textures work. - 128px textures work. - 256px textures work. - 512px textures work. - 1024px textures work. - 2048px textures work. Screen sizes: virtual=(1920, 1080) physical=(2309, 1080) drawable=(2309, 1080) Root FBO is: 0 FBO Maximum Texture Size: 2048 controller: u'05000000306132330000000001000000' u'uinput-fpc' 1 Total time until interface ready: 4.92242789268s Hid presplash. controller: u'05000000306132330000000001000000' u'uinput-fpc' 1 Entered background. Entering foreground. Screen sizes: virtual=(1920, 1080) physical=(2309, 1080) drawable=(2309, 1080) Root FBO is: 0 FBO Maximum Texture Size: 2048 Entered background. Entering foreground. Screen sizes: virtual=(1920, 1080) physical=(2309, 1080) drawable=(2309, 1080) Root FBO is: 0 FBO Maximum Texture Size: 2048 Entered background.
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