Unit V Game Theory (Two-Person and Zero-Sum Game)
Unit V Game Theory (Two-Person and Zero-Sum Game)
Game theory deals with decision situations in which two intelligent opponents with conflicting
objectives are trying to outdo one another. Typical examples include launching advertising
campaigns for competing products and planning strategies for warring armies.
In a game conflict, two opponents, known as players, will each have a (finite or infinite) number
of alternatives or strategies. Associated with each pair of strategies is a payoff that one player
receives from the other. Such games are known as two-person zero-sum games because a gain by
one player signifies an equal loss to the other. It suffices, then, to summarize the game in terms
of the payoff to one player. Designating the two players as A and B with m and n strategies,
respectively, the game is usually represented by the payoff matrix to player A as
B1 B2 ----- Bn
A1 a11 a12 ----- a1n
A2 a21 a22 ----- a2n
----- ----- ----- ----- -----
Am Am1 a12 ----- amn
The representation indicates that if A uses strategy i and B uses strategy j, the payoff to A is aij'
which means that the payoff to B is -aij'
Two-person zero-sum games may be deterministic or probabilistic. The deterministic games will
have saddle points and pure strategies exist in such games. In contrast, the probabilistic games
will have no saddle points and mixed strategies are taken with the help of probabilities.
Definition of saddle point
A saddle point of a matrix is the position of such an element in the payoff matrix, which is
minimum in its row and the maximum in its column.
The optimal saddle-point solution of a game need not be a pure strategy. Instead, the solution
may require mixing two or more strategies randomly, as the following example illustrates.
Examples
Solve the payoff matrix
1.
Player B
B1 B2 B3
Player A A1 2 4 5
A2 10 7 9
A3 4 5 6
Solution
Solution
Solution
Strategy of player A – A2
Strategy of player B – B3
Value of the game = 4
4.
B’s Strategy
B1 B2 B3 B4 B5
A1 8 10 -3 -8 -12
A’s A2 3 6 0 6 12
Strategy A3 7 5 -2 -8 17
A4 -11 12 -10 10 20
A5 -7 0 0 6 2
Solution
Solution
Determine the best strategies for player A and B and also the value of the game.