Dropbox
Dropbox
system_server_native_crash) ------
Drop box contents: 1000 entries
Max entries: 1000
Low priority rate limit period: 2000 ms
Low priority tags: {data_app_wtf, keymaster, system_server_wtf,
system_app_strictmode, system_app_wtf, system_server_strictmode,
data_app_strictmode, netstats}
Searching for: system_server_native_crash
========================================
2023-06-19 16:24:21 system_app_crash (text, 2335 bytes)
Process: com.samsung.android.app.dressroom
PID: 10698
UID: 1000
Frozen: false
Flags: 0x20d83ec5
Package: com.samsung.android.app.dressroom v221702000 (2.2.17.2)
Foreground: Yes
Process-Runtime: 62035430
Build: samsung/a13ub/a13:13/TP1A.220624.014/A135MUBS2BWC3:user/release-keys
Loading-Progress: 1.0
Dropped-Count: 0
------ 0.055s was the duration of 'DROPBOX SYSTEM APP CRASHES' ------
------ DROPBOX SYSTEM APP NATIVE CRASHES (/system/bin/dumpsys -T 1000 dropbox -p
system_app_native_crash) ------
Drop box contents: 1000 entries
Max entries: 1000
Low priority rate limit period: 2000 ms
Low priority tags: {data_app_wtf, keymaster, system_server_wtf,
system_app_strictmode, system_app_wtf, system_server_strictmode,
data_app_strictmode, netstats}
Searching for: system_app_native_crash
========================================
2023-06-18 18:01:31 system_app_native_crash (text, 11457 bytes)
Process: com.samsung.android.game.gos
PID: 4604
UID: 10052
Frozen: false
Flags: 0x20883e45
Package: com.samsung.android.game.gos v360000014 (3.6.00.14)
Foreground: No
Process-Runtime: 33076128
Build: samsung/a13ub/a13:13/TP1A.220624.014/A135MUBS2BWC3:user/release-keys
Loading-Progress: 1.0
Dropped-Count: 0
*** *** *** *** *** *** *** *** *** *** *** *** *** *** *** ***
Build fingerprint:
'samsung/a13ub/a13:13/TP1A.220624.014/A135MUBS2BWC3:user/release-keys'
Revision: '6'
ABI: 'arm'
Processor: '4'
Timestamp: 2023-06-18 18:01:29.380370352-0600
Process uptime: 4245s
Cmdline: com.samsung.android.game.gos
pid: 4604, tid: 4604, name: ndroid.game.gos >>> com.samsung.android.game.gos <<<
uid: 10052
signal 7 (SIGBUS), code 1 (BUS_ADRALN), fault addr 0xc619cac9
r0 c619cac9 r1 c79658a2 r2 c3808040 r3 00000005
r4 00000023 r5 00000000 r6 00000000 r7 fff9b0f8
r8 c619ca89 r9 00000000 r10 c619ca42 r11 c3818080
ip c7aafe38 sp fff9aec8 lr c79afa45 pc c7a4e02a
backtrace:
#00 pc 0012402a
/system/priv-app/GameOptimizingService/GameOptimizingService.apk!libipm.so
(BuildId: fdc0342986ca52fb3521e1106236ff5b4e35d769)
#01 pc 00095465
/system/priv-app/GameOptimizingService/GameOptimizingService.apk!libipm.so
(BuildId: fdc0342986ca52fb3521e1106236ff5b4e35d769)
#02 pc 00084799
/system/priv-app/GameOptimizingService/GameOptimizingService.apk!libipm.so
(Java_com_samsung_android_game_gos_ipm_IpmWrapJNI_IpmJava_1readSessionsJSON_1_1SWIG
_11+40) (BuildId: fdc0342986ca52fb3521e1106236ff5b4e35d769)
#03 pc 003c219d /apex/com.android.art/lib/libart.so
(art_quick_generic_jni_trampoline+44) (BuildId: 590aedf23e5d581a4e04a2e06fbf0388)
#04 pc 000f0f38 /apex/com.android.art/lib/libart.so (nterp_helper+2728)
(BuildId: 590aedf23e5d581a4e04a2e06fbf0388)
#05 pc 0027fa3c
/system/priv-app/GameOptimizingService/GameOptimizingService.apk
(com.samsung.android.game.gos.ipm.IpmJava.readSessionsJSON+16)
#06 pc 000f0f80 /apex/com.android.art/lib/libart.so (nterp_helper+2800)
(BuildId: 590aedf23e5d581a4e04a2e06fbf0388)
#07 pc 00280c28
/system/priv-app/GameOptimizingService/GameOptimizingService.apk
(com.samsung.android.game.gos.ipm.Ipm.readSessionsJSON+56)
#08 pc 000f0f80 /apex/com.android.art/lib/libart.so (nterp_helper+2800)
(BuildId: 590aedf23e5d581a4e04a2e06fbf0388)
#09 pc 0026fc34
/system/priv-app/GameOptimizingService/GameOptimizingService.apk
(com.samsung.android.game.gos.feature.ipm.h.M+4)
#10 pc 000f0f80 /apex/com.android.art/lib/libart.so (nterp_helper+2800)
(BuildId: 590aedf23e5d581a4e04a2e06fbf0388)
#11 pc 00273904
/system/priv-app/GameOptimizingService/GameOptimizingService.apk
(com.samsung.android.game.gos.feature.ringlog.b.b+196)
#12 pc 000f0f80 /apex/com.android.art/lib/libart.so (nterp_helper+2800)
(BuildId: 590aedf23e5d581a4e04a2e06fbf0388)
#13 pc 002745e2
/system/priv-app/GameOptimizingService/GameOptimizingService.apk
(com.samsung.android.game.gos.feature.ringlog.d.d+22)
#14 pc 003bd7d5 /apex/com.android.art/lib/libart.so
(art_quick_invoke_stub_internal+68) (BuildId: 590aedf23e5d581a4e04a2e06fbf0388)
#15 pc 002ccd91 /apex/com.android.art/lib/libart.so (void
art::quick_invoke_reg_setup<true>(art::ArtMethod*, unsigned int*, unsigned int,
art::Thread*, art::JValue*, char const*)
(.__uniq.192663596067446536341070919852553954320.llvm.16200230356545185596)+260)
(BuildId: 590aedf23e5d581a4e04a2e06fbf0388)
#16 pc 0028ab53 /apex/com.android.art/lib/libart.so
(art::ArtMethod::Invoke(art::Thread*, unsigned int*, unsigned int, art::JValue*,
char const*)+182) (BuildId: 590aedf23e5d581a4e04a2e06fbf0388)
#17 pc 001e0c1d /apex/com.android.art/lib/libart.so
(art::interpreter::ArtInterpreterToCompiledCodeBridge(art::Thread*,
art::ArtMethod*, art::ShadowFrame*, unsigned short, art::JValue*)+144) (BuildId:
590aedf23e5d581a4e04a2e06fbf0388)
#18 pc 002bda53 /apex/com.android.art/lib/libart.so
(art::PerformCall(art::Thread*, art::CodeItemDataAccessor const&, art::ArtMethod*,
unsigned int, art::ShadowFrame*, art::JValue*, bool)+46) (BuildId:
590aedf23e5d581a4e04a2e06fbf0388)
#19 pc 001de7e1 /apex/com.android.art/lib/libart.so (bool
art::interpreter::DoCall<false, true>(art::ArtMethod*, art::Thread*,
art::ShadowFrame&, art::Instruction const*, unsigned short, art::JValue*)+868)
(BuildId: 590aedf23e5d581a4e04a2e06fbf0388)
#20 pc 00127757 /apex/com.android.art/lib/libart.so (void
art::interpreter::ExecuteSwitchImplCpp<true,
false>(art::interpreter::SwitchImplContext*)+11782) (BuildId:
590aedf23e5d581a4e04a2e06fbf0388)
#21 pc 003c2c75 /apex/com.android.art/lib/libart.so (ExecuteSwitchImplAsm+4)
(BuildId: 590aedf23e5d581a4e04a2e06fbf0388)
#22 pc 002745b0
/system/priv-app/GameOptimizingService/GameOptimizingService.apk
(com.samsung.android.game.gos.feature.ringlog.d.c+0)
#23 pc 00292227 /apex/com.android.art/lib/libart.so
(art::interpreter::ExecuteSwitch(art::Thread*, art::CodeItemDataAccessor const&,
art::ShadowFrame&, art::JValue, bool)
(.__uniq.112435418011751916792819755956732575238)+102) (BuildId:
590aedf23e5d581a4e04a2e06fbf0388)
#24 pc 00231c1d /apex/com.android.art/lib/libart.so
(art::interpreter::Execute(art::Thread*, art::CodeItemDataAccessor const&,
art::ShadowFrame&, art::JValue, bool, bool)
(.__uniq.112435418011751916792819755956732575238.llvm.6865159564516633490)+84)
(BuildId: 590aedf23e5d581a4e04a2e06fbf0388)
#25 pc 001de193 /apex/com.android.art/lib/libart.so
(art::interpreter::EnterInterpreterFromEntryPoint(art::Thread*,
art::CodeItemDataAccessor const&, art::ShadowFrame*)+74) (BuildId:
590aedf23e5d581a4e04a2e06fbf0388)
#26 pc 00576791 /apex/com.android.art/lib/libart.so
(artQuickToInterpreterBridge+560) (BuildId: 590aedf23e5d581a4e04a2e06fbf0388)
#27 pc 003c2233 /apex/com.android.art/lib/libart.so
(art_quick_to_interpreter_bridge+34) (BuildId: 590aedf23e5d581a4e04a2e06fbf0388)
#28 pc 000f053c /apex/com.android.art/lib/libart.so (nterp_helper+172)
(BuildId: 590aedf23e5d581a4e04a2e06fbf0388)
#29 pc 0026417c
/system/priv-app/GameOptimizingService/GameOptimizingService.apk
(com.samsung.android.game.gos.feature.autocontrol.a.y+20)
#30 pc 000f0f80 /apex/com.android.art/lib/libart.so (nterp_helper+2800)
(BuildId: 590aedf23e5d581a4e04a2e06fbf0388)
#31 pc 0026414c
/system/priv-app/GameOptimizingService/GameOptimizingService.apk
(com.samsung.android.game.gos.feature.autocontrol.a.l+0)
#32 pc 000f04c8 /apex/com.android.art/lib/libart.so (nterp_helper+56)
(BuildId: 590aedf23e5d581a4e04a2e06fbf0388)
#33 pc 0026317a
/system/priv-app/GameOptimizingService/GameOptimizingService.apk
(com.samsung.android.game.gos.feature.autocontrol.a$a.handleMessage+42)
#34 pc 0094841d
/data/misc/apexdata/com.android.art/dalvik-cache/arm/boot.oat
(android.os.Handler.dispatchMessage+148)
#35 pc 0094b767
/data/misc/apexdata/com.android.art/dalvik-cache/arm/boot.oat
(android.os.Looper.loopOnce+886)
#36 pc 0094b30b
/data/misc/apexdata/com.android.art/dalvik-cache/arm/boot.oat
(android.os.Looper.loop+1034)
#37 pc 006d9aef
/data/misc/apexdata/com.android.art/dalvik-cache/arm/boot.oat
(android.app.ActivityThread.main+1422)
#38 pc 003bd7d5 /apex/com.android.art/lib/libart.so
(art_quick_invoke_stub_internal+68) (BuildId: 590aedf23e5d581a4e04a2e06fbf0388)
#39 pc 002ccd91 /apex/com.android.art/lib/libart.so (void
art::quick_invoke_reg_setup<true>(art::ArtMethod*, unsigned int*, unsigned int,
art::Thread*, art::JValue*, char const*)
(.__uniq.192663596067446536341070919852553954320.llvm.16200230356545185596)+260)
(BuildId: 590aedf23e5d581a4e04a2e06fbf0388)
#40 pc 0028ab53 /apex/com.android.art/lib/libart.so
(art::ArtMethod::Invoke(art::Thread*, unsigned int*, unsigned int, art::JValue*,
char const*)+182) (BuildId: 590aedf23e5d581a4e04a2e06fbf0388)
#41 pc 00313fc9 /apex/com.android.art/lib/libart.so (art::(anonymous
namespace)::InvokeWithArgArray(art::ScopedObjectAccessAlreadyRunnable const&,
art::ArtMethod*, art::(anonymous namespace)::ArgArray*, art::JValue*, char const*)
(.__uniq.245181933781456475607640333933569312899.llvm.10448379941246030963)+40)
(BuildId: 590aedf23e5d581a4e04a2e06fbf0388)
#42 pc 00351a85 /apex/com.android.art/lib/libart.so (_jobject*
art::InvokeMethod<(art::PointerSize)4>(art::ScopedObjectAccessAlreadyRunnable
const&, _jobject*, _jobject*, _jobject*, unsigned int)+372) (BuildId:
590aedf23e5d581a4e04a2e06fbf0388)
#43 pc 004d945d /apex/com.android.art/lib/libart.so
(art::Method_invoke(_JNIEnv*, _jobject*, _jobject*, _jobjectArray*)
(.__uniq.165753521025965369065708152063621506277)+40) (BuildId:
590aedf23e5d581a4e04a2e06fbf0388)
#44 pc 002d9db1
/data/misc/apexdata/com.android.art/dalvik-cache/arm/boot.oat
(art_jni_trampoline+56)
#45 pc 008cdb97
/data/misc/apexdata/com.android.art/dalvik-cache/arm/boot.oat
(com.android.internal.os.RuntimeInit$MethodAndArgsCaller.run+118)
#46 pc 008d6b43
/data/misc/apexdata/com.android.art/dalvik-cache/arm/boot.oat
(com.android.internal.os.ZygoteInit.main+3130)
#47 pc 003bd7d5 /apex/com.android.art/lib/libart.so
(art_quick_invoke_stub_internal+68) (BuildId: 590aedf23e5d581a4e04a2e06fbf0388)
#48 pc 002ccd91 /apex/com.android.art/lib/libart.so (void
art::quick_invoke_reg_setup<true>(art::ArtMethod*, unsigned int*, unsigned int,
art::Thread*, art::JValue*, char const*)
(.__uniq.192663596067446536341070919852553954320.llvm.16200230356545185596)+260)
(BuildId: 590aedf23e5d581a4e04a2e06fbf0388)
#49 pc 0028ab53 /apex/com.android.art/lib/libart.so
(art::ArtMethod::Invoke(art::Thread*, unsigned int*, unsigned int, art::JValue*,
char const*)+182) (BuildId: 590aedf23e5d581a4e04a2e06fbf0388)
#50 pc 00313fc9 /apex/com.android.art/lib/libart.so (art::(anonymous
namespace)::InvokeWithArgArray(art::ScopedObjectAccessAlreadyRunnable const&,
art::ArtMethod*, art::(anonymous namespace)::ArgArray*, art::JValue*, char const*)
(.__uniq.245181933781456475607640333933569312899.llvm.10448379941246030963)+40)
(BuildId: 590aedf23e5d581a4e04a2e06fbf0388)
#51 pc 003887ed /apex/com.android.art/lib/libart.so (art::JValue
art::InvokeWithVarArgs<art::ArtMethod*>(art::ScopedObjectAccessAlreadyRunnable
const&, _jobject*, art::ArtMethod*, std::__va_list)+176) (BuildId:
590aedf23e5d581a4e04a2e06fbf0388)
#52 pc 002b84ab /apex/com.android.art/lib/libart.so (art::JValue
art::InvokeWithVarArgs<_jmethodID*>(art::ScopedObjectAccessAlreadyRunnable const&,
_jobject*, _jmethodID*, std::__va_list)+42) (BuildId:
590aedf23e5d581a4e04a2e06fbf0388)
#53 pc 004a651b /apex/com.android.art/lib/libart.so
(art::JNI<true>::CallStaticVoidMethodV(_JNIEnv*, _jclass*, _jmethodID*,
std::__va_list)+74) (BuildId: 590aedf23e5d581a4e04a2e06fbf0388)
#54 pc 000817e1 /system/lib/libandroid_runtime.so
(_JNIEnv::CallStaticVoidMethod(_jclass*, _jmethodID*, ...)+28) (BuildId:
326984e36bad4f7304914f4113d7e37f)
#55 pc 0008a7d9 /system/lib/libandroid_runtime.so
(android::AndroidRuntime::start(char const*, android::Vector<android::String8>
const&, bool)+520) (BuildId: 326984e36bad4f7304914f4113d7e37f)
#56 pc 000024fd /system/bin/app_process32 (main+912) (BuildId:
8971b6dbe244e6816a4ba02c08624e8c)
#57 pc 0005c10b /apex/com.android.runtime/lib/bionic/libc.so
(__libc_init+54) (BuildId: 93af0116e82657cd73cf4f240293ded1)
========================================
2023-06-18 18:02:44 system_app_native_crash (text, 8771 bytes)
Process: com.samsung.android.game.gos
PID: 30111
UID: 10052
Frozen: false
Flags: 0x20883e45
Package: com.samsung.android.game.gos v360000014 (3.6.00.14)
Foreground: No
Process-Runtime: 30148892
Build: samsung/a13ub/a13:13/TP1A.220624.014/A135MUBS2BWC3:user/release-keys
Loading-Progress: 1.0
Dropped-Count: 0
*** *** *** *** *** *** *** *** *** *** *** *** *** *** *** ***
Build fingerprint:
'samsung/a13ub/a13:13/TP1A.220624.014/A135MUBS2BWC3:user/release-keys'
Revision: '6'
ABI: 'arm'
Processor: '2'
Timestamp: 2023-06-18 18:02:43.711393837-0600
Process uptime: 72s
Cmdline: com.samsung.android.game.gos
pid: 30111, tid: 30111, name: ndroid.game.gos >>> com.samsung.android.game.gos <<<
uid: 10052
signal 7 (SIGBUS), code 1 (BUS_ADRALN), fault addr 0xc5267ac9
r0 c5267ac9 r1 c78a58a2 r2 c4c08040 r3 00000005
r4 00000023 r5 00000000 r6 00000000 r7 fff9b668
r8 c5267a89 r9 00000000 r10 c5267a42 r11 c4c18080
ip c79efe38 sp fff9b438 lr c78efa45 pc c798e02a
backtrace:
#00 pc 0012402a
/system/priv-app/GameOptimizingService/GameOptimizingService.apk!libipm.so
(BuildId: fdc0342986ca52fb3521e1106236ff5b4e35d769)
#01 pc 00095465
/system/priv-app/GameOptimizingService/GameOptimizingService.apk!libipm.so
(BuildId: fdc0342986ca52fb3521e1106236ff5b4e35d769)
#02 pc 00084799
/system/priv-app/GameOptimizingService/GameOptimizingService.apk!libipm.so
(Java_com_samsung_android_game_gos_ipm_IpmWrapJNI_IpmJava_1readSessionsJSON_1_1SWIG
_11+40) (BuildId: fdc0342986ca52fb3521e1106236ff5b4e35d769)
#03 pc 003c219d /apex/com.android.art/lib/libart.so
(art_quick_generic_jni_trampoline+44) (BuildId: 590aedf23e5d581a4e04a2e06fbf0388)
#04 pc 000f0f38 /apex/com.android.art/lib/libart.so (nterp_helper+2728)
(BuildId: 590aedf23e5d581a4e04a2e06fbf0388)
#05 pc 0027fa3c
/system/priv-app/GameOptimizingService/GameOptimizingService.apk
(com.samsung.android.game.gos.ipm.IpmJava.readSessionsJSON+16)
#06 pc 000f0f80 /apex/com.android.art/lib/libart.so (nterp_helper+2800)
(BuildId: 590aedf23e5d581a4e04a2e06fbf0388)
#07 pc 00280c28
/system/priv-app/GameOptimizingService/GameOptimizingService.apk
(com.samsung.android.game.gos.ipm.Ipm.readSessionsJSON+56)
#08 pc 000f0f80 /apex/com.android.art/lib/libart.so (nterp_helper+2800)
(BuildId: 590aedf23e5d581a4e04a2e06fbf0388)
#09 pc 0026fc34
/system/priv-app/GameOptimizingService/GameOptimizingService.apk
(com.samsung.android.game.gos.feature.ipm.h.M+4)
#10 pc 000f0f80 /apex/com.android.art/lib/libart.so (nterp_helper+2800)
(BuildId: 590aedf23e5d581a4e04a2e06fbf0388)
#11 pc 00273904
/system/priv-app/GameOptimizingService/GameOptimizingService.apk
(com.samsung.android.game.gos.feature.ringlog.b.b+196)
#12 pc 000f0f80 /apex/com.android.art/lib/libart.so (nterp_helper+2800)
(BuildId: 590aedf23e5d581a4e04a2e06fbf0388)
#13 pc 002745e2
/system/priv-app/GameOptimizingService/GameOptimizingService.apk
(com.samsung.android.game.gos.feature.ringlog.d.d+22)
#14 pc 000f04c8 /apex/com.android.art/lib/libart.so (nterp_helper+56)
(BuildId: 590aedf23e5d581a4e04a2e06fbf0388)
#15 pc 002745b2
/system/priv-app/GameOptimizingService/GameOptimizingService.apk
(com.samsung.android.game.gos.feature.ringlog.d.c+2)
#16 pc 000f04c8 /apex/com.android.art/lib/libart.so (nterp_helper+56)
(BuildId: 590aedf23e5d581a4e04a2e06fbf0388)
#17 pc 0026417c
/system/priv-app/GameOptimizingService/GameOptimizingService.apk
(com.samsung.android.game.gos.feature.autocontrol.a.y+20)
#18 pc 000f0f80 /apex/com.android.art/lib/libart.so (nterp_helper+2800)
(BuildId: 590aedf23e5d581a4e04a2e06fbf0388)
#19 pc 0026414c
/system/priv-app/GameOptimizingService/GameOptimizingService.apk
(com.samsung.android.game.gos.feature.autocontrol.a.l+0)
#20 pc 000f04c8 /apex/com.android.art/lib/libart.so (nterp_helper+56)
(BuildId: 590aedf23e5d581a4e04a2e06fbf0388)
#21 pc 0026317a
/system/priv-app/GameOptimizingService/GameOptimizingService.apk
(com.samsung.android.game.gos.feature.autocontrol.a$a.handleMessage+42)
#22 pc 0094841d
/data/misc/apexdata/com.android.art/dalvik-cache/arm/boot.oat
(android.os.Handler.dispatchMessage+148)
#23 pc 0094b767
/data/misc/apexdata/com.android.art/dalvik-cache/arm/boot.oat
(android.os.Looper.loopOnce+886)
#24 pc 0094b30b
/data/misc/apexdata/com.android.art/dalvik-cache/arm/boot.oat
(android.os.Looper.loop+1034)
#25 pc 006d9aef
/data/misc/apexdata/com.android.art/dalvik-cache/arm/boot.oat
(android.app.ActivityThread.main+1422)
#26 pc 003bd7d5 /apex/com.android.art/lib/libart.so
(art_quick_invoke_stub_internal+68) (BuildId: 590aedf23e5d581a4e04a2e06fbf0388)
#27 pc 002ccd91 /apex/com.android.art/lib/libart.so (void
art::quick_invoke_reg_setup<true>(art::ArtMethod*, unsigned int*, unsigned int,
art::Thread*, art::JValue*, char const*)
(.__uniq.192663596067446536341070919852553954320.llvm.16200230356545185596)+260)
(BuildId: 590aedf23e5d581a4e04a2e06fbf0388)
#28 pc 0028ab53 /apex/com.android.art/lib/libart.so
(art::ArtMethod::Invoke(art::Thread*, unsigned int*, unsigned int, art::JValue*,
char const*)+182) (BuildId: 590aedf23e5d581a4e04a2e06fbf0388)
#29 pc 00313fc9 /apex/com.android.art/lib/libart.so (art::(anonymous
namespace)::InvokeWithArgArray(art::ScopedObjectAccessAlreadyRunnable const&,
art::ArtMethod*, art::(anonymous namespace)::ArgArray*, art::JValue*, char const*)
(.__uniq.245181933781456475607640333933569312899.llvm.10448379941246030963)+40)
(BuildId: 590aedf23e5d581a4e04a2e06fbf0388)
#30 pc 00351a85 /apex/com.android.art/lib/libart.so (_jobject*
art::InvokeMethod<(art::PointerSize)4>(art::ScopedObjectAccessAlreadyRunnable
const&, _jobject*, _jobject*, _jobject*, unsigned int)+372) (BuildId:
590aedf23e5d581a4e04a2e06fbf0388)
#31 pc 004d945d /apex/com.android.art/lib/libart.so
(art::Method_invoke(_JNIEnv*, _jobject*, _jobject*, _jobjectArray*)
(.__uniq.165753521025965369065708152063621506277)+40) (BuildId:
590aedf23e5d581a4e04a2e06fbf0388)
#32 pc 002d9db1
/data/misc/apexdata/com.android.art/dalvik-cache/arm/boot.oat
(art_jni_trampoline+56)
#33 pc 008cdb97
/data/misc/apexdata/com.android.art/dalvik-cache/arm/boot.oat
(com.android.internal.os.RuntimeInit$MethodAndArgsCaller.run+118)
#34 pc 008d6b43
/data/misc/apexdata/com.android.art/dalvik-cache/arm/boot.oat
(com.android.internal.os.ZygoteInit.main+3130)
#35 pc 003bd7d5 /apex/com.android.art/lib/libart.so
(art_quick_invoke_stub_internal+68) (BuildId: 590aedf23e5d581a4e04a2e06fbf0388)
#36 pc 002ccd91 /apex/com.android.art/lib/libart.so (void
art::quick_invoke_reg_setup<true>(art::ArtMethod*, unsigned int*, unsigned int,
art::Thread*, art::JValue*, char const*)
(.__uniq.192663596067446536341070919852553954320.llvm.16200230356545185596)+260)
(BuildId: 590aedf23e5d581a4e04a2e06fbf0388)
#37 pc 0028ab53 /apex/com.android.art/lib/libart.so
(art::ArtMethod::Invoke(art::Thread*, unsigned int*, unsigned int, art::JValue*,
char const*)+182) (BuildId: 590aedf23e5d581a4e04a2e06fbf0388)
#38 pc 00313fc9 /apex/com.android.art/lib/libart.so (art::(anonymous
namespace)::InvokeWithArgArray(art::ScopedObjectAccessAlreadyRunnable const&,
art::ArtMethod*, art::(anonymous namespace)::ArgArray*, art::JValue*, char const*)
(.__uniq.245181933781456475607640333933569312899.llvm.10448379941246030963)+40)
(BuildId: 590aedf23e5d581a4e04a2e06fbf0388)
#39 pc 003887ed /apex/com.android.art/lib/libart.so (art::JValue
art::InvokeWithVarArgs<art::ArtMethod*>(art::ScopedObjectAccessAlreadyRunnable
const&, _jobject*, art::ArtMethod*, std::__va_list)+176) (BuildId:
590aedf23e5d581a4e04a2e06fbf0388)
#40 pc 002b84ab /apex/com.android.art/lib/libart.so (art::JValue
art::InvokeWithVarArgs<_jmethodID*>(art::ScopedObjectAccessAlreadyRunnable const&,
_jobject*, _jmethodID*, std::__va_list)+42) (BuildId:
590aedf23e5d581a4e04a2e06fbf0388)
#41 pc 004a651b /apex/com.android.art/lib/libart.so
(art::JNI<true>::CallStaticVoidMethodV(_JNIEnv*, _jclass*, _jmethodID*,
std::__va_list)+74) (BuildId: 590aedf23e5d581a4e04a2e06fbf0388)
#42 pc 000817e1 /system/lib/libandroid_runtime.so
(_JNIEnv::CallStaticVoidMethod(_jclass*, _jmethodID*, ...)+28) (BuildId:
326984e36bad4f7304914f4113d7e37f)
#43 pc 0008a7d9 /system/lib/libandroid_runtime.so
(android::AndroidRuntime::start(char const*, android::Vector<android::String8>
const&, bool)+520) (BuildId: 326984e36bad4f7304914f4113d7e37f)
#44 pc 000024fd /system/bin/app_process32 (main+912) (BuildId:
8971b6dbe244e6816a4ba02c08624e8c)
#45 pc 0005c10b /apex/com.android.runtime/lib/bionic/libc.so
(__libc_init+54) (BuildId: 93af0116e82657cd73cf4f240293ded1)
========================================
2023-06-19 10:14:15 system_app_native_crash (text, 8775 bytes)
Process: com.samsung.android.game.gos
PID: 8464
UID: 10052
Frozen: false
Flags: 0x20883e45
Package: com.samsung.android.game.gos v360000014 (3.6.00.14)
Foreground: No
Process-Runtime: 53749617
Build: samsung/a13ub/a13:13/TP1A.220624.014/A135MUBS2BWC3:user/release-keys
Loading-Progress: 1.0
Dropped-Count: 0
*** *** *** *** *** *** *** *** *** *** *** *** *** *** *** ***
Build fingerprint:
'samsung/a13ub/a13:13/TP1A.220624.014/A135MUBS2BWC3:user/release-keys'
Revision: '6'
ABI: 'arm'
Processor: '4'
Timestamp: 2023-06-19 10:14:12.928986507-0600
Process uptime: 207s
Cmdline: com.samsung.android.game.gos
pid: 8464, tid: 8464, name: ndroid.game.gos >>> com.samsung.android.game.gos <<<
uid: 10052
signal 7 (SIGBUS), code 1 (BUS_ADRALN), fault addr 0xc5669227
r0 c5669227 r1 c68838a2 r2 c4008040 r3 00000005
r4 00000012 r5 00000000 r6 00000000 r7 fff9b680
r8 c56691e7 r9 00000000 r10 c56691a0 r11 c4018080
ip c69cde38 sp fff9b450 lr c68cda45 pc c696c02a
backtrace:
#00 pc 0012402a
/system/priv-app/GameOptimizingService/GameOptimizingService.apk!libipm.so
(BuildId: fdc0342986ca52fb3521e1106236ff5b4e35d769)
#01 pc 00095465
/system/priv-app/GameOptimizingService/GameOptimizingService.apk!libipm.so
(BuildId: fdc0342986ca52fb3521e1106236ff5b4e35d769)
#02 pc 00084799
/system/priv-app/GameOptimizingService/GameOptimizingService.apk!libipm.so
(Java_com_samsung_android_game_gos_ipm_IpmWrapJNI_IpmJava_1readSessionsJSON_1_1SWIG
_11+40) (BuildId: fdc0342986ca52fb3521e1106236ff5b4e35d769)
#03 pc 00109eef /data/dalvik-cache/arm/system@priv-
app@[email protected]@classes.dex
(art_jni_trampoline+102)
#04 pc 000f0f38 /apex/com.android.art/lib/libart.so (nterp_helper+2728)
(BuildId: 590aedf23e5d581a4e04a2e06fbf0388)
#05 pc 0027fa3c
/system/priv-app/GameOptimizingService/GameOptimizingService.apk
(com.samsung.android.game.gos.ipm.IpmJava.readSessionsJSON+16)
#06 pc 000f0f80 /apex/com.android.art/lib/libart.so (nterp_helper+2800)
(BuildId: 590aedf23e5d581a4e04a2e06fbf0388)
#07 pc 00280c28
/system/priv-app/GameOptimizingService/GameOptimizingService.apk
(com.samsung.android.game.gos.ipm.Ipm.readSessionsJSON+56)
#08 pc 000f0f80 /apex/com.android.art/lib/libart.so (nterp_helper+2800)
(BuildId: 590aedf23e5d581a4e04a2e06fbf0388)
#09 pc 0026fc34
/system/priv-app/GameOptimizingService/GameOptimizingService.apk
(com.samsung.android.game.gos.feature.ipm.h.M+4)
#10 pc 000f0f80 /apex/com.android.art/lib/libart.so (nterp_helper+2800)
(BuildId: 590aedf23e5d581a4e04a2e06fbf0388)
#11 pc 00273904
/system/priv-app/GameOptimizingService/GameOptimizingService.apk
(com.samsung.android.game.gos.feature.ringlog.b.b+196)
#12 pc 000f0f80 /apex/com.android.art/lib/libart.so (nterp_helper+2800)
(BuildId: 590aedf23e5d581a4e04a2e06fbf0388)
#13 pc 002745e2
/system/priv-app/GameOptimizingService/GameOptimizingService.apk
(com.samsung.android.game.gos.feature.ringlog.d.d+22)
#14 pc 000f04c8 /apex/com.android.art/lib/libart.so (nterp_helper+56)
(BuildId: 590aedf23e5d581a4e04a2e06fbf0388)
#15 pc 002745b2
/system/priv-app/GameOptimizingService/GameOptimizingService.apk
(com.samsung.android.game.gos.feature.ringlog.d.c+2)
#16 pc 000f04c8 /apex/com.android.art/lib/libart.so (nterp_helper+56)
(BuildId: 590aedf23e5d581a4e04a2e06fbf0388)
#17 pc 0026417c
/system/priv-app/GameOptimizingService/GameOptimizingService.apk
(com.samsung.android.game.gos.feature.autocontrol.a.y+20)
#18 pc 000f0f80 /apex/com.android.art/lib/libart.so (nterp_helper+2800)
(BuildId: 590aedf23e5d581a4e04a2e06fbf0388)
#19 pc 0026414c
/system/priv-app/GameOptimizingService/GameOptimizingService.apk
(com.samsung.android.game.gos.feature.autocontrol.a.l+0)
#20 pc 000f04c8 /apex/com.android.art/lib/libart.so (nterp_helper+56)
(BuildId: 590aedf23e5d581a4e04a2e06fbf0388)
#21 pc 0026317a
/system/priv-app/GameOptimizingService/GameOptimizingService.apk
(com.samsung.android.game.gos.feature.autocontrol.a$a.handleMessage+42)
#22 pc 0094841d
/data/misc/apexdata/com.android.art/dalvik-cache/arm/boot.oat
(android.os.Handler.dispatchMessage+148)
#23 pc 0094b767
/data/misc/apexdata/com.android.art/dalvik-cache/arm/boot.oat
(android.os.Looper.loopOnce+886)
#24 pc 0094b30b
/data/misc/apexdata/com.android.art/dalvik-cache/arm/boot.oat
(android.os.Looper.loop+1034)
#25 pc 006d9aef
/data/misc/apexdata/com.android.art/dalvik-cache/arm/boot.oat
(android.app.ActivityThread.main+1422)
#26 pc 003bd7d5 /apex/com.android.art/lib/libart.so
(art_quick_invoke_stub_internal+68) (BuildId: 590aedf23e5d581a4e04a2e06fbf0388)
#27 pc 002ccd91 /apex/com.android.art/lib/libart.so (void
art::quick_invoke_reg_setup<true>(art::ArtMethod*, unsigned int*, unsigned int,
art::Thread*, art::JValue*, char const*)
(.__uniq.192663596067446536341070919852553954320.llvm.16200230356545185596)+260)
(BuildId: 590aedf23e5d581a4e04a2e06fbf0388)
#28 pc 0028ab53 /apex/com.android.art/lib/libart.so
(art::ArtMethod::Invoke(art::Thread*, unsigned int*, unsigned int, art::JValue*,
char const*)+182) (BuildId: 590aedf23e5d581a4e04a2e06fbf0388)
#29 pc 00313fc9 /apex/com.android.art/lib/libart.so (art::(anonymous
namespace)::InvokeWithArgArray(art::ScopedObjectAccessAlreadyRunnable const&,
art::ArtMethod*, art::(anonymous namespace)::ArgArray*, art::JValue*, char const*)
(.__uniq.245181933781456475607640333933569312899.llvm.10448379941246030963)+40)
(BuildId: 590aedf23e5d581a4e04a2e06fbf0388)
#30 pc 00351a85 /apex/com.android.art/lib/libart.so (_jobject*
art::InvokeMethod<(art::PointerSize)4>(art::ScopedObjectAccessAlreadyRunnable
const&, _jobject*, _jobject*, _jobject*, unsigned int)+372) (BuildId:
590aedf23e5d581a4e04a2e06fbf0388)
#31 pc 004d945d /apex/com.android.art/lib/libart.so
(art::Method_invoke(_JNIEnv*, _jobject*, _jobject*, _jobjectArray*)
(.__uniq.165753521025965369065708152063621506277)+40) (BuildId:
590aedf23e5d581a4e04a2e06fbf0388)
#32 pc 002d9db1
/data/misc/apexdata/com.android.art/dalvik-cache/arm/boot.oat
(art_jni_trampoline+56)
#33 pc 008cdb97
/data/misc/apexdata/com.android.art/dalvik-cache/arm/boot.oat
(com.android.internal.os.RuntimeInit$MethodAndArgsCaller.run+118)
#34 pc 008d6b43
/data/misc/apexdata/com.android.art/dalvik-cache/arm/boot.oat
(com.android.internal.os.ZygoteInit.main+3130)
#35 pc 003bd7d5 /apex/com.android.art/lib/libart.so
(art_quick_invoke_stub_internal+68) (BuildId: 590aedf23e5d581a4e04a2e06fbf0388)
#36 pc 002ccd91 /apex/com.android.art/lib/libart.so (void
art::quick_invoke_reg_setup<true>(art::ArtMethod*, unsigned int*, unsigned int,
art::Thread*, art::JValue*, char const*)
(.__uniq.192663596067446536341070919852553954320.llvm.16200230356545185596)+260)
(BuildId: 590aedf23e5d581a4e04a2e06fbf0388)
#37 pc 0028ab53 /apex/com.android.art/lib/libart.so
(art::ArtMethod::Invoke(art::Thread*, unsigned int*, unsigned int, art::JValue*,
char const*)+182) (BuildId: 590aedf23e5d581a4e04a2e06fbf0388)
#38 pc 00313fc9 /apex/com.android.art/lib/libart.so (art::(anonymous
namespace)::InvokeWithArgArray(art::ScopedObjectAccessAlreadyRunnable const&,
art::ArtMethod*, art::(anonymous namespace)::ArgArray*, art::JValue*, char const*)
(.__uniq.245181933781456475607640333933569312899.llvm.10448379941246030963)+40)
(BuildId: 590aedf23e5d581a4e04a2e06fbf0388)
#39 pc 003887ed /apex/com.android.art/lib/libart.so (art::JValue
art::InvokeWithVarArgs<art::ArtMethod*>(art::ScopedObjectAccessAlreadyRunnable
const&, _jobject*, art::ArtMethod*, std::__va_list)+176) (BuildId:
590aedf23e5d581a4e04a2e06fbf0388)
#40 pc 002b84ab /apex/com.android.art/lib/libart.so (art::JValue
art::InvokeWithVarArgs<_jmethodID*>(art::ScopedObjectAccessAlreadyRunnable const&,
_jobject*, _jmethodID*, std::__va_list)+42) (BuildId:
590aedf23e5d581a4e04a2e06fbf0388)
#41 pc 004a651b /apex/com.android.art/lib/libart.so
(art::JNI<true>::CallStaticVoidMethodV(_JNIEnv*, _jclass*, _jmethodID*,
std::__va_list)+74) (BuildId: 590aedf23e5d581a4e04a2e06fbf0388)
#42 pc 000817e1 /system/lib/libandroid_runtime.so
(_JNIEnv::CallStaticVoidMethod(_jclass*, _jmethodID*, ...)+28) (BuildId:
326984e36bad4f7304914f4113d7e37f)
#43 pc 0008a7d9 /system/lib/libandroid_runtime.so
(android::AndroidRuntime::start(char const*, android::Vector<android::String8>
const&, bool)+520) (BuildId: 326984e36bad4f7304914f4113d7e37f)
#44 pc 000024fd /system/bin/app_process32 (main+912) (BuildId:
8971b6dbe244e6816a4ba02c08624e8c)
#45 pc 0005c10b /apex/com.android.runtime/lib/bionic/libc.so
(__libc_init+54) (BuildId: 93af0116e82657cd73cf4f240293ded1)
========================================
2023-06-19 16:30:00 system_app_native_crash (text, 8778 bytes)
Process: com.samsung.android.game.gos
PID: 13316
UID: 10052
Frozen: false
Flags: 0x20883e45
Package: com.samsung.android.game.gos v360000014 (3.6.00.14)
Foreground: No
Process-Runtime: 62158852
Build: samsung/a13ub/a13:13/TP1A.220624.014/A135MUBS2BWC3:user/release-keys
Loading-Progress: 1.0
Dropped-Count: 0
*** *** *** *** *** *** *** *** *** *** *** *** *** *** *** ***
Build fingerprint:
'samsung/a13ub/a13:13/TP1A.220624.014/A135MUBS2BWC3:user/release-keys'
Revision: '6'
ABI: 'arm'
Processor: '6'
Timestamp: 2023-06-19 16:29:57.065623448-0600
Process uptime: 123s
Cmdline: com.samsung.android.game.gos
pid: 13316, tid: 13316, name: ndroid.game.gos >>> com.samsung.android.game.gos <<<
uid: 10052
signal 7 (SIGBUS), code 1 (BUS_ADRALN), fault addr 0xc5669dd6
r0 c5669dd6 r1 c68988a2 r2 c3c08040 r3 00000005
r4 00000016 r5 00000000 r6 00000000 r7 fff9b680
r8 c5669d96 r9 00000000 r10 c5669d4f r11 c3c18080
ip c69e2e38 sp fff9b450 lr c68e2a45 pc c698102a
backtrace:
#00 pc 0012402a
/system/priv-app/GameOptimizingService/GameOptimizingService.apk!libipm.so
(BuildId: fdc0342986ca52fb3521e1106236ff5b4e35d769)
#01 pc 00095465
/system/priv-app/GameOptimizingService/GameOptimizingService.apk!libipm.so
(BuildId: fdc0342986ca52fb3521e1106236ff5b4e35d769)
#02 pc 00084799
/system/priv-app/GameOptimizingService/GameOptimizingService.apk!libipm.so
(Java_com_samsung_android_game_gos_ipm_IpmWrapJNI_IpmJava_1readSessionsJSON_1_1SWIG
_11+40) (BuildId: fdc0342986ca52fb3521e1106236ff5b4e35d769)
#03 pc 00109eef /data/dalvik-cache/arm/system@priv-
app@[email protected]@classes.dex
(art_jni_trampoline+102)
#04 pc 000f0f38 /apex/com.android.art/lib/libart.so (nterp_helper+2728)
(BuildId: 590aedf23e5d581a4e04a2e06fbf0388)
#05 pc 0027fa3c
/system/priv-app/GameOptimizingService/GameOptimizingService.apk
(com.samsung.android.game.gos.ipm.IpmJava.readSessionsJSON+16)
#06 pc 000f0f80 /apex/com.android.art/lib/libart.so (nterp_helper+2800)
(BuildId: 590aedf23e5d581a4e04a2e06fbf0388)
#07 pc 00280c28
/system/priv-app/GameOptimizingService/GameOptimizingService.apk
(com.samsung.android.game.gos.ipm.Ipm.readSessionsJSON+56)
#08 pc 000f0f80 /apex/com.android.art/lib/libart.so (nterp_helper+2800)
(BuildId: 590aedf23e5d581a4e04a2e06fbf0388)
#09 pc 0026fc34
/system/priv-app/GameOptimizingService/GameOptimizingService.apk
(com.samsung.android.game.gos.feature.ipm.h.M+4)
#10 pc 000f0f80 /apex/com.android.art/lib/libart.so (nterp_helper+2800)
(BuildId: 590aedf23e5d581a4e04a2e06fbf0388)
#11 pc 00273904
/system/priv-app/GameOptimizingService/GameOptimizingService.apk
(com.samsung.android.game.gos.feature.ringlog.b.b+196)
#12 pc 000f0f80 /apex/com.android.art/lib/libart.so (nterp_helper+2800)
(BuildId: 590aedf23e5d581a4e04a2e06fbf0388)
#13 pc 002745e2
/system/priv-app/GameOptimizingService/GameOptimizingService.apk
(com.samsung.android.game.gos.feature.ringlog.d.d+22)
#14 pc 000f04c8 /apex/com.android.art/lib/libart.so (nterp_helper+56)
(BuildId: 590aedf23e5d581a4e04a2e06fbf0388)
#15 pc 002745b2
/system/priv-app/GameOptimizingService/GameOptimizingService.apk
(com.samsung.android.game.gos.feature.ringlog.d.c+2)
#16 pc 000f04c8 /apex/com.android.art/lib/libart.so (nterp_helper+56)
(BuildId: 590aedf23e5d581a4e04a2e06fbf0388)
#17 pc 0026417c
/system/priv-app/GameOptimizingService/GameOptimizingService.apk
(com.samsung.android.game.gos.feature.autocontrol.a.y+20)
#18 pc 000f0f80 /apex/com.android.art/lib/libart.so (nterp_helper+2800)
(BuildId: 590aedf23e5d581a4e04a2e06fbf0388)
#19 pc 0026414c
/system/priv-app/GameOptimizingService/GameOptimizingService.apk
(com.samsung.android.game.gos.feature.autocontrol.a.l+0)
#20 pc 000f04c8 /apex/com.android.art/lib/libart.so (nterp_helper+56)
(BuildId: 590aedf23e5d581a4e04a2e06fbf0388)
#21 pc 0026317a
/system/priv-app/GameOptimizingService/GameOptimizingService.apk
(com.samsung.android.game.gos.feature.autocontrol.a$a.handleMessage+42)
#22 pc 0094841d
/data/misc/apexdata/com.android.art/dalvik-cache/arm/boot.oat
(android.os.Handler.dispatchMessage+148)
#23 pc 0094b767
/data/misc/apexdata/com.android.art/dalvik-cache/arm/boot.oat
(android.os.Looper.loopOnce+886)
#24 pc 0094b30b
/data/misc/apexdata/com.android.art/dalvik-cache/arm/boot.oat
(android.os.Looper.loop+1034)
#25 pc 006d9aef
/data/misc/apexdata/com.android.art/dalvik-cache/arm/boot.oat
(android.app.ActivityThread.main+1422)
#26 pc 003bd7d5 /apex/com.android.art/lib/libart.so
(art_quick_invoke_stub_internal+68) (BuildId: 590aedf23e5d581a4e04a2e06fbf0388)
#27 pc 002ccd91 /apex/com.android.art/lib/libart.so (void
art::quick_invoke_reg_setup<true>(art::ArtMethod*, unsigned int*, unsigned int,
art::Thread*, art::JValue*, char const*)
(.__uniq.192663596067446536341070919852553954320.llvm.16200230356545185596)+260)
(BuildId: 590aedf23e5d581a4e04a2e06fbf0388)
#28 pc 0028ab53 /apex/com.android.art/lib/libart.so
(art::ArtMethod::Invoke(art::Thread*, unsigned int*, unsigned int, art::JValue*,
char const*)+182) (BuildId: 590aedf23e5d581a4e04a2e06fbf0388)
#29 pc 00313fc9 /apex/com.android.art/lib/libart.so (art::(anonymous
namespace)::InvokeWithArgArray(art::ScopedObjectAccessAlreadyRunnable const&,
art::ArtMethod*, art::(anonymous namespace)::ArgArray*, art::JValue*, char const*)
(.__uniq.245181933781456475607640333933569312899.llvm.10448379941246030963)+40)
(BuildId: 590aedf23e5d581a4e04a2e06fbf0388)
#30 pc 00351a85 /apex/com.android.art/lib/libart.so (_jobject*
art::InvokeMethod<(art::PointerSize)4>(art::ScopedObjectAccessAlreadyRunnable
const&, _jobject*, _jobject*, _jobject*, unsigned int)+372) (BuildId:
590aedf23e5d581a4e04a2e06fbf0388)
#31 pc 004d945d /apex/com.android.art/lib/libart.so
(art::Method_invoke(_JNIEnv*, _jobject*, _jobject*, _jobjectArray*)
(.__uniq.165753521025965369065708152063621506277)+40) (BuildId:
590aedf23e5d581a4e04a2e06fbf0388)
#32 pc 002d9db1
/data/misc/apexdata/com.android.art/dalvik-cache/arm/boot.oat
(art_jni_trampoline+56)
#33 pc 008cdb97
/data/misc/apexdata/com.android.art/dalvik-cache/arm/boot.oat
(com.android.internal.os.RuntimeInit$MethodAndArgsCaller.run+118)
#34 pc 008d6b43
/data/misc/apexdata/com.android.art/dalvik-cache/arm/boot.oat
(com.android.internal.os.ZygoteInit.main+3130)
#35 pc 003bd7d5 /apex/com.android.art/lib/libart.so
(art_quick_invoke_stub_internal+68) (BuildId: 590aedf23e5d581a4e04a2e06fbf0388)
#36 pc 002ccd91 /apex/com.android.art/lib/libart.so (void
art::quick_invoke_reg_setup<true>(art::ArtMethod*, unsigned int*, unsigned int,
art::Thread*, art::JValue*, char const*)
(.__uniq.192663596067446536341070919852553954320.llvm.16200230356545185596)+260)
(BuildId: 590aedf23e5d581a4e04a2e06fbf0388)
#37 pc 0028ab53 /apex/com.android.art/lib/libart.so
(art::ArtMethod::Invoke(art::Thread*, unsigned int*, unsigned int, art::JValue*,
char const*)+182) (BuildId: 590aedf23e5d581a4e04a2e06fbf0388)
#38 pc 00313fc9 /apex/com.android.art/lib/libart.so (art::(anonymous
namespace)::InvokeWithArgArray(art::ScopedObjectAccessAlreadyRunnable const&,
art::ArtMethod*, art::(anonymous namespace)::ArgArray*, art::JValue*, char const*)
(.__uniq.245181933781456475607640333933569312899.llvm.10448379941246030963)+40)
(BuildId: 590aedf23e5d581a4e04a2e06fbf0388)
#39 pc 003887ed /apex/com.android.art/lib/libart.so (art::JValue
art::InvokeWithVarArgs<art::ArtMethod*>(art::ScopedObjectAccessAlreadyRunnable
const&, _jobject*, art::ArtMethod*, std::__va_list)+176) (BuildId:
590aedf23e5d581a4e04a2e06fbf0388)
#40 pc 002b84ab /apex/com.android.art/lib/libart.so (art::JValue
art::InvokeWithVarArgs<_jmethodID*>(art::ScopedObjectAccessAlreadyRunnable const&,
_jobject*, _jmethodID*, std::__va_list)+42) (BuildId:
590aedf23e5d581a4e04a2e06fbf0388)
#41 pc 004a651b /apex/com.android.art/lib/libart.so
(art::JNI<true>::CallStaticVoidMethodV(_JNIEnv*, _jclass*, _jmethodID*,
std::__va_list)+74) (BuildId: 590aedf23e5d581a4e04a2e06fbf0388)
#42 pc 000817e1 /system/lib/libandroid_runtime.so
(_JNIEnv::CallStaticVoidMethod(_jclass*, _jmethodID*, ...)+28) (BuildId:
326984e36bad4f7304914f4113d7e37f)
#43 pc 0008a7d9 /system/lib/libandroid_runtime.so
(android::AndroidRuntime::start(char const*, android::Vector<android::String8>
const&, bool)+520) (BuildId: 326984e36bad4f7304914f4113d7e37f)
#44 pc 000024fd /system/bin/app_process32 (main+912) (BuildId:
8971b6dbe244e6816a4ba02c08624e8c)
#45 pc 0005c10b /apex/com.android.runtime/lib/bionic/libc.so
(__libc_init+54) (BuildId: 93af0116e82657cd73cf4f240293ded1)
========================================
2023-06-19 16:34:07 system_app_native_crash (text, 8778 bytes)
Process: com.samsung.android.game.gos
PID: 14520
UID: 10052
Frozen: false
Flags: 0x20883e45
Package: com.samsung.android.game.gos v360000014 (3.6.00.14)
Foreground: No
Process-Runtime: 62280906
Build: samsung/a13ub/a13:13/TP1A.220624.014/A135MUBS2BWC3:user/release-keys
Loading-Progress: 1.0
Dropped-Count: 0
*** *** *** *** *** *** *** *** *** *** *** *** *** *** *** ***
Build fingerprint:
'samsung/a13ub/a13:13/TP1A.220624.014/A135MUBS2BWC3:user/release-keys'
Revision: '6'
ABI: 'arm'
Processor: '1'
Timestamp: 2023-06-19 16:34:05.576109732-0600
Process uptime: 245s
Cmdline: com.samsung.android.game.gos
pid: 14520, tid: 14520, name: ndroid.game.gos >>> com.samsung.android.game.gos <<<
uid: 10052
signal 7 (SIGBUS), code 1 (BUS_ADRALN), fault addr 0xc5269dd6
r0 c5269dd6 r1 c69088a2 r2 c3008040 r3 00000005
r4 00000016 r5 00000000 r6 00000000 r7 fff9b680
r8 c5269d96 r9 00000000 r10 c5269d4f r11 c3018080
ip c6a52e38 sp fff9b450 lr c6952a45 pc c69f102a
backtrace:
#00 pc 0012402a
/system/priv-app/GameOptimizingService/GameOptimizingService.apk!libipm.so
(BuildId: fdc0342986ca52fb3521e1106236ff5b4e35d769)
#01 pc 00095465
/system/priv-app/GameOptimizingService/GameOptimizingService.apk!libipm.so
(BuildId: fdc0342986ca52fb3521e1106236ff5b4e35d769)
#02 pc 00084799
/system/priv-app/GameOptimizingService/GameOptimizingService.apk!libipm.so
(Java_com_samsung_android_game_gos_ipm_IpmWrapJNI_IpmJava_1readSessionsJSON_1_1SWIG
_11+40) (BuildId: fdc0342986ca52fb3521e1106236ff5b4e35d769)
#03 pc 00109eef /data/dalvik-cache/arm/system@priv-
app@[email protected]@classes.dex
(art_jni_trampoline+102)
#04 pc 000f0f38 /apex/com.android.art/lib/libart.so (nterp_helper+2728)
(BuildId: 590aedf23e5d581a4e04a2e06fbf0388)
#05 pc 0027fa3c
/system/priv-app/GameOptimizingService/GameOptimizingService.apk
(com.samsung.android.game.gos.ipm.IpmJava.readSessionsJSON+16)
#06 pc 000f0f80 /apex/com.android.art/lib/libart.so (nterp_helper+2800)
(BuildId: 590aedf23e5d581a4e04a2e06fbf0388)
#07 pc 00280c28
/system/priv-app/GameOptimizingService/GameOptimizingService.apk
(com.samsung.android.game.gos.ipm.Ipm.readSessionsJSON+56)
#08 pc 000f0f80 /apex/com.android.art/lib/libart.so (nterp_helper+2800)
(BuildId: 590aedf23e5d581a4e04a2e06fbf0388)
#09 pc 0026fc34
/system/priv-app/GameOptimizingService/GameOptimizingService.apk
(com.samsung.android.game.gos.feature.ipm.h.M+4)
#10 pc 000f0f80 /apex/com.android.art/lib/libart.so (nterp_helper+2800)
(BuildId: 590aedf23e5d581a4e04a2e06fbf0388)
#11 pc 00273904
/system/priv-app/GameOptimizingService/GameOptimizingService.apk
(com.samsung.android.game.gos.feature.ringlog.b.b+196)
#12 pc 000f0f80 /apex/com.android.art/lib/libart.so (nterp_helper+2800)
(BuildId: 590aedf23e5d581a4e04a2e06fbf0388)
#13 pc 002745e2
/system/priv-app/GameOptimizingService/GameOptimizingService.apk
(com.samsung.android.game.gos.feature.ringlog.d.d+22)
#14 pc 000f04c8 /apex/com.android.art/lib/libart.so (nterp_helper+56)
(BuildId: 590aedf23e5d581a4e04a2e06fbf0388)
#15 pc 002745b2
/system/priv-app/GameOptimizingService/GameOptimizingService.apk
(com.samsung.android.game.gos.feature.ringlog.d.c+2)
#16 pc 000f04c8 /apex/com.android.art/lib/libart.so (nterp_helper+56)
(BuildId: 590aedf23e5d581a4e04a2e06fbf0388)
#17 pc 0026417c
/system/priv-app/GameOptimizingService/GameOptimizingService.apk
(com.samsung.android.game.gos.feature.autocontrol.a.y+20)
#18 pc 000f0f80 /apex/com.android.art/lib/libart.so (nterp_helper+2800)
(BuildId: 590aedf23e5d581a4e04a2e06fbf0388)
#19 pc 0026414c
/system/priv-app/GameOptimizingService/GameOptimizingService.apk
(com.samsung.android.game.gos.feature.autocontrol.a.l+0)
#20 pc 000f04c8 /apex/com.android.art/lib/libart.so (nterp_helper+56)
(BuildId: 590aedf23e5d581a4e04a2e06fbf0388)
#21 pc 0026317a
/system/priv-app/GameOptimizingService/GameOptimizingService.apk
(com.samsung.android.game.gos.feature.autocontrol.a$a.handleMessage+42)
#22 pc 0094841d
/data/misc/apexdata/com.android.art/dalvik-cache/arm/boot.oat
(android.os.Handler.dispatchMessage+148)
#23 pc 0094b767
/data/misc/apexdata/com.android.art/dalvik-cache/arm/boot.oat
(android.os.Looper.loopOnce+886)
#24 pc 0094b30b
/data/misc/apexdata/com.android.art/dalvik-cache/arm/boot.oat
(android.os.Looper.loop+1034)
#25 pc 006d9aef
/data/misc/apexdata/com.android.art/dalvik-cache/arm/boot.oat
(android.app.ActivityThread.main+1422)
#26 pc 003bd7d5 /apex/com.android.art/lib/libart.so
(art_quick_invoke_stub_internal+68) (BuildId: 590aedf23e5d581a4e04a2e06fbf0388)
#27 pc 002ccd91 /apex/com.android.art/lib/libart.so (void
art::quick_invoke_reg_setup<true>(art::ArtMethod*, unsigned int*, unsigned int,
art::Thread*, art::JValue*, char const*)
(.__uniq.192663596067446536341070919852553954320.llvm.16200230356545185596)+260)
(BuildId: 590aedf23e5d581a4e04a2e06fbf0388)
#28 pc 0028ab53 /apex/com.android.art/lib/libart.so
(art::ArtMethod::Invoke(art::Thread*, unsigned int*, unsigned int, art::JValue*,
char const*)+182) (BuildId: 590aedf23e5d581a4e04a2e06fbf0388)
#29 pc 00313fc9 /apex/com.android.art/lib/libart.so (art::(anonymous
namespace)::InvokeWithArgArray(art::ScopedObjectAccessAlreadyRunnable const&,
art::ArtMethod*, art::(anonymous namespace)::ArgArray*, art::JValue*, char const*)
(.__uniq.245181933781456475607640333933569312899.llvm.10448379941246030963)+40)
(BuildId: 590aedf23e5d581a4e04a2e06fbf0388)
#30 pc 00351a85 /apex/com.android.art/lib/libart.so (_jobject*
art::InvokeMethod<(art::PointerSize)4>(art::ScopedObjectAccessAlreadyRunnable
const&, _jobject*, _jobject*, _jobject*, unsigned int)+372) (BuildId:
590aedf23e5d581a4e04a2e06fbf0388)
#31 pc 004d945d /apex/com.android.art/lib/libart.so
(art::Method_invoke(_JNIEnv*, _jobject*, _jobject*, _jobjectArray*)
(.__uniq.165753521025965369065708152063621506277)+40) (BuildId:
590aedf23e5d581a4e04a2e06fbf0388)
#32 pc 002d9db1
/data/misc/apexdata/com.android.art/dalvik-cache/arm/boot.oat
(art_jni_trampoline+56)
#33 pc 008cdb97
/data/misc/apexdata/com.android.art/dalvik-cache/arm/boot.oat
(com.android.internal.os.RuntimeInit$MethodAndArgsCaller.run+118)
#34 pc 008d6b43
/data/misc/apexdata/com.android.art/dalvik-cache/arm/boot.oat
(com.android.internal.os.ZygoteInit.main+3130)
#35 pc 003bd7d5 /apex/com.android.art/lib/libart.so
(art_quick_invoke_stub_internal+68) (BuildId: 590aedf23e5d581a4e04a2e06fbf0388)
#36 pc 002ccd91 /apex/com.android.art/lib/libart.so (void
art::quick_invoke_reg_setup<true>(art::ArtMethod*, unsigned int*, unsigned int,
art::Thread*, art::JValue*, char const*)
(.__uniq.192663596067446536341070919852553954320.llvm.16200230356545185596)+260)
(BuildId: 590aedf23e5d581a4e04a2e06fbf0388)
#37 pc 0028ab53 /apex/com.android.art/lib/libart.so
(art::ArtMethod::Invoke(art::Thread*, unsigned int*, unsigned int, art::JValue*,
char const*)+182) (BuildId: 590aedf23e5d581a4e04a2e06fbf0388)
#38 pc 00313fc9 /apex/com.android.art/lib/libart.so (art::(anonymous
namespace)::InvokeWithArgArray(art::ScopedObjectAccessAlreadyRunnable const&,
art::ArtMethod*, art::(anonymous namespace)::ArgArray*, art::JValue*, char const*)
(.__uniq.245181933781456475607640333933569312899.llvm.10448379941246030963)+40)
(BuildId: 590aedf23e5d581a4e04a2e06fbf0388)
#39 pc 003887ed /apex/com.android.art/lib/libart.so (art::JValue
art::InvokeWithVarArgs<art::ArtMethod*>(art::ScopedObjectAccessAlreadyRunnable
const&, _jobject*, art::ArtMethod*, std::__va_list)+176) (BuildId:
590aedf23e5d581a4e04a2e06fbf0388)
#40 pc 002b84ab /apex/com.android.art/lib/libart.so (art::JValue
art::InvokeWithVarArgs<_jmethodID*>(art::ScopedObjectAccessAlreadyRunnable const&,
_jobject*, _jmethodID*, std::__va_list)+42) (BuildId:
590aedf23e5d581a4e04a2e06fbf0388)
#41 pc 004a651b /apex/com.android.art/lib/libart.so
(art::JNI<true>::CallStaticVoidMethodV(_JNIEnv*, _jclass*, _jmethodID*,
std::__va_list)+74) (BuildId: 590aedf23e5d581a4e04a2e06fbf0388)
#42 pc 000817e1 /system/lib/libandroid_runtime.so
(_JNIEnv::CallStaticVoidMethod(_jclass*, _jmethodID*, ...)+28) (BuildId:
326984e36bad4f7304914f4113d7e37f)
#43 pc 0008a7d9 /system/lib/libandroid_runtime.so
(android::AndroidRuntime::start(char const*, android::Vector<android::String8>
const&, bool)+520) (BuildId: 326984e36bad4f7304914f4113d7e37f)
#44 pc 000024fd /system/bin/app_process32 (main+912) (BuildId:
8971b6dbe244e6816a4ba02c08624e8c)
#45 pc 0005c10b /apex/com.android.runtime/lib/bionic/libc.so
(__libc_init+54) (BuildId: 93af0116e82657cd73cf4f240293ded1)
========================================
2023-06-19 16:34:32 system_app_native_crash (text, 8777 bytes)
Process: com.samsung.android.game.gos
PID: 16214
UID: 10052
Frozen: false
Flags: 0x20883e45
Package: com.samsung.android.game.gos v360000014 (3.6.00.14)
Foreground: No
Process-Runtime: 62055466
Build: samsung/a13ub/a13:13/TP1A.220624.014/A135MUBS2BWC3:user/release-keys
Loading-Progress: 1.0
Dropped-Count: 0
*** *** *** *** *** *** *** *** *** *** *** *** *** *** *** ***
Build fingerprint:
'samsung/a13ub/a13:13/TP1A.220624.014/A135MUBS2BWC3:user/release-keys'
Revision: '6'
ABI: 'arm'
Processor: '2'
Timestamp: 2023-06-19 16:34:31.181248021-0600
Process uptime: 21s
Cmdline: com.samsung.android.game.gos
pid: 16214, tid: 16214, name: ndroid.game.gos >>> com.samsung.android.game.gos <<<
uid: 10052
signal 7 (SIGBUS), code 1 (BUS_ADRALN), fault addr 0xc5669dd6
r0 c5669dd6 r1 c66038a2 r2 c4c08040 r3 00000005
r4 00000016 r5 00000000 r6 c4c180c0 r7 fff9b680
r8 c5669d96 r9 00000000 r10 c5669d4f r11 c4c18080
ip c674de38 sp fff9b450 lr c664da45 pc c66ec02a
backtrace:
#00 pc 0012402a
/system/priv-app/GameOptimizingService/GameOptimizingService.apk!libipm.so
(BuildId: fdc0342986ca52fb3521e1106236ff5b4e35d769)
#01 pc 00095465
/system/priv-app/GameOptimizingService/GameOptimizingService.apk!libipm.so
(BuildId: fdc0342986ca52fb3521e1106236ff5b4e35d769)
#02 pc 00084799
/system/priv-app/GameOptimizingService/GameOptimizingService.apk!libipm.so
(Java_com_samsung_android_game_gos_ipm_IpmWrapJNI_IpmJava_1readSessionsJSON_1_1SWIG
_11+40) (BuildId: fdc0342986ca52fb3521e1106236ff5b4e35d769)
#03 pc 00109eef /data/dalvik-cache/arm/system@priv-
app@[email protected]@classes.dex
(art_jni_trampoline+102)
#04 pc 000f0f38 /apex/com.android.art/lib/libart.so (nterp_helper+2728)
(BuildId: 590aedf23e5d581a4e04a2e06fbf0388)
#05 pc 0027fa3c
/system/priv-app/GameOptimizingService/GameOptimizingService.apk
(com.samsung.android.game.gos.ipm.IpmJava.readSessionsJSON+16)
#06 pc 000f0f80 /apex/com.android.art/lib/libart.so (nterp_helper+2800)
(BuildId: 590aedf23e5d581a4e04a2e06fbf0388)
#07 pc 00280c28
/system/priv-app/GameOptimizingService/GameOptimizingService.apk
(com.samsung.android.game.gos.ipm.Ipm.readSessionsJSON+56)
#08 pc 000f0f80 /apex/com.android.art/lib/libart.so (nterp_helper+2800)
(BuildId: 590aedf23e5d581a4e04a2e06fbf0388)
#09 pc 0026fc34
/system/priv-app/GameOptimizingService/GameOptimizingService.apk
(com.samsung.android.game.gos.feature.ipm.h.M+4)
#10 pc 000f0f80 /apex/com.android.art/lib/libart.so (nterp_helper+2800)
(BuildId: 590aedf23e5d581a4e04a2e06fbf0388)
#11 pc 00273904
/system/priv-app/GameOptimizingService/GameOptimizingService.apk
(com.samsung.android.game.gos.feature.ringlog.b.b+196)
#12 pc 000f0f80 /apex/com.android.art/lib/libart.so (nterp_helper+2800)
(BuildId: 590aedf23e5d581a4e04a2e06fbf0388)
#13 pc 002745e2
/system/priv-app/GameOptimizingService/GameOptimizingService.apk
(com.samsung.android.game.gos.feature.ringlog.d.d+22)
#14 pc 000f04c8 /apex/com.android.art/lib/libart.so (nterp_helper+56)
(BuildId: 590aedf23e5d581a4e04a2e06fbf0388)
#15 pc 002745b2
/system/priv-app/GameOptimizingService/GameOptimizingService.apk
(com.samsung.android.game.gos.feature.ringlog.d.c+2)
#16 pc 000f04c8 /apex/com.android.art/lib/libart.so (nterp_helper+56)
(BuildId: 590aedf23e5d581a4e04a2e06fbf0388)
#17 pc 0026417c
/system/priv-app/GameOptimizingService/GameOptimizingService.apk
(com.samsung.android.game.gos.feature.autocontrol.a.y+20)
#18 pc 000f0f80 /apex/com.android.art/lib/libart.so (nterp_helper+2800)
(BuildId: 590aedf23e5d581a4e04a2e06fbf0388)
#19 pc 0026414c
/system/priv-app/GameOptimizingService/GameOptimizingService.apk
(com.samsung.android.game.gos.feature.autocontrol.a.l+0)
#20 pc 000f04c8 /apex/com.android.art/lib/libart.so (nterp_helper+56)
(BuildId: 590aedf23e5d581a4e04a2e06fbf0388)
#21 pc 0026317a
/system/priv-app/GameOptimizingService/GameOptimizingService.apk
(com.samsung.android.game.gos.feature.autocontrol.a$a.handleMessage+42)
#22 pc 0094841d
/data/misc/apexdata/com.android.art/dalvik-cache/arm/boot.oat
(android.os.Handler.dispatchMessage+148)
#23 pc 0094b767
/data/misc/apexdata/com.android.art/dalvik-cache/arm/boot.oat
(android.os.Looper.loopOnce+886)
#24 pc 0094b30b
/data/misc/apexdata/com.android.art/dalvik-cache/arm/boot.oat
(android.os.Looper.loop+1034)
#25 pc 006d9aef
/data/misc/apexdata/com.android.art/dalvik-cache/arm/boot.oat
(android.app.ActivityThread.main+1422)
#26 pc 003bd7d5 /apex/com.android.art/lib/libart.so
(art_quick_invoke_stub_internal+68) (BuildId: 590aedf23e5d581a4e04a2e06fbf0388)
#27 pc 002ccd91 /apex/com.android.art/lib/libart.so (void
art::quick_invoke_reg_setup<true>(art::ArtMethod*, unsigned int*, unsigned int,
art::Thread*, art::JValue*, char const*)
(.__uniq.192663596067446536341070919852553954320.llvm.16200230356545185596)+260)
(BuildId: 590aedf23e5d581a4e04a2e06fbf0388)
#28 pc 0028ab53 /apex/com.android.art/lib/libart.so
(art::ArtMethod::Invoke(art::Thread*, unsigned int*, unsigned int, art::JValue*,
char const*)+182) (BuildId: 590aedf23e5d581a4e04a2e06fbf0388)
#29 pc 00313fc9 /apex/com.android.art/lib/libart.so (art::(anonymous
namespace)::InvokeWithArgArray(art::ScopedObjectAccessAlreadyRunnable const&,
art::ArtMethod*, art::(anonymous namespace)::ArgArray*, art::JValue*, char const*)
(.__uniq.245181933781456475607640333933569312899.llvm.10448379941246030963)+40)
(BuildId: 590aedf23e5d581a4e04a2e06fbf0388)
#30 pc 00351a85 /apex/com.android.art/lib/libart.so (_jobject*
art::InvokeMethod<(art::PointerSize)4>(art::ScopedObjectAccessAlreadyRunnable
const&, _jobject*, _jobject*, _jobject*, unsigned int)+372) (BuildId:
590aedf23e5d581a4e04a2e06fbf0388)
#31 pc 004d945d /apex/com.android.art/lib/libart.so
(art::Method_invoke(_JNIEnv*, _jobject*, _jobject*, _jobjectArray*)
(.__uniq.165753521025965369065708152063621506277)+40) (BuildId:
590aedf23e5d581a4e04a2e06fbf0388)
#32 pc 002d9db1
/data/misc/apexdata/com.android.art/dalvik-cache/arm/boot.oat
(art_jni_trampoline+56)
#33 pc 008cdb97
/data/misc/apexdata/com.android.art/dalvik-cache/arm/boot.oat
(com.android.internal.os.RuntimeInit$MethodAndArgsCaller.run+118)
#34 pc 008d6b43
/data/misc/apexdata/com.android.art/dalvik-cache/arm/boot.oat
(com.android.internal.os.ZygoteInit.main+3130)
#35 pc 003bd7d5 /apex/com.android.art/lib/libart.so
(art_quick_invoke_stub_internal+68) (BuildId: 590aedf23e5d581a4e04a2e06fbf0388)
#36 pc 002ccd91 /apex/com.android.art/lib/libart.so (void
art::quick_invoke_reg_setup<true>(art::ArtMethod*, unsigned int*, unsigned int,
art::Thread*, art::JValue*, char const*)
(.__uniq.192663596067446536341070919852553954320.llvm.16200230356545185596)+260)
(BuildId: 590aedf23e5d581a4e04a2e06fbf0388)
#37 pc 0028ab53 /apex/com.android.art/lib/libart.so
(art::ArtMethod::Invoke(art::Thread*, unsigned int*, unsigned int, art::JValue*,
char const*)+182) (BuildId: 590aedf23e5d581a4e04a2e06fbf0388)
#38 pc 00313fc9 /apex/com.android.art/lib/libart.so (art::(anonymous
namespace)::InvokeWithArgArray(art::ScopedObjectAccessAlreadyRunnable const&,
art::ArtMethod*, art::(anonymous namespace)::ArgArray*, art::JValue*, char const*)
(.__uniq.245181933781456475607640333933569312899.llvm.10448379941246030963)+40)
(BuildId: 590aedf23e5d581a4e04a2e06fbf0388)
#39 pc 003887ed /apex/com.android.art/lib/libart.so (art::JValue
art::InvokeWithVarArgs<art::ArtMethod*>(art::ScopedObjectAccessAlreadyRunnable
const&, _jobject*, art::ArtMethod*, std::__va_list)+176) (BuildId:
590aedf23e5d581a4e04a2e06fbf0388)
#40 pc 002b84ab /apex/com.android.art/lib/libart.so (art::JValue
art::InvokeWithVarArgs<_jmethodID*>(art::ScopedObjectAccessAlreadyRunnable const&,
_jobject*, _jmethodID*, std::__va_list)+42) (BuildId:
590aedf23e5d581a4e04a2e06fbf0388)
#41 pc 004a651b /apex/com.android.art/lib/libart.so
(art::JNI<true>::CallStaticVoidMethodV(_JNIEnv*, _jclass*, _jmethodID*,
std::__va_list)+74) (BuildId: 590aedf23e5d581a4e04a2e06fbf0388)
#42 pc 000817e1 /system/lib/libandroid_runtime.so
(_JNIEnv::CallStaticVoidMethod(_jclass*, _jmethodID*, ...)+28) (BuildId:
326984e36bad4f7304914f4113d7e37f)
#43 pc 0008a7d9 /system/lib/libandroid_runtime.so
(android::AndroidRuntime::start(char const*, android::Vector<android::String8>
const&, bool)+520) (BuildId: 326984e36bad4f7304914f4113d7e37f)
#44 pc 000024fd /system/bin/app_process32 (main+912) (BuildId:
8971b6dbe244e6816a4ba02c08624e8c)
#45 pc 0005c10b /apex/com.android.runtime/lib/bionic/libc.so
(__libc_init+54) (BuildId: 93af0116e82657cd73cf4f240293ded1)
========================================
2023-06-19 17:46:37 system_app_native_crash (text, 8772 bytes)
Process: com.samsung.android.game.gos
PID: 950
UID: 10052
Frozen: false
Flags: 0x20883e45
Package: com.samsung.android.game.gos v360000014 (3.6.00.14)
Foreground: No
Process-Runtime: 63906463
Build: samsung/a13ub/a13:13/TP1A.220624.014/A135MUBS2BWC3:user/release-keys
Loading-Progress: 1.0
Dropped-Count: 0
*** *** *** *** *** *** *** *** *** *** *** *** *** *** *** ***
Build fingerprint:
'samsung/a13ub/a13:13/TP1A.220624.014/A135MUBS2BWC3:user/release-keys'
Revision: '6'
ABI: 'arm'
Processor: '6'
Timestamp: 2023-06-19 17:46:34.323713265-0600
Process uptime: 148s
Cmdline: com.samsung.android.game.gos
pid: 950, tid: 950, name: ndroid.game.gos >>> com.samsung.android.game.gos <<<
uid: 10052
signal 7 (SIGBUS), code 1 (BUS_ADRALN), fault addr 0xc526a985
r0 c526a985 r1 c68558a2 r2 c3c08040 r3 00000005
r4 00000023 r5 00000000 r6 00000000 r7 fff9b680
r8 c526a945 r9 00000000 r10 c526a8fe r11 c3c18080
ip c699fe38 sp fff9b450 lr c689fa45 pc c693e02a
backtrace:
#00 pc 0012402a
/system/priv-app/GameOptimizingService/GameOptimizingService.apk!libipm.so
(BuildId: fdc0342986ca52fb3521e1106236ff5b4e35d769)
#01 pc 00095465
/system/priv-app/GameOptimizingService/GameOptimizingService.apk!libipm.so
(BuildId: fdc0342986ca52fb3521e1106236ff5b4e35d769)
#02 pc 00084799
/system/priv-app/GameOptimizingService/GameOptimizingService.apk!libipm.so
(Java_com_samsung_android_game_gos_ipm_IpmWrapJNI_IpmJava_1readSessionsJSON_1_1SWIG
_11+40) (BuildId: fdc0342986ca52fb3521e1106236ff5b4e35d769)
#03 pc 00109eef /data/dalvik-cache/arm/system@priv-
app@[email protected]@classes.dex
(art_jni_trampoline+102)
#04 pc 000f0f38 /apex/com.android.art/lib/libart.so (nterp_helper+2728)
(BuildId: 590aedf23e5d581a4e04a2e06fbf0388)
#05 pc 0027fa3c
/system/priv-app/GameOptimizingService/GameOptimizingService.apk
(com.samsung.android.game.gos.ipm.IpmJava.readSessionsJSON+16)
#06 pc 000f0f80 /apex/com.android.art/lib/libart.so (nterp_helper+2800)
(BuildId: 590aedf23e5d581a4e04a2e06fbf0388)
#07 pc 00280c28
/system/priv-app/GameOptimizingService/GameOptimizingService.apk
(com.samsung.android.game.gos.ipm.Ipm.readSessionsJSON+56)
#08 pc 000f0f80 /apex/com.android.art/lib/libart.so (nterp_helper+2800)
(BuildId: 590aedf23e5d581a4e04a2e06fbf0388)
#09 pc 0026fc34
/system/priv-app/GameOptimizingService/GameOptimizingService.apk
(com.samsung.android.game.gos.feature.ipm.h.M+4)
#10 pc 000f0f80 /apex/com.android.art/lib/libart.so (nterp_helper+2800)
(BuildId: 590aedf23e5d581a4e04a2e06fbf0388)
#11 pc 00273904
/system/priv-app/GameOptimizingService/GameOptimizingService.apk
(com.samsung.android.game.gos.feature.ringlog.b.b+196)
#12 pc 000f0f80 /apex/com.android.art/lib/libart.so (nterp_helper+2800)
(BuildId: 590aedf23e5d581a4e04a2e06fbf0388)
#13 pc 002745e2
/system/priv-app/GameOptimizingService/GameOptimizingService.apk
(com.samsung.android.game.gos.feature.ringlog.d.d+22)
#14 pc 000f04c8 /apex/com.android.art/lib/libart.so (nterp_helper+56)
(BuildId: 590aedf23e5d581a4e04a2e06fbf0388)
#15 pc 002745b2
/system/priv-app/GameOptimizingService/GameOptimizingService.apk
(com.samsung.android.game.gos.feature.ringlog.d.c+2)
#16 pc 000f04c8 /apex/com.android.art/lib/libart.so (nterp_helper+56)
(BuildId: 590aedf23e5d581a4e04a2e06fbf0388)
#17 pc 0026417c
/system/priv-app/GameOptimizingService/GameOptimizingService.apk
(com.samsung.android.game.gos.feature.autocontrol.a.y+20)
#18 pc 000f0f80 /apex/com.android.art/lib/libart.so (nterp_helper+2800)
(BuildId: 590aedf23e5d581a4e04a2e06fbf0388)
#19 pc 0026414c
/system/priv-app/GameOptimizingService/GameOptimizingService.apk
(com.samsung.android.game.gos.feature.autocontrol.a.l+0)
#20 pc 000f04c8 /apex/com.android.art/lib/libart.so (nterp_helper+56)
(BuildId: 590aedf23e5d581a4e04a2e06fbf0388)
#21 pc 0026317a
/system/priv-app/GameOptimizingService/GameOptimizingService.apk
(com.samsung.android.game.gos.feature.autocontrol.a$a.handleMessage+42)
#22 pc 0094841d
/data/misc/apexdata/com.android.art/dalvik-cache/arm/boot.oat
(android.os.Handler.dispatchMessage+148)
#23 pc 0094b767
/data/misc/apexdata/com.android.art/dalvik-cache/arm/boot.oat
(android.os.Looper.loopOnce+886)
#24 pc 0094b30b
/data/misc/apexdata/com.android.art/dalvik-cache/arm/boot.oat
(android.os.Looper.loop+1034)
#25 pc 006d9aef
/data/misc/apexdata/com.android.art/dalvik-cache/arm/boot.oat
(android.app.ActivityThread.main+1422)
#26 pc 003bd7d5 /apex/com.android.art/lib/libart.so
(art_quick_invoke_stub_internal+68) (BuildId: 590aedf23e5d581a4e04a2e06fbf0388)
#27 pc 002ccd91 /apex/com.android.art/lib/libart.so (void
art::quick_invoke_reg_setup<true>(art::ArtMethod*, unsigned int*, unsigned int,
art::Thread*, art::JValue*, char const*)
(.__uniq.192663596067446536341070919852553954320.llvm.16200230356545185596)+260)
(BuildId: 590aedf23e5d581a4e04a2e06fbf0388)
#28 pc 0028ab53 /apex/com.android.art/lib/libart.so
(art::ArtMethod::Invoke(art::Thread*, unsigned int*, unsigned int, art::JValue*,
char const*)+182) (BuildId: 590aedf23e5d581a4e04a2e06fbf0388)
#29 pc 00313fc9 /apex/com.android.art/lib/libart.so (art::(anonymous
namespace)::InvokeWithArgArray(art::ScopedObjectAccessAlreadyRunnable const&,
art::ArtMethod*, art::(anonymous namespace)::ArgArray*, art::JValue*, char const*)
(.__uniq.245181933781456475607640333933569312899.llvm.10448379941246030963)+40)
(BuildId: 590aedf23e5d581a4e04a2e06fbf0388)
#30 pc 00351a85 /apex/com.android.art/lib/libart.so (_jobject*
art::InvokeMethod<(art::PointerSize)4>(art::ScopedObjectAccessAlreadyRunnable
const&, _jobject*, _jobject*, _jobject*, unsigned int)+372) (BuildId:
590aedf23e5d581a4e04a2e06fbf0388)
#31 pc 004d945d /apex/com.android.art/lib/libart.so
(art::Method_invoke(_JNIEnv*, _jobject*, _jobject*, _jobjectArray*)
(.__uniq.165753521025965369065708152063621506277)+40) (BuildId:
590aedf23e5d581a4e04a2e06fbf0388)
#32 pc 002d9db1
/data/misc/apexdata/com.android.art/dalvik-cache/arm/boot.oat
(art_jni_trampoline+56)
#33 pc 008cdb97
/data/misc/apexdata/com.android.art/dalvik-cache/arm/boot.oat
(com.android.internal.os.RuntimeInit$MethodAndArgsCaller.run+118)
#34 pc 008d6b43
/data/misc/apexdata/com.android.art/dalvik-cache/arm/boot.oat
(com.android.internal.os.ZygoteInit.main+3130)
#35 pc 003bd7d5 /apex/com.android.art/lib/libart.so
(art_quick_invoke_stub_internal+68) (BuildId: 590aedf23e5d581a4e04a2e06fbf0388)
#36 pc 002ccd91 /apex/com.android.art/lib/libart.so (void
art::quick_invoke_reg_setup<true>(art::ArtMethod*, unsigned int*, unsigned int,
art::Thread*, art::JValue*, char const*)
(.__uniq.192663596067446536341070919852553954320.llvm.16200230356545185596)+260)
(BuildId: 590aedf23e5d581a4e04a2e06fbf0388)
#37 pc 0028ab53 /apex/com.android.art/lib/libart.so
(art::ArtMethod::Invoke(art::Thread*, unsigned int*, unsigned int, art::JValue*,
char const*)+182) (BuildId: 590aedf23e5d581a4e04a2e06fbf0388)
#38 pc 00313fc9 /apex/com.android.art/lib/libart.so (art::(anonymous
namespace)::InvokeWithArgArray(art::ScopedObjectAccessAlreadyRunnable const&,
art::ArtMethod*, art::(anonymous namespace)::ArgArray*, art::JValue*, char const*)
(.__uniq.245181933781456475607640333933569312899.llvm.10448379941246030963)+40)
(BuildId: 590aedf23e5d581a4e04a2e06fbf0388)
#39 pc 003887ed /apex/com.android.art/lib/libart.so (art::JValue
art::InvokeWithVarArgs<art::ArtMethod*>(art::ScopedObjectAccessAlreadyRunnable
const&, _jobject*, art::ArtMethod*, std::__va_list)+176) (BuildId:
590aedf23e5d581a4e04a2e06fbf0388)
#40 pc 002b84ab /apex/com.android.art/lib/libart.so (art::JValue
art::InvokeWithVarArgs<_jmethodID*>(art::ScopedObjectAccessAlreadyRunnable const&,
_jobject*, _jmethodID*, std::__va_list)+42) (BuildId:
590aedf23e5d581a4e04a2e06fbf0388)
#41 pc 004a651b /apex/com.android.art/lib/libart.so
(art::JNI<true>::CallStaticVoidMethodV(_JNIEnv*, _jclass*, _jmethodID*,
std::__va_list)+74) (BuildId: 590aedf23e5d581a4e04a2e06fbf0388)
#42 pc 000817e1 /system/lib/libandroid_runtime.so
(_JNIEnv::CallStaticVoidMethod(_jclass*, _jmethodID*, ...)+28) (BuildId:
326984e36bad4f7304914f4113d7e37f)
#43 pc 0008a7d9 /system/lib/libandroid_runtime.so
(android::AndroidRuntime::start(char const*, android::Vector<android::String8>
const&, bool)+520) (BuildId: 326984e36bad4f7304914f4113d7e37f)
#44 pc 000024fd /system/bin/app_process32 (main+912) (BuildId:
8971b6dbe244e6816a4ba02c08624e8c)
#45 pc 0005c10b /apex/com.android.runtime/lib/bionic/libc.so
(__libc_init+54) (BuildId: 93af0116e82657cd73cf4f240293ded1)
========================================
2023-06-19 17:55:28 system_app_native_crash (text, 8775 bytes)
Process: com.samsung.android.game.gos
PID: 3873
UID: 10052
Frozen: false
Flags: 0x20883e45
Package: com.samsung.android.game.gos v360000014 (3.6.00.14)
Foreground: No
Process-Runtime: 64280526
Build: samsung/a13ub/a13:13/TP1A.220624.014/A135MUBS2BWC3:user/release-keys
Loading-Progress: 1.0
Dropped-Count: 0
*** *** *** *** *** *** *** *** *** *** *** *** *** *** *** ***
Build fingerprint:
'samsung/a13ub/a13:13/TP1A.220624.014/A135MUBS2BWC3:user/release-keys'
Revision: '6'
ABI: 'arm'
Processor: '1'
Timestamp: 2023-06-19 17:55:26.745245499-0600
Process uptime: 523s
Cmdline: com.samsung.android.game.gos
pid: 3873, tid: 3873, name: ndroid.game.gos >>> com.samsung.android.game.gos <<<
uid: 10052
signal 7 (SIGBUS), code 1 (BUS_ADRALN), fault addr 0xc526a985
r0 c526a985 r1 c65898a2 r2 c4c08040 r3 00000005
r4 00000023 r5 00000000 r6 00000000 r7 fff9b680
r8 c526a945 r9 00000000 r10 c526a8fe r11 c4c18080
ip c66d3e38 sp fff9b450 lr c65d3a45 pc c667202a
backtrace:
#00 pc 0012402a
/system/priv-app/GameOptimizingService/GameOptimizingService.apk!libipm.so
(BuildId: fdc0342986ca52fb3521e1106236ff5b4e35d769)
#01 pc 00095465
/system/priv-app/GameOptimizingService/GameOptimizingService.apk!libipm.so
(BuildId: fdc0342986ca52fb3521e1106236ff5b4e35d769)
#02 pc 00084799
/system/priv-app/GameOptimizingService/GameOptimizingService.apk!libipm.so
(Java_com_samsung_android_game_gos_ipm_IpmWrapJNI_IpmJava_1readSessionsJSON_1_1SWIG
_11+40) (BuildId: fdc0342986ca52fb3521e1106236ff5b4e35d769)
#03 pc 00109eef /data/dalvik-cache/arm/system@priv-
app@[email protected]@classes.dex
(art_jni_trampoline+102)
#04 pc 000f0f38 /apex/com.android.art/lib/libart.so (nterp_helper+2728)
(BuildId: 590aedf23e5d581a4e04a2e06fbf0388)
#05 pc 0027fa3c
/system/priv-app/GameOptimizingService/GameOptimizingService.apk
(com.samsung.android.game.gos.ipm.IpmJava.readSessionsJSON+16)
#06 pc 000f0f80 /apex/com.android.art/lib/libart.so (nterp_helper+2800)
(BuildId: 590aedf23e5d581a4e04a2e06fbf0388)
#07 pc 00280c28
/system/priv-app/GameOptimizingService/GameOptimizingService.apk
(com.samsung.android.game.gos.ipm.Ipm.readSessionsJSON+56)
#08 pc 000f0f80 /apex/com.android.art/lib/libart.so (nterp_helper+2800)
(BuildId: 590aedf23e5d581a4e04a2e06fbf0388)
#09 pc 0026fc34
/system/priv-app/GameOptimizingService/GameOptimizingService.apk
(com.samsung.android.game.gos.feature.ipm.h.M+4)
#10 pc 000f0f80 /apex/com.android.art/lib/libart.so (nterp_helper+2800)
(BuildId: 590aedf23e5d581a4e04a2e06fbf0388)
#11 pc 00273904
/system/priv-app/GameOptimizingService/GameOptimizingService.apk
(com.samsung.android.game.gos.feature.ringlog.b.b+196)
#12 pc 000f0f80 /apex/com.android.art/lib/libart.so (nterp_helper+2800)
(BuildId: 590aedf23e5d581a4e04a2e06fbf0388)
#13 pc 002745e2
/system/priv-app/GameOptimizingService/GameOptimizingService.apk
(com.samsung.android.game.gos.feature.ringlog.d.d+22)
#14 pc 000f04c8 /apex/com.android.art/lib/libart.so (nterp_helper+56)
(BuildId: 590aedf23e5d581a4e04a2e06fbf0388)
#15 pc 002745b2
/system/priv-app/GameOptimizingService/GameOptimizingService.apk
(com.samsung.android.game.gos.feature.ringlog.d.c+2)
#16 pc 000f04c8 /apex/com.android.art/lib/libart.so (nterp_helper+56)
(BuildId: 590aedf23e5d581a4e04a2e06fbf0388)
#17 pc 0026417c
/system/priv-app/GameOptimizingService/GameOptimizingService.apk
(com.samsung.android.game.gos.feature.autocontrol.a.y+20)
#18 pc 000f0f80 /apex/com.android.art/lib/libart.so (nterp_helper+2800)
(BuildId: 590aedf23e5d581a4e04a2e06fbf0388)
#19 pc 0026414c
/system/priv-app/GameOptimizingService/GameOptimizingService.apk
(com.samsung.android.game.gos.feature.autocontrol.a.l+0)
#20 pc 000f04c8 /apex/com.android.art/lib/libart.so (nterp_helper+56)
(BuildId: 590aedf23e5d581a4e04a2e06fbf0388)
#21 pc 0026317a
/system/priv-app/GameOptimizingService/GameOptimizingService.apk
(com.samsung.android.game.gos.feature.autocontrol.a$a.handleMessage+42)
#22 pc 0094841d
/data/misc/apexdata/com.android.art/dalvik-cache/arm/boot.oat
(android.os.Handler.dispatchMessage+148)
#23 pc 0094b767
/data/misc/apexdata/com.android.art/dalvik-cache/arm/boot.oat
(android.os.Looper.loopOnce+886)
#24 pc 0094b30b
/data/misc/apexdata/com.android.art/dalvik-cache/arm/boot.oat
(android.os.Looper.loop+1034)
#25 pc 006d9aef
/data/misc/apexdata/com.android.art/dalvik-cache/arm/boot.oat
(android.app.ActivityThread.main+1422)
#26 pc 003bd7d5 /apex/com.android.art/lib/libart.so
(art_quick_invoke_stub_internal+68) (BuildId: 590aedf23e5d581a4e04a2e06fbf0388)
#27 pc 002ccd91 /apex/com.android.art/lib/libart.so (void
art::quick_invoke_reg_setup<true>(art::ArtMethod*, unsigned int*, unsigned int,
art::Thread*, art::JValue*, char const*)
(.__uniq.192663596067446536341070919852553954320.llvm.16200230356545185596)+260)
(BuildId: 590aedf23e5d581a4e04a2e06fbf0388)
#28 pc 0028ab53 /apex/com.android.art/lib/libart.so
(art::ArtMethod::Invoke(art::Thread*, unsigned int*, unsigned int, art::JValue*,
char const*)+182) (BuildId: 590aedf23e5d581a4e04a2e06fbf0388)
#29 pc 00313fc9 /apex/com.android.art/lib/libart.so (art::(anonymous
namespace)::InvokeWithArgArray(art::ScopedObjectAccessAlreadyRunnable const&,
art::ArtMethod*, art::(anonymous namespace)::ArgArray*, art::JValue*, char const*)
(.__uniq.245181933781456475607640333933569312899.llvm.10448379941246030963)+40)
(BuildId: 590aedf23e5d581a4e04a2e06fbf0388)
#30 pc 00351a85 /apex/com.android.art/lib/libart.so (_jobject*
art::InvokeMethod<(art::PointerSize)4>(art::ScopedObjectAccessAlreadyRunnable
const&, _jobject*, _jobject*, _jobject*, unsigned int)+372) (BuildId:
590aedf23e5d581a4e04a2e06fbf0388)
#31 pc 004d945d /apex/com.android.art/lib/libart.so
(art::Method_invoke(_JNIEnv*, _jobject*, _jobject*, _jobjectArray*)
(.__uniq.165753521025965369065708152063621506277)+40) (BuildId:
590aedf23e5d581a4e04a2e06fbf0388)
#32 pc 002d9db1
/data/misc/apexdata/com.android.art/dalvik-cache/arm/boot.oat
(art_jni_trampoline+56)
#33 pc 008cdb97
/data/misc/apexdata/com.android.art/dalvik-cache/arm/boot.oat
(com.android.internal.os.RuntimeInit$MethodAndArgsCaller.run+118)
#34 pc 008d6b43
/data/misc/apexdata/com.android.art/dalvik-cache/arm/boot.oat
(com.android.internal.os.ZygoteInit.main+3130)
#35 pc 003bd7d5 /apex/com.android.art/lib/libart.so
(art_quick_invoke_stub_internal+68) (BuildId: 590aedf23e5d581a4e04a2e06fbf0388)
#36 pc 002ccd91 /apex/com.android.art/lib/libart.so (void
art::quick_invoke_reg_setup<true>(art::ArtMethod*, unsigned int*, unsigned int,
art::Thread*, art::JValue*, char const*)
(.__uniq.192663596067446536341070919852553954320.llvm.16200230356545185596)+260)
(BuildId: 590aedf23e5d581a4e04a2e06fbf0388)
#37 pc 0028ab53 /apex/com.android.art/lib/libart.so
(art::ArtMethod::Invoke(art::Thread*, unsigned int*, unsigned int, art::JValue*,
char const*)+182) (BuildId: 590aedf23e5d581a4e04a2e06fbf0388)
#38 pc 00313fc9 /apex/com.android.art/lib/libart.so (art::(anonymous
namespace)::InvokeWithArgArray(art::ScopedObjectAccessAlreadyRunnable const&,
art::ArtMethod*, art::(anonymous namespace)::ArgArray*, art::JValue*, char const*)
(.__uniq.245181933781456475607640333933569312899.llvm.10448379941246030963)+40)
(BuildId: 590aedf23e5d581a4e04a2e06fbf0388)
#39 pc 003887ed /apex/com.android.art/lib/libart.so (art::JValue
art::InvokeWithVarArgs<art::ArtMethod*>(art::ScopedObjectAccessAlreadyRunnable
const&, _jobject*, art::ArtMethod*, std::__va_list)+176) (BuildId:
590aedf23e5d581a4e04a2e06fbf0388)
#40 pc 002b84ab /apex/com.android.art/lib/libart.so (art::JValue
art::InvokeWithVarArgs<_jmethodID*>(art::ScopedObjectAccessAlreadyRunnable const&,
_jobject*, _jmethodID*, std::__va_list)+42) (BuildId:
590aedf23e5d581a4e04a2e06fbf0388)
#41 pc 004a651b /apex/com.android.art/lib/libart.so
(art::JNI<true>::CallStaticVoidMethodV(_JNIEnv*, _jclass*, _jmethodID*,
std::__va_list)+74) (BuildId: 590aedf23e5d581a4e04a2e06fbf0388)
#42 pc 000817e1 /system/lib/libandroid_runtime.so
(_JNIEnv::CallStaticVoidMethod(_jclass*, _jmethodID*, ...)+28) (BuildId:
326984e36bad4f7304914f4113d7e37f)
#43 pc 0008a7d9 /system/lib/libandroid_runtime.so
(android::AndroidRuntime::start(char const*, android::Vector<android::String8>
const&, bool)+520) (BuildId: 326984e36bad4f7304914f4113d7e37f)
#44 pc 000024fd /system/bin/app_process32 (main+912) (BuildId:
8971b6dbe244e6816a4ba02c08624e8c)
#45 pc 0005c10b /apex/com.android.runtime/lib/bionic/libc.so
(__libc_init+54) (BuildId: 93af0116e82657cd73cf4f240293ded1)
========================================
2023-06-19 17:57:35 system_app_native_crash (text, 8775 bytes)
Process: com.samsung.android.game.gos
PID: 6832
UID: 10052
Frozen: false
Flags: 0x20883e45
Package: com.samsung.android.game.gos v360000014 (3.6.00.14)
Foreground: No
Process-Runtime: 63878624
Build: samsung/a13ub/a13:13/TP1A.220624.014/A135MUBS2BWC3:user/release-keys
Loading-Progress: 1.0
Dropped-Count: 0
*** *** *** *** *** *** *** *** *** *** *** *** *** *** *** ***
Build fingerprint:
'samsung/a13ub/a13:13/TP1A.220624.014/A135MUBS2BWC3:user/release-keys'
Revision: '6'
ABI: 'arm'
Processor: '5'
Timestamp: 2023-06-19 17:57:33.097282294-0600
Process uptime: 121s
Cmdline: com.samsung.android.game.gos
pid: 6832, tid: 6832, name: ndroid.game.gos >>> com.samsung.android.game.gos <<<
uid: 10052
signal 7 (SIGBUS), code 1 (BUS_ADRALN), fault addr 0xc566a985
r0 c566a985 r1 c67fd8a2 r2 c5008040 r3 00000005
r4 00000023 r5 00000000 r6 00000000 r7 fff9b680
r8 c566a945 r9 00000000 r10 c566a8fe r11 c5018080
ip c6947e38 sp fff9b450 lr c6847a45 pc c68e602a
backtrace:
#00 pc 0012402a
/system/priv-app/GameOptimizingService/GameOptimizingService.apk!libipm.so
(BuildId: fdc0342986ca52fb3521e1106236ff5b4e35d769)
#01 pc 00095465
/system/priv-app/GameOptimizingService/GameOptimizingService.apk!libipm.so
(BuildId: fdc0342986ca52fb3521e1106236ff5b4e35d769)
#02 pc 00084799
/system/priv-app/GameOptimizingService/GameOptimizingService.apk!libipm.so
(Java_com_samsung_android_game_gos_ipm_IpmWrapJNI_IpmJava_1readSessionsJSON_1_1SWIG
_11+40) (BuildId: fdc0342986ca52fb3521e1106236ff5b4e35d769)
#03 pc 00109eef /data/dalvik-cache/arm/system@priv-
app@[email protected]@classes.dex
(art_jni_trampoline+102)
#04 pc 000f0f38 /apex/com.android.art/lib/libart.so (nterp_helper+2728)
(BuildId: 590aedf23e5d581a4e04a2e06fbf0388)
#05 pc 0027fa3c
/system/priv-app/GameOptimizingService/GameOptimizingService.apk
(com.samsung.android.game.gos.ipm.IpmJava.readSessionsJSON+16)
#06 pc 000f0f80 /apex/com.android.art/lib/libart.so (nterp_helper+2800)
(BuildId: 590aedf23e5d581a4e04a2e06fbf0388)
#07 pc 00280c28
/system/priv-app/GameOptimizingService/GameOptimizingService.apk
(com.samsung.android.game.gos.ipm.Ipm.readSessionsJSON+56)
#08 pc 000f0f80 /apex/com.android.art/lib/libart.so (nterp_helper+2800)
(BuildId: 590aedf23e5d581a4e04a2e06fbf0388)
#09 pc 0026fc34
/system/priv-app/GameOptimizingService/GameOptimizingService.apk
(com.samsung.android.game.gos.feature.ipm.h.M+4)
#10 pc 000f0f80 /apex/com.android.art/lib/libart.so (nterp_helper+2800)
(BuildId: 590aedf23e5d581a4e04a2e06fbf0388)
#11 pc 00273904
/system/priv-app/GameOptimizingService/GameOptimizingService.apk
(com.samsung.android.game.gos.feature.ringlog.b.b+196)
#12 pc 000f0f80 /apex/com.android.art/lib/libart.so (nterp_helper+2800)
(BuildId: 590aedf23e5d581a4e04a2e06fbf0388)
#13 pc 002745e2
/system/priv-app/GameOptimizingService/GameOptimizingService.apk
(com.samsung.android.game.gos.feature.ringlog.d.d+22)
#14 pc 000f04c8 /apex/com.android.art/lib/libart.so (nterp_helper+56)
(BuildId: 590aedf23e5d581a4e04a2e06fbf0388)
#15 pc 002745b2
/system/priv-app/GameOptimizingService/GameOptimizingService.apk
(com.samsung.android.game.gos.feature.ringlog.d.c+2)
#16 pc 000f04c8 /apex/com.android.art/lib/libart.so (nterp_helper+56)
(BuildId: 590aedf23e5d581a4e04a2e06fbf0388)
#17 pc 0026417c
/system/priv-app/GameOptimizingService/GameOptimizingService.apk
(com.samsung.android.game.gos.feature.autocontrol.a.y+20)
#18 pc 000f0f80 /apex/com.android.art/lib/libart.so (nterp_helper+2800)
(BuildId: 590aedf23e5d581a4e04a2e06fbf0388)
#19 pc 0026414c
/system/priv-app/GameOptimizingService/GameOptimizingService.apk
(com.samsung.android.game.gos.feature.autocontrol.a.l+0)
#20 pc 000f04c8 /apex/com.android.art/lib/libart.so (nterp_helper+56)
(BuildId: 590aedf23e5d581a4e04a2e06fbf0388)
#21 pc 0026317a
/system/priv-app/GameOptimizingService/GameOptimizingService.apk
(com.samsung.android.game.gos.feature.autocontrol.a$a.handleMessage+42)
#22 pc 0094841d
/data/misc/apexdata/com.android.art/dalvik-cache/arm/boot.oat
(android.os.Handler.dispatchMessage+148)
#23 pc 0094b767
/data/misc/apexdata/com.android.art/dalvik-cache/arm/boot.oat
(android.os.Looper.loopOnce+886)
#24 pc 0094b30b
/data/misc/apexdata/com.android.art/dalvik-cache/arm/boot.oat
(android.os.Looper.loop+1034)
#25 pc 006d9aef
/data/misc/apexdata/com.android.art/dalvik-cache/arm/boot.oat
(android.app.ActivityThread.main+1422)
#26 pc 003bd7d5 /apex/com.android.art/lib/libart.so
(art_quick_invoke_stub_internal+68) (BuildId: 590aedf23e5d581a4e04a2e06fbf0388)
#27 pc 002ccd91 /apex/com.android.art/lib/libart.so (void
art::quick_invoke_reg_setup<true>(art::ArtMethod*, unsigned int*, unsigned int,
art::Thread*, art::JValue*, char const*)
(.__uniq.192663596067446536341070919852553954320.llvm.16200230356545185596)+260)
(BuildId: 590aedf23e5d581a4e04a2e06fbf0388)
#28 pc 0028ab53 /apex/com.android.art/lib/libart.so
(art::ArtMethod::Invoke(art::Thread*, unsigned int*, unsigned int, art::JValue*,
char const*)+182) (BuildId: 590aedf23e5d581a4e04a2e06fbf0388)
#29 pc 00313fc9 /apex/com.android.art/lib/libart.so (art::(anonymous
namespace)::InvokeWithArgArray(art::ScopedObjectAccessAlreadyRunnable const&,
art::ArtMethod*, art::(anonymous namespace)::ArgArray*, art::JValue*, char const*)
(.__uniq.245181933781456475607640333933569312899.llvm.10448379941246030963)+40)
(BuildId: 590aedf23e5d581a4e04a2e06fbf0388)
#30 pc 00351a85 /apex/com.android.art/lib/libart.so (_jobject*
art::InvokeMethod<(art::PointerSize)4>(art::ScopedObjectAccessAlreadyRunnable
const&, _jobject*, _jobject*, _jobject*, unsigned int)+372) (BuildId:
590aedf23e5d581a4e04a2e06fbf0388)
#31 pc 004d945d /apex/com.android.art/lib/libart.so
(art::Method_invoke(_JNIEnv*, _jobject*, _jobject*, _jobjectArray*)
(.__uniq.165753521025965369065708152063621506277)+40) (BuildId:
590aedf23e5d581a4e04a2e06fbf0388)
#32 pc 002d9db1
/data/misc/apexdata/com.android.art/dalvik-cache/arm/boot.oat
(art_jni_trampoline+56)
#33 pc 008cdb97
/data/misc/apexdata/com.android.art/dalvik-cache/arm/boot.oat
(com.android.internal.os.RuntimeInit$MethodAndArgsCaller.run+118)
#34 pc 008d6b43
/data/misc/apexdata/com.android.art/dalvik-cache/arm/boot.oat
(com.android.internal.os.ZygoteInit.main+3130)
#35 pc 003bd7d5 /apex/com.android.art/lib/libart.so
(art_quick_invoke_stub_internal+68) (BuildId: 590aedf23e5d581a4e04a2e06fbf0388)
#36 pc 002ccd91 /apex/com.android.art/lib/libart.so (void
art::quick_invoke_reg_setup<true>(art::ArtMethod*, unsigned int*, unsigned int,
art::Thread*, art::JValue*, char const*)
(.__uniq.192663596067446536341070919852553954320.llvm.16200230356545185596)+260)
(BuildId: 590aedf23e5d581a4e04a2e06fbf0388)
#37 pc 0028ab53 /apex/com.android.art/lib/libart.so
(art::ArtMethod::Invoke(art::Thread*, unsigned int*, unsigned int, art::JValue*,
char const*)+182) (BuildId: 590aedf23e5d581a4e04a2e06fbf0388)
#38 pc 00313fc9 /apex/com.android.art/lib/libart.so (art::(anonymous
namespace)::InvokeWithArgArray(art::ScopedObjectAccessAlreadyRunnable const&,
art::ArtMethod*, art::(anonymous namespace)::ArgArray*, art::JValue*, char const*)
(.__uniq.245181933781456475607640333933569312899.llvm.10448379941246030963)+40)
(BuildId: 590aedf23e5d581a4e04a2e06fbf0388)
#39 pc 003887ed /apex/com.android.art/lib/libart.so (art::JValue
art::InvokeWithVarArgs<art::ArtMethod*>(art::ScopedObjectAccessAlreadyRunnable
const&, _jobject*, art::ArtMethod*, std::__va_list)+176) (BuildId:
590aedf23e5d581a4e04a2e06fbf0388)
#40 pc 002b84ab /apex/com.android.art/lib/libart.so (art::JValue
art::InvokeWithVarArgs<_jmethodID*>(art::ScopedObjectAccessAlreadyRunnable const&,
_jobject*, _jmethodID*, std::__va_list)+42) (BuildId:
590aedf23e5d581a4e04a2e06fbf0388)
#41 pc 004a651b /apex/com.android.art/lib/libart.so
(art::JNI<true>::CallStaticVoidMethodV(_JNIEnv*, _jclass*, _jmethodID*,
std::__va_list)+74) (BuildId: 590aedf23e5d581a4e04a2e06fbf0388)
#42 pc 000817e1 /system/lib/libandroid_runtime.so
(_JNIEnv::CallStaticVoidMethod(_jclass*, _jmethodID*, ...)+28) (BuildId:
326984e36bad4f7304914f4113d7e37f)
#43 pc 0008a7d9 /system/lib/libandroid_runtime.so
(android::AndroidRuntime::start(char const*, android::Vector<android::String8>
const&, bool)+520) (BuildId: 326984e36bad4f7304914f4113d7e37f)
#44 pc 000024fd /system/bin/app_process32 (main+912) (BuildId:
8971b6dbe244e6816a4ba02c08624e8c)
#45 pc 0005c10b /apex/com.android.runtime/lib/bionic/libc.so
(__libc_init+54) (BuildId: 93af0116e82657cd73cf4f240293ded1)
========================================
2023-06-19 18:25:19 system_app_native_crash (text, 8776 bytes)
Process: com.samsung.android.game.gos
PID: 17326
UID: 10052
Frozen: false
Flags: 0x20883e45
Package: com.samsung.android.game.gos v360000014 (3.6.00.14)
Foreground: No
Process-Runtime: 64387364
Build: samsung/a13ub/a13:13/TP1A.220624.014/A135MUBS2BWC3:user/release-keys
Loading-Progress: 1.0
Dropped-Count: 0
*** *** *** *** *** *** *** *** *** *** *** *** *** *** *** ***
Build fingerprint:
'samsung/a13ub/a13:13/TP1A.220624.014/A135MUBS2BWC3:user/release-keys'
Revision: '6'
ABI: 'arm'
Processor: '3'
Timestamp: 2023-06-19 18:25:12.276840339-0600
Process uptime: 4s
Cmdline: com.samsung.android.game.gos
pid: 17326, tid: 17326, name: ndroid.game.gos >>> com.samsung.android.game.gos <<<
uid: 10052
signal 7 (SIGBUS), code 1 (BUS_ADRALN), fault addr 0xc526a985
r0 c526a985 r1 c683f8a2 r2 c4c08040 r3 00000005
r4 00000023 r5 00000000 r6 c4c180f0 r7 fff9b680
r8 c526a945 r9 00000000 r10 c526a8fe r11 c4c18080
ip c6989e38 sp fff9b450 lr c6889a45 pc c692802a
backtrace:
#00 pc 0012402a
/system/priv-app/GameOptimizingService/GameOptimizingService.apk!libipm.so
(BuildId: fdc0342986ca52fb3521e1106236ff5b4e35d769)
#01 pc 00095465
/system/priv-app/GameOptimizingService/GameOptimizingService.apk!libipm.so
(BuildId: fdc0342986ca52fb3521e1106236ff5b4e35d769)
#02 pc 00084799
/system/priv-app/GameOptimizingService/GameOptimizingService.apk!libipm.so
(Java_com_samsung_android_game_gos_ipm_IpmWrapJNI_IpmJava_1readSessionsJSON_1_1SWIG
_11+40) (BuildId: fdc0342986ca52fb3521e1106236ff5b4e35d769)
#03 pc 00109eef /data/dalvik-cache/arm/system@priv-
app@[email protected]@classes.dex
(art_jni_trampoline+102)
#04 pc 000f0f38 /apex/com.android.art/lib/libart.so (nterp_helper+2728)
(BuildId: 590aedf23e5d581a4e04a2e06fbf0388)
#05 pc 0027fa3c
/system/priv-app/GameOptimizingService/GameOptimizingService.apk
(com.samsung.android.game.gos.ipm.IpmJava.readSessionsJSON+16)
#06 pc 000f0f80 /apex/com.android.art/lib/libart.so (nterp_helper+2800)
(BuildId: 590aedf23e5d581a4e04a2e06fbf0388)
#07 pc 00280c28
/system/priv-app/GameOptimizingService/GameOptimizingService.apk
(com.samsung.android.game.gos.ipm.Ipm.readSessionsJSON+56)
#08 pc 000f0f80 /apex/com.android.art/lib/libart.so (nterp_helper+2800)
(BuildId: 590aedf23e5d581a4e04a2e06fbf0388)
#09 pc 0026fc34
/system/priv-app/GameOptimizingService/GameOptimizingService.apk
(com.samsung.android.game.gos.feature.ipm.h.M+4)
#10 pc 000f0f80 /apex/com.android.art/lib/libart.so (nterp_helper+2800)
(BuildId: 590aedf23e5d581a4e04a2e06fbf0388)
#11 pc 00273904
/system/priv-app/GameOptimizingService/GameOptimizingService.apk
(com.samsung.android.game.gos.feature.ringlog.b.b+196)
#12 pc 000f0f80 /apex/com.android.art/lib/libart.so (nterp_helper+2800)
(BuildId: 590aedf23e5d581a4e04a2e06fbf0388)
#13 pc 002745e2
/system/priv-app/GameOptimizingService/GameOptimizingService.apk
(com.samsung.android.game.gos.feature.ringlog.d.d+22)
#14 pc 000f04c8 /apex/com.android.art/lib/libart.so (nterp_helper+56)
(BuildId: 590aedf23e5d581a4e04a2e06fbf0388)
#15 pc 002745b2
/system/priv-app/GameOptimizingService/GameOptimizingService.apk
(com.samsung.android.game.gos.feature.ringlog.d.c+2)
#16 pc 000f04c8 /apex/com.android.art/lib/libart.so (nterp_helper+56)
(BuildId: 590aedf23e5d581a4e04a2e06fbf0388)
#17 pc 0026417c
/system/priv-app/GameOptimizingService/GameOptimizingService.apk
(com.samsung.android.game.gos.feature.autocontrol.a.y+20)
#18 pc 000f0f80 /apex/com.android.art/lib/libart.so (nterp_helper+2800)
(BuildId: 590aedf23e5d581a4e04a2e06fbf0388)
#19 pc 0026414c
/system/priv-app/GameOptimizingService/GameOptimizingService.apk
(com.samsung.android.game.gos.feature.autocontrol.a.l+0)
#20 pc 000f04c8 /apex/com.android.art/lib/libart.so (nterp_helper+56)
(BuildId: 590aedf23e5d581a4e04a2e06fbf0388)
#21 pc 0026317a
/system/priv-app/GameOptimizingService/GameOptimizingService.apk
(com.samsung.android.game.gos.feature.autocontrol.a$a.handleMessage+42)
#22 pc 0094841d
/data/misc/apexdata/com.android.art/dalvik-cache/arm/boot.oat
(android.os.Handler.dispatchMessage+148)
#23 pc 0094b767
/data/misc/apexdata/com.android.art/dalvik-cache/arm/boot.oat
(android.os.Looper.loopOnce+886)
#24 pc 0094b30b
/data/misc/apexdata/com.android.art/dalvik-cache/arm/boot.oat
(android.os.Looper.loop+1034)
#25 pc 006d9aef
/data/misc/apexdata/com.android.art/dalvik-cache/arm/boot.oat
(android.app.ActivityThread.main+1422)
#26 pc 003bd7d5 /apex/com.android.art/lib/libart.so
(art_quick_invoke_stub_internal+68) (BuildId: 590aedf23e5d581a4e04a2e06fbf0388)
#27 pc 002ccd91 /apex/com.android.art/lib/libart.so (void
art::quick_invoke_reg_setup<true>(art::ArtMethod*, unsigned int*, unsigned int,
art::Thread*, art::JValue*, char const*)
(.__uniq.192663596067446536341070919852553954320.llvm.16200230356545185596)+260)
(BuildId: 590aedf23e5d581a4e04a2e06fbf0388)
#28 pc 0028ab53 /apex/com.android.art/lib/libart.so
(art::ArtMethod::Invoke(art::Thread*, unsigned int*, unsigned int, art::JValue*,
char const*)+182) (BuildId: 590aedf23e5d581a4e04a2e06fbf0388)
#29 pc 00313fc9 /apex/com.android.art/lib/libart.so (art::(anonymous
namespace)::InvokeWithArgArray(art::ScopedObjectAccessAlreadyRunnable const&,
art::ArtMethod*, art::(anonymous namespace)::ArgArray*, art::JValue*, char const*)
(.__uniq.245181933781456475607640333933569312899.llvm.10448379941246030963)+40)
(BuildId: 590aedf23e5d581a4e04a2e06fbf0388)
#30 pc 00351a85 /apex/com.android.art/lib/libart.so (_jobject*
art::InvokeMethod<(art::PointerSize)4>(art::ScopedObjectAccessAlreadyRunnable
const&, _jobject*, _jobject*, _jobject*, unsigned int)+372) (BuildId:
590aedf23e5d581a4e04a2e06fbf0388)
#31 pc 004d945d /apex/com.android.art/lib/libart.so
(art::Method_invoke(_JNIEnv*, _jobject*, _jobject*, _jobjectArray*)
(.__uniq.165753521025965369065708152063621506277)+40) (BuildId:
590aedf23e5d581a4e04a2e06fbf0388)
#32 pc 002d9db1
/data/misc/apexdata/com.android.art/dalvik-cache/arm/boot.oat
(art_jni_trampoline+56)
#33 pc 008cdb97
/data/misc/apexdata/com.android.art/dalvik-cache/arm/boot.oat
(com.android.internal.os.RuntimeInit$MethodAndArgsCaller.run+118)
#34 pc 008d6b43
/data/misc/apexdata/com.android.art/dalvik-cache/arm/boot.oat
(com.android.internal.os.ZygoteInit.main+3130)
#35 pc 003bd7d5 /apex/com.android.art/lib/libart.so
(art_quick_invoke_stub_internal+68) (BuildId: 590aedf23e5d581a4e04a2e06fbf0388)
#36 pc 002ccd91 /apex/com.android.art/lib/libart.so (void
art::quick_invoke_reg_setup<true>(art::ArtMethod*, unsigned int*, unsigned int,
art::Thread*, art::JValue*, char const*)
(.__uniq.192663596067446536341070919852553954320.llvm.16200230356545185596)+260)
(BuildId: 590aedf23e5d581a4e04a2e06fbf0388)
#37 pc 0028ab53 /apex/com.android.art/lib/libart.so
(art::ArtMethod::Invoke(art::Thread*, unsigned int*, unsigned int, art::JValue*,
char const*)+182) (BuildId: 590aedf23e5d581a4e04a2e06fbf0388)
#38 pc 00313fc9 /apex/com.android.art/lib/libart.so (art::(anonymous
namespace)::InvokeWithArgArray(art::ScopedObjectAccessAlreadyRunnable const&,
art::ArtMethod*, art::(anonymous namespace)::ArgArray*, art::JValue*, char const*)
(.__uniq.245181933781456475607640333933569312899.llvm.10448379941246030963)+40)
(BuildId: 590aedf23e5d581a4e04a2e06fbf0388)
#39 pc 003887ed /apex/com.android.art/lib/libart.so (art::JValue
art::InvokeWithVarArgs<art::ArtMethod*>(art::ScopedObjectAccessAlreadyRunnable
const&, _jobject*, art::ArtMethod*, std::__va_list)+176) (BuildId:
590aedf23e5d581a4e04a2e06fbf0388)
#40 pc 002b84ab /apex/com.android.art/lib/libart.so (art::JValue
art::InvokeWithVarArgs<_jmethodID*>(art::ScopedObjectAccessAlreadyRunnable const&,
_jobject*, _jmethodID*, std::__va_list)+42) (BuildId:
590aedf23e5d581a4e04a2e06fbf0388)
#41 pc 004a651b /apex/com.android.art/lib/libart.so
(art::JNI<true>::CallStaticVoidMethodV(_JNIEnv*, _jclass*, _jmethodID*,
std::__va_list)+74) (BuildId: 590aedf23e5d581a4e04a2e06fbf0388)
#42 pc 000817e1 /system/lib/libandroid_runtime.so
(_JNIEnv::CallStaticVoidMethod(_jclass*, _jmethodID*, ...)+28) (BuildId:
326984e36bad4f7304914f4113d7e37f)
#43 pc 0008a7d9 /system/lib/libandroid_runtime.so
(android::AndroidRuntime::start(char const*, android::Vector<android::String8>
const&, bool)+520) (BuildId: 326984e36bad4f7304914f4113d7e37f)
#44 pc 000024fd /system/bin/app_process32 (main+912) (BuildId:
8971b6dbe244e6816a4ba02c08624e8c)
#45 pc 0005c10b /apex/com.android.runtime/lib/bionic/libc.so
(__libc_init+54) (BuildId: 93af0116e82657cd73cf4f240293ded1)
========================================
2023-06-19 19:55:25 system_app_native_crash (text, 8776 bytes)
Process: com.samsung.android.game.gos
PID: 8349
UID: 10052
Frozen: false
Flags: 0x20883e45
Package: com.samsung.android.game.gos v360000014 (3.6.00.14)
Foreground: No
Process-Runtime: 66383879
Build: samsung/a13ub/a13:13/TP1A.220624.014/A135MUBS2BWC3:user/release-keys
Loading-Progress: 1.0
Dropped-Count: 0
*** *** *** *** *** *** *** *** *** *** *** *** *** *** *** ***
Build fingerprint:
'samsung/a13ub/a13:13/TP1A.220624.014/A135MUBS2BWC3:user/release-keys'
Revision: '6'
ABI: 'arm'
Processor: '4'
Timestamp: 2023-06-19 19:55:21.850944291-0600
Process uptime: 1965s
Cmdline: com.samsung.android.game.gos
pid: 8349, tid: 8349, name: ndroid.game.gos >>> com.samsung.android.game.gos <<<
uid: 10052
signal 7 (SIGBUS), code 1 (BUS_ADRALN), fault addr 0xc566a985
r0 c566a985 r1 c689e8a2 r2 c2408040 r3 00000005
r4 00000023 r5 00000000 r6 00000000 r7 fff9b680
r8 c566a945 r9 00000000 r10 c566a8fe r11 c2418080
ip c69e8e38 sp fff9b450 lr c68e8a45 pc c698702a
backtrace:
#00 pc 0012402a
/system/priv-app/GameOptimizingService/GameOptimizingService.apk!libipm.so
(BuildId: fdc0342986ca52fb3521e1106236ff5b4e35d769)
#01 pc 00095465
/system/priv-app/GameOptimizingService/GameOptimizingService.apk!libipm.so
(BuildId: fdc0342986ca52fb3521e1106236ff5b4e35d769)
#02 pc 00084799
/system/priv-app/GameOptimizingService/GameOptimizingService.apk!libipm.so
(Java_com_samsung_android_game_gos_ipm_IpmWrapJNI_IpmJava_1readSessionsJSON_1_1SWIG
_11+40) (BuildId: fdc0342986ca52fb3521e1106236ff5b4e35d769)
#03 pc 00109eef /data/dalvik-cache/arm/system@priv-
app@[email protected]@classes.dex
(art_jni_trampoline+102)
#04 pc 000f0f38 /apex/com.android.art/lib/libart.so (nterp_helper+2728)
(BuildId: 590aedf23e5d581a4e04a2e06fbf0388)
#05 pc 0027fa3c
/system/priv-app/GameOptimizingService/GameOptimizingService.apk
(com.samsung.android.game.gos.ipm.IpmJava.readSessionsJSON+16)
#06 pc 000f0f80 /apex/com.android.art/lib/libart.so (nterp_helper+2800)
(BuildId: 590aedf23e5d581a4e04a2e06fbf0388)
#07 pc 00280c28
/system/priv-app/GameOptimizingService/GameOptimizingService.apk
(com.samsung.android.game.gos.ipm.Ipm.readSessionsJSON+56)
#08 pc 000f0f80 /apex/com.android.art/lib/libart.so (nterp_helper+2800)
(BuildId: 590aedf23e5d581a4e04a2e06fbf0388)
#09 pc 0026fc34
/system/priv-app/GameOptimizingService/GameOptimizingService.apk
(com.samsung.android.game.gos.feature.ipm.h.M+4)
#10 pc 000f0f80 /apex/com.android.art/lib/libart.so (nterp_helper+2800)
(BuildId: 590aedf23e5d581a4e04a2e06fbf0388)
#11 pc 00273904
/system/priv-app/GameOptimizingService/GameOptimizingService.apk
(com.samsung.android.game.gos.feature.ringlog.b.b+196)
#12 pc 000f0f80 /apex/com.android.art/lib/libart.so (nterp_helper+2800)
(BuildId: 590aedf23e5d581a4e04a2e06fbf0388)
#13 pc 002745e2
/system/priv-app/GameOptimizingService/GameOptimizingService.apk
(com.samsung.android.game.gos.feature.ringlog.d.d+22)
#14 pc 000f04c8 /apex/com.android.art/lib/libart.so (nterp_helper+56)
(BuildId: 590aedf23e5d581a4e04a2e06fbf0388)
#15 pc 002745b2
/system/priv-app/GameOptimizingService/GameOptimizingService.apk
(com.samsung.android.game.gos.feature.ringlog.d.c+2)
#16 pc 000f04c8 /apex/com.android.art/lib/libart.so (nterp_helper+56)
(BuildId: 590aedf23e5d581a4e04a2e06fbf0388)
#17 pc 0026417c
/system/priv-app/GameOptimizingService/GameOptimizingService.apk
(com.samsung.android.game.gos.feature.autocontrol.a.y+20)
#18 pc 000f0f80 /apex/com.android.art/lib/libart.so (nterp_helper+2800)
(BuildId: 590aedf23e5d581a4e04a2e06fbf0388)
#19 pc 0026414c
/system/priv-app/GameOptimizingService/GameOptimizingService.apk
(com.samsung.android.game.gos.feature.autocontrol.a.l+0)
#20 pc 000f04c8 /apex/com.android.art/lib/libart.so (nterp_helper+56)
(BuildId: 590aedf23e5d581a4e04a2e06fbf0388)
#21 pc 0026317a
/system/priv-app/GameOptimizingService/GameOptimizingService.apk
(com.samsung.android.game.gos.feature.autocontrol.a$a.handleMessage+42)
#22 pc 0094841d
/data/misc/apexdata/com.android.art/dalvik-cache/arm/boot.oat
(android.os.Handler.dispatchMessage+148)
#23 pc 0094b767
/data/misc/apexdata/com.android.art/dalvik-cache/arm/boot.oat
(android.os.Looper.loopOnce+886)
#24 pc 0094b30b
/data/misc/apexdata/com.android.art/dalvik-cache/arm/boot.oat
(android.os.Looper.loop+1034)
#25 pc 006d9aef
/data/misc/apexdata/com.android.art/dalvik-cache/arm/boot.oat
(android.app.ActivityThread.main+1422)
#26 pc 003bd7d5 /apex/com.android.art/lib/libart.so
(art_quick_invoke_stub_internal+68) (BuildId: 590aedf23e5d581a4e04a2e06fbf0388)
#27 pc 002ccd91 /apex/com.android.art/lib/libart.so (void
art::quick_invoke_reg_setup<true>(art::ArtMethod*, unsigned int*, unsigned int,
art::Thread*, art::JValue*, char const*)
(.__uniq.192663596067446536341070919852553954320.llvm.16200230356545185596)+260)
(BuildId: 590aedf23e5d581a4e04a2e06fbf0388)
#28 pc 0028ab53 /apex/com.android.art/lib/libart.so
(art::ArtMethod::Invoke(art::Thread*, unsigned int*, unsigned int, art::JValue*,
char const*)+182) (BuildId: 590aedf23e5d581a4e04a2e06fbf0388)
#29 pc 00313fc9 /apex/com.android.art/lib/libart.so (art::(anonymous
namespace)::InvokeWithArgArray(art::ScopedObjectAccessAlreadyRunnable const&,
art::ArtMethod*, art::(anonymous namespace)::ArgArray*, art::JValue*, char const*)
(.__uniq.245181933781456475607640333933569312899.llvm.10448379941246030963)+40)
(BuildId: 590aedf23e5d581a4e04a2e06fbf0388)
#30 pc 00351a85 /apex/com.android.art/lib/libart.so (_jobject*
art::InvokeMethod<(art::PointerSize)4>(art::ScopedObjectAccessAlreadyRunnable
const&, _jobject*, _jobject*, _jobject*, unsigned int)+372) (BuildId:
590aedf23e5d581a4e04a2e06fbf0388)
#31 pc 004d945d /apex/com.android.art/lib/libart.so
(art::Method_invoke(_JNIEnv*, _jobject*, _jobject*, _jobjectArray*)
(.__uniq.165753521025965369065708152063621506277)+40) (BuildId:
590aedf23e5d581a4e04a2e06fbf0388)
#32 pc 002d9db1
/data/misc/apexdata/com.android.art/dalvik-cache/arm/boot.oat
(art_jni_trampoline+56)
#33 pc 008cdb97
/data/misc/apexdata/com.android.art/dalvik-cache/arm/boot.oat
(com.android.internal.os.RuntimeInit$MethodAndArgsCaller.run+118)
#34 pc 008d6b43
/data/misc/apexdata/com.android.art/dalvik-cache/arm/boot.oat
(com.android.internal.os.ZygoteInit.main+3130)
#35 pc 003bd7d5 /apex/com.android.art/lib/libart.so
(art_quick_invoke_stub_internal+68) (BuildId: 590aedf23e5d581a4e04a2e06fbf0388)
#36 pc 002ccd91 /apex/com.android.art/lib/libart.so (void
art::quick_invoke_reg_setup<true>(art::ArtMethod*, unsigned int*, unsigned int,
art::Thread*, art::JValue*, char const*)
(.__uniq.192663596067446536341070919852553954320.llvm.16200230356545185596)+260)
(BuildId: 590aedf23e5d581a4e04a2e06fbf0388)
#37 pc 0028ab53 /apex/com.android.art/lib/libart.so
(art::ArtMethod::Invoke(art::Thread*, unsigned int*, unsigned int, art::JValue*,
char const*)+182) (BuildId: 590aedf23e5d581a4e04a2e06fbf0388)
#38 pc 00313fc9 /apex/com.android.art/lib/libart.so (art::(anonymous
namespace)::InvokeWithArgArray(art::ScopedObjectAccessAlreadyRunnable const&,
art::ArtMethod*, art::(anonymous namespace)::ArgArray*, art::JValue*, char const*)
(.__uniq.245181933781456475607640333933569312899.llvm.10448379941246030963)+40)
(BuildId: 590aedf23e5d581a4e04a2e06fbf0388)
#39 pc 003887ed /apex/com.android.art/lib/libart.so (art::JValue
art::InvokeWithVarArgs<art::ArtMethod*>(art::ScopedObjectAccessAlreadyRunnable
const&, _jobject*, art::ArtMethod*, std::__va_list)+176) (BuildId:
590aedf23e5d581a4e04a2e06fbf0388)
#40 pc 002b84ab /apex/com.android.art/lib/libart.so (art::JValue
art::InvokeWithVarArgs<_jmethodID*>(art::ScopedObjectAccessAlreadyRunnable const&,
_jobject*, _jmethodID*, std::__va_list)+42) (BuildId:
590aedf23e5d581a4e04a2e06fbf0388)
#41 pc 004a651b /apex/com.android.art/lib/libart.so
(art::JNI<true>::CallStaticVoidMethodV(_JNIEnv*, _jclass*, _jmethodID*,
std::__va_list)+74) (BuildId: 590aedf23e5d581a4e04a2e06fbf0388)
#42 pc 000817e1 /system/lib/libandroid_runtime.so
(_JNIEnv::CallStaticVoidMethod(_jclass*, _jmethodID*, ...)+28) (BuildId:
326984e36bad4f7304914f4113d7e37f)
#43 pc 0008a7d9 /system/lib/libandroid_runtime.so
(android::AndroidRuntime::start(char const*, android::Vector<android::String8>
const&, bool)+520) (BuildId: 326984e36bad4f7304914f4113d7e37f)
#44 pc 000024fd /system/bin/app_process32 (main+912) (BuildId:
8971b6dbe244e6816a4ba02c08624e8c)
#45 pc 0005c10b /apex/com.android.runtime/lib/bionic/libc.so
(__libc_init+54) (BuildId: 93af0116e82657cd73cf4f240293ded1)
========================================
2023-06-19 20:02:36 system_app_native_crash (text, 8778 bytes)
Process: com.samsung.android.game.gos
PID: 18778
UID: 10052
Frozen: false
Flags: 0x20883e45
Package: com.samsung.android.game.gos v360000014 (3.6.00.14)
Foreground: No
Process-Runtime: 65524350
Build: samsung/a13ub/a13:13/TP1A.220624.014/A135MUBS2BWC3:user/release-keys
Loading-Progress: 1.0
Dropped-Count: 0
*** *** *** *** *** *** *** *** *** *** *** *** *** *** *** ***
Build fingerprint:
'samsung/a13ub/a13:13/TP1A.220624.014/A135MUBS2BWC3:user/release-keys'
Revision: '6'
ABI: 'arm'
Processor: '1'
Timestamp: 2023-06-19 20:02:34.427281020-0600
Process uptime: 426s
Cmdline: com.samsung.android.game.gos
pid: 18778, tid: 18778, name: ndroid.game.gos >>> com.samsung.android.game.gos <<<
uid: 10052
signal 7 (SIGBUS), code 1 (BUS_ADRALN), fault addr 0xc5a6a985
r0 c5a6a985 r1 c689c8a2 r2 c5008040 r3 00000005
r4 00000023 r5 00000000 r6 00000000 r7 fff9b680
r8 c5a6a945 r9 00000000 r10 c5a6a8fe r11 c5018080
ip c69e6e38 sp fff9b450 lr c68e6a45 pc c698502a
backtrace:
#00 pc 0012402a
/system/priv-app/GameOptimizingService/GameOptimizingService.apk!libipm.so
(BuildId: fdc0342986ca52fb3521e1106236ff5b4e35d769)
#01 pc 00095465
/system/priv-app/GameOptimizingService/GameOptimizingService.apk!libipm.so
(BuildId: fdc0342986ca52fb3521e1106236ff5b4e35d769)
#02 pc 00084799
/system/priv-app/GameOptimizingService/GameOptimizingService.apk!libipm.so
(Java_com_samsung_android_game_gos_ipm_IpmWrapJNI_IpmJava_1readSessionsJSON_1_1SWIG
_11+40) (BuildId: fdc0342986ca52fb3521e1106236ff5b4e35d769)
#03 pc 00109eef /data/dalvik-cache/arm/system@priv-
app@[email protected]@classes.dex
(art_jni_trampoline+102)
#04 pc 000f0f38 /apex/com.android.art/lib/libart.so (nterp_helper+2728)
(BuildId: 590aedf23e5d581a4e04a2e06fbf0388)
#05 pc 0027fa3c
/system/priv-app/GameOptimizingService/GameOptimizingService.apk
(com.samsung.android.game.gos.ipm.IpmJava.readSessionsJSON+16)
#06 pc 000f0f80 /apex/com.android.art/lib/libart.so (nterp_helper+2800)
(BuildId: 590aedf23e5d581a4e04a2e06fbf0388)
#07 pc 00280c28
/system/priv-app/GameOptimizingService/GameOptimizingService.apk
(com.samsung.android.game.gos.ipm.Ipm.readSessionsJSON+56)
#08 pc 000f0f80 /apex/com.android.art/lib/libart.so (nterp_helper+2800)
(BuildId: 590aedf23e5d581a4e04a2e06fbf0388)
#09 pc 0026fc34
/system/priv-app/GameOptimizingService/GameOptimizingService.apk
(com.samsung.android.game.gos.feature.ipm.h.M+4)
#10 pc 000f0f80 /apex/com.android.art/lib/libart.so (nterp_helper+2800)
(BuildId: 590aedf23e5d581a4e04a2e06fbf0388)
#11 pc 00273904
/system/priv-app/GameOptimizingService/GameOptimizingService.apk
(com.samsung.android.game.gos.feature.ringlog.b.b+196)
#12 pc 000f0f80 /apex/com.android.art/lib/libart.so (nterp_helper+2800)
(BuildId: 590aedf23e5d581a4e04a2e06fbf0388)
#13 pc 002745e2
/system/priv-app/GameOptimizingService/GameOptimizingService.apk
(com.samsung.android.game.gos.feature.ringlog.d.d+22)
#14 pc 000f04c8 /apex/com.android.art/lib/libart.so (nterp_helper+56)
(BuildId: 590aedf23e5d581a4e04a2e06fbf0388)
#15 pc 002745b2
/system/priv-app/GameOptimizingService/GameOptimizingService.apk
(com.samsung.android.game.gos.feature.ringlog.d.c+2)
#16 pc 000f04c8 /apex/com.android.art/lib/libart.so (nterp_helper+56)
(BuildId: 590aedf23e5d581a4e04a2e06fbf0388)
#17 pc 0026417c
/system/priv-app/GameOptimizingService/GameOptimizingService.apk
(com.samsung.android.game.gos.feature.autocontrol.a.y+20)
#18 pc 000f0f80 /apex/com.android.art/lib/libart.so (nterp_helper+2800)
(BuildId: 590aedf23e5d581a4e04a2e06fbf0388)
#19 pc 0026414c
/system/priv-app/GameOptimizingService/GameOptimizingService.apk
(com.samsung.android.game.gos.feature.autocontrol.a.l+0)
#20 pc 000f04c8 /apex/com.android.art/lib/libart.so (nterp_helper+56)
(BuildId: 590aedf23e5d581a4e04a2e06fbf0388)
#21 pc 0026317a
/system/priv-app/GameOptimizingService/GameOptimizingService.apk
(com.samsung.android.game.gos.feature.autocontrol.a$a.handleMessage+42)
#22 pc 0094841d
/data/misc/apexdata/com.android.art/dalvik-cache/arm/boot.oat
(android.os.Handler.dispatchMessage+148)
#23 pc 0094b767
/data/misc/apexdata/com.android.art/dalvik-cache/arm/boot.oat
(android.os.Looper.loopOnce+886)
#24 pc 0094b30b
/data/misc/apexdata/com.android.art/dalvik-cache/arm/boot.oat
(android.os.Looper.loop+1034)
#25 pc 006d9aef
/data/misc/apexdata/com.android.art/dalvik-cache/arm/boot.oat
(android.app.ActivityThread.main+1422)
#26 pc 003bd7d5 /apex/com.android.art/lib/libart.so
(art_quick_invoke_stub_internal+68) (BuildId: 590aedf23e5d581a4e04a2e06fbf0388)
#27 pc 002ccd91 /apex/com.android.art/lib/libart.so (void
art::quick_invoke_reg_setup<true>(art::ArtMethod*, unsigned int*, unsigned int,
art::Thread*, art::JValue*, char const*)
(.__uniq.192663596067446536341070919852553954320.llvm.16200230356545185596)+260)
(BuildId: 590aedf23e5d581a4e04a2e06fbf0388)
#28 pc 0028ab53 /apex/com.android.art/lib/libart.so
(art::ArtMethod::Invoke(art::Thread*, unsigned int*, unsigned int, art::JValue*,
char const*)+182) (BuildId: 590aedf23e5d581a4e04a2e06fbf0388)
#29 pc 00313fc9 /apex/com.android.art/lib/libart.so (art::(anonymous
namespace)::InvokeWithArgArray(art::ScopedObjectAccessAlreadyRunnable const&,
art::ArtMethod*, art::(anonymous namespace)::ArgArray*, art::JValue*, char const*)
(.__uniq.245181933781456475607640333933569312899.llvm.10448379941246030963)+40)
(BuildId: 590aedf23e5d581a4e04a2e06fbf0388)
#30 pc 00351a85 /apex/com.android.art/lib/libart.so (_jobject*
art::InvokeMethod<(art::PointerSize)4>(art::ScopedObjectAccessAlreadyRunnable
const&, _jobject*, _jobject*, _jobject*, unsigned int)+372) (BuildId:
590aedf23e5d581a4e04a2e06fbf0388)
#31 pc 004d945d /apex/com.android.art/lib/libart.so
(art::Method_invoke(_JNIEnv*, _jobject*, _jobject*, _jobjectArray*)
(.__uniq.165753521025965369065708152063621506277)+40) (BuildId:
590aedf23e5d581a4e04a2e06fbf0388)
#32 pc 002d9db1
/data/misc/apexdata/com.android.art/dalvik-cache/arm/boot.oat
(art_jni_trampoline+56)
#33 pc 008cdb97
/data/misc/apexdata/com.android.art/dalvik-cache/arm/boot.oat
(com.android.internal.os.RuntimeInit$MethodAndArgsCaller.run+118)
#34 pc 008d6b43
/data/misc/apexdata/com.android.art/dalvik-cache/arm/boot.oat
(com.android.internal.os.ZygoteInit.main+3130)
#35 pc 003bd7d5 /apex/com.android.art/lib/libart.so
(art_quick_invoke_stub_internal+68) (BuildId: 590aedf23e5d581a4e04a2e06fbf0388)
#36 pc 002ccd91 /apex/com.android.art/lib/libart.so (void
art::quick_invoke_reg_setup<true>(art::ArtMethod*, unsigned int*, unsigned int,
art::Thread*, art::JValue*, char const*)
(.__uniq.192663596067446536341070919852553954320.llvm.16200230356545185596)+260)
(BuildId: 590aedf23e5d581a4e04a2e06fbf0388)
#37 pc 0028ab53 /apex/com.android.art/lib/libart.so
(art::ArtMethod::Invoke(art::Thread*, unsigned int*, unsigned int, art::JValue*,
char const*)+182) (BuildId: 590aedf23e5d581a4e04a2e06fbf0388)
#38 pc 00313fc9 /apex/com.android.art/lib/libart.so (art::(anonymous
namespace)::InvokeWithArgArray(art::ScopedObjectAccessAlreadyRunnable const&,
art::ArtMethod*, art::(anonymous namespace)::ArgArray*, art::JValue*, char const*)
(.__uniq.245181933781456475607640333933569312899.llvm.10448379941246030963)+40)
(BuildId: 590aedf23e5d581a4e04a2e06fbf0388)
#39 pc 003887ed /apex/com.android.art/lib/libart.so (art::JValue
art::InvokeWithVarArgs<art::ArtMethod*>(art::ScopedObjectAccessAlreadyRunnable
const&, _jobject*, art::ArtMethod*, std::__va_list)+176) (BuildId:
590aedf23e5d581a4e04a2e06fbf0388)
#40 pc 002b84ab /apex/com.android.art/lib/libart.so (art::JValue
art::InvokeWithVarArgs<_jmethodID*>(art::ScopedObjectAccessAlreadyRunnable const&,
_jobject*, _jmethodID*, std::__va_list)+42) (BuildId:
590aedf23e5d581a4e04a2e06fbf0388)
#41 pc 004a651b /apex/com.android.art/lib/libart.so
(art::JNI<true>::CallStaticVoidMethodV(_JNIEnv*, _jclass*, _jmethodID*,
std::__va_list)+74) (BuildId: 590aedf23e5d581a4e04a2e06fbf0388)
#42 pc 000817e1 /system/lib/libandroid_runtime.so
(_JNIEnv::CallStaticVoidMethod(_jclass*, _jmethodID*, ...)+28) (BuildId:
326984e36bad4f7304914f4113d7e37f)
#43 pc 0008a7d9 /system/lib/libandroid_runtime.so
(android::AndroidRuntime::start(char const*, android::Vector<android::String8>
const&, bool)+520) (BuildId: 326984e36bad4f7304914f4113d7e37f)
#44 pc 000024fd /system/bin/app_process32 (main+912) (BuildId:
8971b6dbe244e6816a4ba02c08624e8c)
#45 pc 0005c10b /apex/com.android.runtime/lib/bionic/libc.so
(__libc_init+54) (BuildId: 93af0116e82657cd73cf4f240293ded1)
========================================
2023-06-19 20:02:54 system_app_native_crash (text, 7713 bytes)
Process: com.samsung.android.game.gos
PID: 23894
UID: 10052
Frozen: false
Flags: 0x20883e45
Package: com.samsung.android.game.gos v360000014 (3.6.00.14)
Foreground: No
Process-Runtime: 65109993
Build: samsung/a13ub/a13:13/TP1A.220624.014/A135MUBS2BWC3:user/release-keys
Loading-Progress: 1.0
Dropped-Count: 0
*** *** *** *** *** *** *** *** *** *** *** *** *** *** *** ***
Build fingerprint:
'samsung/a13ub/a13:13/TP1A.220624.014/A135MUBS2BWC3:user/release-keys'
Revision: '6'
ABI: 'arm'
Processor: '2'
Timestamp: 2023-06-19 20:02:53.262227392-0600
Process uptime: 13s
Cmdline: com.samsung.android.game.gos
pid: 23894, tid: 23932, name: binder:23894_3 >>> com.samsung.android.game.gos <<<
uid: 10052
signal 7 (SIGBUS), code 1 (BUS_ADRALN), fault addr 0xc566a985
r0 c566a985 r1 c67848a2 r2 c60099e0 r3 00000005
r4 00000023 r5 00000000 r6 00000000 r7 c8634290
r8 c566a945 r9 00000000 r10 c566a8fe r11 c6019010
ip c68cee38 sp c8634060 lr c67cea45 pc c686d02a
backtrace:
#00 pc 0012402a
/system/priv-app/GameOptimizingService/GameOptimizingService.apk!libipm.so
(BuildId: fdc0342986ca52fb3521e1106236ff5b4e35d769)
#01 pc 00095465
/system/priv-app/GameOptimizingService/GameOptimizingService.apk!libipm.so
(BuildId: fdc0342986ca52fb3521e1106236ff5b4e35d769)
#02 pc 00084799
/system/priv-app/GameOptimizingService/GameOptimizingService.apk!libipm.so
(Java_com_samsung_android_game_gos_ipm_IpmWrapJNI_IpmJava_1readSessionsJSON_1_1SWIG
_11+40) (BuildId: fdc0342986ca52fb3521e1106236ff5b4e35d769)
#03 pc 00109eef /data/dalvik-cache/arm/system@priv-
app@[email protected]@classes.dex
(art_jni_trampoline+102)
#04 pc 000f0f38 /apex/com.android.art/lib/libart.so (nterp_helper+2728)
(BuildId: 590aedf23e5d581a4e04a2e06fbf0388)
#05 pc 0027fa3c
/system/priv-app/GameOptimizingService/GameOptimizingService.apk
(com.samsung.android.game.gos.ipm.IpmJava.readSessionsJSON+16)
#06 pc 000f0f80 /apex/com.android.art/lib/libart.so (nterp_helper+2800)
(BuildId: 590aedf23e5d581a4e04a2e06fbf0388)
#07 pc 00280c28
/system/priv-app/GameOptimizingService/GameOptimizingService.apk
(com.samsung.android.game.gos.ipm.Ipm.readSessionsJSON+56)
#08 pc 000f0f80 /apex/com.android.art/lib/libart.so (nterp_helper+2800)
(BuildId: 590aedf23e5d581a4e04a2e06fbf0388)
#09 pc 0026fc34
/system/priv-app/GameOptimizingService/GameOptimizingService.apk
(com.samsung.android.game.gos.feature.ipm.h.M+4)
#10 pc 000f0f80 /apex/com.android.art/lib/libart.so (nterp_helper+2800)
(BuildId: 590aedf23e5d581a4e04a2e06fbf0388)
#11 pc 00273904
/system/priv-app/GameOptimizingService/GameOptimizingService.apk
(com.samsung.android.game.gos.feature.ringlog.b.b+196)
#12 pc 000f0f80 /apex/com.android.art/lib/libart.so (nterp_helper+2800)
(BuildId: 590aedf23e5d581a4e04a2e06fbf0388)
#13 pc 002745e2
/system/priv-app/GameOptimizingService/GameOptimizingService.apk
(com.samsung.android.game.gos.feature.ringlog.d.d+22)
#14 pc 000f04c8 /apex/com.android.art/lib/libart.so (nterp_helper+56)
(BuildId: 590aedf23e5d581a4e04a2e06fbf0388)
#15 pc 002745b2
/system/priv-app/GameOptimizingService/GameOptimizingService.apk
(com.samsung.android.game.gos.feature.ringlog.d.c+2)
#16 pc 000f04c8 /apex/com.android.art/lib/libart.so (nterp_helper+56)
(BuildId: 590aedf23e5d581a4e04a2e06fbf0388)
#17 pc 00275014
/system/priv-app/GameOptimizingService/GameOptimizingService.apk
(com.samsung.android.game.gos.feature.ringlog.e.s+164)
#18 pc 000f053c /apex/com.android.art/lib/libart.so (nterp_helper+172)
(BuildId: 590aedf23e5d581a4e04a2e06fbf0388)
#19 pc 0027522a
/system/priv-app/GameOptimizingService/GameOptimizingService.apk
(com.samsung.android.game.gos.feature.ringlog.e.r+78)
#20 pc 000f053c /apex/com.android.art/lib/libart.so (nterp_helper+172)
(BuildId: 590aedf23e5d581a4e04a2e06fbf0388)
#21 pc 002621da
/system/priv-app/GameOptimizingService/GameOptimizingService.apk
(com.samsung.android.game.gos.endpoint.h.c+190)
#22 pc 000f04c8 /apex/com.android.art/lib/libart.so (nterp_helper+56)
(BuildId: 590aedf23e5d581a4e04a2e06fbf0388)
#23 pc 002622d8
/system/priv-app/GameOptimizingService/GameOptimizingService.apk
(com.samsung.android.game.gos.endpoint.h.d+80)
#24 pc 000f04c8 /apex/com.android.art/lib/libart.so (nterp_helper+56)
(BuildId: 590aedf23e5d581a4e04a2e06fbf0388)
#25 pc 002610ca
/system/priv-app/GameOptimizingService/GameOptimizingService.apk
(com.samsung.android.game.gos.endpoint.GosService$a.C+102)
#26 pc 000f192c /apex/com.android.art/lib/libart.so (nterp_helper+5276)
(BuildId: 590aedf23e5d581a4e04a2e06fbf0388)
#27 pc 0023bb8a
/system/priv-app/GameOptimizingService/GameOptimizingService.apk
(com.samsung.android.game.gos.b$b.onTransact+66)
#28 pc 00a0247d
/data/misc/apexdata/com.android.art/dalvik-cache/arm/boot.oat
(android.os.Binder.execTransactInternal+668)
#29 pc 00a020d7
/data/misc/apexdata/com.android.art/dalvik-cache/arm/boot.oat
(android.os.Binder.execTransact+262)
#30 pc 003bd7d5 /apex/com.android.art/lib/libart.so
(art_quick_invoke_stub_internal+68) (BuildId: 590aedf23e5d581a4e04a2e06fbf0388)
#31 pc 003bd2d7 /apex/com.android.art/lib/libart.so (void
art::quick_invoke_reg_setup<false>(art::ArtMethod*, unsigned int*, unsigned int,
art::Thread*, art::JValue*, char const*)
(.__uniq.192663596067446536341070919852553954320.llvm.16200230356545185596)+158)
(BuildId: 590aedf23e5d581a4e04a2e06fbf0388)
#32 pc 002e817d /apex/com.android.art/lib/libart.so (art::JValue
art::InvokeVirtualOrInterfaceWithVarArgs<art::ArtMethod*>(art::ScopedObjectAccessAl
readyRunnable const&, _jobject*, art::ArtMethod*, std::__va_list)+520) (BuildId:
590aedf23e5d581a4e04a2e06fbf0388)
#33 pc 00401c91 /apex/com.android.art/lib/libart.so
(art::JNI<false>::CallBooleanMethodV(_JNIEnv*, _jobject*, _jmethodID*,
std::__va_list)+164) (BuildId: 590aedf23e5d581a4e04a2e06fbf0388)
#34 pc 00083ed5 /system/lib/libandroid_runtime.so
(_JNIEnv::CallBooleanMethod(_jobject*, _jmethodID*, ...)+28) (BuildId:
326984e36bad4f7304914f4113d7e37f)
#35 pc 000fec05 /system/lib/libandroid_runtime.so
(JavaBBinder::onTransact(unsigned int, android::Parcel const&, android::Parcel*,
unsigned int)+96) (BuildId: 326984e36bad4f7304914f4113d7e37f)
#36 pc 00039b37 /system/lib/libbinder.so
(android::BBinder::transact(unsigned int, android::Parcel const&, android::Parcel*,
unsigned int)+222) (BuildId: 99b10985333ec8b1e0cfedd115ae7ed8)
#37 pc 00040e81 /system/lib/libbinder.so
(android::IPCThreadState::executeCommand(int)+592) (BuildId:
99b10985333ec8b1e0cfedd115ae7ed8)
#38 pc 00040b93 /system/lib/libbinder.so
(android::IPCThreadState::getAndExecuteCommand()+98) (BuildId:
99b10985333ec8b1e0cfedd115ae7ed8)
#39 pc 00041239 /system/lib/libbinder.so
(android::IPCThreadState::joinThreadPool(bool)+44) (BuildId:
99b10985333ec8b1e0cfedd115ae7ed8)
#40 pc 00060511 /system/lib/libbinder.so (android::PoolThread::threadLoop()
+328) (BuildId: 99b10985333ec8b1e0cfedd115ae7ed8)
#41 pc 0000d7cd /system/lib/libutils.so (android::Thread::_threadLoop(void*)
+264) (BuildId: 60fc784fe24e13c9dbb147d6e2778b71)
#42 pc 0008aad9 /system/lib/libandroid_runtime.so
(android::AndroidRuntime::javaThreadShell(void*)+84) (BuildId:
326984e36bad4f7304914f4113d7e37f)
#43 pc 000ade0b /apex/com.android.runtime/lib/bionic/libc.so
(__pthread_start(void*)+40) (BuildId: 93af0116e82657cd73cf4f240293ded1)
#44 pc 00063e73 /apex/com.android.runtime/lib/bionic/libc.so
(__start_thread+30) (BuildId: 93af0116e82657cd73cf4f240293ded1)
========================================
2023-06-19 20:04:15 system_app_native_crash (text, 8777 bytes)
Process: com.samsung.android.game.gos
PID: 24180
UID: 10052
Frozen: false
Flags: 0x20883e45
Package: com.samsung.android.game.gos v360000014 (3.6.00.14)
Foreground: No
Process-Runtime: 65174759
Build: samsung/a13ub/a13:13/TP1A.220624.014/A135MUBS2BWC3:user/release-keys
Loading-Progress: 1.0
Dropped-Count: 0
*** *** *** *** *** *** *** *** *** *** *** *** *** *** *** ***
Build fingerprint:
'samsung/a13ub/a13:13/TP1A.220624.014/A135MUBS2BWC3:user/release-keys'
Revision: '6'
ABI: 'arm'
Processor: '1'
Timestamp: 2023-06-19 20:04:13.729867488-0600
Process uptime: 77s
Cmdline: com.samsung.android.game.gos
pid: 24180, tid: 24180, name: ndroid.game.gos >>> com.samsung.android.game.gos <<<
uid: 10052
signal 7 (SIGBUS), code 1 (BUS_ADRALN), fault addr 0xc526a985
r0 c526a985 r1 c67258a2 r2 c4c08040 r3 00000005
r4 00000023 r5 00000000 r6 00000000 r7 fff9b680
r8 c526a945 r9 00000000 r10 c526a8fe r11 c4c18080
ip c686fe38 sp fff9b450 lr c676fa45 pc c680e02a
backtrace:
#00 pc 0012402a
/system/priv-app/GameOptimizingService/GameOptimizingService.apk!libipm.so
(BuildId: fdc0342986ca52fb3521e1106236ff5b4e35d769)
#01 pc 00095465
/system/priv-app/GameOptimizingService/GameOptimizingService.apk!libipm.so
(BuildId: fdc0342986ca52fb3521e1106236ff5b4e35d769)
#02 pc 00084799
/system/priv-app/GameOptimizingService/GameOptimizingService.apk!libipm.so
(Java_com_samsung_android_game_gos_ipm_IpmWrapJNI_IpmJava_1readSessionsJSON_1_1SWIG
_11+40) (BuildId: fdc0342986ca52fb3521e1106236ff5b4e35d769)
#03 pc 00109eef /data/dalvik-cache/arm/system@priv-
app@[email protected]@classes.dex
(art_jni_trampoline+102)
#04 pc 000f0f38 /apex/com.android.art/lib/libart.so (nterp_helper+2728)
(BuildId: 590aedf23e5d581a4e04a2e06fbf0388)
#05 pc 0027fa3c
/system/priv-app/GameOptimizingService/GameOptimizingService.apk
(com.samsung.android.game.gos.ipm.IpmJava.readSessionsJSON+16)
#06 pc 000f0f80 /apex/com.android.art/lib/libart.so (nterp_helper+2800)
(BuildId: 590aedf23e5d581a4e04a2e06fbf0388)
#07 pc 00280c28
/system/priv-app/GameOptimizingService/GameOptimizingService.apk
(com.samsung.android.game.gos.ipm.Ipm.readSessionsJSON+56)
#08 pc 000f0f80 /apex/com.android.art/lib/libart.so (nterp_helper+2800)
(BuildId: 590aedf23e5d581a4e04a2e06fbf0388)
#09 pc 0026fc34
/system/priv-app/GameOptimizingService/GameOptimizingService.apk
(com.samsung.android.game.gos.feature.ipm.h.M+4)
#10 pc 000f0f80 /apex/com.android.art/lib/libart.so (nterp_helper+2800)
(BuildId: 590aedf23e5d581a4e04a2e06fbf0388)
#11 pc 00273904
/system/priv-app/GameOptimizingService/GameOptimizingService.apk
(com.samsung.android.game.gos.feature.ringlog.b.b+196)
#12 pc 000f0f80 /apex/com.android.art/lib/libart.so (nterp_helper+2800)
(BuildId: 590aedf23e5d581a4e04a2e06fbf0388)
#13 pc 002745e2
/system/priv-app/GameOptimizingService/GameOptimizingService.apk
(com.samsung.android.game.gos.feature.ringlog.d.d+22)
#14 pc 000f04c8 /apex/com.android.art/lib/libart.so (nterp_helper+56)
(BuildId: 590aedf23e5d581a4e04a2e06fbf0388)
#15 pc 002745b2
/system/priv-app/GameOptimizingService/GameOptimizingService.apk
(com.samsung.android.game.gos.feature.ringlog.d.c+2)
#16 pc 000f04c8 /apex/com.android.art/lib/libart.so (nterp_helper+56)
(BuildId: 590aedf23e5d581a4e04a2e06fbf0388)
#17 pc 0026417c
/system/priv-app/GameOptimizingService/GameOptimizingService.apk
(com.samsung.android.game.gos.feature.autocontrol.a.y+20)
#18 pc 000f0f80 /apex/com.android.art/lib/libart.so (nterp_helper+2800)
(BuildId: 590aedf23e5d581a4e04a2e06fbf0388)
#19 pc 0026414c
/system/priv-app/GameOptimizingService/GameOptimizingService.apk
(com.samsung.android.game.gos.feature.autocontrol.a.l+0)
#20 pc 000f04c8 /apex/com.android.art/lib/libart.so (nterp_helper+56)
(BuildId: 590aedf23e5d581a4e04a2e06fbf0388)
#21 pc 0026317a
/system/priv-app/GameOptimizingService/GameOptimizingService.apk
(com.samsung.android.game.gos.feature.autocontrol.a$a.handleMessage+42)
#22 pc 0094841d
/data/misc/apexdata/com.android.art/dalvik-cache/arm/boot.oat
(android.os.Handler.dispatchMessage+148)
#23 pc 0094b767
/data/misc/apexdata/com.android.art/dalvik-cache/arm/boot.oat
(android.os.Looper.loopOnce+886)
#24 pc 0094b30b
/data/misc/apexdata/com.android.art/dalvik-cache/arm/boot.oat
(android.os.Looper.loop+1034)
#25 pc 006d9aef
/data/misc/apexdata/com.android.art/dalvik-cache/arm/boot.oat
(android.app.ActivityThread.main+1422)
#26 pc 003bd7d5 /apex/com.android.art/lib/libart.so
(art_quick_invoke_stub_internal+68) (BuildId: 590aedf23e5d581a4e04a2e06fbf0388)
#27 pc 002ccd91 /apex/com.android.art/lib/libart.so (void
art::quick_invoke_reg_setup<true>(art::ArtMethod*, unsigned int*, unsigned int,
art::Thread*, art::JValue*, char const*)
(.__uniq.192663596067446536341070919852553954320.llvm.16200230356545185596)+260)
(BuildId: 590aedf23e5d581a4e04a2e06fbf0388)
#28 pc 0028ab53 /apex/com.android.art/lib/libart.so
(art::ArtMethod::Invoke(art::Thread*, unsigned int*, unsigned int, art::JValue*,
char const*)+182) (BuildId: 590aedf23e5d581a4e04a2e06fbf0388)
#29 pc 00313fc9 /apex/com.android.art/lib/libart.so (art::(anonymous
namespace)::InvokeWithArgArray(art::ScopedObjectAccessAlreadyRunnable const&,
art::ArtMethod*, art::(anonymous namespace)::ArgArray*, art::JValue*, char const*)
(.__uniq.245181933781456475607640333933569312899.llvm.10448379941246030963)+40)
(BuildId: 590aedf23e5d581a4e04a2e06fbf0388)
#30 pc 00351a85 /apex/com.android.art/lib/libart.so (_jobject*
art::InvokeMethod<(art::PointerSize)4>(art::ScopedObjectAccessAlreadyRunnable
const&, _jobject*, _jobject*, _jobject*, unsigned int)+372) (BuildId:
590aedf23e5d581a4e04a2e06fbf0388)
#31 pc 004d945d /apex/com.android.art/lib/libart.so
(art::Method_invoke(_JNIEnv*, _jobject*, _jobject*, _jobjectArray*)
(.__uniq.165753521025965369065708152063621506277)+40) (BuildId:
590aedf23e5d581a4e04a2e06fbf0388)
#32 pc 002d9db1
/data/misc/apexdata/com.android.art/dalvik-cache/arm/boot.oat
(art_jni_trampoline+56)
#33 pc 008cdb97
/data/misc/apexdata/com.android.art/dalvik-cache/arm/boot.oat
(com.android.internal.os.RuntimeInit$MethodAndArgsCaller.run+118)
#34 pc 008d6b43
/data/misc/apexdata/com.android.art/dalvik-cache/arm/boot.oat
(com.android.internal.os.ZygoteInit.main+3130)
#35 pc 003bd7d5 /apex/com.android.art/lib/libart.so
(art_quick_invoke_stub_internal+68) (BuildId: 590aedf23e5d581a4e04a2e06fbf0388)
#36 pc 002ccd91 /apex/com.android.art/lib/libart.so (void
art::quick_invoke_reg_setup<true>(art::ArtMethod*, unsigned int*, unsigned int,
art::Thread*, art::JValue*, char const*)
(.__uniq.192663596067446536341070919852553954320.llvm.16200230356545185596)+260)
(BuildId: 590aedf23e5d581a4e04a2e06fbf0388)
#37 pc 0028ab53 /apex/com.android.art/lib/libart.so
(art::ArtMethod::Invoke(art::Thread*, unsigned int*, unsigned int, art::JValue*,
char const*)+182) (BuildId: 590aedf23e5d581a4e04a2e06fbf0388)
#38 pc 00313fc9 /apex/com.android.art/lib/libart.so (art::(anonymous
namespace)::InvokeWithArgArray(art::ScopedObjectAccessAlreadyRunnable const&,
art::ArtMethod*, art::(anonymous namespace)::ArgArray*, art::JValue*, char const*)
(.__uniq.245181933781456475607640333933569312899.llvm.10448379941246030963)+40)
(BuildId: 590aedf23e5d581a4e04a2e06fbf0388)
#39 pc 003887ed /apex/com.android.art/lib/libart.so (art::JValue
art::InvokeWithVarArgs<art::ArtMethod*>(art::ScopedObjectAccessAlreadyRunnable
const&, _jobject*, art::ArtMethod*, std::__va_list)+176) (BuildId:
590aedf23e5d581a4e04a2e06fbf0388)
#40 pc 002b84ab /apex/com.android.art/lib/libart.so (art::JValue
art::InvokeWithVarArgs<_jmethodID*>(art::ScopedObjectAccessAlreadyRunnable const&,
_jobject*, _jmethodID*, std::__va_list)+42) (BuildId:
590aedf23e5d581a4e04a2e06fbf0388)
#41 pc 004a651b /apex/com.android.art/lib/libart.so
(art::JNI<true>::CallStaticVoidMethodV(_JNIEnv*, _jclass*, _jmethodID*,
std::__va_list)+74) (BuildId: 590aedf23e5d581a4e04a2e06fbf0388)
#42 pc 000817e1 /system/lib/libandroid_runtime.so
(_JNIEnv::CallStaticVoidMethod(_jclass*, _jmethodID*, ...)+28) (BuildId:
326984e36bad4f7304914f4113d7e37f)
#43 pc 0008a7d9 /system/lib/libandroid_runtime.so
(android::AndroidRuntime::start(char const*, android::Vector<android::String8>
const&, bool)+520) (BuildId: 326984e36bad4f7304914f4113d7e37f)
#44 pc 000024fd /system/bin/app_process32 (main+912) (BuildId:
8971b6dbe244e6816a4ba02c08624e8c)
#45 pc 0005c10b /apex/com.android.runtime/lib/bionic/libc.so
(__libc_init+54) (BuildId: 93af0116e82657cd73cf4f240293ded1)
========================================
2023-06-19 20:34:00 system_app_native_crash (text, 8773 bytes)
Process: com.samsung.android.game.gos
PID: 1590
UID: 10052
Frozen: false
Flags: 0x20883e45
Package: com.samsung.android.game.gos v360000014 (3.6.00.14)
Foreground: No
Process-Runtime: 66146397
Build: samsung/a13ub/a13:13/TP1A.220624.014/A135MUBS2BWC3:user/release-keys
Loading-Progress: 1.0
Dropped-Count: 0
*** *** *** *** *** *** *** *** *** *** *** *** *** *** *** ***
Build fingerprint:
'samsung/a13ub/a13:13/TP1A.220624.014/A135MUBS2BWC3:user/release-keys'
Revision: '6'
ABI: 'arm'
Processor: '3'
Timestamp: 2023-06-19 20:33:56.067583260-0600
Process uptime: 5s
Cmdline: com.samsung.android.game.gos
pid: 1590, tid: 1590, name: ndroid.game.gos >>> com.samsung.android.game.gos <<<
uid: 10052
signal 7 (SIGBUS), code 1 (BUS_ADRALN), fault addr 0xc566a985
r0 c566a985 r1 c69418a2 r2 c4c08040 r3 00000005
r4 00000023 r5 00000000 r6 c4c180f0 r7 fff9b680
r8 c566a945 r9 00000000 r10 c566a8fe r11 c4c18080
ip c6a8be38 sp fff9b450 lr c698ba45 pc c6a2a02a
backtrace:
#00 pc 0012402a
/system/priv-app/GameOptimizingService/GameOptimizingService.apk!libipm.so
(BuildId: fdc0342986ca52fb3521e1106236ff5b4e35d769)
#01 pc 00095465
/system/priv-app/GameOptimizingService/GameOptimizingService.apk!libipm.so
(BuildId: fdc0342986ca52fb3521e1106236ff5b4e35d769)
#02 pc 00084799
/system/priv-app/GameOptimizingService/GameOptimizingService.apk!libipm.so
(Java_com_samsung_android_game_gos_ipm_IpmWrapJNI_IpmJava_1readSessionsJSON_1_1SWIG
_11+40) (BuildId: fdc0342986ca52fb3521e1106236ff5b4e35d769)
#03 pc 00109eef /data/dalvik-cache/arm/system@priv-
app@[email protected]@classes.dex
(art_jni_trampoline+102)
#04 pc 000f0f38 /apex/com.android.art/lib/libart.so (nterp_helper+2728)
(BuildId: 590aedf23e5d581a4e04a2e06fbf0388)
#05 pc 0027fa3c
/system/priv-app/GameOptimizingService/GameOptimizingService.apk
(com.samsung.android.game.gos.ipm.IpmJava.readSessionsJSON+16)
#06 pc 000f0f80 /apex/com.android.art/lib/libart.so (nterp_helper+2800)
(BuildId: 590aedf23e5d581a4e04a2e06fbf0388)
#07 pc 00280c28
/system/priv-app/GameOptimizingService/GameOptimizingService.apk
(com.samsung.android.game.gos.ipm.Ipm.readSessionsJSON+56)
#08 pc 000f0f80 /apex/com.android.art/lib/libart.so (nterp_helper+2800)
(BuildId: 590aedf23e5d581a4e04a2e06fbf0388)
#09 pc 0026fc34
/system/priv-app/GameOptimizingService/GameOptimizingService.apk
(com.samsung.android.game.gos.feature.ipm.h.M+4)
#10 pc 000f0f80 /apex/com.android.art/lib/libart.so (nterp_helper+2800)
(BuildId: 590aedf23e5d581a4e04a2e06fbf0388)
#11 pc 00273904
/system/priv-app/GameOptimizingService/GameOptimizingService.apk
(com.samsung.android.game.gos.feature.ringlog.b.b+196)
#12 pc 000f0f80 /apex/com.android.art/lib/libart.so (nterp_helper+2800)
(BuildId: 590aedf23e5d581a4e04a2e06fbf0388)
#13 pc 002745e2
/system/priv-app/GameOptimizingService/GameOptimizingService.apk
(com.samsung.android.game.gos.feature.ringlog.d.d+22)
#14 pc 000f04c8 /apex/com.android.art/lib/libart.so (nterp_helper+56)
(BuildId: 590aedf23e5d581a4e04a2e06fbf0388)
#15 pc 002745b2
/system/priv-app/GameOptimizingService/GameOptimizingService.apk
(com.samsung.android.game.gos.feature.ringlog.d.c+2)
#16 pc 000f04c8 /apex/com.android.art/lib/libart.so (nterp_helper+56)
(BuildId: 590aedf23e5d581a4e04a2e06fbf0388)
#17 pc 0026417c
/system/priv-app/GameOptimizingService/GameOptimizingService.apk
(com.samsung.android.game.gos.feature.autocontrol.a.y+20)
#18 pc 000f0f80 /apex/com.android.art/lib/libart.so (nterp_helper+2800)
(BuildId: 590aedf23e5d581a4e04a2e06fbf0388)
#19 pc 0026414c
/system/priv-app/GameOptimizingService/GameOptimizingService.apk
(com.samsung.android.game.gos.feature.autocontrol.a.l+0)
#20 pc 000f04c8 /apex/com.android.art/lib/libart.so (nterp_helper+56)
(BuildId: 590aedf23e5d581a4e04a2e06fbf0388)
#21 pc 0026317a
/system/priv-app/GameOptimizingService/GameOptimizingService.apk
(com.samsung.android.game.gos.feature.autocontrol.a$a.handleMessage+42)
#22 pc 0094841d
/data/misc/apexdata/com.android.art/dalvik-cache/arm/boot.oat
(android.os.Handler.dispatchMessage+148)
#23 pc 0094b767
/data/misc/apexdata/com.android.art/dalvik-cache/arm/boot.oat
(android.os.Looper.loopOnce+886)
#24 pc 0094b30b
/data/misc/apexdata/com.android.art/dalvik-cache/arm/boot.oat
(android.os.Looper.loop+1034)
#25 pc 006d9aef
/data/misc/apexdata/com.android.art/dalvik-cache/arm/boot.oat
(android.app.ActivityThread.main+1422)
#26 pc 003bd7d5 /apex/com.android.art/lib/libart.so
(art_quick_invoke_stub_internal+68) (BuildId: 590aedf23e5d581a4e04a2e06fbf0388)
#27 pc 002ccd91 /apex/com.android.art/lib/libart.so (void
art::quick_invoke_reg_setup<true>(art::ArtMethod*, unsigned int*, unsigned int,
art::Thread*, art::JValue*, char const*)
(.__uniq.192663596067446536341070919852553954320.llvm.16200230356545185596)+260)
(BuildId: 590aedf23e5d581a4e04a2e06fbf0388)
#28 pc 0028ab53 /apex/com.android.art/lib/libart.so
(art::ArtMethod::Invoke(art::Thread*, unsigned int*, unsigned int, art::JValue*,
char const*)+182) (BuildId: 590aedf23e5d581a4e04a2e06fbf0388)
#29 pc 00313fc9 /apex/com.android.art/lib/libart.so (art::(anonymous
namespace)::InvokeWithArgArray(art::ScopedObjectAccessAlreadyRunnable const&,
art::ArtMethod*, art::(anonymous namespace)::ArgArray*, art::JValue*, char const*)
(.__uniq.245181933781456475607640333933569312899.llvm.10448379941246030963)+40)
(BuildId: 590aedf23e5d581a4e04a2e06fbf0388)
#30 pc 00351a85 /apex/com.android.art/lib/libart.so (_jobject*
art::InvokeMethod<(art::PointerSize)4>(art::ScopedObjectAccessAlreadyRunnable
const&, _jobject*, _jobject*, _jobject*, unsigned int)+372) (BuildId:
590aedf23e5d581a4e04a2e06fbf0388)
#31 pc 004d945d /apex/com.android.art/lib/libart.so
(art::Method_invoke(_JNIEnv*, _jobject*, _jobject*, _jobjectArray*)
(.__uniq.165753521025965369065708152063621506277)+40) (BuildId:
590aedf23e5d581a4e04a2e06fbf0388)
#32 pc 002d9db1
/data/misc/apexdata/com.android.art/dalvik-cache/arm/boot.oat
(art_jni_trampoline+56)
#33 pc 008cdb97
/data/misc/apexdata/com.android.art/dalvik-cache/arm/boot.oat
(com.android.internal.os.RuntimeInit$MethodAndArgsCaller.run+118)
#34 pc 008d6b43
/data/misc/apexdata/com.android.art/dalvik-cache/arm/boot.oat
(com.android.internal.os.ZygoteInit.main+3130)
#35 pc 003bd7d5 /apex/com.android.art/lib/libart.so
(art_quick_invoke_stub_internal+68) (BuildId: 590aedf23e5d581a4e04a2e06fbf0388)
#36 pc 002ccd91 /apex/com.android.art/lib/libart.so (void
art::quick_invoke_reg_setup<true>(art::ArtMethod*, unsigned int*, unsigned int,
art::Thread*, art::JValue*, char const*)
(.__uniq.192663596067446536341070919852553954320.llvm.16200230356545185596)+260)
(BuildId: 590aedf23e5d581a4e04a2e06fbf0388)
#37 pc 0028ab53 /apex/com.android.art/lib/libart.so
(art::ArtMethod::Invoke(art::Thread*, unsigned int*, unsigned int, art::JValue*,
char const*)+182) (BuildId: 590aedf23e5d581a4e04a2e06fbf0388)
#38 pc 00313fc9 /apex/com.android.art/lib/libart.so (art::(anonymous
namespace)::InvokeWithArgArray(art::ScopedObjectAccessAlreadyRunnable const&,
art::ArtMethod*, art::(anonymous namespace)::ArgArray*, art::JValue*, char const*)
(.__uniq.245181933781456475607640333933569312899.llvm.10448379941246030963)+40)
(BuildId: 590aedf23e5d581a4e04a2e06fbf0388)
#39 pc 003887ed /apex/com.android.art/lib/libart.so (art::JValue
art::InvokeWithVarArgs<art::ArtMethod*>(art::ScopedObjectAccessAlreadyRunnable
const&, _jobject*, art::ArtMethod*, std::__va_list)+176) (BuildId:
590aedf23e5d581a4e04a2e06fbf0388)
#40 pc 002b84ab /apex/com.android.art/lib/libart.so (art::JValue
art::InvokeWithVarArgs<_jmethodID*>(art::ScopedObjectAccessAlreadyRunnable const&,
_jobject*, _jmethodID*, std::__va_list)+42) (BuildId:
590aedf23e5d581a4e04a2e06fbf0388)
#41 pc 004a651b /apex/com.android.art/lib/libart.so
(art::JNI<true>::CallStaticVoidMethodV(_JNIEnv*, _jclass*, _jmethodID*,
std::__va_list)+74) (BuildId: 590aedf23e5d581a4e04a2e06fbf0388)
#42 pc 000817e1 /system/lib/libandroid_runtime.so
(_JNIEnv::CallStaticVoidMethod(_jclass*, _jmethodID*, ...)+28) (BuildId:
326984e36bad4f7304914f4113d7e37f)
#43 pc 0008a7d9 /system/lib/libandroid_runtime.so
(android::AndroidRuntime::start(char const*, android::Vector<android::String8>
const&, bool)+520) (BuildId: 326984e36bad4f7304914f4113d7e37f)
#44 pc 000024fd /system/bin/app_process32 (main+912) (BuildId:
8971b6dbe244e6816a4ba02c08624e8c)
#45 pc 0005c10b /apex/com.android.runtime/lib/bionic/libc.so
(__libc_init+54) (BuildId: 93af0116e82657cd73cf4f240293ded1)
========================================
2023-06-19 22:56:45 system_app_native_crash (text, 6722 bytes)
Process: com.samsung.android.game.gos
PID: 26584
UID: 10052
Frozen: false
Flags: 0x20883e45
Package: com.samsung.android.game.gos v360000014 (3.6.00.14)
Foreground: No
Process-Runtime: 68247079
Build: samsung/a13ub/a13:13/TP1A.220624.014/A135MUBS2BWC3:user/release-keys
Loading-Progress: 1.0
Dropped-Count: 0
*** *** *** *** *** *** *** *** *** *** *** *** *** *** *** ***
Build fingerprint:
'samsung/a13ub/a13:13/TP1A.220624.014/A135MUBS2BWC3:user/release-keys'
Revision: '6'
ABI: 'arm'
Processor: '0'
Timestamp: 2023-06-19 22:56:44.089289371-0600
Process uptime: 4s
Cmdline: com.samsung.android.game.gos
pid: 26584, tid: 26596, name: binder:26584_1 >>> com.samsung.android.game.gos <<<
uid: 10052
signal 7 (SIGBUS), code 1 (BUS_ADRALN), fault addr 0xc5223087
r0 c5223087 r1 c68c48a2 r2 c64099d0 r3 00000005
r4 0000001c r5 00000000 r6 00000000 r7 c88365c8
r8 c5223047 r9 00000000 r10 c5223000 r11 c6419010
ip c6a0ee38 sp c8836398 lr c690ea45 pc c69ad02a
backtrace:
#00 pc 0012402a
/system/priv-app/GameOptimizingService/GameOptimizingService.apk!libipm.so
(BuildId: fdc0342986ca52fb3521e1106236ff5b4e35d769)
#01 pc 00095465
/system/priv-app/GameOptimizingService/GameOptimizingService.apk!libipm.so
(BuildId: fdc0342986ca52fb3521e1106236ff5b4e35d769)
#02 pc 0008bc11
/system/priv-app/GameOptimizingService/GameOptimizingService.apk!libipm.so
(BuildId: fdc0342986ca52fb3521e1106236ff5b4e35d769)
#03 pc 0008471f
/system/priv-app/GameOptimizingService/GameOptimizingService.apk!libipm.so
(Java_com_samsung_android_game_gos_ipm_IpmWrapJNI_IpmJava_1readSessionsJSON_1_1SWIG
_10+30) (BuildId: fdc0342986ca52fb3521e1106236ff5b4e35d769)
#04 pc 0010949d /data/dalvik-cache/arm/system@priv-
app@[email protected]@classes.dex
(art_jni_trampoline+84)
#05 pc 000f0c2c /apex/com.android.art/lib/libart.so (nterp_helper+1948)
(BuildId: 590aedf23e5d581a4e04a2e06fbf0388)
#06 pc 0027fa10
/system/priv-app/GameOptimizingService/GameOptimizingService.apk
(com.samsung.android.game.gos.ipm.IpmJava.readSessionsJSON+4)
#07 pc 0026d74b /data/dalvik-cache/arm/system@priv-
app@[email protected]@classes.dex
(com.samsung.android.game.gos.ipm.Ipm.readSessionsJSON+322)
#08 pc 000f0fec /apex/com.android.art/lib/libart.so (nterp_helper+2908)
(BuildId: 590aedf23e5d581a4e04a2e06fbf0388)
#09 pc 0026fc14
/system/priv-app/GameOptimizingService/GameOptimizingService.apk
(com.samsung.android.game.gos.feature.ipm.h.L+4)
#10 pc 000f0f80 /apex/com.android.art/lib/libart.so (nterp_helper+2800)
(BuildId: 590aedf23e5d581a4e04a2e06fbf0388)
#11 pc 0026fab0
/system/priv-app/GameOptimizingService/GameOptimizingService.apk
(com.samsung.android.game.gos.feature.ipm.h.B+4)
#12 pc 000f0f80 /apex/com.android.art/lib/libart.so (nterp_helper+2800)
(BuildId: 590aedf23e5d581a4e04a2e06fbf0388)
#13 pc 0025f444
/system/priv-app/GameOptimizingService/GameOptimizingService.apk
(com.samsung.android.game.gos.endpoint.b.e+636)
#14 pc 000f0f80 /apex/com.android.art/lib/libart.so (nterp_helper+2800)
(BuildId: 590aedf23e5d581a4e04a2e06fbf0388)
#15 pc 0025ee04
/system/priv-app/GameOptimizingService/GameOptimizingService.apk
(com.samsung.android.game.gos.endpoint.b.c+40)
#16 pc 000f0f80 /apex/com.android.art/lib/libart.so (nterp_helper+2800)
(BuildId: 590aedf23e5d581a4e04a2e06fbf0388)
#17 pc 002616d8
/system/priv-app/GameOptimizingService/GameOptimizingService.apk
(com.samsung.android.game.gos.endpoint.GosSystemService$a.b+240)
#18 pc 000f192c /apex/com.android.art/lib/libart.so (nterp_helper+5276)
(BuildId: 590aedf23e5d581a4e04a2e06fbf0388)
#19 pc 0023be0c
/system/priv-app/GameOptimizingService/GameOptimizingService.apk
(com.samsung.android.game.gos.c$b.onTransact+96)
#20 pc 00a02543
/data/misc/apexdata/com.android.art/dalvik-cache/arm/boot.oat
(android.os.Binder.execTransactInternal+866)
#21 pc 00a020d7
/data/misc/apexdata/com.android.art/dalvik-cache/arm/boot.oat
(android.os.Binder.execTransact+262)
#22 pc 003bd7d5 /apex/com.android.art/lib/libart.so
(art_quick_invoke_stub_internal+68) (BuildId: 590aedf23e5d581a4e04a2e06fbf0388)
#23 pc 003bd2d7 /apex/com.android.art/lib/libart.so (void
art::quick_invoke_reg_setup<false>(art::ArtMethod*, unsigned int*, unsigned int,
art::Thread*, art::JValue*, char const*)
(.__uniq.192663596067446536341070919852553954320.llvm.16200230356545185596)+158)
(BuildId: 590aedf23e5d581a4e04a2e06fbf0388)
#24 pc 002e817d /apex/com.android.art/lib/libart.so (art::JValue
art::InvokeVirtualOrInterfaceWithVarArgs<art::ArtMethod*>(art::ScopedObjectAccessAl
readyRunnable const&, _jobject*, art::ArtMethod*, std::__va_list)+520) (BuildId:
590aedf23e5d581a4e04a2e06fbf0388)
#25 pc 00401c91 /apex/com.android.art/lib/libart.so
(art::JNI<false>::CallBooleanMethodV(_JNIEnv*, _jobject*, _jmethodID*,
std::__va_list)+164) (BuildId: 590aedf23e5d581a4e04a2e06fbf0388)
#26 pc 00083ed5 /system/lib/libandroid_runtime.so
(_JNIEnv::CallBooleanMethod(_jobject*, _jmethodID*, ...)+28) (BuildId:
326984e36bad4f7304914f4113d7e37f)
#27 pc 000fec05 /system/lib/libandroid_runtime.so
(JavaBBinder::onTransact(unsigned int, android::Parcel const&, android::Parcel*,
unsigned int)+96) (BuildId: 326984e36bad4f7304914f4113d7e37f)
#28 pc 00039b37 /system/lib/libbinder.so
(android::BBinder::transact(unsigned int, android::Parcel const&, android::Parcel*,
unsigned int)+222) (BuildId: 99b10985333ec8b1e0cfedd115ae7ed8)
#29 pc 00040e81 /system/lib/libbinder.so
(android::IPCThreadState::executeCommand(int)+592) (BuildId:
99b10985333ec8b1e0cfedd115ae7ed8)
#30 pc 00040b93 /system/lib/libbinder.so
(android::IPCThreadState::getAndExecuteCommand()+98) (BuildId:
99b10985333ec8b1e0cfedd115ae7ed8)
#31 pc 00041239 /system/lib/libbinder.so
(android::IPCThreadState::joinThreadPool(bool)+44) (BuildId:
99b10985333ec8b1e0cfedd115ae7ed8)
#32 pc 00060511 /system/lib/libbinder.so (android::PoolThread::threadLoop()
+328) (BuildId: 99b10985333ec8b1e0cfedd115ae7ed8)
#33 pc 0000d7cd /system/lib/libutils.so (android::Thread::_threadLoop(void*)
+264) (BuildId: 60fc784fe24e13c9dbb147d6e2778b71)
#34 pc 0008aad9 /system/lib/libandroid_runtime.so
(android::AndroidRuntime::javaThreadShell(void*)+84) (BuildId:
326984e36bad4f7304914f4113d7e37f)
#35 pc 000ade0b /apex/com.android.runtime/lib/bionic/libc.so
(__pthread_start(void*)+40) (BuildId: 93af0116e82657cd73cf4f240293ded1)
#36 pc 00063e73 /apex/com.android.runtime/lib/bionic/libc.so
(__start_thread+30) (BuildId: 93af0116e82657cd73cf4f240293ded1)
------ 0.084s was the duration of 'DROPBOX SYSTEM APP NATIVE CRASHES' ------
------ DROPBOX SYSTEM APP ANR (/system/bin/dumpsys -T 1000 dropbox -p
system_app_anr) ------
Drop box contents: 1000 entries
Max entries: 1000
Low priority rate limit period: 2000 ms
Low priority tags: {data_app_wtf, keymaster, system_server_wtf,
system_app_strictmode, system_app_wtf, system_server_strictmode,
data_app_strictmode, netstats}
Searching for: system_app_anr