4 - Linked List
4 - Linked List
Linked Lists
List Overview
§Linked lists
§Abstract data type (ADT)
§Basic operations of linked lists
§Insert, find, delete, print, etc.
§Algorithms on linked lists
§Variations of linked lists
§Circular linked lists
§Doubly linked lists
Linked Lists
A B C Æ
Head
§ A linked list is a series of connected nodes
§ Each node contains at least
§ A piece of data (any type)
§ Pointer to the next node in the list
§ Head: pointer to the first node
§ The last node points to NULL
node
data pointer
Linked Lists: Some Properties
!5
A Simple Linked List Class
§ We use two structures: Node and List
§ Declare Node class for the nodes
§ data: double-type data in this example
§ next: a pointer to the next node in the list
struct Node{
int data; // data
Node* next; // pointer to next node
};
§ Operations of List
§ IsEmpty: determine whether or not the list is empty
§ InsertNode: insert a new node at a particular position
§ FindNode: find a node with a given value
§ DeleteNode: delete a node with a given value
§ DisplayList: print all the nodes in the list
Inserting a new node
§ Node* InsertNode(int index, double x)
§ Insert a node with data equal to x after the index’th elements.
(i.e., when index = 0, insert the node as the first element;
when index = 1, insert the node after the first element, and so on)
§ If the insertion is successful, return the inserted node.
Otherwise, return NULL.
(If index is < 0 or > length of the list, the insertion will fail.)
§ Steps index’th
1. Locate index’th element element
int currIndex = 1;
Node* currNode = head;
while (index > currIndex) {
currNode = currNode->next;
currIndex++;
}
if (index > 0 && currNode == NULL) return NULL;
int currIndex = 1;
Node* currNode = head;
while (index > currIndex) {
currNode = currNode->next;
currIndex++;
}
if (index > 0 && currNode == NULL) return NULL;
int currIndex = 1;
Node* currNode = head;
while (index > currIndex) {
currNode = currNode->next;
currIndex++;
}
if (index > 0 && currNode == NULL) return NULL;
int currIndex = 1;
Node* currNode = head;
while (index > currIndex) {
currNode = currNode->next;
currIndex++;
}
if (index > 0 && currNode == NULL) return NULL;
int List::FindNode(double x) {
Node* currNode = head;
int currIndex = 1;
while (currNode->data != x) {
currNode = currNode->next;
currIndex++;
}
if (currNode) return currIndex;
return 0;
}
Deleting a node
§ int DeleteNode(double x)
§ Delete a node with the value equal to x from the list.
§ If such a node is found, return its position. Otherwise, return 0.
§ Steps
§ Find the desirable node (similar to FindNode)
§ Release the memory occupied by the found node
§ Set the pointer of the predecessor of the found node to the
successor of the found node
§ Like InsertNode, there are two special cases
§ Delete first node
§ Delete the node in middle or at the end of the list
Deleting a node
int List::DeleteNode(double x) {
Node* prevNode = NULL;
Try to find the node with
Node* currNode = head; its value equal to x
int currIndex = 1;
while (currNode->data != x) {
prevNode = currNode;
currNode = currNode->next;
currIndex++;
}
if (currNode) {
if (prevNode) {
prevNode->next = currNode->next;
delete currNode;
}
else {
head = currNode->next;
delete currNode;
}
return currIndex;
}
return 0;
}
Deleting a node
int List::DeleteNode(double x) {
Node* prevNode = NULL;
Node* currNode = head;
int currIndex = 1;
while (currNode->data != x) {
prevNode = currNode;
currNode = currNode->next;
currIndex++; prevNode currNode
}
if (currNode) {
if (prevNode) {
prevNode->next = currNode->next;
delete currNode;
}
else {
head = currNode->next;
delete currNode;
}
return currIndex;
}
return 0;
}
Deleting a node
int List::DeleteNode(double x) {
Node* prevNode = NULL;
Node* currNode = head;
int currIndex = 1;
while (currNode->data != x) {
prevNode = currNode;
currNode = currNode->next;
currIndex++;
}
if (currNode) {
if (prevNode) {
prevNode->next = currNode->next;
delete currNode;
}
else {
head = currNode->next;
delete currNode;
}
return currIndex;
} head currNode
return 0;
}
Printing all the elements
§ void DisplayList()
§ Print the data of all the elements
§ Print the number of the nodes in the list
void List::DisplayList()
{
int num = 0;
Node* currNode = head;
while (currNode != NULL){
cout << currNode->data << endl;
currNode = currNode->next;
num++;
}
cout << "Number of nodes in the list: " << num << endl;
}
Destroying the list
§ ~List()
§ Use the destructor to release all the memory used by the list.
§ Step through the list and delete each node one by one.
List::~List() {
Node* currNode = head, *nextNode = NULL;
while (currNode != NULL)
{
nextNode = currNode->next;
// destroy the current node
delete currNode;
currNode = nextNode;
}
}
6
result
Using List
7
5
Number of nodes in the list: 3
5.0 found
4.5 not found
6
int main(void) 5
{ Number of nodes in the list: 2
List list;
list.InsertNode(0, 7.0); // successful
list.InsertNode(1, 5.0); // successful
list.InsertNode(-1, 5.0); // unsuccessful
list.InsertNode(0, 6.0); // successful
list.InsertNode(8, 4.0); // unsuccessful
// print all the elements
list.DisplayList();
if(list.FindNode(5.0) > 0) cout << "5.0 found" << endl;
else cout << "5.0 not found" << endl
if(list.FindNode(4.5) > 0) cout << "4.5 found" << endl;
else cout << "4.5 not found" << endl
list.DeleteNode(7.0);
list.DisplayList();
return 0;
}
0
Some Simple
Algorithms on Linked Lists
[a b c d d c b a] is a palindrome,
[a b c d c] is not.
if(Head1==NULL)
return Head2;
else if(Head2==NULL)
return Head1;
Union = Head1;
Cur = Head2;
while(Cur != NULL){
if(searchNode(Union, Cur->data)==NULL)
insertNode(Union, Cur->data);
Cur = Cur->next;
}
return Union;
}
Union of two sorted lists:
//return the pointer of the node has data =item
//return NULL if item does not exist
!3
2
Variations of Linked Lists
§ Circular linked lists
§ The last node points to the first node of the list
A B C
Head
Variations of Linked Lists
§ Doubly linked lists
§ Each node points to not only successor but the predecessor
§ There are two NULL: at the first and last nodes in the list
§ Advantage: given a node, it is easy to visit its predecessor. Convenient to
traverse lists backwards
Æ A B C Æ
Head
Array versus Linked Lists