Chapter 2 - Mobile Computing
Chapter 2 - Mobile Computing
Mobile
Computing
Chapter Goals 3
Mobile HW
Advantage and challenge
MOS challenges
applications
MSW
Mobile OS
Trend
Mobile
communication
Mobile computing = + ?
Mobile Communication,
The mobile communication in this case, refers to the
infrastructure put in place to ensure that seamless and
reliable communication goes on.
Mobile Hardware,
Mobile hardware includes mobile devices or device
components that receive or access the service of mobility.
They range from portable laptops, smartphones, tablet Pc's.
These devices are configured to
operate in full- duplex, whereby they
are capable of sending & receiving
signals at the same time.
Mobile Software
Mobile software is the actual program that runs on the mobile
hardware.
It deals with the characteristics and requirements of mobile
applications.
This is the engine of the mobile device.
In other terms, it is the operating system of the appliance. It's
the essential component that operates the mobile device.
Mobile Software..
Mobile software is the actual program that runs on the mobile
hardware.
It deals with the characteristics and requirements of mobile
applications.
This is the engine of the mobile device.
In other terms, it is the operating system of the appliance. It's
the essential component that operates the mobile device.
3. BlackBerry OS:
It is a mobile operating system developed by Research In Motion (RIM).
This operating system was designed specifically for BlackBerry handheld devices.
This OS is beneficial for the corporate users because it provides synchronization
4. iPhone OS / iOS: 4.
The iOS was developed by the Apple inc. for the use on its device.
The iOS operating system is the most popular operating system today.
It is a very secure operating system and is not available for any other mobiles.
• Wireless Computing
• Nomadic Computing
• Distributed • Mobile Computing
Computing • Ubiquitous Computing
(Client/Server) • Pervasive Computing
• Invisible Computing
Nomadic computing
– refers to limited migration
– migration is within a building at a pedestrian
speed
– interleaved pattern of user relocation and indoor
connections
– users carrying laptop with wireless access are
engaged in nomadic computing
• Mobile computing
– Requires wireless h/w to support outdoor mobility and
handoff from one h/w to the next at a pedestrian or
vehicular speed
– Traveler in car using laptop / smart phone / mobile
device connected with a GSM/WCDMA/HSPA/LTE/5G
phone engaged in mobile computing
• Ubiquitous computing or pervasive computing
– refers to access to computer network all the time at any
location by any person
– can not be realized unless mobile computing matures
Ubiquitous Computing
CPU
Power
Variable Bandwidth
Delay tolerance, but unreliable
Physical size
Constraints on peripherals and GUIs
Frequent Location changes
Security
Heterogeneity
Expensive
Frequent disconnections but predictable