UX Designer Nanodegree Program Syllabus
UX Designer Nanodegree Program Syllabus
Learning Objectives
• Understand the fundamentals of UX design, including Neilsen’s Heuristic Evaluation, quantitative and
qualitative research methodologies, and the design psychology behind designing for humans.
• Synthesize user research, frame design opportunities, run design sprints from ideation to prototype
using Miro board, and conduct usability tests to improve designs based on feedback.
• Convert designs into a wireframe and low-fidelity sketch using Figma and then into a high-fidelity
interactive design that can then be prepared for engineering handoff.
• Incorporate visual design basics: information hierarchy, UI design patterns, visual hierarchy, as well as
grid systems, typography, style guides, and basic design systems into one’s designs.
• Measure design performance through qualitative analytics to improve a design based on data.
Prerequisites
No required prerequisites
Required Hardware/Software
*The length of this program is an estimation of total hours the average student may take to complete all required
coursework, including lecture and project time. If you spend about 5-10 hours per week working through the program, you
should finish within the time provided. Actual hours may vary.
Course Project
Course 2
• Learn how to apply the Double Diamond design process to create product
concepts.
Lesson 1 • Apply guerilla design sprints to collaboratively design with users.
Define the Design Sprint • Understand how to facilitate collaborative work sessions to build a collective
understanding of the user, source ideas, and obtain “buy-in” from various
stakeholders.
UI Principles • Understand how to ensure designs are accessible to all populations with
different user needs.
Course 3
• Learn how to recognize UI trends and apply various interaction and typography
Lesson 1 styles.
• Learn how to find and use UI kits and plugins in a high-fidelity design.
Lesson 2 • Learn how to source inspiration to generate the visual elements of a style
guide.
Building Interactive Designs
• Apply design principles to generate high-fidelity mockups.
• Understand the various levels of accessibility and how to incorporate them into
a design.
Lesson 3
• Understand how to build user stories and tasks flows that facilitate feedback
Preparing Design for from engineering.
Engineering Handoff
• Learn how to adjust designs and export assets so they are production-ready
for handoff to engineering.
Course 4
UX Portfolio Design
UX designers demonstrate their skills by showcasing their designs and processes in a portfolio. Understand what should and
shouldn’t be included in a portfolio as well as the key components that appeal to target audiences. Learn how to organize
previous work and communicate it online, keeping the audience and your career objectives in mind. Apply storytelling
and branding frameworks to create a personal profile that conveys a unique value proposition. Learn best practices for
maintaining and updating a UX portfolio.
Capstone Project
Part 2 • Learn how to finalize and prepare content of a project case study to be
displayed online.
Building a Starter Portfolio
• Understand how to design for the portfolio experience and update a UX
portfolio based on industry best practices.
Shuang Liu
UX Designer at Google
Shuang has enjoyed working in UX design across a variety of domains at Google, from YouTube to
technical cloud platforms. She is particularly interested in bringing a human touch to products. She
received her master’s in human-computer interaction from the University of Michigan.
Gabriel Ruttner
Co-Founder & CTO at Feather Docs
Gabe leads product, UX, and engineering for machine learning products at early-stage startups.
His last company built UX research tools for designers at Fortune 500 companies. He holds
degrees from Cornell University and Stony Brook University.
Michael Dedrick
UX Designer at Google
Michael is a UX Designer for Google after leading design at a blockchain startup and working
at a partnership with Apple and IBM. He is committed to connecting with clients and users and
bringing their vision to life. He has a design background from Sheridan, Toronto Film School,
and OCAD University.
Melissa Hui
Founder at Context Leap
• Project review cycle creates a feedback loop with multiple opportunities for
improvement—until the concept is mastered.
• Project reviewers leverage industry best practices and provide pro tips.
• Unlimited access to mentors means help arrives when it’s needed most.
• 2 hr or less average question response time assures that skills development stays on track.
Empower job-readiness.
• Access to a Github portfolio review that can give you an edge by highlighting your
strengths, and demonstrating your value to employers.*
• Get help optimizing your LinkedIn and establishing your personal brand so your profile
ranks higher in searches by recruiters and hiring managers.
Mentor Network
• Mentors work across more than 30 different industries and often complete a Nanodegree
program themselves.
12.22.22 | V1.0