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Unit 3 EmTech

The document discusses various types of multimedia and their applications. It describes multimedia as a combination of different media types like text, images, audio and video. Multimedia can be categorized as linear, with a predetermined flow, or nonlinear, which allows user navigation. It provides examples of common multimedia applications like advertising, entertainment, education and more. The document also discusses concepts like online participation through video on demand and online courses, as well as collaboration and team content development.
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0% found this document useful (0 votes)
16 views

Unit 3 EmTech

The document discusses various types of multimedia and their applications. It describes multimedia as a combination of different media types like text, images, audio and video. Multimedia can be categorized as linear, with a predetermined flow, or nonlinear, which allows user navigation. It provides examples of common multimedia applications like advertising, entertainment, education and more. The document also discusses concepts like online participation through video on demand and online courses, as well as collaboration and team content development.
Copyright
© © All Rights Reserved
Available Formats
Download as PDF, TXT or read online on Scribd
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YouTube:

watch videos TYPES


Headphones/Earphones: personal listening Multimedia Games and Simulation
Playstation: controls gaming • Presented by imitating real-life source into
Filmstrips: head and light sensitive its digital environment equivalent
Audioclip: records/distorts voice • Arcade games or videogames
Television: medium for informing/entertaining Multimedia Presentation
Twitter: social media • Information is navigated in a sequence of
Microphone: records voice memo slideshows and uses an application player
Internet Connection: more than one gadget is • Prezi / Google Slides / Slideshare
capable to connect; also known as Wireless Multimedia Navigation
Fidelity/Wi-Fi • Uses different graphical elements and is
linked to different pages
MULTIMEDIA
Multimedia APPLICATIONS OF EMBEDDED MULTIMEDIA
Advertisement
• “Multi” means many
• Uses multimedia formats
• Refers to files such as music, videos, clips,
etc… • One of the newest forms
• Broadcasting • Placed on public websites
Entertainment
• Used for us to be interactive
• One of the most popular among multimedia
• Mixture of different content forms such as
applications
text, music, photos or images, interactive
Education
content, animations or videos
• Now used as unconventional method of
• Also referred to as a rich content for its
teaching and learning
abundance of variation in presenting
Industrial
information
• Plays major role in different aspects of
CATEGORIES industry from management to sales
Linear • There are outsourcing companies that
• Wherein flow is predetermined by creator accept multimedia projects from different
companies
• Straightforward

• No control over content

E
ONLINE PARTICIPATION
• Movie/videoclip
ver since Web 2.0, Web sites have been
Nonlinear
enabled to accommodate and process
• Uses navigation components to provide
information from its viewers
users freedom to move around applications

and seek information they want
Video On Demand (VOD)
• Directional
• Enables users to select video and audio
• Wikipedia/websites content when they want it
• Often interactive and organized Online Courseware and Tutorials (OCW)
• Refers to lecture videos that are published
by universities on the web

• Aims to educate people online on different

subjects and disciplines

©MONIQUE 1



WEB 2.0 VS WEB 3.0 o E-Government
Web 2.0: Facebook/Blogger/Wattpad o E-Health
Web 3.0: Deep Web/Dark Web o E-Culture
o E-Learning
o E-Media
INFORMATION AND COMMUNICATION • Human Capital
TECHNOLOGY o Businessmen/entrepreneurs
ICT o Entrepreneurial skills
• Information and Communication Technology • Financing
• Platform for change o Money is taking part in this factor to
• For advocacy and developmental propose products
communication • Framework
• For either educational or medical purposes o To pursue product

ICT4D COLLABORATION AND TEAM
• Four Dimensionals
o Community CONTENT DEVELOPMENT
§ Members of community are Collaboration: to work with another person in order
innovators to achieve or do something
o Creation and use of facilities Team Content Development: progress of
§ Found around us researching, writing, gathering, organizing, and
(Surroundings) editing information for publication or websites
o Target of advocacy
§ To promote/target change Pros Cons
for everyone An individual will work Output of an individual
§ Describe the fusion of on a specific part of the tends to overlap the
different aspects of the development and focus output of other
society ad their interaction on one task individuals
with ICT products Highly qualified
individuals for a certain
Direction of
ICT4D CUBE PARAMETER task can be hired and
development tends to
will not need to worry
go different ways
on other aspects of
development
Introduces parallelism

Web Development Team: group of
workers/collaborators

WEB DEVELOPMENT TEAM MEMBERS
Project Manager
• Measurable factor of ICT4D • Leader of the group
• Catalyst for Efficiency: Latest Innovations • Synchronizes and supervises the project
o E-Business

©MONIQUE 2



Sets the goals and expectations for each
• GOOGLE APPS
individual involved in the project
• Ensures constant communication with every
individual of the team
Web Strategist
• Plans the approach or method to be done
• Determines the goals set by the project
manager
• Defines and plans carefully the structure
arrangement of the website
Content Writer and Editor
• Experienced writer
• Has knowledge on how to catch the
attention of readers
Web Designer
• In charge of the visual presentation of the
website
• A specialist in stringing colors and shapes
Developer
• Creates program planned
• Turns project into reality
Data Analyst
• Someone who collects processes and
performs statistical data

Web Traffic: detects visitors of websites

WEB DEVELOPMENT PROCEDURES
1. Gather information
• To innovate
• To be reliable
2. Define objectives
• Web analyst
3. Find and evaluate key words
• What appears in the search engine
4. Organize the structures
• Outline
5. Publish the concept
• Whether it should be published or not






©MONIQUE 3

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