Sci Cal Synopsis
Sci Cal Synopsis
BCA SYNOPSIS
SYNOPSIS SUMMARY
SUBJECT/TITLE : SCIENTIFIC CALCULATOR
PROJECT COURSE CODE : BCSP-064
PROJECT CATEGORIES :
FRONT END & BACK END SOFTWARE TOOLS :
GUIDED BY : ASHISH MANAV
PREPD. AND SUBMITED BY : AYUSH MANAV
ROLL NO. / ENROLLMENT NUMBER : 2004005391
UNIVERSITY NAME : INDIRA GANDHI NATIONAL OPEN UNIVERSITY
REGIONAL CENTER/INSTITUTE NAME & CODE (If any) : 0500 (IGNOU
REGIONAL CENTRE PATNA INSTITUTIONAL AREA MITHAPUR)
COLLEGE/STUDY CENTRE NAME & CODE (If any) : 0568(T P S COLLEGE
CHIRAIYATAND PATNA, BIHAR)
FULL CORRESPONDENCE ADDRESS :
MOBILE NO. :
EMAIL ID :
DATE :
ENROLLMENT NO:
MOBILE NO:
EMAIL ID:
SCIENTIFIC CALCULATOR
INTRODUCTION
Scientific Calculator:
The calculator was written by Rolf Howarth in early 1996.
PYTHON
SYSTEM ANALYSIS
DESCRIPTION:
Before developing software, we keep following things in mind that we
can develop powerful and quality software
PROBLEM STATEMENT:
Problem statement was to design a module:
Which is user friendly
Which will restrict the user from accessing other user’s data.
Which will help user in viewing his data and privileges.
Which will help the administrator to handle all the changes.
FUNCTIONS TO BE PROVIDED:
The system will be user friendly and completely menu driven so that
the users shall have no problem in using all options.
SYSTEM REQUIRMENTS:
Operating system: MS Windows XP or Windows 10
Language: C Language
Processor: Pentium IV Processor RAM: 512 MB Hard disk: 2 GB
SYSTEM DESIGN:
Then we began with the design phase of the system.
System design is a solution, a “HOW TO” approach to
the creation of a new system. It translates system
requirements into ways by which they can be made
operational. It is a translational from a user oriented
document to a document oriented programmers. For
that, it provides the understanding and procedural
details necessary for the implementation. Here we
use Flowchart to supplement the working of the new
system.
The system thus made should be reliable, durable and
above all should have least possible maintenance
costs. It should overcome all the drawbacks of the Old
existing system and most important of all meet the
user requirements. We will use Tkinter, Parser and
Math function of python module to create this
project. Next we will make windows for our calculator
which will accommodate the buttons by using TK(),
title() and mainloop().
Then we will design the buttons for our calculator and
put them on our application window. For this we will
be using Button(). In this calculator program in
python, the “Entry” function helps in making a text
input field and we use .grid() method to define the
positioning associated with the button or input field.
We use the button method to display a button on our
application window.
• root – the name with which we refer to our
window
• text – text to be displayed on the button
• row – row index of the grid
• column – column index of the grid
• columnspan – spans or combines the number of
columns
• sticky – If the resulting cell is larger than the
widget then sticky defines how to expand the widget.
The combination of constants used S, N, E, and W, or
NW, NE, SW, and SE are analogous to the directions in
compass. N+E+W+S means that the widget should be
expanded in all directions.
When you run the above code, you will get calculator output like this.
BASIC FUNCTIONS
Addition
The addition (sum function) is used by clicking on the "+"
button or using the keyboard. The function results in a+b.
Subtraction
The subtraction (minus function) is used by clicking on the "-"
button or using the keyboard.
The function results in a-b.
Multiplication
Division
Square
Natural Exponential
The natural exponential (e raised to the x) is used by
clicking on the "e^x" button
or type "exp()". The result is e (2.71828...)
raised to x.
Logarithm
The logarithm (LOG) is used by clicking on the
"LOG" button or type "LOG()".
Natural Logarithm
The Natural logarithm (LN) is used by clicking on the
"LN" button or type "LN()".
Inverse
Multiplicative inverse (reciprocal function) is used by
pressing the "1/x" button
or typing "inv()". This function is the same
as x^-1 or dividing 1 by the number.
Exponent
Numbers with exponents of 10 are displayed with an
"e", for example 4.5e+100 or 4.5e-100.
This function represents 10^x. Numbers are
automatically displayed in the format when the
number is too large or too small for the display. To
enter a number in this format use the
exponent key "EEX". To do this enter the
mantissa (the non exponent part) then press
"EEX" or
type"e" and then enter the exponent.
Factorial
The Factorial function is used by clicking the "!
" button or type "!".
PI
PI is a mathematical constant of the ratio of a
circle's circumference to its diameter.
Coding
from tkinter import *
import math
import tkinter.messagebox
root = Tk()
root.title("Scientific Calculator")
root.configure(background = 'white')
root.resizable(width=False, height=False)
root.geometry("480x568+450+90")
calc = Frame(root)
calc.grid()
class Calc():
def __init__(self):
self.total=0
self.current=''
self.input_value=True
self.check_sum=False
self.op=''
self.result=False
def sum_of_total(self):
self.result=True
self.current=float(self.current)
if self.check_sum==True:
self.valid_function()
else:
self.total=float(txtDisplay.get())
def Clear_Entry(self):
self.result = False
self.current = "0"
self.display(0)
self.input_value=True
def All_Clear_Entry(self):
self.Clear_Entry()
self.total=0
def pi(self):
self.result = False
self.current = math.pi
self.display(self.current)
def tau(self):
self.result = False
self.current = math.tau
self.display(self.current)
def e(self):
self.result = False
self.current = math.e
self.display(self.current)
def mathPM(self):
self.result = False
self.current = -(float(txtDisplay.get()))
self.display(self.current)
def squared(self):
self.result = False
self.current = math.sqrt(float(txtDisplay.get()))
self.display(self.current)
def cos(self):
self.result = False
self.current =
math.cos(math.radians(float(txtDisplay.get())))
self.display(self.current)
def cosh(self):
self.result = False
self.current =
math.cosh(math.radians(float(txtDisplay.get())))
self.display(self.current)
def tan(self):
self.result = False
self.current =
math.tan(math.radians(float(txtDisplay.get())))
self.display(self.current)
def tanh(self):
self.result = False
self.current =
math.tanh(math.radians(float(txtDisplay.get())))
self.display(self.current)
def sin(self):
self.result = False
self.current =
math.sin(math.radians(float(txtDisplay.get())))
self.display(self.current)
def sinh(self):
self.result = False
self.current =
math.sinh(math.radians(float(txtDisplay.get())))
self.display(self.current)
def log(self):
self.result = False
self.current = math.log(float(txtDisplay.get()))
self.display(self.current)
def exp(self):
self.result = False
self.current = math.exp(float(txtDisplay.get()))
self.display(self.current)
def acosh(self):
self.result = False
self.current = math.acosh(float(txtDisplay.get()))
self.display(self.current)
def asinh(self):
self.result = False
self.current = math.asinh(float(txtDisplay.get()))
self.display(self.current)
def expm1(self):
self.result = False
self.current = math.expm1(float(txtDisplay.get()))
self.display(self.current)
def lgamma(self):
self.result = False
self.current = math.lgamma(float(txtDisplay.get()))
self.display(self.current)
def degrees(self):
self.result = False
self.current = math.degrees(float(txtDisplay.get()))
self.display(self.current)
def log2(self):
self.result = False
self.current = math.log2(float(txtDisplay.get()))
self.display(self.current)
def log10(self):
self.result = False
self.current = math.log10(float(txtDisplay.get()))
self.display(self.current)
def log1p(self):
self.result = False
self.current = math.log1p(float(txtDisplay.get()))
self.display(self.current)
added_value = Calc()
numberpad = "789456123"
i=0
btn = []
for j in range(2,5):
for k in range(3):
btn.append(Button(calc, width=6, height=2,
bg='black',fg='white',
font=('Helvetica',20,'bold'),
bd=4,text=numberpad[i]))
btn[i].grid(row=j, column= k, pady = 1)
btn[i]["command"]=lambda
x=numberpad[i]:added_value.numberEnter(x)
i+=1
command=added_value.All_Clear_Entry
).grid(row=1, column= 1, pady = 1)
bd=4,command=lambda:added_value.operation("add")
).grid(row=1, column= 3, pady = 1)
bd=4,command=lambda:added_value.operation("sub")
).grid(row=2, column= 3, pady = 1)
bd=4,command=lambda:added_value.operation("multi")
).grid(row=3, column= 3, pady = 1)
bd=4,command=lambda:added_value.operation("divide")
).grid(row=4, column= 3, pady = 1)
bd=4,command=lambda:added_value.numberEnter(0)
).grid(row=5, column= 0, pady = 1)
btnDot = Button(calc, text=".",width=6,
height=2,bg='powder blue',
font=('Helvetica',20,'bold'),
bd=4,command=lambda:added_value.numberEnter(".")
).grid(row=5, column= 1, pady = 1)
btnPM = Button(calc, text=chr(177),width=6,
height=2,bg='powder blue',
font=('Helvetica',20,'bold'),
bd=4,command=added_value.mathPM
).grid(row=5, column= 2, pady = 1)
# ROW 2 :
btn2Pi = Button(calc, text="2pi",width=6,
height=2,bg='black',fg='white',
font=('Helvetica',20,'bold'),
bd=4,command=added_value.tau
).grid(row=2, column= 4, pady = 1)
# ROW 3 :
btnlog = Button(calc, text="log",width=6,
height=2,bg='black',fg='white',
font=('Helvetica',20,'bold'),
bd=4,command=added_value.log
).grid(row=3, column= 4, pady = 1)
bd=4,command=lambda:added_value.operation("mod")
).grid(row=3, column= 6, pady = 1)
# ROW 4 :
btnlog10 = Button(calc, text="log10",width=6,
height=2,bg='black',fg='white',
font=('Helvetica',20,'bold'),
bd=4,command=added_value.log10
).grid(row=4, column= 4, pady = 1)
def iExit():
iExit = tkinter.messagebox.askyesno("Scientific Calculator",
"Do
you want to exit ?")
if iExit>0:
root.destroy()
return
def Scientific():
root.resizable(width=False, height=False)
root.geometry("944x568+0+0")
def Standard():
root.resizable(width=False, height=False)
root.geometry("480x568+0+0")
menubar = Menu(calc)
# ManuBar 1 :
filemenu = Menu(menubar, tearoff = 0)
menubar.add_cascade(label = 'File', menu = filemenu)
filemenu.add_command(label = "Standard", command = Standard)
filemenu.add_command(label = "Scientific", command = Scientific)
filemenu.add_separator()
filemenu.add_command(label = "Exit", command = iExit)
# ManuBar 2 :
editmenu = Menu(menubar, tearoff = 0)
menubar.add_cascade(label = 'Edit', menu = editmenu)
editmenu.add_command(label = "Cut")
editmenu.add_command(label = "Copy")
editmenu.add_separator()
editmenu.add_command(label = "Paste")
root.config(menu=menubar)
root.mainloop()
APPLICATIONS
There are other concerns - for example, that a pupil could use the
calculator in the wrong fashion but believe the answer because that
was the result given. Teachers try to combat this by encouraging the
student to make an estimate of the result manually and ensuring it
roughly agrees with the calculated result. Also, it is possible for a child
to type in −1 × −1 and obtain the correct answer '1' without realizing
the principle involved. In this sense, the calculator becomes a crutch
rather than a learning tool, and it can slow down students in exam
conditions as they check even the most trivial result on a calculator.
TESTING
To make it screen touch so no need to touch key buttons and one more
change which can we made is to add snaps of the person who use it.
SYNOPSIS