Review-of-Related-Literature of Challenges in Technology Based Arts
Review-of-Related-Literature of Challenges in Technology Based Arts
Arts and design education has gained increasing importance in the 21st century,
particularly in relation to technology-based art subjects. Students enrolled in the arts and design
track face unique challenges as they strive to integrate technology into their creative practices.
This study aims to explore the experiences of arts and design track students in technology-based
art subjects, identify the challenges they encounter, and determine the types of support and
training that can assist them in overcoming these challenges. Additionally, the study aims to
investigate the strategies students use to stay updated with the latest technology and tools
relevant to their field. By addressing these research objectives, this study seeks to contribute to a
better understanding of the challenges faced by arts and design track students in technology-
based art education and provide insights for improving their learning experiences.
In order to establish a solid foundation for understanding the key concepts explored in
this study, it is essential to provide clear definitions of the key terms used. This section aims to
define and elucidate the key terms that are central to the research. By establishing a common
understanding of these terms, readers can navigate through the subsequent discussions with
clarity and coherence. The key terms to be defined in this section include "arts and design track,"
"technology-based art subjects," "challenges," and “knowledge and skills.” Understanding these
terms will enable readers to grasp the context and significance of the study's focus on the
challenges faced by arts and design track students in technology-based art subjects.
Arts and design track refers to an educational program or course of study that focuses on
artistic and design disciplines. This track allows students to discover their interests in fields such
as media and visual arts, performing arts, and literary arts (DepEd, n.d.). Students enrolled in the
arts and design track pursue careers in the creative industry and engage in artistic and
performative endeavors.
Technology-based art subjects are artistic subjects that heavily rely on digital or
technological tools for creation and expression. These subjects encompass a wide range of
artistic practices, including computer graphics, animation, virtual and augmented reality,
interactive installations, and multimedia. Technology-based art subjects involve the integration
of technological advancements and digital mediums into the artistic process, enabling artists to
explore new forms of artistic expression and engage with audiences in innovative ways
Challenges, in the context of this study, refer to the obstacles and difficulties encountered
by arts and design track students when engaging with technology-based art subjects. These
challenges may encompass a range of aspects, including technical skills and knowledge, access
to resources and technology, conflicts between traditional artistic practices and technology-based
approaches, and the need to stay updated with the rapidly evolving technological landscape.
support arts and design track students in their pursuit of technology-based art education.
Knowledge and Skill, in the context of this study, are fundamental components of arts
and design education. Knowledge refers to the understanding and awareness of concepts,
theories, techniques, and historical contexts relevant to arts and design. It encompasses
knowledge of artistic principles, design principles, art history, cultural influences, and
technological advancements in the field. (Ark Blake Academy, n.d.) Skill, on the other hand,
pertains to the practical abilities and proficiencies acquired through practice and experience. It
involves the application of technical expertise, creative problem-solving, critical thinking, and
craftsmanship in the production of artistic works. In the realm of technology-based art subjects,
knowledge and skill encompass not only traditional artistic competencies but also proficiency in
utilizing digital tools, software applications, and emerging technologies (NCZ, 2017). The
acquisition and development of knowledge and skill are integral to the growth and success of arts
and design track students in effectively integrating technology into their artistic endeavors.
Arts and design education plays a crucial role in fostering creativity and providing
numerous benefits for students. It involves integrating artistic principles and practices into
skills. Additionally, the integration of technology in arts and design education has further
expanded the possibilities for artistic exploration and expression. (CIIT College of Arts and
Technology, n.d.)
Arts and design education fosters creativity by encouraging students to think outside the
box, explore different perspectives, and engage in imaginative processes. Through various
artistic mediums such as visual arts, graphic design, product design, fashion design, interior
design, and architecture, students are given the opportunity to express themselves artistically,
communicate ideas visually, and develop their unique artistic styles (CIIT College of Arts and
Technology, n.d.).
Moreover, arts and design education provide several benefits for students. It enhances
their cognitive abilities, including improved memory, attention span, and spatial reasoning skills.
serving as a platform for exploring and processing emotions. Students also develop critical
thinking skills as they analyze and interpret various artistic works, evaluate their own creations,
opening up new avenues for creativity and artistic exploration (Paterson, 2022). Technology-
graphics, animation, virtual and augmented reality, interactive installations, and multimedia
(NCZ, 2017). By incorporating technology, students can experiment with digital tools and
software, enabling them to produce innovative and visually captivating artistic works.
challenges faced by students. These challenges can hinder their ability to effectively integrate
technology with their artistic vision. Understanding these factors is essential for developing
subjects.
One significant factor that contributes to the challenges is the lack of technical skills and
knowledge among arts and design track students. Many students may come from non-technical
backgrounds and have limited experience with digital tools and software applications. The rapid
effectively. Insufficient knowledge and skills in utilizing technology can impede students' ability
to fully explore and leverage its potential in their creative endeavors. Therefore, bridging this gap
by providing technical training and support is crucial (Tusiime, Johannesen, & Gudmundsdottir,
2020).
Another factor is the limited access to technology and resources. The integration of
technology in art education necessitates access to appropriate hardware, software, and resources.
However, not all students may have equal access to such resources. Financial constraints, lack of
access to technology and resources is essential to provide students with equal opportunities to
contribute to the challenges faced by students. Students who have been trained in traditional art
forms may find it challenging to adapt to the integration of digital tools and techniques. There
can be a perceived conflict between traditional art principles, such as manual craftsmanship and
tactile experiences, and the digital nature of technology-based art subjects. Balancing and
reconciling these two realms of artistic expression can pose a significant challenge for students
Understanding these factors is crucial for devising effective strategies and interventions
to address the challenges faced by arts and design track students in technology-based art
education. By providing targeted support in developing technical skills and knowledge, ensuring
equitable access to technology and resources, and facilitating the integration of traditional and
technology-based approaches, educators can empower students to overcome these challenges and
instructional approaches and pedagogical strategies can be implemented. These strategies aim to
enhance learning experiences, promote skill development, and facilitate the integration of
traditional classroom instruction with online learning platforms and resources (Singh, Steele, &
Singh, 2022). This approach allows students to access educational materials, tutorials, and
interactive tools outside of the classroom, enabling self-paced learning and individualized
instruction. Blended learning also encourages collaborative learning, as students can engage in
online discussions, share their artistic projects, and receive feedback from peers and teachers.
real-world projects that require the application of technology-based art skills. By working on
authentic art projects, students can develop practical skills, problem-solving abilities, and a
deeper understanding of the creative process. This approach encourages hands-on learning,
fosters creativity, and promotes critical thinking and innovation (The University of Queensland,
n.d.).
Limited access to technology and resources can pose significant challenges for students
in technology-based art education. (Wiggins, 2020) To address this issue, it is crucial to ensure
Schools can invest in hardware and software resources, establish well-equipped computer
labs or creative spaces, and form partnerships with external organizations to secure additional
local art studios, design firms, or technology companies can provide students with opportunities
The expertise and skills of teachers play a vital role in addressing challenges in
Workshops, seminars, and training sessions can be organized to familiarize teachers with
the latest advancements in technology relevant to the field of art and design. These sessions can
cover topics such as computer graphics, animation software, web design, and digital multimedia
production. By equipping teachers with up-to-date knowledge and skills, they can effectively
Collaboration between teachers, industry professionals, and technology experts can also
facilitate knowledge exchange and professional growth. Guest lectures, mentorship programs, or
partnerships with local artists and professionals can expose teachers to current trends, industry
practices, and emerging technologies, enabling them to provide relevant and engaging instruction
to students.
In summary, the literature review underscores the growing importance of arts and design
education, particularly in the context of technology-based art subjects, in the 21st century. The
study aims to explore the experiences of arts and design track students, identify the challenges
they face, and determine the necessary support and training to overcome these challenges. It
emphasizes the significance of knowledge and skill acquisition in arts and design education,
encompassing both traditional artistic competencies and proficiency in utilizing digital tools. The
integration of technology in arts and design education offers new possibilities for creativity and
artistic exploration. However, students encounter obstacles such as limited technical skills,
inadequate access to technology and resources, and conflicts between traditional and technology-
based approaches. To address these challenges, the review suggests implementing instructional
approaches like blended learning and project-based learning, ensuring equitable access to
technology and resources, and providing professional development opportunities for teachers. By
addressing these areas, the research aims to enhance the learning experiences of arts and design
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