CBSE Class 11 Physics Chapter 4 Motion in A Plane Revision Notes
CBSE Class 11 Physics Chapter 4 Motion in A Plane Revision Notes
| v | = v = √ ( vx ²+ vy ² )
dt
vx
ay =
dt
vy
Motion in a Plane
v = u+at
s = ut+1/2 at²
v2 = u² + 2as
Where,
v²y = u²y+2ay s
Where,
Where,
Solution.
Solution :
Characteristics of Vectors
Unit Vector
is
A
^
and is defined by –
|A|
^
, and
respectively.
Equal Vectors
Zero Vectors
Zero vector is a vector with zero magnitudes and an arbitrary direction
is a zero vector. It can be represented by O and is a Null Vector.
Negative of a Vector
Parallel Vectors
A and B are said to be parallel vectors if they have the same direction,
or may or may not have equal magnitude ( A || B ). If the directions
are opposite, then A ( vector ) is anti-parallel to B ( vector ).
Coplanar Vectors
If the vectors lie in the same plane or they are parallel to the same
plane, the vectors are said to be coplanar. If not, the vectors are said to
be non – planar vectors.
Displacement Vectors
The displacement vector refers to that vector which gives the position
of a point with reference to a point other than the origin of the
coordinate system.
Solution.
Therefore,
and
b
. Now, let
and
⃗
back. This is referred to as the process of resolution. Let us study the
chapter resolution of vectors and vector addition in detail.
Resolution of Vectors
⃗
x
and
and
a
⃗
as
● a
● ⃗
● x
● is the x-component; and
● a
● ⃗
● y
● is the y-component of
● a
● ⃗
● .
cos θ = OBOC
Therefore, OB = OC cos θ
Hence, |
|=|
| c os θ [ Magnitude of x – component ]
sin θ = BCOC
So, BC = OC sin θ;
Therefore, |
| =|
Note
The General Rule of Thumb states that the subtended angle will
always touch one of the components. Further, the component which
the given angle touches or the given angle is subtended with will be
the cos component of the given vector. Whereas the other will
automatically be the sin component.
For the co-ordinate axes, there are special unit vectors designated by
convention î, ĵ, and k̂, which respectively represents X, Y, and Z axes.
By the property of unit vectors, |î| = |ĵ| = |k̂| = 1
● a
● ⃗
● x
● =|
● a
● ⃗
● | cos θ î. The magnitude of
● a
● ⃗
● x
● , which is |
● a
● ⃗
● x
● |, is multiplied to the direction in which
● a
● ⃗
● x
● lies, which is the direction of x-axis, represented by the unit
vector î.
● a
● ⃗
● y
● =|
● a
● ⃗
● | sin θ ĵ. The magnitude of
● a
● ⃗
● y
● , which is |
● a
● ⃗
● y
● |, is multiplied to the direction in which|
● a
● ⃗
● y
● | lies, which is the direction of y-axis, represented by the unit
vector ĵ.
● Now we know that
● a
● ⃗
● =
● a
● ⃗
● x
● +
● a
● ⃗
● y
● .
Therefore,
a
⃗
= (|
| cos θ ) î + (|
| sin θ ) ĵ.
in component form,
● a
● ⃗
● =
● a
● ⃗
● x
● +
● a
● ⃗
● y
● ;
● a
● ⃗
● =|
● a
● ⃗
● x
● |î+|
● a
● ⃗
● y
● | ĵ;
● a
● ⃗
● = (|
● a
● ⃗
● | cos θ ) î + (|
● a
● ⃗
● | sin θ ) ĵ
Expressing
b
⃗
in component form,
● b
● ⃗
● =
● b
● ⃗
● x
● +
● b
● ⃗
● y
● ;
● b
● ⃗
● =|
● b
● ⃗
● x
● |î+|
● b
● ⃗
● y
● | ĵ;
● b
● ⃗
● = (|
● b
● ⃗
● | cos α ) î + (|
● b
● ⃗
● | sin α ) ĵ
Operation, (\vec{S}\) =
● S
● ⃗
● =
● a
● ⃗
● +
● b
● ⃗
● = (|ax| î + |ay| ĵ) + (|bx| î + |by| ĵ);
● This implies,
● S
● ⃗
● = (|ax| + |bx|) î + (|ay| + |by| ) ĵ;
● Hence,
● S
● ⃗
● = (|a| cos θ + |b| cos α) î + (|a| sin θ + |b| sin α) ĵ [Final Sum]
Operation,
⃗
–
● S
● ⃗
● =
● a
● ⃗
● –
● b
● ⃗
● = (|ax| î – |ay| ĵ) + (|bx| î – |by| ĵ);
● This implies,
● S
● ⃗
● = (|ax| – |bx| ) î + (|ay| – |by| ) ĵ;
● Hence,
● S
● ⃗
● = (|a| cos θ – |b| cos α) î + (|a| sin θ – |b| sin α) ĵ [Final
Difference]
(11,648
x1 =
m)cos(15.95°)
x1 = 11,200 m
y1 = r1 sin θ1
(11,648
y1 =
m)sin(15.95°)
y1 = 3,200 m
(8,570
x2 =
m)cos(11.44°)
x2 = 8,400 m
y2 = r2 sin θ2
y2 = 1,700 m
x 11,200 m + 8,400
= m
x
19,600 m
=
y
3,200 m + 1,700 m
=
y
4,900 m
=
r = √(x2 + y2)
r = 20,200 m
y 4,900 m
tan θ
=
=
19,600
x
m
θ= 14.04°
Addition and Subtraction of Vectors
Characteristics of Vectors
Types of Vectors
Unit Vector
is denoted by
|A|
A
, and
^
respectively.
Equal Vectors
Zero Vectors
Negative of a Vector
Addition of Vectors
As per the geometrical method for the addition of vectors, two vectors
a and b. By drawing them to a common scale and placing them
according to head to tail, it may be added geometrically. The vector
that gets connected to the tail of the first to the head of the second is
the sum of vector c. The vector addition obeys the law of associativity
and is commutative.
If the two vector a and b are given such that the angle between them is
θ, in that case, the magnitude of the resultant vector c of the addition
of vectors is stated by –
Subtraction of Vectors
In order to subtract vector b from a, the direction must be reverse of
vector b to get vector (-b). Then it must be added : (-b) to a.
R=A+B R=A–B
A = Ax î +Ay ĵ
where where
and
where where
and and
B = Bx î
+By ĵ+Bz
k̂ Ry = Ay + By Ry = Ay – By
and and
1. is conserved in a process
2. can never take negative values
3. has the same value for observers with different orientations of
axes
4. must be dimensionless
5. does not vary from one point to another in space
Solution:
Question: If a = 2i + j and b = 4i + 7j
Solution:
Velocity
Velocity refers to a physical vector quantity which is described by
both magnitude and direction. The magnitude or scalar absolute value
of velocity is referred to as speed. As stated by the Pythagorean
Theorem, the magnitude of the velocity vector is given by –
| v | = v = √ ( vx ²+ vy ² )
Acceleration
ax =
d
dt
vx
ay =
dt
vy
Let us consider two objects A and B who are moving with the velocity
at Va and Vb with respect to some common frame of reference, for
example, may be the ground or the earth. In this case, the velocity of
object A relative to that of B will be –
Therefore,
Vba= – Vba
When two objects seem to be stationary for one another, in that case –
Vb = Va
Vba = Vab = 0
The magnitude of Vba and Vab will be lower than the magnitude of Va
and Vb if Va and Vb are of same sign. Object A appears faster to B and
B appears slower to A if Va > Vb.
The magnitude of Vba and Vab will be higher than the magnitude of Va
and Vb if Va and Vb are of opposite sign. In this case, both objects will
appear moving faster to one another.
θ = 19 degree
The relative motion velocity of the plane with respect to the ground
can be given as the angle between the velocity of the wind and that of
the plane is 90°. Using the Pythagorean theorem, the resultant velocity
can be calculated as,
Tan θ =( 25/100 )
θ = tan −1(1/4)
θ =1/4 radians
Circular Motion
Angular Acceleration
Its unit is rad/s2 and dimensional formula [T]-2. The relation between
linear acceleration (a) and angular acceleration (α)
Angular Velocity
v = rῶ
Centripetal Acceleration
a =
v²÷r
We are given the radius but must find the velocity of the satellite. We
know that in one day, or 86400 seconds, the satellite travels around
the earth once. Thus:
v=
Δr÷Δt
2πr÷Δt
2π×4.23×
10
÷86400
= 3076m/s
a =
÷r
=
3076
÷(4.23×
10
= .224m/s²
Projectile Motion
Quantity Value
x = (v0 cosθ0)t
Position at time t
y = (v0 sinθ0)t – 1/2 gt2
Question: A man can swim at a speed of 4.0 km/h in still water. How
long does he take to cross a river 1.0 km wide if the river flows
steadily at 3.0 km/h and he makes his strokes normal to the river
current? How far down the river does he go when he reaches the other
bank?
Time taken to cross the river = Width of the river / Speed of the river
= 3 × 1/3 = 1/4