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CG Paper

This document provides information about a computer graphics exam for a B.Sc. in Computer Science. It includes 5 questions covering topics like: 1) Multiple choice questions about computer graphics concepts like persistence, aliasing, and transformations. 2) Explanations of homogeneous coordinates, Bresenham's circle algorithm, and the differences between raster and vector displays. 3) Descriptions of stroke character generation, input devices, and the working of a CRT display. 4) Explanations of the digital video storage technology (DVST) and inverse transformations. 5) Short notes on reflection, detetgraph, and the bitmap method.

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yamela rodriguez
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0% found this document useful (0 votes)
54 views

CG Paper

This document provides information about a computer graphics exam for a B.Sc. in Computer Science. It includes 5 questions covering topics like: 1) Multiple choice questions about computer graphics concepts like persistence, aliasing, and transformations. 2) Explanations of homogeneous coordinates, Bresenham's circle algorithm, and the differences between raster and vector displays. 3) Descriptions of stroke character generation, input devices, and the working of a CRT display. 4) Explanations of the digital video storage technology (DVST) and inverse transformations. 5) Short notes on reflection, detetgraph, and the bitmap method.

Uploaded by

yamela rodriguez
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as PDF, TXT or read online on Scribd
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Total o of lTined 'ages

SUBJFCTCODE NO**
TECHNOLOGY
FACULTY OF SCIENCE &
B.Sc.(Computer Science) T.Y.(Sem-V)
Eiamination November/December- 2022
CS 504- IMa. Marks:50
Rasic
of Computer Gaphics
Time:1:30Hourv questinon papcr
whether you have got the
right
Plcasc checuk

are coanpulsory
All questions
10

Q1 Multuple choice questions


Pcrsitence can be defined
as

Intensily of a pixel
b) Pixels per unit arca
exh1bited by a phosphor
c) The duration of phosphoresccnce
an
d) Number of pixels is inage

also refeed to as
scan m o n i t o r s are
2Random b) Stroke writing display
Vector display d) None of these
Both (a) & (b)
c
Aliasing means
bShading cffect
a) Rendering effect
d) Cueing cffcct
c) Stairvuse cttec:

transformations
)Which of the following are
b) Rotation
a) Translation
All of the above
c) Shearing

be used for circle generation.


can
S Whieh following algorithms
of the
Bresenham's algorithm b) Mid-point algorithms
d) None of the above
c) Both (a) & (b)

Frane buffer is uscd to store


b) Intensities of pixels
a) Number of pixels in the image
c) Image definition B o t h (b) and (c)

2The smallest addressable part on the screen is called


Co-ordinate b}Point
c) Pixel d) None of these

Horizontal and vertical resolutions of an


image
a) Are always equal b) May differ
cBoth (a) & (b) d) None of thesc

8BCC245672679EEEFE6A846126D2ESAC
D-4020

4y Longfor1 of D.D.A is
A) Digital Differential Analyzer b) Data Differentiate Analyzer
c)Digital Dilferential Analyzer d None of the above
T
t
a
o2 many matrices
b) 3
are requircd to
rotale
d)5
an object about a point (X, Y)
c) 4

05
Q.2 a) What is the need of homogeneous co-orlinates? Give homogencous co-ordinates tor

ranslation.
05
b) Explain bricly Brescnham's cirele drawing algoritm.
OR
10
Distinguish between Raster anud vector scan display.

a) Explain in detail stroke method used for character generation 05


Q.3 05
b) Explain any two input devices in detail

OR
10
Explain the working of C.R.T in detail,

a) Explain the working of DVST with advantages and disadvantages in detail. 0


Q.4
OR

inverse transformation. Derive the matrix for invcrsc transiormatron. 10


b) Explain the

Q.5 Write a short notes on (any 2)


05
1) Reflection 05
3 2) Detcetgraph () 05

3 3) Bitmap method

SBCC24567267 EEEFE6A846126D2ESAC

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