Log Out 12345
Log Out 12345
lambda$onFinish$0$com-verihubs-layout-VerihubsBottomSheet$1: <init>
lambda$onFinish$0$com-verihubs-layout-VerihubsBottomSheet$1: c
lambda$onFinish$0$com-verihubs-layout-VerihubsBottomSheet$1: a
lambda$onFinish$0$com-verihubs-layout-VerihubsBottomSheet$1: a
lambda$onFinish$0$com-verihubs-layout-VerihubsBottomSheet$1: a
MediaBrowserCompat$MediaItem: d
MediaBrowserCompat$MediaItem: d
getFirstRuleText: d
getButtonText: b
getFirstRuleText: d
getButtonText: d
New camera parameters are: CameraParameters
flashMode: Flash.Off
focusMode: FocusMode.ContinuousFocusPicture
jpegQuality: 90
exposureCompensation: 0
previewFpsRange: FpsRange(min=15000, max=20000)
antiBandingMode: AntiBandingMode.Auto
sensorSensitivity: null
pictureResolution: Resolution(width=4608, height=3456)
previewResolution: Resolution(width=1920, height=1440)
getButtonText: b
getButtonText: a
Orientations:
Screen orientation (preview) is: Orientation.Vertical.Portrait.
Camera sensor orientation is always at: Orientation.Horizontal.Landscape.
Camera is not mirrored.
Orientation adjustments:
Image orientation will be adjusted by: 270 degrees.
Display orientation will be adjusted by: 90 degrees.
Preview orientation will be adjusted by: 270 degrees.
getButtonText: compareTo
Preview resolution is: Resolution(width=1440, height=1920)
getButtonText: compareTo
getButtonText: a
lambda$onFinish$0$com-verihubs-layout-VerihubsBottomSheet$1$g: compareTo
lambda$onFinish$0$com-verihubs-layout-VerihubsBottomSheet$1$g: compareTo
getFirstRuleText: d
getButtonText: d
New camera parameters are: CameraParameters
flashMode: Flash.Off
focusMode: FocusMode.ContinuousFocusPicture
jpegQuality: 90
exposureCompensation: 0
previewFpsRange: FpsRange(min=15000, max=20000)
antiBandingMode: AntiBandingMode.Auto
sensorSensitivity: null
pictureResolution: Resolution(width=4608, height=3456)
previewResolution: Resolution(width=1920, height=1440)
getButtonText: b
lambda$onFinish$0$com-verihubs-layout-VerihubsBottomSheet$1$g: compareTo
lambda$onFinish$0$com-verihubs-layout-VerihubsBottomSheet$1$g: compareTo
getFirstRuleText: d
getButtonText: d
New camera parameters are: CameraParameters
flashMode: Flash.Off
focusMode: FocusMode.ContinuousFocusPicture
jpegQuality: 90
exposureCompensation: 0
previewFpsRange: FpsRange(min=15000, max=20000)
antiBandingMode: AntiBandingMode.Auto
sensorSensitivity: null
pictureResolution: Resolution(width=4608, height=3456)
previewResolution: Resolution(width=1920, height=1440)
getButtonText: b
getButtonText: a
Orientations:
Screen orientation (preview) is: Orientation.Vertical.Portrait.
Camera sensor orientation is always at: Orientation.Horizontal.Landscape.
Camera is not mirrored.
Orientation adjustments:
Image orientation will be adjusted by: 0 degrees.
Display orientation will be adjusted by: 90 degrees.
Preview orientation will be adjusted by: 270 degrees.
getButtonText: a
Orientations:
Screen orientation (preview) is: Orientation.Vertical.Portrait.
Camera sensor orientation is always at: Orientation.Horizontal.Landscape.
Camera is not mirrored.
Orientation adjustments:
Image orientation will be adjusted by: 270 degrees.
Display orientation will be adjusted by: 90 degrees.
Preview orientation will be adjusted by: 270 degrees.
getButtonText: a
Orientations:
Screen orientation (preview) is: Orientation.Vertical.Portrait.
Camera sensor orientation is always at: Orientation.Horizontal.Landscape.
Camera is not mirrored.
Orientation adjustments:
Image orientation will be adjusted by: 0 degrees.
Display orientation will be adjusted by: 90 degrees.
Preview orientation will be adjusted by: 270 degrees.
getButtonText: a
Orientations:
Screen orientation (preview) is: Orientation.Vertical.Portrait.
Camera sensor orientation is always at: Orientation.Horizontal.Landscape.
Camera is not mirrored.
Orientation adjustments:
Image orientation will be adjusted by: 270 degrees.
Display orientation will be adjusted by: 90 degrees.
Preview orientation will be adjusted by: 270 degrees.
getButtonText: a
Orientations:
Screen orientation (preview) is: Orientation.Vertical.Portrait.
Camera sensor orientation is always at: Orientation.Horizontal.Landscape.
Camera is not mirrored.
Orientation adjustments:
Image orientation will be adjusted by: 0 degrees.
Display orientation will be adjusted by: 90 degrees.
Preview orientation will be adjusted by: 270 degrees.
getButtonText: a
Orientations:
Screen orientation (preview) is: Orientation.Vertical.Portrait.
Camera sensor orientation is always at: Orientation.Horizontal.Landscape.
Camera is not mirrored.
Orientation adjustments:
Image orientation will be adjusted by: 270 degrees.
Display orientation will be adjusted by: 90 degrees.
Preview orientation will be adjusted by: 270 degrees.
getButtonText: a
Orientations:
Screen orientation (preview) is: Orientation.Vertical.Portrait.
Camera sensor orientation is always at: Orientation.Horizontal.Landscape.
Camera is not mirrored.
Orientation adjustments:
Image orientation will be adjusted by: 0 degrees.
Display orientation will be adjusted by: 90 degrees.
Preview orientation will be adjusted by: 270 degrees.
getButtonText: a
Orientations:
Screen orientation (preview) is: Orientation.Vertical.Portrait.
Camera sensor orientation is always at: Orientation.Horizontal.Landscape.
Camera is not mirrored.
Orientation adjustments:
Image orientation will be adjusted by: 270 degrees.
Display orientation will be adjusted by: 90 degrees.
Preview orientation will be adjusted by: 270 degrees.
getButtonText: a
Orientations:
Screen orientation (preview) is: Orientation.Vertical.Portrait.
Camera sensor orientation is always at: Orientation.Horizontal.Landscape.
Camera is not mirrored.
Orientation adjustments:
Image orientation will be adjusted by: 90 degrees.
Display orientation will be adjusted by: 90 degrees.
Preview orientation will be adjusted by: 270 degrees.
getButtonText: a
Orientations:
Screen orientation (preview) is: Orientation.Vertical.Portrait.
Camera sensor orientation is always at: Orientation.Horizontal.Landscape.
Camera is not mirrored.
Orientation adjustments:
Image orientation will be adjusted by: 270 degrees.
Display orientation will be adjusted by: 90 degrees.
Preview orientation will be adjusted by: 270 degrees.
getButtonText: a
Orientations:
Screen orientation (preview) is: Orientation.Vertical.Portrait.
Camera sensor orientation is always at: Orientation.Horizontal.Landscape.
Camera is not mirrored.
Orientation adjustments:
Image orientation will be adjusted by: 180 degrees.
Display orientation will be adjusted by: 90 degrees.
Preview orientation will be adjusted by: 270 degrees.
getButtonText: a
Orientations:
Screen orientation (preview) is: Orientation.Vertical.Portrait.
Camera sensor orientation is always at: Orientation.Horizontal.Landscape.
Camera is not mirrored.
Orientation adjustments:
Image orientation will be adjusted by: 270 degrees.
Display orientation will be adjusted by: 90 degrees.
Preview orientation will be adjusted by: 270 degrees.
getButtonText: a
Orientations:
Screen orientation (preview) is: Orientation.Vertical.Portrait.
Camera sensor orientation is always at: Orientation.Horizontal.Landscape.
Camera is not mirrored.
Orientation adjustments:
Image orientation will be adjusted by: 180 degrees.
Display orientation will be adjusted by: 90 degrees.
Preview orientation will be adjusted by: 270 degrees.
getButtonText: a
Orientations:
Screen orientation (preview) is: Orientation.Vertical.Portrait.
Camera sensor orientation is always at: Orientation.Horizontal.Landscape.
Camera is not mirrored.
Orientation adjustments:
Image orientation will be adjusted by: 90 degrees.
Display orientation will be adjusted by: 90 degrees.
Preview orientation will be adjusted by: 270 degrees.
getButtonText: a
Orientations:
Screen orientation (preview) is: Orientation.Vertical.Portrait.
Camera sensor orientation is always at: Orientation.Horizontal.Landscape.
Camera is not mirrored.
Orientation adjustments:
Image orientation will be adjusted by: 180 degrees.
Display orientation will be adjusted by: 90 degrees.
Preview orientation will be adjusted by: 270 degrees.
getButtonText: a
Orientations:
Screen orientation (preview) is: Orientation.Vertical.Portrait.
Camera sensor orientation is always at: Orientation.Horizontal.Landscape.
Camera is not mirrored.
Orientation adjustments:
Image orientation will be adjusted by: 270 degrees.
Display orientation will be adjusted by: 90 degrees.
Preview orientation will be adjusted by: 270 degrees.
getButtonText: a
Orientations:
Screen orientation (preview) is: Orientation.Vertical.Portrait.
Camera sensor orientation is always at: Orientation.Horizontal.Landscape.
Camera is not mirrored.
Orientation adjustments:
Image orientation will be adjusted by: 180 degrees.
Display orientation will be adjusted by: 90 degrees.
Preview orientation will be adjusted by: 270 degrees.
getButtonText: a
Orientations:
Screen orientation (preview) is: Orientation.Vertical.Portrait.
Camera sensor orientation is always at: Orientation.Horizontal.Landscape.
Camera is not mirrored.
Orientation adjustments:
Image orientation will be adjusted by: 270 degrees.
Display orientation will be adjusted by: 90 degrees.
Preview orientation will be adjusted by: 270 degrees.
getButtonText: a
Orientations:
Screen orientation (preview) is: Orientation.Vertical.Portrait.
Camera sensor orientation is always at: Orientation.Horizontal.Landscape.
Camera is not mirrored.
Orientation adjustments:
Image orientation will be adjusted by: 90 degrees.
Display orientation will be adjusted by: 90 degrees.
Preview orientation will be adjusted by: 270 degrees.
getButtonText: a
Orientations:
Screen orientation (preview) is: Orientation.Vertical.Portrait.
Camera sensor orientation is always at: Orientation.Horizontal.Landscape.
Camera is not mirrored.
Orientation adjustments:
Image orientation will be adjusted by: 270 degrees.
Display orientation will be adjusted by: 90 degrees.
Preview orientation will be adjusted by: 270 degrees.
getButtonText: a
Orientations:
Screen orientation (preview) is: Orientation.Vertical.Portrait.
Camera sensor orientation is always at: Orientation.Horizontal.Landscape.
Camera is not mirrored.
Orientation adjustments:
Image orientation will be adjusted by: 0 degrees.
Display orientation will be adjusted by: 90 degrees.
Preview orientation will be adjusted by: 270 degrees.
getButtonText: a
Orientations:
Screen orientation (preview) is: Orientation.Vertical.Portrait.
Camera sensor orientation is always at: Orientation.Horizontal.Landscape.
Camera is not mirrored.
Orientation adjustments:
Image orientation will be adjusted by: 270 degrees.
Display orientation will be adjusted by: 90 degrees.
Preview orientation will be adjusted by: 270 degrees.
getButtonText: a
Orientations:
Screen orientation (preview) is: Orientation.Vertical.Portrait.
Camera sensor orientation is always at: Orientation.Horizontal.Landscape.
Camera is not mirrored.
Orientation adjustments:
Image orientation will be adjusted by: 180 degrees.
Display orientation will be adjusted by: 90 degrees.
Preview orientation will be adjusted by: 270 degrees.
getButtonText: a
Orientations:
Screen orientation (preview) is: Orientation.Vertical.Portrait.
Camera sensor orientation is always at: Orientation.Horizontal.Landscape.
Camera is not mirrored.
Orientation adjustments:
Image orientation will be adjusted by: 270 degrees.
Display orientation will be adjusted by: 90 degrees.
Preview orientation will be adjusted by: 270 degrees.
getButtonText: a
Orientations:
Screen orientation (preview) is: Orientation.Vertical.Portrait.
Camera sensor orientation is always at: Orientation.Horizontal.Landscape.
Camera is not mirrored.
Orientation adjustments:
Image orientation will be adjusted by: 90 degrees.
Display orientation will be adjusted by: 90 degrees.
Preview orientation will be adjusted by: 270 degrees.
getButtonText: a
Orientations:
Screen orientation (preview) is: Orientation.Vertical.Portrait.
Camera sensor orientation is always at: Orientation.Horizontal.Landscape.
Camera is not mirrored.
Orientation adjustments:
Image orientation will be adjusted by: 270 degrees.
Display orientation will be adjusted by: 90 degrees.
Preview orientation will be adjusted by: 270 degrees.
getButtonText: a
Orientations:
Screen orientation (preview) is: Orientation.Vertical.Portrait.
Camera sensor orientation is always at: Orientation.Horizontal.Landscape.
Camera is not mirrored.
Orientation adjustments:
Image orientation will be adjusted by: 180 degrees.
Display orientation will be adjusted by: 90 degrees.
Preview orientation will be adjusted by: 270 degrees.
getButtonText: a
Orientations:
Screen orientation (preview) is: Orientation.Vertical.Portrait.
Camera sensor orientation is always at: Orientation.Horizontal.Landscape.
Camera is not mirrored.
Orientation adjustments:
Image orientation will be adjusted by: 270 degrees.
Display orientation will be adjusted by: 90 degrees.
Preview orientation will be adjusted by: 270 degrees.
getButtonText: a
Orientations:
Screen orientation (preview) is: Orientation.Vertical.Portrait.
Camera sensor orientation is always at: Orientation.Horizontal.Landscape.
Camera is not mirrored.
Orientation adjustments:
Image orientation will be adjusted by: 180 degrees.
Display orientation will be adjusted by: 90 degrees.
Preview orientation will be adjusted by: 270 degrees.
getButtonText: a
Orientations:
Screen orientation (preview) is: Orientation.Vertical.Portrait.
Camera sensor orientation is always at: Orientation.Horizontal.Landscape.
Camera is not mirrored.
Orientation adjustments:
Image orientation will be adjusted by: 270 degrees.
Display orientation will be adjusted by: 90 degrees.
Preview orientation will be adjusted by: 270 degrees.
getButtonText: a
Orientations:
Screen orientation (preview) is: Orientation.Vertical.Portrait.
Camera sensor orientation is always at: Orientation.Horizontal.Landscape.
Camera is not mirrored.
Orientation adjustments:
Image orientation will be adjusted by: 0 degrees.
Display orientation will be adjusted by: 90 degrees.
Preview orientation will be adjusted by: 270 degrees.
getButtonText: a
Orientations:
Screen orientation (preview) is: Orientation.Vertical.Portrait.
Camera sensor orientation is always at: Orientation.Horizontal.Landscape.
Camera is not mirrored.
Orientation adjustments:
Image orientation will be adjusted by: 270 degrees.
Display orientation will be adjusted by: 90 degrees.
Preview orientation will be adjusted by: 270 degrees.
getButtonText: a
Orientations:
Screen orientation (preview) is: Orientation.Vertical.Portrait.
Camera sensor orientation is always at: Orientation.Horizontal.Landscape.
Camera is not mirrored.
Orientation adjustments:
Image orientation will be adjusted by: 180 degrees.
Display orientation will be adjusted by: 90 degrees.
Preview orientation will be adjusted by: 270 degrees.
getButtonText: a
Orientations:
Screen orientation (preview) is: Orientation.Vertical.Portrait.
Camera sensor orientation is always at: Orientation.Horizontal.Landscape.
Camera is not mirrored.
Orientation adjustments:
Image orientation will be adjusted by: 90 degrees.
Display orientation will be adjusted by: 90 degrees.
Preview orientation will be adjusted by: 270 degrees.
getButtonText: a
Orientations:
Screen orientation (preview) is: Orientation.Vertical.Portrait.
Camera sensor orientation is always at: Orientation.Horizontal.Landscape.
Camera is not mirrored.
Orientation adjustments:
Image orientation will be adjusted by: 270 degrees.
Display orientation will be adjusted by: 90 degrees.
Preview orientation will be adjusted by: 270 degrees.
getButtonText: a
Orientations:
Screen orientation (preview) is: Orientation.Vertical.Portrait.
Camera sensor orientation is always at: Orientation.Horizontal.Landscape.
Camera is not mirrored.
Orientation adjustments:
Image orientation will be adjusted by: 180 degrees.
Display orientation will be adjusted by: 90 degrees.
Preview orientation will be adjusted by: 270 degrees.
getButtonText: a
Orientations:
Screen orientation (preview) is: Orientation.Vertical.Portrait.
Camera sensor orientation is always at: Orientation.Horizontal.Landscape.
Camera is not mirrored.
Orientation adjustments:
Image orientation will be adjusted by: 270 degrees.
Display orientation will be adjusted by: 90 degrees.
Preview orientation will be adjusted by: 270 degrees.
getButtonText: a
Orientations:
Screen orientation (preview) is: Orientation.Vertical.Portrait.
Camera sensor orientation is always at: Orientation.Horizontal.Landscape.
Camera is not mirrored.
Orientation adjustments:
Image orientation will be adjusted by: 180 degrees.
Display orientation will be adjusted by: 90 degrees.
Preview orientation will be adjusted by: 270 degrees.
getButtonText: a
Orientations:
Screen orientation (preview) is: Orientation.Vertical.Portrait.
Camera sensor orientation is always at: Orientation.Horizontal.Landscape.
Camera is not mirrored.
Orientation adjustments:
Image orientation will be adjusted by: 90 degrees.
Display orientation will be adjusted by: 90 degrees.
Preview orientation will be adjusted by: 270 degrees.
getButtonText: a
Orientations:
Screen orientation (preview) is: Orientation.Vertical.Portrait.
Camera sensor orientation is always at: Orientation.Horizontal.Landscape.
Camera is not mirrored.
Orientation adjustments:
Image orientation will be adjusted by: 270 degrees.
Display orientation will be adjusted by: 90 degrees.
Preview orientation will be adjusted by: 270 degrees.
getButtonText: a
Orientations:
Screen orientation (preview) is: Orientation.Vertical.Portrait.
Camera sensor orientation is always at: Orientation.Horizontal.Landscape.
Camera is not mirrored.
Orientation adjustments:
Image orientation will be adjusted by: 0 degrees.
Display orientation will be adjusted by: 90 degrees.
Preview orientation will be adjusted by: 270 degrees.
getButtonText: a
Orientations:
Screen orientation (preview) is: Orientation.Vertical.Portrait.
Camera sensor orientation is always at: Orientation.Horizontal.Landscape.
Camera is not mirrored.
Orientation adjustments:
Image orientation will be adjusted by: 270 degrees.
Display orientation will be adjusted by: 90 degrees.
Preview orientation will be adjusted by: 270 degrees.
getButtonText: a
setHeadLookStraightInstruction$a: compareTo
lambda$onFinish$0$com-verihubs-layout-VerihubsBottomSheet$1: b
lambda$onFinish$0$com-verihubs-layout-VerihubsBottomSheet$1$b: compareTo
getButtonText: c
lambda$onFinish$0$com-verihubs-layout-VerihubsBottomSheet$1$g: compareTo
lambda$onFinish$0$com-verihubs-layout-VerihubsBottomSheet$1: b
lambda$onFinish$0$com-verihubs-layout-VerihubsBottomSheet$1: b
lambda$onFinish$0$com-verihubs-layout-VerihubsBottomSheet$1: b