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Systemcfg Lua

This document contains a list of system configuration settings for various graphics, audio, and gameplay parameters. The settings control things like ambient light intensity, shadow mapping, texture filtering, audio channels, and more. The document warns that editing the file directly is not recommended as it will be overwritten on updates.

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hanni
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0% found this document useful (0 votes)
73 views3 pages

Systemcfg Lua

This document contains a list of system configuration settings for various graphics, audio, and gameplay parameters. The settings control things like ambient light intensity, shadow mapping, texture filtering, audio channels, and more. The document warns that editing the file directly is not recommended as it will be overwritten on updates.

Uploaded by

hanni
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as TXT, PDF, TXT or read online on Scribd
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EDC-- [System-Configuration]

-- Attention: This file will be overwritten when updated, so dont add lines !
Editing is not recommended !

ca_ambient_light_intensity = "0.2000000029802322"
ca_ambient_light_range = "10"
ca_EnableDecals = "1"
cl_lazy_weapon = "0.0"
cl_ubiname = ""
cl_ubipassword = ""
d3d9_TextureFilter = "TRILINEAR"
e_active_shadow_maps_receving = "0"
e_beach = "1"
e_brushes_merging = "1.000000"
e_decals = "1"
e_detail_texture_quality = "1"
e_EntitySuppressionLevel = "2"
e_flocks = "1"
e_light_maps = "1"
e_light_maps_compress = "0"
e_light_maps_simple = "0"
e_lod_ratio = "0.900000"
e_max_entity_lights = "2"
e_obj_lod_ratio = "5.000000"
e_overlay_geometry = "1"
e_particles_lod = "1.000000"
e_particles_max_count = "2048"
e_shadow_maps = "0"
e_shadow_maps_from_static_objects = "1.000000"
e_shadow_spots = "0"
e_stencil_shadows = "1"
e_stencil_shadows_only_from_strongest_light = "1"
e_use_global_fog_in_fog_volumes = "0"
e_vegetation_min_size = "2.200000"
e_vegetation_sprites_texres = "0"
ExitOnQuit = "1"
g_gore = "1"
g_language = "english"
g_playerprofile = "default"
g_serverprofile = ""
game_GliderBackImpulse = "2.5f"
game_GliderDamping = "0.15f"
game_GliderGravity = "-0.1f"
game_GliderStartGravity = "-0.8f"
i_direct_input = "1"
log_FileVerbosity = "0"
log_Verbosity = "0"
mp_model = "objects/characters/pmodels/hero/hero_mp.cgf"
p_lightrange = "15.0"
p_model = "objects/characters/pmodels/hero/hero.cgf"
p_name = "Player"
r_Beams = "1"
r_Brightness = "0.500000"
r_checkSunVis = "1"
r_ColorBits = "32"
r_Contrast = "0.500000"
r_CoronaFade = "0.200000"
r_Coronas = "1"
r_CoronaSizeScale = "1.000000"
r_CryvisionType = "1"
r_DepthBits = "24"
r_DetailDistance = "4.000000"
r_DetailNumLayers = "1"
r_DetailTextures = "1"
r_DisableSfx = "0"
r_DisplayInfo = "0"
r_Driver = "OpenGL"
r_EnhanceImage = "1"
r_EnhanceImageAmount = "1.000000"
r_EnvCMResolution = "1"
r_EnvCMupdateInterval = "0.150000"
r_EnvLCMupdateInterval = "0.100000"
r_EnvLightCMSize = "8"
r_EnvLighting = "0"
r_EnvTexResolution = "2"
r_EnvTexUpdateInterval = "0.075000"
r_Flares = "1"
r_FSAA = "0"
r_FSAA_samples = "4"
r_Fullscreen = "1"
r_Gamma = "1.000000"
r_Glare = "1"
r_GlareQuality = "1"
r_HeatHaze = "0"
r_Height = "768"
r_MotionBlur = "0"
r_ProcFlares = "1"
r_Quality_BumpMapping = "1"
r_RenderMode = "0"
r_ScopeLens_fx = "0"
r_SelfShadow = "0"
r_ShadowBlur = "0"
r_StencilBits = "8"
r_TexBumpResolution = "1"
r_TexLMResolution = "0"
r_TexQuality = "0"
r_TexResolution = "1"
r_TexSkyResolution = "1"
r_Texture_Anisotropic_Level = "1"
r_TexturesStreamPoolSize = "0"
r_VolumetricFog = "1"
r_VSync = "0"
r_WaterReflections = "1"
r_WaterRefractions = "0"
r_WaterUpdateFactor = "0.020000"
r_Width = "1024"
s_DopplerEnable = "0"
s_DopplerValue = "10"
s_DummySound = "0"
s_EnableSoundFX = "1"
s_InactiveSoundIterationTimeout = "1"
s_MaxActiveSoundSpots = "100"
s_MaxHWChannels = "30"
s_MaxSoundDist = "500"
s_MinHWChannels = "16"
s_MinRepeatSoundTimeout = "200"
s_MusicEnable = "1"
s_MusicMaxPatterns = "12"
s_MusicStreamedData = "1"
s_MusicVolume = "0.5"
s_SampleRate = "44100"
s_SFXVolume = "1"
s_SoundEnable = "1"
s_SpeakerConfig = "5"
s_VisAreasPropagation = "10"
sv_mapcyclefile = "mapcycle.txt"
sv_maxbitspersecond = "30000"
sys_firstlaunch = "1"
sys_script_debugger = "0"
sys_SSInfo = "0"
sys_warnings = "0"
ui_BackGroundVideo = "0"
ui_EasyToolTip = "0"
ui_RepeatDelay = "200"
ui_RepeatSpeed = "40"
ui_ToolTipDelay = "1500"
ui_ToolTips = "1"
ui_TriggerUIEvents = "1"
ui_TriggerWidgetEvents = "1"

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