Epic Games Project
Epic Games Project
Presented To You By
M.S.Shyamsundhareswar
N.Ariharasudhan
S.Rahulkeerthyvasan
T.R.Harshanpranav
Index
1.Aim
2.Introduction
3.Coding
4.Screenshots
5.Bibiliography
AIM
Write a program using Python and MY-SQL connectivity for Epic Game Store
Introduction
A recent survey established the Python language to be the fifth most popular,
behind JavaScript, SQL, Java, and C#. According to the 2017 Stack Overflow
survey, nearly 32% of developers use it, and a further 20% want to do so. The
usage is up from 22% reported in the first Stack Overflow survey, which ran in
2013.The survey also reports Python to be the sixth most loved language (behind
Rust, Smalltalk, TypeScript, Swift, and Go),and I think it’s interesting to note that
Python is the top language that is both used and loved. (the other languages that
are loved are mostly aspirational, for example, TypeScript is used by just 9.5% of
people, while Rust and Smalltalk aren’t even on the scale).There are more than
147,000 packages in the package repository (colloquially known as the Cheese
Shop), which are what make it so versatile, and so popular. You can use Python
for everything from web development, to data science and data visualisation, to
games development, and DevOps, without having to start at ground zero and
implement your own code for everything. With so many packages available, we
are seeing, in particular, a huge uptake in those used for AI and data science
projects.Python is a super fun language which can brings a level of excitement
and ease to programming like no other language can.
About File Handling In Python
If you are working in a large software application where they process a large number of data,
then we cannot expect those data to be stored in a variable as the variables are volatile in
nature. Hence when are you about to handle such situations, the role of
As files are non-volatile in nature, the data will be stored permanently in a secondary device
like Hard Disk and using python we will handle these files in our applications.Python too
supports file handling and allows users to handle files i.e., to read and write files, along with
many other file handling options, to operate on files. The concept of file handling has
stretched over various other languages, but the implementation is either complicated or
lengthy, but alike other concepts of Python, this concept here is also easy and short. Python
treats file differently as text or binary and this is important. Each line of code includes a
sequence of characters and they form text file. Each line of a file is terminated with a special
character, called the EOL or End of Line characters like comma {,} or newline character. It
ends the current line and tells the interpreter a new one has begun. Let’s start with Reading
and Writing files.
We use open () function in Python to open a file in read or write mode. As explained above,
open ( ) will return a file object. To return a file object we use open() function along with two
arguments, that accepts file name and the mode, whether to read or write. So, the syntax
being: open(filename, mode).
There are three kinds of mode, that Python provides and how files can beopened: “r“, for
reading. “w“, for writing .“a “, for appending.“ r+ “, for both reading and writing One must
keep in mind that the mode argument is not mandatory.If not passed, then Python will
assume it to be “r ” by default.
There are also various other functions that help to manipulate the files and its contents. One
can explore various other functions in Python Docs.
About Modules
Modules refer to a file containing Python statements and
definitions. A file containing Python code, for e.g.: example.py, is called a module
and its module name would be example.
We use modules to break down large programs into small manageable and
organized files. Furthermore, modules provide reusability of code.
We can define our most used functions in a module and import it, instead of
copying their definitions into different programs .We can import the definitions
inside a module to another module or the interactive interpreter in Python .We
use the import keyword to do this.
1. Division of development
5.Improves manageability
The Epic Games Store is a digital video game storefront for Microsoft
Windows and macOS, operated by Epic Games. It launched in December 2018 as both a
website and a standalone launcher, of which the latter is required to download and play
games. The storefront provides a basic catalog, friends list management, matchmaking, and
other features. Epic Games has further plans to expand the feature set of the storefront but
it does not plan to add as many features as other digital distribution platforms, such as
discussion boards or user reviews, instead using existing social media platforms to support
these.Epic entered the distribution market after the success of Fortnite, which Epic
distributed by their own channels to users on Windows and macOS systems rather than
other storefronts. Tim Sweeney, founder and CEO of Epic Games, had stated his opinion
that the revenue cut of Steam, the dominant game storefront run by Valve, was too high at
30%, and suggested that they could run a store with as little as an 8% cut while remaining
profitable. By launch, Epic Games had settled on a 12% revenue cut for titles published
through the store, as well as dropping the licensing fees for games built on their Unreal
Engine, normally 5% of the revenue.Epic Games enticed developers and publishers to the
service by offering them time-exclusivity agreements to publish on the storefront, in
exchange for assured minimum revenue, even if Epic made a loss on under-performing
games. Epic also offered users one or two free games each week for the first two years of its
operation to help draw users. Criticism from users has been drawn to Epic Games and those
developers and publishers opting for exclusivity deals, asserting that these are segmenting
the market.This project deals with the EPIC GAMES STORE and presents a system to
digitize the system.