Computer Studies Notes - Tsambe Structure-1
Computer Studies Notes - Tsambe Structure-1
COMPUTER STUDIES
MODULE
‘O’ LEVEL
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TABLE OF CONTENTS
What Is A Computer? 5
Data And Information 5
The Data Processing Cycle 5
Computer Generations 5
Types Of Computers 6
Advantages Of Using Computers 10
Disadvantages Of Using Computers 10
Factors To Consider When Buying A Computer 11
Elements/Components Of A Computer System 11
Input Hardware 11
Document Readers 18
Output Devices 19
Processing Device 22
Buses 24
Storage Media 25
Primary Storage 26
Secondary Storage 27
Magnetic Storage 27
Solid State Storage Media 30
Optical Storage Media: 31
Computer Application 34
Computer Application In Education 34
Computer Application In Banks 35
Computer Aided Design (CAD). 37
CAM(Computer-Aided Manufacturing) 38
Virtual Reality (VR) 39
Robotics 40
Artificial Intelligence 42
Expert Systems 42
Data Logging 44
Monitoring And Control Systems 46
Monitoring Systems 46
Control Systems 48
Automated Systems 51
Simulation And Modelling 54
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Computer Networks 84
Types Of Networks 84
Network Topology (Configuration) 86
Peer-To-Peer Networks 89
Server Based Networks 89
Network Protocols 90
Software 106
Types Of Operating Systems 107
Utility Programs 109
Device Drivers 109
Application Software 110
Methods Of Acquiring Software 110
Types Of Application Software 112
Factors To Consider When Purchasing An Application Package 116
Databases 137
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Database Management System (DBMS) 137
The Database Administrator (DBA) 137
Types Of Databases (Database Models) 137
Coding Data Before Entry 140
Malware 143
Types Of Malware 143
Worm 143
Trojan Horses 143
Computer Viruses 143
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WHAT IS A COMPUTER?
It is an electronic device that works under the control of stored programs to automatically
accept, store and process data into information. Therefore, a computer has the following
characteristics:
It is electronic:- can only work when there is electricity
It is a device: a machine
Is controlled by programs: Works according to instructions, written in computer
language, given by the user for it to perform a specific tasks.
Is automatic in operation: Can work with minimum or no human intervention.
Can accept data: data can be entered into the computer through various means and
the computer accepts it.
Can store data and programs: Data and programs entered into the computer can
be stored for future use.
Can process data into information
2. Information: It is data that has been converted into meaningful form. In general it is
processed data. Information can be understood and therefore can be used for decision
making purposes. Information is meaningful. To get relevant information, data entered into
the computer must be relevant, accurate and up-to-date. If data entered into the computer
is wrong (Garbage In) the results will also be wrong (Garbage Out), and is generally
referred to as Garbage-In Garbage-Out (GIGO). It is a rule stating that the quality of the
output is a function of the quality of the input; put garbage in and you get garbage out.
Therefore the accuracy of the results produced by the computer depends on how accurate
the user enters data, functions, formulae and codes program procedures.
Computer Generations
Refers to stages through which computers developed from the 1940s to date. These are as
follows:
1. First Generation Computers (1945 -1955): These are the earliest computers that
used valves in controlling machines, e.g. EDVAC, ACE and UNIVAC machines.
These were very large computers, fitting about the size of an average room. They
were programmed in a language understandable by the machine. Such computers
used a lot of electricity and were very expensive to purchase. Only very large
organisation could afford these computers. Such computers were huge, slow,
expensive and often undependable.
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2. Second Generation Computers (1955 -1965): These are computers that used transistors
instead of valves. They were faster, had reduced size, were more reliable and less
expensive.
Second generation computers were: faster,
more reliable, smaller, much cheaper to
build, gave off virtually no heat, conduct
electricity faster
Transistor
3. Third Generation Computers (1965 – 1980): These used integrated circuits e.g. the
IBM (International Business Machines) computers. The integrated circuit, also referred to
as semiconductor chip, packs a huge number of transistors onto a single wafer of silicon.
These computers have increased the power, lowered cost, carry out instructions in
billionths of a second, and smaller.
Microprocessor
5. Fifth Generation Computers (1990 to date and beyond): These use natural language
and can flexibly interact with the human being. Such systems are used in medical
diagnosis, mineral prospecting and in geological researches. Such computer systems are
capable of human intelligence and are commonly called expert systems.
TYPES OF COMPUTERS
The types of computers are: Micro-computers, mainframe computer, super computer
& mini-computer. They can also be digital or analogue computers.
1. Micro Computers: These are computers with a microprocessor inside them and
occupy a small physical space. They are cheap, small, relatively slow and have limited
memory, often single user, easy to use and have low computing power.
Microcomputers include the following:
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a. Desktop Computers: These are computers with a separate CPU and monitor and fit
on a desk during usage. They are relatively cheap. They are easy to add expansion
cards on them. However, they take up large desk space. They are not portable
b. Personal Computers (PC): - These are microcomputers made for use at home for
general purpose, and includes desktop computers. They are cheap, more powerful and
has good storage capacity disks.
Advantages of desktop/PCs
- Low cost
- Spare parts tend to be standardised
- Faster processors, 2.0 GHz
- Large casing allows good dissipation of any heat build-up
Disadvantages
- Not portable
- Take large desk space
- All devices need to be wired together which might be too complex
c. Palmtops: These are portable microcomputers that can fit in the palm and pocket and
are used as diaries and for other small business applications.
They are Handheld Computers that are small enough to be
carried in a pocket and include Personal Digital Assistants
(PDAs) and Cell phones. These are mostly used as diaries,
word processing, faxing, internet browsing, calculator,
contacts, etc. PDAs and all palmtops are portable. However,
they are expensive and have limited expansion. They are
even slow to input data using them.
d. Laptops (Notebook computers): - These are portable computers that use an internal
battery for power and can be placed on laps during usage. The keyboard, pointing
device, monitor and processor are all designed as one unit. They have LCD (Liquid
Crystal Display) screens which are not as bright as most Monitors.
Laptops are small like a briefcase and are portable
and can be used in areas where there is no
electricity. They have light weight and are battery
powered. They consume less electricity. The
processor does produce too much heat. They also
do not have trailing wires as everything is in one
unit. They can take full advantage of WIFI.
e. Netbook Computer: These are smaller versions of laptops, they can almost fit in a
hand and do not have optical devices (CD/DVD drive) on them. Their benefits and
problems are similar to those of laptops. However, they are cheaper and they have a
weakness that they do not have optical devices.
f. Tablet Personal Computers: Type of notebook that accepts input from an
electronic pen
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For schools and school children, laptops have the following advantages:
- Users can save data in their own storage area wherever they are.
- Users can get any networked software wherever they are.
- School needs fewer printers.
- Users do not need to keep using the same machine.
- Users can access school intranet from anywhere.
- Users can access Internet from anywhere.
- Users do not need to carry CD ROMs.
- It is easier to communicate with.
- Can email work to teachers even from home.
- Staff can monitor students easily.
- Students and teachers can share files and notes easily.
However, the following problems may arise:
- Work can be hacked into more easily.
- If no convenient network point, users cannot work.
- It is expensive to buy many network cards.
- If server goes down users cannot work.
- Students can use Internet inappropriately, for instance watching pornography.
- Viruses can be downloaded easily.
- Costs of updating or replacing server are high.
3. Mainframe Computers: these are large and powerful computer systems. They are
mostly used in large organisations like banks and where bulk data processing is needed
such as census, industry/consumer statistics, and financial transaction processing. They
have the following features:
- they can have several CPUs,
- have very fast processor speed
- can support multiple operating systems
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- have huge storage capacity
- have huge internal memory
- can operate using time sharing or batch processing
- Allows several users and can accommodate multiple processors.
- They are very large and expensive.
4. Super Computers: These are very powerful computers that are used to perform detailed
calculations and for design purposes, for example, modelling of aircraft wings, testing
bombs, etc. They are the fastest and most expensive computers
Supercomputer
*NB:- The classification of computers as micro, mini, mainframes and super computers
have become blared due to recent technological advancements since a microcomputer can
now perform all functions that were believed to be for mainframes.
Classification of computers can also be made relating to the use of the computer, as
follows:
(a) General Purpose Computers: - these are computers that can be used to perform a
number of functions like playing music, playing games, payroll processing and so on.
(b) Special Purpose Computers: - These are computers that are designed to perform one
task only, for example, to monitor patients in hospital.
(c) Analogue Computers: these handle data in continuously varying form.
(d) Digital Computers: Handle data in discrete values; that is in 0s and 1s.
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(e) Embedded Computers: – Refers to use of microprocessors in non-computer
equipment like in cameras, washing machines, watches, etc. These are normally dedicated
for a specific task they are designed for. Embedded computers are also found in household
items like camera, microwave, washing machine, video recorder, fridge, sewing machine,
air conditioning, electronic toys, rice cooker dish washer, Televisions, alarms, clock, radio,
DVD players, etc.
Microprocessor controlled devices have the following advantages:
(a) To Manufacturer:
- Fewer breakdown and repairs. They are therefore easier to repair and service
- It is cheap as there are fewer parts to assemble
- Reliable
- Improve quality control
(b) To Customers
- Robust and therefore fewer repair bills
- Low power consumption
- Cheap to buy
- Faster processing
- More versatile
- Efficient since they can be dedicated to a specific task
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Computer fraud: improper electronic transfer of funds from one account to another using
computers
Copyright: A document granting exclusive right to use, publish and sell software, musical
or artistic work.
End-user: A person or organisation who are the final beneficiaries of a program or a
device like a computer.
Hardware: These are parts of a computer that exits in physical form, for example mouse,
keyboard. Hardware refers to tangible devices of a computer. Hardware is grouped into:
Input Hardware, Processing Hardware, Output Hardware, Storage devices and
communication hardware.
Input Hardware
These are devices used to enter/feed data into the computer, for example mouse and
keyboard. Below are some of the input hardware and their uses:
(i) Keyboard: It is a device used to enter data and instructions into the computer by typing.
It is a manual input device. It is similar to the traditional typewriter. It is used to enter
alphabetic letters (A-Z-both lower case and upper case), numbers (0-9, positive and
negative) and other special characters like the %, $, coma, ?, and the space. Keyboard entry
of data is manual and its excessive use without breaks will cause Repetitive Strain Injury
(RSI).
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*NB: - A character is any symbol, digit or letter that can be entered into the computer, eg.
$, %, 5, h, etc. These characters can be numeric (numbers 0-9, positive and negative),
alphabetic (letters A-Z, both lower and upper case), alphanumeric data (a combination of
both numeric and alphabetic characters) and special characters (space, $, >, etc.).
*NB: - Control Character: - Refers to
non-printable character code or number in
the character set that do not represent a
written symbol, e.g. carriage return, tab
key, etc. These are mostly used in
peripheral devices control and for
communication purposes, for example,
carriage return, tab or backspace; and
others typed by depressing a key and the
control key at the same time.
Standard keyboard
(d) Numeric keypads: mostly used to enter numbers only. Used on ATMs, to enter
PIN and amount to be withdrawn. Also found on cell and telephones, Chip and pin
devices, and on Electronic Point of Sale terminals (EPOS). They are faster in
entering numeric data as compared to standard keyboards, very easy to carry around
if found on cell phones. However, they have very small keys which can be difficult
to use. It is difficult to use them for entering text data.
(ii) Mouse: It is a pointing device used to enter data and instructions into the computer by
clicking. A mouse has either one, two or three buttons. A mouse can be cable or wireless.
The mouse is also used to:
- Select options from a menu
- Position the cursor when editing text/typing
- Select an object for drawing and for editing diagrams
- Select icons/text to be formatted, deleted or edited.
- Control movement of pointer on the screen.
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Advantages of mouse
- It is a fast method of entering data and for selecting items as compared to the
keyboard.
- It is faster to move cursor around the screen using a mouse than a keyboard.
- Usually supplied with the computer and so there are no additional costs.
- Very easy to use for most users.
- Take up very small area of the desk
- Very fast to switch between programs
Disadvantages of mouse
- Needs a flat surface on which to operate
- Can be easily stolen or vandalised
- Some people find it very difficult to use
(iii) Touchpad
These are pointing devices used on laptops, where one moves a finger to control the pointer
on the screen. Their uses are similar to those of mouse. They aid portability since they are
attached to the whole computer system. Can also be used where there are no flat surfaces
available. However, they are difficult to use, e.g. when doing drag and drop.
(iv) Scanner: an input device used to convert images from paper (hard copy) into electrical
signals for input into the computer.
The images can then be edited, printed or
saved. Mostly used to scan pictures,
photographs, etc. they can use OCR, convert
to Word or pdf format directly.
(v) Digital Camera: A device use to capture photographs, films, videos or a combination
of both for entry into the computer where they can be edited.
- no film is needed (saves costs for purchasing films and developing the film)
- Unwanted images can be deleted straight away
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- Images are already digital and therefore can be transferred to a computer for editing
immediately,
- Easier and faster to upload photos to the computer
- Produce better quality images than the traditional camera
However:
- Images need to be compressed
- Needs those who are computer literate to use it efficiently
(vi) Touch Screen: A screen display on which you could enter data by pointing/tapping
with a finger on intended option. Used on (ATMs)-Automated Teller Machines, cell
phones, computers, etc.
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(ix) Tracker ball: It is an input device with a small ball that can be moved by passing the
palm of your hand over it. This will move an arrow on the screen and therefore can replace
a mouse.
It is used to draw designs and to select
options from menu. Used as an
alternative to a mouse. To operate it
the user rotates the ball which moves
the pointer on screen. They are
particularly easy to use for those with
Tracer ball limited movement in their hands and
are often used in Computer Aided
Design (CAD) for their increased
precision over a mouse.
Advantages of trackball
- It is stationery and therefore do not need a flat surface to move on
- Less likely to get damaged than mouse
- Less tiring as less movement is needed
- Can be useful in laptops
Disadvantages
- Rolling the ball is less effective than using mouse
- Can be difficult to control
- Not supplied as standard device, so extra cost is incurred
- Muscles can be strained due to repeated movement
(xi) Microphone: It is an analogue input device that recognises human voice for data entry
into the computer.
Microphones are used to input sound. In
computing, they can be used with voice
recognition software and a word processing
application to enter text. Webcams
commonly have microphones built-in too.
*NB:-An analogue device is a device that recognises data in continuously varying form,
e.g. microphone, wall watches (with minute, hour and second hand), fuel petrol gauge,
speedometer, etc.
A microphone is used in voice recognition systems. These are computerised systems that
allow users to communicate with the computer by talking (voice input). Such systems
have the following advantages:
- The systems are over 90% accurate.
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- They are appropriate for the handicapped, especially those without hands.
- They are very fast in entering data and in giving instructions to the computer.
- They are speaker independent.
- They can recognise natural language.
Disadvantages:
- Older systems are speaker dependent.
- They allow the user to speak slowly, using specific words that were programmed
for it to understand.
NB: Multimedia speakers, sound cards, a microphone and voice recognition software are
needed in voice recognition systems.
(xii) Light pen: A ballpoint shaped device used to enter data by writing on an ink pad. It is
also used to make alterations on the screen to the drawings, to write directly on the screen
and to select commands.
Light pen
(xiii) Kimball Tags: These are punched cards with a magnetic strip which contains details
of a product, mostly clothes in a shop.
(xiv) Graphics tablet: Devices used to provide interface for drawing on the screen and
links with the light pen. Can also be used with a stylus. Can be used for drawing
(xv) Webcam: A digital video camera designed to take digital photographs and transmit
them over the internet or to the computer. They do not have own memory. Laptops have
their own web cam.
Uses: viewing each other when chatting on internet. For video conferencing. For taking
personal images.
Advantages: can be left on and only activated when required. People can see each other
when chatting.
(xvi) Sensor: an input device that automatically records physical data by sensing the
environment it is supposed to record, e.g. humidity sensor.
(xvii) Magnetic Stripes: Magnetic stripes can be seen on train tickets or bank or credit
cards.
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(xviii) Smart Card Readers: Similar to magnetic strip readers except that they are used to
read data stored on a chip. Most bank cards and credit cards are now smart cards. Also
used on royalty cards, ID cards, electronic passports and transport passes.
Cards have their own processor and memory that
can hold up to 64KB of data. The data that is stored
can be updated and the processor can process
simple programs.
Smart card
- Smart cards are simple to produce
- Not easily damaged
- Store a fairly large amount of information
- Automatic input devices, reduce paperwork
However:
- Data can be changed by magnetic fields
- The strip can be damaged by scratching
- Limited storage capacity
- Not very secure as thieves can alter the data.
(xix) Barcode Reader: These are devices at Electronic Point of Sale terminals (EPOS)
that read barcodes on products for automatic data entry into the computer. Mostly used in
library systems, luggage handling systems at airports, warehouse stock control, etc.
Barcodes are numbered vertical lines and
spaces of varying size on products that
provide data for such a product to the
computer when read by barcode readers.
If the barcode reader fails to read the
barcodes, data is entered manually through
Barcodes the keyboard by entering the numbers below
the barcodes.
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Areas where barcodes are used:
- Library book systems
- Passport and ID card systems
- Equipment checking systems
- Automatic stock taking in supermarkets
(xx)Video digitiser
A video digitiser takes an image from a video camera or television and digitises it so it can
be read by, and stored on, a computer. Video sequences captured using video digitisers are
often used in multimedia presentations.
(xxi) Stylus: device used to write on sensitive pads or screen for data entry into the
computer. Often purchased with touch screens.
Document Readers
These are devices used for entering data automatically into the computer by reading
through documents. These include:
(i) Optical Mark Recognition (OMR): The Optical Mark Readers use light sensitive
devices to sense pencil marks on a piece of paper for automatic data entry into the
computer. Light is reflected from the document onto the Optical Mark Reader which
records the output. It then records low intensity/zero intensity at certain points. OMR is
mostly used in marking multiple choice exams at ZJC and ‘O’ Level, reading pupils’
registers, playing lotto, etc. An Optical Mark Reader is the device that is used for automatic
data entry in OMR systems.
- OMR is fast in entering data
- It is also accurate and reliable in entering data.
- Has better recognition than OCR
- Can be prepared where data originates, without machines
- Errors can be corrected easily
However:
- Mark readers are relatively slow
- Verification of data is difficult
- Document may be difficult to design
- Forms must be completed clearly for data to be recorded accurately
- Papers need to be clean
(ii) Optical Character Recognition (OCR): It is the use of light sensitive devices to
recognise alphabetic characters and numbers on a sheet of paper for automatic data entry
into the computer. Mostly used by insurance companies, in billing systems and processing
of Bank Giro-forms. An Optical Character Reader is the device that is used for automatic
data entry in OCR systems. It recognises printed or even hang written test for input into the
computer
- Can convert large amount of text into digital form at once
- Less tiresome since it is an automatic data entry method
- Faster in entering text into the computer
- Accurate in data entry
However:
- A lot of data entry errors can be found
- May not work well with tables and diagrams
- Do not work well with handwritten text
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(iii) Magnetic Ink Character Recognition (MICR): A method of automatically entering
data into the computer by reading characters on documents past a magnetised field with
iron oxide, e.g. reading numbers on the bottom of a cheque.
Advantages of using magnetic ink
on cheques include:
- Bundles of cheques can
be processed very
quickly.
- It is very difficult to forge
a cheque.
- The ink can be read by
the reader even if the
cheque gets marked or
dirty.
A Magnetic Ink Character
Reader is the device that is
used for automatic data entry
in MICR systems
Output Devices
These are devices used to display and produce data and information held inside the
computer, for example: screen, printer and graph plotters. These are described below:
(i) Printers: A printer is a device that is used to produce hard copies of data held in the
computer. Hardcopy is a document printed on paper, e.g a printed school report, a printed
letter, etc. Output from the printer appears as displayed on the computer screen, thus What
You See Is What You Get (WYSIWYG).
Types of Printers
Printers can be classified into impact and non-impact printers.
(a) Impact Printers: these are printers whose write heads hit ink ribbon against paper
during printing, e.g. dot matrix printer, chain printer, daisy wheel printer, drum printer, etc.
Thus, there is contact between the paper and the write heads during the printing stage.
Examples include drum printers, dot matrix printers, daisy wheel printers and chain
printers. Impact printers have the following advantages:
they are very cheap to buy.
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They are cheap to repair and to maintain.
They can use continuous paper.
They are economic in terms of ink usage.
(b) Non-Impact Printers: These are printers that do not produce contact between paper,
write heads and ink cartridge during printing. Non-impact printers include: inkjet printer,
laser printer, thermal printer, etc.
Laser printers
Most of the printers use light and are therefore called laser printers.
The advantages of laser printers are as
follows:
They print at very high speeds since
they are page printers.
They produce high quality text and
graphics.
They produce less noise than dot-
matrix printers (they are quiet in
LaserJet printers their operation).
Have paper trays both for input and
output and therefore need no
supervision once setup.
The toner is not water-soluble
The disadvantages of laser printers are as follows:
they are very expensive to buy,
they are large and therefore take up a lot of desk space,
they are quite complex and therefore repair bills can be very high,
Cannot be used with continuous stationery since they are page printers.
Toner is toxic/poisonous and therefore should be disposed of carefully after use.
Inkjet printers
Uses print head to propel droplets of ink on a sheet of paper.
Advantages:
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relatively high resolution
Good colour production
Low cost/heap to buy
Usually small size
Disadvantages
Slow printing speed
Ink is expensive
Has a water soluble ink which may be spilt
Running costs are expensive
*NB: - Printers can also be classified as page printers (these print one page at a given time
and are therefore faster), line printers (print one line at a time, very slow) and character
printers (print one character at a time).
(ii) Screen / Monitor: it is a television shaped device used to display contents on the
computer as soft copy. Soft copy refers to data viewed on the screen. The screen can also
be called the Visual Display Unit (VDU). The screen can differ in terms of resolution, that
is low resolution screens display less number of dots per inch on the computer and
therefore the display will be of poor quality. High resolution monitors are needed mostly in
graphics packages where colour and many dots per inch are needed.
Monitors are of three main types:
- LCD (Liquid Crystal Display)
Relatively thin and do not use a beam of electrons. They easily fit on walls and
desks, light weight, compact and can fit on laptops, little light is reflected, absence
of flicker on the screen. However, images can be viewed from fewer angles, can
display limited range of colours.
- CRT (Cathode Ray Tube)
These are the older and bulker versions. To display content, an electric gun fires a
beam of electrons from the rear of the CRT. They are cheap, images can be viewed
from a wider angles, and has a wider range of colour and brightness. However, they
are bulky and difficult to fit on a desk, they are heavy and difficult to mount on
walls, and too much reflection can affect eyes.
- Plasma Display Panels:
Flat panel display used for television displays
Advantage of Monitors
- Its output is immediate and visual
- High speed of display
- No noise
- No wastage of paper
- Can display text, graphics, etc
Disadvantages
- When the display changes, the previous output is lost.
- Needs a separate device to produce hardcopy
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(iii) Graph Plotter: This is a device used to produce high quality drawings in various
paper sizes and is used in Computer Aided Design (CAD). A plotter can be used to
produce high quality, accurate, A3 size or bigger drawings. They are usually used for
Computer Aided Design (CAD) and Computer Aided Manufacture (CAM) applications,
such as printing out plans for houses or car parts. They print sharper and more precise
drawings.
Graph plotter
(v) Speakers: produce sound from music files on the computer. They are used in
conjunction with multimedia files.
(vi) Braille Printer: prints Braille which is readable to the blind people.
(vii) Actuators: these are output/control devices which turns on or off some devices in
control systems. Some of the control devices include electric heater (supplier heat), electric
motor (provide movement/rotation), motorised pump, buzzers, lights, heaters, actuators, etc
Processing Device
A device used to convert and to manipulate data as per user requirement. The sole
processing device of a computer is the processor, which is inside the Central Processing
Unit (CPU) casing. Processing involves sorting of data, updating records, searching certain
records, adding a sequence of numbers, and others.
The processor has the following functions:
- It controls the transmission of data from input device to memory
- It processes the data and instructions held in main memory
- It controls the transmission of information from main memory to output device.
- Controls the sequence of instructions,
- Give commands to all parts of the computer,
- Fetches the next instruction to be executed
- Decodes instructions
- Executes decoded instructions
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Most of the computers have micro-
processors (small execution chip found in
microcomputers). With MS-DOS
(Microsoft Disk Operating System)
computer chips progressed from 286, 386
and 486 processors. Intel Corporation
then developed Pentium processors,
ranging from Pentium 1, Pentium 2,
Microprocessors Pentium 3, Pentium 4 and so on, with
each processor being faster then the
preceding one. Pentium 4 processors
have a speed of about 2.6 GHz. Newer
chips are faster in processing.
The speed of a processor determines the speed and function of a computer. Until the 1980s,
most computers had one processor, but recent ones have two or more processors (called co-
processors), those with two processors are called dual processors. Two or more processors
share loads and therefore perform operations faster. The speed of a computer is also
determined by the clock speed for each microprocessor. This speed is measured in
Megahertz (MHz). The general structure of the CPU or Processor is as illustrated below:
NB: Memory (Main memory): Stores programs and data for programs currently running
on the computer. Main Memory is very close to the processors and therefore the two can
coordinate their activities very fast.
- ALU operations on data are first loaded into the accumulator register, a memory which
stores instructions, data being processed and results of an operation.
The function of the microprocessor is to fetch, decode and execute instructions. This is also
called the Fetch-Execute cycle.
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The Fetch-Execute Cycle
Step 1. Fetch instruction: In the instruction phase, the
computer’s control unit fetches the instruction to be
executed from memory. Microprocessor gets software
instruction telling it what to do with data.
Step 2. Decode instruction: Then the instruction is
decoded so the central processor can understand what is to
be done. Microprocessor determines what the instructions
mean.
Step 3. Execute the instruction: In the execution phase,
the ALU does what it is instructed to do, making either an
arithmetic computation or a logical comparison.
Microprocessor performs the instruction.
Step 4. Store results: Then the results are stored in the
registers or in memory.
The Fetch-Execute Cycle
Step 3 & 4 are called the execution phase. The time it
takes to complete the execution phase is called the
EXECUTION TIME (E-time).
After both phases have been completed for one instruction,
they are again performed for the second instruction, and so
on.
Buses
A bus is a pathway through which data and signals are transferred from one device
to another in the computer system.
They are a set of parallel wires connecting two or more components of the computer.
Buses can be internal or external.
Buses can be generally referred to as system bus and this connect the CPU, memory
and I/O devices.
Each bus is a shared transmission medium, so that only one device can transmit
along a bus at any one time.
Multiple devices can be connected to the same bus
The main types of buses are:
- Data bus:
Used for carrying data from memory to the processor and between I/O ports.
Comprises of either 8, 16, 32 or 64 separate parallel lines
Provide a bi-directional path for data and instruction’s between computer
components. This means that the CPU can read data from memory and input ports
and also send data to memory and output ports.
The width of the bus determines the overall system performance. For example, if
the data bus is 8 bits wide, and each instruction is 16 bits long, then the processor
must access the main memory twice during each instruction cycle
- Address bus:
Used for transferring memory addresses from the processor when it is accessing main
memory
They are used to access memory during the read or write process
The width of the address bus determines the maximum possible memory capacity of
the computer.
This a uni-directional bus (one way). The address is send from CPU to memory and
I/O ports only.
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- Control bus:
The purpose of the control bus is to transmit commands, timing and specific status
information between system components. Timing signals indicate the validity of data
and address information. Command signals specify operations to be performed.
Specific status signals indicate the state of a data transfer request, or the status of
request by a components to gain control of the system bus
This is a bi-directional bus used for carrying control signals (Signals can be transferred
in both directions).
They carry signals to enable outputs of addressed port and memory devices
Control signals regulate activities on the bus.
Control buses transmit command, timing and status information between computer
components.
Fan
A fan is used to cool the processor. It blows away hot air so that the processor remains
cool.
Storage Media
These are devices used to store data and programs for future use.
Storage Capacity
Refers to the amount (volume) of data a device can store. The following storage
measurements can be used:
Bit: Short for Binary Digit. The smallest unit of data a computer can store, either a 1 or a 0.
Nibble: refers to half a byte, that is, a group of 4 bits.
Byte: a group of 8 bits representing a character, e.g 01000011. For example, the letter C is
represented by the byte 01000011.
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Size Equal to
8 bits 1 byte
*NB:-Formatting (initialising) a disk: this is the process of creating new tracks and
sectors on the disk that will be used in storing data. When a disk is formatted, existing
tracks and sectors are destroyed, including the data stored on them, and new ones are
created. After formatting, the disk will be blank. Formatting is done using the FAT or the
NTFS file system. Storage media is grouped in primary storage and secondary storage:
1. Primary Storage (Main Memory, Main Store, Immediate Access Memory, Internal
Storage)
Refers to a group of chips inside the processing unit where data and instructions are held
whilst processing takes place. Main memory is very fast and reliable to use. Data is
instantly accessed due to its proximity to the processor.
Main storage is used for:
- Storage of instructions waiting to be obeyed by the computer.
- Storage of programs currently being run on the computer.
- Storage of data currently being processed.
- Storage of input data before processing.
- Storage of output data, waiting to be saved or output to the printer.
- Acts as a working area for data currently being processed.
Main memory is grouped in to RAM and ROM.
RAM Chips
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RAM is volatile, which means that it loses its contents when power is switched off. RAM
is in two forms; that is, dynamic and static RAM. Static RAM is a Random Access
Memory chip whose contents do not change as long as there is continuous power supply.
Dynamic RAM is Random Access Memory chip whose contents can be lost even if there
is continuous power supply. Dynamic RAM needs to be refreshed to prevent loss of data.
The size of RAM also affects the speed of operation of a computer and the number of
programs that can be run on it. RAM size can be 16 MB, 32 MB, 64 MB, 126 MB, 256
MB, 448 MB, 1 GB, etc. The bigger the RAM size, the better the efficiency of the
computer and the bigger the number of programs it can run at a given time.
(b) ROM (Read Only Memory): ROM is a semi-conductor circuit (chip) whose contents
can only be read from and cannot be erased or modified. ROM contents are fixed during
manufacturing, that is, they are hard – wired. These contents can only be read from and
cannot be modified.
The uses of ROM are:
- Stores the Basic Input-Output System (BIOS-refers to software that test hardware at
start-up, starts the operating system and support data transfer between devices.) of
the computer.
- Stores control programs for the operation of the computer and its peripherals.
- Stores translator programs.
Magnetic Storage
These store data on magnetised field of iron oxide and include magnetic tapes, zip drives,
diskettes, hard drives, cassettes, etc.
(a) Magnetic Tapes: They are similar to a normal cassette tape in shape. They store data in
serial and sequential order. They are mostly used to backup data. Their storage capacity can
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be up to 20 GB. Data is also accessed in serial or sequential order. They can be used as off-
line storage media.
(b) Hard Disk (Hard Drive): These are disks used to store large volumes of data and
programs, including operating systems and are resident in the CPU casing. Data is stored
on tracks in a random way and data retrieval is in a random way. Hard disks can store data
of up to 300 GB, but ranges from 2 GB, 8 GB, 20 GB, 40 GB, 80 GB, 120 GB, etc. a hard
disk can be internal or external. External hard disks have a larger storage capacity and can
be used to back-up the system
Uses of Hard Disk:
Creating backups for data.
Storing communication and applications
software.
Storing of the operating system from which the
computer will boot.
Transferring large volumes of data from one
computer to another.
Hard disks have the following advantages:
It is easier to access data stored on hard disks.
They have a long life span, of about 5 years or
more.
Provides direct access to data.
It is easier and faster to update data on hard
disks.
They are more robust.
Hard disc: Internal Structure(Above) & External Have large storage capacity, about 300 GB or
Appearance (Below) more.
Very reliable to use
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Disadvantages of Hard Disks:
Are fixed inside the CPU casing and therefore cannot be repaired once damaged.
All data can be lost if it crashes
Can easily crush if computer is not switched off properly.
They are expensive to buy.
(c) Diskette (Floppy Disk): A 3.5 inch and plastic magnetic disk enclosed in a stiff
envelope with a radial slit; used to store data or programs. They have a storage capacity of
1.44 MB. They are used as backing storage for small volumes of data. Data is stored on
tracks in a random way. Direct access to data is provided. Its features are shown below:
Diagram of a Diskette:
Notes on Diagram
Rigid plastic case: - protects the disk inside from damage.
Write protect Window: When it is open, data cannot be
written on disk, unless it is closed. It is a method of
preventing data on disk from being modified.
Disk Label: this is where the user writes some information,
for example his/her name, disk contents, etc.
High Density Window: - indicates that a disk can store
data on two sides, thus allowing more data to be stored on
them. 1.44 MB disks are double density disks.
(d) Zip Drives: Similar to diskettes in shape but does not flop. Data is stored in a random
way. Data is accessed in a random way. Storage capacity is 100 MB.
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Advantages of Zip Drives:
They are portable (easy to carry around
as they can fit in a shirt pocket.).
Conceals less electricity.
Relatively cheap
Most are high Double Density drives.
More durable than diskettes
Good for archiving data
Disadvantages of Zip Drives:
Hold small amount of data of about 100
MB.
Not as compact as USB flash drive
Slow data transfer rates
Zip drive
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(c) Smart Cards
Many credit cards (e.g. ‘chip-and-pin’ cards), door entry cards, satellite TV cards, etc.
have replaced the very limited storage of the magnetic strip (the dark strip on the back of
older cards) with flash memory. This is more reliable and has a much larger storage
capacity.
Cards with flash memory are called smart cards.
Each of these small devices has some flash memory connected to a USB interface. Plug it
into your computer and it appears as a drive. You can then add files, erase files, etc. You
can use it to move any type of file between computers.
Storage capacity ranges from 1 GB, 2 GB, 4 GB, 8 GB
and 32 GB.
Advantages of Memory Sticks:
have a long life span about 3 yrs.
Have large storage capacity about 32 GB or
more.
Provide direct access to data.
Very cheap to buy.
Portable since they can fit in a pocket.
Disadvantages of Flash Drives:
Older machines have no sockets to plug in
Memory stick
memory sticks.
They need software/drivers installed for them to
work.
They can get lost easily.
Virus spread quickly through them.
1. Bus: A communication line used for data transfer among the components of a computer
system
2. USB: - An external bus that supports Plug and Play installation of devices. Using USB,
you can connect and disconnect devices without shutting down or restarting your computer.
You can use a single USB port to connect up to 127 peripheral devices, including speakers,
telephones, CD-ROM drives, joysticks, tape drives, keyboards, scanners, and cameras. A
USB port is usually located on the back of your computer near the serial port or parallel
port.
3. USB port: An interface on the computer that enables you to connect a Universal Serial
Bus (USB) device. USB is an external bus standard that enables data transfer rates of 12
Mbps (12 million bits per second).
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Storage capacity is 750 MB. Writing of data on CD is done by a device called CD
writer/burner.
Uses of compact disks:
Transferring data from one computer to another.
Creating backup storage for programs and data.
Booting the computer when loading the operating
system or restoring damaged system files (system
repair).
Advantages of CDs:
Provide fast and direct access to data.
Has large storage capacity of about 750 MB.
Compact disc Produces high quality sound and pictures.
It is a multi-media device.
Disadvantages of CDs: Can be affected by direct sunlight.
Less durable. They can easily get scratched. Not so easy nor
fast to save data on them
Types of CDs
1. CD-ROM (Compact Disk Read Only Memory) a common form of optical Disks
on which data, once it has been recorded, cannot be modified.
2. CD-W (CD-Writeable) an optical disk that can be written upon, but only once.
Often called WORM (Write Once Read Many) disks.
3. CD-RW (CD-Rewriteable) on optical disk that allows personal computer users to
replace their diskettes with high-capacity CDs that can be written upon and edited
over.
Advantages to schools of storing learning materials on a CD-ROM other than using
the Internet
No danger of accessing doubtful websites.
Does not take as long to find required information.
Do not have to have a modem.
Do not need for a telephone line.
Once CD ROM is bought there is no additional expenditure.
Do not have to remember user id/password.
Usually quicker to load material.
Information on CD is more reliable
Disadvantages to schools of storing learning materials on a CD-ROM other than using
the Internet
CD ROM can be lost easily.
CD ROM can be damaged easily. Internet is up to date while CD ROM is soon out
of date.
CD ROMs are expensive to replace and to update.
Less information can be stored on the CD-ROM as compared to the internet.
2. DVD (Digital Versatile Disc): Are spherical in shape that can store data on 2 sides.
Stores data on tracks in a random way. Data retrieval is in random order. Storage capacity
is about 4.7 GB. Writing of data on DVD is done by a device called DVD writer/burner.
There are several formats on the market, such as:
DVD-ROMs - read only, the data is written to them before they are sold.
DVD-R - meaning DVD-Recordable, the user can write data to the DVD once or fill
it over time using multi-session.
DVD-RW - meaning DVD-ReWritable, the DVD can be written and re-written to.
Unlike multi-session discs, existing data can be overwritten.
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Uses of DVDs:
Transferring large volumes of data from one computer to another.
Creating backup storage for programs and data.
Booting the computer when loading the operating system or restoring damaged
system files (system repair)
Advantages of DVDs:
Provide fast and direct access to data.
Has large storage capacity of about 4.7 GB or more.
Produces high quality sound and pictures.
It is a multi-media device.
Disadvantages of DVDs:
Can be affected by direct sunlight.
Less durable.
They can easily get scratched.
Caring for DVDs, VCDs and CDs:
Do not expose them to direct sunlight.
Do not touch the recording surface.
Use soft marker for labelling and not ball point.
Keep them free form dust conditions.
*NB: - Virtual Memory – Refers to temporary storage (on hard disk) used by the
computer to run programs that need more memory (RAM) than the computer has. For
example, programs could have access to 4 gigabytes of virtual memory on a computer's
hard drive, even if the computer has only 32 megabytes of RAM.
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COMPUTER APPLICATION
This chapter deals with the areas where computers are used, what they used for, how they
are used, the advantages and disadvantages of their usage in such areas.
ii. Distance learning made easier through chartrooms, digital interactive television, CD-
ROM (storage of encyclopaedia, learning materials (content)). Learning materials like the
encyclopaedia can be stored on the CD ROM as it will have the following advantages as
compared to a printed (manual) encyclopaedia:
Cannot write to it so cannot be changed.
Can use sound, text as well as video for students to understand better.
Search of data is quicker.
Can printout data conveniently.
It takes up less space.
Is more portable.
iii. People with communication difficulties like the blind and deaf are assisted, e.g. in voice
recognition systems.
iv. Computers can be used to organise events in schools, for example, parents’ visits,
timetable, etc.
v. Used to store students data, exams, teachers records, etc.
vi. Used as teaching aids in all subjects. Enables interactive teaching
vii. For marking multiple choice examinations on scanner sheets
viii. For storage of student data pertaining to subjects, teachers and subjects taken.
ix. Used as a subject for student to learn, e.g. Computer Science, Information Technology,
etc.
x. Used for carrying out researches and experiments which may be dangerous for human
beings to do.
xi. Computers can also be used in Computer Aided Learning (CAL) and Computer Aided
Instruction (CAI).
CAI: a teaching system that operates on drill and practice principle, for instance, in
teaching computers, a student is presented with a word and its meaning. The student studies
it and will be asked its meaning at a later stage.
CAL: This whereby a lesson is rehearsed before the computer and then played back to the
class when the teacher is not physically present. The computer is thereby used to teach the
pupil. For example, the computer present a topic just like a teacher does in a lesson. Pupils
are asked questions. If they fail, the lesson is repeated; otherwise a new topic will be
presented. CAL has the following advantages:
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This system allows pupils to study at their own pace, repeating sections they do not
understand.
Material is presented in a consistent way making learning easier.
Few teachers are required.
Computers are endlessly patient and can repeat sections that pupils did not
understand without hesitation.
xii. Used for typing and printing examination papers and keeping of student results.
Some schools have pupils who are either blind or partially sighted. Computers could be
used to help these pupils to learn in the following ways:
Use of sound (voice) output and speech synthesiser.
Use of speech (voice) input, recognition or microphones.
Type using large characters (large font size) on the screen.
Use of Braille keyboards, touch screens, touch pads.
Use of bright colours to improve visibility.
Use of scanners to input information and output speech.
Use of printers which give output in Braille
Xiii: Electronic Registration (e-registration) of students
xiv. E-marking of student examinations
ii. Used for cash disbursement at the Automated Teller Machine (ATM). An ATM is a
computerised, special purpose cash disbursement machine outside banking halls used even
when banks are closed. Services offered at the ATM include:
Balance enquiry,
mini-bank statement,
facility to change PIN code,
cash withdrawal, etc.
PIN (Personal Identification Number) - a secret number used by individual account
holders to access bank account and get service at the ATM. The account holder needs a
debit card for him/her to access bank services at the ATM.
The Account holder inserts the debit card into the hole on the ATM, which in turn request
the user’s PIN. The user enters the PIN and then presses enter. The ATM validates the PIN,
and if it is correct, allows the user to select service required from the list of options
available. If the user enters the wrong PIN for three consecutive attempts, the ATM would
not eject the debit card, assuming that you are not the owner of the card and no service
shall be given.
iii. Clearance of cheques: The main branch receives cheques from other branches and
processes them using the batch processing method. MICR is used to read data from the
cheques into the computer.
iv. Electronic Funds Transfer at Point of Sale (EFTPOS): This is a method of transferring
money from one account to another electronically without handling of cash at the Point of
Sale terminal in shops. The Point of Sale terminals will be online the bank’s database,
enabling the shop to deduct cash from the customer’s account and transfer it to the shop’s
account. For this to occur the customer is supposed to produce the debit card, which is
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wiped on the card reader which in turn requests the client to enter the PIN. Some cash back
is available at the POS.
Electronic banking (e-banking): the process of carrying out all bank transactions
electronically on the internet (internet banking) and by use of cell phones. This is almost
similar to tele-banking.
For Internet banking, credit cards are required for clients to get access to the bank
accounts. Data about credit cards is stored on the magnet strip and this includes: Date of
issue, Bank code, Branch code, Account number, Card number and Expiry date.
Information entered by a client to access banking services from home includes: Account
Number, Account name and password.
In home banking, users can stop a cheque, enquire their account balances, transfer money
between accounts, pay bills, order a cheque book, look at account transactions for a given
period, request a change of pin or password, amend or create standing orders/direct debits,
print statements and change personal details. It is impossible to withdraw cash or pay in
cash.
In home banking, the following advantages are realised by customers:
Do not have to waste time travelling long distances to banks.
Do not have to spend money on travelling expenses travelling long distances to
banks.
No embarrassment of having to ask for loans face to face.
Can do bank transactions even when banks are closed.
Do not have to waste time waiting for a response to telephone banking.
However, home banking has the following disadvantages:
Less personal touch is involved hence no socialisation with friends and neighbours.
More expensive phone bills are to be paid.
Lack of exercises as user just sits on the computer.
Hackers can access personal details and transfer money to their accounts.
You have to have a computer and an Internet access of which less people can
afford.
Users are unable to withdraw cash
When purchasing the goods, the supermarkets and any other shops check the following on
the credit card:
Check if the card is valid.
Check if credit limit is not exceeded.
Check if credit card is not reported as stolen.
Check if expiry date has not been exceeded.
The introduction of ATMs, EFT and electronic banking, including internet banking has the
following advantages and disadvantages.
Advantages to Bank workers
Their workload is reduced, for instance the burden of counting cash and service
many clients can be done the ATM.
Reduction in mistakes, for instance counting cash and updating wrong accounts as
the computers validate details during entry.
Reduction in working hours.
Increased salaries.
Better working conditions
Disadvantages to Bank Workers
Some lose their jobs due to computerisation.
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Leads to de-skilling where some jobs are taken as redundant, for example clerical
jobs.
Some workers will be transferred
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- Has a library of geometrical shapes that will be used in drawings
- Has inbuilt library of components and templates.
- Have ability for labelling and adding text
- use 2-D and 3-D modelling
- has library of parts which can be used in new drawings
- use colour fill feature
- Validation and verification of designs against original specification
- Ability to link with Computer-Aided Manufacture (CAM)
- Facility to calculate the mass of the actual object once built
- Facility to calculate the cost of producing the article
- Simulation of designs without the need to build a prototype
- Import and export to allow the exchange of data with other software packages
CAM(Computer-Aided Manufacturing)
This is automated manufacturing process where computers are used to regulate (control)
and monitor the production process in industries.
CAM uses some industrial robots or computer-controlled sensors for detecting:
Excessive heat
Faults
Acceleration forces
CAM works well with CAD systems. Machinery is programmed automatically
A real CAD/CAM system enables any engineering component to be designed and
manufactured using numerically controlled machine tools. The computer make some
calculations for defining the tool path and generates the instructions necessary to produce
the part. A machine tool such as a lathe is controlled by a computer which sends it
instructions to select tools and to use them to make metal components.
CAM and CAD system systems are integrated. Data from CAD system is converted to a set
of instructions for the processor controlling the CAM equipment. Once a part has been
designed using the CAD software, the other processes are automatic. The following are
involved:
(a) Conversion of data into a set of machine tool instructions;
(b) Operation of the CAM system:
a. Selection of tools, e.g. cutter, drills, etc.
b. Selection of speed e.g. for drills
c. Movement of the tool to machine the part being manufactured.
Advantages of Computer Aided Design
- Saves a lot of time spent in drawing and testing objects.
- Saves costs of designing items
- Produces accurate scale diagrams.
- Images are easily manipulated on the screen.
- One can produce drawings in 3-dimensions as in buildings, gardens, bridges, etc.
- Images can be saved on the disk and retrieved at a later date.
- Drawings can be easily scaled up and down.
- It is easier to modify drawings
- A library of parts can be kept for future use
- Ability to do automatic costing of items
- Ability to model the design
- Can do ergonomic study.
NB: Ergonomics: the design and functionality of the computer environment and includes
furniture setup and how it affect human beings, e.g. ventilation, security, space, noise, etc.
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Disadvantages of Computer Aided Design
- Can lead to deskilling (skills which were highly valued are taken to be useless or of
less value by the introduction of computers and workers degraded to less important
jobs)
- Involves very high training costs to use the packages
- Can move work overseas
- Can lead to unemployment as one CAD operator can do work of 5 manual draftsmen.
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NB: A hotspot is an area of a graphics object, or a section of text, that activates a function
when selected. Hot spots are particularly common in multimedia applications, where
selecting a hot spot can make the application display a picture, run a video, or open a new
window, etc.
Features to see on a virtual tour website of a hotel being advertised on the internet
- hot spots on web page to allow user to move around the hotel
- plans and maps integrated to allow user to navigate the hotel
- ability to move from room to room to navigate whole hotel
Robotics
- A robot is a reprogrammable, multifunctional computer controlled device designed to
perform multiple tasks in industries, replacing human beings; e.g. for spray painting,
welding, fixing parts of a car, etc.
- Robotics refers to the science of developing and the use of computer controlled devices
to replace human beings in manufacturing.
- Robots can contain embedded processors or be linked to a computer system.
- They are pre-programmed to do a specific task or “taught” to remember instructions
from a human operator carrying out the task manually e.g. teaching a robot to spray a
car with paint.
- Robots rely on processors and sensors. The sensors gather information so that the robot
knows it is the right time to do the task (e.g. is a car in position to be sprayed, is there an
obstruction to prevent the robot doing its task, etc.)
- They are capable of doing some pseudo-intelligent tasks (e.g. different sized cars to be
painted)
- Robots are mostly used (suitable) in the following areas:
In very dangerous areas for human beings to work, e.g. fire fighting, nuclear
power stations, underground mining, chemical, nuclear factories, deep in the ocean,
in space, etc.
In areas where heavy items are to be lifted, e.g. for loading containers in ships, in
production lines, etc.
In areas where the degree of accuracy is of utmost importance, e.g.
manufacturing of computer chips. Thus producing standardised goods.
Where work is repeatedly executed and boring, like traffic control at road
junctions
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Features (Parts) of a Robot
Robots have the following features (parts/characteristics):
- Actuator (Manipulator): - A moving part which resembles a moving arm used for
lifting and fitting items.
- Transducer: They convert analogue signals to voltage signals.
- Sensors: capture information and data from the environment in analogue form
- Analogue-Digital Converter(ADC):Convert analogues signals to digital signals
- Microprocessor: Processes data collected from sensors
- Power supply: - Usually electricity through compressors or stepper motors.
- Controlling Computers: - Connected through an interface to give instructions to the
robot.
- Have some form of interface (connection points to power supply, human interface, etc.)
Robots can move from one position to another, e.g. when lifting cars into the warehouse
and when going for recharging their batteries.
They keep a record of the distance they have travelled and the angles they have turned
through so that they can return to original position
They can sense (using light sensor) and stop if unwanted object gets on their way.
They need information and programming for them to work. Information is provided by
sensors.
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- Occurrences of hardware break down.
- Some robot components can be missing or misplaced.
Artificial Intelligence
Artificial Intelligence (AI) is the science of developing computer systems that have the
ability to learn from experience and mimic human reasoning in specific areas, as in medical
diagnosis, mineral prospecting, etc. Expert systems are a branch of Artificial Intelligence.
Expert Systems
These are computer systems developed to mimic human reasoning and work at the level of
an expert in a particular field, e.g. in medical diagnosis. Expert systems are used in the
following fields:
oil or minerals prospecting, diagnosing a person’s illness, Diagnostics (e.g. finding
faults in a car engine, etc.), tax and financial calculations, complex “thinking” tasks
such as chess, weather forecasting, criminology/forensic science, career choices, etc
The system uses a rule base and an inference engine together to simulate human reasoning
when analysing a problem and arriving at a conclusion. To simulate human processes it is
necessary to have a vast amount of information stored in the knowledge base and the
reasoning set out as a set of rules in the rule base.
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Inputs
Geological data such as rock and soil type
Processing
Draws conclusions from rules and facts using geological data entered and the mineral data
stored in the knowledge base. E.g
- suggest the probability of finding oil as an output
- indicates the probable depth of deposits
- predicts geological deposits above the soil
- produces contour maps showing concentration of minerals, rocks, etc
Output
- Possible mineral deposits that can be found in that area
- Geological maps
Data Logging
The automatic collection of data from source at set intervals, over a period of time, for use
at a later stage, using sensors. A device that automatically collects data from source at set
intervals for use at a later stage is called a data logger.
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Distance sensor Measure the distance from one point to another
(could be proximity)
Oxygen sensor Used to monitor pollution levels
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- Data can be processed immediately (real-time)
- Data loggers are very accurate than humans in collecting data.
- Data loggers enable collection of data on events that happen too quickly than
human beings could do.
- They can also record data on events that happen too slowly and boring for human
beings to carry
- Data loggers stored data for a very long period of time.
- Data loggers can work 24 hours a day, thus ensuring continuous data logging
process.
Monitoring System:
A computer program that keeps track and verifies the operations of a data-processing
system and warn the user if an anomaly occurs, e.g. patient monitoring in hospital,
monitoring key parameters in chemical and nuclear plants, monitoring for intruders in
houses using burglar alarms, etc. In monitoring, there is human intervention. In a
monitoring system:
- computer system takes information from the sensors
- data from sensors is converted to digital form using the ADC
- processor compares the data from sensors with stored values (parameters)
- system informs the user of status either by read outs
- if values are within acceptable parameters, nothing is done and monitoring
continues
- if values are outside acceptable parameters, the system warns or alarms if values are
outside set parameters.
- can update files but no changes to the process are done during monitoring
- Sensors read data from the river (Oxygen level, acidity level, using the pH sensor)
- Data from sensors is converted to digital form
- Computer stores received data
- Oxygen and acidity levels from sensors are compared with historically stored (pre-
set values/parameters)
- Either data can be transferred to CD/DVD/Memory stick for later analysis OR
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- Data is send to the monitoring station directly through mobile phone network or
through cables.
- Red colour is displayed on screen if values are outside acceptable level or an alarm
is sound.
These systems are designed to monitor critically ill patients or premature babies. Some
biosensors connected to the computer are attached to the patient for tracking and recording
vital signs such as heart beat, blood pressure and brain activity. The biosensors will
transmit readings to the central computer should the situation go beyond a critical warning
level and:
- issue a warning on the computer display for nurses on standby
- sound a warning siren, alarm, beep or sound to alert medical staff
- flash a light to draw attention of medical staff
Patients in intensive care are monitored through sensors. The sensors measure and give
feedback pertaining to: blood pressure, temperature level, weight, pulse rate, etc.
The computer is pre-set with normal range of values. It compares these with feedback from
sensors.
Computers record patients’ medical data over some time for later analysis. Data recorded
includes:
- Taking measurements on patients, for instance: blood pressure, temperature level,
weight, pulse rate etc. This relieves nurses of some duties that will be boring,
making them faster and more reliable.
- There are however some hospital tasks that are more suitable for human beings to
perform than computers. These include dressing patients, bathing patients, etc.
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- data translated into digital using an ADC (analogue to digital converter)
- microprocessor/computer will compare signal from sensor with stored information
- e.g. signal that light beam is broken
pressure > stored “normal” value
heat level > stored “normal” value
acoustic level > “stored” normal value
- if any values are outside normal range, microprocessor/computer sends a signal to
an alarm and/or flashing light
- system also automatically sends signal to police/security company
- since the house is large, sensors will be in zones; therefore computer will indicate
on a control panel the zone where intruder broke in
Control System
- It is a system in which one or more computers are used to monitor and regulate the
operations of non-computer equipment e.g. in oil refineries.
- Control systems involve monitoring and logging of physical quantities, provide an
analysis of performance and allows some user interaction.
- Feedback is an essential element as well as timing.
- Most control systems are real-time systems, e.g. in oil refining, chemical processing,
traffic lights (controlling the sequence of lights to maintain optimum traffic flow),
chemical and nuclear plants (opening and closing valves, safety systems, etc.), etc.
- In computer control:
computer system takes information from the sensors
compares the data with stored values
Takes action to try to get values within acceptable ranges by sending signals
to devices to open/close, on/off etc. Devices that receive signals include
valves, motors, windows, tapes, etc.
output from system can affect next input (feedback)
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temperature is below the set point then the heating will be switched on and/or a
cooling fan switched off).
- The digital signal will be converted to analogue form using a DAC (Digital to
Analogue Converter). Actuators are usually employed to operate devices like
valves, heaters, etc.
- The computer/microprocessor system will continually monitor the data coming
from the sensors
NB: In chemical and nuclear plants, there is often a combination of monitoring and control
taking place. Information from sensors is often displayed on a control panel where
operators can see key values and alarm conditions (e.g. if a system monitors temperatures
and 1100C is the normal temperature and 1200C is the alarm temperature, the control panel
will show normal, present and alarm values in the form of read outs – either the computer
will automatically take action if necessary or the operator will take action (override the
system if necessary)
Control in Greenhouses
- The environment must be kept constant if plants are to grow successfully in
greenhouses.
- Temperature and humidity in the air needs to be controlled so that it is kept constant
- Sensors are used to record humidity and temperature levels in analogue form. The
analogue signals are sent to the computer
- The computer will have stored (pre-set) values of minimum acceptable level and
maximum acceptable level for both temperature and humidity
- If the sensor records humidity level below the minimum acceptable level, the computer
will send signal to the actuator to close the windows and switch on the pump for a
certain period of time, which will spray water as a fine mist inside the greenhouse.
- Too much humidity will cause the processor to send signals to the actuator to open
windows to assist ventilation and drying out air.
- In case of temperature, if the greenhouse becomes too hot, the windows are opened and
heater turned off. If it becomes too cold, windows are closed and heater switched on.
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Inputs:
- Humidity/moisture (collected from humidity/moisture sensor),
- Temperature (all in analogue form; collected from temperature sensor)
Processing:
- detecting temperature/humidity level
- Processors compares pre-set values in the computer with data collected from
sensors
- Processor instructs actuator to take action if values exceed or are less than
minimum/maximum pre-set values
Outputs:
- Windows open or closed (digital form)
- Heater on or off (digital)
- Pump for water supply on or off (digital)
In case of an emergency, the computerised traffic system may perform any one of the
following:
- Give uninterrupted path through the system of linked traffic lights.
- Give green link – wave for all traffic to pass.
- Turn all lights to red.
- Activate emergency generator.
- Sound an alarm.
Microprocessor-Controlled Streetlights
Input:
- Pre-set values of Sunset time and Sunrise time
- Light level (Light sensor sends measurement of light to microprocessor, ADC
converts this to digital)
Processing:
- Processor compares sunrise time, sunset time and current time.
- If sunrise time = current time or higher, the processor send signal to actuator so that
it switches off lights, else,
- if signal equals sun set time, the processor send signal to actuator so that it switches
on light.
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- Also the amount of light is compared with pre-set value. If higher – nothing
happens, If lower or equal sends signal to send signal to actuator so that it switches
on the streetlights.
Output:
Lights switched on or off
Automated Systems
- These are control systems that are dedicated to one particular task and lack the ability to
collect and analyse data as in digital cameras.
- They do not allow for or act on user interaction, e.g. washing machines, cameras,
watches.
- Most control systems have embedded computers systems inside them.
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video recorder, fridge, sewing machine, air conditioning, electronic toys, rice cooker
dish washer, Televisions, alarms, clock, radio, DVD players, etc.
Refrigerators
Inputs:
- temperature level (from temperature sensor/ or entered manually through the
number pad),
- Pressure (from pressure sensor/contact switch/push switch) ,
- push switch setting
Processing:
- Analogue data from sensors is converted to digital by the ADC
- Processor controls temperature level by comparing with pre-set values.
- If temperature is higher than pre-set value, the processor sends signal to motor to
switch on compressor
- If not higher, the compressor is switched off by the actuator
- Processor controls the display panel.
- Processor sends signals to display panel and to the motor to switch lights on or off.
Outputs
- Switch on lights if door is opened and off when closed
- Light emitting diodes indicating current temperature of the inside of refrigerator.
- A warning buzzer (sound) if light is left open.
- Cold temperature
Air Conditioners
Inputs:
- Pre-set temperature level
- Temperature from temperature sensors
- Pressure from pressure sensors: monitors pressure of refrigerant
Processing
- Processor controls temperature.
- Processor sends signal to motor to change fan speed
- If temperature is below pre-set value, the processor gives motor signal so that it
switches off fans
- If temperature is above pre-set value, the processor gives motor signal so that it
switches on fans
- Processor controls timing and the display panel
Output
- Cool temperatures in the room
- Fans switched off or on depending on the situation
Digital Camera:
Input:
- Light mode( night or day mode)
- Film speed
- Colour setting
Processing:
- Processor sends signal to automatically adjust film speed,
- Processor positions the end of film,
- Processor sends signal to adjust distance from object,
- Processor sends signal to adjusts light.
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- Processor sends signal to save image on the memory card
Output
- Sound to indicate that the film/picture has been taken
- Image/film captured and stored
- Light flashed to indicate film/picture is taken
Speed Cameras
These are used on roads to take photographs of cars which have exceeded the speed limit.
Some of these cameras use microprocessor controlled chips to store information.
The advantages of speed cameras with microprocessor controlled chips are that:
- Data and images can be transferred automatically which will be faster.
- Image can be viewed straight away.
- Can store considerably more data and photos.
- Can store other information (apart from photo image) e.g. road conditions.
- Chips can be re-used.
Inputs
- Maximum speed (speed limits)
- Road condition
Processing:
Tasks which would be carried out by the microprocessor as a speeding car
approaches a camera include:
- Sense and record speed of vehicle.
- Compare speed of vehicle with stored value(s) and decide whether photograph
should be taken.
- Check on value of light intensity.
- Adjust focal length, focus image, adjust shutter speed and set exposure.
Tasks which would be carried out by the microprocessor as the photograph is being
taken include:
- Log the time
- Log the date.
- Log the speed.
- Record the road conditions.
- Operate ―flash.
- Operate shutter.
- Instructs storage of the image.
- Check on value of light intensity.
- Adjust focal length and focus image.
Outputs
- Video/pictures of cars captured
- Alarms of over-speeding cars
Microwave Cookers
Function by switching a microwave unit on for a sufficient time to either defreeze frozen
food or cook it. It is used to cook food quickly by using waves (similar to radio waves) to
heat the food.
Inputs:
Modern cookers have sensors attached to a microprocessor for detecting as inputs:
Weight of food
Temperature of food
Some cookers will also have additional sensors for detecting:
- Amount of steam produced during cooking
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- Amount of alcohol produced
Processing:
- The microprocessor continually monitors sensor readings and by referring to a
programmed in-built database of food types.
- The microprocessor determines time needed to cook or defreeze food.
- IF a temperature in the food indicates the food is cooked OR the time set on the
oven clock is reached THEN microwaves are not produced
Output: Heat for cooking, Light indicating that food is cooked, power turned off if food is
cooked.
Feedback: The process in which output of a system can affect its own output. It is whereby
part of the output of a system is returned to its input in order to regulate its further output.
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- The results depend on how good the model is and how much data was used to create
it in the first place.
- Models and simulations can't ever completely re-create real-life situations.
- Not every possible situation may have been included in the model.
- The equipment and software are expensive to purchase.
- Staff need to be trained how to use the software and equipment.
Simulation
Simulation is the study of the behaviour of a system using models in order to predict future
real life events, like population growth, flight simulator, etc. It involves feeding values into
a model to see how the model behaves.
In simulation, past and present data, as well as models are analysed in order to predict the
future. Simulation is used in the following areas:
Training (e.g. pilots, drivers, medical doctors, etc.), running/testing chemical plants
and nuclear plants, trying out equipment to be used under sea or in outer space,
crash testing cars, financial simulations (e.g. stock market predictions based on
various scenarios), population growth (i.e. predict how the world’s population will
increase based on a number of different scenarios), queues (e.g. simulating queues
at supermarket checkouts), weather forecasting
Advantages of simulation
- saves cost (rather than doing the real thing)
- safer (scenarios tried out on the simulation first before used in reality)
- possible to try out various scenarios in advance
- Some environments make simulations the only way to carry out a task beforehand
(e.g. outer space, under sea, chemical processes, nuclear reactors, etc.)
- faster (no need to build and test real system, so it is possible to get results more
quickly)
Flight Simulator
-Flight simulators are used to train pilots how to fly aircraft.
-They can also be used to test new aircraft before they are actually flown for the first
time.
- Flight simulators are expensive to buy but are much cheaper than actual aircraft.
A landing simulation with ice on the runway, thick fog and only one of the four engines
working would really test the pilot’s ability
Flight simulators enable pilots to experience turbulence, snowstorms, thunderstorms, fog,
etc, without leaving the ground.
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In this simulation it is necessary to consider
- In this simulation it is necessary to consider:
- how and what data is gathered
- how the simulation is done
- how the system would work in real life
- why simulations are done
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- sensors are placed in weather balloons and/or weather stations
- information is also got from satellites
- pilots also send in information regarding weather conditions during long flights
- The data collected by the data loggers will be in analogue form and the ADC device
converts this to discrete values (digital) for the computer to accept.
How the simulation is done
- Data and information from the sensors/satellites is sent to computer for processing
- This data is compared to information stored on files which contain known weather
patterns from the past
- predictions are made based on these comparisons
- Calculations are made to produce expected minimum and maximum temperatures,
pressure, moisture content, rainfall patterns, etc
- The computer produces weather maps showing isobars, temperatures, etc.
- computer can show graphically how weather (e.g. cloud formations) will change
with time (i.e. predict weather patterns) – this is often presented as a computer
generated video showing how clouds build up, how temperature and pressure
changes over, for example, the next 7 days, wind speeds etc.
- It is also possible to do statistical analysis and predict the percentage probability
that certain weather conditions will occur.
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- GPS systems are used to determine the exact location of a car, airplane, ship or any form
of transport which travels from one place to another.
- In vehicles these systems are called Satellite Navigation Systems (sat nav).
- Satellites in outer space transmit signals to the Earth.
- Computers in vehicles (e.g. car, airplane or ship) receive and interpret these signals.
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- Positioning depends on very accurate timing – atomic clocks are used because of their
accuracy to within a fraction of a second per day.
- Each satellite transmits data indicating its position and time.
- The computer in the vehicle calculates its location based on the information from at least
three satellites as shown below:
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THE INTERNET
Internet stands for INTERnational NETwork and it is a global (world-wide) connection of
computer networks for information sharing. On the internet, one is able to access data
stored on a server in any part of the world as long as it is connected to the internet itself.
The internet can be accessed from anywhere. It is also available to anyone. No one controls
the internet as computers in different countries are connected yet the countries have
different laws. However, each country may regulate internet usage in its own territory.
Definition of Terms
Information Superhighway (ISH): A global network of computers for moving huge
amounts of information via satellite and cable connection. Information found on ISH
includes home shopping, entertainment, news, software downloads and help, online
banking, stock market dealing, jobs, (vacancies), university placements, etc.
Information Technology (IT): - The use of computers in information handling and
communication.
Information Age: A period beginning in the last quarter of the 20th century when
information became easily accessible through publications and through the manipulation of
information by computers and computer networks.
Global Village: the use of the internet to access information from any part of the world.
Information and Communication Technology (ICT): The use of computers and related
method as a tool for information communication, for instance through e-mails, cell phones,
etc.
Web page: an HTML document or page on the internet that contains information about an
organisation.
Website:-a collection of HTML documents at the same domain, often with a common
name and maintained and provide information of a single organisation and is found on the
internet. It is an HTML page/pages on the internet that contains information about an
organisation
Hyperlink: - an area of a web page, usually text or image, that contains a links to another
web page. It is usually underlined or has a different colour to show that it can link the user
to another site.
Home page: A web page that loads first (by default) when one logs on to the internet. It
then provides links to other sites on the internet. It is also a web page that appears first
when you log on to a website.
URL: Uniform Resource Locator: This is a unique address that identifies a website/page
on the internet, e.g. http://www.econet.co.zw. This only identifies one (unique) web page for
Econet Wireless which is found in Zimbabwe (.zw). Thus a URL is a unique address for
each web page. A typical URL looks like:
http://www.google.co.zw/computing/student.html.
- "http" (HyperText Transfer Protocol) and a domain name (such as ."co.uk"). Other
domain names are as follows:
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.zw Zimbabwe
.za South Africa
.zm Zambia
.bw Botswana, etc
Website features
The following are the general features of a good website
- shopping basket
- offer security when using credit/debit cards
- search facility for artist, tile, item, etc
- drop down boxes to choose categories
- help facilities
- currency converters for international customers
- date/sales confirmation by automatic email
- saved customer details/customised pages
- ability to track status of orders
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- ability to listen to/view/see video/see product, etc
- recognise customer as soon as they log on
- buttons to navigate to other web pages
When designing web pages it is necessary to supply the correct spacing for customer
information (and/or use drop down menus), buttons to navigate to other web pages, etc
(c) Network operating system: manages the network and offers security to internet users.
NB: internet account: a unique personal identifier given by the Internet Service Provider
(ISP). An ISP is an organisation that links users to the internet, for example, Mweb,
Ecoweb, Africaonline, Yahoo, Google Inc, etc.
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- accidental - Accidental damage to data can be prevented by: keeping back-up files
damage to data or use the Grandfather-Father-Son (GFS) method;
- use of passwords and ids can also help by restricting access in the first
place
- protection against hardware faults could be through keeping back-ups
- hardware faults or use Grandfather-Father-Son;
- use of UPS (Uninterruptible Power Supply), in case of power loss
- Running parallel systems also help
- software faults - Software faults can be solved by keeping back-up files or
- incorrect - Can also be solved by using Grandfather-Father-Son would help
computer - Incorrect computer operation can be solved by: backing up files would
operation guard against problems caused by incorrect shutting down of the
system
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Parallel systems: Refers to the running of two different systems but doing the same job in
the same organisation. Each system will have its own files.
Password: A password is a secret group of alphanumeric characters used to protect a
document or file from unauthorised access
PIN: Personal Identification Number- a secret number used by individual account holders
to access bank account and get service at the ATM, phone, Point of Sale terminal (POS)
using debit cards, etc.
Firewall: Hardware and associated software used to protect networked private computer
systems from unauthorised access by preventing outside data/users from entering the
system while at the same time preventing internal data from leaving the system.
NB: Note
- Viruses do not only infect computers, they can also affect mobile phones, MP3
players etc. – any device which can download files from a source such as the
internet is potentially at risk.
- Backing up may allow files that have become lost/corrupted (due to hacking or
viruses) to be reinstated; however, this would not recover the system nor would it
prevent hacking/viruses affecting a system in the first place.
- Problems like spam, pop-ups, cookies, etc. are more of a nuisance (they can also
slow down the operation of a computer). These can however be blocked (or made
inactive) by using suitable software.
When using the Internet, security can be enhanced using encryption.
Credit and debit card transactions can also be protected by a special type of password
control.
For example, if a user chooses the password COMPUTE34 to protect their credit card,
when they buy something over the internet the card issuer will ask the user an additional
question such as: “Please type in the 2 , 4 and 7 character of your password in the following
boxes:
□□□“
The user will then type in O P E and the card purchase will be authorised. This additional
protection is used as well as encryption.
Some of the new systems allows user slots the card into the side of the keyboard and is
required to type in a PIN before the Internet can be accessed. This gives an additional level
of security since it is necessary to have the card, know the PIN associated with the card
AND also know the user’s log in id and password!!!
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- Encountering offensive websites while searching for goods or services, e.g pornographic
sites, sites with hate language, etc.
- downloading viruses during a transaction
- being deceived by a bogus website and paying for counterfeit or non-existent goods
- interception of shopping account, card payment or banking account information making
them vulnerable to unauthorised access to their accounts (‘hacking’) or fraudulent
transactions
- Browser ‘cookie’ files identifying their computer to a web server, enabling a trader to
‘retarget’ them.
- receiving unsolicited email after they have been required to supply a valid email address
in order to register for an account
- Erosion of local culture by global culture.
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- the recipient reads own message (can be printed if there is need)
Advantages of e-mails as compared to ordinary mails
It is very fast in sending messages (can be delivered promptly while ordinary mails
can take days to reach their destination).
It is very cheap to send e-mails since there is no need for envelopes, stamps, paper
and pen, which are needed in conventional mail.
They are reliable since e-mails rarely get lost.
E-mails are time independent as they can be send any time of the day other than
conventional mails which can be send during the normal working hours.
E-mails allow multiple addressing, that is, one e-mail message can be send to
several recipients simultaneously without having to retype it.
E-mails can be saved for future use or reference.
E-mails are more convenient to use as there is no need to travel to the post office or
to shops to buy stamps and envelopes.
In e-mails, attachments in form of reports, scanned documents, pictures and
curriculum vitae can easily be attached to the e-mail.
there are no language problems (systems can translate messages sent)
- it is possible to read emails whenever you want – there are no issues of time
differences as would be the case with video conferencing. If some delegates lived in
the USA and the others lived in India, for example, the time difference is 10 to 14
hours which could be a problem)
Disadvantages of e-mail
Not everyone has equipment to send e-mails.
Junk mail (spam) is a problem.
You waste a lot of time looking through mails that are just adverts.
E-mails are not as secure as traditional mails.
The system relies on people checking their mails regularly.
Old people feel left out as they consider themselves too old to learn.
Equipment used to send and receive e-mails is very expensive as compared to
traditional methods.
However, despite the increase in the use of e-mail, there has been a sharp increase in the
amount of paper used. This is because:
People print copies for meetings and then destroy them afterwards, but if needed
again, print out another copy.
Some people find it difficult reading large amounts of text on the screen.
People often e-mail colleagues rather than use the phone who then print out the
document.
3. Video conferencing: Conducting meetings with several people in different locations and
seeing each other on the screen of networked computers. Video images and audio are
seen/heard in real time on large monitors/through speakers. Delegates do not need to leave
their homes or work places or conference rooms. Video conferencing requires the
following:
A computer with a codec (which converts and compresses analogue data into digital
data for sending down digital lines.)
Video cameras or Webcam to take video images
Microphone to speak through.
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Loud Speakers for delegates’ voices to be heard.
Large and high resolution monitor.
Internet/WAN/modem to transmit data
An integrated Services Digital Network (ISDN) line with a high bandwidth to
transmit video data at fast speed.
Sound card.
Video card
Compression software to compress video and sound
which converts and compresses analogue data into digital data for sending down
digital lines
requirement for echo cancellation software (this allows talking in real time and
keeps communications synchronised)
How the video conferencing is done
- delegates, while in different locations, speak into central microphone
- webcam takes video images in real time
- delegates hear speech through loud speaker system
- system uses internet/WAN/broadband modem to transmit data
- uses of compression software/CODEC
- use echo cancellation software
Advantages of tele and video conferencing
It cuts transport cost incurred in travelling to the venue of the meeting.
Reduces costs involving paying hotel bills and meals for the delegates.
Saves time spend in travelling to the venue of the meeting.
It becomes safer for employees since no travelling is done (no travelling accidents).
There is no need for delegates to leave home/office.
It becomes easier for several delegates to take part simultaneously.
communication links are now much faster therefore images, sound quality etc. are
now far better
safety reasons (increase in world-wide terrorist activity, frequent travelling, etc. are
all risks to company employees if they have to travel to meetings)
improvements to the work/general environment (employees can work from home,
Less travel means less stress to employees but also means less pollution, disabled
employees are no longer disadvantaged, etc.
more economical to have short notice meetings
Disadvantages of video and tele-conferencing
Communication expenses are very high.
Hardware and software requirements are expensive.
People will lack personal contact and will socialize less.
The hardware and software needed to run video conferencing is very sophisticated
and expensive.
Confidential documents may need to be seen in their original form, which may be
difficult in this situation
There is no direct eye contact, which plays a large role in group discussions.
The quality of video or audio may be low, depending on the bandwidth.
There may be interruptions due to breakdowns in transmission
Power cuts may prevent the conference from continuing.
4. View data (videotext) systems: These are interactive systems on which users view data
when they access specialized databases like Prestel. The requirements include:
the telephone line or cable TV,
specialized keyboard and
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A Television set.
Information on the database is provided by companies that advertise their products like
news, weather reports, and so on. View data systems have the following advantages:
they are interactive and
service is provided for free to the public.
However, its requirements are expensive.
6. Facsimile (Fax): A method whereby output from a scanned document is send over
telephone line and reproduce on a fax machine on the receiving end. Fax method has the
following advantages:
It is very cheap to send messages.
It is very easy to use.
It is a very fast method of sending messages.
However, it has the following disadvantages:
Its requirements are expensive (fax machine).
There must be a person at the receiving end to attend to the fax when receiving
messages.
NB: The use of fax, e-mail, view data, teletext, teleconferencing and video conferencing in
an office brings about an electronic (paperless) office.
- An electronic office is an office in which the storage and processing of data as well as
communication are done electronically.
- An electronic office is efficient because:
Communication is easier and faster.
Less paperwork is involved.
Current and up-to-date information is provided.
Ensures a clean office environment.
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- Employees feel isolated and miss the environment of an office full of colleagues.
- People may find it difficult to work in teams.
- It is difficult to separate work from home duties while at home.
- Unions find it difficult to mobilise workers for demonstrations and strike.
7. File Transfer : allows users to transfer files from host computers on the internet to their
personal computers.
8. News groups: a global electronic bulletin board system in which users exchange
information on different topics.
9. Entertainment: the internet provides an option for users to download and listen to
music, newspapers, radio stations, etc.
10. Internet Shopping: (Internet buying, electronic commerce, online shopping): The
internet provides a facility for customers to purchase products from the internet without
visiting shops. Credit cards are used in internet buying.
Advantages of buying from the internet
(a) To the customers
- Programs are available to search for the cheapest products on offer.
- Customers have more time to choose.
- Shopping is done any time of the day, thus providing a 24 hour service.
- A wide choice of products is available.
- Shopping can be done by setting up a file.
- It is very convenient to use as customers do not leave their homes for shopping.
- It cut travelling costs to the shops.
- Customers do shopping without being jostled by crowds.
- There are less cases of impulse buying.
- Product reviews are obtainable before purchase.
- Goods and services usually cheaper on the internet.
- Customer need not to go to shop and therefore save travelling time.
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- Customers cannot have the goods immediately.
(b) To businesses
- Increase in cases of industrial espionage.
Industrial espionage involves selling of company secrets by employees to rival companies
and the use of destructive methods by competitors to destroy other organisations.
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However, it seems impossible to completely have a complete cashless society. Services that
contribute towards a cashless society include:
- EDI (Electronic Data Interchange)- is an electronic communication system that
provides standards for exchanging data via any electronic means, e.g. purchase
orders, invoices, shipping notices, etc.
- Mobile banking
- Mobile money transfers-Ecocash, Telecash, OneWallet, etc
- Internet banking
- Electronic commerce/internet buying
- EFTPOS-Electronic Funds Transfer at Point of Sale.
- Credits cards/debit cards, coupons, etc
Benefits of A cashless society
- More convenient to pay bills, mortgage loans, gas, phone and electricity bills since
these are paid automatically.
- Customers no longer need to carry large sums of money thereby reducing cases of
robbery.
- Customers no longer need to queue on banks to get cash.
Problems of a Cashless Society:
- Credit is normally given only to those who are working and have a steady source of
income.
- People will spend more than they can afford thereby getting into debt.
- Wrong information about individuals is kept as more information about people is kept
in computers for their credit rating.
- It is difficult for individuals to track how much they spent.
Intranet
- Intranet stands for INTernal Restricted Access NETwork.
- Intranet refers to a restricted private organisation’s network that uses the same
protocols as internet for the benefits of such an organisation.
- An intranet is a computer network based on internet technology that is designed to
meet the internal needs for sharing information within a single organisation/company
- Intranet requires password entry.
- Intranet is protected by a firewall.
- Intranet only gives local information relevant to the company/organisation
- It is possible to block access to certain sites using the intranet, e.g Facebook.
- it is not always necessary to have external modems when using intranets
- information for use on intranets is stored on local servers
Many companies use intranets as well as the internet for the following reasons:
- it is safer since there is less chance of external hacking or viruses
- it is possible to prevent employees from accessing unwanted web sites
- companies can ensure that the information available is specific to their needs only
- it is easier to keep “sensitive” messages to remain within the company only
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Information on internet saved in different information for use on intranets is stored on
computers local servers
the internet can be accessed from anywhere Intranet is accessed within the range of the
organisation’s network
the internet is available to anyone without whereas the intranet requires password entry
password restriction
Wireless Communication:
This is a method of networking (linking) computers and computer devices without the use
of cabling (wires), e.g. using Bluetooth, radio, satellite, infra-red, microwave, etc. The
devices that can be used in wireless technology include:
- Mobile phones /cell phone/remote key pad/remote control/ remote keyboard.
- Infra-red mouse.
- Multimedia mobile handsets and notebooks.
- GPRS (General Packet Radio Service) modems.
- Wireless LAN(or Wi-Fi –Wireless Fidelity: A local area network that uses high
frequency radio signals to transmit and receive data over distances of a few hundred
feet; uses Ethernet protocol).
- PDAs (personal digital assistants).
Advantages of wireless communication
- Cheaper as no wires are needed for networking.
- Ensures fast wireless Internet access.
- Wireless LAN is faster than a modem or mobile.
- Wireless LAN enables working at home.
- Users can create and send multimedia messages to mobiles or e-mail while in
transit.
- Users can send greetings from mobiles to mobiles/PCs.
- Ensures instant transmission.
- Users can download e-mail and file attachments while on mobile. Users can watch
live web cast on mobile.
- Users can listen to streaming video on mobile.
- Users can watch news, weather, sport, games while travelling.
- Users can access information from mobile anytime.
- Users can send, receive, delete e-mail while travelling.
- Users can view business appointments while out of office on mobile.
- Users can send corporate e-mail while out of office - even behind a firewall on
mobile.
- Users can use wireless internet connection from chat rooms for discussions with
colleagues while travelling.
Most areas in the world now offer broadband rather than dial up for connecting to the
internet. The advantages of broadband over dial up include:
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- the system is always “on”-no need to dial into ISP every time you want access
- the connection rate/data transfer rate is much higher (for example broadband operates
at 11 000 kbps compared to the dial up rate of 60 kbps)
- there is a flat monthly rate with broadband (dial up is charged per hour of usage)
- it is possible to use the telephone at the same as the internet with broadband/the line
isn’t tied up
- broadband permits other facilities such as “skype”
- Wireless technology (WiFi) allows connection of a computer to the Internet without
the need for connecting cables. A router (containing a modem and external aerial) is
connected to a telephone line and it is then possible for any computer within range to
communicate with the router and allow Internet access – the link between computer
and router is completely wireless.. The main advantage of doing this is clearly the
portability (i.e. can go anywhere within range since no wires are needed).
Disadvantages of Wireless Technology
- Wireless LAN speeds are slower than Net access at work due to narrow bandwidth.
- Anyone within the Wireless LAN nodes range with an appropriate device can use your
Wireless LAN and broad band link.
- Anyone who walks past your house or WLAN linked into a corporate system can
access sensitive information like credit card details.
- 3G phones are not compatible with 2G phones.
- Signals can be blocked, distorted or will be weak.
- Can lead to health problems from microwaves
- the range can be very limited, e.g. using Bluetooth.
- possible interference from nearby electronic devices
- security issues (i.e. tapping illegally into WiFi networks) is very common
- access speed/transfer rate is often slower using wireless systems
It isn’t just computers that can be linked without wires, various peripheral devices can be
linked to a computer system without the need for a physical, wired connection. For
example: Printers, Keyboards, Mouse, Digital cameras, etc
Computers in Entertainment
Music
Computers are now used for playing and composing music. Computer hardware and
software advances have changed how music is generated and produced. Software used
includes Fruit Loops, Virtual DJ, etc.
Musical instruments can be connected to a MIDI (Musical Instrument Digital Interface).
MIDI is a type of serial interface built into a piece of electrical equipment so that it can
communicate with the computer. It also converts output signals from the instrument, e.g.
guitar, into digital form.
Some of the key reasons for the widespread development of music using computers are:
- the recording process for music is faster
- there is no need for tapes during the recording process
- It is easier to remove or add sounds to a track.
- Sampling of sounds is very easy
- actual musical notes can be generated from the music itself by software
- music samplers and mixers give an almost limitless ability to alter the original
tracks recorded in a studio
- don’t need to understand music notation to write a musical score
- electric instruments (such as guitars and organs) play back through electronic
machines
- synthesisers combine simple wave forms to produce more complex sounds
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- electric organs can now mimic almost any instrument (including a full orchestra)
- automatic rhythm
- music notes automatically printed out in the correct format
- There are many other software and hardware developments; the above is just a
summary of the more common elements.
- A performance can be directly recorded onto the computer and stored in a MIDI
file, which can be edited later.
- Synthesisers are also used to generate notes and desired sounds from pre-recorded
electrical signals. These signals can be combined with signals from conventional
instruments and recorded to produce songs.
Music can be compressed to produce MP3 (motion picture expert) format.
Music can be played using software like Microsoft Windows Media Player, JetAudio, Nero
Show Time, Real Player, etc.
Animation
- Animation consists of displaying a rapid succession of 2-D or 3-D graphics
arrangements to create the illusion of movement. It is used for web presentations and
advertisements and for film.
- Computer animation is the art of creating moving images via computer hardware and
software.
- Sounds can be added to the animation to produce advertisements, cartoons and films.
- Computers with large hard disk and powerful processors are needed, as well as high
resolution monitors
- Special effects in many modern films (televisions) all use computer animation to
produce fantasy worlds.
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Automatic Stock Control System in a Supermarket
At the POS terminal, the hardware required includes:
(a) Input Hardware:
- barcode reader (automatically enter details of goods purchased into the computer
by scanning them),
- keyboard (manually typing in product code if the barcode reader fails to do so),
- mouse (selecting item by clicking)
- touch screen: for selecting menu and entering data into the computer
- swiping machine: for entering PIN and swiping debit cards
(b) Output Devices:
- printer (producing receipts),
- monitor (VDU) -displays item details and items that are being purchased by the
client, amount paid and change
(c) Communication devices
- Network Cables: connecting the VDU to the main computer in the manager’s
office
- Telephone line/high distance communication link: for online linkage of the POS
terminal and the bank.
The POS terminals can also be connected to the main server in banks like CABS, Barclays,
etc. This enables customers to purchase goods electronically without the burden of carrying
cash around. This is called Electronic Funds Transfer at Point of Sale (EFTPOS).
Customers can also be given cash back at the EFTPOS after purchasing goods using debit
cards.
After purchasing the goods, a receipt is produced. The receipt will have the following
details:
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- date of purchase, time purchased, shop attendant, item (s) bought, quantity bought,
unit price, total price, amount tendered, change, cashier name, etc.
Advantages of Electronic POS terminal to supermarket workers
- no need to remember (memorise) price of goods
- their work load is reduced
- ensures accurate calculation of customer change
- ensures better working environment which means less stress
- fast means of entering data which is less manual
Advantages of Electronic POS terminal to customers
- customers are served quickly
- customers are assured that their change is correctly calculated
- customers can get cash back if the POS is linked to banks
- no need for customers to carry cash around once the system is linked to banks
thereby reduces theft of their cash
Advantages of Electronic POS terminal to supermarket managers
- It is automatic and more accurate to control stock.
- Automatic updating of stock file is ensured.
- Automatic reordering of stock items is involved.
- Less staff and wages needed.
- Sales statistics are always available.
- Faster throughput is ensured.
- Itemised receipts are produced quickly.
- The system records every transaction.
- The system records staff work rates.
- Less pilfering by staff as it is easier to identify pilfering.
- Fewer errors are produced. Faster calculations are made.
- There is no need to remember prices of goods.
- Manager is freed from the task of manually counting the stock items and placing
some orders.
NB. The system updates the master file when an item is sold. It first searches the master
file. Using the barcode number (or product code) it decrease the number in stock and
increase the quantity sold
*NB: POS –Point of Sale terminal: the point where customers pay for goods purchased in
shops, either by cash or otherwise.
Difference between Electronic Point Of Sale (EPOS) and Electronic Funds Transfer
at Point Of Sale (EFTPOS).
EPOS terminal only involves scanning of goods electronically by use of barcodes and by
keyboard entry. EFTPOS involves electronic scanning of goods at point of sale by use of
scanners and barcodes (and use of keyboard) and has an added feature of allowing
customers to transfer money from one account to another, usually to the account of the
shop where the goods are being bought. Customers can also get cash-back at the EFTPOS
terminal in shops.
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- Subtraction of binary numbers
LOGIC GATES
- A logic gate is a device that produces signals of 1 or 0 when the input logic
requirements are met and are used in manipulating binary information.
- Logic gates are the building blocks of digital technology. A logic gate is a device (or
electrical circuit) that performs one or more logical operations on one or more input
signals. Its output represent Boolean (T or F) or binary values (1 or 0) as voltages.
- They can be used in applications like:
Building computer chips, Programming traffic signals, Chips for automatic
alarm systems, Chips for automated control systems, etc
- Electronic circuits operate using binary logic gates.
- Logic gates process signals which represent TRUE or FALSE, ON or OFF , 1 or 0
A truth table is a table which shows how a logic circuit's output responds to various
combinations of the inputs, using logic 1 for true and logic 0 for false.
A truth table is a table that describes the behaviour of a logic gate.
It lists the value of the output for every possible combination of the inputs
Truth tables contains 1s and 0s and are an integral part of logic gates functionality.
Truth table and logic gates use the following:
- 1 (True, ON, Not False)
- 0 (False, OFF, Not True)
The number of rows in a truth table shows the number of combinations of the inputs of
a particular circuit. The number of rows for each gate is found using the following
formulae: rows = 2n , n being the number of inputs in the gate or circuit. For example, a
gate or circuit has the following rows corresponding to the number of input (excluding
column headings):
- 1 input = 21 = 2 rows
- 2 inputs = 22 = 4 rows
- 3 inputs = 23 = 8 rows
- …..
Graphical Representation of Gates and their Truth Tables
Each logic gate has its own unique graphical representation, which can be in general form
or in standard form.
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(1) General form
Each logic gate has a circle and the name of the gate to differentiate it from the rest
as given below:
The name inside the gate gives us the type of the gate
(a) OR gate
This represents two inputs entering the gate and one output from the gate. The
inputs can be represented by any alphabetic characters, e.g. A and B, while the
output can be X, given as follows:
- X= A OR B
- The output (X) is true if the INPUT A OR INPUT B are true.
- Thus if any one of the inputs is 1, the output is automatically 1
- Output only becomes 0 if all inputs are 0
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Logic Gate Diagram Truth table
The output (X) is only true if the INPUT A AND INPUT B are both true. If any one of
the inputs is 0, then the output becomes 0 also. Thus X = A AND B.
The NOT gate has only one input and one output. The input is negated. Thus if input is 1,
output is 0, and vice versa.
The output (X) is true when the INPUT A is NOT TRUE.
The output (X) is False when the INPUT A is TRUE.
(d) NOR gate
Logic Gate Diagram Truth table
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- The output (X) is true if NOT (INPUT A OR INPUT B) are true.
- Thus X = NOT (A or B)
This is an AND gate with the output X inverted. The output is true if INPUT A AND
INPUT B are NOT both True. It translates to NOT (A and B)
Boolean Expressions
Boolean Expressions are equivalent expressions of the logic state of gates. For example, the
Boolean expression for:
a NOT gate with input A and output C: C = NOT A
NAND and NOR gates are known as universal gates because they are inexpensive to
manufacture and any Boolean function (AND, OR, NOT) can be constructed using only
NAND or only NOR gates. Even NAND and NOR gates can be used as each other’s
alternatives in a circuit.
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- C = A.B
- C= (AB)(AC)
- C = (A.B).(A.C)
- All these are various versions of the AND gate.
3. Complement sign (‘ or – above an input)
- This represents a NOT gate
- For example: NOT A can be given as any one of the following:
A’
Answer
Step 1: Deduce and Write the logic statement
- The first statement can be re-written as: (L = 1 AND V = NOT 1) since Length > 100
metres corresponds to a binary value of 1 and Velocity <=10 m/s corresponds to a
binary value of 0 (i.e. NOT 1).
- The second statement can be written as (T = NOT 1 AND V = 1)
- Both these statements are joined together by OR which gives us the logic statement: if
(L = 1 AND V = NOT 1) OR (T = NOT 1 AND V = 1) then S = 1
- The above statement can be written as: S = 1 if (L = 1 AND V = NOT 1) OR (T = NOT
1 AND V = 1)
NB: the Student should first of all write the following logic statement before coming
up with a truth table or logic circuit as this has some marks awarded to it., i.e.
S = 1 if (L = 1 AND V = NOT 1) OR (T = NOT 1 AND V = 1)
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Step 2: Logic Circuit
- Using the logic statement above, one can now draw the logic circuit as given below:
Questions
1. A computer will only operate if three switches P, S and T are correctly set. An output
signal (X = 1) will occur if R and S are both ON or if R is OFF and S and T are ON.
Design a logic network and draw the truth table for this network.
2. A traffic signal system will only operate if it receives an output signal (D = 1).
This can only occur if:
Either (a) signal A is red (i.e. A = 0)
Or (b) signal A is green (i.e. A = 1) and signals B and C are both red (i.e. B
and C are both 0)
Design a logic network and draw a truth table for the above system.
3. A chemical plant gives out a warning signal (W = 1) when the process goes wrong. A
logic network is used to provide input and to decide whether or not W = 1
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A warning signal (W = 1) will be generated if
either : (a) Chemical Rate < 10 m /s
or (b) Temperature > 87 C and Concentration > 2 moles
or (c) Chemical rate = 10 m /s and Temperature > 87 C
Draw a logic network and truth table to show all the possible situations when the warning
signal could be received
4. A power station has a safety system based on three inputs to a logic network. A warning
signal (S = 1) is produced when certain conditions occur based on these 3 inputs:
8. a. Simplify the following logic equations by using the rules of Boolean algebra.
a. A • C + A • B • C
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b. (A + B) • (B + Ā)
c. A • (Ā + C) + C
b. For each of the previous questions, create a circuit for the Boolean expression before
simplification.
COMPUTER NETWORKS
Definition of Terms
Network: A connection of computers for them to share data, files and resources like a
printer.
Advantages of Networking
- Expensive peripherals like printers and scanners can be shared between users.
- Messages can be sent easily and faster between users whether on WAN or LAN.
- Avoids duplication of information as users can access the same file on the network.
- Network software can be purchased cheaply than buying individual packages for each
computer.
- It is possible to access data or programs from any terminal or workstation.
- Data and programs can be stored centrally making it easier to maintain and backup.
- Users can be easily prevented from accessing files not intended for them.
- Allows sharing of files, software and data held in computers.
- Allows emails to be send between users.
Disadvantages of Networking
- Sophisticated equipment is needed, which may be expensive to buy.
- Security of data can be a problem due to hacking.
- Wiring can be expensive both to buy and to install; wiring can be sunk on the ground to
avoid trailing cables.
- If a server breaks down, the whole network becomes unusable.
- Networks need experienced network managers, who will be highly paid to keep the
network running.
Types of Networks
- Computer networks are grouped into Local Area Networks (LAN) and Wide Area
Networks (WAN).
- However we also have WLAN (Wireless Local Area Networks), MAN (Metropolitan
Area Networks) and PAN (Personal Area Networks); and these are described below.
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1. Local Area Networks (LAN)
This is the connection of computers over a very small geographical area, like in a single
room, for user to share files, data, software and hardware like printers. Other LANs can
link different departments (e.g. Sales, Accounts, Warehousing, Despatch, etc) within an
organisation’s complex. A LAN is usually owned by one organisation. However, if an
organisation uses internet service within its restricted private Local Area Network, such a
network is called an Intranet (private network).
NB: Intranet is a private organisation’s network that uses internet technologies for the
benefits of such an organisation.
Extranet: an extension of the intranet giving authorized outsiders controlled/limited
access to the intranet.
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A PAN enables user to transfer files from a laptop to a PDA, camera or Personal Computer.
1. Ring Network:
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- Computers are connected together to form a circle and uses a token when transferring
data.
- Data/information travels in one direction only.
- Information moves around the ring in sequence from its source to its destination.
- As data passes from one computer to another in the ring, each computer removes any
data relevant to itself and adds any data it wishes to send.
Advantages of Ring Network
- Data processing is faster as each computer processes its own processor.
- Has very high data transfer rates.
- Uses a token to avoid data collision or loss
- it is possible to create large networks using this topology
- If one computer breaks down, others will remain working as they have their own
processors and storage facilities.
- Performs better than star network when traffic is very heavy.
Disadvantages of Ring Network
- If one computer breaks down, the whole network is disrupted.
- a faulty connection between two stations can cause network failure
- Its requirements are expensive, that is buying several computers with processors and
storage facilities.
- It is difficult to link the computers together.
- Difficult to add another computer without disrupting the networking.
- Only the computer with the token is allowed to send data at a given time. One may not
send data when another node (computer) is still sending its own data.
- System is less secure as token together with data has to pass through other nodes that do
not concern it.
2. Star Network:
Computers form a star shape with host computer at the centre.
The Server (host computer) manages all other computers/terminals on the network.
If the terminals are not intelligent, they have to rely on the host computer for everything.
This network is as shown below:
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- It is easy to expand this type of network
- If one terminal breaks down, others will remain working.
Disadvantages of a Star Network
- If the host computer breaks down, the whole network will be disrupted.
- If the host computer is down, all the terminals will not work as they depend on the host
for processing and storage.
- It requires a lot of cabling, which might be expensive.
- Can be slower if overloaded
3. Mesh Network
- A network in which each computer serves as a relay point for directly sending
information to any other computer on the network.
- No central device oversees a mesh network, and no set route is used to pass data back
and forth between computers.
- Thus, if any one computer is damaged or temporarily unavailable, information is
dynamically rerouted to other computers—a process known as self-healing
Definition of Terms
(a) Bus/Backbone: the dedicated and main cable that connects all workstations and other
computer devices like printers.
(b) Nodes: these are connection points for workstations and the bus.
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(c) Terminator: devices that prevent data in the bus from bouncing back, causing noise
and prevents data from getting lost.
Advantages of Bus network
- If one workstation breaks down, others will remain functional.
- If one workstation breaks down, the network remains working.
- All computers have processing and storage capabilities.
- It is cheap to install due to less cabling.
- Easy to add workstation without disrupting the network.
- Requires less cabling than a star network.
- Less expensive network than the other systems
Disadvantages of Bus Network
- Computers cannot send data at the same time nor while there is data being transferred
in the bus.
- Can cause collision of data during transmission.
- It is slow in transferring data.
- Its requirements are expensive, that is computers with their own processors and storage
facilities.
- The system will be down if the main cable (bus) is disrupted at any point.
- Less secure.
- Performance worsens as new stations added
Peer-to-Peer Networks
- A peer-to-peer network is the one which does not have a server.
- All computers have an equal status.
- Each workstation can use resources from any other workstation and communicate
directly with every other node on the network without using a server.
- Used when users do their own work and share data.
- Storage facilities are distributed throughout the network
- It can be difficult to remember which files are located in which computer
- Each computer has its own software
- Less expensive
- Less difficult to administer
- Appropriate for small businesses
- Security is not centralised
- Backup is a responsibility of individual computer user
- Cheap to use
- No need for special network operating system
Diagrams:
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Network Protocols
A protocol is a set of rules that governs how communication between two devices will
occur. Such devices might be computers themselves, between modems.
A network communication protocol: a standard method for transmitting data from one
computer to another across a network. Some of the protocols that we are going to look at
are:
i. TCP/IP (Transmission Control Protocol Internet Protocol)
TCP: It ensures that data is transmitted accurately
IP: It ensures that data is transmitted to its correct address (IP address). Every
device on the internet has its IP address. It also ensures that packets are rearranged
to the original message on arrival of their destination.
ii. HTTP (HyperText Transfer Protocol)
This is a protocol that defines the process of identifying, requesting and transferring
multimedia web pages over the internet. It is used for transferring data across the
internet, usually between servers and computers on the internet. It is based on the
client –server relationship. It uses TCP/IP to transmit data and messages
iii. FTP (File Transfer Protocol)
it is a protocol used to transfer data from one computer to another. It is often used to
download software from the internet, and it uses the TCP/IP protocol in doing this.
However, FTP has no security to data as the data is not encrypted prior to its
transmission.
iv. TELNET
This is a network protocol that allows a computer user to gain access to another
computer and use its software and data, usually on a LAN and on the Internet. It
allows users to access data stored on servers from their terminals. Telnet allows
computers to connect to each other and allows sharing of data and files. Telnet has
security problems especially on the internet.
v. VoIP (Voice Over Internet Protocol)
It is a method of using the internet to make ordinary voice telephone calls. Thus it is
a way of having phone conversations using the internet as a way of communication.
By VoIP, international and long distance calls are of the same price as local calls
and sometimes are for free. However, the system does not offer emergency calls.
An example of VoIP is Skype.
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SYSTEMS ANALYSIS AND DESIGN
Systems Analysis is the detailed investigating the current system to determine is problems,
requirements and the best way of solving the problems.
System: A groups of elements working together to achieve a common goal. Systems are of
two types:
Physical system: refers to tangible systems like schools, firm, shop, etc
Conceptual systems: these exist in mind or paper and cannot be touched. They just
represent a physical system.
This chapter is concerned with the development and maintenance of system like stock
control, patient monitoring, banking and payroll which are part of physical systems.
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1. Problem identification/Recognition/Definition/Realisation:
This is where the problems of the current system are stated.
These might have been realised by system users or by managers. The system might be
producing wrong results.
This includes the general statement of the problems being experienced by the system.
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i. Interview:
This refers to the face-to-face communication between two or more people in order to
obtain information. Interviews can also be done over the phone but the most common ones
are face to face. Interviews are done when you want to collect information from a very
small population sample.
Advantages of Interviews
The researcher can ask for clarification on some points that may not be clear.
Encourages good rapport between the researcher and the respondent.
Non-verbal gestures like facial expressions can help the researcher to determine if
the respondent is telling the truth.
Information can be collected even from the illiterate since the respondent’s
language could be used.
First-hand information is collected.
The researcher can probe to get more information.
Disadvantages of Interviews
It is impossible to remain anonymous on the part of the interviewee.
It is expensive since the researcher has to travel to the interview venue.
It is time consuming as more time is spent travelling and carrying out the interview.
Good interview techniques are required as failure may lead to disappointments.
Biased information can be given since the respondent may not tell the truth.
iii. Questionnaire:
A document with carefully crafted questions to be answered by the respondent by filling on
the spaces provided. Questionnaires are used when collecting information from a widely
spaced population sample and when collecting information from many people. A
questionnaire contains open-ended and closed questions. Open-ended questions are gap
filling questions which require the respondent to express his or her own view. Closed
questions are guided questions where the respondent just chooses Yes or No, True or False,
or by just putting a tick on given options. Questionnaires can be distributed personally or
by post.
Advantages of questionnaires
Questions are very simple and faster to answer.
It saves time as questionnaires can be distributes and then collected later.
Respondents can fill questionnaires at their own pace.
Give guarantees confidential of information, thereby encouraging respondents to
give accurate information.
They are cheap to use when collecting data from a very large sample
Disadvantages of questionnaires
Some questions are left blank.
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Some questionnaires may not be returned at all.
Biased information can be collected as people may lie.
Respondents usually do not fill the correct information.
It is difficult to analyse information collect using questionnaires.
They are expensive to use if the postal system is used.
Abusive information can be filled by respondents.
It is difficult to prepare a good questionnaire
iv. Observations:
It is a fact finding method that involves viewing the actual system in operation by the
researcher. The researcher can even take part in operating the system. It is used when the
researcher wants to see for himself how the system operates.
Advantages of observations
First-hand information is collected.
Accurate information can be obtained.
Areas of interest can be observed.
The researcher can take part in operating the system thereby getting insight on how
the system operates.
the analyst obtains reliable data
it is possible to see exactly what is being done
Disadvantages of observations
People work differently if they feel that they are being observed, therefore
inaccurate information can be collected.
The researcher may not understand some of the activities being observed.
It is time consuming to collect the required information.
The researcher may interrupt some of the activities being done.
if workers perform tasks that violate standard procedures, they may not do this
when being watched!!
3. Feasibility Study:
It involves an evaluation of proposals to determine if it possible to construct a new system
or just modification of the existing one. Feasibility can be measured by making the
following considerations:
Economic feasibility: determining whether the benefits of the new system will out-weigh
the estimated cost involved in developing, purchasing, assembling requirements, installing
and maintenance of the new system. The cost-benefits analysis is carried out. Benefits can
be tangible and quantifiable, e.g. profits in terms of monetary values, fewer processing
errors, increased production, increased response time, etc. Other benefits are intangible,
e.g. improved customer goodwill, employee moral, job satisfaction, better service to the
community, etc.
Technical feasibility: determines if the organisation can obtain software, equipment and
personnel to develop, install and operate the system and even to maintain it.
Social feasibility: a measure of the system’s acceptance by the general public; if it will
meet the norms and values of the society.
Legal feasibility: This is determining if the system can conform to the laws and statutes of
the country. This is done by considering government legislation, e.g. Data processing
system must comply with the local Data Protection Acts
Operational feasibility: determines whether the current work practices and procedures are
adequate to support the system, e.g. effects on social lives of those affected by the system,
can it work well with existing hardware, etc
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Operational feasibility assessment focuses on the degree to which the proposed system fits
in with the existing business environment and objectives with regard to development
schedule, delivery date, corporate culture, and existing business processes
After carrying out the feasibility study, a feasibility study report must be produced and it
contains the following information:
- A brief description of the business.
- Advantages and problems of the existing system.
- Objectives of the new system.
- Evaluation of the alternative solutions.
- Development timetable.
- Management summary.
- Terms of reference.
- Proposed solution.
4. Analysis stage:
This is the in-depth study of the system to determine how data flows within the system.
Analysis tools used includes:
- Decision trees
- Decision tables
It involves use of flowcharts, data flow diagrams, structure diagrams, decision trees, and
others, to describe the operations of the system in detail. The analysis stage determines
whether computerisation will take place or not. The analysis stage also specifies the
hardware and software requirements of the new/proposed system, the advantages and
disadvantages of the proposed solution, etc.
Analysis stage also involves identification of the following:
- Interviewing workers and management
- Alternative solutions: other solutions, not considering the chosen one
- Specification requirements: ( hardware requirements, software requirements),
personnel requirements, etc
- Carrying out the Cost-benefit analysis: weighing out costs of developing the new
system versus the benefits that will be realised.
- Determining how data flows within the system using DFDs
- Studying current systems inputs
- Studying current system outputs
- Decides on what the project/system needs to achieve
Dataflow Diagrams
These are diagrams that show how data moves between external sources, through processes
and data stores of a particular system. Dataflow diagrams use the following symbols:
5. Design Stage:
This stage is concerned with the design of the new computer based solution as specified by
the analysis stage. Design stage involves:
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Input Design: includes designing of data entry forms, input methods (e.g. by filling forms,
use of barcodes, etc) and the user interface.
Output Design: Includes design of reports, data output formats, screen displays and other
printed documents like receipts, etc.
File design: Involves designing tables/files, records and validation rules. It also involves
determining how data is to be stored and accessed, the media to be used for storage and the
mode of file organisation. Fields in each files can be designed, their length and data type,
e.g.
File Name: Student File
Storage Location: Hard Disk
Mode of Access: Direct/Random
File Structure:
The computer environment is prepared, the programs to be written are done and they are
tested to determine if the run as expected.
Computer environment being prepared: electrical wires, network cables are installed,
furniture, air conditioning are in place. The computers are installed and tested.
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It also involves the construction and assembling of the technical components that are
needed for the new system to operate. This includes preparation of the computer room
environment, coding of the computer program using a specific programming language,
testing of the coded program,
Testing strategies
- standard (normal) data testing: testing of data within the given range (should be
accepted)
- abnormal data testing: testing of data outside the given range (should be rejected).
It gives an error message when entered into the computer system.
- extreme (boundary) data testing: testing of the minimum and maximum values in
the given range (should be accepted)
(a) User Documentation: It is a manual that guides system users on how to load, operate,
navigate and exit a program (system). User documentation contains the following:
System/program name.
Storage location.
System password.
Instruction on how to install the program.
Instruction on how to operate the system: e.g.
How to quit the program
how to load/run the software
how to save files
how to do print outs
how to sort data
how to do a search
how to add, delete or amend records
print layouts (output)
screen layouts (input)
the purpose of the system/program/software package
error handling/meaning of errors
troubleshooting guide/help lines/FAQs
how to log in/log out
(b) Technical Documentation: This is a manual for programmers which aid them in
modifying the system and in correcting program errors. The following are found in
technical documentation:
Algorithms of the program,
Program testing procedures and test data,
Sample of expected system results,
Program structure showing modules and their relationships,
System flowcharts,
Programming language used,
Program code,
program listings,
File structures.
Validation rules
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Output formats
Bugs in the system
Hardware requirements
Software requirements
User Training:
Once a new system is put in place, existing employees are trained on how to operate the
new system, otherwise new employees are recruited. Users are trained on how to enter data,
search records, edit fields, produce reports, handling errors, etc.
User training can be in the following forms:
i. On the job training: Users are trained at their organisation by hired trainers. This has
the following advantages:
Learners practice with actual equipment and the environment of the job.
Learners can engage in productive practices while on training.
This is cheaper for the organisation.
Enough practice (experience) is gained on how to operate the system.
Production does not stop
Disadvantages of on the job training
Distractions occur in a noisy office.
Instructional methods are often poor.
The need to keep up output may lead to hasty teaching
Mistakes by learners can be disastrous for the system
ii. Classroom training: Users are send to other colleges and institutions which offer
courses on the subject matter. This could be expensive to organisations since employees
take study leave while being paid at the same time. Employees can also be trained on
aspects that they will not apply when they finish the course. The gap between what is learnt
and what is needed at the job may be too wide.
a. Parallel Run: This involves using of both the old and new system concurrently until the
new system proves to be efficient. It involves operating the new and old systems
simultaneously until management is confident that the new system will perform
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satisfactorily. Other workers will be using the old system while others use the old system
but doing the same type of job.
Advantages of parallel run
Results for both systems are compared for accuracy and consistency.
If the new system develops problems, it will be easier to revert to the old one.
There is enough time given to determine if the new system produces expected
results.
Employees have enough time to familiarise with the new system.
Disadvantages of Parallel run
Running two systems at the same time is very expensive.
Running two systems simultaneously is demanding to employees.
It may be difficult to reach a decision when comparing the two systems.
There is duplication of tasks which in turn stresses employees
ii. Abrupt (Direct) changeover: Involves stopping using the old system on a certain day
and the new system takes over on the next morning. This is suitable for control systems like
in chemical plants and for traffic lights.
Advantages of Direct Changeover
Reduces cost as of running two systems at the same time.
Faster and more efficient to implement.
There is minimum duplication of tasks.
Enough resources can be allocated to make sure that the new system operates
successfully.
Disadvantages of Direct Changeover
It will be difficult to revert to the old system if the new system fails.
iii. Phased / Partial conversion: This is whereby the old system is gradually removed
while the new system is gradually moved in at the same time. This can be done by
computerising only one department in an organisation this month, then the next department
in two months’ time, and so on until the whole system is computerised.
Advantages of phased conversion
Avoids the risk of system failure.
Saves costs since the new system is applied in phases.
It could be easier to revert to the old system if the new system fails since only one
department will be affected.
Disadvantages of phased conversion
It could be very expensive since the organisation will be running two systems but in
different departments.
iv. Pilot conversion: This is whereby a program is tested in one organisation (or
department), and is applied to the whole organisation if it passes the pilot stage. It serves as
a model for other departments. A pilot program can then be applied in phases, directly or
using the parallel run method.
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- User training, etc
9. Maintenance/review/evaluation Stage:
This stage is concerned with making upgrades and repairs to an already existing system.
Certain sections of the system will be modified with time.
Maintenance can be to Perfect the system, to Correct some errors or to make it adapt to
changing needs, e.g. change in government laws. Maintenance involves the following:
update hardware as new items come on the market or the company changes in any
way which requires new devices to be added/updated
update software if necessary if company structure changes or legislation is
introduced which affects how the company operates
Evaluation involves the following:
- compare final solution with the original requirement
- identify any limitations in the system
- identify any necessary improvements that need to be made
- evaluate the user’s responses to using the new system
- compare test results from new system with results from the old system
- compare performance of new system with performance of old system
Assessing the effectiveness of the new system:
- compare final solution with original requirements
- identify any limitations in the system
- identify any necessary improvements that need to be made
- evaluate user responses to using the new system
- compare test results from new system with results from old system
- compare performance of new system with performance of old system
- effectiveness of the hardware
- effectiveness of the software
A systems flowchart is a diagram used to show how all the components in a system link
together (e.g. input, storage, output, processing, etc.). They are very different to normal
flowcharts since they don’t go into detail of how something is actually done – they are a
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general overview. It shows the overview of the system, tasks carried out by the system,
whether manual or computer, devices, output media and files used, etc.
*NB: Meanings of these symbols are not universal and mean a different thing to others.
Some symbols are borrowed from program flowcharts.
Review Questions
1. (a) A systems analyst was brought in to computerise a paper -based car sales
system. What methods could be used to gather data about the existing system? Give
reasons for your choice.
(b) What would need to be done before the new computerised system become
‘Live’?
(c) Why would PILOT and PARALLEL change over methods be suitable in this
application?
2. A program is written to input daily temperatures. Name three types of test data that
could be used. Give examples of each type of test data which could be used and
discuss the outputs you would expect to get.
3. Name five tasks that would be carried out at the DESIGN stage in systems analysis.
4. Name four methods used to change over from a manual system to a new
computerised system. Discuss the relative advantages and disadvantages of these
four methods.
5. Describe how the effectiveness of a new computer system can be assessed
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DATA CAPTURE / COLLECTION
Data capturing can be either automatic or manual.
Manual methods are slow in entering data and are also prone to errors, e.g. typing 2.3
instead of 3.2. Manual data capturing techniques includes the following:
- keyboards/keypads to type in data
- touch screens to select data/options
Automatic data capturing techniques are more accurate and faster but are more expensive
and involves use of the following:
(a) Data logging: this technique involves collecting data automatically using sensors;
mostly used when doing scientific experiments or monitoring a control system
(b) Barcode readers: these take data from printed barcodes and allow automatic stock
control in, for example, supermarkets.
(c) Radio Frequency Identification (RFID): this method involves using small
electronic devices containing a microchip and antenna; they work in a similar
way to bar codes but can be read from a distance of 5 metres; often used to track
livestock, vehicles, library books and goods sold in shops.
(d) Biometrics: this involves obtaining data and identifying characteristics
automatically in security systems e.g. use of finger prints, palm prints, facial
images and iris prints
(e) Magnetic Strips: these contain information/data stored on magnetic material often
on the back of a credit/debit card; the information is automatically read by
swiping the magnetic stripe past a reading head (reading device).
(f) Optical character recognition (OCR): information on paper is automatically read by
a scanner and is then analysed/processed by OCR software and stored in an
electronic format.
(g) Voice recognition: these systems recognise spoken words e.g. for disabled people
who can’t use keyboards where they speak commands instead of having to type
(h) Smart cards: these contain embedded microchips and receive power from the card
readers; the microchip is made up of RAM, ROM and 16-bit processor and the
stored data is automatically read by the card reader; used in credit cards, security
cards, loyalty cards, etc.
(i) Optical Mark Recognition (OMR): OMR technology scans a printed form and reads
pre-defined positions (where specific fields have been filled in e.g. ●─● or ▄);
the system records where marks have been made so can automatically determine
responses to, for example, a questionnaire.
Types of Errors
1. Transcription Errors: These are mistakes due to misreading or mistyping of data, e.g.,
confusing the number 5 with the letter S, 0 (zero) instead of the letter O, etc. This can also
be caused by bad handwriting.
2. Transposition Errors: These are mistakes caused by swapping 2 letters or digits, e.g.
typing ‘ot’ instead of ‘to’, 5721 instead of 7521. Transposition errors occur mostly when
typing at very high speeds.
3. Error of Omission: Some information might have been skipped from being entered.
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Avoiding Data Entry Errors
The following procedures can be used to avoid / reduce data entry errors:
1. Verification: Involves checking whether what has been entered into the computer is
similar to what is on the input document. Also done data is copied from one medium to
another, e.g. from paper to disk. Verification is done manually by the user of the computer.
Verification is carried out to determine errors that cannot be detected by the computer.
NB:-Verification can also be used to determine if data has been correctly transferred from
one place to other (e.g. between devices or on a network).
Verification can be done in the following forms:
(a) Double entry:
In this method, data is entered twice (using two different people); the data is only
accepted if both versions are similar.
Double entry is often used to verify passwords by asking them to be typed in again
by the same person twice.
(b) Visual Checking
This is checking for errors by comparing entered data with the original document
(NOTE: this is not the same as proof reading!!). If the entered data is similar with
the source document, then it has been entered correctly.
2. Validation: A process done by the computer to detect if data entered is valid, correct,
complete, sensible and reasonable. For instance the height of a person entered as 12 metres
is incorrect, is not sensible, neither is it reasonable, and therefore the computer should
reject this. Validation is a process of checking if data satisfies certain criteria when input
i.e. falls within accepted boundaries. Validation is done by the computer.
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spelling mistakes in documents. If a word is typed in, it is checked if it is in the custom
dictionary, if not, it is treated as an error. Spell checkers cannot be used in case of names of
people, places, computer jargon, new slang words, etc.
(i) Data Type check: This is used to check if data entered is of the correct data type. For
example, Quantity of Items bought is an integer data type, therefore it must reject
fractions. Thus the correct data type is considered in this situation. Data types includes
Boolean, integers, char, etc.
(j) Check Digits: A check digit is an extra digit appended to the right -end of an original
number for error checking purposes and is calculated from the original block of data using
modulus 11.
*NB: - Check digits are used where data is entered automatically as in using barcode
readers and are important for checking for transposition errors (swapped digits)
We have 9 digits. Working from the right, the first digit is multiplied by 2, second number
by 3, third number by 4 and so on. We start at 2 because position 1 is for the check digit.
The results are added together, e.g.
(1x10) + (5x9) + (1x8) + (2x7) + (1x6) + (1x5) + (3x4) + (2x3) + (3x2) = 112
The total (112) is divided by 11 and the remainder is noted; e.g., 112 divided by 11 = 10
remainder 2.
The remainder is subtracted from 11 to give the check digit: 11 – 2 = 9
9 becomes the check digit. Therefore the number will be transmitted as 1512113239
*NB: -
(1) If the check digit found is 10, an X is used as the check digit.
(2) If, upon dividing the total by 11 and the remainder is 0, then 0 is the check digit. This is
obtained as, 11-0=11. Divide 11 by 11 and take the remainder, which is 1 remainder 0, thus
0 becomes the check digit.
(3) Check digits are used to detect where digits have been swapped
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Example:
The ISBN to check is given as with X as the check digit: 0 - 1 3 1 5 - 2 4 4 7 – X
Remember X means 10, so 10 is the check digit in the example above.
Here, the check digit is on position 1. So the numbers and their positions is as follows:
Position 10 9 8 7 6 5 4 3 2 1
Digit 0 1 3 1 5 2 4 4 7 X
Multiply each digit with its position and add the results, thus giving:
(10x0)+(9x1)+(8x3)+(7x1)+(6x5)+(5x2)+(4x4)+(3x4)+(2x7)+(1x10) = 132
Divide 132 by modulus (11) and get the remainder. This gives us 12 remainder 0.
Therefore the check digit is correct.
NB: If the remainder obtained is 0, then the check digit is correct, if not, then the check
digit is wrong.
Verification Validation
Check whether data entered in the Checks for correctness, completeness,
computer is similar to that on input sensibleness of data.
document.
Done well after data has been entered into Done during data entry.
the computer.
It is a manual process /done by the user. It is an automatic process/done by the
computer.
Questions
1. Describe 4 methods of automatic data capture, giving an application of each method
2. A record contains the following fields:
- Title (Mr/Mrs/Miss) and Sex (Male or Female)
- Date of birth (written in the form dd/mm/yyyy)
- Pay Number (which is made up of 8 digits)
- Telephone Number
- Pay
Give a different validation check for each of the above fields and explain why it is
used.
3. (a) Which of the following numbers have the correct check digit?
(i) 0 – 5 5 5 – 2 1 6 2 2 – 5
(ii) 0 – 1 2 1 – 9 0 0 2 1 – X
(b) Calculate the check digit for the following number:
0 1 5 0 2 4 6 2 2 ………
(c) Discuss the types of errors that check digits can identify.
4. (a) Give 2 different ways of carrying out verification checks.
(b) Give 2 examples of situations where verification would be used.
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SOFTWARE
Software refers to a set of instructions written in computer language that tell a computer to
perform a specific task, e.g. word processor, spreadsheet, etc. Without software, a computer
will be useless. Software is grouped into systems software and application software. The
diagram below illustrates branches/groups of software:
Systems Software: Refers to programs that control and manages the performance of all
computer systems. Systems software comprises of: (a) operating systems (b) Utility
programs (c) Translators (d) Device drivers.
1) Operating System: - refers to the programs that supervise, control and manage the
performance of the computer hardware and software in accordance with set objectives, for
example, Windows 7. Examples of operating systems include: Windows 95/98/2000/XP/
VISTA/ Windows 7/Windows 8, Microsoft Disk Operating System (MS-DOS), Unix,
Linux, OS/2, Ubuntu, etc.
The operating system is loaded onto the computer by the bootstrap loader. Programs stored
on ROM chip runs first and this checks if all hardware components are working normally.
It also checks the CPU and the Basic Input output System (BIOS) for errors. If there are no
errors, the BIOS will activate the disc drive. The operating system is then found and the
computer can boot. Booting refers to the process of loading the Operating system into
memory so that it takes control over hardware and software resources of the computer.
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NB: Household equipment like refrigerator do not have an operating system since the
processor has one task to perform, no multiple devices and tasks to handle, hence they are
cheap.
*NB: Response time – the time that elapses from the moment an instruction is given to the
computer and the time that instruction is carried out.
Turnaround time – the time taken from the moment a document is produced by a
computer and the moment it is used as an input document to that computer again.
Turnaround Document: a document produced by the computer and later used as an input
document to the same computer, e.g. electricity bill
NB. Most operating systems are written in low level language. This is for them to quickly
coordinate computer activities since they will not be converted as they are already in
machine language or less time is needed for conversion if the operating system is written in
assembly language. The following must be considered when buying an operating system:
- Hardware type and computer design e.g. windows operating system works well on
IBM compatible machines.
- Applications intended for the computer e.g. accounting, stock taking, etc.
- Method of communicating with the computer, that is, use of few or many
peripherals and terminals.
- Method of operating the computer e.g. multi-access, multi-programming, etc
2. Time sharing operating systems: This type of operating system allows many users to
use the same processor at a time, using the round robin method by use of time slices. In
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Round Robin, each user is given a fraction of a second (time slice) to use the processor so
that all users seem not to be sharing the processor.
*NB: - Time slice: A brief period of time during which a particular task (or computer) is
given control of the microprocessor in a time-sharing multitasking environment. A
computer's processor is allocated to an application, usually measured in milliseconds. Time
slice is also called quantum.
Multitasking: It is the concurrent execution of two or more programs on the same
computer by use of time slices, doing the same job. For example, copying a graph from
Microsoft Excel to Microsoft Word. Thus the two programs will be running concurrently,
doing a related or same job.
3. Multi Access / Multi user operating systems: It is when many online users access one
processor at the same time to make use of multi-programming.
5. Multiprocessing: A type of operating system that allows one computer to have two or
more processors but sharing the same memory, e.g. dual core computers.
6. Batch Processing System: - A system in which data is collected over a long period of
time, put in groups and processed at one go, without user interaction from start to finish, as
in payroll processing. Jobs can be entered at a remote terminal, that is, on a terminal far
away from the host computer. Thus batch processing promotes Remote Job Entry (RJE):
which is the entering of data into the computer through a terminal far away from the host
computer.
- For instance, a central computer can process batches of cheques collected from different
branches, mostly during the night. If there are errors, the results will also be wrong. Batch
processing is very cheap to operate and easy to run. Users can also perform some other
tasks while batch processing takes place.
- In batch processing, there is minimum or no human intervention during data processing
period. It is used where large amounts of data is processed and where processing does not
need to be done immediately, e.g. in Payroll processing, water billing, electricity billing,
telephone billing, clearance of cheques, etc).
Payroll Processing
These calculate wages and print payslips. It is the following inputs, processes and outputs:
Inputs: employee details (rate of pay, tax code, bank name, bank account number, etc),
number of hours worked, over time, etc.
Processing: Calculation of Gross Salary, Net Salary, deductions, updating master file, etc.
Outputs: printed payslips, updated master file, transfer to bank account, etc.
Billing systems
Used to create bills and invoices to customers. It has the following inputs, processing and
outputs:
Inputs: customer details (names, address, account numbers, etc), charge, previous
readings, new readings, bank account details, etc
Processing: calculating the number of number of total units, total cost, monthly payments
made, outstanding amount, etc.
Output: printed bill showing all details, updated customer file, etc.
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b. Translators: - These are programs that convert source code to object code. Translators
are in three forms, which are interpreters, assemblers and compilers. These will be
covered in more detail under Programming Languages.
c. Utility Programs:
These are programs used to perform specific, useful and frequently needed task in a
computer system. They usually have one single task to perform on the computer system.
Utilities include the following:
i. Virus Scan Utility: These are programs that protect computers from virus attacks, for
example Norton Antivirus, AVG, Avast, Esat NOD32, MacAfee, etc.
ii. Sort Utilities: These are programs used to arrange data, files and records into a specific
ordered sequence, for instance in ascending or descending order of a given key.
iii. Debuggers: These are utilities used for assisting in correcting errors in programs.
iv. Dump Utilities: These are programs that assist in copying data from main storage to
output devices and to other storage devices like the hard drive.
v. Editors: These are programs used to make changes to data already held in the computer.
vi. Peripheral Transfer Utility: These are programs used to transfer data from one
peripheral device to another.
vii. System Status Utilities: These are programs that provide information on the state of
files, memory, users and peripherals.
viii. File Maintenance Utilities: These are programs used to reorganise programs and to
update them.
(d) Device Drivers: Programs that allows a device, e.g. printer to work on a given
operating system/computer.
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Application Software
This refers to programs and their documentation, designed to perform a specific task for the
user in daily life, like payroll processing, word processing, etc.
Integrated Package (Application suite) - a collection of application programs purchased
as one package, for example Microsoft Office 2010. It is a collection of a word processor,
spreadsheet, database and presentation packages bought as one package, for example,
Microsoft Office 2010.
Advantages of Integrated Packages are:
- It is cheap to buy as compared to buying single application programs at a time.
- Programs have been tried and tested and therefore are free from errors.
- Programs are designed in a similar way, making it easier to learn others if you are
able to use one of them.
- Programs are easier to use and to learn, for example, when designing a database
using Microsoft Access.
- Regular updates are provided on the internet or on disks.
Disadvantages of integrated packages are as follows:
- The user is forced to buy the incorporated packages even if he/she needs only one
of them.
- They are not tailored for individual user requirements.
- Organisations purchasing them have little or no control over their use.
- The packaged programs can only be modified by the programmers (owners).
- Most of the need regular updating, which may be expensive.
- They have many features that the users might never use yet they buy them.
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- Organisations purchasing them have no right to modify them.
- The software can be very sophisticated and will usually include large sections that
you will never use (e.g. Excel or Word)
- may be very complex to learn because of the complexity caused through having
unwanted features
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- Organisations have full control over tailor-made software as compared to off-the-
shelf software which is controlled by the programmers.
*NB: Editing: the process of correcting mistakes in a document, for example, spelling
mistakes.
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Formatting: making a document look more attractive by bolding, underlining, inserting
borders, etc
2. Spreadsheet Packages: These are application programs used to manage and analyse
statistical, numeric and financial data, for example Microsoft Office Excel, Lotus 1-2-3,
SuperCalc, etc. The structure of a spreadsheet is as follows:
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3. Presentation Packages:
- These are programs used for designing slides for a presentation to an audience, for
example Microsoft Office PowerPoint, Lotus Smart Suite, etc.
- Presentation packages include text, pictures, sound, animation, graphics and tables,
thus being multimedia.
- Presentations are colourful and attractive.
- Speakers and projectors are needed.
- Presentation packages have the following features:
Have Clip art. Can accommodate images and graphics.
Can use sound, video and animation.
Incorporate Word Art.
Have facility to insert charts and graphs.
*NB: Animation: - Creating illusion of moving sequence using a series of still images as
done in movies and cartoons.
4. Database Packages (DBMS): Refers to programs used to create and maintain databases
for a specific application area.
They are used for maintaining and providing interface been users and the database and to
interface the database and other application programs.
Examples of database packages include Microsoft Office Access, Oracle, Dbase IV,
MySQL, etc
Properties/features of databases
Most database packages have the following features:
(a) Tables: These are equivalent to files and therefore are used to store data. The data
is stored in rows and columns. Each row in a table is called a record which is
made up of a number of fields (columns in the table). The data type in the fields
is usually either text, numeric or date/time. Most databases contain a number of
tables which are usually linked together in some way.
(b) Forms: Forms are commonly called data entry screens since they are the user
interface which allows data in the tables to be viewed, entered or edited. Forms
permit the control of how other users interact with the information in the
database e.g. only allow certain fields to be seen or only allow certain
operations to be carried out . This subsequently helps the protection of the
information and also ensures it is entered correctly
(c) Reports: Reports are produced as a result of questions such as “date>=01/01/1975”.
The data on report is extracted from queries or tables as per user requirement.
They display certain required data as needed by the user, e.g. after searching or
filtering of data. Reports can be printed out as hardcopy, or viewed on the
screen or exported (e.g. to a word processor, an email message, etc.).
(d) Queries: Queries are questions that request certain data from tables, e.g, Amount
<200. It can also be an instruction to search data which meets a certain criteria
from table and display it on the screen in form of another table created from the
original table. Most commonly allow information to be retrieved from tables.
They also allow filtering so only the records required are seen.
(e) Macros
A macro is a name or key that represents a series of commands or key strokes.
Many applications allow single word or single nominated key on a keyboard to
perform a whole series of actions. Macros can be either written as required and
then stored or stored in a library for future use. Macros can be very
sophisticated and save the operator a lot of time. For example, the name and
address in a word processor could be set up by pressing key F1 and the system
brings information from a related database
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5. Graphics Packages: Refers to programs used to create and edit graphs, diagrams,
drawings, charts and plans for buildings, for example Microsoft Paint, Harvard Graphics,
Corel Draw, Real Draw, etc. Computer graphics are images designed for logos, commercial
and news inserts during television advertisements or transmission.
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- Text is usually imported from a word processor or is typed into the document
directly using a frame. This allows you to create the layout first, link the frames
together and add the text into the frames later (e.g. in newsletters and magazines
where layouts are created before any of the actual text becomes available).
(9) Web Browsers: Software used to open web pages on the internet, examples are:
Mozilla Firefox, Microsoft Internet Explorer, Safari, Opera, etc.
(10) Search Engines: These are packages used for searching data for the user from the
internet, e.g. Google, yahoo, etc.
*NB: - Specialist Packages for Business: These are packages for use in a specific
business environment, for example, Pastel for accounting purposes.
*NB: - Install: - to add programs to the computer. Therefore to uninstall is to remove
programs from the computer.
Types of Systems
1. Real Time Processing System: - An online system in which individual, discrete
transactions are processed as they occur to influence the activity currently taking place, as
in airline reservation. Results of the process are produced immediately. The system
response quickly and give feedback of a request. Thus the system is interactive in nature.
Such systems include airline reservation systems, hotel reservations, stock control, etc.
Real Time Processing System can also be called Transaction Processing System (or
Real Time Transaction Processing Systems): this is a real-time (or pseudo-real-time)
transaction processing system whereby only individual items of data need immediate
processing, results and files are updated instantly e.g., airline reservation, balance enquiry
at an ATM, etc. Response to a query needs to be very fast and once a seat is booked it
needs to marked as “not available” immediately to avoid any risk of double booking.
Using this example of booking seats on a flight, the following sequence of events would
take place:
- customer/travel agent contacts the airline
- the customer/travel agents types in the day/time of flight and number of travellers
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- the customer/travel agent types in the departure airport and the destination airport
- the airline database is searched and availability of seats checked
- if seats are available on the required day/time then a booking is made
- the database/file is updated immediately to indicate that these seats are no longer
available and prevents double booking from occurring
- if no seats are available a message is sent back to the customer/travel agent
- this uses real time (transaction) processing since the files are updated in real time;
interrogation of files will have access to totally updated information
Transaction processing’s requirements include:
- A large quantity of hardware support.
- Large and fast main storage, over 1 GB.
- Large and fast backing storage like hard drives of about 300 GB.
- Efficient communication equipment like fibre optics, satellites, etc. Efficient, secure
and reliable operating systems.
- However, transaction processing systems are very expensive to run.
3. On-Line System: A system that is directly linked to the host computer for real-time
communication and provides interaction between the user and the job, as in POS terminals
in supermarkets. In networked computers, the terminals must be directly linked to the host
computer. Examples include ATM systems in banks, airline reservation systems. Online
systems can just be for information retrieval. Information retrieval systems are there for
users to access certain information promptly as on the internet. In contrast, offline systems
are computer systems that work without being directly connected to the host computer.
5. Control System: - A system in which one or more computers are used to monitor the
operations of some non-computer equipment like in oil refineries. Control systems involve
monitoring and logging of physical quantities, provide an analysis of performance and
allows some user interaction. Feedback is an essential element as well as timing. Most
control systems are real-time systems, e.g. oil refining, chemical processing, traffic control,
etc.
6. Automated Systems: - These are control systems that are dedicated to one particular
task and lack the ability to collect and analyse data as in digital cameras. They do not allow
for or act on user interaction, e.g. washing machines, cameras, watches. Most control
systems have embedded computers systems inside them.
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commercial applications (advertising, journalism, presentations, etc.), entertainment
(special effects, video games, fine arts, etc.), education (CBT training, uses in virtual reality
training, etc.). A computer that can be referred to be a multimedia system should have at
least the following:
- a CD – ROM/DVD-ROM drive,
- speakers, large RAM size,
- large disk storage space,
- sound card
- video card and
- multimedia software like Windows Media Player and
- other software like sound drivers.
9. Centralised systems: This is whereby processing is carried out at one central location
for an organisation with a number of branches. Users in other locations can view data and
utilise it but with limited capabilities. Centralised processing has the following advantages:
- Hardware within the organisation will be compatible and can be linked.
- The organisation gets better deals in terms of maintenance contracts. Employees do
not have to learn new systems when they move from one department (or branch) to
another.
- It is easier to coordinate staff training courses using the same software and
hardware for all departments (or branches).
- There is better control over use of unlicensed software.
- Data can be exchanged easily between similar types of hardware and software
Disadvantages of Centralisation:
- Requires high initial capital investment of sophisticated equipment, operating
systems, well developed communication systems and complex application
packages.
- Requires highly qualified and experienced personnel to run it.
- A system failure will paralyse the entire system unless expensive backup system is
provided.
- Users feel not being fully involved and therefore are not motivated.
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The choice of processing depends on:
- Cost of hardware: online systems are more expensive to install, including installation of
communication systems like telephones and satellites.
- Volume of data involved: batch processing is appropriate where very large data is
handled.
- Frequency of data change: banks need online systems for customer data changes more
frequently than in payroll processing systems.
FILE HANDLING
Types of files
1. Master File: It is a permanent file that is kept up-to-date by applying transactions that
occur during business operations. It contains permanent (static) and semi-permanent data.
Static data stored in database files can include Surname, First names, Date of birth, etc.
2. Transaction Files: These are temporary files that contain data that can change regularly,
e.g. on daily bases and it is used to update the master file. This includes sales per day,
student mark in a weekly test, etc. Transaction files are used to update master files.
3. Reference files: These are files that contain permanent data which is required for
viewing purposes only. The file can be displayed on the screen or printed without altering it
in any way. This includes data on tax bands, formulae, etc. No changes to files are done.
4. Data file: A set of related records (either written or electronic) kept together.
When entered into the database, the record will appear as follows:
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They allow an accurate estimate of disk storage requirements. Thus disk storage
space can be easily managed as records occupy a specific number of characters.
They are very easy to update
However, fixed length records have the following disadvantages:
Can lead to wastage if disk storage space if used to store variable length data. For
example, not all surnames are of the same length.
Some spaces may lie idle as data entered will be shorter than the space allocated.
Some data to be entered may be too long for the space allocated and therefore will
be cut.
Not flexible to work with
NB:- * Indicates the end of field marker, and the ≈ indicates the end of record marker
Variable length records have the following advantages:
They are more economical in terms of usage of disk storage space as they do not
allow spaces to lie idle.
Data entered will not be cut but appears as entered no matter how long it is.
may reduce time taken to read file/transfer data
enables as many fields as possible to be added to a file
However, variable length records have the following disadvantages:
End of field and end of record markers occupy disk storage space that might be
used to store data.
Difficult to update (add or delete) as the transaction and master files might have
different lengths.
more complex to use
more complex to manage
Hard to search data in the files
File Organisation
Refers to the way in which records in a file are stored, retrieved and updated. This affects
the number of records stored, access speed and updating speed. The most common methods
of file organisation are: Serial File Organisation, Sequential File organisation, indexed –
sequential file organisation and random (direct) file organisation.
1. Serial File Organisation: This is whereby data is recorded one after another as they
occur, without any definite order, as supported by magnetic tapes. Data is stored according
to arrival time. Data is read from the first record until the needed data is found. New
records are added to the end of the file. Serial file organisation is not appropriate for master
files since records are not sorted and therefore are difficult to access and to update. It is
faster to find records at the beginning of the file, but takes too long to find records towards
the end of the file. Serial files are suitable for temporary transaction files since records are
not sorted.
Serial files promote Serial Access: whereby records are accessed by reading from the first
until needed record is found in an unordered file, e.g on magnetic tape.
2. Sequential File Organisation: This is whereby records are sorted into a key sequence,
that is, in ascending or descending order of a given key filed as on magnetic tapes.
Sequential files organisation is appropriate for files with a high hit rate like payroll
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processing. They are suitable for master files since they are ordered. However, it takes too
long to access records towards the end of the file since the records are accessed by reading
from the first record until the required data is found. However, searching of records at the
beginning of files is very fast. Adding of new records is difficult as this is done by re-
entering the data and the new record is inserted at its right position. It is time consuming to
update such records. Suitable for master files since records are sorted. This is used where
all records need processing, e.g payroll.
Sequential Files promote sequential Access: Sequential Access is whereby records are
retrieved by reading from the first record until the needed record is found in an ordered list
of records, e.g. on magnetic tape. Sequential access occurs where records are ordered using
a key field.
3. Indexed-Sequential Files: This is whereby records are ordered in sequence based on the
value of the index or disk address as supported by hard disks. This is used for storing
master files records since the records are ordered. It is also suitable for real time processing
applications like stock control as it is fast in accessing records and in updating them. It
provides direct access to data as on hard disks, diskettes and compact disks.
4. Random (Direct/hash/relative) File Organisation: This is whereby records are stored
in no order but accessed according to their disk address or relative position, as supported by
hard disks and compact disks. The address of the record is calculated using the hashing
algorithm. It is appropriate where extremely fast access to data is required as in airline
reservation. Updating of records is in situ, very simple and very fast. Hard disk, compact
disks and diskettes promotes random file organisation.
Random File organisation promotes Random/Direct Access to records: Direct access is
hereby records are retrieved randomly by going straight to the needed record by using
address of data, as supported by hard disks, compact disks, memory sticks, etc.
File Processing
Refers to any form of activity that can be done using files. This includes: file referencing,
sorting, maintenance and updating.
1. File Referencing/Interrogation: This involves searching of record and displaying it on
the screen in order to gain certain information, leaving it unchanged. The record can also be
printed.
2. Sorting: Refers to a process of arranging (organising) records in a specific ordered
sequence, like in ascending or descending order of the key field.
3. Merging Files : This is the process of combining two or more records into one. Below is
an example of how records can be merged:
Record A (sorted) Record B (unsorted)
12 34 71 78 101 103 67 3 90 12
Record C (Merged and sorted for records A and Record B)
3 12 34 67 71 78 90 101 103
4. File maintenance: This is the process of reorganising the structure of records and
changing (adding or removing or editing) fields. This can be due to changes due to addition
or deletion of records.
5. File Updating: Updating is the process of either adding new record, deleting unwanted
records or modifying existing records. It involves making necessary changes to files and
records. Mostly master files are updated and they must be up-to-date (contain accurate and
most recent information).
For updating to occur, any one of the following must have occurred:
A new record has been entered.
Deletion of an unwanted record.
An amendment (change) to the existing data has been made, e.g. change in date of
birth only.
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The most common methods of file updating are: Updating in situ and Updating by
copying.
a. Updating by copying
This happens in sequential file updating process. This is done through the following steps:
- A record is read from master file into memory.
- A record is read from transaction file into memory.
- Record keys from each file are compared.
- If record keys are the same, the master file is updated by moving fields form
transaction file to the master file.
In sequential file updating, it is recommended to keep at least three master file versions
that will be used for data recovery in case of a system failure or accidental loss of data.
The first master file is called the Grandfather file, the second master file is called the
father file and the third master file is the son file. This relationship is called the
grandfather-father-son version of files. The process of keeping three versions of
master files (grandfather-father-son) as a result of sequential file updating is called
File Generations. Thus the first master file (grandfather file) is called the first generation
file, the second master file (father file) is called the second generation file and the third
master file (son file) is the third generation file. The following diagram illustrates the
sequential file updating process:
This occurs in random and indexed-sequential files, thus on devices like hard discs and
memory sticks.
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PROGRAMMING CONCEPTS
Definition of terms:
- Program: a set of detailed and unambiguous instructions that instructs a computer to
perform a specific task, for example, to add a set of numbers.
- Programming: A process of designing, coding and testing computer programs
- Programmer: A person who specialises in designing, coding and testing computer
programs
- Problem: any question or matter involving difficulty or uncertainty and is proposed for
solution.
Programming Languages
A programming language is a set of symbols in computer language that are used in coding
computer programs. A programming language is a specially written code used for writing
application programs e.g C, Pascal, COBOL, BASIC, C++ and Java.
Programming languages are of the following types:
1. Low Level Languages (LLL): These are programming languages used to write
programs in machine code, that is in zeros and ones or in mnemonic codes. Low level
language is in two forms: Machine Language and Assembly Language.
a. Machine Code (Language) is the language used to write programs in binary form (zeros
and ones). Machine language has the following advantages:
(i) Programs run faster since they are already in computer language. There is no need for
conversion as programs are in machine language.
(ii) Programs occupy very small disc storage space by storing just 1s and 0s.
Disadvantages of Machine Language:
They are very difficult to learn.
They are difficult to understand.
Very difficult to use and takes too long to find an error in a program.
It takes too long to develop working programs.
They are machine dependent (they can only work on type of computer designed for
and not work on other computers)
b. Assembly Language: These are programming languages that use mnemonic codes in
coding programs. Mnemonic codes are abbreviations used in coding assembly language
programs, for example, LDA for Load, ADD for Addition, etc. Mnemonic codes are very
close to machine code, hence are low level language assembly language codes
Advantages of Assembly language:
One assembly language instruction corresponds to one machine code instruction
and therefore translation is easier and faster.
Programs run faster since they are close to machine code.
They occupy very small disk storage space hence are economical to use.
Easier for a programmer to use than machine language.
Disadvantages of Assembly Language
They are very difficult to learn.
They are very difficult to understand.
Takes too long to develop working programs.
They can be machine dependent.
Longer code due to 1:1 relationship to machine code
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2. High Level Languages (HLL): These are programming languages that use English-like
statements in coding programs, for example COBOL, Pascal, BASIC, etc. There are so
many high level languages because each language is designed for a specific problem to be
solved in our daily lives. For example BASIC was designed for learning purposes, COBOL
for business applications, FORTRAN for scientific purposes, etc. Below is an example of a
BASIC program that accepts two numbers entered through the keyboard, adds them and
display the result on the screen:
INPUT “ENTER FIRST NUMBER.”, A
INPUT “ENTER SECOND NUMBER.”, B
SUM = A + B
PRINT SUM
END
Programs written in High Level Language are first converted to machine code before
running.
Advantages of High Level Languages:
They are easier to understand since they are written in English-like statements
which are more readable.
They are easier to learn.
It is easier to debug.
They are portable (run on any machine)
Have shorter code due to 1 : many relationship to machine code
They are problem oriented and therefore can be used on any computer (not machine
dependent)
Disadvantages of HLL
Takes long to run since they need to be first converted to machine code.
They occupy a lot of disk storage space as compared to low level languages.
Translators
These are programs used to convert source code into machine code, and are in two types,
which are interpreters, compilers and assemblers, which are further explained below:
1. Interpreters
These are programs that convert (translate) and run one instruction of a program at a time
before going to the next, until the end of the program, e.g. the BASIC interpreter. They do
not produce the machine code version of a program; hence conversion is repeated when
you run the program again. Thus interpreters retain source code. The interpreter must be
present in the computer for the program to run.
Functions of Interpreters
They check syntax error in a program statement.
They translate an instruction into machine language and run it before going to the
next.
Allocates storage space to variables.
Advantages of interpreters
It is easy to find and correct syntax errors in interpreted programs.
It is very fast to run programs for the first time.
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It is very fast to run small programs.
Disadvantages of interpreters
They are very slow in running very large programs.
They do not produce an object code of a source code and hence difficult to use.
The interpreter must be present in the computer for the program to run.
2. Compilers
These are programs that convert a high level language program into its machine code
equivalent at one go and then run it, e.g. the COBOL compiler. Thus it translates the entire
program before running it. Once compiled, the program no longer needs conversion since
the machine code version is the one that will be run, until some changes are made to the
program code. Thus a compiler produces an object code of the program. The computer
must have a compiler for translation.
Functions of Compilers
They check syntax errors in program statements.
They allocate storage space to variables.
Translate the whole program into machine code at one go.
Run an object code of the program.
Produces a program listing which indicates position of errors in a program.
Advantages of Compilers
Compiled programs runs faster since the object code is run.
Compilers indicate the line numbers with syntax errors and therefore assist
programmers in debugging programs.
They are appropriate even for very large programs.
Disadvantages of Compilers
Slower than interpreters for running programs for the first time.
The compiler must be present for the translation process to occur.
They can cause the computer to crash.
Difficult to find errors in compiled program.
*NB: Source Code refers to the program written in English-like statements (High Level
Language) by the programmer.
Object Code refers to a machine code version of a source code. All programs written in
source code must be converted to object code for the computer to understand them.
3. Assemblers: These are programs used to convert assembly language instructions into
machine language. Other uses of assemblers include:
They generate machine code that is equivalent to assembly language.
They are used to check the validity of instructions, that is, checking for syntax
errors in an instruction.
They also assign memory locations to variables.
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first converted to machine code before already.
running
6 Occupy large disk storage space on the Occupy small disk storage space on the computer
computer
7 They are machine independent They are machine dependent
8 They are portable Not portable
*NB: Library programs: this refers to a collection of standard programs and subroutines
that are stored and available for immediate use by other modules in the system. Library
programs are referenced by most modules in the systems.
*NB: Stepwise refinement: a technique used in developing a system by breaking it into
modules and then work on the internal working of a module.
*NB: The difference between a procedure and a function is that a procedure is a sub-
program that do not return a value while a function is a sub-program that returns a value.
Algorithms
A set of instructions describing the steps followed in performing a specific task, for
example, calculating change. Algorithms are not necessarily written in any specific
language. Algorithms can be illustrated using the following:
Descriptions, Flowcharts, Pseudocodes, Structure diagrams.
Advantages of algorithms
- not biased towards any programming language
- easy to convert to a program code or flowchart
- easy to determine logic errors
- has finite steps which lead to a solution
Disadvantages
- time consuming to design, i.e. first convert to flowchart, then to program code
- most people find them difficult to learn
a. Descriptions: These are general statements that are followed in order to complete a
specific task. They are not governed by any programming language. An example is as
follows:
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Enter temperature in oC
Store the value in box C
Calculate the equivalent temperature in oF
Store the value in box F
Print the value of box C and F
End the program.
Variables
Definition: A variables is a memory location that can store a value that can change during
program execution.
Naming variables: Each programming language has its own way of naming variables.
However, the following conventions are common:
- a variable should not be a reserved word. A reserved word is a word with a specific
meaning / function in that programming language, e.g. Print, else, are reserved
words in BASIC
- Variables must start with an alphabetic character, not with digit.
- It is wise to name a variable using the data it stores, e.g. surname (to store
surnames), DOB (to store a date of birth), etc. Thus it must be meaningful to avoid
confusion
- Must not be too long
- Must be one word
i. Simple sequence: This is whereby instructions are executed in the order they appear in a
program without jumping any one of them up to the end of the program. Statements are
executed one after another in the order they are. It is simple and avoids confusion.
Example:
Enter first number, A
Enter second number, B
C=A+B
Print C
Stop
ii. Selection Structure:
This allows one to choose the route to follow in order to accomplish a specific task.
Selection is written using the IF ....THEN...ELSE statement or the CASE statement.
IF...THEN ...ELSE statement: A programming structure that allows the user to choose
one from at least two routes of solving a problem. The following Pseudocodes compares
two numbers entered through the keyboard and determines the bigger one.
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Enter first Number, A Enter first Number, A Enter first Number, A
Enter second number, B Enter second number, B
Enter second number, B
IF A>B THEN IF A > B THEN
Print A is bigger Print A is bigger IF A>B THEN Print A is bigger
ELSE ENDIF
IF A<B THEN Print B is bigger
IF A<B THEN IF A < B THEN
Print B is bigger Print B is bigger IF A=B THEN Print Numbers are equal
ELSE ENDIF
END
Print Numbers are equal IF A = B THEN
ENDIF Print Numbers are equal
ENDIF ENDIF
END END
The above 3 Pseudocodes produces the same result.
Iii. Repetition/Iteration/Looping:
A control structure that repeatedly executes part of a program or the whole program until a
certain condition is satisfied. Iteration is in the following forms: FOR...NEXT loop,
REPEAT... UNTIL Loop and the WHILE...ENDWHILE Loop.
a. For...Next Loop: A looping structure that repeatedly executes the loop body for a
specified number of times. The syntax of the For...Next loop is as follows:
A group of statements between the looping structures is called the loop body and is the one
that is repeatedly executed.
The For...Next loop is appropriate when the number of repetitions is known well in
advance, e.g. five times. An example of a program that uses the For...Next loop is as
follows:
Sum, Average = 0
FOR I = 1 to 5 DO
Enter Number
Sum = Sum + number
NEXT I
Average = Sum/5
Display Sum, Average
End
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b. Repeat...Until Structure: This is a looping structure that repeatedly executes the loop
body when the condition set is FALSE until it becomes TRUE. The number of repetitions
may not be known in advance and the loop body is executed at least once. The syntax is as
follows:
Repeat
Statement 1
Statement 2 loop body
................
Until {Condition}
For example
Sum, Average, Count = 0
Repeat
Enter Number (999 to end)
Sum = Sum + Number
Count = count + 1
Until Number = 999
Average = Sum / count
Print Sum, count, Average
End
In the above program:
- Count records the number of times the loop body executes.
- 999 is used to stop further data entry through the keyboard and thereby ending the
loop. Such a value that stops further data entry through the keyboard thereby
terminating a loop is called a Rogue value or sentinel.
- The condition here is {Number = 999}. The loop exits when the number 999 is
entered. If 999 is part of the number to be entered in this program, then the user has
to split it into two numbers, that is 999 = 990 + 9, therefore can be entered
separately as 990 and 9.
- A flag is also used to control the loop. In this case 999 is also a flag.
NB. As for the Repeat...Until loop, the condition is tested after the loop body has been run
at least once, even when the condition is true from start. This is rather misleading.
c. While ... Do Statement: A looping structure in which the loop body is repeatedly
executed when the condition set is TRUE until it becomes FALSE. It is used when the
number of repetitions is not known in advance. The condition set is tested first before
execution of the loop body. Therefore the loop body may not be executed at all if the
condition set is FALSE from start. The syntax of the WHILE…END WHILE structure is as
follows:
WHILE {condition}
Statement 1
Statement 2 loop body
................
ENDWHILE
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The word WEND can be used to replace the word ENDWHILE in some structures and
therefore is acceptable. The word Do, after the condition is optional.
c. Flowcharts
It is a diagram used to give details on how programs and procedures are executed.
Flowcharts are drawn using specific symbols, each with its own meaning, as given below:
Symbol Explanation
Process Symbol - Indicates where some form of processing occur
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2. Using Selection Structure
Flowchart Pseudocode equivalent
3. Using Iteration
(a) Repeat ... Until Structure
Flowchart Pseudocode equivalent
Sum, Average, Count = 0
Repeat
Enter Number
Sum = Sum + Number
Count = count + 1
Until Count > 10
Average = Sum / count
Display Sum, count, Average
End
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Use of the Pre-defined Symbol and the connector
This is used when drawing flowcharts of subprograms as given below.
Start Module Accept Numbers
Enter First Number, A
Enter Second Number, B
Enter Third Number, C
End Module
Flowchart (a) above indicates modules named Accept Numbers, Add numbers Multiply
Numbers and Display Results. Flowcharts for individual modules can then be designed as
given in diagram (b) above, only the first module is indicated. Can you do the rest?
d. Structure Diagrams: These are diagrams that show relationships between different
modules as given below.
Start
Sum, Product = 0
Enter First Number, A
Enter Second Number, B
Sum = A + B
Product = A * B
Display Sum, Product
End
The structure diagram above indicates five sub-programs of the program Process Numbers,
namely Initialise, Accept Numbers, Process Numbers, Display Results and Exit. The
module Process Numbers has its own sub-programs, which are Add Numbers and Multiply
Numbers. Modules are appropriate for very large programs. Can you write pseudocode for
individual modules? The program can be written as a continuous single program as
indicated on the right side of the diagram.
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Programming Errors
Programming errors are grouped into:
i. Syntax error: this is an error of violating the grammatical rules governing sentence
construction in a certain programming language, for example, leaving a semi-colon at the
end of each line in Pascal. Syntax errors are detected by the computer. A program cannot
run with syntax errors.
ii. Logic error (Semantic error): refers to an error in the sequencing of instructions,
modules and specifying wrong formulae that will produce undesirable results. For example,
instructing the computer to display result before any processing has been done. Logic
errors cannot be detected by the computer. The user just finds wrong and unintended results
of a process.
iii. Runtime (execution) error: These are errors that occur during program execution and
can be generated when the computer tries to read past an end of file marker or by dividing a
number by zero.
Data Testing
After a program has been coded, it must be tested with different data types to determine if
intended results are produced. The types of test data that can be used include:
i. Extreme Data (boundary data/border line data): Refers to the minimum and the
maximum values in a given range. For example, a computer program requires the user to
enter any number from (between) 1 to 20. 1 and 20 are extreme data and the computer must
accept these. Thus extreme data is accepted by the computer.
ii. Standard (normal) Data: This refers to data that lies within (in-between) a given range.
In our example above, the numbers from 2 to 19 are standard data and are accepted by the
computer.
iii. Abnormal Data: This refers to data outside a given range. As to our example above,
the number 0, -1, -50 and all number from 21 and above are abnormal data. The computer
system gives/displays an error message if abnormal data is entered.
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HUMAN – COMPUTER INTERFACES
Interface: A form of communication between the user and the computer, for example
Graphical User Interface. It is the operating environment presented to the user by the
computer system for interaction purposes. A program that is easy to learn and to use is said
to be user friendly. A user friendly interface has the following features:
It is easy for a user to start using the system, especially for beginners.
The system should be self-contained so that users are not forced to access manuals.
Minimum effort must be used for the user to complete required tasks.
It should have minimum errors and unexpected results. Thus must be reliable.
It should be logical and consistent, allowing the user to learn it faster.
It is intuitive to use.
Help is available.
Can use menus, wizards, sound and colour to assist the user.
User friendly programs usually display windows, icons, menus, pointers and dialogue
boxes.
An interface can contain the following:
Window: - A rectangular area on the screen which displays text or images.
Icon: - Small image on the screen that represent a file, folder, command or any
object that can be manipulated by the user, like the My Computer icon on the
desktop.
Menu: - a list of options from which the user could select one.
Pointer: - Arrow appearing on the screen that is moved by moving the mouse to
point, select or open an icon.
Static Menu: - Menu that appear on the screen most of the time, for example File,
Edit, View, etc, which are found in Microsoft Word.
Pull Down Menu: - a list of options that are listed going downwards.
Pop-up menu: - A list of options that appear which you right click on an empty
space on the screen.
Dialogue box: - A rectangular area with many windows that prompts the user to
provide data.
Prompt: - a screen display that allows the user to enter a command by typing as in
MS-DOS mode. A prompt may appear as C:>-
Cursor: - a blinking arrow that shows an insertion point on the screen showing
where text will appear when typing as in Microsoft Word.
Scroll bar: - A vertical or horizontal bar that is moved up and down or left and
right respectively, to view text on the screen.
Text box: - In a dialog box, a box in which you type information needed to carry
out a command. The text box may be blank or may contain text when the dialog box
opens.
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It is user friendly (this is an interface that is easy to learn, understand and to use).
There is no need for users to remember commands of the language.
It avoids typing errors since no typing is involved.
It is easier and faster for user to switch between programs and files.
A novice (beginner) can use the system right away.
Disadvantages of GUI:
The icons occupy a lot of disk storage space that might be used for storage of data.
Occupy more main memory than command driven interfaces.
Run slowly in complex graphics and when many windows are open.
Irritate to use for simple tasks due to a greater number of operations needed.
Usually only predefined choice are available.
The user has to remember the commands to be typed when performing a specific task. An
example of a program that uses command driven interface is Microsoft Disk Operating
System (MS-DOS). The commands are abbreviated and short e.g. Del (for delete), copy,
print, etc.
Command Line interface is ideal for programmers and technically competent personnel.
Advantages of Command Driven Interface:
It saves disk storage space since there are no icons involved.
It is very fast in executing the commands given once the user mastered the
commands.
It saves time if the user knows the commands by heart.
Disadvantages of Command Driven Interface:
It takes too long for the user to master all the commands by heart.
It is less user friendly.
Do not tolerate mistakes
More suited to experienced users like programmers.
Commands for different software packages are rarely the same and this will lead to
mix-up of commands by the user.
It is intimidating for normal computer users and beginners. Therefore is not the best
for normal applications
3. Menu Driven Interface: This type of interface displays a list of options / commands
from which the user has to choose one by use of the mouse or keyboard. Below is an
illustration of a menu driven type of interface:
1. PRINT RECORD
2. DISPLAY RECORD
3. DELETE RECORD
4. EDIT RECORD
5. MY OPTION IS: __
The user has to enter 1, 2, 3 or 4 and then press enter on the keyboard.
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Advantages of Menu Driven Interface:
It is fast in carrying out task.
The user does not need to remember the commands by heart.
It is very easy to learn
No need to consult manual
Disadvantages of Menu Driven Interface:
The user is restricted to those few options available and thus is not flexible to use.
The intended option can be a submenu, which may slow down operations
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DATABASES
A Database is a collection of related and organised files sharable among computer users of
an organisation. Databases enable addition, deletion and modification of data held in the
computer.
A database system (elements) is made up of stored data, software to maintain the database,
procedures and the person working with the database.
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column represents an attribute (characteristic or field). Each row represents a record (or
tuple), as shown below.
Relational databases organise data in a flexible manner. They are also simple to construct
and are easy to use. However, it may be difficult to come up with relationships.
From the above database structure, it can be noticed that:
- There are three records for Kapondeni, Turugari and Moyo. A record is also called a
tuple.
- There are four fields: Student Number, Surname, First Name and Date of Birth.
- The student Number is used as a Primary Key (Key field) because it gives a unique(one)
record. A primary key is a field that is used to identify a unique record from a database.
All other fields from the above database are not appropriate for a key field because they
can identify more than one record. That is surnames can be similar for 2 or more people as
well as date of birth.
*NB: Concatenated key: the combination of two or more fields in a database in order to
identify a unique record, e.g. using the Surname, First Name and Date of Birth in search of
one record.
*NB: Secondary Key: A field used to identify more than one record at a time, e.g. a
surname.
*NB: Attribute: A characteristic of a record, e.g. its surname, date of birth.
Entity: any object or event about which data can be collected, e.g. a patient, student,
football match, etc.
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2. Network Databases
3. Hierarchical database: These are databases in which records are subordinates to other
records in a tree structure of database. It promotes grandfather, father, and son relationship
of records as illustrated below..
Advantages of Databases
Validation checks are made on data during entry thereby reducing data entry errors.
Searching and retrieval of data is very fast.
Less likelihood of data getting lost.
Record structure can be easily modified if the need arises.
Files can be linked together making file updating easier and faster.
Avoids/reduces data redundancy.
Data can be secured from unauthorised access by use of passwords.
Users can share data if the database is networked.
Duplication of records is eliminated.
Ad hoc reports can be created easily.
Sorting of records in any order is very fast
Disadvantages of databases
If the computer breaks down, you may not be able to access the data.
It is costly to initially setup the database.
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Computer data can be easily copied illegally and therefore should be password
protected.
Takes time and costs to train users of the systems.
Expensive to employ a database administrator who will manage the database
Flat file: this is a 2-dimensional file, comprising of rows and columns, that are used to
store data, e.g. in a spread sheet. A flat file has the following weaknesses:
- Data is not sharable among users
- Too much duplication of records
- Too much data redundancy
- Difficult to manage
However, the introduction of the computer systems means that staff would need new skills,
can lead to unemployment, people are likely to work from home, could lead to de-skilling
and some health problems will suffice.
Sample Question
A database stores details about cars in a showroom: The database information can be
amended, deleted or new ones inserted due to:
Amended: information in the databases is incorrect. Price of vehicle needs to be changed
(e.g. sales). Change of vehicle colour.
Deleted (record deleted): Vehicle is sold or Vehicle is scrapped
Inserted/ added: new vehicle arrived. More information about current vehicle becomes
known.
Features of Codes
Should be of the same length.
Must be easy to use.
Must not be too short in case you will run out of codes.
Codes are often unique
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PERIPHERAL DEVICES CONTROL
A peripheral is any hardware connected to the central processing unit (processor), e.g.
mouse, printer, etc. Peripherals can be controlled in a number of ways that will provide
continuous job processing sequence. These include:
1. Buffers: This is a temporary memory store for data awaiting processing or output,
compensating speed at which devices operate, for example printer buffer. Buffering is
appropriate where an output device processes data slower than the processor. For example,
the processor sends data to the printer, which prints much slower and the processor does
not need to wait for the printer to finish printing in order for it to carry out the next task.
The processor therefore saves the data, awaiting to be printed, in a buffer where it will be
retrieved by the printer. Buffering usually match devices that work at different speeds, e.g.
processor and disk.
Reasons for using printer buffers:
Stores data or information being sent to the printer temporarily.
Compensates for difference in speed of CPU and printer.
Allows CPU to carry out other tasks whilst printer is printing.
Benefits of increasing size of buffer in a printer:
Reduces the number of data transfers to the printer.
Ensures a more efficient use of the CPU.
Larger files can be sent to the printer without problems
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dialogue to acknowledge receipt of data. Can also be called Three-Way Handshake
procedure
6. Scheduling: decides which jobs to run or processes first before others. This is whereby
the processor decides the loading and execution of programs to provide continuous job
processing sequence. Scheduling can do this by giving time slices to each computer or by
queuing jobs. A number of scheduling algorithms can be used; e.g. Shortest Job First,
Shortest Remaining Time, Round Robin, First Come First Served, etc. Scheduling
generally ensures that:
No resource is heavily under-utilised or over-utilised.
The maximum number of interactive users get a reasonable response time.
Making sure that no job is pushed to the back of a queue.
Getting maximum number of jobs done in the minimum amount of time.
*NB: Directory: - a folder used to store other folders and files in a hierarchical structure.
Directories are usually created in MS-DOS systems.
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MALWARE
Malware (malicious software) is code or software that is specifically designed to damage,
disrupt, steal or inflict some other “bad” or illegitimate action on data, hosts, or networks.
They are parasitic programs, which are sometimes called Computer pests.
Types of Malware
Types of malware includes Worms, Trojan Horses and Viruses.
1. WORM
A malicious program capable of reproducing itself and spread from one computer to the
next over a network and consume computer resources like memory and CPU. It does not
delete files as viruses do. Worms travel unaided through the computer network. It does not
require a host file or human assistance for it to spread.
2. Trojan Horses
These are malicious programs that appears as programs useful to the user with the intention
of soliciting information like user accounts and passwords or damaging computer system
files and desktop settings. It can also allow other users to access confidential information
from your computer. They do not self-replicate.
3. Computer Viruses
A computer virus is a malicious program which attaches itself to computer file, replicates
itself, damages, destroys or corrupts files and memory of the computer, for example, boot
sector viruses. Computer viruses spread with human action, e.g. run an executable file.
Viruses also need a host file to attach to it for it to spread. By replication, it means that the
virus can multiply itself (produces several similar copies of itself) when it enters the
computer system. Examples of known viruses are: Virus Melissa, Jerusalem, Cascade, etc.
Signs and symptoms of virus attack on a computer:
Reduced system performance (reduced speed of operation).
The computer displays nasty messages on the screen.
The computer displays a blank screen.
The computer system produces wrong results of a process.
Unexplained and frequent loss of data held in the computer.
The hard disk becomes inaccessible (the user cannot access data held in the
computer).
The computer fails to boot.
Effects of computer viruses:
Memory of a computer will be used up, slows down computer.
Alters system settings.
Erases and corrupts files and data on the computer.
Infects other computers on network.
Leads to production loss.
Leads to financial loss.
The hard disk becomes inaccessible (the user cannot access data held in the
computer).
The computer fails to boot.
The computer system produces wrong results of a process.
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By sharing diskettes, compact disks, hard disks, memory sticks, memory cards,
Video compact disks, Digital Versatile Disks, etc, with external users.
Through networked computers, that is on a LAN, WAN or the internet.
Can come as e-mail attachments, especially emails from unknown sources.
Can come with downloads from bulletin boards
Methods of preventing virus attack on the computer
Avoiding sharing external diskettes, compact disks, hard disks, memory sticks,
memory cards, Video compact disks, Digital Versatile Disk.
Installing firewall
Install the latest antivirus program on the computer and upgrade it frequently.
Scan the computer with the latest antivirus frequently.
Avoid software distributed as shareware (freeware) (software produced for
distribution free of charge and can be distributed to others free of charge, e.g.
computer games).
Avoiding downloading software from bulletin boards.
Use disk free workstations.
Do not open email attachments from unknown sources or download doubtful
software from the Internet.
Do not use files that come from unknown sources.
Buy original software and do not buy pirated software.
Disable compact disk drives, diskette drives and USB ports of the computer.
Antivirus programs
These are programs that detect computer viruses and reduce the risk of computers being
attacked by viruses for example Norton Antivirus, MacAfee, Avira, Avast, AVG, etc.
This type of virus only comes into action when the file containing the virus is executed.
4. Macro Virus
These attack macros in applications, e.g. in databases and spreadsheets. The most well-
known macro virus is probably Melissa, a Word document supposedly containing the
passwords to pornographic websites.
5. Multipartite Virus
A virus of this type may spread in multiple ways, and it may take different actions on an
infected computer depending on variables, such as the operating system installed or the
existence of certain files.
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6. Polymorphic Virus
Another jack-of-all-trades, the Polymorphic virus actually mutates over time or after every
execution, changing the code. Alternatively, or in addition, a Polymorphic virus may guard
itself with an encryption algorithm that automatically alters itself when certain conditions
are met.
This broad virus definition applies to any virus that inserts itself into a system’s memory. It
then may take any number of actions and run independently of the file that was originally
infected.
DATA COMMUNICATION
This deals with the means of sending and receiving data on networked computers.
Transmitted data can be in analogue or in digital form.
Digital Data: Data is in discrete value, that is, in ones and zeros.
Analogue Data: Data is in continuously varying form, in physical or original form e.g.
human voice.
Transmission Modes
Transmission modes include Simplex, Duplex (Full duplex) and Half Duplex
Simplex Transmission Mode Half Duplex Transmission Mode Duplex Transmission Mode
A B C
Simplex Mode: This is a mode of data transmission in which data travels only in one
direction (uni-directional). Thus one computer acts as the sender and the other as a receiver
forever. See diagram A, above.
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Half Duplex: This is a transmission mode in which data travels in both directions but not
simultaneously. It is bi-directional but not simultaneous. See diagram B above. The
receiver waits until the sender has finished sending data in order for him to respond.
Transmission impairments
This refers to change in signal form as it propagates through the transmission channel.
Transmission impairments include:
Attenuation: The loss of signal power as it moves through the transmission channel.
Noise: Occurs when an unwanted signal from other sources than the transmitter enters the
transmission channel.
To avoid transmission errors, verification of data received can be done. Some of the
verification methods employed in data communication are:
(a) Parity Checking
This is used in determining/verifying whether data has been correctly transmitted
between computer devices or on a network. It uses parity bits to verify correctness of
transmitted data.
Parity Bits: A parity bit is an extra bit (1 or 0) that is appended to the left of a byte
to make it even or odd depending on the method of parity checking being used. It is
used in checking for errors in a group of bits transferred within or between
computers. Parity bits are also used to determine if a block of data has been
correctly transmitted over a communication channel. It works in the following way:
Using Odd Parity: The letter C is transmitted as 1000011. Since there are three 1s
in this byte, a 0 is added to the left so that the total for 1s is odd, thus making it
01000011. The first 0 (underlined) is used as the parity bit.
Using even parity: In even parity, a 1 would be appended to the left of the byte so
that the total number of ones is even, thus making it 1 1000011
(b) Checksum: A verification check of adding together the digits in a block to give a
number that will be transmitted together with the data. It is used to check whether errors
have occurred in transmission or storage. Checksum can be either control total or hash
total.
(i) Control Total: this is a meaningful total obtained by adding together all data in
a table, e.g. prices of goods to give a total. If the total does not tally, then other
elements may have been left out. This total is meaningful since it may be used to
deduce if the organisation is making profit or not.
(ii) Hash Total: It is a meaningless total, obtained by adding together all digits in a
field like serial numbers of a product to give a total that is used for validation
purposes only. The total obtained is not, and cannot be used to deduce any other
meaning. Thus in this case, the total obtained by adding product serial numbers
cannot be used for any other purpose.
Multiplexing
This is a method of allowing multiple signals to share the same channel, reducing too much
cabling, as shown below:
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A multiplexer is used in
multiplexing. A multiplexer is a
device that joins two or more
channels into one channel
while the de-multiplexer is
responsible for splitting a
channel into a number of them
for easy transmission to the
intended destination.
Bandwidth
Refers to the caring capacity of a transmission channel (measured in bits per second: bps).
It determines the amount of data a channel can transmit at a given period of time.
Transmission Media
Refers to forms of media through which data is transferred from one point to another.
These include:
1. Twisted Pair: These are cables with two copper wires of about 1 millimetre thick. The
wires are twisted to avoid crosstalk. Twisted pair is very cheap to buy and offer good
performance over short distances.
Disadvantages of twisted pair: Twisted pair is very cheap to buy. Has big attenuation.
Has low bandwidth
2. Coaxial cable: It is a stiff copper wire surrounded by an insulating material. It has less
attenuation than twisted pair, has high bandwidth and has low error rates. However, coaxial
cable is expensive to buy and is stiff, making it difficult to handle.
3. Fibre optics: A media that uses light to transmit data. It has less attenuation, has very
high bandwidth and cannot corrode (not affected by corrosion), it is thin and therefore has
less weight. However, fibre optics is very expensive to buy and is uni-directional (travels in
one direction only)
4. Infra-red waves: Refers to data transmission in form of waves as through some remote
controls of televisions. It has enormous bandwidth. However, infrared waves do not travel
through obstacles like buildings, they only work for very short distances, affect eyes and
consume a lot of power.
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Creating backups which will be stored at different locations (File Generations)
Installing an electric fence around the computer room.
Constructing a durawall around the computer room.
Installing fire extinguishers inside the room.
Building the computer room on higher grounds to avoid flooding.
Installing a generator to avoid data loss through power cuts.
Installing an Uninterruptible Power Supply (UPS) to prevent data loss through
power cuts:
NB: a UPS is a device connected between a computer and a power source to ensure that
electrical flow is not interrupted. UPS devices use batteries to keep the computer running
for a period of time after a power failure. UPS devices usually provide protection against
power surges and blackouts as well.
2. Data integrity
This refers to the correctness and accurateness of data held in the computer. The issue of
data integrity and security lead to the introduction of some data protection laws which
govern how organisations holding public data must operate.
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Implications of Computer Application
The following are some of the effects of use of computers (computerisation): de-skilling,
electronic scabbing, new production methods, new products and services, health and safety,
changes in working environment, unemployment, retraining
Many people lose their jobs leading to high levels of unemployment.
Huge profits are made by companies that engage in electronic commerce (the
advertising, buying and selling of goods and services on the internet) and industrial
automation.
High productivity of high quality goods.
Cheaper goods have been produced by companies.
Cheaper, faster and more reliable means of communication have been realised.
Creation of new jobs, e.g. computer programmers, computer technicians, etc.
Companies lose a lot of money by re-training of their employees for them to catch
up of software updates, software changes and hardware changes.
Retraining of workers without computer knowledge for them to keep up with
changing technology. A lot of money is invested in this exercise.
De-skilling: - this is the replacement of skilled and semi-skilled labour by
microprocessor controlled systems, with workers having to do jobs they did not
train for, e.g. in manufacturing, for example in car assemblies. Most of the skills
which were highly valued are taken to be useless by the introduction of computers.
The ability of unions to maximise impact by selecting computing staff for strike
action, etc.
*NB: - Electronic scabbing: a process whereby managers switch word-processing duties
from striking workers in one country to none-striking workers in another country.
Improved working conditions and environments for employees.
Misuse of personal data held in public offices like police stations, registry offices,
etc. The data can be misused by:
Hackers may read the data and pass it on. Hackers may delete the data. Hackers may
amend the data, plant viruses in the computer system, engage in industrial espionage,
sell company secrets and even blackmail.
2. Eye problems: - itchiness of eyes caused by light reflected by computer screens. This
can be solved by:
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Wearing spectacles (glasses). Use of antiglare screens: these reduce the amount of light
reflected by the screen. Adjusting screen settings so that it becomes darker. Very bright
colours are dangerous for eyes.
3. Backbone problems: sitting on the computer for a long period can cause this. This can
be solved by:
Using a chair that is adjustable to fit the height suitable for each employee. Sitting up while
using the computer.
4. Obesity: Most countries tend to have an obese population due to lack of exercises by
computer users. This can be solved by exercising.
Social Problems
Children are being exposed to pornography, hate literature, racism and dangerous
experiments like those for manufacturing bombs on the internet. This can be solved by:
Installing software that prevents children from accessing restricted sites on the internet like
Net-Nanny, Surfwatch, Cybersitter, etc. This software blocks inappropriate sites and
subject matter. Teachers and parents need to closely supervise students during internet
access. Firewalls can also be installed as a security measure.
IT personnel
The personnel/ jobs found in the computer industry includes the following:
- Data capture clerk:
Entering/typing data into the computer system.
Collection of data
Data preparation
Verification of data
- Database Administrator:
Manages the database of an organisation,
Ensures security of data in databases
allowing or controlling access to database,
updating the database
- Hardware Technician:
For troubleshooting hardware faults
Repairing of computer hardware like printers, replacing parts, etc.
maintenance of hardware
- Network Technician:
for troubleshooting the network
for network maintenance
upgrading the network
- Network Administrator:
giving access rights to the network
- Systems Analyst:
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Investigates information systems
Identify system problems
Carries out the cost-benefit analysis
Recommends solutions to problems.
Plans the development of the system
Implements the system
Test the developed system
- Programmer:
Designs computer programs
Coding of programs
test computer programs
debugging programs
write algorithms (flowcharts, pseudocodes , etc)
Produce user documentation
Produce technical documentation
- IT Manager: Manager information systems within an organisation
- Computer Teacher/Lecturer: teaches computer studies and computer sciences in
schools, colleges and universities.
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