UEQHandbook V8
UEQHandbook V8
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Introduction
The knowledge required to apply the User Experience Questionnaire (UEQ) is currently split
into several independent publications. The goal of this handbook is to bring all these pieces of
knowledge together into one document. This will make it hopefully easier for practitioners to
apply the UEQ in their evaluation projects.
We focus on the most important facts to keep the document short (since each additional page
will reduce the number of people who read it significantly). We cite some publications for
those who want to dig deeper into the subject. Please check in addition to this handbook the
web site www.ueq-online.org for new developments and publications concerning the UEQ.
attractive o o o o o o o unattractive
The items are scaled from -3 to +3. Thus, -3 represents the most negative answer, 0 a neutral
answer, and +3 the most positive answer.
The consistency of the UEQ scales and their validity (i.e. the scales really measure what they
intend to measure) was investigated in 11 usability tests with a total number of 144
participants and in an online survey with 722 participants. The results of these studies showed
a sufficiently high scale consistency (measured by Cronbach’s Alpha). In addition, a number of
studies showed a good construct validity of the scales.
If you want to know more details about construction and validation of the UEQ, see:
Laugwitz, B., Schrepp, M. & Held, T. (2008). Construction and evaluation of a user experience
questionnaire. In: Holzinger, A. (Ed.): USAB 2008, LNCS 5298, 63-76.
Scale structure
The UEQ contains 6 scales with 26 items:
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Figure 1: Assumed scale structure of the UEQ.
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1,5
0,5
0
Version A
-0,5
Version B
-1
-1,5
As we can see, the new version A shows for all scales, with the exception of Novelty where the
values are approximately the same, better values than the old version B. However, if you want
to draw conclusions on this result (especially if your sample is small) you have to check if the
differences are significant.
The error bars represent the 95% confidence intervals of the scale mean. What do they mean?
Assume you could repeat an evaluation infinitely often under the same conditions. Then of
course due to some random influences you would not measure the exactly same scale mean
in each repetition. The 95% confidence interval is the interval in which 95% of the scale means
of these hypothetical repetitions are located. Thus, it shows how accurate your measurement
is.
If the confidence intervals of the two measurements do not overlap, then the difference is
significant on the 5% level. In our example above this is only true for the scale Efficiency. But
the opposite conclusion is not true, i.e. if the confidence intervals overlap the differences can
still be significant. Thus, it makes sense to do a significance test (a simple two sample t-test
assuming unequal variances can be done with the Excel
UEQ_Compare_Products_Version<x>.xlsx (<x> is the version number that change with each
new version of the Excel) available for download on www.ueq-online.org or can easily be done
with each statistics package).
If you compare a new version with an already used version, you should try to collect the data
after the users have made themselves familiar with the new version. If you start data
collection directly after the new version is launched, problems occurring from the change itself
(i.e. things work in the new version differently than in the old version and users are irritated
or angry about that, even if the new version is better) may influence your results heavily.
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Test if a product has sufficient user experience
Does the product fulfil the general expectations concerning user experience? Such
expectations of users are formed by products they frequently use.
Sometimes the answer to this question is immediately clear given the scale means, as in the
following example:
-1
-2
-3
The range of the scales is between -3 (horribly bad) and +3 (extremely good). But in real
applications in general only values in a restricted range will be observed. Due to the calculation
of means over a range of different persons with different opinions and answer tendencies (for
example the avoidance of extreme answer categories) it is extremely unlikely to observe
values above +2 or below -2.
But in typical evaluations things are not so obvious. To get a better picture on the quality of a
product it is thus necessary to compare the measured user experience of the product to
results of other established products, for example from a benchmark data set containing quite
different typical products.
The UEQ offers such a benchmark, which contains in the moment the data of 452 product
evaluations with the UEQ (with a total of 20190 participants in all evaluations). The benchmark
is updated once a year, so make sure that you always download the latest version of the Excel-
Tool from the web-site www.ueq-online.org.
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The benchmark classifies a product into 5 categories (per scale):
2,50
2,00
1,50
Excellent
1,00
Good
0,50
Above Average
0,00
Below Average
-0,50
Bad
-1,00
Mean
However, with a questionnaire like the UEQ it is possible to make at least educated guesses
about the areas where improvements will have the highest impact. For an evaluated product,
the UEQ shows a pattern of 6 measured user experience qualities. From this pattern it is
possible to make at least some assumptions where to look for improvements.
More details about the application scenarios of the UEQ and some examples are contained in:
Schrepp, M.; Hinderks, A. & Thomaschewski, J. (2014). Applying the User Experience Questionnaire (UEQ) in
Different Evaluation Scenarios. In: Marcus, A. (Ed.): Design, User Experience, and Usability. Theories, Methods,
and Tools for Designing the User Experience. Lecture Notes in Computer Science, Volume 8517, 383-392, Springer
International Publishing.
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Details about the creation of the benchmark can be found in:
Schrepp, M.; Hinderks, A. & Thomaschewski, J. (2017). Construction of a benchmark for the User Experience
Questionnaire (UEQ). International Journal of Interactive Multimedia and Artificial Intelligence, Vol. 4(4), 40-44.
1. Choose one of the existing language versions as a basis for the translation. We
call the language of this version in the following the source language.
2. Translate the instructions and the terms of the items into your language (target
language). Remember that each item consists of two terms that represent the
opposites of a semantic dimension. Make sure that this is also true after the
translation.
3. Find somebody else who translates the items of the target language back to
the source language. It is important that the translation into the target
language and the translation back are done by two independent persons.
4. Analyse the deviations between the UEQ version you based the translation on
and the version that result from translation back into the source language.
5. If possible, collect some data (preferably from several products) with the new
translation and check if the Cronbach alpha values are sufficiently high. If this
is not possible publish your translation on www.ueq-online.org, others may use
it and contribute their data.
6. Do not forget to send us your translation! We will publish it with your name (if
you agree, publication without author name is also possible) as author on the
UEQ website. Even if it is not perfect, that is a good start and others may use it
and share their data, which can then be used to improve the language version.
More details about the translation process and methods to check the quality of the language
version are given in:
Rauschenberger, M., Schrepp, M., Cota, M.P., Olschner, S. & Thomaschewski, J. (2013). Efficient measurement of
the user experience of interactive products - How to use the User Experence Questionnaire (UEQ). Example:
Spanish Language Version. International Journal of Interactive Multimedia and Artificial Intelligence, Vol. 2(1),
39- 45.
Online application
The UEQ is short enough to be applied online. This saves usually a lot of effort in collecting the
data. However, please consider that in online studies you may have a higher percentage of
persons who do not fill out the questions seriously. This is especially true if the participants
get a reward (for example participation in a lottery) for filling out the questionnaire.
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A simple strategy to filter out suspicious responses is based on the fact that all items in a scale
more or less measure the same quality aspect. Thus, the responses to these items should be
at least not too different.
As an example, look at the following responses to the items of the scale Perspicuity:
not understandable o o o o o x o understandable
easy to learn o o o o o o x difficult to learn
complicated o o o o x o o easy
clear o o o o o x o confusing
Obviously, these answers are not very consistent. If they are transferred to the order negative
(1) to positive (7), then we can see that the ratings vary from 1 to 6, i.e. the distance between
the best and worst answer is 5. Thus, a high distance between the best and the worst answer
to all items in a scale is an indicator for an inconsistent or random answer behaviour.
If such a high distance occur only for a single scale this is not really a reason to exclude the
answers of a participant, since such situations can also result from response errors or a simple
misunderstanding of a single item. If this occurs for several scales, then it is likely that the
participant has answered at least a part of the questionnaire not seriously.
Thus, a simple heuristic is to consider a response as suspicious if for 2 or 3 scales (it is open to
your decision how strict you will apply this rule) the distance between best and worst response
to an item in the scale exceeds 3.
This heuristic is also implemented in the Excel-Tool in one of the worksheets. Details on how
this heuristic was derived and empirically evaluated can be found (only available in German in
the moment) in:
Schrepp, M. (2016). Datenqualität bei Online-Fragebögen sicherstellen. S. Hess & H. Fischer (Hrsg.): Mensch und
Computer 2016 – Usability Professionals. http://dx.doi.org/10.18420/muc2016-up-0015.
Some of the participants may be unfamiliar with the special item format of the questionnaire.
Mention that this is a scientifically evaluated questionnaire to measure user experience when
you hand it over to the participant. This will improve the quality and consistency of the
answers.
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How to use the Excel-Tool?
The goal of the Excel-Tool is to make the analysis of UEQ data as easy as possible for you. You
just need to enter the data in the corresponding work sheet in the Excel
UEQ_Data_Analysis_Tool_Version<x>.xlsx and then all relevant computations (with the
exception of significance tests if you want to compare two products, here you need to use the
Excel UEQ_Compare_Products_Version<x>.xlsx) are done automatically.
The Excel-Tool contains comments that explain the different calculations, thus we need not to
go into details here. Make sure that you always use the most actual version of the Excel-Tool
that is available on www.ueq-online.org, since the UEQ team tries to continuously improve
this tool based on user feedback.
Assume you could repeat an evaluation often under the same conditions. Then of course due
to some random influences you would not measure the exactly same scale mean in each
repetition. The error bar describes the interval in which 95% of the scale means of these
repetitions will be located. Thus, it shows how accurate your measurement is. The size of the
error bar depends on the sample size (the more participants you have, the smaller is typically
the error bar) and on how much the different participants agree (the higher the level of
agreement, i.e. the more similar the answers are, the smaller is the error bar).
Thus, if the confidence interval is relatively large you should interpret your results carefully.
In this case your measurement may not be very accurate. Typically, this is due to a too small
sample size, i.e. if possible you should collect some more data. The Excel-Tool contains a tab
Sample_Size that helps you to estimate how many data you need to collect to reach a given
precision in the estimation of the scale means.
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lowers the correlations to the other items in the scale and therefore the Alpha-value. Second,
a scale can be irrelevant for a certain product. In this case the answers of the persons will be
not very consistent, since participants will have problems to judge a UX quality aspect that is
for the product under investigation not important. This can also lead to low Alpha-Values. It is
clear from these examples that in such cases the scale mean should be interpreted with care.
Please note that the Alpha-Coefficient is quite sensitive to sampling effects. Thus, if you have
only a small sample (for example between 20 and 40 participants) a low Alpha value can be
the result of a sampling effect and may not necessarily indicate a problem with scale
consistency. In such cases better ignore Alpha and check directly (see below) the means of the
single items inside the scales to draw conclusions on items that are potentially critical, i.e.
misinterpreted by the participants of your study.
If the Alpha-value for a scale is small, it makes sense to look at the means of the single items.
There you can sometimes directly see if some item is not interpreted in the usual way. The
next figure shows such a case as an example.
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This example shows the result of an application of the UEQ in the context of a social network.
It is obvious that the item 17 (not secure / secure) has a negative mean, while all other items
of this scale (black bars) have a highly positive mean. This shows that there is maybe a problem
with this item in this context.
More information concerning Alpha and the effect of the sample size can be found in
(currently only available in German):
Schrepp, M. & Rummel, B., (2018). UX Fragebögen: Verwenden wir die richtigen Methoden?. In: Dachselt, R. &
Weber, G. (Hrsg.), Mensch und Computer 2018 - Workshopband. Bonn: Gesellschaft für Informatik e.V. DOI:
10.18420/muc2018-ws16-0325.
We received in the last couple of years several requests for such a shorter version and some
users even created their own short version by removing some items (which is not a
recommended practice). Thus, in practical applications there seems to be some use cases,
where a full UEQ is too time consuming.
All these requests came from three different generic application scenarios in which only a very
small number of items can be used to measure user experience:
1. The first scenario is collecting data when the user leaves a web shop or web
service. For example, the user just ordered something in a web shop and logs
out. After pressing the log out button the user is asked to fill out a short
questionnaire concerning the user experience of the shop. In such scenarios, it
is crucial that the user has the impression that filling out the questionnaire can
be done extremely fast. Showing a full UEQ with all 26 questions will restrict
the number of users willing to give feedback massively.
2. In the second scenario a questionnaire concerning user experience should be
included in an already existing product experience questionnaire. Typically,
such a questionnaire is sent out after a customer has purchased a product and
already used it for some time. Such questionnaires try to collect data about the
complete product experience, for example why the customer had chosen the
product, if the functionality of the product fulfils the expectations, etc. Thus,
such questionnaires tend to be quite lengthy and thus it is difficult to add a full
26 item user experience questionnaire.
3. A third scenario sometimes mentioned are experimental settings where a
participant needs to judge the user experience of several products or several
variants of a product in one session. In such scenarios, the products or product
variants are presented in random order one after the other to the participant,
who must fill out a questionnaire concerning user experience for each of them.
In such a setting, the number of items must be kept to a minimum. Otherwise
the participant will be stressed and the quality of the answers will suffer.
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To fulfil these requirements a short version of the UEQ was constructed that consists of just 8
items. 4 of these items represent pragmatic quality (items 11, 13, 20 and 21 of the full UEQ)
and 4 hedonic quality aspects (items 6, 7, 10 and 15 of the full UEQ). Thus, the short version
does not provide a measurement on all UEQ scales. It consists of the scales Pragmatic Quality
and Hedonic Quality. In addition, an overall scale (mean of all 8 items) is reported.
You should be careful to interpret the overall scale. It cannot be interpreted easily as an overall
KPI for user experience. The reason is that the importance of the pragmatic respectively
hedonic quality for the users may not be the same for the evaluated product. Pragmatic
quality may be more important than hedonic quality for some products, while the opposite
may be true true for other products. Thus, interpret the overall value with care.
Since the items of the short version are just a subset of the full version, the short version is
available in all languages for which a translation of the full UEQ is available.
To allow a fast processing of the items the negative term of an item is always left and the
positive always right. First the pragmatic items are shown followed by the hedonic items.
The materials of the short version of the UEQ can be downloaded in a separate package from
www.ueq-online.org. This package contains a document with the items for all languages and
an Excel-Tool for data analysis. Since the use cases for which the short version makes sense
do not fit to a paper-pencil usage of the questionnaire, we do not provide a standard
instruction for the short version and no PDF documents per language.
The short version UEQ-S is intended only for special scenarios, which do not allow applying a
full UEQ. The UEQ-S does not allow to measure the detailed UX qualities Attractiveness,
Efficiency, Perspicuity, Dependability, Stimulation and Novelty, which are part of the UEQ
reporting. To get these detailed values can be quite useful in interpreting the results and
define areas of improvement.
Thus, the short version UEQ-S allows only a rough measurement on higher level meta-
dimensions. Our recommendation is therefore to use the short version UEQ-S only in the
scenarios described above. The short version should not replace the usage of the full version
in the standard scenarios, for example after usability tests. In such scenarios the small gain in
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efficiency does not compensate for the loss of detailed information about the single quality
aspects.
The UEQ gives back 6 scale values that can be interpreted. It is from the design of the
questionnaire not possible to combine these into a single KPI. What can maybe theoretically
be justified is to compute a value for Pragmatic Quality from the three scales Efficiency,
Perspicuity and Dependability and a value for Hedonic Quality from Stimulation and Novelty.
To compute a single UX KPI from the UEQ results requires knowledge about the relative
importance of the UEQ scales to the overall impression concerning UX. One method to do this
is to add some questions that describe the content of the 6 scales in plain language and to ask
the participants how important these scales are for their impression on UX. These ratings
about the importance can then be combined with the scale means to compute the desired UX
KPI. How important a quality aspect is for the overall UX impression does obviously depend
on the concrete product evaluated. Thus, it is not possible to provide any general data about
importance of scales.
If you want to compute a meaningful KPI from the scales, then add the following 6 additional
questions to the UEQ:
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The data analysis tool contains an additional worksheet KPI_Calculation. Enter the observed
values for the 6 additional questions concerning the importance of the scales in this
worksheet. The KPI is then automatically calculated.
The additional 6 questions will be available for download in the section Questionnaires (PDF)
of the UEQ page (www.ueq-online.org). Please note that they are currently not available in all
of the language versions of the UEQ.
Details concerning this method can be found in:
Hinderks, A., Schrepp, M., Domínguez Mayo, F.J., Escalona, M.J., Thomaschewski, J. (2019).
Developing a UX KPI based on the User Experience Questionnaire. Computer Standards &
Interfaces. https://doi.org/10.1016/j.csi.2019.01.007.
Typical questions
Can I change some items?
You should NOT change single items or leave out some items in a scale! If you do this it is very
difficult to interpret your results, for example the benchmark values that are calculated based
on the original items should not be used, simply because the answers are not comparable.
The Excel-Tool for data analysis contains a worksheet named Sample_Size. Here the standard
deviation per scale is used to estimate how many data you need to reach a certain precision
(measured by the width of the confidence interval) in your measurement. Obviously, the
precision depends on the conclusions you want to draw from the data. For typical product
evaluations a precision of 0.5 seems to be adequate (see the detailed explanations in the
worksheet).
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How to sell it to customers and management?
If you report to your management or other stakeholders, it is important to communicate the
meaning of the UEQ scales. If you evaluate a financial software or another business tool it may
look strange to your stakeholders if you report on Stimulation or Originality. Do they want an
original accounting system? Probably not.
If necessary, change the scale names and explain clearly what each scale means. In the
example above, you may want to change Stimulation to Fun of use and Originality into Interest.
Use terms that fit the language of your stakeholders. Important is the semantic meaning of
the scales, i.e. if you change a scale name make sure the new name still covers the meaning
of the scale.
Due to the nature of the UEQ benchmark it is obvious that a certain number of studies is
required to create a meaningful benchmark. We can provide in the moment only two
specialised benchmarks for special product types, which are business software and web pages
and web services. The borders for these benchmarks and the general benchmark are shown
below.
General Benchmark (452 product evaluations)
Category Attractiveness Perspicuity Efficiency Dependability Stimulation Originality
Excellent 1.86 2.03 1.90 1.70 1.70 1.61
Good 1.60 1.77 1.50 1.47 1.35 1.14
Above average 1.19 1.25 1.06 1.15 1.01 0.75
Below average 0.70 0.75 0.60 0.78 0.50 0.25
The value in a cell means that a product must exceed this value to be in the corresponding
category. Thus, to be rated as Excellent concerning Perspicuity a business software must
exceed the value 1.85, to be rated as Good it must be in the range of 1.48 and 1.85 and if it is
below 0.58 it is rated as Bad.
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