Network Technique-Updated
Network Technique-Updated
Introduction:
• bar charts
• Milestone charts
• Line of balance
o Networks Program Evaluation and Review Technique (PERT)
o Arrow Diagram Method (ADM) [Sometimes called the Critical Path
Method (CPM)]
I. Define the Project and all of it’s significant activities or tasks. The Project
(made up of several tasks) should have only a single start activity and a
single finish activity.
II. Develop the relationships among the activities. Decide which activities must
precede and which must follow others.
III. Draw the "Network" connecting all the activities. Each Activity should have
unique event numbers. Dummy arrows are used where required to avoid
giving the same numbering to two activities.
IV. Assign time and/or cost estimates to each activity
V. Compute the longest time path through the network. This is called the
critical path.
VI. Use the Network to help plan, schedule, monitor and control the project.
The Key Concept used by CPM/PERT is that a small set of activities, which make
up the longest path through the activity network control the entire project. If these
"critical" activities could be identified and assigned to responsible persons,
management resources could be optimally used by concentrating on the few
activities which determine the fate of the entire project.
Non-critical activities can be replanned, rescheduled and resources for them can be
reallocated flexibly, without affecting the whole project.
Five useful questions to ask when preparing an activity network are:
Some activities are serially linked. The second activity can begin only after the
first activity is completed. In certain cases, the activities are concurrent, because
they are independent of each other and can start simultaneously. This is especially
the case in organisations which have supervisory resources so that work can be
delegated to various departments which will be responsible for the activities and
their completion as planned.
When work is delegated like this, the need for constant feedback and co-ordination
becomes an important senior management pre-occupation.
Critical Path Project Management (CPM)
As said above, one of the best ways to ensure effective project planning and
scheduling is to use activity network diagram. Such a diagram makes is easier for
planners to visualize possible activity paths and define the critical one.
Teams use network diagrams to get a visual of the entire work broken down into
interdependent tasks and to plan their further actions accordingly. Bubbles, boxes
and arrows will help understand the activities and how they are link to each other.
The project manager produces the diagram to model the activities flow and
visualize the critical path definition. Each activity is marked either with a certain
code (ID) or name; activity paths need to be highlighted.
Early Start – The earliest time that an activity can start according to the logical
constraints.
Duration – The estimated time to undertake the activity.
Early Finish – The earliest time that an activity can finish according to logical
constraints.
Late Start – The latest time that an activity can start according to logical
constraints and without affecting the overall project duration.
Float – The time by which an activity may be delayed without affecting the overall
project duration.
Late Finish – The latest time that an activity can finish according to logical
constraints and without affecting the overall project duration.
In order to work out how long it will take to complete the sequenced work, we
need to perform what is known as a forward pass. The early start of the first
activity is zero and the early finish is calculated by adding the duration.
Early Start + Duration = Early Finish
This process is then carried through subsequent activities. Where an activity has
two or more preceding activities it is the latest time which is transferred.
In order to establish the latest dates that an activity can commence without
affecting the end date a back pass is performed. The early finish of the last activity
in the network is transferred to the late finish. The duration is then subtracted from
the late finish to obtain a late start. Where an activity has two or more succeeding
activities, it is the earliest date that is transferred. This process is repeated
throughout the network until all late start and finish dates have been identified.
We can now work out what flexibility or float we have in the network. This is very
important to the project manager as it will allow for decisions to be taken with the
allocation of resources to maximise their utilisation. There are two types of float:
Free Float – this is the amount of time a task can be delayed without affecting the
succeeding task. This can be calculated by subtracting the Early Finish of an
activity from the Early Start of its subsequent activity.
Total Float – this is the amount of time which an activity can be delayed without
affecting the end date of the project.
Latest Finish – Earliest Finish = Float
Now that we have the early start and late start for each activity and have calculated
the float available, we can work out the critical path through the network. The
critical path is the series of activities within the network with zero total float. The
critical path is shown in red in our example given.
Of course, events can be readily defined which means it is known that, first, part A
will be manufactured, only then subassembly can be built and so on. PERT
technique proves very much advantageous when used for non-repetitive type of
projects, R & D prototype production, defence projects, etc.
Note that the principles that we have discussed so far apply not only to PERT, but
to CPM as well. The nomenclature is the same for both, and both techniques are
often referred to as arrow diagramming methods, or activity-on-arrow networks.
The differences between PERT and CPM are as follows:
➢ PERT uses three time estimates (optimistic, most likely, and pessimistic).
From these estimates, an expected time can be derived. CPM uses one time
estimate that represents the normal time (that is, better estimate accuracy
with CPM).
➢ PERT is used for Research and Development projects where the risks in
calculating time durations have a high variability. CPM is used for
construction projects that are resource dependent and based on accurate time
estimates.
Event Duration(Weeks)
1-2 4
1-3 3
2-3 0
3-4 7
2-4 6
▪ The Earliest Start is the value in the rectangle near the tail of each activity
▪ The Earliest Finish is = Earliest Start + Duration
▪ The Latest Finish is the value in the diamond at the head of each activity
▪ The Latest Start is = Latest Finish – Duration
At Event 3 there is only one activity, Activity 3-4 in the backward pass, and we
find that the value is 11-7 = 4 weeks. However at Event 2 we have to evaluate 2
activities, 2-3 and 2-4. We find that the backward pass through 2-4 gives us a value
of 11-6 = 5 while 2-3 gives us 4-0 = 4. We take the smaller
value of 4 on the backward pass.
1-2 4 0 4 0 4 0
2-3 0 4 4 4 4 0
3-4 7 4 11 4 11 0
1-3 3 0 3 1 4 1
2-4 6 4 10 5 11 1
TOTAL FLOAT is the spare time available when all preceding activities occur at
the earliest possible times and all succeeding activities occur at the latest possible
times.
The to, tm and tp are combined statistically to develop the expected time (t e) for an
activity. The fundamental assumption in PERT is that the three time estimates form
the end points It is further assumed that tp and to are about equally likely to occur
whereas the probability of occurrence of t is 4 times that of tp or to.