Candybag
Candybag
Lesson Focus
Demonstrate how product design differences can affect the success of a final product -- in
this case a bag for holding candy. Students work in pairs to evaluate, design, and build a
better candy bag.
Lesson Synopsis
The Design and Build a Better Candy Bag activity encourages students to work in pairs to
design, build, and test a candy bag. Students will predict the volume and strength of their
original design, sketch the design, create a model candy bag, and then test their bag
using weight. After testing, students redesign their bag to improve it, and then retest.
Student pairs make predictions, compare results, and discuss their findings.
Age Levels
8-18.
Objectives
Lesson Activities
Student teams will design a candy bag, and predict the volume and strength of their
design. Students then build a model of their design, redesign it, build an improved
bag, retest using weight, discuss findings, and share results.
Internet Connections
TryEngineering (www.tryengineering.org)
Project Lead the Way (www.pltw.org)
ITEA Standards for Technological Literacy: Content for the Study of Technology
(www.iteaconnect.org/TAA)
National Science Education Standards (www.nsta.org/standards)
National Council of Teachers of Mathematics' Principles and Standards for School
Mathematics (www.nctm.org/standards)
Recommended Reading
Margaret Knight: Girl Inventor, by Marlene Targ Brill (Millbrook Press, ISBN:
0761317562)
Packaging Prototypes: Design Fundamentals, by Edward Denison and Richard
Cawthray (Rotovision, ISBN: 2880463890)
50 Trade Secrets of Great Design: Packaging, by Stafford Cliff (Rockport Publishers,
ISBN: 1564968723)
Write an essay (or paragraph) explaining how a cardboard milk carton has been
designed to be strong enough to hold its liquid contents.
References
For Teachers:
Alignment to Curriculum Frameworks
Note: All Lesson Plans in this series are aligned to the U.S. National Science Education Standards
(produced by the National Research Council and endorsed by the National Science Teachers
Association), and if applicable, to the International Technology Education Association's Standards
for Technological Literacy and the National Council of Teachers of Mathematics' Principles and
Standards for School Mathematics.
Materials
Time Needed
Two Class Periods
Procedure
Over the years a variety of designs for candy bags have been
created. They are built of a variety of materials (paper, plastic,
cardboard) and are designed in a variety of shapes. A woman
inventor from York, ME, named Margaret Knight (1838-1914) is
credited with inventing a process for automatically folding and
gluing paper to form the square or rectangular bottom of a
paper bag. As a child, Margaret was often designing, or
redesigning mechanical p arts for everything fro m kites to
sleds. When she grew up, she initially worked at the Columbia
Paper Bag Company in Springfield, MA. At the time, paper
bags were folded and glued much like envelopes. After her work hours, Margaret began
to design a machine part that would automatically fold and glue the square or rectangular
bottoms needed for paper bags.
Finally, she came up with a design that she thought would work.
She had a Boston machinist create an iron model of the part so
that she could apply for a design patent. Initially, her design was
ignored as the workmen in the factory questioned what a "woman
would know about machine design." Margaret Knight did receive a
patent for her machine in 1870, but she had to go through a
lawsuit first with a man named Charles Annan who had attempted
to steal her design and patent the machine himself! Now,
Margaret Knight is often considered the mother of the grocery
bag. She eventually partnered with a Newton, MA man and started a company in
Hartford, CT in 1870 with her invention: the Eastern Paper Bag Company. Now,
Margaret's machine is on display at the Smithsonian Institution in Washington, DC. Visit
www.smithsonianlegacies.si.edu/objectdescription.cfm?ID=92 to view a photo of her
machine.
Student Challenge
You and your partner are employees of the Sweet-Tooth Candy store. Recently your boss
has learned that customers would like to have a candy bag that is attractive and more
functional than the one they currently use when they shop in the store. Your boss has
asked you to design and build a new and improved candy bag that is sturdy, functional,
and attractive. She is interested in a candy bag that is able to hold maximum weight and
that is attractive, but she has not specified minimum dimensions or the amount of weight
the bag must hold.
You have learned that the design and construction method as well as materials used will
determine the strength of a bag. You will want to test the strength of your candy bag and
will redesign and retest as needed. Measurements may be taken to determine how to
improve the strength of your candy bag and to estimate the volume or weight the bag will
hold.
The Task
1. As a team, discuss and agree upon a design for your candy bag (Note: If you
decide to cut the bag, remove no more than 2” from the height of the bag)
2. Draw a sketch of your design in the attached Student Worksheet
3. Build a prototype candy bag based on your design
4. Calculate the approximate volume of the bag
5. Predict how much weight the bag might hold (Note: One 8 oz. bottle of water
weighs 9.7 ounces)
6. Test the strength of your candy bag by holding the bag by the handles and placing
weight in the bag until it breaks
7. Discuss and agree upon a redesigned candy bag
8. Draw a sketch of your new design in the attached Student Worksheet
9. Rebuild your prototype bag based on your agreed upon redesign
10. Test the strength of your improved candy bag design
11. Present your groups' findings to the class
Materials Needed:
Estimated Volume:
Actual Volume:
Actual Volume:
Once you have built your candy bag and tested it, complete the questions below.
1. When you tested your prototype, what was the approximate volume of the bag?
6. The one thing I would change about our design based on my experience is …
7. What technology, science, and mathematics concepts did you use when you designed
the prototype?