0% found this document useful (0 votes)
710 views

Revision Introduction To Scratch

This document provides an introduction and overview of key concepts in the Scratch programming language including blocks, sprites, scripts, costumes, stages, and common instructions. It explains what programming languages have, how programs are saved in Scratch by default, and defines important terms like sprite, stage, and script area. The document also includes questions to test understanding of Scratch concepts through fill-in-the-blank, true/false, short answer, identification, and small programming exercises.

Uploaded by

Roopali Agarwal
Copyright
© © All Rights Reserved
Available Formats
Download as PDF, TXT or read online on Scribd
0% found this document useful (0 votes)
710 views

Revision Introduction To Scratch

This document provides an introduction and overview of key concepts in the Scratch programming language including blocks, sprites, scripts, costumes, stages, and common instructions. It explains what programming languages have, how programs are saved in Scratch by default, and defines important terms like sprite, stage, and script area. The document also includes questions to test understanding of Scratch concepts through fill-in-the-blank, true/false, short answer, identification, and small programming exercises.

Uploaded by

Roopali Agarwal
Copyright
© © All Rights Reserved
Available Formats
Download as PDF, TXT or read online on Scribd
You are on page 1/ 3

Introduction to Scratch

Revision

1. Fill in the blanks.


i. A programming language has a set of ________________.
i. A programming language has a set of ________________.
ii. In Scratch, by default, a program is saved under the folder named _______.
iii. In Scratch, by default, a program is saved under the folder named _______.
iv. _____________ block has instructions to provide the trail of the sprite.
v. Pen down command makes the sprite ____________ as it moves.
vi. ____________ block helps us to play a musical note.
vii .____________ block changes the looks of a sprite.
viii. In Scratch, the character which moves on the stage is called a ____________.
vi.The ________________ is where you can run your stories, games or animations.
xi. ___________ displays details about the Sprite and its placement.

2. State whether the following statements are True or False. Correct all the false
statements.
i. Full screen button enlarges the stage to view full screen of the animation.
ii. Stage area displays background and sprite for animation.
iii. Default character in Scratch is called Cat.
iv. Green flag is used to run the animation.
v. Stamp button copies the sprite.
vi. Block’s palette: Displays blocks and corresponding instructions
vii. Place where script is made using instructions from blocks is called Script
area.

3. Answer the following in brief:


i. What is Stage in relation to Scratch?
ii. What is a program or script?
iii. What are the different ways to add sprites in your program?
v. What is a costume?
vi. Why are there no commands in the motion block of a background?

4. Attempt the following.


i. Describe the given blocks:
a. Motion
b. Looks
c. Pen
d. Sound
e. Control
ii. What is the difference between Script area and stage?

5. Write at least 2 commands for the given blocks.


i. Pen block
ii. Sound block
iii. Motion block
iv. Looks block

6. Which instruction will you use if:


i. You want to clear your stage.
ii. You want to make multiple images/shadows of the sprite.
iii. You want to draw a line.

7. Write True or False and correct the false statements.


i. Manju can run the program using an instruction from events block.
ii. Divya can change the color of flying balloon using the instruction from Control block.
iii. Rohan can use instructions from looks block to make his sprite say ‘Good
morning’.
iv. Raju wants an elephant sprite to draw a line, to change the color of the line
he should use instructions from looks block.

8. Select the correct option.


i. Which of the following block has instructions to change costumes of a sprite?
a. Motion
b. Looks
c. Events
d. Control
b. looks
ii. Which of the following block is not applicable while writing instructions for stage?
a. Motion
b. Looks
c. Events
d. Control

9. Identify the odd one out.


i. Move 10 steps, point in direction, if on edge bounce, forever
ii. set instrument to, change color effect by, stop all sounds, change volume by
iii. clear, think hmm, show, hide
iv. Pen up, pen down, stamp, waits

10. Attempt the following:


i. Write a program in Scratch to make the sprite draw a colorful triangle.
ii.What will happen if you increase or decrease the number in the repeat instruction?

You might also like