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Bringing Unreal Engine To The Browser Wonder Interactive Jul22

This document discusses bringing Unreal Engine to the web by enabling developers to ship native games and real-time 3D apps to HTML5. It provides a history of Unreal in the browser, details the company's development process including adding WebGL 2.0 and WebGPU support. Key features of the company's platform are described like the Wonder SDK and asset streaming. A demo game is linked to and the roadmap includes supporting other engines and WebXR. Developers are invited to contact the company or join their Discord to learn more about contributing.

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alexHamil
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0% found this document useful (0 votes)
120 views

Bringing Unreal Engine To The Browser Wonder Interactive Jul22

This document discusses bringing Unreal Engine to the web by enabling developers to ship native games and real-time 3D apps to HTML5. It provides a history of Unreal in the browser, details the company's development process including adding WebGL 2.0 and WebGPU support. Key features of the company's platform are described like the Wonder SDK and asset streaming. A demo game is linked to and the roadmap includes supporting other engines and WebXR. Developers are invited to contact the company or join their Discord to learn more about contributing.

Uploaded by

alexHamil
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as PDF, TXT or read online on Scribd
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Bringing Unreal Engine to

the browser

By Wonder Interactive
Our vision

Platform-as-a-service and tooling to enable developers to ship


native games and real-time 3D apps to HTML5.
History of Unreal in the browser

● A collaboration between Mozilla and Epic to enable


Unreal on the web, starting with UE3

● Back in the 4.23 release of UE4, HTML5 was


removed from the engine and become a community
supported platform extension

Mozilla blog post -


https://blog.mozilla.org/en/mozilla/mozilla-and-epic-
preview-unreal-engine-4-running-in-firefox/
Development

● We have added WebGL 2.0 support to the later versions of Unreal Engine 4 (4.24 -
4.27)

● Realized early on that WebGPU would be the future of games and real-time 3D apps
in the browser

● Major features are improved compression and asset streaming including a global
CDN, to reduce startup time and improve performance
Features of our platform
● Wonder SDK - a complete suite of tools

Includes implementation of Basis texture compression


and an asset streaming system

● WonderNet - networking libraries for both peer-to-


peer

and client-server

● Wonder Dashboard - for provisioning and maintaining


builds. Developers can set revisions for their projects
Demo
Spacelancers - https://play.spacelancers.com/ with gamepad support!
Our roadmap

● Unreal Engine 5 WebGL 2.0 and WebGPU support

● Support for other native game engines like Unity, Godot, and O3DE to
compile to the web (open source game engine from Amazon)

● WebXR support to enable developers to ship cross-platform VR


applications on any headset
Q&A

Ask any questions you may have for us here :)


Call to action

If you are a developer working Unreal Engine and are interested in web support or

in contributing to our platform, you can reach us via email at [email protected] or connect with us

via our Discord community here: https://discord.gg/cFJV6Yu

You can also learn more or sign up for our platform at https://theimmersiveweb.com/

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