Scrum Reference Card
Scrum Reference Card
Product Owner
Code
• Maximizes the value of the development effort by declaring vision
Integration and priorities.
Test
• Only one per product, even with multiple teams.
• Constantly re-prioritizes the Product Backlog, adjusting any long-
Deploy term expectations such as release plans.
Figure 1: Traditional “waterfall” development depends on a perfect understanding of the product • Final arbiter of requirements questions.
requirements at the outset and minimal errors executing each phase.
• Decides whether to release the product.
• Decides whether to continue developing the product.
Scrum Master
• Works with the organization to make Scrum possible.
• Ensures Scrum is understood and can be enacted.
• Creates an environment conducive to team self-organization.
• Shields the team from external interference and distractions to keep
it in group flow (a.k.a. the zone).
• Promotes improved engineering practices.
• Has no management authority over the team.
• Helps resolve impediments.
• Serves the team, the Product Owner, and the organization.
• See also https://scrummasterchecklist.org
Figure 2: Scrum blends all development activities into each iteration, adapting to discovered
realities at fixed intervals.
© Copyright 2010-2021 Michael James and Luke Walter. All rights reserved.
Selected
SSL enable
Increment
Reset lost password
LDAP integration
add screenshot
and text to user exploratory
manual testing
Backlog
Edit registration
Meeting attempts
update documents
User-managed
Figure 5: Sprint Planning outcome is selected Product Backlog Items (PBIs) and subordinate
Sprint Review Sprint Tasks.
Meeting
Daily Scrum and Sprint Execution
Every day at the same time and place the team spends 15 minutes
inspecting their Sprint in progress and creating a shared plan for the
Sprint day.
Retrospective
Meeting Standing up at the Daily Scrum helps keep it short. Topics that require
additional attention may be discussed after the event by whomever is
interested.
Teams find it useful to gather around information radiators such as a
physical task-board.
Figure 4: Scrum flow.
During Sprint execution, it is common to discover additional work
Sprint Planning necessary to achieve the Sprint goal.
At the beginning of each Sprint, the Product Owner and team(s) plan The Daily Scrum was intended to disrupt old habits of working
which Product Backlog Items they’ll try to convert to working product separately, but by itself has not proven sufficient. Teams can increase
during the Sprint. The Product Owner declares which items are the collaboration further with techniques such as mob programming.
most important to the business. The development team is responsible During the Sprint, the team strives for a rigorous definition of done. For
for selecting the amount of work they feel they can implement without example, a software item that is merely “code complete” is not done
accruing technical debt. The team selects work from the Product because untested software isn’t shippable. Incomplete items are
Backlog for the Sprint Backlog. returned to the Product Backlog and ranked according to the Product
Declaring a Sprint Goal can increase focus on the big picture. Owner’s revised priorities as candidates for future Sprints.
Software development has inherent uncertainty. Teams can really only Sprint Review
guess how much work to select each Sprint, while learning from
previous Sprints. Traditional habits of trying to plan by hourly capacity The purpose of the Sprint Review is to inspect the Product Increment
can make the team pretend to be precise and reduce ownership of the and adapt plans for it. The participation of customers, end users, and
plan. While relative estimation (e.g. “story points”) may help, it’s often other interested parties provides information the Product Owner may
led to the same problem: the over-certainty that numbers imply, an consider acting on.
example of what Luke Walter calls left brain poisoning. Some teams The Scrum Master may help the Product Owner and stakeholders
produce better Sprint plans by ditching quantitative practices. convert their feedback to new Product Backlog Items for prioritization
Until a team has learned how to complete a shippable product by the Product Owner. New scope discovery usually outpaces the team’s
increment each Sprint, it should reduce the feature scope that it plans, rate of development. If the Product Owner feels that the newly
while increasing emphasis on testing, integration, and source code discovered scope is more important than the original expectations, new
understandability. Failure to change old habits leads to technical debt scope displaces old scope in the Product Backlog. Some items will never
and eventual design death, as shown in Figure 16. be done.
A portion of Sprint Planning may be needed to further refine the New products, particularly software products, are hard to visualize in a
selected items. vacuum. Many customers need to be able to react to a piece of
functioning software to discover what they will actually want. Iterative
In the last part of Sprint Planning, the team forecasts how it will development, a value-driven approach, allows the creation of products
accomplish the work. For example, they may break the selected items that couldn’t have been specified up front in a plan-driven approach.
into an initial list of Sprint Tasks.
Sprint Retrospective
The maximum allotted time (a.k.a. timebox) for planning a 30-day
Sprint is eight hours, reduced proportionally for a shorter Sprint. Each Sprint ends with a retrospective. The team, Product Owner, and
Scrum Master reflect on their own way of working together. They
inspect their behavior and take action to adapt it for future Sprints.
Dedicated Scrum Masters will find alternatives to the stale, fearful
meetings everyone has come to expect. In-depth retrospectives can
happen in an environment of psychological safety difficult to create in
© Copyright 2010-2021 Michael James and Luke Walter. All rights reserved.
fi
fi
fi
fi
fi
Large Scale Scrum adds an Overall Retrospective to resolve cross-team Product Backlog
problems, and problems with the organization’s structure and policies.
only one item
User login
(Note for test takers: This is not an “event” in single-team Scrum.) top items
are more Reset lost password
Product Backlog Items (PBIs) initially need refinement because they granular
are too large or poorly understood. Teams use some of every Sprint (say Account lockout after
10%) to prepare the top of the Product Backlog for upcoming Sprints.
LDAP integration
In Backlog Refinement, large vague items near the top are split and
clarified, considering both business and technical concerns. Sometimes Register a new login
a subset of the team and others (e,g. customers, end users) will draft
and split Product Backlog Items before involving the entire team. Admin reporting
While refining items, the team may estimate the amount of effort they Figure 7: Product Backlog
would expend to complete items in the Product Backlog and provide
other technical information to help the Product Owner prioritize them.3
• Force-ranked (prioritized) list of desired functionality
It is common to think of a Product Backlog Item as a User Story.4 In • Visible to all stakeholders
this approach, oversized PBIs may be called epics.
• Anyone can suggest items
Traditional approaches break features into sequential tasks (resembling • Constantly re-prioritized by the Product Owner
waterfall phases) that cannot be prioritized independently and lack
• Constantly refined by teamwork
business value from the customer’s perspective. This habit is hard to
break. • Items at top should be smaller (e.g., smaller than 1/4 of a Sprint)
than items at bottom
A skilled Scrum Master can help the team identify thin vertical slices of
work that still have business value, while promoting a rigorous Product Backlog Item (PBI)
definition of “done” that includes proper testing and refactoring.
• Describes the what (more than the how) of a customer-centric
Agility requires learning to carve out small product features. For feature
example, in a medical records application, the epic “display the entire
• Often considered a User Story
contents of a patient’s allergy records to a doctor” yielded the story
“display whether or not any allergy records exist.” While the engineers • Has a product-wide definition of done to prevent technical debt
anticipated significant technical challenges in parsing the internal • May have item-specific acceptance criteria
aspects of the allergy records, the presence or absence of any allergy
• Time/effort estimate, if used, is provided by the team, ideally in
was the most important thing the doctors needed to know. relative units (e.g., story points)
Collaboration between business people and technical people to split
this epic yielded a story representing 80% of the business value for 20%
Account lockout after
of the effort of the original epic.
three attempts
Slicing large items shortens the end-to-end cycle time with users,
accelerating the discovery of their real needs. Acceptance Criteria: ....
Small
Figure 8: A PBI represents a customer-centric feature, usually requiring several tasks to achieve
definition of done.
© Copyright 2010-2021 Michael James and Luke Walter. All rights reserved.
Figure 11: Sprint tasks required to complete one backlog item require a mix of activities no longer
SSL enable done in separate phases (e.g., requirements elicitation, analysis, design, implementation,
analyze get official
example config
file
certificate
from I.T.
install
certificate deployment, testing).
Acceptance Criteria: ....
M
add
screenshot
and text to
user manual
exploratory
testing
• Updated daily
Lock account after code (using
update
migration
manual test
(try to
• May go up before going down
test-driven tool to break in
three attempts
• Intended to help team self-management, not as a report
development) include new with policy
row for installed)
Acceptance Criteria: ....
S
• Fancy variations, such as itemizing by point person or adding trend
update
documents
400
7/21/06
300
8/14/06
8/29/06
9/14/06
200
Effort units: story points
Stuff we procrastinated:
9/29/06
10/17/06
100
refactoring
11/2/06
11/19/06
load testing 0
12/4/06
12/18/06
-400
-500
© Copyright 2010-2021 Michael James and Luke Walter. All rights reserved.
=Technical
debt
Figure 14: Communication pathways increase as a square of team size.
informal
working
Persistence Layer group
© Copyright 2010-2021 Michael James and Luke Walter. All rights reserved.
unknown
During Sprint execution, team members develop an intrinsic interest in
A
shared goals and learn to manage each other to achieve them. The
n
natural human tendency to be accountable to a peer group contradicts
ar
years of habit for many workers. Allowing a team to become self- When the process
Technology
c
is too complex for
h
propelled, rather than manipulated through extrinsic punishments and
y
C
rewards, contradicts years of habit for many managers.9 The Scrum the defined
h
approach, the
ao
Master’s observation and persuasion skills increase the probability of
empirical approach
P
success, despite the initial discomfort.
ti
re
is the appropriate
c
di
Challenges and Opportunities choice.*
ct
ab
Self-organizing teams can radically outperform larger, traditionally
known
managed teams. Family-sized groups naturally self-organize when the
le
right conditions are met: known unknown
Requirements
• members are committed to clear, short-term goals
• members can gauge the group’s progress It is typical to adopt the defined (theoretical) modeling
approach when the underlying mechanisms by which a
• members can observe each other’s contribution process operates are reasonably well understood.
• members feel safe to give each other unvarnished feedback Figure 17: Scrum, an empirical framework, is appropriate for work with uncertain requirements and
uncertain technology issues.1516
Psychologist Bruce Tuckman describes modes of group development as
“forming, storming, norming, performing.”10 Optimal self-organization Scrum is intended for the kinds of work people have found
takes time. The team may perform worse during early iterations than it unmanageable using defined processes — uncertain requirements
would have performed as a traditionally managed working group.11 combined with unpredictable technology implementation risks. When
deciding whether to apply Scrum, as opposed to plan-driven
Heterogeneous teams outperform homogeneous teams at complex approaches such as those described by the PMBOK® Guide, consider
work. They also experience more conflict.12 Disagreements are normal whether the underlying mechanisms are well-understood or whether
and healthy on an engaged team; team performance will be determined the work depends on knowledge creation and collaboration. For
by how well the team handles these conflicts. example, Scrum was not originally intended for repeatable types of
Bad apple theory suggests that a single negative individual production and services.
(“withholding effort from the group, expressing negative affect, or Also consider whether there is sufficient commitment to grow self-
violating important interpersonal norms”13) can disproportionately organizing teams.
reduce the performance of an entire group. Such individuals are rare,
but their impact is magnified by a team’s reluctance to remove them.
This can be partly mitigated by giving teams greater influence over who
joins them. About the Authors
Other individuals who underperform in a boss/worker situation (due to Michael James learned to program many years
being under-challenged or micromanaged) will shine on a Scrum team. ago. He worked directly with Ken Schwaber to
become a Scrum trainer. He coaches technical
Self-organization is hampered by conditions such as geographic
folks, managers, and executives on optimizing
distribution, boss/worker dynamics, part-time team members, and
businesses to deliver value. Please send
interruptions unrelated to Sprint goals. Most teams will benefit from a
feedback to [email protected] or
full-time Scrum Master who works hard to mitigate these kinds of
http://twitter.com/michaeldotjames
impediments.14
9 Intrinsic motivation is linked to mastery, autonomy, and purpose. “Rewards” harm this http://www.youtube.com/watch?v=u6XAPnuFjJc
10 “Developmental Sequence in Small Groups.” Psychological Bulletin, 63 (6): 384-99 Tuckman, referenced repeatedly by Schwaber.
11 The Wisdom of Teams: Creating the High-Performance Organization, Katzenbach, Harper Business (1994)
12 Group Genius: The Creative Power of Collaboration, Sawyer, Basic Books (2007). (This book is #2 on Michael James’s list of recommended reading for Scrum Masters.)
13 “How, when, and why bad apples spoil the barrel: Negative group members and dysfunctional groups.” Research in Organizational Behavior, Volume 27, 181–230, Felps/Mitchell/Byington, (2006)
14 An example detailed list of full-time Scrum Master responsibilities: http://ScrumMasterChecklist.org
15 Extensively modified version of a graph in Strategic Management and Organizational Dynamics, Stacey (1993), referenced in Agile Software Development with Scrum, Schwaber/Beedle (2001).
16 Process Dynamics, Modeling, and Control, Ogunnaike, Oxford University Press, 1992.
Updated 2021-3-25
© Copyright 2010-2021 Michael James and Luke Walter. All rights reserved.