Chief Architect Current Tutorial Guide
Chief Architect Current Tutorial Guide
Tutorial Guide
A step-by step introduction to drawing a model
and creating construction documents.
5/25/2022
Contents
Floor Plan Tutorials 3
Exterior Walls 4
Interior Walls 30
Multiple Floors 46
Interior Stairs 61
Doors and Windows 82
Decks and Porches 106
Index 526
Chief Architect Premier X14 Tutorial Guide - Floor Plan Tutorials
The Floor Plan Tutorials describe best practices for drawing a building’s floor plan in Chief Architect.
In this tutorial you will learn about:
TOPICS
Exterior Walls 4
Interior Walls 30
Multiple Floors 46
Interior Stairs 61
Doors and Windows 82
Decks and Porches 106
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Chief Architect Premier X14 Tutorial Guide - Exterior Walls
Exterior Walls
The first step in creating a structure in Chief Architect is to draw the exterior walls on Floor 1 of the plan.
LEARNING OBJECTIVES
This lesson describes best practices in Chief Architect for beginning a new plan and laying out the exterior, or perimeter,
walls of a structure. Concepts introduced include:
l File Management, see page 4
l Using Plan Views, see page 6
l Drawing Walls, see page 8
l Zooming and Panning, see page 9
l Working with Wall Type Definitions, see page 9
l Setting the Defaults, see page 11
l Drawing Exterior Walls, see page 15
l Creating Room Definition, see page 16
l Creating 3D Views, see page 17
l Creating Dimension Lines, see page 19
l Adjusting Wall Positions, see page 22
l Adding Annotations, see page 26
l Creating File Revisions, see page 29
FILE MANAGEMENT
Regardless of the kind of work you do on your computer, good file management is a useful skill. The first step in starting a
new project in any application is to specify a save location and a name for the file.
Save Location
It is important to know where your files are saved. By default, most programs will save to your Documents folder because
this is the location that Windows and macOS operating systems prefer. You might instead prefer your Desktop, which is
another location acceptable to your operating system. You should, however, avoid saving your files in any location that is
intended for software installation or for files that the operating system uses. You should also avoid saving your files at a
network location or on a removable device, as this can cause program slowness and may introduce the risk of data loss.
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Always remember, though, that both Windows and macOS operating systems place a limit of 255 total characters on each
file’s total pathname, so folder names should be kept as short as possible and the use of subfolders should be limited to one
or two levels.
Naming Convention
Choosing an effective naming convention is important in Chief Architect in large part because of the need to manage
multiple file revisions. Each revision’s name should give an indication of its contents, but must also be short enough that its
pathname does not exceed 255 characters.
l Avoid unnecessary information in file names. For example, the title block on a project’s construction documents might
state “Johnson Family Primary Residence”, but your plan file name can be limited to just “Johnson Home”.
l Use abbreviations instead of full words. For example use “kit” instead of “kitchen”.
l Indicate dates using numbers. For example, “112320” can be used instead of “November 23 2020”.
It is important to distinguish your working drawing from your revisions. One way to do this is to name your working
drawing in all capital letters while naming revisions using lower case.
2. In the Choose Template File dialog, select the “Residential Template” file and click Open. A new, blank plan file is
created.
3. Select File> Save As . In the Save Plan File dialog, browse to your Documents folder.
4. Create a new folder for this project and name it Chic Cottage.
5. Navigate into the newly created Chic Cottage folder so that it becomes the Save location for your plan file.
6. For the File name, type CHIC COTTAGE-CURRENT. You have now created the main working drawing for this
project.
The full pathname for this new plan file is C:\Users\<your user account name>\Documents\Chic Cottage\CHIC COTTAGE-
CURRENT.plan in Windows, which has a total of 58 characters not including the characters in your User Account name.
This is a good starting pathname that will give you flexibility later on as you save revisions and possibly need to create
additional subfolders.
PRODUCTIVITY TIPS
As you learn how to lay out the exterior walls of a project, keep in mind these tips to improve your productivity.
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Content
l A selection of name brand siding material catalogs are available for download in the “Materials and Surfaces”
category of the 3D Library. Select Library> Get Additional Content Online to launch your default web browser
to that page.
l Create template plans that have your custom wall types set as defaults, and ready for use when you begin a new plan.
l Wall types that have been customized can be imported into other plans.
l Customized wall types can also be saved in the Library for future use.
Interface
l The Status Bar at the bottom of the program window reports useful information about the active tool, the selected
object, and more.
l Use the middle mouse button to pan and zoom the current view.
Keyboard Hotkeys
l F1 - Help for the current context
l Spacebar - Select Objects
l F6 - Fill Window
l Ctrl + E - Open Object edit tool
l Ctrl + S - Save
Although Temporary Dimensions are toggled off in most of images in this tutorial, it is assumed that they are on for the
purposes of following the steps. Select View> Temporary Dimensions and confirm that there is a check mark in lower
right corner of the tool icon.
2. Under the CHIC COTTAGE - CURRENT line item are a set of folders. Click the arrow to the left of “Plan Views”.
3. Notice that:
l “Working Plan View” has an icon that indicates that it is Open.
l There are a number of other Saved Plan Views created for various tasks.
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5. In the Saved Plan View Specification dialog, you can see that a variety of settings can be saved with a view,
including:
l The current Floor.
l The current Default Set, which can be used to select a pre-set collection of Layer settings and Saved Defaults,
also found in this dialog.
l The current Layer Set, which controls which objects display, and their appearance.
l The active Saved Defaults, which determine the attributes of dimensions, text and other objects used to
annotate plan views.
l The Reference Floor and its attributes, which allows you to display information from other floors for reference,
along with the current Floor.
6. Click OK to close the dialog.
Saved Plan Views are convenient and powerful, but you don’t have to master everything about them right now. Choosing an
appropriate plan view is simply a good step to take before you begin any drawing task.
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DRAWING WALLS
Walls are arguably the most important type of object in Chief Architect because they define most of every building’s
structure. Walls are structural elements in and of themselves; but they are also used to define rooms, which are required in
order to create floor and ceiling platforms.
Note: Whenever possible, default settings should be specified before
objects of that type are drawn. As this is the case, most lessons in this
guide begin with a Setting the Default section. This lesson is unique in
that it begins with drawing an object in order to demonstrate what
defaults do.
When a new plan is created using the Residential Template, both exterior
dimensions and roof planes are generated as soon as walls are drawn to
enclose a room area. For the purposes of this tutorial, these will be turned
off.
To draw a wall
1. When drawing a structure’s perimeter walls, it is recommended that you make sure Grid Snaps are turned on. You
may choose to disable them, though, once the shell walls are in position.
2. Select Build> Wall> Straight Exterior Wall from the menu or click the corresponding toolbar button, then
click and drag to draw a line from right to left.
3. As you draw a wall, its length displays in two places: below the wall and in the Status Bar at the bottom of the
screen:
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Chief Architect Premier X14 Tutorial Guide - Exterior Walls
4. The wall’s angle is also shown in the Status Bar. Wall angles are restricted to 15° increments, which makes drawing
straight walls easy; however, you can toggle Angle Snaps on and off by selecting Edit> Snap Settings> Angle
Snaps or pressing the F10 key.
5. When the wall is between 13 and 14 feet long and its angle is described as 180°, release the mouse button to create
the wall.
6. As you draw walls, do not worry about their exact length. In Chief Architect, walls can be sketched out at their
approximate lengths, allowing you to think creatively rather than focus on entering exact values. Once walls are in
place, they can be positioned precisely using dimensions, which will be described later.
4. To center all objects in the current view on screen, including the Living Area label and dimensions, select Window>
Fill Window .
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l The Wall Type name, “Siding-6”.
l The 3D preview. Click and drag to rotate the preview.
The Wall Type Definitions dialog can also be accessed from the program menu.
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7. Specify a new Fill for Layer 1 of this Wall Type:
l Click in the Fill cell for Layer 1.
l In the Layer Fill Style dialog, select “Hatch” from the Type drop-down list. Select a Color, Spacing, and Angle
then click OK.
8. With the “Stacked Stone” layer still selected, click the Insert Below button. A copy of the selected layer is created
directly below the original. Specify “Thinset Mortar” as the Material, a Fill of “No Pattern”, and a Thickness of 3/8".
9. Repeat step 6 to create a new layer below the “Thinset Mortar”. Specify a Material of “Wire Mesh”, a Fill of
“None”, and a Thickness of 1/16".
l Create one more layer below the “Housewrap” layer. Specify a Material of “Insulation Sheet”, a Fill of
“None”, and a Thickness of 1".
l To help distinguish your new custom wall type from other walls, you can give its Main Layer a distinct Fill
color, such as yellow.
10. Click OK to close the dialog and create your new Wall Type.
11. When you are finished, select File> Save .
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2. On the GENERALWALL TYPES panel of Exterior Wall Defaults dialog:
l Note that the selected Wall Type is “Siding-6”.
l Select “Stone-6” from the drop-down list, then click OK.
3. Click the Done button to close the Default Settings dialog.
4. Select Build> Wall> Straight Exterior Wall and draw another wall connected to the left end of the existing
wall, dragging in an upward direction about 10 feet. Notice:
5. The two walls snap together, forming an intersection.
6. Even though this wall and the wall to its right were drawn using the same tool, they have different Wall Types
because a change was made to the default settings after the first wall was drawn.
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The Exterior Wall tool is used to draw a single wall type, like Siding-6 or Stone-6. Occasionally, though, walls are made of
two different wall types: one built above the other. In Chief Architect, this kind of wall configuration is referred to as a
Pony Wall.
The default floor structures can be set for different categories of rooms in the Room Defaults dialogs. These are considered
critical because they influence the overall height of a structure. While not critical, the default floor and ceiling finishes can
also be set in these dialogs. See "To set flooring defaults" on page 203 of the Finish Materials Tutorial.
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3. In the Floor Structure Specification dialog:
l Notice that Layer 1 is composed of 3/4" OSB sheets.
l Click on the Layer 2 line item and notice that under the Structure heading below, is composed of a fir framing
material and that its structure Type is "I-Joist".
l Change Layer 2’s Type to “Lumber” and in the layers table, change its Thickness 11 1/4" to represent floor
joists of conventional 2x12 lumber, then click OK.
4. The Ceiling Structure can be edited in a similar manner; however, it will not be changed in this example.
5. Click OK to return to the Default Settings dialog, then select "Room Types" and click the Edit button to open the
Room Types dialog.
6. Notice the many Available Room Types that can be assigned to rooms in a plan. Room Types will be explored in
"Room Types" on page 33 of the Interior Walls Tutorial.
7. For example, select “Garage” from the list of room types and click the Edit button.
8. On the STRUCTURE panel of the Garage Room Type Defaults dialog:
l The default floor structure for Garage, Porch, and Slab room types can be set here.
l In this example, 4" of concrete will be used so no changes are needed.
9. Click Cancel and to return to the Default Settings dialog.
When the exterior walls are finished, they will form the shell of Floor 1; so now is also a good time to set up important
structural default settings in the Floor 1 Defaults dialog.
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l Click the arrow next to "Floors and Rooms";
l Click the arrow next to Floor Levels".
l Select "1st Floor", and click the Edit button.
2. On the STRUCTURE panel of the Floor 1 Defaults dialog:
3. Specify the Ceiling Height as 97 1/8".
4. Notice that the Floor Structure of 12" is drawn from the floor structure set in the Floor/Ceiling Platform Defaults
dialog.
5. When you are finished, remember to Save your work.
Note: The default Floor Height for Floor 1 cannot be changed. It is
always 0.
Although dimensions are not structural objects, it is a good idea to set up how they locate structural objects as well. See "To
create automatic exterior dimension lines" on page 21 of the Exterior Walls Tutorial.
Note: The “Auto Rebuild Roofs” and "Auto Refresh Exterior
Dimensions" options have been turned off in this tutorial to simplify the
display of the building in plan view.
The first two walls drawn in this plan were created using the Exterior Wall tool and the remaining walls will be Pony Walls
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5. Continue drawing walls, creating a rough outline of the building’s exterior, as shown in the following image:
l Exact dimensions are not important yet, but keep the final size of the structure in mind as you draw. The
overall lengths of this building’s sides are approximately 40’.
l It is helpful to draw exterior walls in a clockwise direction to ensure the proper orientation of wall surfaces.
When a room is defined, floor and ceiling platforms are also automatically created within it.
It is important to remember that in order for a room to be created, there can be no gaps in the walls that surround it. There
are a number of ways to create openings in walls, however, and these will be discussed in the Doors and Windows tutorial.
See also: Using Room Dividers on page 40.
Rooms are discussed in further detail in the Interior Walls and Interior Design Tutorials. See "Room Types" on page 33 of
the Interior Walls Tutorial and "Interior Design Tutorials" on page 176 of the Interior Design Tutorials Tutorial.
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CREATING 3D VIEWS
As you draw walls in plan view, a 3D model is also being developed. Create a 3D view of the model to see how it looks so
far.
l The point where you click (A) defines the location of the camera.
l The line created as you drag (B) defines the direction of perspective.
l The point where the mouse is released (C) is the camera’s focal point.
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3. Release the mouse button to create the 3D camera view and notice that the program has automatically generated a
floor platform and a ceiling in the area enclosed by the walls.
l Click and drag the mouse in a circular direction and notice that the camera’s direction rotates in response.
l If you select a different tool, Mouse Orbit Camera will become disabled. Select 3D> Move Camera With
Mouse> Mouse-Orbit Camera to enable it again.
The structure of this room can be examined in more detail in a different type of camera view: a Back Clipped Cross Section.
l Click and drag vertically to create a camera inside the bump out at the bottom right of the drawing.
l Limit the length of the camera line to one or two plan feet and make sure that you draw the camera either
straight up or straight down on-screen.
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4. The distances between lines in the wall correspond to the layers of its Wall Type Definition.
5. The distances between lines in the floor correspond to the layers of the Floor Structure and Floor Finish Definitions
set in the Floor/Ceiling Platform Defaults dialog
6. Select File> Close View to return to plan view.
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2. Dimensions are an example of annotation tools that support multiple saved defaults. This guide will regularly
explore multiple saved defaults and how they can be used, but for now note that "Plan Dimension Defaults" is
selected and click OK.
3. On the SETUP AUTOMATIC panel of the Dimension Defaults dialog, under the "Exterior" heading, you can check the
box beside Auto Refresh. This will allow Auto Exterior Dimensions to stay up-to-date as changes are made to the
model.
4. On the LOCATE AUTO EXTERIOR panel, note that there two options for locating Walls: at their Surfaces and at their
Wall Dimension Layer.
l The Surfaces option directs Auto Exterior Dimensions to locate wall surfaces, which is helpful when drawing
an existing structure.
l The Wall Dimension Layer option allows you to specify a particular layer in each Wall Type for dimensions
to locate.
5. Leave Wall Dimension Layer selected and click Cancel, then click Done to close both dialogs.
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l Select “Siding-6” from the drop-down list at the top of the dialog.
l Note that Dimension to Exterior of Layer is set to “4: Fir Stud 24" OC”. This means that dimensions will
locate the outside of this wall type’s framing layer.
l Click Cancel to close the dialog without making any changes.
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3. Note that the dimension lines locate the walls at the outside of their framing layer.
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3. Click on a dimension line that indicates how far the selected wall is from another wall. There are a couple of ways to
determine which dimensions can be used for this purpose:
l Move the selected wall and see which dimensions update.
l Move your pointer over a dimension. If it is an associated dimension, the icon will change to a Pointing Hand
.
l Remember: Type an apostrophe to denote feet and quotes to denote inches.
l If neither apostrophes nor quotes are included, inches will be used.
5. Press the Enter key on your keyboard to move the wall to the newly specified distance.
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6. Repeat this process, proceeding in a clockwise direction: select the vertical wall on the left.
7. Mouse over a dimension line that shows how far the selected wall is from another wall. When the Pointing Hand
icon is visible, click, then type in a new distance value.
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8. Press the Enter key to move the wall to the specified distance.
When using dimensions to reposition walls, work around
the structure in the same direction: either clockwise or
counterclockwise.
When you are finished, your dimensions should match those in the following image:
Dimensions can also be used to change the length of a selected wall.
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4. Type the desired length in the text field and press the Enter key.
5. The wall will resize according to the option you selected. If an end moves, any walls connected to that end will also
move.
Although using dimensions is generally the fastest and most accurate way to move walls, you can also move them using
their edit handles.
2. Click and drag the Move edit handle that displays at the position along the wall where you clicked. Walls can be
moved perpendicular to the direction that they are drawn.
3. As you move the wall, the dimension lines that indicate how far it is from other walls will update.
4. When you are finished positioning walls, remember to Save your work.
If you have difficulty positioning a wall at a particular location, try zooming in on it using either the Zoom or Zoom In
tool or by scrolling with your mouse wheel.
You can also use the arrow keys on your keyboard to nudge a selected wall or other object up, down, left, or right on-
screen.
You can continue working on this plan in the Interior Walls tutorial.
ADDING ANNOTATIONS
Floor plans typically include text calling out features of the drawing. With the exterior walls in place, some basic
annotations can be added.
As with other objects, before adding annotations it is a good idea to make sure that the defaults are set up to meet your
needs. Annotations are special, though, in that it is possible to create more than one saved default, each for a different
purpose. In addition, the defaults for different annotation tools can be grouped together into a Default Set, as well as set up
to display in some plan views but not others.
As noted earlier, the Working Plan View uses the “1/4” Scale Annotations”. See Using Plan Views on page 6.
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l Click the arrow beside “Text, Callouts and Markers” to expand the category.
l Select “Rich Text” and click the Edit button.
2. In the Saved Rich Text Defaults dialog, which opens next:
l Notice that there are a number of different Saved Rich Text Defaults set up for particular drawing scales and
tasks.
l “Plan Rich Text Defaults” is selected in the list because it is the Saved Default that is currently active.
l Recall that the “Working Plan View” uses “Plan Rich Text Defaults”, as well.
l With the “Plan Rich Text Defaults” selected, click the Edit button.
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3. In the Rich Text Defaults dialog:
l On the RICH TEXT panel, click the Uppercase button.
l On the APPEARANCE panel, note that Rich Text is placed on the “Text” layer by default.
4. Click OK and then Done to close both dialogs.
2. On the RICH TEXT panel of the Rich Text Specification dialog:
l Notice that the Uppercase button is highlighted, indicating that it is active.
l In the text field, type the following: 2x6 exterior walls 24" OC U.N.O. and notice that all of the letters display
in uppercase.
3. Use your mouse to highlight just the letter x in 2x6, then click the Uppercase button to remove that attribute
from the selection. The rest of the text remains uppercase.
4. Notice that U.N.O. is underlined in red. This indicates that Chief Architect does not recognize this spelling and can
be addressed in a moment.
5. Click OK to close the dialog and create a Rich Text object.
6. Click on the newly created text object to select it, then click and drag its square Move edit handle to adjust its
position.
There are several ways to fix a spelling error. One way is to add the word to the program’s dictionary
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2. On the RICH TEXT panel of the Rich Text Specification dialog, right-click on the abbreviation U.N.O.
3. Select Learn Spelling from the contextual menu, then click OK.
4. When you are finished, Save your work.
2. In the Save Plan File dialog, confirm that your Chic Cottage folder is selected as the Save location.
3. For the File name, type a the name of the project followed by a short description of the current state of the drawing;
for example, Chic Cottage-Shell.
4. Select File> Close All Views.
REVIEW
This lesson describes the best practices for starting a new plan and laying out exterior walls. It also discusses the important
default settings associated with starting a new plan. These critical defaults include the Floor/Ceiling Platform Defaults, Floor
1 Defaults, Wall Defaults, and Dimension Defaults, and they are considered critical because they determine the size of the
structure.
ASSESSMENT QUESTIONS
Why is it good practice to create file revisions?
What are default settings and why are they important?
Name a setting that is associated with a Saved Plan View.
What important defaults should you set up before drawing exterior walls?
Why are structural defaults considered critical?
What is room definition and why is it important?
What are two different ways to move walls?
When creating a new wall type, why might you specify a unique color for the Main Layer?
What can you see in a cross section view that camera views do not show?
How do you change the appearance of some of the characters in a Rich Text object?
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What is one way to prevent a word or abbreviation from being flagged as misspelled?
Interior Walls
With the exterior walls in place, interior walls can be added to create rooms.
LEARNING OBJECTIVES
The previous lesson, Exterior Walls, explained how to draw and position the exterior walls of the main entry level of a
structure in Chief Architect. This lesson describes best practices for creating interior rooms. Concepts introduced include:
l File Management, see page 30
l Productivity Tips, see page 30
l Setting the Defaults, see page 31
l Using Plan Views, see page 32
l Drawing Interior Walls, see page 32
l Room Types, see page 33
l Modifying Interior Wall Types, see page 38
l Using Room Dividers, see page 40
l Positioning Interior Walls, see page 41
l Working with Wall Connections, see page 43
l Adding Annotations, see page 45
FILE MANAGEMENT
This tutorial continues where the Exterior Walls tutorial left off. At this point, both the Chic Cottage-shell and CHIC
COTTAGE-CURRENT plans contain the same information, so you could open either one and continue working. However,
Chic Cottage-Shell.plan was created specifically to serve as a revision or archive file so it will be left unchanged.
To continue working on the Chic Cottage project, select File> Open Plan . If need be, browse to Documents\Chic
Cottage, select CHIC COTTAGE-CURRENT, and click Open.
Select File> Open Recent Files and notice that CHIC COTTAGE-CURRENT is included in the Recent Files List. The
Recent Files List is also a convenient way to resume work on files you have been working on; however, it is not an
alternative to knowing where your files are located and having a good file revision strategy in place. See "File
Management" on page 4 of the Exterior Walls Tutorial.
It is a very good idea to save your files often as you work, and this guide reminds you to do so regularly.
PRODUCTIVITY TIPS
As you learn how to create interior rooms, keep in mind these tips to improve your productivity.
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Content
l Like exterior walls, customized interior wall types can be exported and imported in a template plan as well as added to
the Library for future use.
Interface
l Use Object Snap Indicators like Midpoint and Intersection snaps to position and align walls with accuracy.
Keyboard Hotkeys
l F1 - Help for the current context
l F6 - Fill Window
l Ctrl + W - Close View
l Ctrl + S - Save
l Click the arrow beside "Walls" to expand the category.
l Select "Interior Wall" and click the Edit button.
2. On the WALL TYPES panel of the Interior Wall Defaults dialog, the selected wall type is named "Interior-4". Click
the Define button.
3. In the Wall Type Definitions dialog, notice that it is composed of 2x4 framing with drywall on each side.
4. This wall type works well for most purposes, so click Cancel and then Done to close both dialogs.
There are several options for controlling how dimension lines locate interior walls that should be set before dimensions to
these walls are drawn. See Positioning Interior Walls on page 41.
When adding interior walls, you may find it helpful to select the Auto Refresh option for Auto Exterior Dimensions. This
can be done in the Auto Exterior Dimension Defaults dialog. See To set Dimension Defaults on page 94.
As with other objects, you should set the appropriate text defaults before annotations are created. See "To set the rich text
defaults" on page 27 of the Exterior Walls Tutorial.
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3. Finally, draw a horizontal wall across the middle of the structure:
The floor plan has been divided into six separate zones, which can now be assigned Room Types that reflect how the spaces
will be used.
ROOM TYPES
Rooms in Chief Architect are given special attributes when they are assigned a Room Type. For example, porches use a
concrete floor material and have a ceiling and roof, while decks use floor planking and have no ceiling or roof.
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6. Notice that the horizontal wall snaps at intersecting walls and that a new, separate wall segment is drawn on the
other side.
7. Remember to Save your work.
Differences in these rooms’ properties can be seen in 3D views.
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l Click and drag vertically to create a camera inside the Entry room.
l Limit the length of the camera’s line of sight to one or two plan feet and make sure that you draw the camera
either straight up or straight down on-screen.
l Notice that the Garage has a different floor structure than the Entry or Living rooms:
The six room areas created thus far can be subdivided further to create additional rooms.
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l Notice that the new room inherits the Room Type of the larger room that it was created in.
2. Draw a vertical interior wall that divides the new, smaller Bedroom in two.
3. On the left side of the Garage, draw one more vertical interior wall straight up from that room’s left exterior wall.
l The new wall and the exterior wall that it’s collinear with are aligned at the exterior surface of their framing layers.
This creates a small jog on the interior that will be easily corrected later on. See To make walls collinear on page
44.
4. Click the Select Objects button, then assign room types to the new rooms as shown in the following image:
In the above image, note that a number of changes have been made to the room labels.
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7. Turn off the display of the "Rooms, Interior Dimensions" layer:
l Type "room" into the Name Filter field.
l The "Room Labels" layer controls the overall display of room labels.
l The "Interior Area", "Interior Dimensions", and "Standard Area" layers control what room size information
displays underneath the room name.
l Click in the Disp column to remove the check mark for the "Rooms, Interior Dimensions" layer to turn its display
off, then click OK.
8. When room labels look the way you want, Save your work.
Two rooms can be merged into one by either moving or deleting the wall that separates them. The smaller room will inherit
properties from the larger one.
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3. Select and resize the vertical wall separating the upper Closet from the Foyer:
l Click and drag the square Resize handle located at the bottom end of the wall and drag it upward until it snaps to
the vertical wall separating the Foyer and Living rooms.
l The upper Closet room disappears and inherits the Room Type of the larger Foyer room that it merged into.
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3. Next, hold down the Shift key and click on the wall separating the Garage from the Foyer. This will select the two
walls as a group.
4. Click the Open Object edit button, and on the WALL TYPES panel of the Wall Specification dialog:
l Click the Wall Type drop-down and choose "Fire-6" from the list.
l Notice that the preview updates to show the new, thicker wall type.
l Click the Define button and note that the exterior layer material is a fire-rated drywall.
l Change the Fill of the Main Layer to a Solid pale red color.
l Click OK to close both dialogs.
5. Select the horizontal wall separating the Foyer from the Living room, then click and drag the edit handle on its right
end until it snaps to the vertical Fire-6 wall separating the Garage from the Foyer.
It is sometimes necessary to flip a wall’s layers from one side to the other.
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An existing wall can also be modified to serve as a Room Divider.
6. On the GENERAL panel of the Wall Specification dialog:
l Notice that the Thickness is 4 1/2" and that Invisible is checked.
l Check No Locate, as well, to prevent the Room Divider from being located by Auto Exterior Dimensions.
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8. Return to the GENERAL panel of the dialog and:
l Note that the Thickness of the wall is reduced to 0" and that the object preview on the right side of the dialog box
now shows the wall as it looks in plan view.
l Click OK.
3. On the LOCATE INTERIOR panel of the Plan Dimension Defaults dialog, notice:
l Walls can be located either at their Surfaces or their Main Layer Inside, which is typically the framing layer.
l There is only one Wall Option for locating interior walls: Display Wall Widths. When checked, Interior
Dimension lines will measure the thicknesses of interior walls; when unchecked, wall widths are not measured.
l These settings can be left unchanged for this example.
4. Click Cancel and then Done to return to plan view.
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3. Notice that the Auto Exterior Dimension and the Interior Dimension report different lengths for the same wall.
l This is because Auto Exterior Dimensions locate the outside of the framing by default, while Interior Dimensions
locate the inside of the framing.
l The difference, 11", is equal to the thickness of the two walls’ framing layers, which are each 5 1/2" thick.
Interior Dimensions can be produced along each wall in a room, or along each wall for all rooms on the current floor, with a
single click.
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When your interior walls are in position, you may find it helpful to delete some or all of the dimension lines.
l Click the Delete button to delete the specified objects.
l Click the Done button to close the dialog.
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2. Notice that the vertical walls are not perfectly aligned, producing a slight jog:
4. Using the square Move edit handle that displays along the wall at the point where you clicked, gently drag the Fire-6
wall slightly to the right.
With these two collinear walls properly aligned, their intersection can now be adjusted using the Edit Wall Layer
Intersection edit handles.
2. Click and drag the edit handle located in the middle of the Main Layer and drag it downward until it reaches the
outside surface of the horizontal wall’s Main Layer.
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3. Repeat step 2 with the edit handle located in the middle of the red fire-rated drywall.
ADDING ANNOTATIONS
Floor plans typically include text with a variety of different pieces of information. With the interior walls in place,
additional annotations can be added.
The Working Plan View is active, so "Plan Rich Text Defaults are in use as they were in the Exterior Walls tutorial. See "To
set the rich text defaults" on page 27 of the Exterior Walls Tutorial.
2. In the Rich Text Specification dialog:
l Type: 2x4 exterior walls 16" OC U.N.O.
l Notice that U.N.O. is not flagged as a spelling error like it was in the Exterior Walls tutorial. See To remove a
spelling error indicator on page 29.
l Use your mouse to highlight just the letter x in 2x6, then click the Uppercase button to remove that attribute
from the selection.
l Click OK.
3. Adjust the newly created Rich Text object’s position using its Move edit handle.
4. When you are finished, remember to Save your work.
You can continue working on this plan in the Multiple Floors tutorial. You can also learn about applying wall and flooring
materials in the Finish Materials tutorial.
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CREATING REVISIONS
Saving revisions of your files allows you to develop different ideas for a project as well as create a history of your work that
you can refer back to when needed.
When you are finished working on a file and are ready to close it, Save your work. Before closing it, though, create a
copy of the file with a different name that indicates what it contains so you can distinguish it from other revisions.
2. In the Save Plan File dialog, make sure that the save location is your Chic Cottage folder.
3. For the File name, type a the name of the project followed by a short description of the current state of the drawing;
for example, Chic Cottage-Interior Walls.
4. Select File> Close All Views.
REVIEW
This lesson describes the best practices for drawing interior walls and creating interior rooms.
Assessment Questions
What are some reasons that is it helpful to specify Room Types?
What are two differences between the "Kitchen" and "Garage" Room Types?
Where can you change the information that displays at the bottom of room labels?
How are Room Dividers useful?
What is the thickness of a Room Divider?
How do Auto Exterior Dimensions and Interior Dimensions locate walls differently?
What are two ways to delete dimension lines?
What type of snapping helps you align two walls so they are collinear?
What edit tool allows you to adjust how wall layers meet at an intersection?
Multiple Floors
Creating new floors in a plan is easy; but whenever possible, it is best to do so after the first floor plan has been finalized.
LEARNING OBJECTIVES
This lesson describes best practices in Chief Architect for adding floors to a design. Concepts introduced include:
l Setting the Defaults, see page 48
l Using Plan Views, see page 48
l Creating New Floor Levels, see page 48
l Navigating and Displaying Floor Levels, see page 50
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FILE MANAGEMENT
This tutorial continues where the Interior Walls tutorial left off. At this point, both the Chic Cottage-InteriorWalls and CHIC
COTTAGE-CURRENT plans contain the same information, so you could open either one and continue working. However,
Chic Cottage-InteriorWalls.plan was created specifically to serve as a revision or archive file so it will be left unchanged.
To continue working on the Chic Cottage project, select File> Open Plan . If need be, browse to Documents\Chic
Cottage, select CHIC COTTAGE-CURRENT, and click Open.
Alternatively, select File> Recent Files and choose CHIC COTTAGE-CURRENT from the Recent Files List. The Recent
Files List is a convenient way to access files you have been working on; however, it is not an alternative to knowing where
your files are located and having a good file revision strategy in place. See "File Management" on page 4 of the Exterior
Walls Tutorial.
It is a very good idea to save your files often as you work, and this guide reminds you to do so regularly.
PRODUCTIVITY TIPS
As you learn how to add floor levels to a project, keep in mind these tips to improve your productivity.
Interface
l There are several ways to navigate multiple floors in a plan: the Up One Floor and Down One Floor buttons,
the Change Floor/Reference tool, and the Project Browser.
Keyboard Hotkeys
l F1 - Help for the current context
l F6 - Fill Window
l F9 - Reference Display
l arrow keys - nudge selected object
l Ctrl+C - Copy
l Alt+Shift+V - Paste Hold Position
l Ctrl + S - Save
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2. In the New Floor dialog, select Derive new 2nd floor plan from the 1st floor plan.
l This option produces a second floor shell using the same wall types as the exterior walls on Floor 1. Walls created
over Pony Walls inherit the upper wall type.
l You could instead create a blank second floor and then draw the second story walls manually; however, it is
usually faster to automatically generate the perimeter walls and then edit them as needed.
3. Click OK to close the New Floor dialog and open the Floor 2 Defaults dialog.
l Note that the default Rough Ceiling height is 97 1/8" and click OK.
l Later on, this dialog will be used to specify a default floor covering. See "To set flooring defaults by floor" on
page 204 of the Finish Materials Tutorial.
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4. Click OK and a floor plan for the second floor is created based on the exterior walls of the first floor plan.
It’s not uncommon for the upper walls of a home to have a different siding material than the walls below.
2. At the top left corner of the dialog, select "Siding-6" from the drop-down list and click the Copy button.
3. Name the new wall type "Shingle-6", then:
l Specify a Thickness for Layer 1 of 3/4".
l Specify the Material for Layer 1 as Shake-Natural.
l To help distinguish this wall type, change the Fill for Layer 4 to a Solid pale purple color.
l Click OK to create the new wall type and close the dialog.
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5. On the WALL TYPES panel of the Wall Specification dialog, select "Shingle-6" from the drop-down list and click
OK.
You can also see a list of all floors in the plan and navigate to any of them in the Project Browser. Select View> Project
Browser , expand the Floors folder, right-click on a floor, and select Open View from the contextual menu.
In addition to the current floor, you can display a second floor for reference in the same view window as the active floor.
See To align walls between floors on page 54, below.
Sometimes, it is helpful to display a different floor in an entirely separate view window. See To copy and paste walls
between floors on page 55.
CREATING A FOUNDATION
When the rooms on Floor 1 have been defined, a foundation can be created beneath them.
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2. Select Derive New Foundation Plan From the First Floor Plan and click OK to close the New Floor dialog and
create a foundation.
3. Notice that the Garage’s foundation is separated from the rest of the foundation plan and that "S" Markers indicate
where the stem wall top height changes.
4. Select 3D> Create Perspective View> Perspective Floor Overview .
Basement walls often have furring to accommodate insulation, electrical, and plumbing and a finish surface like drywall.
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3. In the Wall Type Definitions dialog: notice that "8" Concrete Stem Wall" is the selected wall type, then click the
Copy button.
l A new wall type named "8" Concrete Stem Wall, Copy" is created.
l Click in the text field where its name is stated and change it to "8" Concrete with Furring".
7. Click once on the Layer 3 line item to select it, then:
l Check the box beside Framing under the Material Layer heading below the table. This will allow the layer to
produce framing when wall framing is generated later on. See Wall Framing on page 368.
l Make sure the Type is "Lumber".
l Specify the Spacing as 16" On Center.
l Set the Width as 1 1/2".
8. Click OK to close the dialog and create the new wall type.
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8. Go to the FOUNDATION panel, then:
l Center Footing on Main Layer.
l Notice that the Footing Offset setting updates to show a value of -2 1/2". This is equal to half the thickness of
interior air gap and furring layers.
l Notice, too, that the preview now shows the concrete wall layer centered over the footing.
l Click OK to close the dialog and apply your changes to the selected walls.
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l The walls on the floor above, Floor 1, are shown in red for reference.
l You can control which floor shows in the Reference Display as well as its appearance.
l If you are sufficiently zoomed in, the new wall will snap into alignment with the wall shown in the Reference
Display.
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l Notice that the edge lines of the new wall are highlighted in light blue: this indicates that they are exactly aligned
with the Reference Display lines of the wall above.
4. Click the Select Objects button, then select the newly drawn interior wall.
5. Press the right arrow key on your keyboard once to Nudge the wall 1" to the right. Notice:
6. The wall’s edge lines are no longer highlighted and the red lines representing the wall on the floor above can be seen
in the Reference Display.
7. On the edit toolbar, the Align With Wall Above edit button is now available.
Another way to ensure that walls are aligned between floors is to use the Copy and Paste Hold Position tools.
Copy and Paste Hold Position can be used while navigating in a single plan view window, but it is easier to see what they
do when two plan views showing different floors are tiled.
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l Click the arrow beside "Schedules" to expand the category.
l Select "Wall Schedule" and click the Edit button.
2. On the GENERAL panel of the Schedule Defaults dialog, which opens next:
l Make sure that Display Column Headings is checked.
3. Also on the GENERAL panel, customize the Columns selections:
l In the list of Columns to Include, select "Wall Type" and click the Remove button.
l In the list of Available Columns, select "Total Width" and click the Add button.
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l Add "Wall Construction, Upper" and "Wall Construction, Lower" as well.
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4. On the MAIN TEXT STYLE panel, notice that there are three ways to assign a Text Style to schedules: by layer, by
specifying a particular Text Style, or by using Custom settings.
CAD Details are a type of view window used to organize detail drawings, schedules, and other 2D CAD information.
2. In the CAD Detail Management dialog, click the New button.
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3. In the New CAD Detail dialog, type a short, descriptive name like "Legends" and click OK.
4. The "Legends" CAD Detail window opens, and is empty.
5. Select Tools> Schedules> Wall Schedule and click once in the view to place a Wall Schedule at that location.
By default, the information in each schedule cell will be presented in a single row. Once a schedule is created, though, its
column widths can be modified.
2. The small diamond shaped handles located in the Title row, centered on the grid lines that divide the columns allow
you to Resize Columns.
3. The small square Move Column edit handles are located in the Column Heading row, centered in each cell, and
allow you to rearrange the columns.
4. Click on the Resize Column handle to the right of the "Wall Construction, Lower" column and drag it to the left.
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5. Release the mouse button to resize the "Wall Construction, Lower" column.
6. You can resize the "Wall Construction, Upper" column, as well, if you wish.
7. Columns can also be renamed. With the wall schedule still selected, click the Open Object edit button.
8. On the GENERAL panel of the Wall Schedule Specification dialog:
l Select "Wall Construction, Upper" in the Columns to Include list.
l Click the Rename button.
l Rename Schedule Column dialog, delete ", Upper" from the New Name and click OK.
l Click once more to close the dialog and apply your change.
Since Room Dividers do not actually have materials or an assembly, they do not need to be in the wall legend. There are
two ways to remove them.
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CREATING REVISIONS
Saving revisions of your files allows you to develop different ideas for a project as well as create a history of your work that
you can refer back to when needed.
When you are finished working on a file and are ready to close it, Save your work. Before closing it, though, create a
copy of the file with a different name that indicates what it contains so you can distinguish it from other revisions.
2. In the Save Plan File dialog, make sure that the save location is your Chic Cottage folder.
3. For the File name, type a the name of the project followed by a short description of the current state of the drawing;
for example, Chic Cottage-Floors.
4. Select File> Close All Views.
REVIEW
This lesson describes the best practices for adding a foundation and new floors to a structure.
Assessment Questions
When building a new floor, why is it beneficial to derive the new floor plan from an existing floor?
What are two ways to switch from one floor to another?
What is the name of the tool that lets you view the location of objects on another floor without going to that floor?
What are two ways to align walls between floors?
How can you tell which floor level is shown in the current plan view?
What are two attributes of a "Garage" Room Type are created when the foundation is generated?
What does an "S" marker along a foundation wall mean?
What type of view is recommended for creating schedules?
What are three ways that text style settings can be assigned to an object like a schedule?
How do you adjust the width of a schedule column?
Interior Stairs
Stairs and staircase rooms connect multiple floors in a plan.
LEARNING OBJECTIVES
This lesson describes best practices in Chief Architect for creating stairs and introduces working in section views. Concepts
introduced include:
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FILE MANAGEMENT
This tutorial continues where the Multiple Floors tutorial left off. At this point, both the Chic Cottage-Floors and CHIC
COTTAGE-CURRENT plans contain the same information, so you could open either one and continue working. However,
Chic Cottage-Floors.plan was created specifically to serve as a revision or archive file so it will be left unchanged.
To continue working on the Chic Cottage project, select File> Open Plan . If need be, browse to Documents\Chic
Cottage, select CHIC COTTAGE-CURRENT, and click Open.
Alternatively, select File> Open Recent Files and choose CHIC COTTAGE-CURRENT from the Recent Files List. The
Recent Files List is a convenient way to access files you have been working on; however, it is not an alternative to knowing
where your files are located and having a good file revision strategy in place. See "File Management" on page 4 of the
Exterior Walls Tutorial.
It is a very good idea to save your files often as you work, and this guide reminds you to do so regularly.
PRODUCTIVITY TIPS
As you learn how to create stairs and stairwells, keep in mind these tips to improve your productivity.
Content
l Cross Section/Elevation views can be annotated with text and dimensions and saved for use later on.
Interface
l Tiling 2D and 3D views can help in the positioning of objects like stairs.
l Use the Reference Display to display walls and other objects located on a floor other than the Current Floor.
l Multiple line items in a list, as well as multiple objects, can be group-selected using the Shift and Ctrl keys.
l Saved camera views are listed and can be accessed from the Project Browser side window.
Keyboard Hotkeys
l F1 - Help for the current context
l Tab key - Select Next Object edit tool
l Shift + F6 - Tile Vertically
l F9 - Reference Display
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l Ctrl+C - Copy
l Alt+Shift+V - Paste Hold Position
l Ctrl + S - Save
ADDING STAIRS
Stairs are drawn in an upward direction, from the current floor to the floor above, and locate floor platforms automatically.
Sometimes, only a few steps are needed to reach between the floors in different rooms.
4. In the Select Library Object dialog:
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l Browse to Chief Architect Core Catalogs> Architectural> Millwork> Balusters, Newels & Posts> Boxed.
l Select "BX-02" and click OK.
5. On the MATERIALS panel:
l Select the "Balusters" component, then hold down the Ctrl key and click on the "Riser" and "Wall Trim"
components, and the "Main" component of the BX-02 newel to add them to the selection.
l Click the Select Material button and select "Color - Bone" from the PLAN MATERIALS panel of the Select Material
dialog.
l Ctrl + select the "Panels", "Rails", and "Tread" components as described above and on the LIBRARY MATERIALS
panel of the Select Material dialog, assign the "Red Oak-3-4-5" Plank - Honey"material located at Chief Architect
Core Catalogs> Materials> Flooring> Wood Flooring> 3-4-5" Plank> Red Oak to them.
6. Click OK and then Done to close both dialogs.
3. Click once to create a short stair section that spans the difference in floor height between the Garage and Foyer
rooms.
4. Notice that the stairs have a direction arrow and an "UP" label, indicating that they are drawn in an upward direction.
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Stairs can also be drawn to span different floor levels.
l The stairs have an "UP" label and an arrow indicating their direction.
l The stairs snap to the side of the room automatically.
l When you release the mouse button, a staircase is created.
To position a staircase
1. Select CAD> Dimension> Manual Dimension from the menu, then click and drag a dimension line from the
bottom end of the stairs to the horizontal exterior wall of the Foyer.
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2. By default, the dimension line will locate the outside surface of the wall’s Main Layer. Click on the dimension line
to select it, then click and drag the diamond-shaped end edit handle back until it snaps to the inside surface of the
Main Layer.
3. Click the Select Objects button, then click on the staircase to select it and move your mouse pointer over the
dimension line.
4. When the mouse pointer changes to a Pointing Hand icon, click once, enter 4’ 6" in the inline text field, and press
Enter.
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l Notice that the stairs are connected to the floor platform on Floor 2.
l Note, too, that the floor platform is unbroken with no passage between floors.
3. Notice that the cross section’s title bar is darker in color than that of the plan view. The darker title bar indicates that
the cross section is the currently active view.
Stair sections are often included in construction documents, so this Back Clipped Cross Section view can be saved for use
later on. See "Sending Section and Elevation Views to Layout" on page 515 of the Sending Views to Layout Tutorial.
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l On the CAMERA panel, type a short, descriptive Name for the camera, like "Stair Section".
l On the PLAN DISPLAY panel, notice that the camera is set to display as a callout in plan view, and that its Callout
Label is S1.
l On the LAYER panel, notice that the camera is located on the "Cameras" layer. This layer controls its display in
plan view.
l Click OK to close the dialog and apply your changes.
Saved camera views are listed in the Project Browser using their camera Name.
CREATING A STAIRWELL
A stairwell is simply an interior room that has been assigned the Room Type “Open Below” so that it has no floor platform.
The Stairwell for a given staircase is always found on the floor above the stairs.
In the Multiple Floors tutorial, interior walls were aligned between floors to create one side of a Stairwell for the stairs to
Floor 2. See "Aligning Walls Between Floors" on page 53 of the Multiple Floors Tutorial.
Rooms such as Stairwells can also be defined using Railings.
4. In the Select Library Object dialog:
l Browse to Chief Architect Core Catalogs> Architectural> Millwork> Balusters, Newels & Posts> Boxed.
l Select "BX-02" and click OK.
5. On the MATERIALS panel:
l Select the "Balusters" component, then hold down the Ctrl key and click on the "Main" component of the BX-02
newel to add it to the selection.
l Click the Select Material button, and select the "Color - Bone" material.
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l Select the "Rail" component, click the Select Material button, and select "Color - Bone" from the PLAN
MATERIALS panel of the Select Material dialog.
6. Click OK and then Done to close both dialogs.
4. Notice that a new room has been created to the right of the vertical interior wall.
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l The existing framed wall forms part of the Auto Stairwell, and Railings are created to enclose the rest of the space.
l The vertical Railing at the top of the stairs has a Doorway opening in it.
For more options,
5. An Information message will explain that the dimension line locates point markers instead of architectural objects in
the model. Click OK.
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l There is a cross-shaped Point Marker at the end of the dimension line (shown here in red and with thicker than
normal lines for clarity).
l The Point Marker is aligned with the bottom of the tread rather than the top.
3. Click and drag its square Move
4. Pan upward until the ceiling comes into view. There are two ways to pan in a view:
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l Click and hold the middle mouse button, drag downward, and release.
5. When the ceiling can be seen:
l Notice what the Point Marker at the end of the dimension line is aligned with.
l If it is aligned with the ceiling framing at the back of the ceiling surface layer, select it and move it downward so
that it is aligned with the ceiling surface.
6. Select Window> Fill Window to zoom out so the entire cross section can be seen in the view window.
3. Select Edit> Copy .
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Since the ceiling height on Floor 0 is taller than on Floor 1, the length and height of the basement stairs should be examined.
2. On the GENERAL panel of the Staircase Specification dialog, note that:
l The Staircase Information states although the stairs do reach the next level, they are described as steep.
l The Riser Height is 7 5/8", which meets most residential building codes.
Building codes can vary considerably by location. It is your
responsibility to make sure that your design meets the
building codes for your project site.
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Stairwells are an example of spaces where objects are drawn close together or even over one another. In situations like this,
it is helpful to turn the display of some objects off.
3. Locate the "Stairs & Ramps" layer and click once in the "Disp" column to remove the check mark.
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Note: Although the "Stairs & Ramps" layer has been turned off, the
dimension line that locates the stairs on Floor 1 can still be seen.
With the display of the staircase turned off, it is now easy to see the railing walls of the Auto Stairwell so that they can be
modified. Here, the railings will be replaced by walls using several methods.
l On the GENERAL panel, uncheck Railing and No Locate.
l On the WALL TYPES panel, select "Interior-4" from the Type drop-down list, then click OK.
3. Select the horizontal wall separating the Dining room from the Kitchen.
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l Click and drag its right end edit handle to the left until it snaps to the horizontal wall on the other side of the
Stairwell.
l As you drag, the Interior-4 wall replaces the railing.
4. Select the vertical wall separating the Dining room from the Foyer and use its top end edit handle to replace the
invisible Room Divider above it, as described above.
5. Select the wall separating the Stairwell from the Kitchen, click the diamond-shaped Same Wall Type edit handle
located above the top end of the wall and drag it to the right, replacing the railing and the opening in it.
6. Select the horizontal wall dividing the Dining room from the Kitchen, click the Add Break edit button, then
click on the selected wall at the top right corner of the Dining room to divide it into two segments.
7. Select the horizontal wall segment separating the Stairwell from the Foyer.
l Click on the Temporary Dimension that states how far it is from the exterior wall of the Foyer.
l In the inline text field, type 6’ and press Enter to move the wall.
As with the first run of stairs, it is a good idea to confirm headroom clearance for the basement stairs. See Confirming
Headroom Clearance on page 70.
l Double-click on the camera callout in plan view.
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Since the focus of this section view is the staircase, the rest of the structure does not need to be shown and can be clipped
out.
2. On the CAMERA panel of the Cross Section/Elevation Specification dialog:
l Check the boxes beside Clip Elevation and Clip Sides.
l Notice that a Clip Width as well as Bottom and Top Clip Elevations can be specified but leave them unchanged.
l Click OK to close the dialog and apply your changes.
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5. Click on the horizontal Top Clip Elevation line to select it, then move it so it is positioned just above the floor
surface of Floor 2:
l Move your mouse pointer over the red, square Move Line Segment handle that displays at the point where you
clicked. The mouse pointer changes to a two headed arrow .
l Click and drag downwards or upwards as needed and release the mouse button when the line is positioned just
above the floor surface of Floor 2.
l To override Grid Snaps, hold down the Ctrl key while you drag.
l As with walls and other types of objects, you can also move clip lines using dimensions if you wish. See To move
walls using dimensions on page 22.
6. Edit the Bottom Clip Elevation line and both Side Clip lines so that only the stairwell from Floor 0 to Floor 2 is
included in the view.
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l Click the arrow beside "Schedules" to expand the category.
l Select "Note Schedule" and click the Edit button.
2. On the GENERAL panel of the Note Schedule Defaults dialog, which opens next:
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2. In the CAD Detail Management dialog, select the "Legends" detail and click the Rename button.
3. In the Rename CAD Detail dialog, rename the detail to "Legends and Notes".
4. With the "Legends and Notes" detail selected, click the Open button.
5. Select Tools> Schedules> Note Schedule and click once to the right of the Wall Legend to place a Note
Schedule at that location.
6. Select the schedule and click the Open Object edit button.
l In the Align/Distribute Objects dialog, under the "Move Objects Vertically to" heading, select Top Edges and
click OK.
Because there are no Notes present in the plan yet, the schedule only shows a title bar and column headings. As Notes are
created, though, line items will be added to the schedule automatically.
2. In the Saved Note Defaults dialog, which opens next, click the Edit button.
l Notice that there are a number of different Saved Note Defaults set up for particular drawing scales and tasks.
l "Plan Scale Note Defaults" is selected in the list because it is the Saved Default that is currently active.
l Recall that the "Working Plan View" uses "Plan Rich Text Defaults", as well.
l With the "Plan Note Defaults" selected, click the Edit button.
3. On the NOTE panel of the Note Defaults dialog, which opens next:
l Unless there is a word or phrase that you want to include in every line of your Note Schedule, make sure that the
Text field is empty.
l The Type drop-down list corresponds to the list of Objects to Include in the Note Schedule Defaults dialog. Make
sure that "General Notes" is selected.
l Notice that Generate Shape from Schedule is checked.
4. Click OK and then Done to close all dialogs and apply your changes.
Notes are typically placed in plan views, but can be created in any view that supports text objects.
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4. On the NOTE panel of the Note Specification dialog:
l In the Text field, type: headroom 6’ 8" min.
l Make sure that "General" is the selected Type.
l Click OK.
5. Notice:
l In plan view, the new Note is represented using a Capsule callout shape with the number 1.
l In the Schedule Detail, the new Note is listed as the first line item along with its Text.
CREATING REVISIONS
Saving revisions of your files allows you to develop different ideas for a project as well as create a history of your work that
you can refer back to when needed.
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When you are finished working on a file and are ready to close it, Save your work. Before closing it, though, create a
copy of the file with a different name that indicates what it contains so you can distinguish it from other revisions.
2. In the Save Plan File dialog, make sure that the save location is your Chic Cottage folder.
3. For the File name, type a the name of the project followed by a short description of the current state of the drawing;
for example, Chic Cottage-Stairs.
4. Select File> Close All Views.
REVIEW
This lesson describes the best practices for creating interior stairs and stairwell rooms.
Assessment Questions
If you draw interior stairs on Floor 1, what floor level do those stairs try to snap to?
What Room Type is a Stairwell?
What tool can you use to create a Stairwell automatically?
In what kind of view can you check the headroom of a staircase?
What edit tools are used to create a stacked staircase?
Why is it sometimes helpful to turn off layers as you work?
What annotation tools can be used to create a floor plan note list?
LEARNING OBJECTIVES
This lesson describes best practices in Chief Architect for placing and customizing doors and windows. Concepts introduced
include:
l File Management, see page 83
l Setting the Defaults, see page 83
l Using Plan Views, see page 84
l Placing Doors, see page 84
l Editing Doors, see page 87
l Using Library Content, see page 88
l Placing and Editing Windows, see page 90
l Positioning Doors and Windows, see page 92
l Replicating Doors and Windows, see page 97
l Creating Grouped Window Units, see page 99
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FILE MANAGEMENT
This tutorial continues where the Interior Stairs tutorial left off. At this point, both the Chic Cottage-Stairs and CHIC
COTTAGE-CURRENT plans contain the same information, so you could open either one and continue working. However,
Chic Cottage-Stairs.plan was created specifically to serve as a revision or archive file so it will be left unchanged.
To continue working on the Chic Cottage project, select File> Open Plan . If need be, browse to Documents\Chic
Cottage, select CHIC COTTAGE-CURRENT, and click Open.
Alternatively, select File> Recent Files and choose CHIC COTTAGE-CURRENT from the Recent Files List. The Recent
Files List is a convenient way to access files you have been working on; however, it is not an alternative to knowing where
your files are located and having a good file revision strategy in place.
It is a very good idea to save your files often as you work, and this guide reminds you to do so regularly.
PRODUCTIVITY TIPS
As you learn how to add doors and windows to a plan, keep in mind these tips to improve your productivity.
Content
l A selection of name brand door and window catalogs are available for download from the 3D Library. Select
Library> Get Additional Content Online to launch your default web browser to that page.
l Set up the door and window defaults in your template plans so they are ready for use when you begin a new plan.
Interface
l The Select Library Object dialog is a modal version of the Library Browser that lets you assign accents like hardware
and moldings to objects like doors and windows.
l The Select Material dialog is similar to the Select Library Object dialog and lets you assign materials to objects.
Keyboard Hotkeys
l F1 - Help for the current context
l Ctrl + E - Open Object edit tool
l Ctrl + C - Concentric Resize
l Ctrl + S - Save
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placing doors and windows, there are several defaults that should be borne in mind.
Each Door Tool has either one or two defaults dialogs. Before placing doors, all of them should be set up to meet your
needs.
Hinged and Sliding Doors are commonly used as both interior and exterior doors. As such, they have two sets of defaults:
Interior and Exterior.
Doors and many of their components - including hardware and casing - are represented using symbols from the library.
Window Defaults determine the initial window size, type, and more.
The wall framing associated with doors and windows should also be specified prior to building framing.
As with architectural objects, it is a good idea to set Door and Window Schedule Defaults.
The Leader Line tool creates Rich Text objects with lines with arrows attached. You should set Rich Text Defaults before
annotations are created.
In order to position doors and windows in a manner that meets your needs, Dimension Defaults should be set. As doors and
windows are added, Auto Exterior Dimensions automatically refresh so that they locate these objects as they are added.
PLACING DOORS
The six Door Tools can be used to place a variety of different doors in interior and exterior walls.
Each Door Tool has at least one defaults dialog. Here, the Interior Door Defaults dialog is examined; however, you should
make sure all Door Defaults meet your needs.
l Notice that there is a defaults dialog for each of the Door Tools.
l Select "Interior Door" from the tree list and click the Edit button.
2. In the Interior Door Defaults dialog:
3. On the GENERAL panel, notice that the Door Style is "Door P04" and that it is shown in the object preview on the
right. "Door P04" is a panel door available in the library.
4. On the CASING panel, note that when no Casing Profile is specified, a basic stock profile is used.
5. On the FRAMING panel, you can specify how you want framing around interior doors to be generated. Make sure that
Calculate from Width is checked so that doors of different widths receive appropriately sized headers.
6. Additional options such as hardware and millwork can also be specified, as well.
7. Click OK to return to the Default Settings dialog. For this tutorial, the existing defaults will be used, but you can
examine each of the Door Defaults dialogs if you wish.
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2. When the mouse pointer is over the exterior wall:
l Click the mouse button and hold it down.
l Move the mouse along the wall to change the hinge side of the door to be placed.
l Move the mouse from one side of the wall to the other to change which way it opens.
l As you move the mouse, the door preview outline will update.
3. When the door preview’s hinges are on the right side and it is opening inward, release the mouse button to create an
exterior hinged door.
4. Select the new door, click the Open Object edit button, and note that:
l The dialog’s title is Exterior Door Specification.
l The door style features three lites and a craftsman style dentil detail.
l Move your mouse pointer into the object preview pane, then click and drag to rotate the preview. Notice that the
door has an Exterior and Interior side.
l Click Cancel.
l The Interior Door Specification dialog opens this time.
l The preview shows an interior panel door rather than an exterior craftsman style door.
l Click Cancel.
7. Place three additional hinged doors as shown here:
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3. When the mouse pointer is over the wall:
l Click the mouse button and hold it down.
l Move the mouse from left to right to change which side of the door is movable.
l As you move the mouse, the door preview outline will update.
4. When the door preview’s moveable side is on the right and is on the interior of the opening, release the mouse
button to create an exterior sliding door.
5. Select the new door and click the Open Object edit button. Note that this dialog’s title is Exterior Door
Specification, then click Cancel.
A variety of other door types can be placed, as well.
5. When the door preview's hinges fold toward the Foyer, release the mouse button to create a single bi-fold door.
6. Select Build> Door> Pocket Door , then move the mouse pointer over the wall separating the Primary Bedroom
from its Closet.
7. When the mouse pointer is over the right side of the wall, near the vertical exterior wall:
l Click the mouse button and hold it down.
l Move the mouse to the left to change the side of the door that slides into the wall.
l As you move the mouse, the door preview outline will update.
8. When the door preview opens toward the Ensuite, release the mouse button to create a pocket door.
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EDITING DOORS
Once a door has been placed, it can be selected and edited.
A door’s hinge and swing side can be set when it is created, but it can also be changed at any time.
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5. Click and drag this handle and notice:
l The mouse pointer icon changes to a curved Rotate icon.
l Drag along the arch to control how far open the door appears.
l Drag a line parallel to the wall to change the door’s hinge side.
l Drag a line perpendicular to the wall to change the door’s swing side.
6. When the door’s hinges are on the left and it opens out into the Living room, release the mouse button.
A door’s edit handles can also be used to change its size. It can also be resized using dimensions as well as in the Door
Specification dialog.
2. Click and drag the resize edit handles at each end to make the door wider. To resize the door concentrically, hold
down the C key while dragging an end edit handle.
3. With the door still selected, click the Open Object edit button.
4. On the GENERAL panel of the Interior Door Specification dialog, specify the Width as 60" and click OK.
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3. In the Select Library Object dialog:
l Browse to Chief Architect Core Catalogs> Architectural> Hardware> Door Hardware> Knobs and Levers.
l Open the Knobs and Levers folder, select the "Exterior Handle 2", and click OK.
The Select Library Object dialog also has a Search function, which lets you find a specific object quickly: for example, the
P04 door style which is the default for interior hinged doors.
3. On the GENERAL panel of the Exterior Door Specification dialog:
l Notice that this Hinged Door is using the same Craftsman style door as the front door.
l Click the Library button to the right of the Style drop-down list.
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4. In the Select Library Object dialog,
l Type P04 in the Search field and notice that the search results appear below.
l Select Door P04 and click OK to return to the specification dialog.
For best results, door and window casing should be set in the Defaults dialogs prior to placing any doors or windows.
2. On the GENERAL panel of the Window Defaults dialog:
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l Specify the Window Type as "Single Casement".
l Specify the Width as 30".
l Specify the Height as 54".
To place a window
1. Select Build> Window> Window .
2. Click on the exterior wall of the Foyer, to the right of the wall, to place a window at that location.
3. Continue clicking to place a total of 11 windows:
To edit a window
1. Select the window in the Foyer and click the Open Object edit button.
2. On the GENERAL panel of the Window Specification dialog:
l Select "Fixed Glass" from the Window Type drop-down list.
l Specify the Width as 12" and the Height as 77".
3. On the GENERAL panel of the Window Specification dialog:
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l Specify the Height as 36".
l Note that the Floor to Bottom height increases to 44".
Note: So that the centering axis can be clearly seen, the "Dimensions,
Automatic" layer is turned off in the following images.
2. Move the mouse pointer into the Foyer, near the wall that the window is located in.
3. Notice that the Foyer room becomes highlighted and a dashed vertical centering axis displays at the midpoint of the
exterior wall.
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4. Now move the mouse pointer up to the invisible Room Divider separating the Foyer from the Living area.
5. When a dashed vertical centering axis displays at the midpoint of the Room Divider, click once. The door becomes
aligned with the center of the Room Divider.
6. Zoom in on the Foyer, then select the door between the Foyer and Garage and click the Center Object edit
button.
7. Move the mouse pointer over the Garage stairs, and when a horizontal centering axis displays down the middle of
the stairs, click once.
8. Use the Center Object edit button to center:
l The Kitchen window
l The Living room window
l The window on the left side of the Dining room
l The window on the left side of the Primary Bedroom
l The window in the Primary Bedroom Closet
l The Garage door
l The Foyer Closet door.
When you are finished, remember to Save your work.
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It is a good idea to take a few moments to make sure that your various Dimension Defaults are set up so that they meet your
needs and are consistent.
l Click the arrow next to "Dimension" in the tree list to expand the category.
l Select "Dimensions" and click the Edit button.
2. On the GENERAL panel of the Dimension Defaults dialog, under the "Exterior" heading, make sure that Auto
Refresh is checked.
3. On the LOCATE AUTO EXTERIOR panel, notice that there are several options for locating wall Openings:
l Make sure that Sides is selected to locate the sides of doors and windows.
4. On the LAYER panel, notice that Auto Exterior Dimensions are placed on the "Dimensions, Automatic" layer by
default, then click OK.
5. Next, select "Dimensions" in the tree list and click the Edit button. The Saved Dimension Defaults dialog opens.
l Manually-drawn dimension lines have multiple Saved Defaults, which you can use to save considerable time when
you annotate your drawings.
l Select "Plan Dimension Defaults" and click the Edit button.
6. On the LOCATE MANUAL panel of the Dimension Defaults dialog:
l Note that there are numerous options for controlling many objects in addition to walls and wall openings.
l Under the Openings heading, make sure that Sides is selected.
7. On the LAYER panel, notice that when the "Plan Dimension Defaults" are active, manually drawn dimensions are
placed on the "Dimensions, Manual" layer by default.
8. Click OK and then Done to close the both dialogs and apply your changes.
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l Click on the left window to select it.
l Move your mouse pointer over the dimension line that states its distance from the right window.
l In the inline text field, type 4" and press the Enter key on the keyboard. This space will accommodate two
trimmers plus the windows’ rough openings.
3. Center the two windows in the Primary Bedroom:
l With the left window still selected, hold down the Shift key and click on the right window to select the two as a
group.
l Although the windows are centered in the room, the Auto Exterior Dimensions on either side of them report
different distances.
l This is because the dimensions locate the framing of walls that have different thicknesses.
l If you draw an Interior Dimension line along the back wall of the Primary Bedroom, the dimensions on either side
of the windows will be the same.
5. Select CAD> Dimensions> Manual Dimension , then click and drag to draw a dimension line along the wall
separating the Primary Bedroom from the Ensuite.
6. Select the door to the Ensuite and adjust its position:
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l Move your mouse pointer over the dimension line that states its distance from the closet wall.
l In the inline text field, type 6" and press the Enter key on the keyboard.
7. Repeat steps 2-4 to space the two windows in the front wall of the Dining room 3’ 6" apart, then center them in the
room, then use the Center Objects edit button to center both windows in the Dining room as described in To
center a wall opening on page 92, above.
8. Position the window in the Foyer 4 1/2" from the front door.
9. Although the front door has been centered in the foyer, its position can be adjusted slightly to produce cleaner
dimensions:
l With the side window still selected, hold down the Shift key and select the door as well.
l Click on the dimension that reports their distance from the Dining room wall.
l In the inline text field, type 6’ and press the Enter key on the keyboard.
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3. Move your mouse pointer over the front door. When you see a dashed vertical reflection axis, click once. A copy of
the window is created on the other side of the door.
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2. In the Transform/Replicate Object dialog:
l Check the box beside Copy and change the Number of Copies to 2.
l Check the box beside Move, then specify the Y Delta value as -35 1/2". This value is equal to the width of each
window, 30", plus a 5 1/2" gap to accommodate a king stud, two stringers, and the windows’ rough openings.
l When you click OK, two copies of the window are created at 35 1/2" intervals along the same wall as the original.
3. With the two newly created windows selected, press the Shift key and click on the original window to add it to the
selection. Then, use the Center Objects edit tool to center the three windows in the Kitchen room, as described
in "To center a wall opening on page 92", above.
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CREATING SCHEDULES
Plan sets often include schedules for doors, windows, and more. Chief Architect’s schedules are dynamic reports of the
objects in the plan and will update automatically if any are modified.
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Although a typical plan is unlikely to have more than one or two door and window schedules, it is still a good idea to set up
the schedule defaults the way you want them in your template plans.
l Click the arrow beside "Schedules" to expand the category.
l Select "Door Schedule" and click the Edit button.
l Begin by noting that nothing is selected in the Columns to Include list.
l Select "Dimensions" in the list of Available Columns and click the Add button.
l "Dimensions" is added to the bottom of the Columns to Include list, and is selected. Click the Move Up button
until it is located between "Floor" and "Size".
l With "Dimensions" still selected, Add the "Top" column, as well.
l Because "Dimensions" was selected in the list of Columns to Include, "Top" is placed directly beneath it.
l Select "Size" from the list of Columns to Include and click the Remove button.
l Remove the "3D Exterior Elevation", "Code", and "Manufacturer" columns, as well.
4. On the TEXT STYLE panel:
l Notice that like Wall Schedules, Door Schedules are set to Use Layer for Text Style.
l Click OK to close the dialog and apply your changes.
5. Returning to the Default Settings dialog, select "Window Schedule" and click the Edit button.
6. On the GENERAL panel of the Window Schedule Defaults dialog:
l Add "Dimensions" and "Top" to the list of Columns to Include, as described above.
l Remove the "3D Exterior Elevation", "Size", "Egress", "Code", and "Manufacturer" columns from the list of
Columns to Include.
7. On the TEXT STYLE panel, notice that Window Schedules are also set to Use Layer for Text Style.
8. Click OK and then Done to close the Default Settings dialog and apply your changes.
To prevent your plan views from becoming unnecessarily cluttered, schedules should be created in CAD Detail windows.
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2. In the CAD Detail Management dialog, select "Schedules Detail" and click the Open button.
3. The "Schedules Detail" CAD Detail window opens and is empty.
4. Select Tools> Schedules> Door Schedule and click once to place a Door Schedule at that location.
l In the Align/Distribute Objects dialog, under the "Move Objects Horizontally to" heading, select Left Edges and
click OK.
7. When you are finished, Save your work.
The widths of these schedules’ individual columns can also be edited so that they align.
By default, door and window schedules are ordered according to the information in the Labels column. You can, however,
change their order using either of two methods.
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ADDING ANNOTATIONS
Floor plans typically include text with a variety of different pieces of information. With doors and windows in place, they
can be annotated.
The Working Plan View is active as it was in the previous four tutorials, so "Plan Rich Text and Callout Defaults" are still
in use.
2. On the TEXT panel of the Preferences dialog:
l The Number of Segments for Leader Lines can be set here.
l Uncheck Create Rich Text to create simple Text objects when the Leader Line tool is used, if you prefer.
3. In this example, these settings will not be changed, so click Cancel.
Typing text is a simple task, but with a few extra steps this text can also appear in the Comments column of the Door
Schedule.
3. On the OBJECT INFORMATION panel of the Door Specification dialog, type the following into the Comment field: 20
minute
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4. Press the Enter key to wrap to a second line, then type: self-closing
5. Click OK to close the dialog and apply your change.
l In the Garage, click and drag a line from the door to the Foyer down and to the right. When your mouse pointer is
below the Garage stairs, release the mouse button.
l Click and drag a second line straight to the right from the end of the first line.
l When you release the mouse button, the Rich Text Specification dialog opens.
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3. On the RICH TEXT panel of the Rich Text Specification dialog:
l Select "Comment" from the Referenced Object submenu.
l Click OK.
4. The Comment entered in the Door Specification can now be seen in both plan view and the Door Schedule.
Additional Note callouts can be created that refer to the Floor Plan Notes schedule.
2. On the NOTE panel of the Note Specification dialog:
l In the Text field, type: tempered glass.
l Make sure General is the selected Type.
l Click OK.
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l Click the Copy/Paste edit button
l Click once in front of the side lite to the right of the front door to create a copy at that location.
5. The pasted Note has the same schedule number as the original because they have the same text.
6. If you want, you can open the Schedules Detail to confirm that the Floor Plan Notes schedule has updated to include
the new Notes.
7. When you are finished, Save your work.
CREATING REVISIONS
Saving revisions of your files allows you to develop different ideas for a project as well as create a history of your work that
you can refer back to when needed.
When you are finished working on a file and are ready to close it, Save your work. Before closing it, though, create a
copy of the file with a different name that indicates what it contains so you can distinguish it from other revisions.
2. In the Save Plan File dialog, make sure that the save location is your Chic Cottage folder.
3. For the File name, type a the name of the project followed by a short description of the current state of the drawing;
for example, Chic Cottage-Windows.
REVIEW
This lesson describes the best practices for adding doors and windows to a design.
Assessment Questions
What are the different ways to specify or change the hinge side of a door? The swing side?
What are three examples of door and window attributes that are found in the Library?
What are the different ways to change the width of a door or window?
What tool can be used to create multiple windows at once?
What edit tools are useful for creating identical windows on either side of a door or window?
Where do you specify how Auto Exterior Dimensions locate doors and windows?
Where do you control the appearance of callout labels?
What is an example of an object attribute that can be reported in both a schedule and a text object with an arrow attached to
that object?
What tool lets you create a Rich Text object attached to a text line with arrow?
What button can you click in the Rich Text Specification dialog to insert dynamic information about an object into the text?
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LEARNING OBJECTIVES
This lesson describes best practices in Chief Architect for creating Deck and Porch rooms. Concepts introduced include:
l Setting the Defaults, see page 107
l Using Plan Views, see page 107
l Railings for Decks and Porches, see page 107
l Creating Deck Rooms, see page 109
l Creating Porch Rooms, see page 111
l Drawing Deck Stairs, see page 115
l Creating Concrete Stairs, see page 117
l Adding Annotations, see page 118
FILE MANAGEMENT
This tutorial continues where the Doors and Windows tutorial left off. At this point, both the Chic Cottage-Windows and
CHIC COTTAGE-CURRENT plans contain the same information, so you could open either one and continue working.
However, Chic Cottage-Windows.plan was created specifically to serve as a revision or archive file so it will be left
unchanged.
To continue working on the Chic Cottage project, select File> Open Plan . If need be, browse to Documents\Chic
Cottage, select CHIC COTTAGE-CURRENT, and click Open.
Alternatively, select File> Recent Files and choose CHIC COTTAGE-CURRENT from the Recent Files List. The Recent
Files List is a convenient way to access files you have been working on; however, it is not an alternative to knowing where
your files are located and having a good file revision strategy in place.
It is a very good idea to save your files often as you work, and this guide reminds you to do so regularly.
PRODUCTIVITY TIPS
As you learn how to create Deck and Porch rooms, keep in mind these tips to improve your productivity.
Content
l Create template plans that have the Deck and Porch Room Type Defaults set the way you want them, ready for use
when you begin a new plan.
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l A selection of name brand deck planking catalogs are available for download in the "Materials and Surfaces" category
of the 3D Library. Select Library> Get Additional Content Online to launch your default web browser to that
page.
Interface
l Object Snaps can be helpful when positioning one object relative to another.
l Temporary Dimensions display when an object like a wall is selected and can be used to move that object.
l Multiple line items in a list, as well as multiple objects, can be group-selected using the Shift and Ctrl keys.
Keyboard Hotkeys
l F1 - Help for the current context
l F6 - Fill Window
l Ctrl + W - Close View
l Ctrl + S - Save
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4. In the Wall Type Definitions dialog:
l Notice that the "Deck Railing/Fence" wall type is composed of a single 3 1/2" layer of framing.
l In the Wall Layers table, click in the Thickness field, then type 5 1/2".
l Click OK to return to the Deck Railing Defaults dialog.
l Select a Newels/Posts Type from the Library. Here, the capped post "CP-02" is used.
l Specify the Newels/Posts Width as 5 1/2".
7. On the MATERIALS panel:
l Select the "Balusters" component, then hold down the Ctrl key and click on the "Beam", "Rail", and "Main"
components to add them to the selection.
l Click the Select Material button and select "Color - Brite" from the LIBRARY MATERIALS panel of the Select
Material dialog.
8. Click OK to close the dialog and apply your changes.
Unlike Deck Railings, regular Railings are intended to define rooms with enclosed floor platforms. In the Interior Stairs
tutorial, interior railings with newels and balusters are generated by the Auto Stairwell edit tool.
Like other types of Railings, Half Walls can also be drawn to define exterior rooms like Porches.
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4. On the NEWELS/BALUSTERS panel:
l When a wall is both a Railing as Half Walls are, and Pony Wall, the Height setting only affects the height of
the Upper Wall.
l Specify the Height as 16".
5. Click OK to close the dialog and apply your changes.
6. Click OK to close the Half Wall Defaults dialog, then click Done to close the Default Settings dialog.
7. Remember to Save your work.
l Click the arrow beside "Floors and Rooms" to expand the category.
l Select "Room Types" and click the Edit button.
2. In the Room Types dialog, scroll down the list, select "Deck", and click the Edit button.
3. On the STRUCTURE panel of the Deck Room Type Defaults dialog:
l Notice that the Default check box to the right of the Floor Finish Edit button is unchecked and that its total
thickness is 0".
l Click the Planks/Joists Edit button.
4. In the Floor Structure Definition dialog, change the Thickness of Layer 1 to 1" and click OK.
5. On the DECK panel of the Deck Room Defaults dialog, change the Plank Width to 5 1/4" and the Plank Gap
Width to 1/4".
6. On the DECK SUPPORT panel:
l Notice that the Deck Post Footings have a Height Above Terrain setting with a value of 6".
l Specify the Deck Post Footings Thickness as 30". This value is the footings total height, measured from top to
bottom.
7. Click OK and then Done to close all dialogs.
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To draw a deck
1. Go to Floor 1, then Zoom out so the back exterior wall can be seen.
l Click on the Manual Dimension that reports the selected railing’s distance from the corner of the house.
l Type 3’ in the inline text field and press the Enter key.
6. Select the left vertical deck railing, then click on the Temporary Dimension that reports its distance from the right
deck railing. In the inline text field, type 36’ and press Enter.
7. Select the horizontal deck railing, then click on the Temporary Dimension that reports its distance from the exterior
wall of the house. Type 8’ in the inline text field and press Enter.
8. Click in the Deck room to select it, then click the Open Object edit button to open the Room Specification
dialog:
l On the GENERAL panel, under the Living Area heading, notice that Decks are Excluded from the Living Area
calculation by default but that you can change this here if you wish.
l On the STRUCTURE panel, note that by default, Roof Over This Room and Ceiling Over This Room are
unchecked, then click Cancel.
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l Notice that the program automatically generates planking, joists, beams, and posts with footings.
l Note, too, that the post footings are located at the same height as the foundation wall footings because there is
no terrain present.
l Click the arrow beside "Floors and Rooms" to expand the category.
l Select "Room Types" and click the Edit button.
2. In the Room Types dialog, scroll down the list, select "Porch", and click the Edit button.
3. On the STRUCTURE panel of the Porch Room Type Defaults dialog, click the Floor Structure Edit button and note
that the floor is constructed of 4" of concrete.
4. Click Cancel to close all three dialogs.
To create a porch
1. On Floor 1, Zoom out so the front exterior wall can be seen.
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l Under the Building Pad heading, uncheck Automatic.
l Specify the Subfloor Height Above Terrain as 28", then click OK.
l This will place the terrain 28" below the first floor’s subfloor and about 1" below the slab floor in the Garage.
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l Move the mouse pointer over the right side of the house, along or just outside the right vertical exterior wall.
l When you see a horizontal centering axis across the center of the wall, click once to center the terrain relative
to the length of that wall.
l Here, the outline of the Exterior Room is highlighted, indicating that the terrain will be centered along its right
edge.
4. Create a Perspective Floor Overview and Orbit the camera so the back Deck can be seen. Notice that the
post footings now only extend down to the level of the terrain.
The footings for deck posts are generated automatically and are set to display by default in most 3D views but not in plan
view.
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Porches have slab floors and do not typically receive foundations; however, this porch is raised off the terrain and will need
stem walls to support it.
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3. On the NEWELS/BALUSTERS panel:
l Select the same Newel Type from the Library as used by the Deck Railing: capped post "CP-02".
l Specify the Newel Width as 5 1/2".
l Uncheck Rail Passes Over Newel.
l Specify the Newel Height as 44".
l On the MATERIALS panel:
l Assign "Color - Brite" to the Baluster, Rails, and CP-02 Main components.
l Assign "Redwood" to the Tread component.
4. Click OK and then Done to close both dialogs and apply your changes.
l Unlike interior stairs, which build up to the floor above and have an "UP" label, exterior stairs have a "DN"
label.
l A Doorway opening is automatically added to the deck railing at the top of a staircase.
6. On the GENERAL panel of the Staircase Specification dialog, specify the Width as 5’.
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8. Notice:
l The stair section resizes about its center line and remains centered along the railing.
l The doorway in the Deck Railing resizes automatically, as well.
2. Click just outside the front horizontal wall of the Porch room to place a stair section at that location.
3. Select the new stair section and center it relative to the front door:
l Move the mouse pointer over the front door.
l When you see a vertical centering axis across the center of the door, click once to center the stairs relative to the
door.
4. With the stairs still selected, click the Open Object edit button to open the Exterior Staircase Specification
dialog.
5. On the GENERAL panel, specify the Width as 6’.
6. On the STYLE panel:
l Uncheck Open Underneath and Open Risers.
l Specify the Tread Overhang as 0".
l On the RAILING panel, check the boxes beside Railing On Left and Right.
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l On the MATERIALS panel:
l Select the "Riser" component, then hold down the Ctrl key and click on the "Support Wall", "Tread", "Wall Trim",
and "Underside" components to add them to the selection.
l Click the Select Material button and select a "Concrete" material from the Select Material dialog.
ADDING ANNOTATIONS
Floor plans typically include text with a variety of different pieces of information. Some basic annotations for the exterior
deck and porch stairs can be added now.
The Working Plan View is active as it was in the previous four tutorials, so "Plan Scale Rich Text and Note Defaults are
still in use.and "To set the note defaults" on page 80 of the Interior Stairs Tutorial.
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2. In the Rich Text Specification dialog, type "concrete steps to grade" in the text field and click OK.
3. Create a Rich Text object that says "framed steps to grade" and position it at the bottom of the Deck stairs.
Additional Note callouts can be created that refer to the Floor Plan Notes schedule.
2. On the NOTE panel of the Note Specification dialog:
l In the Text field, type: exterior landing 36" minimum in direction of travel
l Click OK.
l Click the Copy/Paste edit button
l Click once near the bottom of the front Porch stairs to create a copy at that location.
Notes are assigned their schedule numbers in the order that they were created. The first Note created in this project, 1, was
in the Interior Stairs tutorial; 2 was created in the Doors and Windows tutorial, and the Notes created here were
automatically assigned the number 3. Once created, though, schedule order can be changed in either of two ways.
2. In the CAD Detail Management dialog, select "Legends and Key Notes" Detail and click the Open button.
3. Select Window> Tile Vertically to tile the plan view and CAD Detail view side by side.
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4. In plan view, zoom in on the Foyer and Porch so the 1, 2, and 3 Notes can be seen.
5. In the "Legends and Key Notes" detail, select the Floor Plan Notes schedule, notice the square Move Row edit
handles that display in the center of each cell in the first column.
l Click on the handle located over the 2 cell and drag downward.
l When the information in the second row can also be seen in the third row, release the mouse button.
l The numbers stay in numerical order, but the Notes in the schedule change position.
6. In plan view, notice that the Note under the entry window is now 3 while the note at the bottom of the Porch stairs is
now 2.
7. Click in plan view to make it the active window, then click on Note 2 to select it.
8. On its edit toolbar, notice two buttons:
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CREATING REVISIONS
Saving revisions of your files allows you to develop different ideas for a project as well as create a history of your work that
you can refer back to when needed.
When you are finished working on a file and are ready to close it, Save your work. Before closing it, though, create a
copy of the file with a different name that indicates what it contains so you can distinguish it from other revisions.
2. In the Save Plan File dialog, make sure that the save location is your Chic Cottage folder.
3. For the File name, type a the name of the project followed by a short description of the current state of the drawing;
for example, Chic Cottage-Deck.
4. Select File> Close All Views.
REVIEW
This lesson describes the best practices for creating porch and deck rooms.
l To set the Deck Railing Defaults, see page 107
l To set the Railing Defaults, see page 108
l To set the Half Wall Defaults, see page 108
l To set Deck Room Defaults, see page 109
l To draw a deck, see page 110
l To set Porch Room Defaults, see page 111
l To create a porch, see page 111
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Assessment Questions
What are two ways that Deck Railing walls are different from other types of railings?
What are two structural differences between Deck and Porch rooms?
How do you specify whether a room is included in the total Living Area?
Where can the deck plank gap and width be set?
What tool is used to create deck and porch stairs?
What are two ways to change the numbering of Notes and the associated line items in a key note list?
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The Roof Tutorials describe best practices for creating basic roof styles in Chief Architect and then adding a roof to Chic
Cottage.
In this tutorial you will learn about:
TOPICS
Getting Started with Automatic Roof Styles 124
Hip Roofs 126
Gable Roofs 126
Dutch Gable Roofs 127
Shed Roofs 128
Offset Gable Roofs 128
Gambrel Roofs 129
Gull Wing Roofs 130
Half Hip Roofs 131
Mansard Roofs 131
Chic Cottage Roof 132
Dormers 156
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need a different condition over a particular wall to produce another roof style, you can define it in that wall’s specification
dialog.
Individual walls can be selected and edited in both 2D and 3D views. When multiple walls are to be edited, however, it is
usually quicker and easier to work in plan view: in part, because you can hold down the Shift key and group-select walls.
l To select multiple walls, hold down the Shift key on the keyboard and click on additional walls to add them to
the selection set.
2. Click the Open Object button to open the Wall Specification dialog.
3. On the ROOF panel:
l The Roof Options control how the roof builds over the selected wall.
l The Pitch Options control how steep the roof that bears on the selected wall is.
l The Overhang setting lets you specify how far the roof above extends past the wall’s exterior.
l The Auto Roof Return settings let you specify and customize automatic roof returns.
l Lower Wall Type if Split by Butting Roof lets you create a lower wall type that follows the underside of an
adjacent roof plane, if one is present.
The Roof Styles described in this tutorial use only the Roof and Pitch Options.
ATTIC WALLS
When a roof is generated, attic walls may also be generated. An Attic wall fills the space between the walls that define a
room and the roof above. The triangular-shaped wall of a gable, for example, is created using an Attic wall.
If you do not want to see attic walls in plan view, you can turn off their display.
DELETING ROOFS
Whether a roof was drawn manually or automatically generated, deleting roof planes is easy:
l Select an individual roof plane and Delete it.
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Hip Roofs
When roofs are automatically generated, a roof plane is built over every exterior wall in the plan that does not have another
wall drawn above it. The result is referred to as a hip roof.
Gable Roofs
If you would like a gable over a particular wall rather than a roof plane bearing on it, you can specify it as a Full Gable
Wall in the Wall Specification dialog. To create basic gable roof, two walls should be specified as Full Gable Wall.
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Shed Roofs
To create a single, sloping roof plane, or shed roof, two walls must be specified as Full Gable Walls, and one must be a
High Shed/Gable Wall.
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Gambrel Roofs
A gambrel or barn style roof has two pitches on each side of the ridge. The first (lower) pitch on either side is steeper than
the pitch near the ridge.
l Check the box beside Upper Pitch.
l Specify the Upper Pitch as 6 in 12 and the Start Height as 156".
l To learn more, see Finding the Start of an Upper Pitch .
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Experiment with alternate pitches and overhangs. Also, try varying the height at which the second pitch begins so that you
can see the effect it has on the gambrel roof design.
l Place a check in the box beside Upper Pitch.
l Keep the Upper Pitch as 12 in 12 and change the Start Height to 125".
l To learn more, see Finding the Start of an Upper Pitch.
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Experiment with the height at which the second pitch begins so that you can see the effect it has on the gull wing roof
design.
Mansard Roofs
A mansard roof is a hip roof with two pitches on the roof sections above each exterior walls: an extremely steep lower pitch
and a gently sloping upper pitch.
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LEARNING OBJECTIVES
This lesson describes techniques that can be used to create a custom roof for Chic Cottage. Concepts introduced include:
l Setting the Defaults on page 134
l Using Plan Views on page 134
l Working in Camera Views on page 136
l Adding a Roof to Chic Cottage on page 137
l Controlling Roof Height on page 142
l Creating a Curved Roof on page 146
l Adding Roof Details on page 150
l Moving the Display of Roof Planes on page 152
l Adding Annotations on page 153
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FILE MANAGEMENT
This tutorial continues where the Decks and Porches tutorial left off. At this point, both the Chic Cottage-Deck and CHIC
COTTAGE-CURRENT plans contain the same information, so you could open either one and continue working. However,
Chic Cottage-Deck.plan was created specifically to serve as a revision or archive file so it will be left unchanged.
To continue working on the Chic Cottage project, select File> Open Plan . If need be, browse to Documents\Chic
Cottage, select CHIC COTTAGE-CURRENT, and click Open.
Alternatively, select File> Recent Files and choose CHIC COTTAGE-CURRENT from the Recent Files List. The Recent
Files List is a convenient way to access files you have been working on; however, it is not an alternative to knowing where
your files are located and having a good file revision strategy in place. See "File Management" on page 4 of the Exterior
Walls Tutorial.
It is a very good idea to save your files often as you work, and this guide reminds you to do so regularly.
PRODUCTIVITY TIPS
As you learn how to create the roof in Chic Cottage, keep in mind these tips to improve your productivity.
Content
l A selection of name brand roofing catalogs are available for download from the 3D Library. Select Library> Get
Additional Content Online to launch your default web browser to that page.
Interface
l Tiling 2D and 3D views can make it easier to manually edit a roof design.
l Auto Rebuild Roofs and tiled views are often helpful during roof design - in large plans, both can cause slowness on
some systems.
l When a roof design is complete, be sure to turn off Auto Rebuild to avoid unwanted changes.
Keyboard Hotkeys
l F1 - Help for the current context
l Ctrl + E - Open Object edit tool
l Ctrl + R - Build Roof
l F6 - Fill Window
l F9 - Reference Display
l 3 - Break edit tool
l 2 - Join Roof Planes edit tool
l Ctrl + S - Save
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l If it is not open, select View> Project Browser .
2. Under the CHIC COTTAGE - CURRENT line item are a set of folders. The "Plan Views" folder should be
expanded already, but if it is not click the arrow to its left.
3. Right-click on "Roof Plan View" in the Project Browser and select Edit View from the contextual menu.
4. In the Saved Plan View Specification dialog, notice the various settings that control what displays in this view:
l The settings on the GENERAL panel control a variety of behaviors and display options.
l The settings on the SELECTED DEFAULTS panel control which saved defaults and layer settings are active in the
view. Notice that the "Roof Plan View" uses the "Roof Plan Layer Set".
l The settings on the REFERENCE DISPLAY panel control the appearance of the Reference Floor in the view, as well
as whether it displays.
5. Click OK to close the dialog.
6. Right-click on "Roof Plan View" and select Open View from the contextual menu. Notice:
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l There are now two view window tabs above the active view window.
l The "Roof Plan View" is now the active view.
l In the Project Browser, both "Working Plan View" and "Roof Plan View" now have an icon indicating that they
are Open.
There are several ways to switch between open view windows, but clicking on the tab associated with a view window is
usually the easiest.
2. Notice:
l Room labels, door and window labels, camera symbols, and multiple wall layers display in the "Working Plan
View" but not in the "Roof Plan View".
l The dimensions, text and callouts created in previous tutorials are turned off in the "Roof Plan View".
l The lines representing walls are lighter in color in the "Roof Plan View".
6. Click on the "Working Plan View" tab to make it the active view window.
7. In the Active Layer Display Options side window, notice:
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l The "Working Layer Set" is now selected at the top of the side window.
l Most of the layers are now turned on.
l The "Text" and "Text, Callouts" layers are turned on.
l The "Walls, Normal" layer color is black.
8. In the plan view, notice:
l The room labels, door and window labels, and multiple wall layers display.
l The text and callout annotations created in previous tutorials are now turned on.
l The lines representing walls are now black.
Although the display settings in the "Working Plan View" are useful for plan views, those in the "Roof Plan View" are
typical of roof plan drawings and will make working on roofs easier.
2. Close the "Working Plan View" using the method of your choice.
The "Roof Plan View" should now be the only open view window.
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5. Notice that the overview’s title bar is darker in color than that of the plan view. The darker title bar indicates that the
overview is the currently active view.
6. Click on the plan view’s title bar or anywhere within the view window to make it the currently active view instead.
2. On the ROOF panel of the Roof Defaults dialog:
3. On the STRUCTURE panel, specify the roof surface material, rafter depth, and other details of how the roof planes are
to be constructed. The initial settings will be used for now and will be modified later. See "Setting the Defaults" on
page 386 of the Roof and Ceiling Framing Tutorial.
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4. Click OK and then Done to close both dialogs and apply your change.
With Auto Rebuild Roof checked, a roof builds automatically and will rebuild any time a change is made to the model that
affects the roof.
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3. Specify the front wall of the Garage as a Full Gable Wall, as well.
The Porch roof is built over the first floor, so it is lower than the rest of the roof. By adding a room above it, that roof can
be raised and a nested gable created.
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The vertical wall on the right also needs a gable above it: but only over the portion that is located behind the garage bump-
out.
5. With the wall still selected:
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l Click on the temporary dimension line that reports its length.
l In the inline text field, type 28’ to match the length of the opposite exterior wall and press Enter.
6. The gable on the right is now identical to the gable on the left and a single ridge line generates across the structure.
By default, Deck rooms do not have a ceiling or a roof. Once created, though, Decks can be customized.
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7. On the ROOF panel of the Railing Specification dialog, specify the Pitch as 2" in 12".
2. On the ROOF panel of the Build Roof dialog, under the "Roof Height" heading:
l Specify the Raise/Lower from Ceiling Height value as 18 1/8".
l Check the box beside Ignore Top Floor.
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l Click OK.
3. Notice how the roof builds now:
l The roof builds over the ceilings on Floor 1 instead of Floor 2.
l The roof directives of the walls on Floor 1 are used instead of those on Floor 2.
l Click and drag horizontally to create a camera inside the Kitchen room.
l Limit the length of the camera line to one or two plan feet and make sure that you draw the camera either straight
left to right or straight right to left on-screen.
l For more information, see To create a Back Clipped Cross Section on page 18.
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Lowering the roof also reduces the top heights of many of the walls. In the front of the structure, the gable over the garage
door now has a gap behind it.
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l Click once at the intersection of the vertical wall on the left side of the Attic room and the back horizontal wall.
l This will prevent the vertical wall from building through the horizontal Shingle-6 wall.
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l Specify the Pitch as 4" in 12".
l Check the box beside Upper Pitch.
l Specify the Upper Pitch as 12" in 12".
l Specify the In From Baseline value as 7’ and click OK.
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4. Notice that because of the reduced pitch, the lower Porch roof has a deeper eave so that it can have the same fascia
height as the adjacent roof eave.
Once created, roof planes can be individually selected and edited. In order to edit a roof plane, Auto Rebuild Roofs must be
turned off.
4. A Question message box will ask if you want to turn off Auto Rebuild Roofs. Click Yes to close the message box
and continue editing the selected roof plane.
5. Type 18" in the inline text field and press the Enter key.
6. Next, select the main roof plane located over the Foyer and Dining rooms.
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The horizontal eave of the main roof now extends under the higher eave of the Porch roof.
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l Check the box beside Curved Roof.
l Specify the Angle at Eave as 0°, then press the Tab key to update the other settings.
l Notice that the Angle at Ridge and Radius to Roof Surface both update.
l Click OK.
3. Click on the edge of the Porch roof plane that extends over the Foyer room to make it the Selected Edge.
4. Click the Join Roof Planes edit button, then move your mouse pointer into the Foyer room.
5. When the larger roof plane becomes highlighted, click once.
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6. The two roof planes now meet along a curved valley.
2. On the ROOF panel of the Wall Specification dialog:
Frieze molding can be specified in the Roof Defaults and Build Roof dialogs. Since the Porch roof has been manually
edited, though, rebuilding the roof is not the best option.
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2. On the GENERAL panel of the Roof Plane Specification dialog:
l Notice that most of the values are reported as "No Change".
l This is because this dialog is shared by all roof planes in the plan: as though they had been group-selected.
5. Confirm that the frieze molding Type is set to "Eave and Gable", then click OK to add frieze molding under the
eaves of the roof.
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6. Frieze molding can be seen in the 3D overview if you Zoom in on the overhang area of any wall.
l Hold down the Shift key, then click and drag a rectangular selection marquee around the entire structure.
l Notice that the Status Bar states that seven objects are selected.
7. Click on the Project Browser side window tab to make it the active side window. If it is not open, select View>
Project Browser . Next, right click on the "Roof Plan View" and select Edit View from the contextual menu.
8. On the GENERAL panel of the Saved Plan View Specification dialog, select "2nd Floor" as the Floor that is used
whenever the view is opened, and click OK.
9. Close the Overview window and Save your work.
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ADDING ANNOTATIONS
With the roof in place, some basic roof annotations can be added.
In previous tutorials, the "Working Plan View" was active, annotations were added using "Plan Defaults" for annotations
like Rich Text and Dimensions, and were placed on specific layers like "Text" and "Dimensions, Manual". Those layers
were turned off, however, when the "Roof Plan View" was opened. See To compare plan views on page 135.
In addition to creating an uncluttered space for drawing roofs, another benefit of switching to the "Roof Plan View" is that
annotations added while it is active will be placed on their own layer. This means that roof annotations will display in the
roof plan but not in other views.
As described in previous tutorials, one way to access the defaults for annotations is by selecting Edit> Default Settings.
Another way to access them is through the Saved Plan View Specification dialog.
4. Click the Edit button to the right of Dimensions to open the Dimension Defaults dialog. Notice:
5. "Roof Dimension Defaults" is stated in the dialog box’s title bar.
6. On the LAYER panel, the "Dimensions, Roofs" layer is set as the layer on which manually drawn dimensions are
placed by default.
7. On the LOCATE MANUAL panel:
l Under the Walls heading, make sure that Wall Dimension Layer is selected.
l Make sure under CAD Objects, Lines/Sides is checked.
8. Click OK to close both dialogs.
A dimension line can be added to indicate the depth of the roof overhang, often abbreviated as O.H. in plans.
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2. Zoom in on the dimension line and confirm that it is locating the roof plane edge and the wall’s framing layer.
4. On the PRIMARY FORMAT panel of the Dimension Line Specification dialog:
5. On the SEGMENTS panel:
l In the Leading Text field, type: O.H.
l Click OK to close the dialog and apply your changes.
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Additional roof annotations that include CAD objects are also added in the Dormers tutorial. See "Adding Annotations" on
page 170 of the Dormers Tutorial.
The Dormers tutorial describes several ways that dormers can be added to the Chic Cottage roof. Or, you can continue
working on this plan in the Custom Ceilings tutorial.
CREATING REVISIONS
Saving revisions of your files allows you to develop different ideas for a project as well as create a history of your work that
you can refer back to when needed.
When you are finished working on a file and are ready to close it, Save your work. Before closing it, though, create a
copy of the file with a different name that indicates what it contains so you can distinguish it from other revisions.
2. In the Save Plan File dialog, make sure that the save location is your Chic Cottage folder.
3. For the File name, type a the name of the project followed by a short description of the current state of the drawing;
for example, Chic Cottage-Roof.
4. Select File> Close All Views.
REVIEW
This lesson describes the best practices for creating automatically generated and manually edited roofs.
l To tile floor plan and camera views on page 136
l To set the roof defaults on page 137
l To add gable walls on page 138
l To create a nested gable on page 139
l To create a reverse gable on page 140
l To add a shed roof over the deck on page 141
l To create a story and a half on page 142
l To edit the nested gable wall on page 144
l To add a gull wing on page 146
l To edit roof overhangs on page 147
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Assessment Questions
Name one reason why switching to the Roof Plan View is helpful for working on roofs?
What edit tool is used to set the roof directives for the side walls of a shed roof?
What edit tool allows you to add a new corner to a roof plane?
What edit tool allows you to join two roof planes along a valley, hip, or ridge?
By default, what determines the initial height of a roof over a structure?
In what dialog are automatic roof returns specified?
What layer are dimensions created on in the Roof Plan View?
How do you specify a non-default number format for a dimension line?
Dormers
Dormers can be created in three different ways: they can be placed using the Auto Dormer tools; generated when the rest of
the roof is built; and their individual components can be drawn manually.
LEARNING OBJECTIVES
This lesson describes best practices in Chief Architect for creating dormers. Concepts introduced include:
l Setting the Defaults on page 157
l Using Plan Views on page 157
l Placing an Auto Floating Dormer on page 158
l Placing a Structural Auto Dormer on page 161
l Generating a Structural Dormer on page 163
l Drawing a Dormer Manually on page 163
l Adding Annotations on page 170
FILE MANAGEMENT
In this tutorial, an alternative to the roof created in the Chic Cottage Roof tutorial will be produced. Since it is a design
option, it will be saved in its own file rather than the main working file.
At this point, both the Chic Cottage-Roof and CHIC COTTAGE-CURRENT plans contain the same information, so you
could open either one and continue working. However, Chic Cottage-Roof.plan was created specifically to serve as a
revision or archive file so as a matter of practice, it will be left unchanged.
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It is a very good idea to save your files often as you work, and this guide reminds you to do so regularly.
PRODUCTIVITY TIPS
As you learn how to create the roof in Chic Cottage, keep in mind these tips to improve your productivity.
Interface
l Tiling 2D and 3D views can make it easier to manually edit a roof design.
Keyboard Hotkeys
l F1 - Help for the current context
l Ctrl + R - Build Roof
l 3 - Break edit tool
l 2 - Join Roof Planes edit tool
l Ctrl + S - Save
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l Select "Shingle-6" from the Wall Type drop-down list.
l Specify the Width as 96".
l Click OK.
The windows in Auto Dormers derive most of their initial settings from the Window Defaults dialog. Since the other
windows in this plan have already been placed, adjusting the default settings for use in dormers will save time and help to
avoid errors.
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3. Click once in the space to the left of the staircase to place a dormer at that location.
3. With the dormer selected, click on the Temporary Dimension line that reports how far its front wall is from the
exterior wall in front of it.
4. In the inline text field, type 2’ and press the Enter key.
5. With the dormer still selected, click the Center Object edit button, then:
l Move the mouse pointer into the room area just in front of the dormer.
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l When the room is highlighted and a dashed vertical centering axis line displays, click once.
Dormer windows inherit nearly all of their initial settings from the Window Defaults dialog. Their size, on the other hand, is
always based on the size of the dormer’s front wall.
l Select "Double Casement" from the Window Type drop-down list.
l Specify the Width as 72" and the Height as 48".
l Specify the Floor to Top as 56", then click OK.
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l Notice that none of the dormer walls extend down to the floor.
The "Room Labels" layer is turned off in the Roof Plan View by default. In the above image, it has been turned on for
illustrative purposes.
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l Move the mouse pointer over the center of the Auto Floating Dormer.
l When a dashed vertical centering axis line displays, click once.
5. With the dormer still selected, click on the edit handle over the front wall. Notice that the Temporary Dimension line
that locates its front wall reports how far it is from the roof edge instead of the back exterior wall.
6. Select CAD> Manual Dimension> End to End Dimension, then click and drag a dimension line from the outside
of the back exterior wall to the front dormer wall.
7. Select the dormer again, then click on the dimension line. In the inline text field, type 2’ and press the Enter key.
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9. Create a Full Camera view of the interior of this dormer to see the results.
l Notice that unlike the Auto Floating Dormer, all three of this dormer’s walls bear on the floor.
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3. On the GENERAL panel of the Roof Hole/Skylight Specification dialog, uncheck Skylight and click OK.
4. With the roof hole still selected, add an extra edge to its shape:
l Move your mouse pointer over the horizontal edge that is closest to the front of the structure and click once.
l Click and drag the new Reshape edit handle that displays at the point where you clicked and drag it towards the
front of the building.
l Make sure that you do not drag the handle past the roof plane’s horizontal ridge edge.
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l Begin at the horizontal knee wall and draw upwards into the Attic room.
l Notice that the new wall segment extends up through the roof hole.
2. Draw two more exterior walls to create a small room on the Attic side of the knee wall, inside the area of the roof
hole.
3. Assign the "Shingle-6" Wall Type to the three new exterior walls. See "To customize the second floor wall type" on
page 49 of the Multiple Floors Tutorial.
4. Click on the horizontal knee wall to select it, then:
l Click once at each intersection where knee wall meets the two vertical dormer walls drawn in step 2, above.
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6. Click on the right vertical dormer wall to select it, then:
l Click on the Temporary Dimension that reports how far it is from the vertical exterior wall on the right.
l In the inline text field, type 3’ and press the Enter key.
7. Click on the left vertical dormer wall to select it, then:
l Click on the Temporary Dimension that reports how far it is from the right vertical side wall.
l In the inline text field, type 8’ and press the Enter key.
8. Click on the horizontal dormer wall to select it, then:
l Click on the Temporary Dimension that reports how far it is from the back exterior wall.
l In the inline text field, type 2’ and press the Enter key.
l Do not be concerned if any of the walls are no longer located within the area of the roof hole: the hole will be
edited to fit the dormer perfectly in a moment.
9. Select Build> Window> Window , then:
l Move the mouse pointer over the horizontal dormer wall.
l When the Midpoint snap indicator displays, click once.
10. Modify the new window, to match those in the automatic dormers:
l Select "Double Casement" from the Window Type drop-down list.
l Specify the window’s Width as 72" and its Height as 48".
l Specify the Floor to Top height as 93 1/2".
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Roof planes are often generated automatically; but they can also be drawn manually.
The dormer roof planes need slightly different default settings than the main roof. Roof Default settings can be set in either
the Roof Defaults or Build Roof dialog. See "Setting the Defaults" on page 134 of the Chic Cottage Roof Tutorial.
2. On the ROOF panel of the Roof Defaults dialog, which opens next:
l Specify both the Eave and Gable Roof Overhangs as 6".
l Specify the Raise/Lower from Ceiling Height value as 0".
3. On the Gutter panel, click the Delete button to remove the gutter profile from the table.
4. Click OK and then Done to close both dialogs and apply your changes.
2. Click and drag along the length of the wall to create the roof plane’s Baseline.
l By default, the Baseline will snap to the outside of the wall’s Main Layer.
l As you draw the Baseline, a rectangular preview outline indicates the location of the eave area.
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3. Move your mouse pointer to the right, so it is located between the two vertical "Shingle-6" walls to specify the
direction of the roof plane’s pitch and location of its ridge.
4. Click once to create the roof plane.
5. Select the top horizontal edge of the new roof plane and click on the Temporary Dimension that reports how far it is
from the horizontal "Shingle-6" wall.
l In the inline text field, type -6" and press the Enter key.
l Notice that typing a negative number moves the selected edge to the opposite side of the wall.
6. Repeat steps 2 through 5 to create a roof plane with a Baseline over the right vertical "Shingle-6" wall.
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7. Join the two roof planes to create the dormer roof ridge:
l Select the left roof plane and click on its right vertical edge to make it the Selected Edge.
l Move your mouse pointer over the right roof plane.
l When it becomes highlighted, click once. The two roof planes meet along the geometrically correct ridge line.
2. Repeat step 1 to snap the right edge of the roof hole to the right dormer wall.
3. Repeat step 1 to snap the horizontal edge of the roof hole to the horizontal dormer wall with the window.
4. Join the left roof plane with the larger roof to create a valley:
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l Select the left roof plane and click on its bottom horizontal edge to make it the Selected Edge.
l Move your mouse pointer over the angled edge on the left side of the roof hole.
l When it becomes highlighted, click once. The two roof planes meet along the geometrically correct valley line.
5. Repeat step 8 to join the right roof plane with the larger roof.
ADDING ANNOTATIONS
With dormers added, the roof plan for this design option will require additional annotations.
The Roof Plan View is active as it was in the previous tutorial, so "Roof Rich Text Defaults" and other saved defaults set up
specifically for the "Roof Plan View" are in use.
l Click the Uppercase button.
l Notice that the character size is set at 6".
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2. In the Rich Text Specification dialog:
l Notice that Uppercase is active.
l In the text field, type: valley flashing.
l Click OK to close the dialog and create a Rich Text object.
3. Click on the newly created text object to select it, then click and drag its triangular Rotate edit handle to adjust its
angle to match that of the angled roof valley.
CAD shapes are sometimes used along with text to annotation features of a plan. The most important CAD default to set in
advance is the Current CAD Layer.
The Copy/Paste and Reflect About Object edit tools can be used to efficiently replicate annotation objects, just as they can
architectural objects like windows. See "Replicating Doors and Windows" on page 97 of the Doors and Windows Tutorial.
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l Click on the dimension that reports how far the selected edge is from the opposite edge.
l In the inline text field, type 24 and press the Enter key.
3. With the edge still selected, make the polyline parallel with the nearby roof valley:
l Move the mouse pointer over the roof valley. When a dashed centering axis line displays parallel to the roof
valley, click once.
5. Use the polyline’s resize edit handles to extend the polyline along the as much of the length of the roof valley as you
would like.
6. Make a copy of the flashing and text for the opposite roof valley:
l With the polyline still selected, hold down the Shift key and click on the text to add it to the selection set.
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l Move the mouse pointer over the vertical roof ridge line. When a dashed centering axis line displays parallel to the
roof ridge, click once.
l Click and drag a horizontal line from the left wall of the back left dormer towards the right. When your mouse
pointer is between the two back dormers, release the mouse button.
l Click once more without dragging.
l When you release the mouse button, the Rich Text Specification dialog opens.
2. On the RICH TEXT panel of the Rich Text Specification dialog, type "flashing at wall" and click OK.
3. Click on the text to select it, then center between the two dormers:
l Move your mouse pointer into the center of the attic room area that surrounds the back dormers.
l When the attic room area becomes highlighted and a vertical dashed centering axis line displays, click once.
4. Click on the Leader Line to select it, then make a copy of it:
l Click the Copy/Paste edit button.
l A second Leader Line is created at the same location as the original, and is selected.
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5. Click the edit handle on the arrow end of the selected Leader Line and drag down and to the right until it snaps to
the right wall of the dormer.
6. With the new, angled Leader Line still selected:
l Hold down the Shift key and click on the horizontal Leader Line to select the two as a group.
l Click the Copy/Paste edit button.
l Move your mouse pointer into the text.
l When the Rich Text object becomes highlighted and a vertical dashed centering axis line displays, click once.
CREATING REVISIONS
Saving revisions of your files allows you to develop different ideas for a project as well as create a history of your work that
you can refer back to when needed.
When you are finished working on a file and are ready to close it, Save your work. Before closing it, though, create a
copy of the file with a different name that indicates what it contains so you can distinguish it from other revisions.
2. In the Save Plan File dialog, make sure that the save location is your Chic Cottage folder.
3. For the File name, type a the name of the project followed by a short description of the current state of the drawing;
for example, Chic Cottage-Dormers.
4. Select File> Close All Views.
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REVIEW
This lesson describes the best practices for creating automatically generated and manually drawn dormers.
l To set the Dormer Defaults, see page 158
l To set the Window Defaults, see page 158
l To place an Auto Floating Dormer, see page 158
l To position an Auto Floating Dormer, see page 159
l To edit an Auto Floating Dormer window, see page 160
l To create a knee wall and Attic room, see page 161
l To place an Auto Dormer, see page 162
l To create a roof hole, see page 164
l To draw the dormer walls, see page 165
l To draw the dormer roof planes, see page 167
l To edit the dormer roof hole, see page 169
Assessment Questions
What is the difference between an Auto Floating Dormer and an Auto Dormer?
What setting should be applied to an interior wall that separates a living area from an Attic room?
In what dialogs can you set the defaults for manually drawn roof planes?
What drawing tool can be used to create a hole in a roof plane?
What edit tool can be used to make the roof planes over a dormer meet the edges of a roof hole?
What option in the Rich Text Defaults dialog helps you set the size of text when it is printed?
What edit tools can be used to create copies of annotations on both sides of a feature in a plan?
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The Interior Design Tutorials describe best practices for adding elements of interior design to a drawing in Chief Architect:
In this tutorial you will learn about:
TOPICS
Custom Ceilings 177
Finish Materials 190
Room Moldings 211
Interior Furnishings 222
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Custom Ceilings
By default, Chief Architect automatically produces a flat ceiling in most types of rooms. There are various options for
modifying this automatic ceiling, however.
LEARNING OBJECTIVES
This lesson describes best practices in Chief Architect for customizing ceilings. Concepts introduced include:
l Setting the Defaults, see page 178
l Using Plan Views, see page 179
l Creating a Lowered Ceiling, see page 179
l Creating a Cathedral Ceiling, see page 183
l Drawing a Tray or Coffered Ceiling, see page 184
l Adding Annotations, see page 188
FILE MANAGEMENT
This tutorial continues where the Chic Cottage Roof tutorial left off. At this point, both the Chic Cottage-Roof and CHIC
COTTAGE-CURRENT plans contain the same information, so you could open either one and continue working. However,
Chic Cottage-Roof.plan was created specifically to serve as a revision or archive file so it will be left unchanged.
To continue working on the Chic Cottage project, select File> Open Plan . If need be, browse to Documents\Chic
Cottage, select CHIC COTTAGE-CURRENT, and click Open.
Alternatively, select File> Recent Files and choose CHIC COTTAGE-CURRENT from the Recent Files List. The Recent
Files List is a convenient way to access files you have been working on; however, it is not an alternative to knowing where
your files are located and having a good file revision strategy in place. See "File Management" on page 4 of the Exterior
Walls Tutorial.
It is a very good idea to save your files often as you work, and this guide reminds you to do so regularly.
PRODUCTIVITY TIPS
As you learn how to create different types of custom ceilings, keep in mind these tips to improve your productivity.
Content
l Create template plans that have your custom ceiling finish definitions set as defaults, and ready for use when you
begin a new plan.
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Interface
l Back Clipped Cross Section views are useful for viewing details of a model’s internal structure.
l Tiling views can help confirm that changes made in 2D have the desired effect in 3D.
Keyboard Hotkeys
l F1 - Help for the current context
l Spacebar - Select Objects
l Ctrl + E - Open Object edit tool
l Ctrl + S - Save
6. In the Select Material dialog which opens, select the "Drywall Fire Rated" material in the Core Catalogs and click
OK.
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7. With Layer 1 still selected, add a layer of insulation above it:
l Click the Insert Above button.
l Specify the new layer’s Thickness as 1 1/2".
l Click on the new layer’s Name, Pattern, or Texture.
l Specify the new layer’s material as "Insulation Rigid".
8. Click OK three times to return to the Default Settings dialog, then click Done.
2. Select "Working Plan View" from the drop-down list.
3. The current view window remains open, and now uses the Working Plan View.
Ceilings can now be customized and annotated without affecting the appearance of the roof plan.
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In the Floor 0 Defaults dialog, space in the ceiling can be allotted for soundproofing drywall hat channels for the entire
basement level.
l Type a short, descriptive Material Name such as "Hat Channel".
l Specify the Materials List Calculation type as "None".
l Click OK.
4. In the Plan Materials dialog:
l Select the new "Hat Channel" material in the list on the left.
l Click the Add to Library button.
l Click OK to close the dialog and add the new material to the User Catalog in the library for use in this and other
plans.
l Click the arrow to the left of "Floors and Rooms" to expand the category.
l Expand the "Floor Levels" subcategory
l Select "Floor 0" and click the Edit button.
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4. In the Select Material dialog, select your new "Hat Channel 24" OC" material, created above. It can be selected on
either the LIBRARY MATERIALS or PLAN MATERIALS panel.
l On the LIBRARY MATERIALS panel, it will be found in the User Catalog.
l On the PLAN MATERIALS panel, all materials in the current plan are listed alphabetically.
l Click OK.
5. Returning to the Ceiling Finish Definition dialog, the new Hat Channel material will be selected:
l Under the "Structure" heading, check the box beside Framing.
l Specify the Structure Type as "U Channel" to distinguish the hat channels from regular furring when framing is
generated later on.
l Specify the Spacing as 24" On Center.
l Specify the new Layer 1’s Width as 1".
6. Click OK and then Done to close all dialogs.
See "To generate floor and ceiling framing" on page 353 of the Floor Framing Tutorial.
The differences in ceiling finishes can be seen in 3D views.
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l Click and drag vertically to create a camera inside the Entry room.
l Limit the length of the camera’s line of sight to one or two plan feet and make sure that you draw the camera
either straight up or straight down on-screen.
2. Zoom in on the left side of the Garage ceiling. Notice:
l The Closet room on the left has a single layer of drywall on the ceiling.
l The Garage on the right has two ceiling layers: drywall and insulation.
Ceiling finish can be customized in or even removed from individual rooms.
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6. Click OK to close both dialogs.
7. When you are finished, be sure to Save your work.
5. Notice that the Deck’s ceiling is now the underside of its shed roof.
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By default, cathedral ceilings use the ceiling material set in the Room Specification dialog. If you require a different
material on a given roof plane, uncheck Use Room Ceiling Finish in the Roof Plane Specification dialog.
l Specify the Width as 60", the Height as 12", and the Depth as 36".
l Specify the Floor to Top as 106 5/8", which is the Finished Ceiling Height of the basement room.
l Make sure that Use Floor Finish is checked, since the Finished Ceiling Height is measured from floor finish as
opposed to the slab, then click OK.
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2. Click along each of the exterior walls of the basement room to place a soffit at that location.
l Soffits, like other cabinet objects, will snap to the side of a nearby wall.
l Soffits should not extend through intersecting walls, so place two soffits along the wall separating the basement
from the Porch area: one on each side of the staircase wall.
3. Select one of the soffits and use its edit handles to extend it across the length of the room.
4. Repeat this step with each of the soffits until they completely encircle the ceiling.
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A coffered ceiling can be created by simply replicating additional Soffits across the middle of the room.
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4. Select the soffit located against the vertical wall on the left side of them basement, then:
l Click the Copy/Paste edit button.
l Click the soffit’s Move edit handle located at its center and drag to the right.
l When the object preview outline snaps to the wall next to the staircase, click once.
5. Select the soffit located against the horizontal wall separating the basement from the Garage area, then
l Click the Copy/Paste edit button
l Move the mouse pointer over top edge of the vertical soffit immediately to its left.
l When a vertical reflection axis displays, click once.
l Use the Resize handle on the left side of the new soffit to snap it to the side of the staircase.
6. Select the newly created soffit and repeat step 6 to create one more copy on the left side of the basement, between
the two horizontal soffits.
l You can reflect the soffit about either the staircase or the soffit to its left.
l In either case, both the left and right sides will need to be moved using the Resize edit handles.
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There are other ways to produce tray and coffered ceilings, as well. Visit www.chiefarchitect.com/support/database.html for
more information.
ADDING ANNOTATIONS
Some information about the customized ceilings in this plan should have annotations.
The Working Plan View is active, so "Plan Rich Text Defaults are in use as they were in previous tutorials. See "To set the
rich text defaults" on page 27 of the Exterior Walls Tutorial.
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2. On the RICH TEXT panel of the Rich Text Specification dialog, type: "36" x 12" soffits.
3. On the APPEARANCE panel, note that the text is placed on the "Text" layer, then click OK.
4. Go Up One Floor to Floor 1, and in the back Deck room, create a Rich Text object that says: 2:12 cathedral
ceiling.
5. Go Up One Floor to Floor 2 and:
l Notice the changes that occur in the view, then switch back to the "Working Plan View".
You can continue working on this plan in the Finish Materials tutorial.
CREATING REVISIONS
Saving revisions of your files allows you to develop different ideas for a project as well as create a history of your work that
you can refer back to when needed.
When you are finished working on a file and are ready to close it, Save your work. Before closing it, though, create a
copy of the file with a different name that indicates what it contains so you can distinguish it from other revsions.
2. In the Save Plan File dialog, make sure that the save location is your Chic Cottage folder.
3. For the File name, type a the name of the project followed by a short description of the current state of the drawing;
for example, Chic Cottage-Ceilings.
4. Select File> Close All Views.
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REVIEW
This lesson describes the best practices for creating various types of custom ceilings, including lowered ceilings and custom
ceiling finishes, tray ceilings, and coffered ceilings. It also discusses the important default settings associated with ceilings.
l To set the plan-wide default ceiling finish on page 178
l To set the default ceiling finish for room types on page 178
l To switch to a different saved plan view on page 179
l To create a custom hat channel material on page 180
l To set ceiling defaults for a floor level on page 180
l To view ceiling finishes in 3D on page 182
l To remove a ceiling finish on page 182
l To create a cathedral ceiling on page 183
l To set the Soffit Defaults on page 184
l To create a tray ceiling using Soffits on page 185
l To create a coffered ceiling using Soffits on page 186
l To add rich text ceiling annotations on page 188
Assessment Questions
In what dialog should a lowered ceiling be defined?
How does a lowered ceiling affect the structure of a room?
What supplies the surface of a cathedral ceiling?
Name two tools that can be used to create a tray or coffered ceiling.
What two edit tools can be used to create identical objects on either side of a room?
Finish Materials
The finish materials applied to walls and floors are an important aspect of a plan’s interior.
LEARNING OBJECTIVES
This lesson describes best practices in Chief Architect for applying finish materials to walls and floors. Concepts introduced
include:
l Setting the Defaults, see page 191
l Using Plan Views, see page 192
l Applying Wall Finish Materials, see page 192
l Wall Coverings, see page 197
l Using Wall Material Regions, see page 198
l Specifying Flooring Materials, see page 203
l Using Floor Material Regions, see page 207
l Creating Schedules, see page 209
l Adding Annotations, see page 210
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FILE MANAGEMENT
This tutorial continues where the Custom Ceilings tutorial left off. At this point, both the Chic Cottage-Ceilings and CHIC
COTTAGE-CURRENT plans contain the same information, so you could open either one and continue working. However,
Chic Cottage-Ceilings.plan was created specifically to serve as a revision or archive file so it will be left unchanged.
To continue working on the Chic Cottage project, select File> Open Plan . If need be, browse to Documents\Chic
Cottage, select CHIC COTTAGE-CURRENT, and click Open.
Alternatively, select File> Recent Files and choose CHIC COTTAGE-CURRENT from the Recent Files List. The Recent
Files List is a convenient way to access files you have been working on; however, it is not an alternative to knowing where
your files are located and having a good file revision strategy in place. See "File Management" on page 4 of the Exterior
Walls Tutorial.
It is a very good idea to save your files often as you work, and this guide reminds you to do so regularly.
PRODUCTIVITY TIPS
As you learn how to create finish materials to walls and floors, keep in mind these tips to improve your productivity.
Content
l A selection of name brand paint, flooring, and other materials are available for download in the "Materials and
Surfaces" category of the 3D Library. Select Library> Get Additional Content Online to launch your default
web browser to that page.
l Create template plans with your preferred wall and floor finish materials set as defaults when you begin a new plan.
l Group paint colors, floor finishes, and other materials that you often use together in custom library folders in the User
Catalog.
Interface
l Perspective Floor Overviews are a useful way to view the relationships between room spaces.
Keyboard Hotkeys
l F1 - Help for the current context
l Tab - Select Next Object
l Spacebar - Select Objects
l 3 - Break edit tool
l Ctrl + E - Open Object edit tool
l Ctrl + S - Save
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If there is a particular paint color or finish material that you plan to use on most wall surfaces, consider adding it to the Wall
Type Definition of your default wall types. See "To change the Default Exterior Wall Type" on page 12 of the Exterior
Walls Tutorial and "To set the Interior Wall Defaults" on page 31 of the Interior Walls Tutorial.
Floor finish materials can be specified for different room types in the Floor/Ceiling Platform and Room Type Defaults
dialogs. See Specifying Flooring Materials on page 203.
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5. On the LIBRARY MATERIALS panel of the Select Material dialog:
l Browse to Chief Architect Core Catalogs> Materials> Colors> Color Palettes> Balance.
l Select the material named "Color - Butter", then click OK.
l Notice that your mouse pointer now displays a spray can icon.
6. Click once on any interior wall surface and notice that nearly all walls become painted.
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l Notice that two of the walls were not painted.
l This is because these two walls have a fire rated Drywall material instead of standard Drywall used by the other
walls.
2. Select 3D> Material Painter> Material Eyedropper , then:
l Notice that your mouse pointer now displays an eyedropper icon.
l Click on a wall surface that has "Color - Butter" applied to it and notice that the mouse pointer icon changes to a
spray can .
With the primary wall color for the plan applied, you can now apply custom colors to specific rooms. This can be done in
the Room Specification dialog or using the Material Painter.
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l Click on the "Walls" component in the tree list to select it and note that "Color - Butter" is currently specified as its
material.
l Click the Select Material button to open the Select Material dialog and select "Color - Fresh" from the Balance
folder in the Library.
l Click OK to close the Room Specification dialog and apply your change.
An accent wall can be created by specifying a different material for one wall. Just as with rooms, this can be done in the
Wall Specification dialog or using the Material Painter.
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3. In the Select Material dialog:
l Notice that the LIBRARY MATERIALS panel opens with the last material used displaying in the tree list and the
preview panes.
l Still in the Balance library folder, select the material named "Color - Maya Gold", then click OK.
4. Click on the wall separating the Dining room from the Primary Bedroom to paint it.
In order to edit a wall in 3D, it first must be selected.
To select a wall in 3D
1. Click the Select Objects button, then click in the Living room, on the exterior wall separating the Living room
from the Deck.
2. Notice that the Living room becomes selected by default.
3. Click the Select Next Object edit button or press the Tab key to select the wall instead.
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5. On the MATERIALS panel:
l Notice that because this wall is a Pony Wall, it has two interior components: "Interior Lower Wall Surface" and
"Interior Wall Surface".
l Note that these Interior Wall Surface components are described as "No Change".
l This is because the wall spans three rooms, and one has a different wall finish material than the others.
l Click Cancel.
WALL COVERINGS
Wall coverings can be used in addition to a wall’s surface material to create accents like wallpaper borders or wainscoting.
3. On the WALL COVERING panel:
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l Click the Add New button to open the Select Material dialog.
l Browse to Chief Architect Core Catalogs> Materials> Siding & Paneling> Beadboard.
l Select the "White Beadboard" material and click OK.
l Change the Height to 48" and the Floor to Bottom value to 0".
l Click OK.
l Here, the "Cabinets, Soffits" layer is turned off so the white beadboard wall covering is not hidden behind coffered
ceiling.
4. When you are finished, close the camera view and Save your work.
Additional wall covering materials are available for download.
l Click the arrow next to "Material Region" to expand the category.
l Select "Wall Material Region" and click the Edit button.
l On the STRUCTURE panel of the Wall Material Region Defaults dialog:
l Notice that Cut Finish Layers of Parent Object is checked.
l This means that by default, a wall material region will cut into and replace the finish layers of the wall it is placed
onto.
l Click the Edit button.
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2. In the Material Layers Definition dialog, notice that the default region is composed of layers of backer board, thinset
mortar, and tile, then click OK.
3. Click OK and then Done to close the remaining dialogs.
This tile surround will be positioned 18" above the floor to accommodate a bathtub that will be placed later on. See "To
place bathroom fixtures" on page 296 of the Appliances and Fixtures Tutorial.
2. Click and drag a camera arrow located inside the Ensuite room, pointed straight at the vertical wall on the left side of
the room.
3. The resulting camera view shows only the portion of the left vertical wall that defines the Ensuite. Any objects
located between the camera and the wall in the current room will display in a Wall Elevation, as well.
To resize a Wall Material Region with accuracy, make sure that Temporary Dimensions are toggled on. Select View>
Temporary Dimensions and confirm that there is a check mark in lower right corner of the tool icon.
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l Click on the edit handle at the center of the bottom edge of the region to select it.
l Move the mouse pointer over the temporary dimension that reports the region’s height.
l When the mouse pointer changes to a pointing hand icon, click on the dimension line.
l Click in the inline text field, to the right of the existing value, then type -18 after that value and press the Enter
key.
l The bottom edge moves upward 18", reducing the total height of the Region by that amount.
3. Click on the top edge of the Region to select it, then repeat step 3 to lower the top edge by 12".
l Notice that the top and bottom edges of this Region are composed of two segments separated by diamond-shaped
Reshape edit handles.
l This is because the Ensuite is defined by two separate walls along this side rather than a single wall.
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7. With the Region selected, use its edit handles to merge the two segments on each edge:
l Zoom in on the top right corner of the Region.
l Click on the diamond-shaped Reshape handle where the two top segments meet.
l Drag the handle to the right until it snaps to the Region’s top right corner.
l Repeat these steps to merge the two bottom segments into one.
8. Repeat steps 2 and 3, above, to adjust the heights of the Region’s top and bottom edges.
9. Select the left vertical edge of the Region and:
l Click on the dimension that reports how far it is from the right edge.
l Type 32" and press the Enter key.
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To complete the tile shower surround, make a copy of the Wall Material Region on the opposite wall.
l To confirm that a Material Region is the selected object, look at the left side of the Status Bar at the bottom of the
program window.
3. Zoom out so the top horizontal wall of the Ensuite can be seen.
4. With the Wall Material Region still selected, click the Copy/Paste edit button.
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l Move the mouse pointer up into the Ensuite room.
l When the room becomes highlighted and a horizontal dashed reflection axis line displays, click once.
l A copy of the Wall Material Region is created on the opposite wall and is selected.
6. You can see the results in a Full Camera view inside of the Ensuite.
Custom Backsplashes are a type of Wall Material Region that does not cut into the existing wall surface by default. See "To
add a Custom Backsplash" on page 294 of the Appliances and Fixtures Tutorial.
l Click the arrow beside "Floors and Rooms" to expand the category.
l Select "Floor/Ceiling Platform", and click the Edit button.
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4. With Layer 1 selected, click in the Name, Pattern, or Texture cell in its row to open the Select Material dialog.
5. On the LIBRARY MATERIALS panel of the Select Material dialog:
l Browse to Chief Architect Core Catalogs> Materials> Flooring> Wood Flooring> 3-4-5" Plank> Red Oak.
l Select the "Oak-3-4-5" Plank - Honey" material and click OK.
6. Click OK once more to return to the Default Settings dialog and notice that in the 3D view behind the dialog, all
rooms aside from the Kitchen, Bath, Garage, and Porch update to display the new default flooring material.
7. Click Done to close the Default Settings dialog.
The flooring material specified in the Floor/Ceiling Platform Defaults dialog is the default material for all floors; however,
each floor can have a different default flooring material if you choose.
l Click the arrow beside "Floors and Rooms" to expand the category.
l Click the arrow beside "Floor Levels" to expand this subcategory.
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l Select "Floor 2" and click the Edit button.
2. On the STRUCTURE panel of the Floor 2 Defaults dialog:
Many Room Types are set to use the default floor finish for the Current Floor. Some Room Types like Kitchen, Bath,
Garage, and Porch are typically set up with their own unique default materials, however.
l Click the arrow beside "Floors and Rooms" to expand the category.
l Select "Room Types" and click the Edit button.
3. In the Room Types dialog, scroll down the list, select "Ensuite", and click the Edit button.
4. On the STRUCTURE panel of the Ensuite Room Type Defaults dialog:
l Notice that the Default check box to the right of the Floor Finish Edit button is unchecked.
l This means that this room type is not using the default material set in the Floor 1 Defaults dialog, and explains
why the Ensuite room’s floor finish did not change when the "Red Oak 3-4-5" Plank - Honey" material set as the
default, above.
l You can click the Floor Finish Edit button and specify a different default material for Ensuite rooms, if you wish.
5. Click OK and then Done to close all dialogs.
6. In addition, flooring materials can be specified for each room individually.
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3. On the LIBRARY MATERIALS panel of the Select Material dialog, search for "Oak-3-4-5" Plank - Honey", select it,
and click OK.
4. Click OK once more to return to the Room Specification dialog.
l Notice that the Default check box to the right of the Floor Finish Edit button is now unchecked.
l This is because the selected room is no longer using the default floor finish for its Room Type.
l Click OK.
The kitchen floor looks the same as adjacent rooms in 3D; however, its wood planking is underlaid by thinset and backer
board instead of foam underlayment. An easy way to apply the same floor platform layers to the kitchen that adjacent rooms
have is using the Object Painter tools.
3. In the Select Properties to Load dialog:
l Click the Clear All button so no Properties in the list are selected.
l Check the box beside Floor Finish.
l Click OK.
4. Move the mouse pointer over the kitchen floor surface and click once.
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6. In the Material Region Specification dialog:
l Notice that Cut Finish Layers of Parent Object is checked.
l Click the Edit button.
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7. In the Material Layers Definition dialog:
l Click the Insert Below button to add a copy of the selected layer below the original.
l With the new layer selected, click the Move Down button to below the other layers, making it Layer 3.
l With Layer 3 selected, click in the Name, Pattern, or Texture cell in its row to open the Select Material dialog.
8. Select the "Backerboard" material, then click OK.
9. Notice that the Total Thickness, reported to the right of the layer table, is 3/4" and recall that the thickness of the
rooms’ Floor Finish is 7/8".
10. Increase the Thickness of the "Thinset Mortar" layer to 3/8", then click OK.
2. Click and drag the edit handle that displays in the middle of its bottom edge to extend its bottom edge until it snaps
to the front door wall’s interior surface.
3. Use Temporary Dimensions to resize it to 72" wide and 48" deep.
4. Use the Center Object edit tool to center the Floor Material Region in front of the entry door.
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CREATING SCHEDULES
The finish materials for interior rooms can be listed in a Room Finish Schedule.
To prevent your plan views from becoming unnecessarily cluttered, schedules should be created in CAD Detail windows.
2. In the CAD Detail Management dialog, select the "Schedules Detail" and click the Open button.
3. Select Tools> Schedules> Room Finish Schedule , then click once in an empty space near the Door and
Window Schedules.
4. Click on the new schedule to select it, then click the Open Object edit button.
5. On the GENERAL panel of the Room Finish Schedule Specification dialog:
l Change the Main Title to "Room Finish Materials".
l In the list of Columns to Include, click on the top line item, scroll down to the bottom of the list, press the Shift
key on the keyboard, then click on the last line item to select all line items.
l Release the Shift key and press the Ctrl key, then click on "Room Name" to remove it from the selection set.
l With the Ctrl key still pressed, remove "Wall Material" and "Floor Finish", as well.
l Click the Remove button. Only "Room Name", Wall Material", and "Floor Finish" should be listed under
Columns to Include.
l Click OK.
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ADDING ANNOTATIONS
Some information about the material finishes in this plan should have annotations.
The Working Plan View is active, so "Plan Rich Text Defaults" are still in use. See "To set the rich text defaults" on page
27 of the Exterior Walls Tutorial.
2. On the RICH TEXT panel of the Rich Text Specification dialog, type "concrete" in the text field and click OK.
3. With the text selected, use Copy/Paste edit tool to add the same annotation in the Garage.
4. Add a Rich Text object that says "1 x 5 1/2 composite decking" inside the back Deck room.
5. When you are finished, Save your work.
CREATING REVISIONS
Saving revisions of your files allows you to develop different ideas for a project as well as create a history of your work that
you can refer back to when needed.
When you are finished working on a file and are ready to close it, Save your work. Before closing it, though, create a
copy of the file with a different name that indicates what it contains so you can distinguish it from other revisions.
2. In the Save Plan File dialog, make sure that the save location is your Chic Cottage folder.
3. For the File name, type a the name of the project followed by a short description of the current state of the drawing;
for example, Chic Cottage-Materials.
4. Select File> Close All Views.
REVIEW
This lesson describes the best practices for assigning finish materials to walls and floors using a variety of techniques and
tools.
l To specify the wall finish for all rooms, see page 192
l To use the Material Eyedropper, see page 194
l To specify the wall finish for a room, see page 194
l To specify a custom finish for a single wall, see page 195
l To select a wall in 3D, see page 196
l To apply a wall covering, see page 197
l To create a Wall Elevation view, see page 199
l To create a tile shower surround, see page 199
l To copy a Wall Material Region, see page 202
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Assessment Questions
What Material Painter mode is best for applying a paint color to all interior walls in a plan?
What are two ways to assign a paint color to all the walls of a particular room?
What tool lets you apply multiple attributes from one object to another similar object?
How is a Wall Material Region different from a Wall Covering?
What is the name of the dialog where the default floor finish for all rooms can be set?
How can you tell if a room is set to use the default floor finish material?
Room Moldings
Moldings are a common design feature on the interior and exterior of homes.
LEARNING OBJECTIVES
This lesson describes best practices in Chief Architect for adding base, crown, and chair rail moldings to rooms. Concepts
introduced include:
l Using Plan Views, see page 212
l Applying Room Moldings, see page 212
l Using Molding Polylines, see page 216
l Creating Schedules, see page 220
FILE MANAGEMENT
This tutorial continues where the Finish Materials tutorial left off. At this point, both the Chic Cottage-Materials and CHIC
COTTAGE-CURRENT plans contain the same information, so you could open either one and continue working. However,
Chic Cottage-Materials.plan was created specifically to serve as a revision or archive file so it will be left unchanged.
To continue working on the Chic Cottage project, select File> Open Plan . If need be, browse to Documents\Chic
Cottage, select CHIC COTTAGE-CURRENT, and click Open.
Alternatively, select File> Recent Files and choose CHIC COTTAGE-CURRENT from the Recent Files List. The Recent
Files List is a convenient way to access files you have been working on; however, it is not an alternative to knowing where
your files are located and having a good file revision strategy in place. See "File Management" on page 4 of the Exterior
Walls Tutorial.
It is a very good idea to save your files often as you work, and this guide reminds you to do so regularly.
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PRODUCTIVITY TIPS
As you learn how to add moldings to rooms, keep in mind these tips to improve your productivity.
Content
l You can create your own custom molding profiles and save them in the Library for future use.
l Create template plans with your preferred room moldings set as defaults when you begin a new plan.
l A selection of moldings and millwork catalogs are available for download in the "Millwork" category of the 3D
Library. Select Library> Get Additional Content Online to launch your default web browser to that page.
Keyboard Hotkeys
l F1 - Help for the current context
l Spacebar - Select Objects
l Ctrl + E - Open Object edit tool
l Ctrl + S - Save
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l Click the arrow beside "Floors and Rooms" to expand the category.
l Click the arrow beside "Floor Levels" to expand this subcategory.
l Select "Floor 1" and click the Edit button.
3. Click the Replace button to open the Select Library Object dialog, then:
l Browse to Chief Architect Core Catalogs> Architectural> Moldings> Base Molding.
l Select CA-28 and click OK.
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l Browse to Chief Architect Core Catalogs> Architectural> Moldings> Crown Molding.
l Select CA-20 and click OK.
l Note that the Type for this molding is "Crown Molding".
l Below the Molding Profiles list, make sure that Retain Aspect Ratio is checked.
l In the Molding Profiles list, select the CA-20 line item, click in its Height field, and type 3".
5. Click OK and then Done to close both dialogs.
6. The results can be seen in an interior Full Camera view.
By default, Stairwells and other Open Below rooms do not receive moldings. Neither do exterior rooms like Porches and
hybrid rooms like Garages. However, moldings can be specified for individual rooms.
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l Click the Add New button.
l Browse to Moldings> Chair Rail and select "CA-29" from the library.
l Confirm that "Chair Rail" is selected as the molding Type.
l Click OK to close the dialog and apply your change.
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Not all moldings make sense in all rooms and can be removed when they are not needed.
3. On the MOLDINGS panel:
l Uncheck Use Default.
l Select the "2: CA-34" crown molding in the table.
l Click the Delete button.
l Click OK to close the Room Specification dialog.
l Most likely, the wall or a roof plane will become selected.
l The type of object currently selected is stated on the left side of the Status Bar at the bottom of the program
window.
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3. When the Exterior Room is selected:
l A band around the exterior of the structure will become highlighted.
l The words "Exterior room" will display on the left side of the Status Bar.
4. In the Make Room Molding Polyline dialog:
l Select "Blank Molding" from the Convert Molding drop-down list.
l Specify the Height as 96" and click OK.
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6. On the MOLDINGS panel of the Molding Polyline Specification dialog:
l Click the Add New button, and assign base molding "CA-001" to the selected polyline.
l Make sure Retain Aspect Ratio is unchecked.
l Specify the molding profile’s Width as 1 1/2" and its Height as 11 1/4".
l Uncheck Extrude Inside Polyline, then click OK.
7. Click in the overview window and Orbit around the model. Notice that the molding is present around all sides of the
structure except over the railings of the Porch and Deck.
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Once a Molding Polyline has been created, it can be modified in either floor plan or a 3D view.
l The molding polyline no longer displays along the front of the Garage in either view.
l The Remove Molding from Selected Edge button on the edit toolbar has been replaced by the Add Molding to
Selected Edge edit button.
5. When the polyline is selected, the edge located over the front of the Porch can be seen. Click on it to make it the
Selected Edge, then click the Open Object edit button.
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8. Orbit the camera so that the Deck can be seen, then return to the plan view window.
9. Click the Select Objects button, then click on the edge of the Molding Polyline located along the back railing of
the Deck. If the wall becomes selected instead, use the Select Next Object edit tool, described above.
10. Click the edit handle located at the center of the horizontal Deck railing and drag it down until it snaps to the back
wall of the house.
CREATING SCHEDULES
Like finish materials, room moldings can be listed in a Room Finish Schedule. The Room Finish Schedule Defaults were set
in the Finish Materials tutorial. See "To set room finish schedule defaults" on page 209 of the Finish Materials Tutorial.
To prevent your plan views from becoming unnecessarily cluttered, schedules should be created in CAD Detail windows.
2. In the CAD Detail Management dialog, select the "Schedules Detail" and click the Open button.
3. Select Edit> Snap Settings and confirm that at least one the Extension Snaps at the bottom of the submenu is
enabled.
4. Select Tools> Schedules> Room Finish Schedule , then:
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l Move your mouse pointer over the bottom left corner of the Finish Materials Schedule.
l A square-shaped Endpoint snap indicator and within it, a round Extension anchor will appear. When they do, move
the mouse pointer straight down from the corner.
l Notice the extension line that follows the mouse down from the anchor and the Extension Snap icon that follows
the mouse pointer.
l Click to place another Room Finish Schedule directly below the first.
6. On the GENERAL panel of the Room Finish Schedule Specification dialog:
l Change the Main Title to "Room Moldings".
l In the list of Available Columns, select "Base Molding" and click the Add button.
l Notice that "Base Molding" is now listed under Columns to Include.
l Add "Chair Rail" and "Crown Molding" as well.
l Remove "Wall Material" and "Floor Finish" from the list of Columns to Include.
l Uncheck Open Below in the list of Objects to Include.
l Click OK.
CREATING REVISIONS
Saving revisions of your files allows you to develop different ideas for a project as well as create a history of your work that
you can refer back to when needed.
When you are finished working on a file and are ready to close it, Save your work. Before closing it, though, create a
copy of the file with a different name that indicates what it contains so you can distinguish it from other revisions.
2. In the Save Plan File dialog, make sure that the save location is your Chic Cottage folder.
3. For the File name, type a the name of the project followed by a short description of the current state of the drawing;
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for example, Chic Cottage-Moldings.
4. Select File> Close All Views.
REVIEW
This lesson describes the best practices for assigning moldings to rooms, including the Exterior Room
l To specify the default room moldings on page 213
l To customize a room’s moldings on page 215
l To remove molding from a room on page 216
l To select the Exterior Room on page 216
l To create an exterior room molding on page 217
l To edit a Molding Polyline on page 219
l To create a room moldings schedule on page 220
Assessment Questions
In what dialog can you specify the default room moldings for a plan?
How do you select the Exterior Room?
What type of object can be used to create a horizontal band around a building’s exterior?
What type of snapping behavior allows you to align an object as it is drawn with another nearby object that already exists?
What Schedule tool allows you to create a schedule of interior moldings?
Interior Furnishings
Furnishings can help with space planning and are an important element of presentation views.
LEARNING OBJECTIVES
This lesson describes best practices in Chief Architect for adding a variety of furniture and accessories to a plan. Concepts
introduced include:
l Setting the Defaults, see page 223
l Using Plan Views, see page 224
l Navigating the Library, see page 224
l Placing Library Objects, see page 227
l Customizing Library Objects, see page 230
l Using Architectural Blocks, see page 236
FILE MANAGEMENT
This tutorial continues where the Room Moldings tutorial left off. At this point, both the Chic Cottage-Moldings and CHIC
COTTAGE-CURRENT plans contain the same information, so you could open either one and continue working. However,
Chic Cottage-Moldings.plan was created specifically to serve as a revision or archive file so it will be left unchanged.
To continue working on the Chic Cottage project, select File> Open Plan . If need be, browse to Documents\Chic
Cottage, select CHIC COTTAGE-CURRENT, and click Open.
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Alternatively, select File> Recent Files and choose CHIC COTTAGE-CURRENT from the Recent Files List. The Recent
Files List is a convenient way to access files you have been working on; however, it is not an alternative to knowing where
your files are located and having a good file revision strategy in place. See File Management on page 4.
It is a very good idea to save your files often as you work, and this guide reminds you to do so regularly.
PRODUCTIVITY TIPS
As you learn how to add furnishings to a plan, keep in mind these tips to improve your productivity.
Content
l A wide selection of accessories and furniture are available for download from the Chief Architect 3D Library. Select
Library> Get Additional Content Online to launch your default web browser to that page.
l Create Architectural Blocks of furniture groupings and add them to the library for future use.
Interface
l Use the Search Filtering Options in the Library Browser to help you focus the results of Library Browser
Searches.
l Right-click on an item in the Library Browser to access a contextual menu with a variety of options.
Keyboard Hotkeys
l F1 - Help for the current context
l Ctrl - override movement restrictions
l C - Concentric Edit Behavior
l Ctrl + S - Save
2. In the Material Defaults dialog, scroll down the list, select "Furniture", and notice that the material specified for this
item is "Birch (honey)".
3. Next, select "Furniture Upholstery" and notice that the material specified for this item is "Paris 5 Textile".
4. Scroll up and select the "Accent Upholstery" item in the list.
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l Choose a default fabric material for fabric accents and pillows placed into the current plan from the library, then
click OK.
l A selection of "Fabrics and Wall Coverings" can be found in the Core Catalogs.
l Search for "Bubbles" and select one of the patterned fabrics in the Search results.
l Click OK.
To get an idea of what options are available to you, you can browse the contents of the Library.
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4. The Core Catalogs is organized into catalogs of related items. Click the arrow next to any catalog or folder to expand
it and show its contents in the tree list.
l To expand all of the catalogs and folders within a library item, right-click on it and select Expand All from the
contextual menu.
l To collapse a catalog or folder, click the down arrow to its left or right-click on it and select Collapse All from the
contextual menu.
5. When you know what you want to find in the Library, you can save time by searching. The text field located above
the Library tree list is used to search its contents.
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l All items with "bed" in any part of their search attributes are included.
l In this example, the search results include beds of all sizes as well as a variety of items besides furniture.
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l Check the box beside Entire Word.
l Click the arrow beside Type then check the box beside Furnishings (Interior).
l Now only items with the word "bed" in their attributes and are interior furnishing will be included in the search
results.
6. So that the current Search Filtering Options do not affect future searches, be sure to uncheck Entire Word and
Furnishings (Interior) again.
7. When you are finished, Save your work.
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2. Click on a bed in the "Queen" folder to see it in greater detail in the Preview Pane and select it for placement.
When you select a library object and move the mouse
pointer into a view window, the pointer icon indicates the
type of library object selected, a preview outline of the object follows
your pointer as you move it, and basic information displays in the
Status Bar at the bottom of the program window.
3. Move your mouse pointer around the perimeter of the Primary Bedroom and notice that the bed’s preview outline
snaps to the nearest wall, orienting it so that its back faces the wall.
4. When the bed’s preview outline is located under the windows, click once to place a bed at that location.
5. Place an End Table with Drawers on each side of the bed in the Primary Bedroom.
6. Place a dresser such as "Basket Dresser 1" in the Foyer, against the wall of the Staircase.
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2. Select a grouped dining set and place it in the Dining room.
3. Right-click on a sofa and select Show in Browser from the contextual menu.
4. Place a matching chair and a coffee table in the Living room.
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3. Browse to the Square folder in the Mirrors & Frames catalog, select the "Double Mat Frame", and place it on the
wall at the back of the dresser.
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6. You can specify the size of the frame with greater precision in its specification dialog. With the frame still selected,
click the Open Object edit button.
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7. On the GENERAL panel of the Furniture Specification dialog:
l Select the Standard Rendering Technique from the drop-down above the preview pane so the painting can be seen
instead of a solid color.
l Specify the Finished Floor to Top as 80".
l Make any adjustments to the Width and Height that you would like.
You can create custom materials for use in picture frames. For details, see Knowledge Base article KB-00007 at
www.chiefarchitect.com/support/database.html.
By replacing the painting texture inside the frame, it can instead be turned into a hall mirror.
To create a mirror
1. On the MATERIALS panel of the Furniture Specification dialog, select the "Image" component and click the Select
Material button.
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3. Click OK to close both dialogs and apply your changes.
4. Select 3D> Camera View Options> Toggle Reflections .
l Notice that the regular mouse pointer is replaced with an Eyedropper icon.
l Click on the mirror material in the center of the frame to load it into the eyedropper.
l The mouse icon changes from an eyedropper into a spray can.
l Click on the green mat just inside the wood of the frame.
l The mirror material replaces the green mat, leaving a rectangular white accent that follows the shape of the mirror.
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5. Click OK once more to close the Replace from Library dialog and notice that both tables are replaced by the new
bedside table.
6. Notice, too, that these tables are not using the default furniture material like the bed is. Use the Material
Eyedropper to apply the lighter colored Birch wood to the tables, as described above.
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Many accessory symbols are set up to snap to a nearby wall or rest on top of a table. You can override this behavior to place
items inside larger objects like storage furniture.
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3. With the vase selected, hold down the Ctrl key and click on the wall frame to add it to the selection set.
4. Continue holding down the Ctrl key and click on the dresser to select it, as well.
5. The Status Bar should now report "3 objects currently selected" at the bottom left corner of the program window.
6. Click the Make Architectural Block edit button and notice that the Status bar now reports that an "Architectural
Block" is the selected object.
7. Click and drag the selected Architectural Block’s Move edit handle to move it away from the wall and notice that the
dresser, vase, and wall frame all move together as a single unit.
8. Select Edit> Undo to return the Architectural Block to its original location.
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3. The vase will become selected, and you can edit it using its edit handles, edit tools, and specification dialog.
Architectural Blocks provide a way to furnish and accessorize a plan quickly and easily. When you’ve created one that can
be useful in other projects, add it to the library.
3. Right-click on the new item in the User Catalog and select Rename from the contextual menu to change the name
from "Untitled" to something descriptive like "Foyer Table".
If you want, you can organize the content in your User Catalog by creating folders and then moving items into those folders.
For more,
3. Notice that the Status Bar now reports that "3 objects currently selected" again.
4. When you are finished, remember to Save your work.
You can continue working on this plan in the Cabinet Styles tutorial.
CREATING A SCHEDULE
Although not usually present in construction drawings, furnishings play a vital role in interior designs. The furnishings in a
particular room can be listed in a Furniture Schedule.
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l With "3D Perspective" selected in the Columns to Include list, click the Move Up button to move it to the top of
the list.
l Add the "Dimensions" column and move it to the bottom of the list.
3. Click OK and Done to close both dialogs and apply your changes.
2. In the CAD Detail Management dialog, select "Schedules Detail" and click the Open button.
3. Select Tools> Schedules> Furniture Schedule , then click once in an empty space near the other schedules.
If you wish, you can use Extension Snaps to align the furniture schedule below the room moldings schedule created
previously. See "To create a room moldings schedule" on page 220 of the Room Moldings Tutorial.
Furniture symbols measurements are not always in whole inches. To round these values, create a custom text macro.
l Specify a short, descriptive Name like "rounded_size"
l Check the box beside Evaluate. so the macro’s Results can be reported below.
l Here, the macro’s context will be specified in the macro itself, so select "None" from the Context drop-down list.
5. In the Value field, begin by specifying the context in which the new macro can be used:
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l Type: obj = owner
l Press the Enter key to move to a new line.
l Type: obj = referenced unless referenced.nil?
l Press Enter twice.
As an alternative to placing each statement on its own line,
you can separate them using semi-colons. Creating blank
lines can make macros easier to read, but is optional as well.
6. Still in the Value field, create a new variable by typing: w = obj.width.round
l w = creates a variable named w.
l .obj indicates that the variable should report information about an object as determined by the context defined
above.
l width is the Name in a Name-Value Pair associated with a variety of objects, including the selected dresser.
l ..round is a method that rounds a Float value like width to the nearest integer.
7. In the Value field, create two more variables below the first:
l d = obj.depth.round
l h = obj.height.round
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8. Below the three variables, create a string by typing: "#{w} x #{d} x #{h}"
l The first and last quotation marks or soft quotes create a string.
l The sequence #{...} is used to insert a variable into a string.
l The x characters are simple text.
l Notice that the New Result field reports the dimensions of the dresser selected in plan view.
To change the unit of measurement reported by this macro, you can create a custom NumberFormatter, which is a Ruby
class unique to Chief Architect Premier.
4. Notice that nothing has changed in the New Result field yet.
5. Still in the Value field, click in the line defining the first variable, w, then:
l Enclose the variable definition in a pair of parentheses.
l Remove .round from the definition since the new NumberFormatter specifies zero decimals.
l Position the cursor so that it is located immediately before the first parenthesis mark.
l Type: nf.apply
6. Notice that the New Result field continues to report the dresser’s dimensions using the default unit for plans that use
U.S. Units: "in" (inches).
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7. Add a blank line after the new Numberformatter line created in step 2 and create a statement that cause the unit to
report feet and inches:
l In the blank line, type: nf.unit = "’-\""
l The first and last quotation marks define a string.
l The ’ character directs the program to report feet.
l The - character is simple text.
l The \ character is an escape sequence indicating that the " character that follows it is simple text.
l The second-to-last " character directs the program to report inches.
8. Notice that the New Result field now reports the dresser’s dimensions using inches with the unit represented by ’ and
" characters.
9. Modify the other two variables as described in step 5.
10. Click OK to close both dialogs and apply your changes.
This custom macro can now be assigned to objects and included in the Furniture Schedule by creating a Custom Object
Field.
The newly created Custom Object Field is now available for a wide variety of object types throughout the current plan. Each
object can have its own unique Field Value composed of text and/or text macros.
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4. Click OK to close the Furniture Specification dialog and apply your changes.
2. On the GENERAL panel of the Furniture Schedule Defaults dialog:
l In the list of Available Columns, select "Rounded Size" and click the Add button.
l Move the "Rounded Size" column to the bottom of the Columns to Include list.
l If you want, you can Rename this column.
3. Click OK and notice that while the new column has been added to the schedule, only one line item, the Living room
chair, reports any information that column.
3. Click and drag to draw a rectangular selection marquee around the drawing. When you release the mouse button,
notice that:
l All of the furniture in Living room and Primary Bedroom are selected.
l The Status Bar at the bottom of the program window reports that 7 object are selected.
5. On the OBJECT INFORMATION panel of the Furniture Specification dialog:
l Notice that "Rounded Size" is listed in the Custom Object Fields for all objects. This is because all Custom
Object Fields in a plan are available for all objects.
l Meanwhile, the Field Value field reports "No Change". This is because one of the selected objects has a macro
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specified while the others do not.
l Delete the text in the Field Value field.
As an alternative to listing the dining room chairs and table individually, they can instead be listed as a set.
4. On the OBJECT INFORMATION panel:
l Delete the %automatic_description% macro from the Description field and instead type a short but more
descriptive phrase like "Dining Set".
l Select the "Rounded Size" Custom Object Field and insert the %rounded_size% macro into its Field Value, as
described above.
5. Click OK to close the dialog and apply your change.
6. Click in the Schedule Detail to make it the active window and notice that the separate line items for the chairs and
table have been replaced by a single Dining Set line item.
Accessories like frames, baskets, and vases do not necessarily belong in a furniture schedule.
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CREATING REVISIONS
Saving revisions of your files allows you to develop different ideas for a project as well as create a history of your work that
you can refer back to when needed.
When you are finished working on a file and are ready to close it, Save your work. Before closing it, though, create a
copy of the file with a different name that indicates what it contains so you can distinguish it from other revisions.
2. In the Save Plan File dialog, make sure that the save location is your Chic Cottage folder.
3. For the File name, type a the name of the project followed by a short description of the current state of the drawing;
for example, Chic Cottage-Furnishings.
4. Select File> Close All Views.
REVIEW
This lesson describes the best practices for adding furniture and accessories to a plan
l To browse the library, see page 224
l To search the Library, see page 226
l To place a furniture object in a plan, see page 227
l To place a furniture set in a plan, see page 229
l To add decorative furnishings , see page 230
l To modify a symbol from the Library, see page 231
l To create a mirror, see page 232
l To replace a library object, see page 234
l To place an accessory inside a furniture object, see page 235
l To create an Architectural Block, see page 236
l To edit a component object in an Architectural Block, see page 236
l To add an Architectural Block to the library, see page 237
l To explode an architectural block, see page 237
l To set furniture schedule defaults, see page 237
l To create a furniture schedule, see page 238
l To create a custom text macro, see page 238
l To add a custom NumberFormatter, see page 240
l To create a custom object field, see page 241
l To add a Value to a Custom Object Field, see page 242
l To use a Custom Object Field in a schedule, see page 242
l To group-select furniture objects, see page 242
l To add an architectural block to a schedule, see page 243
l To remove an object from a schedule, see page 243
Assessment Questions
H
ow do the Material Defaults affect furnishing objects placed from the Library Browser?
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What are two ways to find an object in the Library Browser?
What edit tool lets you substitute all instances of an object with a different object from the library?
What key on the keyboard lets you move an object through another object, overriding movement restrictions
What is an Architectural Block?
W
hat feature in the program can you use to customize how information like object sizes is reported?
What feature allows you to create a custom schedule column?
What two things must you do to include an Architectural Block in a schedule?
What edit tool lets you locate a particular object listed in a schedule?
What setting lets you remove an object from a schedule?
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The Kitchen and Bath Tutorials describe best practices for designing kitchens and baths in Chief Architect:
In this tutorial you will learn about:
TOPICS
Cabinet Styles 247
Cabinet Layout 268
Appliances and Fixtures 287
Light Fixtures 312
Electrical Objects 334
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Cabinet Styles
Cabinet objects support a high degree of customization, allowing you to model a wide variety of styles.
LEARNING OBJECTIVES
This lesson describes best practices in Chief Architect for customizing cabinet styles. Concepts introduced include:
l Setting the Defaults, see page 248
l Using Plan Views, see page 248
l Specifying Door and Drawer Styles, see page 249
l Specifying Countertops and Backsplashes, see page 251
l Adding Moldings and Millwork, see page 251
l Modifying Cabinet Fronts, see page 254
l Updating Cabinet Defaults, see page 260
l Applying Custom Materials, see page 262
FILE MANAGEMENT
This tutorial continues where the Interior Furnishings tutorial left off. At this point, both the Chic Cottage-Furnishings and
CHIC COTTAGE-CURRENT plans contain the same information, so you could open either one and continue working.
However, Chic Cottage-Furnishings.plan was created specifically to serve as a revision or archive file so it will be left
unchanged.
To continue working on the Chic Cottage project, select File> Open Plan . If need be, browse to Documents\Chic
Cottage, select CHIC COTTAGE-CURRENT, and click Open.
Alternatively, select File> Recent Files and choose CHIC COTTAGE-CURRENT from the Recent Files List. The Recent
Files List is a convenient way to access files you have been working on; however, it is not an alternative to knowing where
your files are located and having a good file revision strategy in place. See Creating File Revisions on page 267.
It is a very good idea to save your files often as you work, and this guide reminds you to do so regularly.
PRODUCTIVITY TIPS
As you learn how to customize cabinet styles, keep in mind these tips to improve your productivity.
Content
l A selection of name brand cabinet catalogs are available for download in the "Cabinets" category of the 3D Library.
Select Library> Get Additional Content Online to launch your default web browser to that page.
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l Create template plans that have your custom cabinet styles set as the defaults and ready for use when you begin a new
plan.
Interface
l Cabinet doors and drawers can be applied to a cabinet directly from the library: select the door or drawer in the
Library Browser, then click once on the cabinet in a camera or plan view.
Keyboard Hotkeys
l F1 - Help for the current context
l Spacebar - Select Objects
l Ctrl + E - Open Object edit tool
l Ctrl + S - Save
2. Select "Kitchen & Bath Plan View" from the drop-down list.
3. The current view window remains open, and now uses the Kitchen and Bath Plan View.
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4. In the Active Layer Display Options side window, notice that the "Kitchen and Bath Layer Set" is now listed as
active, and that:
l Wall layers and manually drawn dimensions no longer display.
l Dimensions associated with room labels do display.
l Object labels and the saved section view camera symbol are smaller.
5. Still in the Active Layer Display Options side window, turn off the "Rooms, Interior Dimensions", "Text", and
"Text, Notes" layers.
6. Click on the Project Browser side window tab to make it the active side window. If it is not open, select View>
Project Browser .
Cabinets can now be customized and later, laid out and annotated, without affecting the appearance of either the floor or
roof plan.
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l Browse to Chief Architect Core Catalogs> Architectural> Cabinet Doors, Drawers and Panels> Doors.
l Select "Beaded Recessed Panel", then click OK to close both dialogs.
Doors and drawers can also be applied directly from the library. The process is best seen in a camera view.
3. Browse to Chief Architect Core Catalogs> Architectural> Cabinet Doors, Drawers and Panels> Drawer Fronts and
select the "Beaded Frame" drawer.
4. Move your mouse pointer into the view window and position it over the cabinet. Notice that it displays the Replace
from Library icon.
5. Click anywhere on the base cabinet to apply the selected drawer front to the cabinet.
l Library items specified as drawer fronts will be assigned to any drawers or false drawer front items on a cabinet.
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l Library items specified as doors will be assigned to any door or door panel front items on a cabinet.
To customize a countertop
1. Click the Select Objects button, then click on the base cabinet to select it and click the Open Object edit
button.
2. On the GENERAL panel of the Base Cabinet Specification dialog:
l Specify the Thickness as 3 cm and press the Tab key on the keyboard to update the dialog.
l 3 cm slabs are often described as being 1 1/4" in U.S. units, so change the Thickness to that value instead.
l Specify the Overhang as 1 1/2".
To specify a backsplash
1. With the GENERAL panel of the Base Cabinet Specification dialog still open,
l Specify the Height as 4".
l Check the box beside Sides.
2. Click OK.
3. Remember to Save your work.
3. On the GENERAL panel, note that the Countertop Thickness is 1 1/2".
4. On the MOLDINGS panel, click the Add New button.
5. In the Select Library Object dialog, browse to Chief Architect Core Catalogs> Architectural> Molding> Chair Rail.
Select "CA-29" and click OK.
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6. Returning to the MOLDINGS panel:
l Below the Molding Profiles list, check the box beside Retain Aspect Ratio.
l Specify the Height as 1 1/4" to match the Countertop Thickness and notice that the Width value adjusts so the
profile becomes smaller without its shape being distorted.
l Click OK to close the dialog and apply your changes.
All new moldings are initially assigned the same material as the cabinet. This, however, can be changed if you wish. See
Applying Custom Materials on page 262 for more information.
Before adding crown molding to wall cabinets, it’s important that the correct cabinet height be established.
2. Notice that as you move your mouse pointer, the program will try to snap the cabinet at a particular height on the
wall.
3. This is its default height, set in the Wall Cabinet Defaults dialog.
4. Click to place a wall cabinet to the right of the windows.
5. Select the cabinet and click the Open Object edit button.
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1. In the Select Library Object dialog, browse to Chief Architect Core Catalogs> Architectural> Molding> Crown
Molding. Select "CA-20" and click OK.
l Make sure that Retain Aspect Ratio is checked and change the Height of CA-20 to 3" to match the room’s crown
molding.
l Specify the Vertical Offset as -2 3/4", which is the height of the molding profile then make sure that From Top is
selected.
l Click OK to close the dialog and apply your changes.
2. Notice that the top of the cabinet touches the ceiling so that the crown molding cannot be seen. To correct this,
adjust the cabinet’s Finished Floor to Top height:
3. With the wall cabinet still selected, click the Open Object edit button once more.
l Press the space bar, then press the - key followed by 3", which is the height of the CA-20 crown molding.
l Press the Space bar to update the dialog settings and notice the new value: 92 5/8", then click OK.
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Notice that the room’s crown molding and the cabinet’s have slightly different white colors. As with the countertop profile,
the crown molding receives the same material as the cabinet by default. This will be addressed later on. See Applying
Custom Materials on page 262.
There are two ways to create a light rail. One way is to create space under the cabinet bottom by increasing the Item Height
of a wall cabinet's lowest Separation face item. For recessed or decorative light rails, you can instead apply a molding.
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l Click the Copy/Paste edit button.
l Position the mouse pointer along the left wall of the Kitchen, closer to the top right corner than the existing cabinet
and click once.
2. Click on the new base cabinet to select it.
3. Click the Open Object edit button and on the FRONT panel of the Base Cabinet Specification dialog:
l Click on the drawer in the preview pane on the right side of the dialog to select it.
l Notice that its Item Type is "Drawer", and its Item Height, 5".
4. Next, click on the cabinet door in the preview pane.
l Notice that its Item Type is "Auto Right Door". This means that if the cabinet is over 24" wide, it will change to a
double door, but if it is under 24" wide, it will be a single right-handed door.
l Select "Drawer" from the Item Type drop-down list instead.
l Select "Drawer" from the Item Type drop-down list.
l Specify the Height as 12" and click OK.
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6. Click OK to close the Base Cabinet Specification dialog.
Shelves can also be specified for any cabinet Door or
Opening front item.
The new drawer base can be further customized to serve as a vanity in the Ensuite.
l Click once along the lower horizontal wall in the Ensuite, in front of the door, to place a copy of the drawer bank
at that location.
l Select the new cabinet and move it into the lower right corner of the Ensuite using its edit handles.
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3. On the BOX CONSTRUCTION panel of the Base Cabinet Specification dialog, select Framed and Inset.
4. On the FRONT/SIDES/BACK panel:
l Select "Custom Face" from the Side Type drop-down list, or click on the cabinet in the preview pane on the right
side of the dialog.
l Click on line item "3 Separation - Horizontal" in the list of Face Items.
l Specify the Item Height as 1/2".
l Specify the Item Height of line item "5 Separation - Horizontal" as 1/2", as well.
5. Click OK to close the dialog and apply your changes.
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l Click on "Vertical Layout Parent" at the top of the Face Items list to select it.
l Click the Split Vertical button to divide the stack of drawers into two stacks, side by side.
4. Vertically divide the stack of drawers on the left to make a total of three vertical sections:
l In the Face Items list, click on line item "1.1 Layout - Vertical" to select it.
l Notice that the vertical section on the left side of the cabinet becomes selected in the preview pane.
l Click the Split Vertical button to divide the stack of drawers into two smaller stacks, side by side.
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l With "1.1 Layout - Vertical" still selected, specify the Item Width as 10".
l Scroll down the Face Items list, select "1.5 Layout - Vertical" and specify its Item Width as 10" as well.
l Select "1.3 Layout - Vertical" in the Face Items list and confirm that its Item Width is 22".
7. Replace the three drawers in the center with a door:
l Click on the top drawer in the middle vertical selection and click the Delete button.
l Delete the top drawer once more.
l Select the remaining middle drawer and specify its Item Type as "Door - Double".
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4. In the Select Library Object dialog, browse to Chief Architect Core Catalogs> Architectural> Millwork> Cabinet
Feet. Select "Narrow Taper" and click OK.
5. Click OK to close the Base Cabinet Specification dialog, as well.
When you are finished, remember to Save your work.
A sink can be added to this cabinet later on. See "To add a drop-in sink" on page 292 of the Appliances and Fixtures
Tutorial.
Custom materials can be assigned to this bathroom vanity, as well. See Applying Custom Materials on page 262.
3. A message will confirm that the Base Cabinet Defaults have been updated.
The Wall Cabinet Defaults can also be updated; however, first the wall cabinet’s Door Style should be set to match that of
the base cabinets.
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2. In the Match Properties dialog:
l Type "door" in the Search field and notice that Found Properties matching your search term are moved to the top
of the list.
l Check the box beside "Door Style", then click OK.
3. Notice that now, all of the base cabinets are group-selected.
l This is because they have the same "Beaded Recessed Panel Door".
l The wall cabinet is not included in the selection set, though, because it has a different Door Style.
6. On the DOOR/DRAWER panel of the Wall Cabinet Specification dialog, confirm that the Door Style is now the
"Beaded Recessed Panel Door", then click OK.
7. With the wall cabinet still selected, click the Set as Default edit button.
Many of the customized features of your wall cabinet can also be applied to full height cabinets, and then saved as the
defaults for those cabinet types, as well.
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3. In the Match Properties dialog:
l Type "door" in the Search field and check the box beside "Door Style".
l Delete "door" from the Search field and replace it with "molding".
l Check the boxes beside "Molding Material" and "Moldings" or simply click the Select Found button located
below the list.
l Click OK.
6. On the GENERAL panel of the Full Height Cabinet Specification dialog:
l Specify the Height as 92 5/8", which is the top height of the wall cabinet created earlier.
l Specify the Depth as 12".
7. On the MOLDINGS panel:
l Notice that the "CA-20" crown molding is assigned to the cabinet with the same -3" Vertical Offset as the wall
cabinet.
l Select the "CA-001" line item and click the Delete button, then click OK.
9. A message will confirm that the Full Height Cabinet Defaults have been updated.
10. Remember to Save your work.
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l Notice that the mouse pointer displays an eyedropper icon.
l Move the mouse pointer over the wall cabinet’s crown molding and note that the name of its material, "Color -
Snow White" is stated on the left side of the Status Bar at the bottom of the window.
l Now move the mouse pointer over the room’s crown molding and note that its material is "Color - Bone".
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l Notice that nearly all of the items in the list of components has "Default" stated before the material name.
l This means that these components are drawing their material assignments from the Material Defaults dialog.
l Click Cancel to return to the Default Settings dialog.
5. Select "Materials" in the list and click the Edit button.
6. In the Material Defaults dialog, scroll to find the "Cabinet" line item. Select it and click the Select Material button.
7. In the Select Material dialog, go to the PLAN MATERIALS panel and choose "Color - Bone" from the list of materials
used in the current plan and click OK.
8. In the Material Defaults dialog, select the "Cabinet Door/Drawer" line item and apply "Color - Bone" to it, as well.
9. Click OK and then Done to close all three dialogs, and use the Material Eyedropper to confirm that the color
of all of the cabinets along with their doors and drawers has changed to "Color - Bone".
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5. Assign the "Color - Robin’s Egg" material to the following components: Panel, Shelves, Toe Kick, Beaded Frame
Main, and the Framed Panel Frame and Panel.
Customizing materials on individual cabinets is best done after doors, drawers, hardware, millwork, and moldings is have
been finalized. This is because these objects use the materials set in the Material Defaults dialog by default. When applying
custom finish materials to a cabinet, the Material Painter Modes can be very helpful.
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2. On the MATERIALS panel of the Base Cabinet Specification dialog:
l Notice that all of the components that are still using "Default: Color - Bone" are associated with objects that were
assigned to the cabinet from the Library: the Beaded Frame drawer, Framed Recessed Panel Door, and CA-29
countertop profile.
l Assign the "Color - Robin’s Egg" material to the Beaded Frame and Framed Panel door components.
l Assign the "Black-Granite" material to the CA-29 molding component, then click OK.
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9. Assign the materials "Ash" and "SoapStone" to the vanity cabinet in the Ensuite as described in step 2.
10. When you are finished, Save your work.
You can continue working on this plan in the Cabinet Layout tutorial.
2. In the Save Plan File dialog, make sure that the save location is your Chic Cottage folder.
3. For the File name, type a the name of the project followed by a short description of the current state of the drawing;
for example, Chic Cottage-Cabinet Style.
4. Select File> Close All Views.
REVIEW
This lesson describes the best practices for setting the style of the default cabinets.
l To specify a custom door or drawer style on page 249
l To apply a door or drawer style in 3D views on page 250
l To specify a counter edge profile on page 251
l To find the finished ceiling height on page 252
l To apply crown molding on page 252
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Assessment Questions
What are two ways that cabinet doors and drawers can be assigned to a cabinet?
What type of object is used to add counter edge profiles and light rails to cabinets?
What option in the Cabinet Specification dialog lets you create a set drawers next to a door?
What does the Set as Default edit tool do?
What tool let you assign certain properties of one object to another object in the plan?
What defaults can you use to help ensure that all cabinets use the same materials?
Cabinet Layout
Laying out cabinets with different sizes and face items requires precision, and is made easy with snapping, bumping, and a
variety of editing tools.
LEARNING OBJECTIVES
This lesson describes best practices in Chief Architect for placing and arranging cabinets. Concepts introduced include:
l Setting the Defaults, see page 269
l Using Plan Views, see page 269
l Laying out Base Cabinets, see page 270
l Creating a Kitchen Island, see page 276
l Adding Wall Cabinets and Soffits, see page 280
l Placing Full Height Cabinets, see page 282
l Creating Schedules, see page 284
l Adding Annotations, see page 284
FILE MANAGEMENT
This tutorial continues where the Cabinet Styles tutorial left off. At this point, both the Chic Cottage-CabinetStyle and CHIC
COTTAGE-CURRENT plans contain the same information, so you could open either one and continue working. However,
Chic Cottage-CabinetStyle.plan was created specifically to serve as a revision or archive file so it will be left unchanged.
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PRODUCTIVITY TIPS
As you learn how to lay out a cabinet design in a plan, keep in mind these tips to improve your productivity.
Content
l Create Architectural Blocks of cabinet groupings like islands and add them to the library for future use.
Interface
l Because cabinets often have different combinations of face items, it is often helpful to design their layout in a Wall
Elevation or other camera view.
Keyboard Hotkeys
l F1 - Help for the current context
l Spacebar - Select Objects
l Ctrl + E - Open Object edit tool
l Ctrl + S - Save
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4. Release the mouse button again, and then repeat the same action: click and drag the Move edit handle towards the
other cabinet.
l Notice that this time, the selected cabinet pushes the other cabinet, moving them both.
l Drag upward until the cabinets bump into the corner of the room.
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4. Place one more cabinet along the wall separating the Kitchen from the Dining room, just to the right of the corner
cabinet.
Often, the base cabinet located under a window is wider than average to accommodate a sink.
To resize a cabinet
1. A cabinet can be selected in several ways:
l Right-click on it when any tool is active.
2. Select the cabinet under the window, and notice that edit handles and a front indicator display.
3. Move your mouse pointer over its various edit handles. The arrow that displays indicates what function that handle
performs, as does the Status Bar.
4. Click and drag one of the cabinet’s horizontal sides to adjust its width.
l As you drag, notice the Temporary Dimension that reports its width changes in 3" increments. Cabinets resize in
this manner to conform to standard cabinet sizes.
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l Notice that its label updates as well. When it is 24" wide, the label is B24R; when it is 27" wide, it becomes B27R.
l Do not release the mouse button. Instead, press the Esc key to restore the cabinet to its original size.
When a cabinet is located under a window, it is typically centered on it.
To center a cabinet
1. With the base cabinet still selected, click the Center Objects edit button.
2. Move your mouse pointer over the middle window.
3. When a dashed horizontal centering axis displays in the window, click once.
While default cabinets are easily placed using the Base Cabinet tool, special cabinets like the drawer base take some time to
create. When more than one is needed, though, it can be copied and pasted. The drawer base in this plan can be
distinguished in plan view by its label; however, it is much easier to see in a Wall Elevation view.
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l Move your mouse pointer over the 2-door cabinet to its left.
l When a dashed vertical reflection axis displays, click once.
l A copy of the original drawer base is created on the other side of the door base.
5. Move your mouse pointer over the 2-door sink base cabinet to its left.
l When a dashed vertical reflection axis displays, click once.
l Another copy of the drawer base is created on the left side of the sink base.
7. Resize the selected drawer base to a Width of 18", then click and drag it to the left until it bumps into the corner
cabinet.
8. To finish the layout, select Build> Cabinet> Base Cabinet and click to place a cabinet in the gap between the
sink base and the drawer base to its left.
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Small gaps between cabinets or between cabinets and walls are filled in with fillers automatically.
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3. Click the cabinet’s Move edit handle and drag slowly to the left.
l When you see the cabinet and two cabinets to its left shift and bump against the sink base cabinet, release the
mouse button.
l Notice that the wider than average separation now is located on the far right, next to the wall.
6. Pan down to the bottom left corner of the kitchen:
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l Drag the mouse pointer in an upward direction, then release the mouse button when the lower left corner of the
Kitchen comes into view.
7. Select the drawer base located against the left vertical wall, next to the corner cabinet.
8. Click the cabinet’s Move edit handle and drag slowly upward.
l When you see the cabinet and the one to its right shift and bump against the sink base, release the mouse button.
l Notice that there is a wider than average separation between the corner cabinet and the drawer base.
2. Using either its edit handles or its specification dialog, increase its Width to 30".
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3. With the cabinet still selected, rotate it so it faces to the left:
l Move your mouse pointer over the triangular Rotate edit handle.
l Click and drag in a circular motion until the cabinet has rotated 180°, then release the mouse button.
l With the cabinet still selected:
4. Place 18" wide drawer bases on both sides of the island cabinet:
l Select the drawer base located on either side of the corner cabinet
l Click once on each side of the island cabinet.
l Notice that the pasted drawer bases are oriented in the same direction as the cabinet that they are placed beside.
5. Select the three island cabinets as a group:
l With one of the drawer bases still selected, hold down the Shift key.
l Click on each of the other island cabinets to add them to the selection set.
l The total number of selected objects is stated on the left side of the Status Bar.
l Notice that the Active Defaults icon in the text field loses its check mark. This means this value is not using the
Dynamic Default.
l Click OK.
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7. With the three cabinets still group-selected, center the island on the side of the sink base:
Using a number of the techniques introduced in the Cabinet Styles tutorial, a base cabinet can also be modified to serve as
the support for a breakfast bar.
3. On the GENERAL panel of the Base Cabinet Specification dialog, specify the Height as 42" and the Depth as 7".
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4. On the FRONT/SIDES/BACK panel:
5. Select the drawer and click the Delete button.
l Select the door and specify its Item Type as "Side Panel - Applied".
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2. Click on the right vertical edge of the countertop polyline to select it, then:
3. Click on the Temporary Dimension that reports the overhang distance from the selected edge to the cabinet box.
4. You may need to Zoom in on this dimension in order to click on it.
5. In the inline text field, type 12" and press the Enter key.
Custom Countertops can be edited into a wide variety of custom shapes. For more information, visit chiefarchitect.com.
Like furnishings, cabinets can be blocked together into a single unit. See "Using Architectural Blocks" on page 236 of the
Interior Furnishings Tutorial.
3. Hold down the Shift key, then click and drag to draw a rectangular selection marquee around the island.
l When you release the mouse button, the four cabinets and the Custom Countertop will become selected, while the
room label will become deselected.
l The total number of selected objects will be stated on the left side of the Status Bar.
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2. Move the mouse pointer into the lower left corner of the Kitchen, and when the preview outline changes from a
standard rectangular to a corner cabinet shape, click once.
3. Click once on either side of the corner cabinet to create a wall cabinet on the left vertical wall, and one on the
horizontal wall separating the Kitchen from the Dining room.
4. Select the wall cabinet in the upper left corner of the Kitchen and:
l Move it into the corner using its Move edit handle.
l Resize it to 36" in width.
5. Select the wall cabinet between the corner cabinet and the windows and resize it to 12" in width.
6. Select the wall cabinet on the right side of the corner cabinet and resize it to 30" in width.
7. Create a Full Camera view of the Kitchen to see the results.
The Soffit tool is a versatile tool that can be used for a wide variety of applications, but its primary purpose is to fill in gaps
between wall and full height cabinets and the ceiling. In Chic Cottage, the wall cabinets are positioned so that their crown
molding reaches the ceiling. Rather than use a full height cabinet with a custom height to do the same thing, a standard
height cabinet can be used, and the space above filled with a soffit.
2. On the GENERAL panel of the Full Height Cabinet Specification dialog, specify the Height as 84" and then click OK.
3. Select Edit> Default Settings , and in the Default Settings dialog, click the arrow next to "Cabinets" to expand
the category, select "Soffit" and click the Edit button.
4. On the GENERAL panel of the Soffit Defaults dialog, specify the Width as 24", the Height as 12", the Depth as 12",
and the Floor to Bottom value as 84". Then, click OK.
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To place soffits
1. Select Build> Cabinet> Soffit then click above the full height cabinet in the Kitchen to place a soffit above it.
2. Create a Camera view in the Kitchen, pointed towards the wall cabinet.
3. Notice that the room’s crown molding wraps around the soffit automatically.
4. Use the Material Eyedropper to assign the "Color - Butter" material on the walls to the soffit so they match.
3. On the GENERAL panel, specify the Width as 36", the Height as 72", and the Depth as 18".
4. On the BOX CONSTRUCTION panel, click the radio buttons beside Framed and Inset.
5. On the FRONT/SIDES/BACK panel:
l Select the upper door and click the Delete button.
l Notice that it is replaced by an "Opening" item with shelves. Delete it as well.
6. On the DOOR/DRAWER panel:
l Select "Slab" from the Door Style drop-down list.
l Click the Library button beside Door Handle Style.
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7. In the Select Library Object dialog, browse to Chief Architect Core Catalogs> Architectural> Hardware> Cabinet
Hardware> Pulls, select "CP 14h", and click OK.
8. Returning to the DOOR/DRAWER panel, specify the In From Edge value as 2".
9. On the ACCESSORIES panel:
l Specify "Caster" as the Foot Style.
l Check the box beside Always Present.
l See "To add cabinet feet" on page 259 of the Cabinet Styles Tutorial.
10. On the MOLDINGS panel, select the crown molding and click the Delete button.
11. On the MATERIALS panel, assign the "Color - Mouse" material to the following components: Cabinet,
Doors/Drawers/Panels, and Shelves.
12. Click OK to close the dialog and apply your changes.
The shelves in all Door and Opening cabinet face items are adjustable.
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3. In the Cabinet Shelf Specification dialog:
l Click the radio button beside Manual.
l Specify the Number of Shelves as 5, then click OK.
4. Click OK to close the Full Height Cabinet Specification dialog and apply your change.
5. Remember to Save your work.
CREATING SCHEDULES
Like doors, windows, and furnishings, cabinets can be listed in dynamic, customizable schedules. See "Creating Schedules"
on page 99 of the Doors and Windows Tutorial and "Creating a Schedule" on page 237 of the Interior Furnishings Tutorial.
See, too, "To change schedule numbering" on page 119 of the Decks and Porches Tutorial.
ADDING ANNOTATIONS
With cabinets in place, annotations can be added. The Kitchen and Bath Plan View is active, so "Kitchen and Bath Text
Defaults" are in use. See "To switch to a different saved plan view" on page 248 of the Cabinet Styles Tutorial.
Kitchen and bath views are often printed at a larger scale than other types of views, but their annotations should still be
consistent in size with annotations in other views.
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l Click the Uppercase button.
l Notice that the character size is set at 3" and recall that in the "Roof Rich Text Defaults", the character size is 6".
See "To set the rich text defaults" on page 170 of the Dormers Tutorial.
2. In the Rich Text Specification dialog:
l In the text field, type the following: breakfast bar.
l Click OK to close the dialog and create a Rich Text object.
3. Click on the newly created text object to select it, then click and drag its triangular Rotate edit handle to rotate it 90°
to the left.
4. Move it so that is next to the edge of the breakfast bar countertop.
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2. On the LABEL panel of the Base Cabinet Specification dialog:
l Select the Specify Label radio button.
l Click to the right of the automatically-generated label text and press the Enter key to wrap to a second line.
l Type: w/ CD. You can add a space before this text to center it under the line above.
l When you are satisfied with the label’s appearance, click OK.
Cabinet floor plans often have key notes. Notes created in the Kitchen & Bath Plan View use "Kitchen and Bath Note
Defaults" and are placed on the "Text, Kitchen & Bath" layer. See "To add plan notes" on page 81 of the Interior Stairs
Tutorial.
You can continue working on this plan in the Appliances and Fixtures tutorial.
2. In the Save Plan File dialog, make sure that the save location is your Chic Cottage folder.
3. For the File name, type a the name of the project followed by a short description of the current state of the drawing;
for example, Chic Cottage-Cabinets.
4. Select File> Close All Views.
REVIEW
This lesson describes the best practices for placing cabinets. It also discussed the important default settings associated with
cabinets.
l To bump and push cabinets on page 270
l To place base cabinets on page 270
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Assessment Questions
What edit tool can be used to align a cabinet with another object, such as a window?
What two edit tools can be used to create identical cabinets on either side of cabinet?
How do you remove the dashed lines between cabinet boxes in plan view?
What tool allows you to create a counter that is independent of any base cabinet?
What tool can be used to create an island that can be selected and edited like a single object?
What is the primary purpose of the Soffit tool?
LEARNING OBJECTIVES
This lesson describes best practices in Chief Architect for placing appliances and fixtures. Concepts introduced include:
l Setting the Defaults, see page 288
l Using Plan Views, see page 289
l Placing Appliances, see page 289
l Placing Fixtures, see page 292
l Editing Appliances and Fixtures, see page 297
l Creating a Kitchen Elevation, see page 299
l Creating Schedules, see page 304
l Adding Annotations, see page 305
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FILE MANAGEMENT
This tutorial continues where the Cabinet Layout tutorial left off. At this point, both the Chic Cottage-Cabinets and CHIC
COTTAGE-CURRENT plans contain the same information, so you could open either one and continue working. However,
Chic Cottage-Cabinets.plan was created specifically to serve as a revision or archive file so it will be left unchanged.
To continue working on the Chic Cottage project, select File> Open Plan . If need be, browse to Documents\Chic
Cottage, select CHIC COTTAGE-CURRENT, and click Open.
Alternatively, select File> Recent Files and choose CHIC COTTAGE-CURRENT from the Recent Files List. The Recent
Files List is a convenient way to access files you have been working on; however, it is not an alternative to knowing where
your files are located and having a good file revision strategy in place. See Creating File Revisions on page 311.
It is a very good idea to save your files often as you work, and this guide reminds you to do so regularly.
PRODUCTIVITY TIPS
As you learn how to place appliances in a plan, keep in mind these tips to improve your productivity.
Content
l A wide selection of name brand appliances are available for download from the Chief Architect 3D Library. Select
Library> Get Additional Content Online to launch your default web browser to that page.
l Create Architectural Blocks of cabinet groupings like cooktop islands and add them to the library for future use.
Interface
l Because appliances are often placed in or beside cabinets, it is often helpful to design their layout in a Wall Elevation
or other camera view.
Keyboard Hotkeys
l F1 - Help for the current context
l Ctrl + L - Library Browser
l Spacebar - Select Objects
l Ctrl + E - Open Object edit tool
l Ctrl + S - Save
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When adding fixtures and appliances to a plan, it is helpful to set the Material Defaults for "Appliances", "Appliance Trim",
"Fixtures, and "Fixture Trim".
PLACING APPLIANCES
Unlike objects like cabinets that have drawing tools, appliances and fixtures are placed into plans from the Library. As such,
they do not have default settings.
Appliances fall into two basic categories: freestanding and built-in.
2. Browse to Chief Architect Core Catalogs> Architectural> Appliances> Dishwashers.
3. Select a dishwasher for placement, and move your mouse pointer into the drawing area. Notice that the pointer
displays the Fixtures icon.
4. Click once on the 24" wide cabinet located just below the sink base to place a dishwasher at that location. Notice
that the cabinet label is replaced by the dishwasher’s label.
Note: Only one front mounted fixture can be inserted into a cabinet in
this manner. Additional front fixtures can be added in the Cabinet
Specification dialog.
2. In the Chief Architect Core Catalogs, browse to Architectural> Appliances> Refrigerators> Standard Size.
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3. Select a Bottom Mount Refrigerator, then click along the wall separating the Kitchen from the Dining room to place
a refrigerator next to the cabinets.
4. Now is a good time to specify a final position for the doorway to the Dining room:
l Click on the doorway to select it.
l Click on the Temporary Dimension that reports how far the doorway is from the vertical wall on the right.
l In the inline text field, type 24" and press the Enter key.
4. In the Library, browse to Chief Architect Core Catalogs> Appliances> Ranges> Slide-In and select the "Flat Top
Range".
5. Move the mouse pointer into the space left by the deleted cabinet and click once to place the range.
6. In the Library, browse to the Hoods> Large folder, select the "Glass Island Hood", and place it in front of the island.
l Click on the hood to select it, then move over the island using its edit handle.
l If necessary, Rotate it so it faces the same direction as the range.
Some appliances are free-standing, but designed to mount under a cabinet.
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7. Click on the wall cabinet in the plan view window to place a microwave under it.
PLACING FIXTURES
Like appliances, plumbing fixtures can be either free-standing or inserted into cabinets.
2. In the Chief Architect Core Catalogs, browse to Architectural> Fixtures> Sinks> Bathroom Sinks> Vanity.
3. Select the "Rectangular Sink", then click once on base cabinet located in the Ensuite to insert the sink into that
cabinet.
l A warning message will note that to accommodate the sink, all top drawers will be converted to False Drawers.
Click OK.
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5. On the FRONT/SIDES/BACK panel of the Base Cabinet Specification dialog:
l Click on the top left drawer in the preview to select it and change its Item Type to "Drawer",
l Specify the top right drawer as a "Drawer" as well, then click OK.
You can also specify a drop-in fixture for a cabinet as well as its
position in the Base Cabinet Specification dialog.
Drop-in and undermount sinks are inserted objects. Vessel and apron sinks, on the other hand, are stand-alone objects. To
place an apron sink, the cabinet that holds it must first be modified and an optional Custom Backsplash drawn.
l Specify the Height as 28".
l Specify the Countertop Thickness as 0".
3. On the FRONT/SIDES/BACK panel, click on the drawer in the preview pane, then click the Delete button and click
OK.
4. On the MOLDINGS panel, click the Delete button to remove the "CA-29" countertop profile from this cabinet and
click OK.
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3. Align the left side of the backsplash polyline with the left side of the apron sink base:
l Click once on the lower left corner of the backsplash polyline.
l Move the mouse pointer over the upper left corner of the apron sink base.
l When an Endpoint snap indicator displays, click once.
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4. Click on the right vertical edge of the backsplash and drag it to the right until it reaches the end of the apron sink
base.
5. Click on the top horizontal edge of the backsplash and drag it upward until it meets the window casing.
6. Notice that the backsplash actually extends slightly into the window casing. With the top edge of the backsplash still
the Selected Edge:
l Click on the Temporary Dimension that reports its distance from the bottom edge.
l In the inline text file, type 11 7/8" and press the Enter key.
7. Click on the bottom horizontal edge, then:
l Click on the Temporary Dimension that reports its distance from the top edge.
l In the inline text file, type 4" and press the Enter key.
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Some fixtures, notably toilets, have bounding boxes that help to prevent them from being placed in spaces too small to meet
most building codes.
2. Browse to Chief Architect Core Catalogs> Architectural> Fixtures> Bathtubs> Standard Tubs and select "Standard
Tub 1".
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3. Move the mouse pointer into left side of the Ensuite, then:
l Move the mouse pointer from wall to wall and notice that the bathtub’s preview outline snaps to the nearest wall.
l When the preview outline is snapped to the left vertical wall and the V-shaped front indicator points to the right,
click once to place the bathtub.
4. Browse to the Toilets folder and select the "Standard Toilet".
5. Move your mouse pointer into the space between the bathtub and the cabinet, then:
l Move it left to right and notice that it can only move a couple of inches on either side.
l This is because most building codes require 15" of space on each side of a toilet’s center line.
6. Click once to place the toilet at that location.
2. On the GENERAL panel of the Fixture Specification dialog:
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l Check Reverse Symbol and click OK.
l Notice that the faucet and drain move to the other side of the tub.
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7. Notice that the door handle moves to the opposite side of the refrigerator.
l Click the arrow beside "Camera Tools" to expand the category.
l Select "Wall Elevation" and click the Edit button.
2. On the SELECTED DEFAULTS panel of the Wall Elevation Defaults dialog:
l Just like plan views, elevation views have saved defaults associated with them.
l These are the defaults that are active when a new Wall Elevation view is created.
l Notice, too, that Wall Elevations are set to use the "Kitchen and Bath Elevation Layer Set".
3. In the Dimension Defaults dialog:
l Notice that Kitchen and Bath Dimension Defaults is stated in the title bar.
l On the SETUP AUTOMATIC panel, notice that you can specify which sides of the elevation Auto Elevation
Dimensions generate.
l On the LOCATE AUTO ELEVATION panel, you can choose to add an Outer Dimension as well as specify whether a
variety of different objects are located by Auto Elevation Dimensions.
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l On the LAYER panel, notice that dimensions are created on the "Dimensions, Kitchen & Bath" layer when the
Kitchen and Bath Dimension Defaults are in use.
l On the TEXT STYLE panel, notice that dimensions use the 1/2" Text Style, which is assigned to their default layer,
when this saved default is active.
4. Click Cancel and then Done to close both dialogs.
Automatic dimensions can be created with a single click, and then edited in a variety of ways.
2. A complete set of dimensions are created around all four sides of the wall elevation.
Auto Elevation Dimensions on all four sides typically locate more objects than you actually need. Once created, though,
they are easily edited.
Extension line edit handles sometimes display in front of other objects and may not be easy to see. To make them easier to
use, you can change their fill color.
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2. Click on the diamond-shaped Move Extension Line edit handle associated with extension 2, located at the top center
of the refrigerator and drag it to the right. Notice:
l As you drag, an extension line preview snaps to the location of each object that the dimension line can locate.
l The dimension value previews on either side of extension 2 update to reflect the line’s current location.
3. When the extension line locates the center of the left window, release the mouse button.
l Although extension 2 is locating an object’s center, it no longer displays the Centerline icon.
l Centerline extensions only appear on automatic elevation dimensions that locate an object’s center. When a
Centerline extension is moved, that designation is removed automatically.
4. Click on extension line 2 and notice that the dimension line’s edit handles now only display on its extension lines.
5. Click the Mark as Centerline edit button to add the Centerline icon to the selected extension line.
This particular extension line is not required, however, so it can be removed. So can extension line 4, which locates the
center of the microwave. There are two ways to do this.
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2. With the dimension line still selected, click on the diamond-shaped Move Extension Line edit handle associated with
extension line 3, located at the top center of the microwave.
3. Drag upwards. When the extension line’s number no longer displays, release the mouse button.
4. When you are finished editing extension lines, you may want to return to the COLORS panel of ug_kb_appliances_
3297185828_33418the Preferences dialog and change the Handle Fill Color back to a pale grey color.
Cabinet elevations sometimes use cross boxes to cover objects that are clipped in the view. CAD objects drawn in an
elevation are placed on the view’s Current CAD Layer.
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2. On the SELECTED DEFAULTS panel of the Wall Elevation Defaults dialog, note that the Current CAD Layer in this
view is "CAD, Kitchen and Bath" and click OK.
Cabinet elevations are often included in construction documents, so this Wall Elevation view can be saved for use later on.
See "Sending Section and Elevation Views to Layout" on page 515 of the Sending Views to Layout Tutorial.
l On the GENERAL panel, type a short, descriptive Name for the camera, like "Kitchen Elevation".
l On the PLAN VIEW panel, notice that the camera is set to display as a callout in plan view, and that its Callout
Label is S2.
l On the LAYER panel, notice that the camera is located on the "Cameras" layer. This layer controls its display in
plan view.
l Click OK to close the dialog and apply your changes.
Saved camera views are listed in the Project Browser using their camera Name.
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CREATING SCHEDULES
Several different schedules have been created in previous tutorials. Here, two different types of schedules will be created
using the same Fixture Schedule tool: one for appliances and one for plumbing fixtures.
To prevent your plan views from becoming unnecessarily cluttered, schedules should be placed in CAD Detail windows.
2. In the CAD Detail Management dialog, select "Schedules Detail" and click the Open button.
3. Select Tools> Schedules> Fixture Schedule , then click once in an empty space near the other schedules.
4. If you wish, you can use Extension Snaps to align the Fixture Schedule below, above, or beside the other schedules
created previously. See "To create a room moldings schedule" on page 220 of the Room Moldings Tutorial.
5. Select the schedule and click the Open Object edit button. On the GENERAL panel of the Fixture Schedule
Specification dialog:
l Change the Main Title to "Kitchen Appliance Schedule".
l Uncheck Include Objects from All Floors.
l Select "Kitchen" from the Include Objects from Room drop-down list.
l Under Objects to Include, uncheck "Plumbing".
l Click OK.
6. Create a second Fixture Schedule for plumbing fixtures using the steps above:
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l Change the Main Title to "Plumbing Fixture Schedule".
l Add "Room Name" to the list of Columns to Include and move it to the top of the list.
l Under Objects to Include, uncheck "Appliances".
An easy way to locate an object listed in a schedule is using the Find in Plan edit tool.
l Delete the %automatic_description% text macro from the Description field.
l Type "Apron Front Sink".
4. Notice, too:
l Code, Manufacturer, and Comment information can be added, as well, if you wish.
l The "Rounded Size" Custom Object Field is available for use, if desired. See "To use a Custom Object Field in a
schedule" on page 242 of the Interior Furnishings Tutorial.
5. Click OK and notice that the sink’s Description in the Plumbing Fixture Schedule reflects your change.
6. Other fixtures’ Descriptions can be modified, as well, if you wish.
7. When you are finished, close the "Schedules Detail" window and Save your work.
ADDING ANNOTATIONS
Additional annotations for appliances can be added in plan view. Text objects can be used for this purpose as they have
been in previous tutorials, but so can the appliances’ object labels.
Object labels always use the Text Style assigned to their layer. An easy way to access this and other layer information is
using the Active Layer Display Options side window.
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l Click on Columns in the contextual menu that opens.
l Click on Text Style in the submenu to add a check mark.
l Notice that in the list of layers above, there is now a Text Style column on the right.
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4. Select a base cabinet in the drawing and notice that:
l Now, only seven layers display: the selected object’s layer, plus six others.
l When an object is selected, only the layers that affect that object’s appearance are listed.
5. Now select the refrigerator and notice that only two layer display: the "Fixtures, Interior" and "Fixtures, Labels"
layer.
6. Click on the "Fixtures, Labels" layer to select it, and notice that information about this layer displays and can be
edited at the bottom of the side window.
9. In the Text Style Defaults dialog, check the box beside Uppercase.
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10. Click OK to close all dialogs.
Currently, the only appliance with a label showing is the dishwasher. This is because it is an inserted fixture that will
essentially replace an actual cabinet at that location. As such, its label displays along with the cabinet labels. The other
appliance labels can be turned on in any of several ways.
Most fixtures use an automatic label by default. The information in this label is drawn from data stored with the symbol.
4. On the 3D panel of the Symbol Specification dialog:
l Notice that the selected symbol is the dishwasher and not the cabinet.
l Specify the Symbol Name as "SPACE FOR D/W".
l Click the Include Size drop-down and select "Width" from the list.
l Click OK.
There are other ways to include size information in an object’s layer that give you more control over the formatting.
To specify a label
1. Select the refrigerator and click the Open Object edit button.
2. On the LABEL panel of the Fixture Specification dialog:
l Click the Specify Label radio button.
l Select and delete the information in the text field
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l In the menu that opens, browse to and select Object Specific> Width.
l When you click on Width, "%width%" is added to the text field.
4. Click after the inserted macro in the text field and type: REF.
5. Click OK to close the dialog and apply your change.
In some cases, you may want to move or rotate an object label to improve its visibility.
2. Select the flat top range:
l Click on the front of the range symbol visible to the left of the range hood.
l The Architectural Block will become selected rather than the fixture symbol.
l When the range is selected, its label can be seen from beneath the hood.
3. Click the small square Move Label handle that displays over the label text and drag it to the left, past the edge of the
range symbol.
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l Notice the small triangular Rotate Label handle located near the Move Label handle.
l Click and drag the Rotate Label handle so the label is oriented horizontally instead of vertically.
8. Move the label closer to the back wall of the kitchen so it does not interfere with nearby cabinet labels.
9. With the microwave symbol still selected, click the Open Object edit button.
10. On the LABEL panel of the Fixture Specification dialog:
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2. In the Save Plan File dialog, make sure that the save location is your Chic Cottage folder.
3. For the File name, type a the name of the project followed by a short description of the current state of the drawing;
for example, Chic Cottage-Fixtures.
4. Select File> Close All Views.
REVIEW
This lesson describes the best practices for placing fixtures and appliances.
l To place built-in appliances on page 289
l To place freestanding appliances on page 289
l To modify an architectural block on page 290
l To place an undermount appliance on page 291
l To add a drop-in sink on page 292
l To create an apron sink base on page 293
l To place bathroom fixtures on page 296
l To reverse a fixture symbol on page 297
l To set the Wall Elevation dimension defaults on page 299
l To create Auto Elevation Dimensions on page 300
l To change the edit handle fill color on page 301
l To move an extension line on page 301
l To delete an extension line on page 301
l To reposition a dimension label on page 302
l To set kitchen and bath CAD defaults on page 303
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Assessment Questions
What are the two broad categories of appliance fixtures that describe how they are placed?
How can a cabinet drawer be removed?
How are apron sink symbols different from drop-in sinks?
What tool can be used to position one object relative to a point on another object?
What setting lets you flip features like opening handles from one side of a fixture to the other?
What camera tool creates an elevation view of a single room?
What tool allows you to create dimensions around the sides of an elevation view?
What are two ways to remove an extension from a dimension line?
Where do object labels get their appearance from?
What are two ways to move or rotate an object label?
Light Fixtures
Lighting is an important practical and aesthetic consideration in any building plan.
LEARNING OBJECTIVES
This lesson describes best practices in Chief Architect for adding light fixtures to a plan. Concepts introduced include:
l Setting the Defaults, see page 313
l Using Plan Views, see page 314
l Adding Ceiling Lighting, see page 315
l Adding Wall Lights, see page 326
l Adding Table and Floor Lights, see page 329
l Creating Schedules, see page 330
l Adding Annotations, see page 332
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FILE MANAGEMENT
This tutorial continues where the Appliances and Fixtures tutorial left off. At this point, both the Chic Cottage-Appliances
and CHIC COTTAGE-CURRENT plans contain the same information, so you could open either one and continue working.
However, Chic Cottage-Appliances.plan was created specifically to serve as a revision or archive file so it will be left
unchanged.
To continue working on the Chic Cottage project, select File> Open Plan . If need be, browse to Documents\Chic
Cottage, select CHIC COTTAGE-CURRENT, and click Open.
Alternatively, select File> Recent Files and choose CHIC COTTAGE-CURRENT from the Recent Files List. The Recent
Files List is a convenient way to access files you have been working on; however, it is not an alternative to knowing where
your files are located and having a good file revision strategy in place. See Creating File Revisions on page 333.
It is a very good idea to save your files often as you work, and this guide reminds you to do so regularly.
PRODUCTIVITY TIPS
As you learn how to add lighting to a plan, keep in mind these tips to improve your productivity.
Content
l A selection of Lighting catalogs is available for download from the Chief Architect 3D Library. Select Library> Get
Additional Content Online to launch your default web browser to that page.
l Create template plans that have your custom light fixtures set as the defaults and ready for use when you begin a new
plan.
Interface
l Default Sets let you activate a set of defaults and layer settings for a specific purpose: for example, an electrical plan.
Keyboard Hotkeys
l F1 - Help for the current context
l Ctrl + L - Library Browser
l Spacebar - Select Objects
l Tab while moving - Enter Coordinates
l Ctrl + E - Open Object edit tool
l Ctrl + S - Save
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When positioning electrical objects, it is a good idea to make sure your Dimension Defaults are set to meet your needs. See
To set the dimension defaults on page 316.
Unlike other drawing tools, the Electrical Tools place symbol objects. You can specify which symbols are placed by these
tools in the Electrical Defaults dialog. Here, the default Light fixtures will be set; however, the defaults for outlets and
switches can also be specified.
l Click the arrow beside “Electrical” to expand the category.
l Select “General Electrical” and click the Edit button.
2. In the Electrical Defaults dialog, notice that there is a scrollable list of electrical objects for a variety of different
purposes.
3. Select "Light - Ceiling" and notice that the default symbol is a 4" Recessed can light.
4. Select "Light - Outdoor" and notice that the default symbol is a bollard light.
5. Select "Light - Wall" and click the Library button.
6. In the Select Library Object dialog, search for the "Small Cone Sconce", select it, and click OK.
7. Select "Light - Wall Outdoor", click the Library button, and specify the "Wide Brim Sconce".
8. Click OK and then Done to close both dialogs and apply your changes.
9. Select File> Save to save these changes.
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As noted in the Exterior Walls tutorial, Saved Plan Views have a number of important settings associated with them,
including active Layer Set and saved defaults. See "To examine a saved plan view’s settings" on page 6 of the Exterior
Walls Tutorial.
When you know that a particular task will require you to make changes to multiple layers and to create annotations using
different saved defaults, you can save time by opening a Saved Plan View created for that task.
In the Chic Cottage Roof tutorial, the Roof Plan View and Working Plan View were open at the same time and the two
views’ appearance and settings were compared. Then, the Working Plan View was closed and work was done in the Roof
Plan View. See "Using Plan Views" on page 134 of the Chic Cottage Roof Tutorial.
A more efficient way to switch between Saved Plan Views is using the Saved Plan View Control drop-down in the
toolbars.
2. Select "Electrical Plan View" from the drop-down list.
3. The current view window remains open, and now uses the Electrical Plan View.
4. In the Active Layer Display Options side window, notice that the Active Layer Set Options side window reports
that the "Electrical Layer Set" is now active, and that:
l Kitchen and Bath text as well as door, window, cabinet labels no longer display.
l Furnishings do not display.
l The saved section view camera symbol does not display.
5. Click on the Project Browser side window tab to make it the active side window. If it is not open, select View>
Project Browser .
An electrical plan can now be drawn and annotated, without affecting the appearance of the kitchen plan or other plan
views.
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l Browse to Chief Architect Core Catalogs> Architectural> Lighting> Chandeliers> Single Tier.
l Select the "Bowl Chandelier" and click in the Dining area to place a copy at that location.
l Browse to the Lighting> Ceiling Mounted> Flush Mount folder, select the "Half Dome" symbol, and click in the
Foyer, near the front door.
l Browse to the Lighting> Ceiling Mounted> Recessed folder, select the "Eyeball (rotated)" and click in the Foyer,
in line with the door to the Garage.
l Browse to the Lighting> Pendants folder, select the "Craftsman Lantern", and click an empty space in the Deck.
Once a room has a can light in it, that light can be positioned and then replicated to produce evenly spaced ambient lights.
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l Under the Cabinets heading, check the box beside Sides.
l Under the Fixtures/Appliances heading, check the box beside Sides/Corners.
l Under the Other Objects heading, make sure that Electrical is checked.
l Click OK and then Done to close both dialogs and apply your changes.
Ceiling can lights are often positioned at regular intervals. There are several ways to achieve this.
l If you draw the dimension line on the left side of the refrigerator, it is likely to locate the recessed can light
because it is within the default Reach distance of 24".
l If you draw the dimension line on the right side of the refrigerator, it will not locate the light because it is too far
away.
l If the dimension line does not locate the light, you can add an extension line to it.
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l Click and drag the diamond-shaped Add Extension Line edit handle towards the light.
l When an extension line to the light displays, release the mouse button.
l The dimension line now locates the light fixture as well as the two cabinets.
l Click on the can light to select it.
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5. With the light fixture selected:
l Click on one of the dimension labels.
l In the inline text field, type in a new dimension and press the Enter key.
l The light will move to the new position that you specified.
l The space between the island and refrigerator is 3’ 10 1/2" wide, so typing 23 1/4" will center the light between the
two.
6. Center the light in the 42" space between the dishwasher and the island cabinets:
l Select the can light, then click on the dimension line.
l In the inline text field, type 21" and press the Enter key.
There are a number of ways to replicate objects like light fixtures. The best method to use will depend on the specific
circumstances and your needs.
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2. Click and drag the Move edit handle upward and with the mouse button held down, press the Tab key.
4. When you click OK, a copy of the can light is created 40" above the original on-screen.
5. With the new can light still selected, hold down the Shift key and click on the other can light to add it to the
selection set. Then:
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l Click the Copy/Paste edit button.
l Move your mouse pointer over the kitchen island Architectural Block and look for a horizontal dashed reflection
axis line.
l When you see the reflection axis, click once to make a copy of the lights identically spaced on the other side of the
island.
l Check the box beside Copy and specify the Number of Copies as 1.
l Under the Move heading, specify the X Delta value as 6’ 6".
l Click OK.
7. With the four newly pasted can lights selected, click on the two middle lights one at a time to remove them from the
selection set.
8. With the top and bottom lights still selected, click the Transform/Replicate Object edit button and:
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l Check the box beside Copy and specify the Number of Copies as 1.
l Specify the X Delta value as - 3’ 3". This value is half the distance used previously, and the negative value will
position the copies to the left of the originals rather than to the right.
l Click OK.
In some spaces, a regularly spaced array of ceiling lights is required.
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5. Click on each dimension line, and in the inline text field, type 5’ and press the Enter key.
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9. Release the right mouse button, then:
l With no mouse button pressed, drag to the right, across the wider portion of the basement.
l Click once to create an array of lights in the wider portion of the basement.
10. With the top right can light selected:
l Right-click and drag to the right.
l Release the mouse button and drag downwards.
l Click once to create three more pairs of lights.
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Once placed, wall lights can be modified. Properties like height are sometimes most easily adjusted in a 3D view.
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4. With the sconce still selected, center it over the left window:
l Move your mouse pointer over the left window.
l Look for an outline to display around the window and a vertical dashed centering axis to display below it, near the
bottom of the view extents.
l When the outline and centering axis can be seen, click once to center the sconce.
7. Repeat steps 4 - 6 to create a light centered over the right window as well.
8. The position of the bathroom sconces and art light can be adjusted in the same manner.
9. When you are finished, select File> Close View to return to plan view.
10. Remember to Save your work.
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Floor and table lamps are useful for planning interiors and presentation views, but are not required for electrical or other
drawings.
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4. Click on the "Electrical 2" name in the layer table to make the text editable, type to rename it to "Electrical, Lamps",
and press the Enter key.
5. Check Modify All Layer Sets to apply any changes you make next to all layer sets instead of just the currently
selected layer set. Then:
l Click in the Disp column to remove the check mark and turn off the display of "Electrical, Lamps" in the Electrical
Layer Set.
l Click OK.
6. Click the Define button once more to return to the Layer Display Options dialog.
l Select "Working Layer Set" from the Layer Sets drop-down list at the top of the dialog.
l Notice that Modify All Layer Sets is unchecked and leave it as it is.
l Click in the Disp column for "Electrical, Lamps" to turn it on in the "Working Layer Set".
l Select the "Camera View Layer Set" and turn the "Electrical, Lamps" layer on in this layer set as well.
7. Click OK to close both dialogs and apply your changes.
8. When you are finished, turn off the "Furnishings, Interior" layer.
9. Remember to Save your work.
A selection of light fixtures designed to be mounted above or below a wall cabinet is also available in the Library Browser.
CREATING SCHEDULES
In previous tutorials, schedules were created using the Schedule Tools. Another option allows you to quickly create a
schedule of objects located in a single room.
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Although a typical plan is unlikely to have more than one electrical schedule, it is still a good idea to set up the schedule
defaults the way you want them in your template plans. "To set schedule defaults" on page 100 of the Doors and Windows
Tutorial.
3. In the Create Room Schedule dialog, select Electrical and click OK.
4. Click once in the plan view to place a schedule at that location.
5. Select the schedule and click the Open Object edit button. On the GENERAL panel of the Electrical Schedule
Specification dialog:
l Change the Main Title to "Kitchen Lighting Schedule".
l Notice that "Kitchen 13’-0" x 15’ x 7"" is selected in the Include Objects from Room drop-down list.
l Under Objects to Include, uncheck Outlets, Switches, and Other so that only Lighting is selected.
l Click OK.
To prevent your plan views from becoming unnecessarily cluttered, schedules should be placed in CAD Detail windows.
3. In the CAD Detail Management dialog, select the "Schedules Detail" and click Open.
4. Select Edit> Paste> Paste and click once in an empty space to the right of the other schedules to place the
electrical schedule at that location.
5. Select File> Close View to close the Schedule Detail window.
6. When you are finished, Save your work.
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ADDING ANNOTATIONS
With lighting in place, relevant annotations can be added.
In previous tutorials, the "Kitchen & Bath Plan View" was active, annotations were added using "Kitchen and Bath Rich
Text Defaults", and were placed on the "Text, Kitchen & Bath", layer. That layer was turned off, however, when the
"Electrical Plan View" was opened. See Using Plan Views on page 314.
In addition to creating an uncluttered space for drawing lighting and other electrical objects, another benefit of switching to
the "Electrical Plan View" is that annotations added while it is active will be placed on their own layer. This means that
electrical annotations will display in the electrical plan but not in other views.
l Click the Uppercase button.
l Notice that the character size is set at 6". This is the same size as used in the Working Plan View and Roof Plan
View, and will produce a capital A that is 1/8" tall when printed. See "To set the rich text defaults" on page 170 of
the Dormers Tutorial.
6. On the APPEARANCE panel, note that Rich Text is placed on the "Text, Electrical" layer by default when this Saved
Default is active.
7. Click OK to close both dialogs and apply your changes.
Text macros can be used to insert dynamic information about an object into a text object with a line with arrow that points
to that object.
l Click on the center of the ceiling light and drag a line to the left. When the line is one or two plan feet in length,
release the mouse button.
l You can click and drag to draw a second line segment attached to the end of the first line if you wish. See "To set
leader line preferences" on page 102 of the Doors and Windows Tutorial.
l Alternatively, simply click an additional time to draw no additional leader line segments.
l Either way, when you release the mouse button, the Rich Text Specification dialog opens.
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3. On the RICH TEXT panel of the Rich Text Specification dialog:
l Type the following macro into the text field: %automatic_description%
l Click OK.
4. Instead of displaying the text that you typed, the Rich Text object reports the Description of the light fixture that the
leader line is snapped to: in this case, "CRAFTSMAN LANTERN".
2. In the Save Plan File dialog, make sure that the save location is your Chic Cottage folder.
3. For the File name, type a the name of the project followed by a short description of the current state of the drawing;
for example, Chic Cottage-Lighting.
4. Select File> Close All Views.
REVIEW
This lesson describes the best practices for adding lighting to a plan.
l To set the Electrical Defaults for light fixtures on page 314
l To switch to a different saved plan view on page 315
l To add ceiling light fixtures on page 315
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Assessment Questions
How does the Light tool behave differently depending on where you click?
What are two ways you can get a dimension line to locate a light fixture?
What are two edit tools that can be used to create an evenly spaced set of ceiling lights?
What edit tool lets you efficiently create an array or grid of ceiling lights?
What edit tool lets you create a schedule of objects located in a specific room?
Electrical Objects
Like lighting, electrical switches and outlets are an important practical consideration. So, too, are data and security items
like jacks and smoke detectors.
LEARNING OBJECTIVES
This lesson describes best practices in Chief Architect for placing electrical, data, and security items. Concepts introduced
include:
l Using Plan Views, see page 335
l Placing Outlets, see page 336
l Placing Switches, see page 340
l Drawing Electrical Connections, see page 342
l Adding Data and Security Items, see page 344
l Creating Custom Electrical Symbols, see page 345
l Adding a Legend, see page 346
FILE MANAGEMENT
This tutorial continues where the Light Fixtures tutorial left off. At this point, both the Chic Cottage-Lighting and CHIC
COTTAGE-CURRENT plans contain the same information, so you could open either one and continue working. However,
Chic Cottage-Lighting.plan was created specifically to serve as a revision or archive file so it will be left unchanged.
To continue working on the Chic Cottage project, select File> Open Plan . If need be, browse to Documents\Chic
Cottage, select CHIC COTTAGE-CURRENT, and click Open.
Alternatively, select File> Recent Files and choose CHIC COTTAGE-CURRENT from the Recent Files List. The Recent
Files List is a convenient way to access files you have been working on; however, it is not an alternative to knowing where
your files are located and having a good file revision strategy in place. See Creating File Revisions on page 347.
It is a very good idea to save your files often as you work, and this guide reminds you to do so regularly.
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PRODUCTIVITY TIPS
As you learn how to add electrical objects to a plan, keep in mind these tips to improve your productivity.
Content
l A selection of special outlets, switches, and data and security items is available in the Core Catalogs of the Library
Browser.
l Create template plans that have your preferred switches and outlets set as the defaults and ready for use when you
begin a new plan.
Interface
l Wall mounted items like outlets and switches are often best edited in camera views.
Keyboard Hotkeys
l F1 - Help for the current context
l Ctrl + L - Library Browser
l Spacebar - Select Objects
l Tab while moving - Enter Coordinates
l Ctrl + E - Open Object edit tool
l Ctrl + S - Save
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PLACING OUTLETS
Electrical Outlets can be placed using the 110V and 220V tools, as well as from the Library. The type of outlet symbol that
is created depends on the location where it is placed.
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2. Select the "GFCI" symbol, then move the mouse pointer into the drawing area and click along the left vertical wall,
under a window, to place a GFCI outlet at that location.
4. A Question message will ask if you want to regenerate the outlet’s 2D plan view symbol.
l If you click Yes, the standard CAD symbol for 110V outlets will be replaced by a thin rectangle representing the
outlet’s shape, as viewed looking straight down on it.
l Be sure to click No to continue using the standard symbol for 110V outlets.
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2. Move the mouse pointer over the apron sink base, and when a vertical centering axis displays, click once to center
the outlet under the window.
3. Click the outlet’s square Move edit handle and drag to the right, and with the mouse button held down, press the Tab
key.
4. In the Enter Coordinates dialog, specify End Point X Position as 24" and click OK.
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6. Move the mouse pointer over the outlet’s square Move handle and drag to the left to create two copies of the
original, spaced 48" apart.
l Click the Copy/Paste edit button.
l Click once along the horizontal wall to place a final GFCI outlet.
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PLACING SWITCHES
With lights and outlets in place, electrical switches to control them are needed. Switches can be placed using the Switch tool
as well as by selecting symbols from the Library Browser.
To place switches
1. Select Build> Electrical> Switch , then click on the back horizontal wall, to the right of the sliding door to the
Deck to place a switch at that location.
2. Place a second switch to the right of the doorway into the Dining room.
3. Select View> Library Browser , then browse to Chief Architect Core Catalogs> Mechanical, Electrical,
Plumbing> Electrical> Switches.
4. Select the "Garbage Disposal" symbol, then move the mouse pointer into the drawing area and click along the left
vertical wall, between the microwave and the nearest window, to place a switch at that location.
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Multiple single switches can be positioned side-by-side to form multi-gang switches. Multi-gang outlets can also be created
using this technique.
4. Place a second switch to the right of the doorway to the Dining room as well.
5. Create a Camera view in the kitchen to see the results.
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As long as each outlet is within 9" (225 mm) of its neighbor,
they will look like they share a single plate in 3D views.
To edit switches
1. Select 3D> Create Orthographic View> Wall Elevation , then click between the kitchen island and the cabinets
to the left, and drag a camera arrow to the left.
2. In the Wall Elevation view, Zoom in on the right side of the Kitchen.
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3. Continue drawing splines to connect the four lights on the right side of the Kitchen.
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4. Draw a final spline from the bottom right can light to a switch located to the right of the doorway to the Dining
room.
5. Notice that when the circuit has switches on each end, they automatically become 3 Way switches.
Once drawn, Electrical Connection splines can be selected and edited like other spline-based objects.
2. Browse to Chief Architect Core Catalogs> Mechanical, Electrical, Plumbing> Electrical.
3. Notice that there is a selection of Detectors and Alarms, Jacks, and other Special Symbols.
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4. Select any of these symbols to place them in your plan.
5. When you are finished, remember to Save your work.
5. On the OPTIONS panel of the Symbol Specification dialog:
l Select the Ceiling Mounted radio button.
l Check the box beside Flush Mounted.
6. On the SIZING panel, note that the symbol's Height is 5/16".
7. On the 3D panel:
l Type a short, descriptive Name for the symbol, such as "Outlet, Ceiling Hood w/ Vent"
l Specify the Z Position of the Origin Offset as -5/16", leaving the other two Position settings at 0". This will shift
the origin of the symbol to its new top, where it will meet the ceiling.
l Under the "Rotation" heading, select the X Axis radio button.
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8. On the 2D panel, notice that "Hood w/ Vent" is the name of the CAD block assigned to the outlet.
Like other symbols, electrical symbols are represented by CAD blocks in plan view. You can create and assign a customized
block to a symbol if you wish.
2. A temporary CAD Block view window opens, in which an exploded copy of the "Hood w/ Vent" CAD block can be
edited.
3. Click on the "H" text object to select it and click the Open Object edit button.
4. On the TEXT panel of the Text Specification dialog:
l Change the text to: RH
l Click OK.
6. Click on the "Vent w/ Hood" in the User Catalog and notice that its preview updates to show the new text.
7. Close the temporary CAD Block window and when prompted, confirm that you want to save your changes.
8. With the customized CAD Block selected in the User Catalog, move your mouse pointer into the drawing area and
click near the back of the range in the kitchen island to place an outlet at that location.
ADDING A LEGEND
An electrical legend can be created using an Electrical Schedule.
2. In the CAD Detail Management dialog, select the "Legends" detail and click the Open button.
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5. On the GENERAL panel of the Electrical Schedule Specification dialog:
l Click in the Main Title text field and rename the schedule "Electrical Legend".
l Check both Scale Images and Use Plan View Scale.
6. Also on the GENERAL panel, include only the 2D Symbol and Description columns:.
l Click on an item in the Columns to Include list and click the Remove button.
l Continue clicking the Remove button until all items are removed from the list.
l In the Available Columns list, select "2D Symbol" and click the Add button.
l Add the "Description" column as well.
l Click OK to close the dialog and apply your changes.
Free-standing table and floor lamps are not typically listed in an electrical legend or schedule.
You can continue working on this plan in the Floor Framing tutorial.
2. In the Save Plan File dialog, make sure that the save location is your Chic Cottage folder.
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3. For the File name, type a the name of the project followed by a short description of the current state of the drawing;
for example, Chic Cottage-Electrical.
4. Select File> Close All Views.
REVIEW
This lesson describes the best practices for placing electrical outlets and switches.
l To place wall and floor outlets, see page 336
l To place an outlet above the countertop, see page 336
l To customize an electrical symbol, see page 337
l To lay out kitchen counter outlets, see page 338
l To add outlets from the library, see page 339
l To place switches, see page 340
l To create multi-gang switches, see page 341
l To edit switches, see page 342
l To draw electrical connections, see page 343
l To create three way connections, see page 343
l To add data and security symbols, see page 344
l To create a custom 3D symbol, see page 345
l To customize a 2D CAD block, see page 346
l To create an electrical legend, see page 346
l To remove an object from a schedule, see page 347
Assessment Questions
How does the Outlet tool behave differently depending on where you click?
How do you create multi-gang Switches?
What tool can be used to connect Switches to Lights and Outlets?
In what dialog can you specify whether an outlet is floor or ceiling mounted?
What setting allows or prevents a symbol’s CAD block from being replaced when the symbol is resized or rotated?
What dialog lists all of the CAD blocks referenced by the current plan?
What edit tool lets you make changes to the individual components objects in a CAD block?
What edit tool lets you locate an object listed in a schedule?
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The Framing Tutorials describe best practices for generating and editing framing in Chief Architect Premier:
TOPICS
Floor Framing 350
Wall Framing 368
Roof and Ceiling Framing 385
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Floor Framing
Floor platforms are framed using joists and beams, often using a combination of automatic and manually edited framing.
Lowered ceilings can be added under floor platforms, as well.
LEARNING OBJECTIVES
This lesson describes best practices in Chief Architect Premier for generating floor and ceiling framing. Concepts introduced
include:
l Setting the Defaults, see page 351
l Using Plan Views, see page 351
l Generating Floor and Lowered Ceiling Framing, see page 352
l Using Bearing Walls, see page 356
l Adding Posts and Beams, see page 357
l Editing Floor and Ceiling Framing, see page 362
l Adding Annotations, see page 365
FILE MANAGEMENT
This tutorial continues where the Electrical Objects tutorial left off. At this point, both the Chic Cottage-Electrical and
CHIC COTTAGE-CURRENT plans contain the same information, so you could open either one and continue working.
However, Chic Cottage-Electrical.plan was created specifically to serve as a revision or archive file so it will be left
unchanged.
To continue working on the Chic Cottage project, select File> Open Plan . If need be, browse to Documents\Chic
Cottage, select CHIC COTTAGE-CURRENT, and click Open.
Alternatively, select File> Recent Files and choose CHIC COTTAGE-CURRENT from the Recent Files List. The Recent
Files List is a convenient way to access files you have been working on; however, it is not an alternative to knowing where
your files are located and having a good file revision strategy in place.
It is a very good idea to save your files often as you work, and this guide reminds you to do so regularly.
PRODUCTIVITY TIPS
As you learn how to create floor and ceiling framing, keep in mind these tips to improve your productivity.
Content
l Create template plans that have your preferred structural defaults set and ready for use when you begin a new plan.
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Interface
l When drawing and editing framing, it may be helpful to turn off Grid Snaps . Object Snaps , however, should
be left on.
l Default Sets let you activate a set of defaults and layer settings for a specific purpose: for example, framing plans.
Keyboard Hotkeys
l F1 - Help for the current context
l Spacebar - Select Objects
l Ctrl + E - Open Object edit tool
l Ctrl + S - Save
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2. Select "Framing, Floor Plan View" from the drop-down list.
3. The current view window remains open, and now uses the Framing, Floor Plan View.
4. If it is not already open, select View> Active Layer Display Options . Note that the Active Layer Set Options
side window reports that the "Framing, Floor Layer Set" is now active, and that:
l Cabinets, fixtures, and electrical objects no longer display.
l Room Labels do not display.
l Doors and window openings now display only header lines using a dashed line style and do not include casing
or sills.
5. Switch to the Project Browser side window by clicking on its tab. If it is not open, select View> Project Browser
. Next:
l Click the arrow to the left of "Plan Views" to expand the category.
l Right-click on the "Framing, Floor Plan View" and select Edit View from the contextual menu.
6. On the SELECTED DEFAULTS panel of the Plan View Specification dialog, notice that the names of the Saved
Defaults associated with this view all begin with "Framing" and end with "Floor", then click Cancel.
The settings in the "Framing, Floor Plan View" are typical of floor framing drawings and will make working on floor
framing easier.
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2. On the FOUNDATION panel of the Framing Defaults dialog, under the "Subfloor for Floor 1" heading:
3. Click OK and then Done to close both dialogs and apply your change.
Before generating framing, it is a good idea to place a Framing Reference Marker to specify the point where the framing
layout is measured from.
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3. On the FOUNDATION panel of the Build Framing dialog:
l Notice that there is an option to Build Ceiling Framing, and a separate option to Build Floor Framing.
Ceiling framing is not as deep as floor framing, and is generated only when there is no room defined above a
given space.
l Check the box beside Automatically Build Floor and Ceiling Framing and click OK.
Note: When Automatically Build Floor and Ceiling Framing is
checked on any panel of the Build Framing dialog, floor and
ceiling framing will generate automatically for all floors, and will
rebuild any time changes are made to the model that affect floor
or ceiling platforms.
Although both floor and ceiling are set to automatically frame, only floor joists display in the current view. This is because
the Framing, Floor Plan View is set up specifically to show floor framing. Ceiling joists display in their own Saved Plan
View; however, for the purposes of exploring how floor and lowered ceiling framing work, both types of joists need to
display. One solution is to create a custom layer set.
2. In the New Layer Set dialog, type a short, descriptive Name for the new Layer Set, such as "Framing Set - Working"
and click OK.
3. Notice that "Framing Set - Working" is now the selected layer set.
4. Turn on the "Framing, Ceiling Joists" layer and notice that the ceiling framing now displays using pink lines.
The "Framing Set - Working" can now be changed as needed while editing framing objects, while the original "Framing,
Floor Layer Set" will be ready for use when it is time to create framing plans for printing.
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l Click in the Floor to Top text field and position the cursor after the last character in the field.
l Type: -1 and press the Tab key.
l The Floor to Top and Floor to Bottom values both decrease by 1.
l Click OK.
l Notice that it is a U Channel framing member with a Depth of 1".
l This lowered ceiling framing component was set up to represent sound-proofing hat channels in the Custom
Ceilings tutorial.
There are several ways to change the direction of floor and ceiling joists. The Joist Direction Line tool is one of them,
although it is typically only useful in situations where joists can span in either direction and still be structurally sound.
2. Click inside of the basement room and drag to draw a horizontal line.
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3. When you release the mouse button, notice that the floor and ceiling joists rebuild to follow the same direction as the
Joist Direction Line.
4. Select the Joist Direction Line and use its Rotate handle to rotate it 90°. With Auto Rebuild Floor and Ceiling
Framing checked, both the floor and ceiling joists rebuild vertically to follow the Joist Direction Line.
5. Select the Joist Direction Line and Delete it. Notice that both floor and lowered ceiling joists change back to
their original directions.
6. Select Edit> Undo to restore the vertical Joist Direction Line.
9. With Auto Rebuild Floor and Ceiling Framing turned off, the Soffits can be restored to correct their height:
l Turn on the display of the "Soffits" layer.
l Select Build> Cabinets> Soffit , then click and drag a rectangular selection marquee around the entire
drawing on Floor 0 to select all Soffits in the view.
l The type of object selected is stated on the left side of the Status Bar.
l Check the box beside Foundation Wall.
l Notice that a footing is added under the wall in its dialog preview.
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Because Auto Rebuild Floor and Ceiling Framing has been turned off, the program must be directed to rebuild the floor
joists.
2. On the FOUNDATION panel of the Build Framing dialog, under the "Subfloor for Floor 1" heading, check the box
beside Build Floor Framing and click OK.
3. Notice that the floor joists change direction, running horizontally and bearing on the Bearing Wall created above,
while the lowered ceiling framing is unchanged.
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3. On the POSTS panel:
l Click the radio button beside Square.
l Click the Edit Post Defaults button. Note that the default posts are set as Lumber measuring 3 1/2" x 3 1/2",
then click OK.
4. Click OK and then Done to close both dialogs and apply your changes.
It is easier to place posts and draw beams when no joists are present in the view. To place posts inside of walls, displaying
wall layers is also helpful. An easy way to achieve both is to switch to the "Working Layer Set".
To add a post
1. If it is not already open, select View> Active Layer Display Options and then:
l Select "Working Layer Set" from the Layer Sets drop-down list.
l Notice that the display of framing is turned off while the display of wall layers is turned on.
4. A message will ask whether you want to turn on the "Framing, Posts" layer. Click the Yes button.
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5. Place a second Post with Footing in the corner of the wall furring at the top left corner of the Garage area.
With the posts in place, beams can be drawn. When With Joists is specified in the Framing Defaults dialog, Floor/Ceiling
Beams will draw with the same top height as joists.
l Move the mouse pointer over the bottom edge of the post.
l When the Midpoint snap indicator displays, click the mouse button.
l Drag upward to draw a floor beam.
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If you zoom out using the mouse scroll wheel, the beam will
remain selected.
4. Extend the floor beam upward until it reaches the outside surface of the back basement wall’s furring layer.
5. You can add a Post with Footing to support this end of the beam, as well.
To create a beam that runs under the floor joists, you can either change the default Placement setting for beams to Under
Joists, or you can draw a beam and then edit its height.
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4. On the GENERAL panel of the Framing Specification (Floor Beam) dialog:
l The Top Height is -3/4", which puts it directly underneath the subfloor on Floor 1, even with the tops of the
joists.
l Check the box beside Raise/Lower, and in the field to the right, type -11 7/8", which is the depth of the floor
joists.
5. Click the Apply button and:
l Notice that the Top and Bottom Height values adjust to this change.
l Click OK to close the dialog and apply the change in height to the beam.
6. In the Active Layer Display Options side window, select "Framing Set - Working" as the active layer set again.
7. Select Build> Framing> Build Framing . and on the FOUNDATION panel of the Build Framing dialog, under the
"Subfloor for Floor 1" heading, check the box beside Build Floor Framing and click OK.
8. Notice:
l The joists butt against the beam on the left.
l The joists lap over the beam on the right.
l To make this easier to see, you can temporarily turn off the "Soffits" and "Framing, Ceiling Joists" layers.
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You can also create joists that pass over a beam without breaking.
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To move joists
1. If it is not already open, select View> Active Layer Display Options . In the Active Layer Display Options side
window:
l Turn off the display of the "Framing, Floor Joists" layer.
l Turn off the "Footings" layer.
l Turn on the "Walls, Layers".
l Turn off the "Walls, Main Layer Only"
l Lock the "Walls, Foundation" layer.
l The type of object selected is stated on the left side of the Status Bar.
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6. Notice that there are now ceiling joists that extend down past its bottom edge.
To trim joists
1. With the horizontal ceiling joist still selected:
2. Move your mouse pointer just below the select joist, between the ends of the vertical ceiling joists that extend over
the concrete wall.
3. Click and drag a temporary cutting line through one or more of the vertical ceiling joists ends.
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4. When you release the mouse button, the vertical joists are trimmed to the top edge of the selected horizontal ceiling
joist.
5. Continue clicking and dragging to trim all of the vertical joists that extend over the selected horizontal joist.
To delete a joist
1. Select the vertical lowered ceiling joist located over the left basement wall.
2. Click the Delete edit button or press the Delete key on your keyboard.
ADDING ANNOTATIONS
With the floor framing in place, some framing annotations can be added.
In the Light Fixtures and Electrical Objects Tutorials, the "Electrical Plan View" was active, annotations were added using
"Electrical Rich Text Defaults", and were placed on the "Text, Electrical" layer. That layer was turned off, however, when
the "Framing, Floor Plan View" was opened.
In addition to creating an uncluttered space for generating, editing, and displaying floor framing, another benefit of
switching to the "Framing, Floor Plan View" is that annotations added while it is active will be placed on their own layer.
This means that floor framing annotations will display in the floor framing plan but not in other views.
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5. On the RICH TEXT panel:
l Click the Uppercase button.
l Notice that the character size is set at 6". This is the same size as used in the Working, Roof, and Electrical
Plan Views and will produce a capital A that is 1/8" tall when printed.
6. On the APPEARANCE panel:
l Note that Rich Text is placed on the "Text, Framing - Floor" Layer by default when this Saved Default is
active.
l Check the box beside Border to produce a border around Rich Text objects when "Framing Rich Text
Defaults, Floor" is active and notice that the border’s default Color, Line Style, and Line Weight can be
specified.
7. Also on the APPEARANCE panel, increase the Margins to 6".
8. Click OK to close both dialogs and apply your changes.
2. On the RICH TEXT panel of the Rich Text Specification dialog:
l Confirm that Uppercase is active.
l In the text field, type the following: all floor joists are u.n.o.:
l Press the Enter key and note that the text wraps to a second line.
l Type: 2 x 12s SPF #2 or better @16" O.C.
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6. Click OK to close the dialog and create a Rich Text object with a border.
8. Click once near the deck joists at the back of the drawing to create a copy of the text at that location.
9. With the newly pasted text selected, modify its text:
l On the RICH TEXT panel of the Rich Text Specification dialog, replace the word "floor" with "deck".
l Replace the number "12" with "10", then click OK.
2. In the Save Plan File dialog, make sure that the save location is your Chic Cottage folder.
3. For the File name, type a the name of the project followed by a short description of the current state of the drawing;
for example, Chic Cottage-Floor Framing.
4. Select File> Close All Views.
REVIEW
This lesson describes the best practices for creating and editing floor and lowered ceiling framing.
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Assessment Questions
What does a Framing Reference Marker do?
When working on framing, what is helpful about switching to the Framing, Floor Plan View?
How does the presence of soffits against the ceiling affect lowered ceiling framing?
What determines the direction of automatically generated joists?
What effect does an interior bearing wall have on the floor framing in Chic Cottage?
What is the difference between the two floor beams drawn in Chic Cottage?
What edit tool can be used to adjust the lengths of multiple joists?
Wall Framing
Wall framing is typically generated automatically, and can be edited in a Wall Detail view.
LEARNING OBJECTIVES
This lesson describes best practices in Chief Architect Premier for generating wall framing. Concepts introduced include:
l Using Plan Views, see page 370
l Generating Wall Framing, see page 370
l Wall Framing, see page 368
l Specifying Stud Spacing, see page 373
l Specifying Framing Around Openings, see page 375
l Regenerating Wall Framing, see page 374
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FILE MANAGEMENT
This tutorial continues where the Floor Framing tutorial left off. At this point, both the Chic Cottage-Floor Framing and
CHIC COTTAGE-CURRENT plans contain the same information, so you could open either one and continue working.
However, Chic Cottage-Floor Framing.plan was created specifically to serve as a revision or archive file so it will be left
unchanged.
To continue working on the Chic Cottage project, select File> Open Plan . If need be, browse to Documents\Chic
Cottage, select CHIC COTTAGE-CURRENT, and click Open.
Alternatively, select File> Recent Files and choose CHIC COTTAGE-CURRENT from the Recent Files List. The Recent
Files List is a convenient way to access files you have been working on; however, it is not an alternative to knowing where
your files are located and having a good file revision strategy in place.
It is a very good idea to save your files often as you work, and this guide reminds you to do so regularly.
PRODUCTIVITY TIPS
As you learn how to create wall framing, keep in mind these tips to improve your productivity.
Content
l Create template plans that have your preferred structural defaults set and ready for use when you begin a new plan.
Interface
l Wall Details and other saved views are listed in and can be opened from the Project Browser side window.
l When drawing and editing framing, it may be helpful to turn off Grid Snaps . Object Snaps , however, should
be left on.
l Default Sets let you activate a set of defaults and layer settings for a specific purpose: for example, framing plans.
Keyboard Hotkeys
l F1 - Help for the current context
l Spacebar - Select Objects
l ‘ - Layer Display Options
l Ctrl + E - Open Object edit tool
l Ctrl + S - Save
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Settings in the Floor Defaults dialogs that affect the overall height of a structure will also naturally affect wall heights.
The structure of individual rooms can be customized, and may also affect wall heights.
The defaults for wall top and bottom plates, headers, and more can be set in the Framing Defaults dialog.
Door and window rough openings, headers, and more are specified in their respective defaults dialogs, and can be
customized in their individual specification dialogs.
Before generating framing, it is a good idea to place a Framing Reference Marker to specify the point where the framing
layout is measured from.
When working with framing objects, it is often helpful to toggle Grid Snaps off. Object Snaps , however, should be
toggled on.
2. On the WALL panel of the Build Framing dialog:
l Notice that the Use Wall Framing Material check box is checked. This means that the properties of wall
framing can be specified for each Wall Type.
l Check the box next to Build Wall Framing and click OK.
3. In plan view, only wall studs and headers will display, regardless of which layers are turned on.
4. Notice that door and window headers receive automatic labels describing their size and number.
5. Select 3D> Create Perspective View> Perspective Framing Overview to see the plates and sills.
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2. In the Active Layer Display Options side window:
l Turn off the display of the "Framing, Ceiling Joists" and "Framing, Rim Joists" layers.
l Lock the "Walls, Railings" layer, then click OK.
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l Check the box beside Copy and specify the Number of Copies as 3.
l Confirm that the box beside Move is checked and specify the Y Delta value as 1 1/2".
l Click OK to create a total of 4 horizontal corner studs.
6. On the GENERAL panel of the Framing Specification (Wall Framing) dialog:
l Specify the Width as 3 1/2".
l Make sure that Flat to Inside is selected.
l Click OK.
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l Move the mouse pointer over the stud’s lower right corner. When the Endpoint Snap Indicator displays, click
once.
l Move the mouse pointer over the top right corner of the top horizontal corner stud. When the Endpoint Snap
Indicator displays, click once.
8. Select the vertical stud on right side of the corner studs and Delete it.
2. On the WALL panel of the Build Framing dialog:
l Uncheck Use Wall Framing Material.
l Specify the desired Default Stud Thickness to be used plan wide.
l Specify the desired Default Stud Spacing to be used plan-wide.
l Check the box next to Build Wall Framing.
l If you were to click OK, all of the wall framing in Chic Cottage would be deleted and replaced by studs spaced
as specified here.
3. Because both 16" OC and 24" OC spacing is used in Chic Cottage, click Cancel to close the dialog without
rebuilding any framing.
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3. In the Wall Type Definitions dialog:
l Select the "8" Concrete with Furring" wall type from the drop-down list at the top left corner of the dialog.
l Click on Layer 3 to select it.
l Under the Material Layer heading, note that the structure Type is "Framing" and the Spacing is 24" On Center.
4. Change the Spacing to 24" On Center.
5. Click OK to close the dialog and apply your change to this wall type.
6. Be sure to Save your work when you are done.
Notice that the framing in the basement walls does not change. In order for it to update, it will have to be regenerated.
When either Build Wall Framing or Automatically Build Wall Framing is checked in the Build Framing dialog, wall
framing is generated plan-wide. This means that manually edited wall framing will be deleted and replaced unless
precautions are taken.
2. In the Active Layer Display Options side window, unlock the "Walls, Foundation" layer.
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l Click on one of the basement walls to select it.
l Hold down the Shift key and click on the other walls that define the basement area to add them to the selection
set.
4. When all six of the basement walls are selected, click the Build Framing for Selected Object(s) edit button.
Wall framing should only be edited when you are confident that you will not need to regenerate wall framing throughout the
plan. To avoid losing your work, though, you can specify that a wall’s framing not be rebuilt.
2. In the Active Layer Display Options side window, unlock the "Walls, Railings" layer.
3. Click the Select Objects button, then click on the front railing of the Porch to select it.
4. Press the Shift key and click on the side Porch railing to add it to the selection set.
5. Click the Open Object edit button, and on the STRUCTURE panel of the Railing Specification dialog, check
Retain Wall Framing and click OK.
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2. On the FRAMING panel of the Exterior Door Defaults dialog:
l The defaults for the Header and Trimmers for exterior hinged doors can all be set here.
l Under "Header", notice that the Depth setting is not active and that Calculate from Width, to its right, is
checked.
l If you uncheck this box, the Depth value set here will be applied to all exterior hinged doors regardless of their
width.
l Leave Calculate from Width checked and click Cancel.
3. Returning to Default Settings dialog, select "Framing" from the list and click the Edit button.
4. On the OPENINGS panel of the Framing Defaults dialog:
l A range of opening Span Widths and the header Depth associated with each can be set here.
l These are the values used to determine a door or window’s header Depth when Calculate from Width is
checked. Openings with a span of 49" or less, for example, receive a 5 1/2" deep (2 x 6) header.
l As the Span Width values get larger, so do the Depth values.
l Click Cancel without making any changes.
l Returning to Default Settings dialog once more, select "Window" from the list and click the Edit button.
5. On the FRAMING panel of the Window Defaults dialog:
l Notice that Calculate from Width is unchecked.
l This means that the Depth value set here was applied to all windows when wall framing was built.
l Check Calculate from Width, then click OK.
The windows in Chic Cottage are all 30" in width or less, so regardless of the change to the default settings, their header
Depth will remain 5 1/2". Closely spaced windows, however, will receive a single, shared header if there is not enough
space between them for the trimmers and at least one stud. The Depth of this shared header will be calculated from the Span
Width and header Depth values set in the Framing Defaults dialog.
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2. Click the arrow next to "Wall Details" to expand a list of subfolders, one for each floor in the plan.
3. Click the arrow next to the "1st Floor" subfolder to expand a list of the Wall Details for all walls on Floor 1 of the
CHIC COTTAGE-CURRENT plan.
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4. The "Kitchen Window Wall" detail should be the first item in the "1st Floor" folder. Right-click on it and select
Open View from the contextual menu.
Wall framing can be selected and edited in a Wall Detail. Wall Details are also the only views in which Wall Bridging can
be drawn.
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4. Repeat these steps to create blocking between the windows and at the other end of the wall.
If you rebuild wall framing after manually editing in a Wall Detail, your changes will be lost. To protect changes made to a
wall’s framing, check Retain Wall Framing in the Wall Specification dialog.
2. On the SELECTED DEFAULTS panel of the CAD Detail Specification dialog:
l Notice that the Default Set the Wall Detail view is Currently Using is the "Plan Default Set" and that most of
the Selected Defaults’ names begin with "Plan", as well.
l Recall that the Working, Roof, and Electrical Plan Views have defaults set up for printing at a 1/4" = 1’ scale.
3. Details are typically printed at a larger scale than plan views are, so select "1/2" Scale Default Set" from the
Currently Using drop-down list.
4. The 1/2" Scale defaults are not task-specific and may be used in any view, whereas Wall Details have a few
formatting requirements that are not needed in all views.
l In the New Default dialog, type a short, descriptive name like, "Wall Detail Dimension Defaults" and click
OK.
5. In the Dimension Defaults dialog which opens next, notice that "Wall Detail Dimension Defaults" is stated in the
dialog box’s title bar.
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6. On the PRIMARY FORMAT panel:
l Select " from the Units drop-down list.
l Make sure that Smallest Fraction is selected and that 16 is set as the denominator.
7. On the LOCATE END TO END panel, make sure under "Framing", Sides is selected.
8. On the TEXT STYLE panel, notice that Use Text Style is selected and the "1/2" Text Style" is in use.
9. Click OK to return to the CAD Detail Specification dialog and notice:
l The Selected Defaults for Dimensions is "Wall Detail Dimension Defaults".
l The Default Set that the Wall Detail is Currently Using is now described as "Active Defaults". This is because
there is no sav e d Default Set that uses the new "Wall Detail Dimension Defaults.
10. Click the Save New Active Default button to the right of the Currently Using drop-down list and in the New
Default Set dialog, type a short, descriptive name like, "Wall Detail Default Set" and click OK.
The new Wall Detail Default Set is now in use in the currently open Wall Detail, and will be available in other views, as
well.
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2. On the SECONDARY FORMAT panel of the Dimension Line Specification dialog:
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The Running Dimension tool creates cumulative dimension lines that can be used to measure the framing members that
support window openings.
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4. Running Dimensions have a number of special features:
l A circle indicating the starting end of the dimension line.
l Arrows that only point in one direction: away from the starting end.
l Each dimension label is positioned near the arrow associated with its segment.
l The dimension values in each segment of this dimension line are cumulative: each measures from the same
point at the bottom of the wall.
l These features are more easily seen when extra extension lines are removed.
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4. Click and drag the extension line locating the bottom surface of the wall’s bottom plate and drag it to the right, past
the dimension line itself. When you release the mouse button, it will be removed from the dimension line.
2. In the Save Plan File dialog, make sure that the save location is your Chic Cottage folder.
3. For the File name, type a the name of the project followed by a short description of the current state of the drawing;
for example, Chic Cottage-Wall Framing.
4. Select File> Close All Views.
REVIEW
This lesson describes the best practices for generating and editing wall framing.
l To generate wall framing on page 370
l To modify layer settings on page 371
l To edit wall studs on page 371
l To specify stud spacing for an entire plan on page 373
l To specify stud spacing by wall type on page 374
l To regenerate all wall framing on page 374
l To rebuild framing in selected walls on page 374
l To retain wall framing on page 375
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Assessment Questions
What are the two types of wall framing object that can be seen in plan view?
Where should wall stud spacing be set in most cases?
Where is the default rough opening size for doors and windows set?
What can you do to prevent objects on a particular layer from being selected?
What are two ways that manually edited wall framing can be protected when other wall framing needs to be rebuilt?
How is Wall Bridging drawn?
How do you get a dimension line to display two dimension labels instead of one?
What Dimension tool allows you to create a dimension line with segments that all measure from the same point?
LEARNING OBJECTIVES
This lesson describes best practices in Chief Architect Premier for generating roof framing. Concepts introduced include:
l Setting the Defaults, see page 386
l Using Plan Views , see page 387
l Generating Roof Framing, see page 387
l Modifying Roof Framing, see page 389
l Editing Roof Framing, see page 391
l Generating Ceiling Framing, see page 395
l Editing Ceiling Framing, see page 397
l Adding Annotations, see page 398
FILE MANAGEMENT
This tutorial continues where the Wall Framing tutorial left off. At this point, both the Chic Cottage-Wall Framing and
CHIC COTTAGE-CURRENT plans contain the same information, so you could open either one and continue working.
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However, Chic Cottage-Wall Framing.plan was created specifically to serve as a revision or archive file so it will be left
unchanged.
To continue working on the Chic Cottage project, select File> Open Plan . If need be, browse to Documents\Chic
Cottage, select CHIC COTTAGE-CURRENT, and click Open.
Alternatively, select File> Recent Files and choose CHIC COTTAGE-CURRENT from the Recent Files List. The Recent
Files List is a convenient way to access files you have been working on; however, it is not an alternative to knowing where
your files are located and having a good file revision strategy in place.
It is a very good idea to save your files often as you work, and this guide reminds you to do so regularly.
PRODUCTIVITY TIPS
As you learn how to create roof framing, keep in mind these tips to improve your productivity.
Content
l Create template plans that have your preferred structural defaults set and ready for use when you begin a new plan.
l Template plans can also include custom Layer Sets.
Interface
l When drawing and editing framing, it may be helpful to turn off Grid Snaps . Object Snaps , however, should
be left on.
l Tiling 2D and 3D views can help in the positioning of objects like posts.
Keyboard Hotkeys
l F1 - Help for the current context
l Spacebar - Select Objects
l F9 - Reference Display
l Ctrl + E - Open Object edit tool
l Ctrl + S - Save
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2. Select "Framing, Roof Plan View" from the drop-down list.
3. The current view window remains open, and now uses the Framing, Roof Plan View.
4. If it is not already open, select View> Active Layer Display Options . Note that the Active Layer Set Options
side window reports that the "Framing, Roof Layer Set" is now active, and that it is similar in most ways to the other
framing layer sets.
5. Switch to the Project Browser side window by clicking on its tab. If it is not open, select View> Project Browser
. Next:
l Click the arrow to the left of "Plan Views" to expand the category.
l Right-click on the "Framing, Roof Plan View" and select Edit View from the contextual menu.
6. In the Saved Plan View Specification dialog, notice that the names of the Saved Defaults associated with this view
all begin with "Framing" and end with "Roof", then click Cancel.
7. When you are finished, Save your work.
The settings in the "Framing, Roof Plan View" are typical of roof framing drawings and will make working on roof framing
easier.
2. On the STRUCTURE panel of the Build Roof dialog:
l Check Use Framing Reference.
l Specify the Rafter Spacing as 16" On Center.
l Under the Roof Layers heading, click the Edit button to the right of Structure.
3. In the Roof Structure Definition dialog, increase the depth of the framing to 11 1/4" and click OK.
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4. Returning to the STRUCTURE panel:
l Specify the Width of the Ridge board as 3 1/2" and its Depth as 15 1/4".
l Check the box beside Build Roof Framing and click OK.
5. Notice that a message warns that the changes made to the roof framing defaults will not affect the existing roof
planes.
l This will be addressed in the Modifying Roof Framing on page 389 section, below.
l Click OK to close the message box.
The meaning of the warning message becomes clear when the newly generated roof framing is examined. Roof framing can
be viewed in both 2D and 3D views.
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The reason why the roof framing does not reflect the current defaults is that the roof framing is generated based on the
current state of the roof planes in the plan - not on the defaults. The roof planes in this plan were created using earlier
structural default settings and as a result, they have framing specifications that are different from the current defaults. In
order to produce roof framing that does use the new defaults, the roof will need to be edited and the framing, rebuilt.
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2. On the GENERAL panel of the Roof Plane Specification dialog:
3. Notice that most of the values are reported as "No Change".
l This is because this dialog is shared by all roof planes in the plan, as though they had been group-selected, and
not all roof planes have the height values.
4. On the STRUCTURE panel:
l Specify the Rafter Spacing as 16".
l Click the Edit button to the right of Structure and specify the framing depth as 11 1/4".
l Specify the Ridge Width as 3 1/2" and its Depth as 15 1/4".
A similar approach can be used to modify the framing for a single roof plane. An easy way to select a roof plane when roof
framing displays is using the Roof Plane tool.
l Specify the Rafter Spacing as 24".
l Click the Edit button to the right of Structure and specify the framing depth as 7 1/4".
l Click OK to close the dialog and apply your changes to the selected roof plane.
4. Select a roof rafter over the Deck to confirm its size.
5. Remember to Save your work.
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2. On the POSTS panel of the Framing Defaults dialog:
l Notice that you can specify the defaults for post footings created using the Post with Footing tool.
l Click the Edit Post Defaults button.
l On the GENERAL panel of the Post Defaults dialog, confirm that the Width values are both 3 1/2" and click
OK.
3. Click OK and then Done to close both dialogs.
l Move your mouse pointer over the point where the roof ridge passes over the center of the vertical wall.
l When the Intersection Snap Indicator displays, click once to place a post that is centered in the wall and
under the roof ridge.
3. Click the Select Objects button, then click on the horizontal ridge board that runs along the ridge of the roof.
l When the ridge board is selected, the selected object will be described as a Rafter Ridge in the Status Bar.
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l Move your mouse pointer over the point where the roof ridge passes over the center of the vertical wall.
l When the Intersection Snap Indicator displays, click once to place a post that is centered in the wall and
under the roof ridge.
5. Click the Select Objects button, then click on the horizontal ridge board that runs along the ridge of the roof.
l When the ridge board is selected, the selected object will be described as a Rafter Ridge in the Status Bar.
l Move your mouse pointer over the bottom edge of the post.
l When the Midpoint Snap Indicator displays, click once to break the ridge board in two along the center line of the
post.
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l Select Edit> Copy .
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5. Notice that although a new post has been created, it cannot be seen in the cross section. This is because although the
post is on a different floor, it has the same absolute height as the original.
l Notice that the Top Height is 97 1/8", which is the ceiling height for rooms on Floor 1.
l Check the box beside Raise/Lower and type -97 1/8" in the text field.
l Click the Apply button and notice that the Top Height is now 0".
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l Zoom in on the bottom of the new post.
l Use its edit handles to extend its bottom edge down until it snaps to the slab.
9. Repeat these steps to create a post on Floor 2 that extends up to support the ridge board. This time, Raise/Lower the
post by a positive value of 97 1/8".
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4. On the 2ND panel of the Build Framing dialog:
5. Notice that the ceiling joists are only generated in the area where a flat, full-height ceiling is present.
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5. In the Layer Display Options dialog, notice that the "Reference Display Layer Set" is the selected Layer Set.
6. In the Name Filter field, type the word "roof", then:
l Turn on the display of the "Framing, Roof Rafters" layer.
l Turn off the display of the "Roof Planes" layer.
l Click OK to close the dialog and apply your changes.
7. Notice that roof rafters are now represented in the Reference Display, and that they are aligned with the ceiling
joists.
The ceiling framing on Floor 2 can be easily selected while the Joist tool is active.
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l Note that the title of the dialog that opens is Framing Specification (Ceiling Joist).
l Click the Cancel button.
ADDING ANNOTATIONS
With roof and ceiling framing in place, annotations can be added.
In the Floor Framing tutorial, the "Framing Floor Plan View" was active, annotations were added using "Framing Rich Text
Defaults, Floor", and were placed on the "Text, Framing - Floor", layer. That layer was turned off, however, when the
"Framing, Roof Plan View" was opened.
In addition to creating an uncluttered space for drawing roofs, another benefit of switching to the "Framing, Roof Plan
View" is that annotations added while it is active will be placed on their own layer. This means that roof framing
annotations will display in the roof framing plan but not in other views.
Notice that although the layer is turned on, no roof framing labels can be seen. This is because unlike Posts and Beams,
most framing members do not have automatic labels. You can, however, create custom labels for any members that require
them. Adding a fill color can also bring attention to certain members.
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l Click on one of the valley rafters on either side of the vertical ridge over the Garage.
l Hold down the Ctrl key, then click on the other two valley rafters to add them to the selection set.
4. On the LABEL panel of the Framing Specification (Rafter Ridge) dialog:
l Select the Specify Label radio button.
5. Click after the inserted macro in the text field and type: VALLEY RAFTER.
6. Click OK to close the dialog.
7. If you want, you can select each valley rafter and use its Move Label edit handle to adjust the position of the label.
8. Remember to Save your work.
Additional annotations can be added using the Rich Text and Leader Line tools. If you wish, you can also switch to the
"Framing, Ceiling Plan View" and add annotations using any of the techniques you have learned.
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2. In the Save Plan File dialog, make sure that the save location is your Chic Cottage folder.
3. For the File name, type a the name of the project followed by a short description of the current state of the drawing;
for example, Chic Cottage-Roof Framing.
4. Select File> Close All Views.
REVIEW
This lesson describes the best practices for creating and editing roof and ceiling framing.
l To generate roof framing, see page 387
l To examine roof framing, see page 388
l To modify the entire roof structure, see page 390
l To modify a single roof plane’s structure, see page 390
l To break the ridge beam over a post, see page 391
l To stack load-bearing posts, see page 393
l To generate ceiling framing, see page 396
l To shift the ceiling framing layout, see page 398
l To annotate framing members using their labels, see page 399
Assessment Questions
When roof framing is generated, are the current framing defaults used, or the current roof plane specifications?
What tool allows you to change the specifications of all roof planes at once?
What edit tool allows you to rebuild the framing for an individual roof plane?
What tool allows you to create a copy of an object at the same location as the original?
What edit tool can you use to move multiple selected objects a precise distance?
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Chief Architect Premier X14 Tutorial Guide - Landscaping Tutorials
The Landscaping Tutorials describe best practices for creating site plans and landscaping in Chief Architect:
In this tutorial you will learn about:
TOPICS
Plot Plans 402
Terrain Elevation 424
Driveways, Sidewalks, and Roads 443
Landscaping Design 456
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Plot Plans
A plot plan is essentially a map of a property’s legal description. Plot plans usually have a North Pointer and can also
include other features such as the location of buildings and setback lines.
LEARNING OBJECTIVES
This lesson describes best practices in Chief Architect Premier for creating a plot plan. Concepts introduced include:
l Setting the Defaults, see page 403
l Tracing a Lot Image, see page 403
l Importing a DXF/DWG, see page 403
l Using Plan Views, see page 403
l Drawing a Lot Perimeter, see page 404
l Adding Setback Lines, see page 412
l Converting a Plot Plan into Terrain, see page 415
l Defining the Direction of North, see page 417
l Positioning the Structure, see page 420
FILE MANAGEMENT
This tutorial describes how to create a plot plan. Unlike other tutorials in this series, this process will be done in new plan
rather than in CHIC COTTAGE-CURRENT.plan. This will allow the direction of North to be defined in two different ways:
one, for the purposes of a site plan and one for all other purposes.
It is a very good idea to save your files often as you work, and this guide reminds you to do so regularly.
PRODUCTIVITY TIPS
As you learn how to create a plot plan, keep in mind these tips to improve your productivity.
Interface
l The Number Style/Angle Style dialog controls how length and angle values are entered and display in dialogs and the
Status Bar.
l Default Sets let you activate a set of defaults and layer settings for a specific purpose: for example, a plot plan.
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Keyboard Hotkeys
l F1 - Help for the current context
l Spacebar - Select Objects
l Ctrl + E - Open Object edit tool
l Ctrl + S - Save
It is a very good idea to save your files often as you work, and this guide reminds you to do so regularly.
A plot plan is an example of a plan view that requires text, dimensions, and other annotations to be drawn at a different
scale than other views. You can easily switch to a layer set specifically for plot plans, and enable defaults that place text,
dimensions, and other annotations on special layers for that purpose. See To switch to a different saved plan view on page
404.
Before drawing a plot plan, it is helpful to set the General CAD Defaults to meet your needs for this task. See To set the
CAD Defaults on page 404.
Creating setback lines is easy to accomplish using the Concentric Edit Behavior. See To create setback lines on page 413.
IMPORTING A DXF/DWG
Often, plot plans and elevation data are available in DXF/DWG file format, which can be imported into Chief Architect.
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When drawing a plot plan, it is helpful to use a Saved Plan View with layer settings and defaults preset for that task. This is
the case even when a plan file is created for a single use.
2. Select "Plot Plan View" from the drop-down list.
3. The current view window remains open, and now uses the Plot Plan View.
4. If it is not already open, select View> Active Layer Display Options . Note that the Active Layer Set Options
side window reports that the "Plot Plan Layer Set" is now active, and that:
l The Terrain Perimeter created in the Decks and Porches tutorial displays. See "To create a terrain perimeter" on
page 112 of the Decks and Porches Tutorial.
l Doors, windows, and General Note callouts now display.
l Roof framing and framing labels no longer display.
5. Click on the Project Browser side window tab to make it the active side window. If it is not open, select View>
Project Browser .
The settings in the "Plot Plan View" are typical of site plan drawings and will make working on this task easier.
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3. In the Displayed Line Length dialog:
l Click the Units drop-down and choose either "ft" or the ’ sign from the list.
l Select the Decimal Places radio button and specify 2 as the number of decimals.
l Click OK.
5. Click OK, then click Done to close both dialogs.
Before drawing a plot perimeter using the lot description, you need to indicate where you want the starting point to be
located in your drawing area. Here, we will place it at the origin.
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With the starting point of the property description in place, the lines can be added using the Input Line tool.
In this example, this lot description is used:
l Notice that the Start Point is at (0,0): the location of the Current CAD Point.
l Click on the dialog’s title bar and drag it over to the side of the program window so it covers as little of the
drawing window as possible.
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l Select Decimal Feet as the Number Style;
l Select Quadrant Bearing as the Angle Style.
l Click OK to return to the New CAD Line dialog.
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6. Click Next and notice:
l The Start Point is no longer (0,0).
l In the drawing area, a line now extends out from the point at (0,0).
l If you have zoomed out far enough, you can also see that there is a new CAD Point at the end of the line. This is
the new Current Point.
7. Enter the Distance and Angle of the next property line and click the Next button.
8. Continue until all property lines are entered, then click OK to close the New CAD Line dialog.
In most cases, the resulting polyline will be closed, with the end point of the last line the same as the start point of the first.
Note: The angle of a given line can be described differently depending on
which end is used as the start point. Some property descriptions proceed
in the same direction around the perimeter, whereas some do not.
If you realize that a line is entered incorrectly or that its direction is reversed, you can easily correct the problem. Here, for
example, the first two lines proceed in a clockwise direction around the perimeter while the third line is described in a
counterclockwise direction.
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To correct an error
1. If a line is incorrect, click OK to close the New CAD Line dialog.
2. Select CAD> Lines> Disconnect Edges , then:
l Click on the incorrect segment to select it.
l Notice that it is the only segment along the polyline to display edit handles.
If the direction of a lot line is reversed, simply enter the opposite direction letters to address it.
2. In the New CAD Line dialog, enter the Distance in decimal feet as normal.
3. Enter the reversed direction in the Angle field:
l Type the reversed primary direction (S instead of N or N instead of S), followed by a space; then,
l Enter the angle in degrees, minutes, and seconds with a space after each value; then,
l Type the reversed secondary direction (W instead of E or E instead of W).
l Here, S 69 40 44 W is entered instead of N 69 40 44 E.
The easiest way to create a curved property line is to draw it manually.
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2. To ensure that the existing edges do not change length, temporarily toggle off Angle Snaps.
l Notice that the Angle Snaps icon now follows your mouse pointer to remind you that this important Snap Behavior
is currently toggled off.
3. Select CAD> Lines> Draw Line , then move your mouse pointer over one the end points of the open polyline
and drag a line to the other open end of the polyline.
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5. If necessary, use the triangular Reshape edit handle to make the arc curve in the same direction as the actual property
edge. Here, the edge curves outward.
6. With the curved edge selected, click the Open Object edit button to open the Polyline Specification dialog.
7. On the SELECTED ARC panel:
l Click the Lock Chord radio button.
l Specify the length of the Radius. Here, 450’ is used.
l Alternatively, the Arc Length could be entered.
l Click OK to close the dialog and apply your changes to the Selected Edge.
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2. On the LINE STYLE panel of the Polyline Specification dialog:
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l Select the Concentric radio button under the Edit Type heading.
l In the Jump field, type in the required setback distance, such as 10’, and click OK.
l When you return to plan view, notice that the Concentric tool icon follows your mouse pointer, reminding you
that this alternative behavior is active.
2. Click the Select Objects button, then click on the plot plan polyline to select it.
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l Move your mouse pointer over a corner edit handle,
l Click and drag towards the center of the polyline.
l When a second, inner polyline appears, release the mouse.
You can also click the Library button to the right of the line
Style and choose from a selection of task-specific line styles
in the Library Browser.
If you want, you can place the setback polyline on its own custom layer so that its display can be controlled independent of
the perimeter polyline.
2. On the LINE STYLE panel of the Polyline Specification dialog, click the Define button to the right of the Layer drop-
down list.
3. In the Layer Display Options dialog, which opens next, notice that the "CAD, Plot Plan" layer is selected in the layer
table.
4. Click the New button below the layer table to open the New Layer Name dialog. Type a short, descriptive name such
as "CAD, Setback Lines", then click OK.
5. Notice that the new "CAD, Setback Lines" layer is selected, then click OK to close the Layer Display Options
dialog.
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6. Returning to the Polyline Specification dialog, notice that the "CAD, Setback Lines" Layer is now assigned to the
setback polyline, then click OK to close the dialog and apply your changes.
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l This is because the settings in the CAD Defaults dialog, including the line length and angle formats, are view-
specific.
l Since this is not the plot plan drawing, these CAD Defaults do not need to be changed.
If you would like to use the Plot Plan perimeter polyline as your Terrain Perimeter, you must first delete the existing Terrain
Perimeter created in the Decks and Porches tutorial.
3. In the Convert Polyline dialog:
l Under the "Terrain" heading, select Terrain Perimeter.
l Under the "Layer Options for Converted Object" heading, make sure that Default Layer for Converted Object
Type (Terrain Perimeter) is selected.
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If the Terrain Perimeter option is greyed out, then a Terrain
Perimeter already exists in your plan. You will need to
locate and delete it before you can convert the polyline.
4. The Terrain Specification dialog will open next. On the GENERAL panel:
l Uncheck Automatic.
l Specify the Subfloor Height Above Terrain as 28", then click OK.
5. On the LINE STYLE panel:
l Notice that the terrain is on the "Terrain Perimeter" layer.
l Click the Define button to the right of the Layer drop-down list.
l In the Layer Display Options dialog, notice that "Plot Plan Text Style" is specified as the Text Style for this layer
in the Plot Plan Layer Set, then click OK.
6. Click OK once more to close the Terrain Specification dialog and apply your changes.
7. When you are finished, Save your work.
2. The North Pointer should initially be drawn so that it points straight up on-screen.
3. Notice that the bearings of the lot’s sides do not change when the North pointer is drawn straight up.
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Currently, the back line of the lot is oriented at an angle on the right side of the polyline. It should, however, be parallel
with the back of the house, or horizontal on-screen. The lot, setback lines, and North Pointer can be rotated together to
achieve this.
l Hold down the Shift key and click on the plot plan perimeter to add it to the selection set.
l With the Shift key still pressed, click on the North Pointer to add it to the selection set, as well.
2. With these three objects selected, click the Rotate handle and drag in a counterclockwise motion until the back edge
of the lot appears perpendicular on-screen.
3. To override Angle Snaps, hold down the Ctrl key while dragging.
If you need to rotate the lot so that a particular edge is at an exact angle, use the Transform/Replicate Object edit tool.
In this example, the back lot line needs to be parallel to the back wall of Chic Cottage.
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3. In the Transform/Replicate Object dialog:
l Check the box beside Rotate.
l Click the Number Style button, and in the Dialog Number/Angle Style dialog, select Degrees, Minutes, Seconds
as the Angle Style and click OK.
l Returning to the Transform/Replicate Object dialog, type 1 30 25 in the Angle field.
l Press the Tab key and confirm that the value updates to 1° 30’ 25"
l Make sure the Relative Angle radio button is selected and click OK.
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4. With the two objects selected, click on the End to End Dimension line.
5. In the inline text field, type 50’ and press the Enter key.
When the roof line or wall in question is not parallel to the setback line that it needs to be measured from, a different
method can be used.
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3. When you click OK, a point is created at the specified location. Use this point as a reference to accurately position
the setback lines and Terrain Perimeter.
l Click and drag a temporary dimension line the Current Point to the setback line.
l Make a note of the distance. Here, it is 3’ 9".
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7. In the Transform/Replicate Object dialog:
l Uncheck the box beside Rotate.
l Check the box beside Move.
l Specify the distance that you need to move the selected objects in the X Delta or Y Delta field.
l Here, the X Delta is specified as - 3’ 9". A negative value is used because the selected objects need to move to
left, or in the negative direction along the X axis.
8. Press the Tab key and notice that the value changes to -3.75’. This is because Decimal Feet is still the specified
Number Style.
l Click the Number Style button and change the Number Style to Fractional Inches.
l Change the Angle Style to Degrees, as well.
l Click OK to close both dialogs and apply your changes.
Next, with CHIC COTTAGE-CURRENT open, Save your work. Before closing it, though, create a copy of the file with
a different name that indicates what it contains so you can distinguish it from other revisions.
2. In the Save Plan File dialog, make sure that the save location is your Chic Cottage folder.
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3. For the File name, type a the name of the project followed by a short description of the current state of the drawing;
for example, Chic Cottage-Lot Lines.
4. Select File> Close All Views.
REVIEW
This lesson describes the best practices for creating a plot plan. It also discussed the important default settings associated
with drawing CAD objects. These defaults include Default Sets and CAD Defaults.
l To switch to a different saved plan view on page 404
l To set the CAD Defaults on page 404
l To define the starting point on page 406
l To create a plot plan polyline on page 406
l To correct an error on page 409
l To reverse the direction of a property line on page 409
l To create a curved property line on page 410
l To display line length, bearing, and radius on page 412
l To create setback lines on page 413
l To place the setback polyline on a new layer on page 414
l To copy the plot plan polyline into plan view on page 415
l To convert to a terrain perimeter on page 416
l To add a North Pointer on page 417
l To rotate the lot on page 418
l To rotate the lot to a specific angle on page 418
l To position a structure using dimensions on page 420
l To position a structure using CAD points on page 421
Assessment Questions
What is the name of the drawing tool that lets you define lines and arcs by entering their length and bearing?
Where can you specify that the length values in dialog boxes be entered using feet instead of inches?
In what dialog can you specify that the angles of polyline edges be described using Quadrant Bearings in plan view?
What Edit Behavior is useful for creating setback lines?
What tool allows you to change a CAD polyline into a Terrain Perimeter?
What edit tool can be used to rotate the Terrain, setback lines, and North Pointer to a specific angle?
Terrain Elevation
Adding elevation data to a plan allows you to model sloping terrain.
LEARNING OBJECTIVES
This lesson describes best practices in Chief Architect for creating sloped terrain. Concepts introduced include:
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FILE MANAGEMENT
This tutorial continues where the Plot Plans tutorial left off. At this point, both the Chic Cottage-Lot Lines and CHIC
COTTAGE-CURRENT plans contain the same information, so you could open either one and continue working. However,
Chic Cottage-Lot Lines.plan was created specifically to serve as a revision or archive file so it will be left unchanged.
To continue working on the Chic Cottage project, select File> Open Plan . If need be, browse to Documents\Chic
Cottage, select CHIC COTTAGE-CURRENT, and click Open.
Alternatively, select File> Open Recent Files and choose CHIC COTTAGE-CURRENT from the Recent Files List. The
Recent Files List is a convenient way to access files you have been working on; however, it is not an alternative to knowing
where your files are located and having a good file revision strategy in place. See "File Management" on page 4 of the
Exterior Walls Tutorial.
It is a very good idea to save your files often as you work, and this guide reminds you to do so regularly.
PRODUCTIVITY TIPS
As you learn how to add elevation data to terrain, keep in mind these tips to improve your productivity.
Content
l Site plans and elevation data are project-specific, but you can still leverage existing content to improve your efficiency
by importing elevation data from DXF/DWG, text, and GPS files.
Interface
l An important angle like that of a lot line can be added to the list of Allowed Angles, making it easy to draw additional
objects at that exact angle.
l Tiling 2D and 3D views is often helpful when drawing and editing Elevation Data.
Keyboard Hotkeys
l F1 - Help for the current context
l Spacebar - Select Objects
l ‘ - Layer Display Options
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l Ctrl + E - Open Object edit tool
l Ctrl + S - Save
In the Plot Plans tutorial, a lot perimeter with accurately angled sides was created and then copied into the CHIC
COTTAGE-CURRENT plan. When adding elevation data to this plan, being able to snap to those specific angles can be
useful.
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2. Click on the arrow to the left of "Plan Views" to expand the category.
3. Make a copy of the "Plot Plan View":
l Right-click on the "Plot Plan View" and select Duplicate from the contextual menu.
l In the New Saved Plan View dialog, type a short, descriptive Name for the new view, such as "Landscaping Plan
View" and click OK.
4. Notice that the new Saved Plan View opens in a second view window, and is the active view, then close the "Plot
Plan View" view window.
5. If the Active Layer Display Options side window is not already open, select View> Active Layer Display Options
.
l Notice that the "Plot Plan Layer Set" is active, just as it is in the "Plot Plan View".
l Click the Copy Set button and give the new layer set a short, descriptive name such as "Landscaping Layer Set".
6. With the new layer set now active:
l Turn on the display of the "Terrain, Primary Contours" layer.
l Lock the "Roof Planes" layer.
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2. On the GENERAL panel of the Terrain Specification dialog:
l Under the Building Pad heading, uncheck Automatic.
l Specify the Subfloor Height Above Terrain as 28", then click OK.
l This will place the terrain 28" below the first floor’s subfloor and about 1" below the slab floor in the Garage.
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l Click and drag to draw a horizontal line across the entire Terrain Perimeter.
l The Elevation Line can snap to the edges of the Terrain Perimeter or it can extend past the edges.
l Here, the Elevation Lines extend past the edges because they are easier to see and select.
3. When prompted, click OK to turn on the display of the "Terrain, Elevation Data" layer in the current view.
4. Select the Elevation Line and click the Open Object edit button.
5. On the GENERAL panel of the Elevation Line Specification dialog, note that its Elevation value is 0".
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7. With the Elevation Line still selected:
l Use its Move edit handle to snap it to the front wall of the Garage.
l Press the Down Arrow key once to move it 1" from the wall.
Sometimes, Elevation Data can be best worked on and understood when 2D and 3D views are tiled.
To create a slope
1. Select 3D> Create Perspective View> Perspective Full Overview .
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5. Create a copy of the Elevation Line:
l Click the Copy/Paste edit button.
l Click the line’s Move edit handle and drag downward towards the bottom of the Terrain Perimeter.
l When the mouse pointer is between the bottom setback line and the edge of the terrain, release the mouse button to
create a copy of the Elevation Line at that location.
l Notice that in the 3D Overview window, no change is made to the terrain’s slope.
7. On the GENERAL panel of the Elevation Line Specification dialog:
l Note that like the original, its Elevation value is 0".
l Change this value to -8’.
l Click OK.
8. In the plan view window, notice that there are now evenly-spaced, horizontal contour lines displaying throughout the
Terrain Perimeter.
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9. In the Overview window, notice that the terrain features a single, continuous slope from the front of the lot to the
back.
l Click the Copy/Paste edit button.
l Click the line’s Move edit handle and drag upward towards the back of the Porch.
l When the mouse pointer is reaches the back of the Porch, release the mouse button to create a copy of the
Elevation Line at that location.
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2. In the plan view window, notice:
l The contour lines above the top two Elevation Lines are more spread out than those located below them.
l The contour numbers indicate that the slope continues to climb upward towards the back of the lot.
3. In the 3D Overview window, note that the terrain’s slope flattens out near the front of the house but slowly begins to
increase in elevation again.
4. Move the Elevation Line from the back of the Porch to the back of the Deck and notice that the terrain flattens out
around the house as well as at the back of the lot.
5. Create one more copy of the original Elevation Line near the top edge of the Terrain Perimeter and specify its
Elevation as 6’.
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The steepness of a slope is determined by the difference between two elevation lines and the distance between them.
l The terrain increases in height by 6’ over a span of only 4’, which produces a steep slope from the Deck that
continues to the back of the lot.
l In order to produce a smoothly curving terrain that passes through the two Elevation Lines at the back of the Deck
as well as the two other Elevation Lines, a wave shape is created, with a trough located between the two Elevation
Lines at 0’.
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3. Now move the selected Elevation Line about 2’ down from the back setback line.
4. Create a copy of the back Elevation Line located between it and the back of the Deck.
5. With this new Elevation Line selected, specify its Elevation value as 5’ and position it 3’ from the back Elevation
Line.
6. Notice that the slope steepness is shallow behind the Deck but increases near the back of the lot.
Slope direction can be modified by simply changing the angles of your Elevation Lines. There are a number of ways to do
this.
To avoid conflicting data and unexpected results, Elevation
Lines with different Elevation values should never touch or cross
one another.
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l Click on the top Elevation Line.
l Hold down the Shift key and click on the Elevation Line located below it.
l Click and slowly drag the triangular Rotate edit handle in a clockwise direction.
l Notice that the rotated angle is stated in the Status Bar, near the center.
l When the selection is rotated to 15°, release the mouse button.
2. Select the top Elevation Line and move one of its ends:
l Click and drag the square Resize handle located on the right end of the Elevation Line.
l Drag upward until the line snaps at a 15° angle relative to its original orientation.
l Now hold down the Ctrl key to override movement restrictions and drag downward.
l When the Status Bar reports a value of around 13°, release the mouse button.
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4. Select the bottom Elevation Line located near the front of the lot and make it parallel to the chord of the curved lot
edge:
l Move the mouse pointer over the bottom edge of either the Terrain Perimeter or the setback lines polyline, near
either corner.
l When the polyline becomes highlighted and a nearly horizontal, dashed alignment axis displays, click once.
6. On the SELECTED LINE panel of the Elevation Line Specification dialog, note the Angle value and click Cancel.
7. Select the curved edge of the Terrain Perimeter or the setback lines polyline and click the Open Object edit
button.
8. On the SELECTED ARC panel of the dialog:
l Confirm that the Chord Angle equals the angle of the line, then click Cancel.
l Note that the same angle can be described in one of two ways: using a positive value between 0° and 180°, or
using a negative value between 0° and -180°.
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3. Click the arc’s triangular Reshape edit handle and drag downward to change the location of the arc’s center point.
5. On the SELECTED ARC panel of the Elevation Line Specification dialog,
l Click the radio button beside Chord to Lock it.
l Specify the Radius as 450’, then click OK.
An Elevation Polyline is created when two or more Elevation Lines are snapped together. When an Elevation Polyline forms
a closed shape, the result is an Elevation Region. There are several ways to create Elevation Polylines.
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l Move the mouse pointer to the right side of the Terrain Perimeter, between the Elevation Line at back of the Deck
and the lowest end of the angled Elevation Lines.
l Click and drag to draw a horizontal Elevation Line that ends in the middle of the terrain.
l Move the mouse pointer over the left end of the new Elevation Line.
l Click the diamond-shaped edit handle and drag upward and to the left to draw and angled Elevation Line.
l When the Status Bar reports that the angle of the new Elevation Line is 15° and the line extends to the edge of the
Terrain Perimeter, release the mouse button.
l A polyline with two segments is created. Its initial Elevation value is 0" and does not need to be changed.
4. Click on the Elevation Line located at the back of the Deck to select it, then:
l Move the mouse pointer over the right side of the line.
l Click once to add a new corner and edit handle at that location.
5. Click on the square edit handle located to the right end of new corner and drag downward. When the new line
segment reaches the middle of the house, release the mouse button.
6. When you are finished, Save your work.
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l Click on the setback polyline, just below the lowest angled Elevation Line.
l Drag in a downward direction, following the path of the setback line.
l Before the retaining wall preview outline reaches the horizontal Elevation Line, release the mouse button.
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l Move the mouse pointer over the top end of the new Retaining Wall.
l Click and drag upwards and to the left to draw a new angled Retaining Wall.
l When the Status Bar reports that the angle of the new wall is 15°, release the mouse button.
5. Select the angled retaining wall, then click and drag its left end edit handle until it reaches the top setback line.
The default height of a retaining wall is determined by the height of the terrain on either side of it.
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5. Use Temporary Dimensions to position those two edges 8" from the retaining walls.
ADDING ANNOTATIONS
The Plot Plans Tutorial explains how to create a plot plan complete with annotations in the form of lot line lengths and
bearings, and setback lines. You can use any of the tools and techniques described in previous tutorials to add any additional
annotations that you may need. For example:
Use the Leader Line tool to add information about the Retaining Wall. See "To use a text macro in rich text annotations"
on page 332 of the Light Fixtures Tutorial.
Use a Dimension Line with Additional Text to annotate the setback lines. See "To create a dimension line with additional
text" on page 153 of the Chic Cottage Roof Tutorial.
2. In the Save Plan File dialog, make sure that the save location is your Chic Cottage folder.
3. For the File name, type a the name of the project followed by a short description of the current state of the drawing;
for example, Chic Cottage-Terrain.
4. Select File> Close All Views.
REVIEW
This lesson describes the best practices for adding elevation data to create sloped terrain. It also discussed the important
default settings associated with drawing CAD objects. These defaults include Default Sets and CAD Defaults.
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Assessment Questions
What dialog is the best place to make adjustments to the height of the terrain relative to the building?
What is required in order to have terrain that slopes?
How can you turn on the display of contour lines in plan view?
What is the name of the edit tool that changes a straight line into an arc?
What is the name of the edit tool that lets you add a new edge to a line or polyline?
What determines the height of a Retaining Wall?
LEARNING OBJECTIVES
This lesson describes best practices in Chief Architect for creating roads, driveways, and sidewalks. Concepts introduced
include:
l Setting the Defaults, see page 444
l Using Plan Views, see page 444
l Drawing a Road, see page 444
l Adding a Driveway, see page 451
l Creating Sidewalks, see page 452
l Adding Annotations, see page 455
FILE MANAGEMENT
This tutorial continues where the Terrain Elevation tutorial left off. At this point, both the Chic Cottage-Terrain and CHIC
COTTAGE-CURRENT plans contain the same information, so you could open either one and continue working. However,
Chic Cottage-Terrain.plan was created specifically to serve as a revision or archive file so it will be left unchanged.
To continue working on the Chic Cottage project, select File> Open Plan . If need be, browse to Documents\Chic
Cottage, select CHIC COTTAGE-CURRENT, and click Open.
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PRODUCTIVITY TIPS
As you learn how to draw roads, driveways, and sidewalks, keep in mind these tips to improve your productivity.
Interface
l The Number Style/Angle Style dialog controls how length values are entered and display in dialogs and the Status Bar.
When working with large objects like a roads, it can be helpful to set the Dialog Number Style as Feet and Fractional
Inches instead of Fractional Inches.
l When drawing and editing road objects, it is usually helpful to make sure that Object Snaps are toggled on.
Keyboard Hotkeys
l F1 - Help for the current context
l Spacebar - Select Objects
l Ctrl + E - Open Object edit tool
l Ctrl + S - Save
DRAWING A ROAD
The location of roads is an important consideration when developing a landscaping plan and are typically included in site
maps, as well.
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3. On the CURB panel, note that roads can generate raised curbs along their edges and that those curbs can cut
driveways and sidewalks.
4. Click OK and then Done to close both dialogs.
l Move the mouse pointer over the bottom right corner of the Terrain Perimeter.
l Click and drag to the left to draw a road across the bottom of the Terrain Perimeter.
l Move the mouse pointer over the lower left corner, and when a Midpoint snap indicator displays and the
Road preview outline angles downward slightly, release the mouse button.
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l Click the arc’s triangular Reshape edit handle and drag it toward the curved edge of the Terrain Perimeter.
l Move your mouse pointer over the top edge of the road.
l When the Midpoint snap indicator displays, click the mouse button.
l Move the mouse pointer over the curved edge of the Terrain Perimeter.
l When the Midpoint snap indicator displays, click the mouse button.
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5. Click the road’s right end edit handle and drag to the right:
l Move the mouse pointer over the bottom right corner of the Terrain Perimeter.
l When the Endpoint snap indicator displays, release the mouse button.
Road stripes are often found along the center line of a road, but can be placed anywhere within a road. Here, a road stripe
will mark out a bike lane.
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4. With the Road Stripe still selected:
l Click on the Temporary Dimension that reports how far the Road Stripe is from the bottom edge of the road.
l In the inline text field, type 6’ and press the Enter key.
In order to display in 3D views, the road must be located inside the Terrain Perimeter.
2. Create a copy of the Terrain Perimeter in the same location as the original:
l Click the Copy/Paste edit button.
l A copy of the Terrain Perimeter is created in the same location as the original, and is selected.
l Since only one Terrain Perimeter can exist in a plan, the new copy is a CAD polyline.
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4. Select Terrain Perimeter again.
l The type of object that is currently selected is stated on the left side of the Status Bar. The Terrain Perimeter will
be described as "Terrain", while the copied polyline will be described as a "Special Polyline".
5. Click the small Resize edit handle on the curved edge and drag downward until the curved polyline edge snaps to
bottom edge of road.
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Roads are flat across their width and measure their height from the height of the terrain along their center line.
2. Select the curved Elevation Line located near the bottom of the plot plan polyline. Next:
l Click the Copy/Paste edit button.
l Click and drag the Elevation Line’s Move edit handle downward.
l When the mouse pointer is positioned near the center of the road, release the mouse button to create a new curved
Elevation Line at that location.
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5. On the GENERAL panel of the Road Specification dialog, note that the Height is 1" and click Cancel.
6. When you are finished, select File> Close View and Save your work.
ADDING A DRIVEWAY
A driveway can now be added to the plan.
To draw a driveway
1. Select Terrain> Driveway> Straight Driveway then:
l Move your mouse pointer in front of the Garage.
l When the Midpoint snap indicator displays, click and drag straight down.
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2. When the driveway preview outlines reaches the road, release the mouse button and create a driveway.
3. Create a Camera view near the intersection of the driveway and the road to see the results.
CREATING SIDEWALKS
Sidewalks can be generated using two different tools in Chief Architect Premier.
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To draw a sidewalk
1. Zoom in on the area around the front porch stairs.
l Move your mouse pointer over the bottom edge of the stairs.
l When a Midpoint snap indicator displays, click and drag straight down several plan feet to draw a sidewalk.
3. Click along the sidewalk’s right side and drag to draw a second segment towards the driveway.
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4. Click on the horizontal sidewalk segment to select it, then click and drag its Move edit handle downward until it
snaps to the bottom edge of the vertical segment.
A curved sidewalk can be created instead of an L-shape with straight sides.
l Move your mouse pointer over the bottom edge of the stairs.
l When a Midpoint snap indicator displays, click and drag at an angle, down and towards the right until it
reaches the left edge of the driveway.
l Notice the Status Bar reports the angle of the sidewalk as it is being drawn. When the Status Bar reports and angle
of 315°, release the mouse button.
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l Click the arc’s triangular Reshape edit handle and drag it down and to the left.
l When the top edge becomes a horizontal line and the right edge becomes a vertical line, release the mouse button.
l To override movement restrictions and make fine adjustments to the sidewalk’s arc, hold down the Ctrl key while
you drag the Reshape edit handle.
ADDING ANNOTATIONS
The Plot Plans Tutorial explains how to create a plot plan complete with annotations in the form of lot line lengths and
bearings, and setback lines. You can use any of the tools and techniques described in previous tutorials to add any additional
annotations that you may need. For example:
l Insert a street name for the Road object using its label. See "To specify a label" on page 308 of the Appliances and
Fixtures Tutorial.
l Add information about the driveway and front sidewalk using Rich Text. See "To set the Snap Settings" on page 351
of the Floor Framing Tutorial.
l Create a custom hardscaping schedule with information about the sidewalk, driveway, and retaining wall. See Creating
Schedules on page 304.
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2. In the Save Plan File dialog, make sure that the save location is your Chic Cottage folder.
3. For the File name, type a the name of the project followed by a short description of the current state of the drawing;
for example, Chic Cottage-Driveway.
4. Select File> Close All Views.
REVIEW
This lesson describes the best practices for generating and editing roads, driveways, and sidewalks.
l To set the road defaults on page 444
l To draw and edit a road on page 445
l To add a road stripe on page 447
l To display a road in 3D views on page 448
l To control road height on page 450
l To set the driveway defaults on page 451
l To draw a driveway on page 451
l To set the sidewalk defaults on page 452
l To draw a sidewalk on page 453
l To create a curved sidewalk on page 454
Assessment Questions
Where can you set the default for whether driveways cut the curb on roads?
Where must road objects be located in order to be seen in 3D views?
Where can you specify that driveways have flares at their ends?
What edit tool changes a straight line into an arc?
Landscaping Design
With the elevation data and hardscaping in place, planting areas can be created.
LEARNING OBJECTIVES
This lesson describes best practices in Chief Architect for creating planting areas. Concepts introduced include:
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FILE MANAGEMENT
This tutorial continues where the Driveways, Sidewalks, and Roads tutorial left off. At this point, both the Chic Cottage-
Driveway and CHIC COTTAGE-CURRENT plans contain the same information, so you could open either one and continue
working. However, Chic Cottage-Driveway.plan was created specifically to serve as a revision or archive file so it will be
left unchanged.
To continue working on the Chic Cottage project, select File> Open Plan . If need be, browse to Documents\Chic
Cottage, select CHIC COTTAGE-CURRENT, and click Open.
Alternatively, select File> Open Recent Files and choose CHIC COTTAGE-CURRENT from the Recent Files List. The
Recent Files List is a convenient way to access files you have been working on; however, it is not an alternative to knowing
where your files are located and having a good file revision strategy in place. See File Management on page 4.
It is a very good idea to save your files often as you work, and this guide reminds you to do so regularly.
PRODUCTIVITY TIPS
As you learn how to draw terrain features and place plants, keep in mind these tips to improve your productivity.
Content
l A selection of plant images is available for download from the Chief Architect 3D Library. Select Library> Get
Additional Content Online to launch your default web browser to that page.
Interface
l The Status Bar at the bottom of the program window reports useful information like the angle an object is being drawn
at and what type of object is selected.
l When drawing and editing a plot plan polyline, it may be helpful to turn off Grid Snaps . Object Snaps ,
however, are often very helpful.
Keyboard Hotkeys
l F1 - Help for the current context
l Spacebar - Select Objects
l 3 - Break edit tool
l Ctrl + E - Open Object edit tool
l Ctrl + Z - Undo
l Ctrl + S - Save
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l Turn off the display of the "Terrain, Primary Contours" layer.
l Lock the "Roads" and "Roads, Sidewalks" layers.
l Click OK to close the dialog and apply your changes.
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3. On the LIBRARY MATERIALS panel of the Select Material dialog:
l Browse to Chief Architect Core Catalogs> Materials> Landscaping> Bark.
l Select a bark landscaping material and click the OK button.
l Here, "Mulch (dark)" is used.
4. Click OK and then Done to close both dialogs.
Garden Beds and other Terrain Features are closed polyline-based objects and can be drawn and edited like other closed
polylines.
l Move your mouse pointer over the bottom left corner of the Garage.
l Click and drag up and to the left until the mouse pointer snaps to the back right corner side of the stairs, where
they meet the porch railing wall.
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3. Click on the Garden Bed polyline to select it, then:
l Click the square edit handle that displays on the bottom edge.
l Drag the handle down until the left.
l When it snaps to the top right corner of the sidewalk, release the mouse button.
l Click once on the right vertical edge of the Garden Bed, where it meets the corner of the Garage.
l A new diamond-shaped corner edit handle is created at that point.
5. Select the square edit handle that displays just below the new corner handle and drag to the right until the Garden
Bed edge snaps to the driveway.
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6. Click the edit handle at the Garden Bed’s bottom right corner and drag downward until it meets the point where the
sidewalk meets the driveway.
7. Click on the angled edge of the Garden Bed to make it the Selected Edge, then:
l Click the triangular Reshape Arc edit button that displays along the curved edge.
l Drag downward until the curved edge snaps to the inside curve of the sidewalk.
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8. The results can be seen in a camera view.
A generic Terrain Feature can also be created using the Convert Polyline edit tool. To save time, existing objects are used to
produce the desired shape.
l Check the left side of the Status Bar at the bottom of the program window to confirm that the Terrain Perimeter is
selected.
2. With the Terrain Perimeter selected, create an identical copy placed at the same location as the original:
l Click the Copy/Paste edit button.
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5. With the Terrain Feature still selected, straighten the curved edge adjacent to the road:
l Click on the curved edge to make it the Selected Edge.
6. Add two new corner edit handles along the bottom edge of the Terrain Feature:
l Click on the bottom edge of the Terrain Feature, near the left vertical property line.
l Click once more on the bottom edge, this time near the right vertical property line.
7. Click the square edit handle located between the two new corner handles and drag upward past the back Deck railing
of the house.
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Additional edit tools along with Object Snaps can be used to align the Selected Edge of the Terrain Feature with other
objects in the drawing such as the setback lines and Retaining Walls.
l Move the mouse pointer over the angled setback line on the right.
l When the special lot lines polyline becomes highlighted and a dashed alignment axis line displays along its right
edge, click once.
l The angle of the Selected Edge changes, becoming parallel with the lot edge line.
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3. Click the Selected Edge’s square move handle and drag it until it snaps to the angled setback line.
4. Repeat steps 1-3 to align the other two inside edges of the Terrain Feature with the back and left setback lines.
5. Add an extra inside edge that follows the back Retaining Wall:
l Click once on the inside edge that follows the back setback line, near the end of the back Retaining Wall.
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l A new diamond-shaped corner edit handle is created at the point where you click.
6. Click on the inside corner edit handle on the right side of the Terrain Feature, located behind the back Retaining
Wall, then:
l Drag downward until the corner snaps to the back corner of the Retaining Walls.
l Release the mouse button.
7. Using the edit handles, pull the bottom edges on each side of the polyline back so they do not extend past the
sidewalk.
8. Create a Camera view to see the results.
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3. In the Select Library Object dialog:
l Notice that the dialog opens with the current panel selected in the library tree list.
l Browse to Chief Architect Core Catalogs> Architectural> Fences and Railings> Ironwork and select the "Pole"
panel from the list.
l Click OK.
4. On the RAIL STYLE panel of the Fencing Defaults dialog:
l Check the boxes beside Include Top Rail and Include Bottom Rail.
l Check Raise Bottom and specify the distance as 2".
5. On the RAILS panel:
l Select "Top Rail" from the drop-down list.
l Specify the Height and Width as 5 1/2" and 1 1/2", respectively.
l Select "Bottom Rail" from the drop-down list and assign the same Height and Width values as the Top Rail.
6. On the MATERIALS panel, assign the "Pine (dark)" material to the "Newel" and Rail components:
l Click on the "Newel" component to select it.
l Hold down the Ctrl key and click on the "Rail" component to select it as well.
l Click the Select Material button.
7. On the LIBRARY MATERIALS panel of the Select Material dialog, search for "Pine (dark)", select this material, and
click OK.
8. Click OK and then Done to close both dialogs and apply your changes.
l Notice that the fence drawn along the setback line has replaced the angled Retaining Wall at that location. This is
because two wall objects cannot be drawn at the same location in Chief Architect.
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l Select File> Undo until the Retaining Wall is restored.
4. Click on the angled Retaining Wall near its bottom end to select it, then:
l Click on the Move edit handle that displays along the wall’s edge at the point where you clicked.
l Avoid the small square Move handles that display on the footing edges.
l Drag slowly towards the left.
l When an Endpoint snap indicator displays at the original location of the wall’s bottom left corner, release the
mouse button.
5. Click the Select Objects button, then select the Elevation Polyline that follows the angled Retaining Wall’s low
side. Use its Move edit handle to position it just outside the Retaining Wall’s footing line.
Because fencing is simply a special type of wall, a gate can be added just the way a door can.
To place a gate
1. Select View> Library Browser to open the Library Browser.
2. In the Core Catalogs, browse to Architectural> Fences & Railings> Gates and select a gate. Here, the "Wrought Iron
Gate (arched)" is used.
3. Click on the back fence near the left corner to place the selected gate at that location.
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5. On the GENERAL panel of the Interior Door Specification dialog, specify the Height as 72" and click OK.
PLACING PLANTS
Plants are represented using image objects that offer a high degree of realism without significantly increasing the surface
count of the 3D model.
The Plant Chooser allows you to search the plants in the library using a variety of parameters, including the plant’s common
name.
l Type “fir” in the Common Name field.
l Click the Search button at the bottom left corner.
l The search results are listed on the right side of the dialog.
4. Notice that your mouse pointer displays the Plant icon and that a preview of a 2D tree symbol follows it. Click once
to place a copy of the tree image at that location.
You can continue clicking to place more copies of the selected tree if you wish, or choose a different drawing tool.
You can also browse the Library Browser and select plants for placement in your plan.
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2. In the Core Catalogs, browse to Plants> Trees> Deciduous.
3. Note the many tree species to choose from. Many of these folders contain subfolders with different varieties of that
species.
4. Browse to Betula> Betula papyrifera and select the adult paper birch tree for placement.
5. Place two copies of the selected tree at the back right corner of the lot, in the planting area behind the retaining
walls.
Plants can be edited in both floor plan and 3D views. Making minor changes to plants can make multiple instances of the
same image look more natural.
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4. With the tree image still selected:
l Notice that it has two edit handles: a Move handle at its center and a Resize handle along its top edge.
l Click and drag the resize handle upward to make the image larger or downward to make it smaller.
Some plants look best when clustered into groups.
3. Edit the three plant images as described above.
4. When they look the way you want them to, select them as a group:
l Hold down the Shift key, then click on the other two rhododendrons to add them to the selection set.
l The total number of selected objects will be stated on the left side of the Status Bar.
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6. The selected architectural block has two edit handles: a square Move handle and triangular rotate handle. Move the
block into the planting area behind the Retaining Walls and rotate it as you see fit.
7. Use the Copy/Paste edit button to make additional copies of this architectural block along the length of the
angled Retaining Wall, rotating each of them to a different angle.
ADDING ANNOTATIONS
The Plot Plans tutorial explains how to create a plot plan complete with annotations in the form of lot line lengths and
bearings, and setback lines. You can use any of the tools and techniques described in previous tutorials to add any additional
annotations that you may need. For example:
Add Rich Text to describe the privacy fence. See "To set the Snap Settings" on page 351 of the Floor Framing Tutorial.
Create a Plant Schedule. See "To add door and window schedules" on page 101 of the Doors and Windows Tutorial.
2. In the Save Plan File dialog, make sure that the save location is your Chic Cottage folder.
3. For the File name, type a the name of the project followed by a short description of the current state of the drawing;
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for example, Chic Cottage-Landscaping.
4. Select File> Close All Views.
REVIEW
This lesson describes the best practices for adding planting areas to a landscaping plan.
l To modify a custom Layer Set, see page 458
l To set the material defaults for Garden Beds, see page 458
l To create and edit a Garden Bed, see page 459
l To create a planting border, see page 462
l To align the planting border edges with other objects, see page 464
l To set the fencing defaults, see page 467
l To draw and customize fencing, see page 467
l To place a gate, see page 468
l To search using the Plant Chooser, see page 469
l To browse the Plants library category, see page 470
l To modify plant images, see page 470
l To block plants into groups, see page 471
Assessment Questions
Where are the default materials for Garden Beds and regular Terrain Features set?
What edit tool creates a copy of an object at the same location as the original with one click?
What edit tool lets you change the angle of an object or an object edge to match that of another object?
What dialog lets you search for the common names of plants?
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The Layout Tutorials describe best practices for creating layout files in Chief Architect for producing construction
documents:
In this tutorial you will learn about:
TOPICS
Layout Page Templates 475
Title Blocks and Borders 485
Sending Views to Layout 508
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LEARNING OBJECTIVES
This lesson describes best practices in Chief Architect for creating and assigning layout page templates. Concepts introduced
include:
l Setting the Defaults, see page 476
l Specifying Layout Page Templates, see page 476
l Assigning Page Templates, see page 478
l Assigning Page Titles, see page 479
l Creating a Page Numbering Convention, see page 480
l Inserting Layout Pages, see page 482
FILE MANAGEMENT
Just as with plan files, it is very important that you use a file naming convention that meets your needs and organize your
files effectively. See "File Management" on page 4 of the Exterior Walls Tutorial.
Unlike most of the plan files in this series, the layout file created in this lesson is intended to be used as a template for
future projects rather than for one specific project.
3. Open the Chief Architect Premier X14 Data folder, then open the Templates folder.
4. For the File name, type MY LAYOUT TEMPLATE. You have now created a layout file that you can customize to
meet your needs.
It is a very good idea to save your files often as you work, and this guide reminds you to do so regularly.
PRODUCTIVITY TIPS
As you learn how to create layout page templates, keep in mind these tips to improve your productivity.
Content
l Layout page templates should be set up as part of your layout template files so that they are ready for use whenever
you begin a new layout.
Interface
l The Project Browser side window lists the pages of the current layout file and provides a convenient way to organize
and access them.
Keyboard Hotkeys
l F1 - Help for the current context
l Spacebar - Select Objects
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l F6 - Fill Window
l Ctrl + E - Open Object edit tool
l Ctrl + S - Save
l Notice that the current Title is Page Template.
l Change the Title to "Standard Template".
l Confirm that Use as Page Template is checked under the Page Template Options heading.
l Click OK to close the dialog and apply your changes.
Page templates can also be specified in the Project Browser, which is docked to the right side of the program window by
default.
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l Click the arrow to the left of "Plan Views" to expand the category.
l Right-click on the "Framing, Roof Plan View" and select Edit View from the contextual menu.
l Click the arrow next to the "Pages" folder to expand a list of the pages in the layout file that are currently in use. In
a new layout, only Pages 0 and 1 will be listed.
l Notice the icons beside each page. Page 0 is specified as the currently "open" page, while Page 1 is a page with
content.
Page 1 is listed as a page with content because it has a piece
of text on it.
3. In the Layout Page Information dialog:
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l Delete the information in the Label field.
l Change the Title to "Cover Sheet Template".
l Check the box beside Use as Page Template and click OK.
4. In the Project Browser, notice that Page 1’s icon has changed and now indicates that it is a Page Template rather
than a page with content.
Using the same steps, you can set aside layout pages for any additional Page Templates that you might need for different
disciplines and sheet types.
l Under the Page Template Options heading, click arrow next to the Page Template and select "Cover Sheet
Template" from the drop-down list.
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2. Repeat this process to assign the "Standard Template" to pages 4, 5, and 6.
3. Click OK to close the dialog and apply your changes.
4. In the Project Browser, notice that notice that pages 2 - 6 are now listed as blank pages.
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2. In the Layout Page Information dialog:
l Select "Page 2" from the Selected Page drop-down list.
l Specify the Title as Cover Sheet.
The remaining layout pages can be assigned Titles when their Page Numbers are assigned.
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l Note that its Title is General Notes.
l Specify the Label as A0.#.
6. Click OK to close the dialog and apply your changes.
7. In the Project Browser, notice that A0, A1, and E1 are all treated as separate prefixes.
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If you type a pound sign # in the Label field, the characters
before it will be treated as a numbering prefix, and the # will
be replaced by the current page number on the layout sheet.
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The Project Browser offers an efficient alternative way to insert pages.
2. Notice that the list of pages grows by one and that page 8 is listed as a blank page.
3. Right-click on page 8 and select Edit Page Information .
4. In the Layout Page Information dialog,
l Specify the Label as A2.#.
l Specify the Title as Sections.
l Confirm that the Page Template is "Standard Template", then click OK.
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Once your Page Templates have been defined as such, you can create a border and title block for each that matches how it
will be used. See Title Blocks and Borders on page 485.
2. In the Save Layout File dialog, make sure that the save location is your Chief Architect Premier X14 Data\Templates
folder.
3. For the File name, type My Layout Template as the name of the file followed by a short description of the current
state of the drawing; for example, My Layout Template_Page Templates.
4. Select File> Close All Views.
REVIEW
This lesson describes the best practices for setting up page templates in a layout file.
l To save a new layout file on page 475
l To specify a page template on page 476
l To specify a page template in the Project Browser on page 476
l To assign the Cover Sheet Template on page 478
l To assign the Standard page template on page 479
l To assign page titles on page 480
l To assign page numbers on page 481
l To insert new layout pages on page 482
l To insert new layout pages using the Project Browser on page 483
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Assessment Questions
What is the name of the side window that lists all of the pages of the current layout file?
What are three categories of pages that are listed in this side window?
What information should be included on a page template?
What is the name of the dialog in which you can assign sheet titles to layout pages?
What character can you type into a page’s Label to set up custom page numbering conventions?
LEARNING OBJECTIVES
This lesson describes best practices in Chief Architect for creating title blocks and borders for construction documents.
Concepts introduced include:
l Setting the Defaults, see page 486
l Setting up the Drawing Sheet, see page 486
l Setting the Defaults, see page 486
l Creating a Title Block, see page 490
l Using Text Macros, see page 495
l Including a Revision Table, see page 499
l reating a Cover Sheet Template, see page 501
l Creating a Custom Layout Template, see page 506
FILE MANAGEMENT
This tutorial continues where the Layout Page Templates tutorial left off. At this point, both the My Layout Template_Page
Templates and MY LAYOUT TEMPLATE layout files contain the same information, so you could open either one and
continue working. However, My Layout Template_Page Templates.layout was created specifically to serve as a revision or
archive file so it will be left unchanged.
To continue working on MY LAYOUT TEMPLATE, select File> Open Layout . If need be, browse to
Documents\Chief Architect Premier X14 Data, select the file, and click Open.
Alternatively, select File> Recent Files and choose MY LAYOUT TEMPLATE from the Recent Files List. The Recent
Files List is a convenient way to access files you have been working on; however, it is not an alternative to knowing where
your files are located and having a good file revision strategy in place. See Creating File Revisions on page 506.
It is a very good idea to save your files often as you work, and this guide reminds you to do so regularly.
PRODUCTIVITY TIPS
As you learn how to create layout page templates, keep in mind these tips to improve your productivity.
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Content
l Import an image of your company logo to display in your construction documents.
l Create one or more layout template files that can be used whenever you begin a new layout.
l Interface
l When designing a layout title block and border, it is helpful to have Grid Snaps toggled on.
l The Grid Snap Unit also determines how far a selected object is Nudged when the arrow keys are pressed.
Keyboard Hotkeys
l F1 - Help for the current context
l Spacebar - Select Objects
l Arrow keys - Nudge selected object
l F6 - Fill Window
l Ctrl + E - Open Object edit tool
l Ctrl + S - Save
Although Temporary Dimensions are toggled off in most of images in this tutorial, it is assumed that they are on for the
purposes of following the steps. Select View> Temporary Dimensions and confirm that there is a check mark in lower right
corner of the tool icon.
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7. When you are finished, select File> Save .
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2. In the General Layout Defaults dialog:
As an alternative to deleting an existing title block and border, you can select Tools> Layout> Page Up to go to an
empty page and draw a new one there. That page should then be specified as a Page Template. See "Specifying Layout
Page Templates" on page 476 of the Layout Page Templates Tutorial.
2. In the Layout Page Display Options dialog:
3. Click on the "CAD, Default" layer to select it and notice that its attributes can be edited below the list of layers.
4. The default Line Weight of 18 and the solid Line Style are typical for CAD lines on a construction sheet, so click
Cancel to close the dialog without making any changes.
l Under the Edit Type heading, select Concentric.
l Specify the Jump value as the distance you would like your border to be drawn from the edge of the drawing
sheet.
l Here, 1/8" is used.
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5. Click on the rectangular polyline to select it, then:
l Look at left side of the Status Bar to confirm that a Standard Polyline is selected.
l When you reach the your specified Concentric Jump distance, the polyline’s preview outline will resize so that its
edges are that distance from the drawing sheet edges.
l Continue dragging inward and the preview outline will resize again each time you reach the next Concentric Jump
increment.
l When you reach the desired Concentric Jump increment, release the mouse button.
l You can create a double border in a similar manner. With the polyline still selected:
l Click the Copy/Paste edit button.
l Click and drag one of the corner edit handles towards the center. A concentric copy of the polyline is made when
you reach the Concentric Jump distance.
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You can adjust the line weight, style and color for any CAD object in its specification dialog.
If you would like, you can fillet the corners of the border polylines using the Fillet Lines edit tool.
l Zoom in on one corner of the polyline.
l Click the Copy/Paste edit button.
l This time, hold down the C key, which is the temporary hotkey for the Concentric edit behavior.
l Click and drag one of the corner edit handles towards the center. A concentric copy of the polyline is made when
you reach the Concentric Jump distance.
l Here, two Concentric Jumps are used to resize the polyline by 1/4".
2. With the newly created polyline selected, click on its left vertical edge to make it the Selected Edge.
3. Click on the Temporary Dimension that reports how far the Selected Edge is from the polyline’s opposite vertical
edge.
4. In the inline text field, type 2" and press the Enter Key.
With the title block’s area defined, separate frames can be created for the information it will contain.
l Zoom in on one corner of the polyline.
l Click the Copy/Paste edit button.
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l Hold down the C key to enable the Concentric edit behavior.
l Click and drag one of the corner edit handles towards the center, and release the mouse button when you reach the
Concentric Jump distance of 1/8".
2. Click on the top horizontal edge of the new polyline to make it the Selected Edge, then:
3. Click on the Temporary Dimension that reports how far the Selected Edge is from the polyline’s bottom horizontal
edge.
4. In the inline text field, type 1" and press the Enter Key.
l Click once on the lower left corner of the component frame.
l Click once on the upper left corner of the component frame.
l A copy of the frame is created, and is positioned so that its lower left corner is snapped to the upper left corner of
the original.
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3. With the new component frame selected, press the Up Arrow key one time to nudge it upward 1/8".
The Nudge distance is equal to file’s the Grid Snap Unit.
4. Create a third component frame above the first two using the same process.
5. Make the third frame 4" in height using Temporary Dimensions.
6. Repeat these steps to create:
l A fourth frame 5" in height.
l A fifth frame 4" in height.
l A blank space at the top of the title block frame will remain.
When you are finished, remember to Save your work.
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2. On the RICH TEXT panel of the Rich Text Specification dialog:
l In the main text field, type your company name and contact information.
l To change the size of the company name, highlight it with the mouse and then type the desired size in the text field
above. Here, 3/16" is used instead of 1/8".
l Click OK to close the dialog and create the text at the point where you clicked.
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3. Use the triangular Rotate edit handle to rotate the selected objects 90° to the right, so the text faces the right side of
the sheet.
l Move your mouse pointer over left side of the 4" high frame, just above the two 2" frames.
l When a horizontal centering axis displays, click once to center the text relative to the 4" frame.
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l Move your mouse pointer over the top edge of the 4" high frame.
l When a vertical centering axis displays, click once to center the text relative to the 4" frame.
Project information can be added to the 5" high frame located just above the company information.
3. When you are finished, remember to Save your work.
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2. On the TEXT panel of the Rich Text Specification dialog:
3. Click the Align Center button.
l Increase the text size to 1/4".
l Browse to Global> Layout Info and select "Layout Page Title".
l Note that the Text object now contains the macro: %layout.title%, then click OK.
4. Notice that the Text object now says "Standard Template". This is the title that was assigned to Page 0 in the Layout
Page Templates tutorial. See "To specify a page template" on page 476 of the Layout Page Templates Tutorial.
5. Rotate the text so it faces to the right.
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There are a number of page number macros, but the most versatile is used here and will allow you to set up custom page
numbering conventions using the Layout Page Information dialog.
2. On the TEXT panel of the Rich Text Specification dialog:
l Specify the text size as 1/4".
l Browse to Global> Layout Info and select "Layout Page Label".
l Note that the Text object now contains the macro: %layout.label%.
3. On the APPEARANCE panel, check Border, then click OK.
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4. Notice that only the Text object’s border displays. This is because the current page does not have a Label specified
in the Layout Page Information dialog like it does a Title.
6. Go to Page 3 and note that the %layout.label% is now displaying as "A0.1". This is the page number for the General
Notes, created in "To assign page numbers" on page 481 of the Layout Page Templates Tutorial.
8. On the APPEARANCE panel of the Rich Text Specification dialog, uncheck Border and click OK.
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l Click on the top right corner of the frame around the selected text.
l Click on the top right corner of the frame directly above.
l A copy of the Text is created, centered in the frame above the original.
4. On the RICH TEXT panel of the Rich Text Specification dialog:
l Delete the existing macro text
l Browse to Global> Time Date and select "Short Date".
l Note that the Text object now contains the macro: %date.short% and click OK.
5. The Text object now reports the current date.
2. Select the Revision Table and rotate it 90° using its edit handle.
3. Click the Point to Point Move edit tool:
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l Click on the lower left corner of the Revision Table.
l Click on the upper left corner of the border around the sheet title.
4. With the Revision Table still selected, press the Up Arrow key once to move it up 1/8".
5. With the Revision Table still selected, click the Open Object edit button. On the GENERAL panel of the
Revision Table Specification dialog, specify the Minimum Rows as 7, then click OK.
6. Click the Resize edit handle that displays along the top edge of the Revision Table and drag upwards until it is 1/8"
from the title block frame.
2. In the Layout Page Information dialog, under the Page Revisions heading, click the New button.
3. In the Revision Specification dialog:
l Specify the Page Range as 3,4.
l Add a brief label and description, then click OK.
4. Notice that the new revision is listed under the Page Revisions heading for Pages 3 and 4.
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5. Click OK and note that the Revision Table on Pages 3 and 4 displays the new revision, while on the other pages, it
does not.
6. Return to Page 3 and select Edit> Undo to remove the test revision from Pages 3 and 4.
4. Hold down the Shift key and click on the inner border polyline to add it to the selection set.
5. Select Edit> Copy .
8. Note that the new border is positioned inside the Drawing Sheet exactly like the original.
A company logo can be added to the title block by importing and embedding an image.
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3. In the Import Picture File dialog, browse to a company logo or other image file saved on your computer, select it,
and click the Open button.
4. The imported picture will fill the extents of the current view, and can be edited.
5. Click the Select Objects button, then click on the imported picture to select it.
l Check the box beside Save in Plan.
l Under the Size heading, make sure that Retain Aspect Ratio of is checked.
l Specify the desired Height and Width.
l Here, a square image is sized at 3" x 3".
l Click OK to close the dialog.
l Click on the lower left corner of the image.
l Click on the lower left corner of the inner border polyline.
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8. Press the Up Arrow key twice, and the Right Arrow key twice to nudge the image 1/4" in from the border polyline.
Company and project information can be positioned and oriented using the same techniques used to create the standard page
template. See Adding Title Block Text on page 492.
2. Click on the line, then move it down until it snaps to the top edge of the imported picture.
3. With the line still selected, press the Up Arrow key twice to create a 1/4" gap between it and the picture.
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5. Here, the company information is centered along the right vertical edge of the imported logo image. It is Aligned
Left and positioned 1/4" to the right of logo.
3. On the GENERAL panel of the Layout Page Table Specification dialog, specify the table’s Name. Here, "Sheet Index"
is used.
4. Also on the GENERAL panel, organize and name the Columns to Include:
l Select "Description" and click the Remove button.
l Select "Comments" and click the Remove button.
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l Select "Label" and click the Rename button.
l In the Schedule Column Name dialog, type "Sheet" and click OK.
5. On the ATTRIBUTES panel of the Layout Page Table Specification dialog, select "Centered" from the Alignment
drop-down list.
6. On the TEXT STYLE panel:
l Select a Font from the drop-down list.
l Specify the desired Character Height. Here, 1/4" is used.
l Click OK.
7. With the table still selected, use the edit handles to resize the columns as you wish.
8. Use the Point to Point Move edit button and Nudge keys to position the table in the top right corner of the
border.
Because the non-template pages of the layout are currently
blank, no pages are listed in the table. When views, text, or CAD
are added to each page, the table will become populated.
All of the text in a Layout Page Table uses the same Text Style. To create a title with a larger font, use a separate Rich Text
object.
2. On the GENERAL panel of the Layout Page Table Specification dialog, uncheck the box beside Display, to the right
of the Main Title text field, then click OK.
3. With the table still selected, use its edit handles to move downward on screen to make room for a text object above
it.
4. Select CAD> Text> Rich Text , then click in the drawing area, near the Layout Page Table.
5. On the RICH TEXT panel of the Rich Text Specification dialog:
l Specify the desired font size. Here, 5/8" is used.
l Type the desired title, then click OK.
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6. Use the edit handles, Point to Point Move and Center Object edit tools to position the table and its custom title as
desired.
The left side of the cover sheet can now be used for one or more presentation views, while the right side will be used by the
Sheet Index as it expands to list sheets.
2. In the Save Layout File dialog, make sure that the save location is your Chief Architect Premier X14 Data\Templates
folder.
3. For the File name, type My Layout Template as the name of the file followed by a short description of the current
state of the drawing; for example, My Layout Template_Title Block.
4. Select File> Close All Views.
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l Make sure that the radio button next to U.S. Units is selected.
l Click the Browse button to the right of the U.S. Units Layout Template field.
3. In the Select a Layout Template File dialog:
l Browse to Documents/Chief Architect Premier X14 Data/Templates.
l Select the MY LAYOUT TEMPLATE layout file and click OK.
4. Settings in the Preferences dialog are saved when you exit out of the program, so now is a good time to select File>
Exit to quit the program.
REVIEW
This lesson describes the best practices for creating custom layout borders and title blocks.
l To set up the layout sheet on page 487
l To set the Grid Snap Unit and Nudge distance on page 488
l To delete an existing layout border on page 488
l To set the default CAD line weight and style on page 488
l To create a new layout border on page 488
l To create a title block frame on page 490
l To add a title block component frame on page 490
l To replicate component frames on page 491
l To set the Rich Text Defaults on page 493
l To add company information on page 493
l To center text in a frame on page 494
l To add a sheet title on page 496
l To add a sheet number on page 497
l To add the current date on page 499
l To place a revision table on page 499
l To add a revision to a page on page 500
l To copy the border on page 501
l To import a logo image on page 502
l To create a title bar on page 503
l To add a sheet index on page 504
l To create a custom layout page table title on page 505
l To specify a custom layout template on page 506
Assessment Questions
What are two things that the Snap Grid Unit controls?
What are two ways to enable the Concentric Edit Behavior?
What edit tool lets you align an object along an axis that runs through another object’s side?
What edit tool lets you snap the corner of one object to a point on another object?
How do you specify two different font sizes in a single Rich Text object?
Describe how a company logo can be added to a layout page.
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Name two uses for text macros on a layout page.
What are two types of tables that are available for use in layout files?
Where can you specify the template file used when a new layout is created?
LEARNING OBJECTIVES
This lesson describes best practices in Chief Architect for sending views to layout. Concepts introduced include:
l Setting the Defaults, see page 509
l Sending Plan Views to Layout, see page 509
l Sending Section and Elevation Views to Layout, see page 515
l Sending Perspective Views to Layout, see page 523
l Printing Layout Files, see page 524
FILE MANAGEMENT
This tutorial continues where the Layout Page Templates tutorial left off. At this point, both the My Layout Template_Page
Templates and MY LAYOUT TEMPLATE layout files contain the same information, and you could open either one and
continue working. However, My Layout Template_Page Templates.layout was created specifically to serve as a revision or
archive file so it will be left unchanged. Similarly, MY LAYOUT TEMPLATE has been specified as a layout template file
and should not have views sent directly to it.
Instead of working in either of those files, select File> New Layout . Notice that the new, untitled layout file features the
custom title block and border that you created in the Title Blocks and Borders tutorial and that the Project Browser lists its
pages using the Layout Page Information that you specified in the Layout Page Templates tutorial.
2. Navigate into your Chic Cottage folder so that it becomes the Save location for your layout file.
3. For the File name, type CHIC COTTAGE. You have now created the main layout file for the Chic Cottage project.
It is a very good idea to save your files often as you work, and this guide reminds you to do so regularly.
PRODUCTIVITY TIPS
As you learn how to send views to layout, keep in mind these tips to improve your productivity.
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Interface
l Use the information in the Project Browser to send different types of views to the correct layout page quickly.
Keyboard Hotkeys
l F1 - Help for the current context
l Ctrl + U - Send to Layout
l Spacebar - Select Objects
l Arrow keys - Nudge selected object
l F6 - Fill Window
l Ctrl + Tab - Select Next Tab
l Ctrl + E - Open Object edit tool
l Ctrl + S - Save
3. In the Drawing Sheet Setup dialog:
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l Specify the Drawing Scale as the most common scale that your layout views will use.
l Here, 1/4 in = 1 ft will be used.
l Click OK to close the dialog and apply your change.
l Click the arrow next to the "Pages" folder to expand the list of your customized layout pages.
l As you send views to layout, refer to this list to determine which page to send each view to. The floor plan for
Floor 1, for example, should be sent to Page 6.
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l Under Choose Layout, notice that the open layout file, CHIC COTTAGE.layout, is selected as the destination
layout file.
l Under Send Position, type Page Number 6 and confirm in the Project Browser that this page is set up for the
Floor 1 Plan.
l Leave Show Layout Page checked so that when you click OK, the layout window will become active.
l Under Send Options, select Entire Plan/View.
l Make sure that Link Saved Plan View is checked. This means that once sent to layout, the view will show
information as specified for the "Floor Plan View Dimensioned" saved plan view.
l Under Scaling, notice that the default scale of 1/4 in = 1 ft is used by default.
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4. Click OK to send the view to the center of the specified layout page.
Notice that the layout box has a label underneath it that reports its name. This label can be customized.
3. Specify the label's Alignment as "Centered".
4. Click OK to close the dialog and apply your change.
5. To use this format for future layout boxes in this file, click the Set as Default edit button.
l CHIC COTTAGE.layout is still selected as the destination layout file.
l Specify Page Number 9 as the Send Position and confirm in the Project Browser that this page is set up for an
Electrical Plan.
l Confirm that Link Saved Plan View is checked.
l Note that the Scaling is still set to the default of 1/4 in = 1 ft.
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l Click OK to send the view to the specified page.
Additional plan views can be sent to layout in a similar manner. A site plan is also a type of plan view, but uses a different
drawing scale than other plan views.
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l Notice that CHIC COTTAGE.layout is selected as the destination layout file.
l Under Send Position, type Page Number 4 and confirm in the Project Browser that this page is set up for the Site
Plan.
l Leave Show Layout Page checked so that when you click OK, the layout window will become active.
l Under Send Options, select Entire Plan/View.
l Confirm that Link Saved Plan View is checked. This means that once sent to layout, the view will show
information as specified for the "Plot Plan View" saved plan view.
l Under Scaling, notice that the default scale of 1/4 in = 1 ft is used by default. Site plans are typically a lot larger
than a floor plan, though, so specify 1 ft = 100 ft instead.
4. Click OK to send the view to the center of the specified layout page.
5. A message will warn you that the view is too large to fit on the page at the specified scale. Click OK.
It’s not uncommon to move, rotate, and/or resize a view once it is on the layout page.
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l When the view box has a portrait orientation and the road is located on the left side of the page, release the mouse
button.
2. With the view still selected, crop its extents:
l Click and drag the small Resize handles located on each side of the view inward to make the view smaller.
l You can use Temporary Dimensions to make fine adjustments to the view box’s size.
3. With the view still selected, center the view inside the sheet border:
l Move the mouse pointer over the top edge of the large inner border polyline surrounding the plot plan view.
l When the inner border polyline becomes highlighted and a dashed vertical centering axis displays at the midpoint
of its top edge, click once.
l The door becomes aligned with the center of the Room Divider.
l Repeat these steps to center the view along the left edge of the white Drawing Sheet.
4. Click and drag the small Move Label edit handle to move the view’s label from the left side of the view to the
bottom center.
You can use the Text Tools to add a legal lot description, directions to the site, and any other notes that you may need on a
site plan page.
Saved cross section/elevation views are listed in the Project Browser and can be sent to layout at any time.
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2. Under the "CHIC COTTAGE-CURRENT.plan" heading:
3. Click the arrow next to the "Cross Sections" folder to expand the list of saved cross section/elevation views.
4. Notice that the "Stair Section" created in the Interior Stairs tutorial is listed, as is the Wall Elevation created in the
Appliances and Fixtures tutorial. See "Working in Cross Section Views" on page 67 of the Interior Stairs Tutorial.
5. Right-click on the saved "Stair Section" and select Open View from the contextual menu.
l Confirm that CHIC COTTAGE.layout is still selected as the destination layout file.
l Specify Page Number 8 as the Send Position and confirm in the Project Browser that this page is set up for
Sections.
l Change the Scaling to 1/2 in = 1 ft.
l Click OK to send the view to the specified page.
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l Give the view a short, descriptive Name such as "Exterior Elevation - Right".
l Notice that the Saved check box under the Name field becomes checked automatically.
l Click OK.
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l Confirm that CHIC COTTAGE.layout is still selected as the destination layout file.
l Select Page Number 7 as the Send Position and confirm in the Project Browser that this page is set up for
Elevations.
l Select the Plot Lines radio button and check the box beside Color Fill.
l Under Scaling, use the default 1/4 in = 1 ft drawing scale.
l Click OK to send the view to layout.
6. An Information message will inform you that the view is too large to fit on the drawing sheet. The layout box can be
resized to fit the page in a moment, so click OK.
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Notice that images like trees are not included in Plot Line views sent to layout.
2. On the LINKED VIEW panel of the Layout Box Specification dialog:
l Notice that information about the view that the selected box is linked to is reported and can be changed if need be.
l Under "Camera View Options", select the Live View radio button and click OK.
Live Views offer a number of benefits; however, they must be linked to a saved camera view. If the Exterior Elevation -
Right camera were deleted, its layout view box would be empty.
All views sent to layout can be moved, cropped, and even rotated.
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3. Click and drag the square Move edit handle at the view box’s center to position it in one corner of the layout page.
4. You can go to page 8 and move the Stair Section view, as well.
In construction documents, it is common for section and elevation views to have callout labels that include an identifier for
the view along with the page where information relevant to that view can be found in a plan view.
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l The text inside the shape is the Callout Label set on the CALLOUT panel, which is using the %referenced_view_
callout_label% macro. This reports the Stair Section's callout label: "S1".
l The Text Above Line is set on the ATTRIBUTES panel and uses the %automatic_label% macro. This reports the
view's name, "Stair Section", which was set in the Interior Stairs on page 61 tutorial.
l The Text Below Line is also set on the ATTRIBUTES panel and uses the %box_scale% macro. This reports the
scale that was assigned to the view when it was sent to layout.
4. The callout shape can also include a second line of text below the Callout Label. Still on the CALLOUT panel:
l Check the Automatic box to the right of the Text Below Line setting, which is currently blank.
l Additional text will be added to the callout shape when the label is linked to a view.
5. On the LINK panel, click the Link button.
6. In the Link View dialog, which opens next:
l In the tree list on the left, under "Chic Cottage.layout", click the arrow next to "Pages".
l Click on "Page 6 - A1.3 - Floor 1 Plan", then click OK.
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7. Returning to the Callout Label Specification dialog, the preview now shows two rows of text in the callout shape.
The Text Below Line is now present, and reports the Page Label of layout page that the callout is linked to.
8. On the ATTRIBUTES panel, under "Callout Arrows" heading:
l Select the Large radio button.
l Check the box beside Filled.
l Set the Number of Arrows to 1.
l The arrow's direction can be adjusted using its edit handle in a moment.
9. You may also want to:
l Increase the Cross Section Line Length to better accommodate the arrow.
l Change the Alignment of the Text Above Line to "Away From Callout".
l When you are satisfied with the appearance of the callout, click OK.
10. Returning to the LABEL panel of the Layout Box Specification dialog, notice that the Position Reference is "Bottom
Center". You can choose a different Reference from the drop-down list if you wish, then click OK.
11. When you are finished, Save the work you have done so far in the layout file.
Once a full size cross section/elevation view has been cropped and moved, there is typically room to send additional views
to the same page if you wish.
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4. On the CAMERA panel of the Perspective Full Overview Specification dialog:
l Type a short, descriptive Name for the camera, such as "Cover Sheet View".
l Check the box beside Edge Smoothing When Idle to improved the appearance of angled lines in the scene.
l Click OK.
l Confirm that CHIC COTTAGE.layout is still selected as the destination layout file.
l Specify Page Number 2 as the Send Position and confirm in the Project Browser that this page is set up for the
Cover Sheet.
l Under Send Options, select the Current Screen as Image radio button.
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l Notice that nearly all of the options available for the previous views sent to layout are now unavailable.
l Click OK to send the view to the specified page.
l Notice that in the Status Bar, it is described as a Picture File Box rather than a Layout Box.
7. Use the box’s edit handles to resize and crop the image as needed:
l Click and drag a corner Resize handle to change the size of the picture box while maintaining its aspect ratio.
l Click and drag a side Reshape handle to crop the extents of the picture within the box.
Repeat this process for any other camera views you may want to send to layout. Or, try using a different Rendering
Technique such as Technical Illustration or Line Drawing.
To print to PDF
1. Select File> Print> Print .
2. In the Print Layout dialog:
l Select "Chief Architect Save as PDF" from the Destination Name drop-down list.
l Make sure that the Paper Size is ARCH D (24" x 36").
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l Confirm that all the other settings in the dialog meet your needs.
l Click the Save as PDF button.
3. In the Choose PDF File Name dialog:
l Specify a short, descriptive File name such as CHIC COTTAGE FINAL.
l Navigate to your Documents directory and open the Chic Cottage folder to make it the save location, then click the
Save button.
REVIEW
This lesson describes the best practices for sending views to layout.
l To set the default Drawing Scale for plan views, see page 509
l To send a site plan to layout, see page 513
l To send plan views to layout, see page 510
l To create custom layout box labels, see page 512
l To send a section view to layout, see page 515
l To send an elevation view to layout, see page 517
l To change a layout view’s Camera View Options, see page 519
l To crop and move a layout box, see page 519
l To label a layout box using a callout, see page 520
l To send a perspective view to layout, see page 523
Assessment Questions
Where do you set the default drawing scale for all views sent to layout from a given plan file?
How is the information in the Project Browser helpful when sending views to layout?
What is one difference between Live Views and Plot Line views sent to layout?
What kind of view sent to layout can be resized using its corner edit handles?
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Index
A Molding 212
Adding P
Floors 48
Library Objects 469 Plant Chooser 469
Auto Plot Plan
Exterior Dimensions 21 Setback Lines 413
Terrain Perimeter 416
Auto Rebuild
Roofs 124 R
C Replace from Library 234
Cabinets Roofs
Soffits 282 Gable 126
Wall, placing 281 Gambrel 129
Gull Wing 130
Concentric Half Hip 131
Copies, Creating 413 Hip 126
Mansard 131
D Offset Gable 128
Shed 128
Decks
Drawing 110 Rooms
Creating 16
Dimensions 19 Room Labels 33
Auto Exterior 21 Room Types 33
F S
Framing Shed
Wall, Generating 370 Roofs 128
G Soffits 282
Gable Stair Designer 63
Roofs 126
Stairs
Gambrel Roofs 129 Drawing 115
Gull Wing Roofs 130 T
H Terrain Perimeter
Plot Plan 416
Half Hip Roofs 131
W
Hip
Roofs 126 Wall
Cabinets, placing 281
I
Walls
Invisible Walls 40 Drawing 15
Generating Framing 370
M
Windows
Mansard Roofs 131 Placing 91