Agile Methodology in Software Development
Agile Methodology in Software Development
software development
Presented by
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Introduction:
Agile stands for swift or versatile. The process of developing software in an
This process involves breaking the tasks into multiple smaller iterations. In terms of
business perspective, the working software will be delivered to the customer with
the process. The advantage of dividing the entire project into many iterations will
help to reduce the time to delivery of the project as well minimize risks involved in
the development phase. The motive of this practice is the flexibility of the teams so
they work at a pace that strengthens their creativity and productivity. The inherent
nature of the Agile process in its principles allows the changes in the requirement of
the project at any stage. In every iteration, feedback is provided by the customers
which will help in improving and actively developing the software according to the
software with high-quality in a principled manner. With time, the definition of the Agile
model has gone through changes. The roots of the new definition of the agile model
Henderson-sellers is that agility can refine and fine-tune the development process as
per the requirements. Another definition of agility was given by Lee and Xia, ``agility
incorporate user requirement changes during the project life cycle.” A more
examining its various facets and definitions from related disciplines”. Conboy
provided the distinction between agility, flexibility, and leanness. The important thing
is agility was conceptualized to include and go beyond both flexibility and leanness.
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The ability of the development method to adopt the changes actively, reactively,
change in the economy because of the software cycles and the simplicity is called
leanness. Another definition by Conboy was, the ability of the development process
al.,2013]. The manifesto included four core values, to help in uncovering better ways
perform better no communication gap should exist among the team to perform better
than the average of the industry. So, agile methodology encourages increased
communication among the peers which helps to increase the performance of the
receive a small piece of working software in every regular interval time, this point
the plans of developing the software based on the feedback provided by the
customer.
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Principles of Agile Manifesto:
Satisfying the customer is the priority of the manifesto. This can be only
welcomed and the design is in such a way to adapt to the new changes in the
software such that customers can sustain the competitive world. Delivery of the
working software must be regular(weeks) and in pieces, The developers and the
the people around the project to build an efficient final product is needed so that their
to-face, which helps in passing the information smoothly without any errors. To
the software is the key process in the Agile development cycle. Continuous attention
to technical excellence and good design enhances agility. Simplicity is the key
ingredient of the Agile process. A better team can find the best architectures and find
the best requirements. The Agile model encourages such a team. Adjusting the
working nature is the major component of any developing team, depending on the
team achievement at regular intervals, the team must adapt to the changes that
need to be implemented.
Depending on the developing team and requirement the pipeline of development can
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Extreme Programming (XP):
rather than the delivery time of the product. It encourages teamwork, by enabling
group work development. The XP team not only included developers but also
managers and customers as an equal part of a team that works together and
feedback, courage, and quality work of the team. One of the drawbacks of XP is, the
ownership i.e. no module is owned by a single person and that is the advantage of
XP. Because of the principles of XP, it helps to speed up the development process
and also helps in detecting errors and faults at the coding phase which improves the
Scrum:
similar to extreme programming. This is built on practical experiences rather than the
theory of developing software. The projects are divided into work sections which are
compact called sprints. The sprints are provided duration in weeks to implement.
The customers, developers, and stakeholders will meet and discuss the
development of the project at the end of each sprint. There are three major roles in
Scrum, (i) The product owner, who has the responsibility to adequately communicate
with team members to share his/her vision over the product to the development team
and also considers the customer’s interest in the product. (ii) Scrum master, who
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acts as the mediator between the product owner and the developer. (iii)team
It refers to the delivery of working software which is a small piece of the complete
software but an important feature functionality. For the team which is working on a
Kanban:
Among the lean teams, the workflow of the management approach is represented
more visually. For focussing on continual delivery of the product, this is employed for
visualizing, thoroughly maintaining the making of the products. But it does not make
any key role in keeping stress on the product development cycle. It is a process that
is also suggested for efficient development of the software with teamwork. It works
with three principles: (i) For Visualizing what to perform today: Visual representation
of the workflow, suggesting what to do each day and by each other. This could be
very informative. (ii). For bounding the quantity of work in progress, in the flow-based
approach, it bounds the quantity of work in progress to maintain harmony among the
team members. It controls the amount of work done by the team. (iii). For boosting
flow, the next priority will start discussing, when the part of in-progress work is about
active, continuous learning and enhancement through describing the best plausible
team workflow.
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Crystal:
Yellow, Crystal Red, and many more. Each small Agile methodology has its own
specific framework. While participating in the writing of the Agile manifesto for
software development, Alistair Cockburn introduced this method. Team size, system
that define a project. Here projects are categorized into four levels depending on the
system criticality. Comfort(c), Discretionary Money (D), Essential Money (E), and
Life (L). Depending on the size of the project, the most people can be involved in the
project.
Bibliography
[1]software-engineering-agile-model,https://www.javatpoint.com/software-engineering-agile-
model
[2] Dingsøyr, Torgeir, Sridhar Nerur, VenuGopal Balijepally, and Nils Brede Moe. "A
decade of agile methodologies: Towards explaining agile software development." (2012):
1213-1221.
[3] Thakur, Sonia, and Amandeep Kaur. "Role of agile methodology in software
development." International Journal of Computer Science and Mobile Computing 2, no. 10
(2013): 86-90.
[4] www.analyticssteps.com,https://www.analyticssteps.com/blogs/7-types-agile-
methodologies
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