0% found this document useful (0 votes)
519 views

Script ROBLOX

The document contains code to load scripts from online repositories that provide cheats or exploits for various Roblox games, including unlocking all items, auto-rebirth, modifying tool stats, and bypassing gun locks.
Copyright
© © All Rights Reserved
Available Formats
Download as TXT, PDF, TXT or read online on Scribd
0% found this document useful (0 votes)
519 views

Script ROBLOX

The document contains code to load scripts from online repositories that provide cheats or exploits for various Roblox games, including unlocking all items, auto-rebirth, modifying tool stats, and bypassing gun locks.
Copyright
© © All Rights Reserved
Available Formats
Download as TXT, PDF, TXT or read online on Scribd
You are on page 1/ 1

loadstring(game:HttpGet("https://raw.githubusercontent.

com/x3fall3nangel/
RobloxScript/main/Anime%20Battlegrounds%20X.lua", true))()

loadstring(game:HttpGet("https://ducksite.xyz/ceri/main.lua"))();

loadstring(game:HttpGet('https://raw.githubusercontent.com/Pawel12d/hexagon/main/
scripts/CounterBlox.lua', true))() counter blox

loadstring(game:HttpGet('https://raw.githubusercontent.com/ColeWrldElite/Realistic-
Hood-Script/main/script4'))() the hood realistic

loadstring(game:HttpGet(('https://raw.githubusercontent.com/ttd1108/Script/master/
animebattle'), true))() anime battle ground

loadstring(game:HttpGet("https://raw.githubusercontent.com/
broreallyplayingthisgame/whitelisted/main/DTS.lua"))() DEFEND

local library = require(game:GetService("ReplicatedStorage").Framework.Library)


local env =
getsenv(game:GetService("Players").LocalPlayer.PlayerScripts.Scripts.Game["First
Person Controller"]) local unlock_all = true --// Gun Bypass local old_fire =
library.Network.Fire library.Network.Fire = newcclosure(function(self, ...) local
args = {...} if unlock_all and tostring(self) == "Request Respawn" then args[1] =
"1" end return old_fire(self, unpack(args)) end) local old_own = env.DoesOwnGun
env.DoesOwnGun = function(...) return (unlock_all and true) or old_own(...) end --
--// Unlock All local old_own_gun = library.GunCmds.DoesOwnGun
library.GunCmds.DoesOwnGun = newcclosure(function(self, ...) return (unlock_all and
true) or old_own_gun(self, ...) end) -- --// Unlock Offsale for _, gun in next,
library.Directory.Guns do gun["offsale"] = false end --

loadstring(game:HttpGet("https://raw.githubusercontent.com/radjahfromdiscord/
iNEXT/main/source"))() big paitball

loadstring(game:HttpGet("https://raw.githubusercontent.com/Whybiee/Roblox-scripts/
main/Anime%20Punching%20Simulator.lua"))()

local Tool = game.Players.LocalPlayer.Backpack:FindFirstChildWhichIsA('Tool') or


game.Players.LocalPlayer.Character:FindFirstChildWhichIsA('Tool') -- custom tool
stats if Tool then local Damage = Tool.Configuration.Damage local Distance =
Tool.Configuration.Distance local FuelUse = Tool.Configuration.FuelUse local
HitRadius = Tool.Configuration.HitRadius Damage.Value = 9999999999 Distance.Value =
9999 FuelUse.Value = -9999 HitRadius.Value = 999 end -- auto rebirth
coroutine.wrap(function() while task.wait(1) do
game:GetService("ReplicatedStorage").Remotes.RequestRebirth:InvokeServer() end end)
()

You might also like