Lab Task-2
Lab Task-2
h>
#include <GL/glut.h>
void display(void)
glClear (GL_COLOR_BUFFER_BIT);
*/
///1st body
glBegin(GL_POLYGON);
glEnd();
glColor3f (1.0, 1.0, 1.0);
glBegin(GL_TRIANGLES);
glEnd();
glBegin(GL_POLYGON);
glEnd();
glBegin(GL_TRIANGLES);
glEnd();
glBegin(GL_POLYGON);
glBegin(GL_POLYGON);
glEnd();
glBegin(GL_TRIANGLES);
glBegin(GL_POLYGON);
glEnd();
glBegin(GL_POLYGON);
glEnd();
glBegin(GL_TRIANGLES);
glEnd();
glBegin(GL_LINES);
glFlush ();
glMatrixMode(GL_PROJECTION);
glLoadIdentity();
/*
*/
glutInit(&argc, argv);
glutInitDisplayMode (GLUT_SINGLE | GLUT_RGB);
init ();
glutDisplayFunc(display);
glutMainLoop();