Audio - Parallel Processing
Audio - Parallel Processing
PROCESSING
MASTERCLASS
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PARALLEL PROCESSING
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Using parallel processing is one of the best ways you can take your mixes to the next level and
add that extra 10% to your mixes to make them sound more professional.
Let’s get started by talking about the difference between processing your tracks the traditional
way, by inserting plug-ins on the track themselves, and by using parallel processing.
When you’re mixing music, there are two ways to affect the audio you are working with.
You can manipulate your audio either by using a plug-in as an insert, or as a send.
What’s an Insert?
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Well, you want to use sends when you are using time-based effects. Time-based effects, such
as delays need an original sound source to work. How would you know a signal was delayed if
it didn’t have an original un-delayed track?
Inserts are used for processing directly. If you need to compress a signal, gate it to eliminate
bleed or process it in a way that doesn’t affect the time of the signal.
Compressors are not time-based, they are dynamic processors that work directly on a signal.
That’s why you should usually use them as inserts. If you were to use a compressor as a send
you wouldn’t be compressing the original signal, you would have a copy that’s compressed but
it wouldn’t matter because your original is still unchanged.
Of course, there are instances where you can break the rules, especially if your plug-in has a
wet/dry knob. For instance, you can just use the compressor as an insert as you normally would
and then use the mix slider to apply the parallel compression. The same can be done with a
reverb if you just put it on 20% wet.
Guitarist that use delays, reverbs and modulation effects in their signal chain are essentially
using time based effects as inserts. But most guitar effects have a mix parameter to allow you
to blend the two signals.
You can do the same thing with your DAW. For instance, if you have a guitar track you can
usually add modulation effects as an insert. Just be sure that you’re blending the two signals.
You don’t want an insert to be 100% wet (or effected) since you won’t have any of the original
signal present at that point.
Summing up
It’s smart to use send effects when you want to enhance a signal without eliminating the
original.
The opposite goes for inserts. Use insert effects when you want to change the signal
completely. Inserts change the signal with dynamic changes like compressors, or tonal changes
like EQ.
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However, this is a masterclass so we won’t spend too much time on those simple techniques.
Instead, we’ll discuss parallel processing using compression, saturation, stereo wideners, and
exciters, in addition to a few simple reverb and delay tricks. These are the more advanced
techniques to try out so you’re going to learn the best parallel processing secrets that I know.
A note before we start: Parallel processing is the extra 10% processing you do after you’ve
done the necessary mixing to each track. It shouldn’t replace your basic mixing techniques. If
the original track sounds bad because you haven’t done the necessary mixing, then the parallel
track will sound the same. So make sure you mix your tracks until you’re satisfied with your
rough mix before you add any parallel processing. If you’d like a refresher on general mixing
techniques,https://www.audio-issues.com/stepbystepmixing/
I recommend my Step By Step Mixing eBook or watching the https://www.audio-issues.com/m
Mixing With 5 Plug-
https://www.audio-issues.com/mw5p-course-open/
ins course first.
All right, with that out of the way, let’s start with the drums.
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PARALLEL COMPRESSION ON
DRUMS
Mixing thunderous drums is a goal for many a mix engineer. One of the best ways to get your
drums to explode through the mix is to use parallel compression on the entire drum bus. This
allows you to heavily compress the drums to the point of aggression while still letting the normal
drum sound breathe through.
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4. For added measure, add an EQ to the aux track after the compressor. Boost the highs and
the lows. This makes the highs and lows more present without adding to the transients of
the drum track. Because the attack is so fast and the release is so slow the compressor
eats all the transients up so that all you get is this thickness in the lows and sheen in the
highs. Technically, you could just cut the mids instead, creating a subjective increase in
the highs and lows – whatever floats your boat. With the attack so fast and the release so
slow you’ll end up with thick and creamy lows and sparkling highs without the transients
because they’re all eaten up by the crazy compression.
5. Blend the compressed aux track underneath the drum bus to taste.
Usually, this results in a sound that cuts through the mix without getting in the way of the rest of
the instruments. It just adds extra presence to everything.
Sometimes all you need is just a little bit of the parallel signal to really make the drums pack a
punch. At the same time, if it’s sounding a bit too extreme, start by checking your EQ on the
parallel bus and tame your low and high frequency boosts before you start decreasing the gain
reduction of the compressor.
You can also give this trick a double whammy by not only sending your drum bus to the parallel
compressor, but the individual kick and snare tracks as well.
You don’t need to limit this technique to just drums. Try it on vocals to get them very present in
the mix. I’ve had great luck with multiple types of parallel processing on various instruments, so
if a track is lacking some punch but it reacts poorly to your compressor on the insert then try it
in parallel to see whether it adds the punch you need.
Adding saturation can bring out all the good stuff of the snare – warmth, thickness, and power –
without sounding like you’re adding an unnatural amount of EQ boosts.
Even something as simple as a tape emulation can be enough, but you can also experiment
with full-on saturation in parallel, bringing up the second track just underneath the snare to
bring the beef.
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A subtle tape saturator of some sort (I’m a big fan of the Waves Kramer Tape) can go a long way
to giving your overheads and room mics some extra dimension on your drums.
One thing to look out for when it comes to these analog modeling plug-ins is the amount of
noise they might add to a track. If there is a “noise” or “analog” switch of some sort make sure
it’s turned off as to not add unnecessary “analog hiss” to your mix.
You can really go to town on a drum loop and crush it up completely in parallel. Then, add it
underneath the original loop and see how the two combine.
These tips just scratch the surface of how to get a good drum mix. If you’d like to get even
deeper into how to transform your home recorded drums into professional sounding drum
mixes, check outhttp://www.drummixtoolkit.com/
my Drum Mix Toolkit right here.
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The most common problem that comes up when you’re mixing bass guitar is keeping it from
muddying up the low-mids while still getting it to cut through the mix. Parallel processing gives
you extra flexibility because you can really experiment with processing the parallel signal while
leaving the original bass track relatively natural.
Whether you need extra grit, a little more presence, or even some width, here are some things
to try out in your next mix.
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1. Send your mixed bass track to the parallel bus and add an EQ.
2. Filter out all the low-end so that only the mids and the high frequencies come through.
3. Boost the mids and sweep around the frequency spectrum until a particular frequency
sounds good to you.
4. Add tape saturation, tube warmth, or an overdrive plug-in to lightly saturate the signal.
5. While listening to the rest of the mix, blend the parallel bus underneath the original bass
track until you can hear the bass cut through in the middle frequencies.
Bonus Tip: You can add a stereo widening or chorus plug-in on the parallel channel if you want
the bass to sound wider in the high-mids.
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PARALLEL PROCESSING TO
CREATE WIDER GUITARS
You can never have too many guitar mixing tricks, so let me give you three ways to make your
guitar tracks larger than life.
1. Stereo Widening – Use a stereo widening processor in parallel to make your guitars
sound really wide. This is great when you want to create a big rhythm guitar sound.
2. Modulated Delay – Use a stereo delay with different millisecond delays panned hard left
and hard right. Then use the modulation parameters inside the delay or add a modulation
plug-in such as a chorus afterwards to create a shimmering sound across the stereo
spectrum.
3. Panned Mono – Send your guitars to a mono bus and add a short reverb. Then pan the
reverb to the opposite side of the stereo spectrum so the dry sound is coming from one
side while the reverb is coming from the other. Reverb is the go-to effect of choice, but
feel free to experiment with modulation plug-ins, exciters, overdrive, or anything else
you’d like.
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Parallel processing can make your vocals sound huge. Here are a few advanced techniques to
try out when you want bigger vocals.
It gets great results because the vocalist feels like he’s singing on a record, not a demo.
And the best part is, you don’t have to compromise the quality of your recording. In my Apollo
Twin there’s a digital console that allows you to route the incoming signal to two aux tracks. One
is for reverb to give the vocalist some nice space in the mix. The other is for either an LA2A or
an 1176 that’s heavily compressing the incoming signal. I then blend that underneath and feed it
to the vocalist’s headphone mix.
I don’t record either signal into the DAW. It’s purely used for performance purposes. If you don’t
have a UAD interface, you can do the same inside your DAW by creating two aux busses from
the track you’re recording to. This results in a pretty in-your-face sound that gives the singer
confidence and helps create a great performance.
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Of course, be careful how much signal you feed the vocalist. And make sure you’re not crushing
the signal with a really slow release because the pumping sound throw them off guard.
So try a nice blend of parallel compression into the singer’s headphones the next time you want
to give your singer a sense of power.
1. Send the vocals to a stereo delay with 21 ms on the left and 29 ms on the right.
2. Use a pitch-shifter to detune or pitch up the vocal about 10 cents.
3. Add the send under the main vocal track until you’ve achieved the desired ambience
needed.
4. An advanced way to do it is with two mono delays panned hard left and hard right with
one pitch shifter detuning the vocal 10 cents while the other pitches the vocal up 10 cents.
You can also try to use a simple chorus plug-in instead of a delay to double the vocals. If you
add a bit of the chorused signal underneath the lead vocal you’ll get a thicker sound, emulating
a double-tracked vocal part. It’s a simple enough trick, and great for giving a little more breadth
to your lead vocal.
Similarly, you can do the same thing with backing vocals. You can get a really nice wash of
backing vocals if you have several panned vocals parts routed to a stereo chorus. Try it next
time you want a dry vocal part that you don’t want to push way back into the mix.
Automatic double tracking can also work to add additional thickness to keyboards and pianos.
Doing it in parallel is no different. Depending on what type of compression shape or color you’re
looking for, you can create different parallel compression busses in your mix template and then
experiment with sending varying amounts to each compressor type.
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Take your vocals for instance. You might leave the original vocal track fairly natural, with minimal
EQ and compression. But you can add heavily compressed grit by slamming the vocal in
parallel and blending it underneath. The heavily compressed signal might sound unusable and
gross in solo, but once you add it to the main vocal track you might be surprised by the amount
of power you get out of it.
Also, you don’t have to rely on only one compressor type. You can send your vocals to multiple
parallel compressors and then add each of them underneath the main vocal track, giving your
final vocal track a really powerful sound that explodes out of the speakers.
1. Send your vocal to two different compressors, an 1176 FET style compressor and a LA2A
Opto compressor for instance.
If your vocal is lacking in the high-end, you can throw an exciter into the mix on one of the
parallel busses as well. This will brighten up the overall vocal sound without affecting the main
vocal track too much. Of course, you can easily add an exciter on the main vocal track, but if
you’re trying to be subtle about it, it might be better to blend it in parallel instead.
1. On an aux bus, I’ll add a compressor and then a stereo widening plug-in. I use the S1
Stereo Imager, but you can use whatever stereo widening plug-in you have lying around.
2. Then, I’ll simply send certain instruments like the vocals, rhythm guitars, and other
elements than need additional width to that bus.
Use the same thought process as you would when you’re adding reverb to your mix. Some
things need to be left dry in a mix and don’t need reverb. The same goes for the stereo widener.
And remember, some things need to be wider than others, so make sure you don’t send the
same amount of stereo width to everything.
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CONCLUSION
Many of the tricks I’ve talked about in this masterclass can be used on more instruments than
just the examples I showed you. You can use parallel compression on any instrument in your
mix if you want. Just use the step by step process I showed you with the drums on anything
you want to thicken up in your mix. The same goes for parallel saturation, automatic double
tracking, and stereo widening. If you want to add subtle grit to anything, like synth lines for
instance, then go nuts! Throw parallel saturation or an exciter in there and blend away!
The key here is to know how to use parallel processing in your DAW to make your mixes sound
better. The experimentation is up to you, and believe me when I tell you that the results are
endless!
Happy mixing!
Björgvin
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