What Is A Network?: It Ideas
What Is A Network?: It Ideas
What is a Network?
A network consists of two or more computers that are linked in order to share resources (such as
printers and CDs), exchange files, or allow electronic communications. The computers on a
network may be linked through cables, telephone lines, radio waves, satellites, or infrared light
beams.
You may also see references to a Metropolitan Area Networks (MAN), a Wireless LAN
(WLAN), or a Wireless WAN (WWAN).
In a typical LAN configuration, one computer is designated as the file server. It stores all of the
software that controls the network, as well as the software that can be shared by the computers
attached to the network. Computers connected to the file server are called workstations. The
workstations can be less powerful than the file server, and they may have additional software on
their hard drives. On many LANs, cables are used to connect the network interface cards in each
computer; other LANs may be wireless. See the Topology, Cabling, and Hardware sections of
this tutorial for more information on the configuration of a LAN.
What is a Protocol?
A protocol is a set of rules that governs the communications between computers on a network. In
order for two computers to talk to each other, they must be speaking the same language. Many
different types of network protocols and standards are required to ensure that your computer (no
matter which operating system, network card, or application you are using) can communicate
with another computer located on the next desk or half-way around the world. The OSI (Open
Systems Interconnection) Reference Model defines seven layers of networking protocols. The
complexity of these layers is beyond the scope of this tutorial; however, they can be simplified
into four layers to help identify some of the protocols with which you should be familiar (see fig
1).
7 Application
5 Session
3 Network IP IPX
2 Data Link
Ethernet
1 Physical
Figure 1 illustrates how some of the major protocols would correlate to the OSI model in order to
communicate via the Internet. In this model, there are four layers, including:
Assuming you want to send an e-mail message to someone in Italy, we will examine
the layers "from the bottom up" -- beginning with Ethernet (physical/data link
kayers).
The data link layer of the network addresses the way that data packets are sent from
one node to another. Ethernet uses an access method called CSMA/CD (Carrier Sense
Multiple Access/Collision Detection). This is a system where each computer listens to
the cable before sending anything through the network. If the network is clear, the
computer will transmit. If some other node is already transmitting on the cable, the
computer will wait and try again when the line is clear. Sometimes, two computers
attempt to transmit at the same instant. When this happens a collision occurs. Each
computer then backs off and waits a random amount of time before attempting to
retransmit. With this access method, it is normal to have collisions. However, the
delay caused by collisions and retransmitting is very small and does not normally
effect the speed of transmission on the network.
Ethernet
The original Ethernet standard was developed in 1983 and had a maximum speed of 10 Mbps
(phenomonal at the time). The Ethernet protocol allows for bus, star, or tree topologies,
depending on the type of cables used and other factors .
The current standard at the 10 Mbps level is 10BaseT. The "10" stands for the speed of
transmission (10 megabits per second); the "Base" stands for "baseband" meaning it has full
control of the wire on a single frequency; and the "T" stands for "twisted pair" cable. Older
standards, such as 10Base2 and 10Base5, used coaxial cable, but these standards are seldom used
in new installations. Fiber cable can also be used at this level in 10BaseFL.
Fast Ethernet
The Fast Ethernet protocol supports transmission up to 100 Mbps. Fast Ethernet requires the use
of different, more expensive network concentrators/hubs and network interface cards. In
addition, category 5 twisted pair or fiber optic cable is necessary. Fast Ethernet standards
include:
Gigabit Ethernet
Gigabit Ethernet standard is a protocol that has a transmission speed of 1 Gbps (1000 Mbps). It
can be used with both fiber optic cabling and copper. The 1000BaseT, the copper cable used for
Gigabit Ethernet (see the Cabling section for more information).
The Ethernet standards continue to evolve. with 10 Gigabit Ethernet (10,000 Mbps) and 100
Gigabit Ethernet (100,000 Mbps),
LocalTalk
LocalTalk is a network protocol that was developed by Apple Computer, Inc. for Macintosh
computers many years ago. LocalTalk adapters and special twisted pair cable can be used to
connect a series of older computers through the serial port (current Macintosh computers have
Ethernet cards and/or wireless adapters installed). A primary disadvantage of LocalTalk is speed.
Its speed of transmission is only 230 Kbps.
Token Ring
The Token Ring protocol was developed by IBM in the mid-1980s. The access method used
involves token-passing. In Token Ring, the computers are connected so that the signal travels
around the network from one computer to another in a logical ring. A single electronic token
moves around the ring from one computer to the next. If a computer does not have information to
transmit, it simply passes the token on to the next workstation. If a computer wishes to transmit
and receives an empty token, it attaches data to the token. The token then proceeds around the
ring until it comes to the computer for which the data is meant. The Token Ring protocol
requires a star-wired ring using twisted pair or fiber optic cable. It can operate at transmission
speeds of 4 Mbps or 16 Mbps. Due to the increasing popularity of Ethernet, the use of Token
Ring in school environments has decreased dramatically.
Every network device (such as network interface cards and printers) have a physical
address called a MAC (Media Access Control) address. When you purchase a network
card, the MAC address is fixed and cannot be changed. Networks using the IP and
IPX protocols assign logical addresses (which are made up of the MAC address and
the network address) to the devices on the network, This can all become quite
complex -- suffice it to say that the network layer takes care of assigning the correct
addresses (via IP or IPX) and then uses routers to send the data packets to other
networks.
When the data packets are sent over a network, they may or may not take the same
route -- it doesn't matter. At the receiving end, the data packets are re-assembled into
the proper order. After all packets are received, a message goes back to the originating
network. If a packet does not arrive, a message to "re-send" is sent back to the
originating network.
TCP, paired with IP, is by far the most popular protocol at the transport level. If the
IPX protocol is used at the network layer (on networks such as Novell or Microsoft),
then it is paired with SPX at the transport layer.
File Servers
Workstations
Network Interface Cards
Switches
Repeaters
Bridges
Routers
File Servers
A file server stands at the heart of most networks. It is a very fast computer with a large amount
of RAM and storage space, along with a fast network interface card. The network operating
system software resides on this computer, along with any software applications and data files
that need to be shared.
The file server controls the communication of information between the nodes on a network. For
example, it may be asked to send a word processor program to one workstation, receive a
database file from another workstation, and store an e-mail message during the same time period.
This requires a computer that can store a lot of information and share it very quickly. File servers
should have at least the following characteristics:
Workstations
All of the user computers connected to a network are called workstations. A typical workstation
is a computer that is configured with a network interface card, networking software, and the
appropriate cables. Workstations do not necessarily need floppy disk drives because files can be
saved on the file server. Almost any computer can serve as a network workstation.
The most common network interface connections are Ethernet cards (LocalTalk connectors and
Token Ring cards are seldom used in current networks).
Ethernet Cards
Ethernet cards are usually purchased separately from a computer, although many computers
(such as the Macintosh) now include an option for a pre-installed Ethernet card. Ethernet cards
contain connections for either coaxial or twisted pair cables (or both) (See fig. 1). If it is
designed for coaxial cable, the connection will be BNC. If it is designed for twisted pair, it will
have a RJ-45 connection. Some Ethernet cards also contain an AUI connector. This can be used
to attach coaxial, twisted pair, or fiber optics cable to an Ethernet card. When this method is used
there is always an external transceiver attached to the workstation. (See the Cabling section for
more information on connectors.)
LocalTalk Connectors
LocalTalk is Apple's built-in solution for networking older Macintosh computers. It utilized a
special adapter box and a cable that plugged into the printer port of a Macintosh. A major
disadvantage of LocalTalk was that it is slow (only 230 Kbps) in comparison to Ethernet;
therefore, it is rarely used in current networks.
Token Ring network cards look similar to Ethernet cards and were popular in IBM computers.
They are seldom used with current networks.
Switches
A concentrator is a device that provides a central connection point for cables from workstations,
servers, and peripherals. In a star topology, twisted-pair wire is run from each workstation to a
central switch/hub. Most switches are active, that is they electrically amplify the signal as it
moves from one device to another. Switches no longer broadcast network packets as hubs did in
the past, they memorize addressing of computers and send the information to the correct location
directly. Switches are:
Repeaters
Since a signal loses strength as it passes along a cable, it is often necessary to boost the signal
with a device called a repeater. The repeater electrically amplifies the signal it receives and
rebroadcasts it. Repeaters can be separate devices or they can be incorporated into a
concentrator. They are used when the total length of your network cable exceeds the standards
set for the type of cable being used.
A good example of the use of repeaters would be in a local area network using a star topology
with unshielded twisted-pair cabling. The length limit for unshielded twisted-pair cable is 100
meters. The most common configuration is for each workstation to be connected by twisted-pair
cable to a multi-port active concentrator. The concentrator amplifies all the signals that pass
through it allowing for the total length of cable on the network to exceed the 100 meter limit.
Bridges
A bridge is a device that allows you to segment a large network into two smaller, more efficient
networks. If you are adding to an older wiring scheme and want the new network to be up-to-
date, a bridge can connect the two.
A bridge monitors the information traffic on both sides of the network so that it can pass packets
of information to the correct location. Most bridges can "listen" to the network and automatically
figure out the address of each computer on both sides of the bridge. The bridge can inspect each
message and, if necessary, broadcast it on the other side of the network.
The bridge manages the traffic to maintain optimum performance on both sides of the network.
You might say that the bridge is like a traffic cop at a busy intersection during rush hour. It keeps
information flowing on both sides of the network, but it does not allow unnecessary traffic
through. Bridges can be used to connect different types of cabling, or physical topologies. They
must, however, be used between networks with the same protocol.
Routers
A router translates information from one network to another; it is similar to a superintelligent
bridge. Routers select the best path to route a message, based on the destination address and
origin. The router can direct traffic to prevent head-on collisions, and is smart enough to know
when to direct traffic along back roads and shortcuts.
While bridges know the addresses of all computers on each side of the network, routers know the
addresses of computers, bridges, and other routers on the network. Routers can even "listen" to
the entire network to determine which sections are busiest -- they can then redirect data around
those sections until they clear up.
If you have a school LAN that you want to connect to the Internet, you will need to purchase a
router. In this case, the router serves as the translator between the information on your LAN and
the Internet. It also determines the best route to send the data over the Internet. Routers can:
The following sections discuss the types of cables used in networks and other related topics.
The quality of UTP may vary from telephone-grade wire to extremely high-speed cable. The
cable has four pairs of wires inside the jacket. Each pair is twisted with a different number of
twists per inch to help eliminate interference from adjacent pairs and other electrical devices.
The tighter the twisting, the higher the supported transmission rate and the greater the cost per
foot. The EIA/TIA (Electronic Industry Association/Telecommunication Industry Association)
has established standards of UTP and rated six categories of wire (additional categories are
emerging).
The standard connector for unshielded twisted pair cabling is an RJ-45 connector. This is a
plastic connector that looks like a large telephone-style connector (See fig. 2). A slot allows the
RJ-45 to be inserted only one way. RJ stands for Registered Jack, implying that the connector
follows a standard borrowed from the telephone industry. This standard designates which wire
goes with each pin inside the connector.
Coaxial Cable
Coaxial cabling has a single copper conductor at its center. A plastic layer provides
insulation between the center conductor and a braided metal shield (See fig. 3). The
metal shield helps to block any outside interference from
Fig. 3. Coaxial cable
Thin coaxial cable is also referred to as thinnet. 10Base2 refers to the specifications
for thin coaxial cable carrying Ethernet signals. The 2 refers to the approximate
maximum segment length being 200 meters. In actual fact the maximum segment
length is 185 meters. Thin coaxial cable has been popular in
Thick coaxial cable is also referred to as thicknet. 10Base5 refers to the specifications
for thick coaxial cable carrying Ethernet signals. The 5 refers to the maximum
segment length being 500 meters. Thick coaxial cable has an extra protective plastic
cover that helps keep moisture away from the center conductor. This makes thick
coaxial a great choice when running longer lengths in a linear bus network. One
disadvantage of thick coaxial is that it does
The most common type of connector used with coaxial cables is the Bayone-Neill-
Concelman (BNC) connector (See fig. 4). Different types of adapters are available for
BNC connectors, including a T-connector, barrel connector, and terminator.
Connectors on the cable are the weakest points in any network. To help avoid
problems with your network, always use the BNC connectors that crimp, rather
Fig. 4. BNC connector
Fiber optic cable has the ability to transmit signals over much longer distances than
coaxial and twisted pair. It also has the capability to carry information at vastly
greater speeds. This capacity broadens communication possibilities to include services
such as video conferencing and interactive services. The cost of fiber optic cabling is
comparable to copper cabling; however, it is
The center core of fiber cables is made from glass or plastic fibers (see fig 5). A
plastic coating then cushions the fiber center, and kevlar fibers help to strengthen the
cables and prevent breakage. The outer insulating jacket made of teflon or PVC.
Fig. 5. Fiber optic cable
There are two common types of fiber cables -- single mode and multimode.
Multimode cable has a larger diameter; however, both cables provide high bandwidth
at high speeds. Single mode can provide more distance, but it is more expensive.
Always use more cable than you need. Leave plenty of slack.
Test every part of a network as you install it. Even if it is brand new, it may have problems that
will be difficult to isolate later.
Stay at least 3 feet away from fluorescent light boxes and other sources of electrical
interference.
If it is necessary to run cable across the floor, cover the cable with cable protectors.
Label both ends of each cable.
Use cable ties (not tape) to keep cables in the same location together.
Wireless LANs
More and more networks are operating without cables, in the wireless mode. Wireless
LANs use high frequency radio signals, infrared light beams, or lasers to
communicate between the workstations and the file server or hubs. Each workstation
and file server on a wireless network has some sort of transceiver/antenna to send and
receive the data. Information is relayed between transceivers as if they were
physically connected. For longer distance, wireless communications can also take
place through cellular telephone technology, microwave transmission, or by satellite.
Wireless networks are great for allowing laptop computers or remote computers to
connect to the LAN. Wireless networks are also beneficial in older buildings where it
may be difficult or impossible to install cables.
The two most common types of infrared communications used in schools are line-of-
sight and scattered broadcast. Line-of-sight communication means that there must be
an unblocked direct line between the workstation and the transceiver. If a person
walks within the line-of-sight while there is a transmission, the information would
need to be sent again. This kind of obstruction can slow down the wireless network.
Scattered infrared communication is a broadcast of infrared transmissions sent out in
multiple directions that bounces off walls and ceilings until it eventually hits the
receiver. Networking communications with laser are virtually the same as line-of-
sight infrared networks.
The Wi-Fi Alliance is a global, non-profit organization that helps to ensure standards
and interoperability for wireless networks, and wireless networks are often referred to
as WiFi (Wireless Fidelity). The original Wi-Fi standard (IEEE 802.11) was adopted
in 1997. Since then many variations have emerged (and will continue to emerge). Wi-
Fi networks use the Ethernet protocol.
Advantages of wireless networks:
Mobility - With a laptop computer or mobile device, access can be available throughout a
school, at the mall, on an airplane, etc. More an more businesses are also offering free WiFi
access.
Fast setup - If your computer has a wireless adapter, locating a wireless network can be as
simple as clicking "Connect to a Network" -- in some cases, you will connect
automatically to networks within range.
Cost - Setting up a wireless network can be much more cost effective than
buying and installing cables.
Expandability - Adding new computers to a wireless network is as easy as
turning the computer on (as long as you do not exceed the maximum number
of devices).
Security - Wireless networks are much more susceptible to unauthorized use. If you set up a
wireless network, be sure to include maximum security. You should always enable WEP (Wired
Equivalent Privacy) or WPA (Wi-Fi Protected Access), which will improve security and help to
prevent virtual intruders and freeloaders.
Interference - Because wireless networks use radio signals and similar techniques for
transmission, they are susceptible to interference from lights and electronic devices.
Inconsistent connections - How many times have you hears "Wait a minute, I
just lost my connection?" Because of the interference caused by electrical
devices and/or items blocking the path of transmission, wireless connections
are not nearly as stable as those through a dedicated cable.
Power consumption - The wireless transmitter in a laptop requires a significant
amount of power; therefore, the battery life of laptops can be adversely
impacted. If you are planning a laptop project in your classroom, be sure to
have power plugs and/or additional batteries available.
Speed - The transmission speed of wireless networks is improving; however, faster options (such
as gigabit Ethernet) are available via cables. In addition, if set up a wireless network at home,
and you are connecting to the Internet via a DSL modem (at perhaps 3 Mbps), your
wireless access to the Internet will have a maximum of 3 Mbps connection
speed.
What is a Topology?
The physical topology of a network refers to the configuration of cables, computers, and other
peripherals. Physical topology should not be confused with logical topology which is the method
used to pass information between workstations. Logical topology was discussed in
the Protocol chapter .
The following sections discuss the physical topologies used in networks and other related topics.
Linear Bus
Star
Tree (Expanded Star)
Considerations When Choosing a Topology
Summary Chart
Linear Bus
A linear bus topology consists of a main run of cable with a terminator at each end (See fig. 1).
All nodes (file server, workstations, and peripherals) are connected to the linear cable.
Data on a star network passes through the hub, switch, or concentrator before continuing to its
destination. The hub, switch, or concentrator manages and controls all functions of the network.
It also acts as arepeater for the data flow. This configuration is common with twisted pair cable;
however, it can also be used with coaxial cable or fiber optic cable.
5-4-3 Rule
A consideration in setting up a tree topology using Ethernet protocol is the 5-4-3 rule. One aspect
of the Ethernet protocol requires that a signal sent out on the network cable reach every part of
the network within a specified length of time. Each concentrator or repeater that a signal goes
through adds a small amount of time. This leads to the rule that between any two nodes on the
network there can only be a maximum of 5 segments, connected through 4
repeaters/concentrators. In addition, only 3 of the segments may be populated (trunk) segments if
they are made of coaxial cable. A populated segment is one that has one or more nodes attached
to it . In Figure 4, the 5-4-3 rule is adhered to. The furthest two nodes on the network have 4
segments and 3 repeaters/concentrators between them.
This rule does not apply to other network protocols or Ethernet networks where all fiber optic
cabling or a combination of a fiber backbone with UTP cabling is used. If there is a combination
of fiber optic backbone and UTP cabling, the rule is simply translated to a 7-6-5 rule.
Summary Chart
Twisted Pair
Linear Bus Coaxial Ethernet
Fiber
Twisted Pair
Star Ethernet
Fiber
Twisted Pair
Tree Coaxial Ethernet
Fiber
Peer-to-Peer
Client/Server
Peer-to-Peer
Peer-to-peer network operating systems allow users to share resources and files located on their
computers and to access shared resources found on other computers. However, they do not have
a file server or a centralized management source (See fig. 1). In a peer-to-peer network, all
computers are considered equal; they all have the same abilities to use the resources available on
the network. Peer-to-peer networks are designed primarily for small to medium local area
networks. AppleShare and Windows for Workgroups are examples of programs that can function
as peer-to-peer network operating systems.
Centralized - Resources and data security are controlled through the server.
Scalability - Any or all elements can be replaced individually as needs increase.
Flexibility - New technology can be easily integrated into system.
Interoperability - All components (client/network/server) work together.
Accessibility - Server can be accessed remotely and across multiple platforms.
10Base2 - Ethernet specification for thin coaxial cable, transmits signals at 10 Mbps (megabits
per second) with a distance limit of 185 meters per segment.
10Base5 - Ethernet specification for thick coaxial cable, transmits signals at 10 Mbps (megabits
per second) with a distance limit of 500 meters per segment.
10BaseF - Ethernet specification for fiber optic cable, transmits signals at 10 Mbps (megabits
per second) with a distance limit of 2000 meters per segment.
10BaseT - Ethernet specification for unshielded twisted pair cable (category 3, 4, or 5), transmits
signals at 10 Mbps (megabits per second) with a distance limit of 100 meters per segment.
100BaseT - Ethernet specification for unshielded twisted pair cabling that is used to transmit
data at 100 Mbps (megabits per second) with a distance limit of 100 meters per segment.
1000BaseTX -Ethernet specification for unshielded twisted pair cabling that is used to trasmit
data at 1 Gbps (gigabits per second) with a distance limitation of 220 meters per segment.
Asynchronous Transfer Mode (ATM) - A network protocol that transmits data at a speed of
155 Mbps and higher. It is most often used to interconnect two or more local area networks.
AppleTalk - Apple Computer's network protocol originally designed to run over LocalTalk
networks, but can also run on Ethernet and Token Ring.
AUI Connector (Attachment Unit Interface) - A 15 pin connector found on Ethernet cards that
can be used for attaching coaxial, fiber optic, or twisted pair cable.
Bit - Binary digit in the binary numbering system. Its value can be 0 or 1. In an 8-bit character
scheme, it takes 8 bits to make a byte (character) of data.
Cable - Transmission medium of copper wire or optical fiber wrapped in a protective cover.
Client/Server - A networking system in which one or more file servers (Server) provide
services; such as network management, application and centralized data storage for workstations
(Clients).
CSMA/CA - Carrier Sense Multiple Access Collision Avoidance is a network access method in
which each device signals its intent to transmit before it actually does so. This prevents other
devices from sending information, thus preventing collisions from occurring between signals
from two or more devices. This is the access method used by LocalTalk.
CSMA/CD - Carrier Sense Multiple Access Collision Detection is a network access method in
which devices that are ready to transmit data first check the channel for a carrier. If no carrier is
sensed, a device can transmit. If two devices transmit at once, a collision occurs and each
computer backs off and waits a random amount of time before attempting to retransmit. This is
the access method used by Ethernet.
Coaxial Cable - Cable consisting of a single copper conductor in the center surrounded by a
plastic layer for insulation and a braided metal outer shield.
Concentrator - A device that provides a central connection point for cables from workstations,
servers, and peripherals. Most concentrators contain the ability to amplify the electrical signal
they receive.
DIN - A plug and socket connector consisting of a circular pattern of pins in a metal sleeve. This
type of connector is commonly seen on keyboards.
Dumb Terminal - Refers to devices that are designed to communicate exclusively with a host
(main frame) computer. It receives all screen layouts from the host computer and sends all
keyboard entry to the host. It cannot function without the host computer.
E-mail - An electronic mail message sent from a host computer to a remote computer.
Ethernet - A network protocol invented by Xerox Corporation and developed jointly by Xerox,
Intel and Digital Equipment Corporation. Ethernet networks use CSMA/CD and run over a
variety of cable types at 10 Mbps (megabits per second).
Expansion Slot - Area in a computer that accepts additional input/output boards to increase the
capability of the computer.
Fast Ethernet - A new Ethernet standard that supports 100 Mbps using category 5 twisted pair
or fiber optic cable.
Fiber Distributed Data Interface (FDDI) - A network protocol that is used primarily to
interconnect two or more local area networks, often over large distances.
Fiber Optic Cable - A cable, consisting of a center glass core surrounded by layers of plastic,
that transmits data using light rather than electricity. It has the ability to carry more information
over much longer distances.
File Server - A computer connected to the network that contains primary files/applications and
shares them as requested with the other computers on the network. If the file server is dedicated
for that purpose only, it is connected to a client/server network. An example of a client/server
network is Novell Netware. All the computers connected to a peer-to-peer network are capable
of being the file server. Two examples of peer-to-peer networks are LANtastic and Windows for
Workgroups.
Gigabit Ethernet - An Ethernet protocol that raises the transmission rates to 1 Gbps (gigabits
per second). It is primarily used for a high speed backbone of a network.
Hub - A hardware device that contains multiple independent but connected modules of network
and internetwork equipment. Hubs can be active (where they repeat signals sent through them) or
passive (where they do not repeat but merely split signals sent through them).
Infrared - Electromagnetic waves whose frequency range is above that of microwaves, but
below that of the visible spectrum.
Internet - A global network of networks used to exchange information using the TCP/IP
protocol. It allows for electronic mail and the accessing ad retrieval of information from remote
sources.
LAN (Local Area Network) - A network connecting computers in a relatively small area such as
a building.
Linear Bus - A network topology in which each node attaches directly to a common cable.
LocalTalk - Apple Corporation proprietary protocol that uses CSMA/CA media access scheme
and supports transmissions at speeds of 230 Kbps (Kilobits per second).
Network Modem - A modem connected to a Local Area Network (LAN) that is accessible from
any workstation on the network.
Node - End point of a network connection. Nodes include any device attached to a network such
as file servers, printers, or workstations.
Peer-to-Peer Network - A network in which resources and files are shared without a centralized
management source.
Physical Topology - The physical layout of the network; how the cables are arranged; and how
the computers are connected.
Protocol -A formal description of a set of rules and conventions that govern how devices on a
network exchange information.
RAM (Random Access Memory) - The working memory of a computer where data and
programs are temporarily stored. RAM only holds information when the computer is on.
Repeater - A device used in a network to strengthen a signal as it is passed along the network
cable.
RJ-45 - Standard connectors used for unshielded twisted-pair cable.
Router -A device that routes information between interconnected networks. It can select the best
path to route a message, as well as translate information from one network to another. It is
similar to a superintelligent bridge.
SCSI (Small Computer Serial Interface) - An interface controller that allows several
peripherals to be connected to the same port on a computer.
Sneaker-Net - Refers to a manual method of sharing files in which a file is copied from a
computer to a floppy disk, transported to a second computer by a person physically walking
(apparently wearing sneakers) to the second computer, and manually transferring the file from
floppy disk to the second computer.
Speed of Data Transfer - The rate at which information travels through a network, usually
measured in megabits per second.
Star Topology - LAN topology in which each node on a network is connected directly to a
central network hub or concentrator.
Star-Wired Ring - Network topology that connects network devices (such as computers and
printers) in a complete circle.
Switch - A "intelligent" type of hub, in that it sends packets only to the intended ports, rather
than all computers on the network.
Tape Back-Up - Copying all the data and programs of a computer system on magnetic tape. On
tape, data is stored sequentially. When retrieving data, the tape is searched from the beginning of
tape until the data is found.
Terminator - A device that provides electrical resistance at the end of a transmission line. Its
function is to absorb signals on the line, thereby keeping them from bouncing back and being
received again by the network.
Thicknet - A thick coaxial cable that is used with a 10Base5 Ethernet LAN.
Thinnet - A thin coaxial cable that is used with a 10Base2 Ethernet LAN.
Token - A special packet that contains data and acts as a messenger or carrier between each
computer and device on a ring topology. Each computer must wait for the messenger to stop at
its node before it can send data over the network.
Token Ring - A network protocol developed by IBM in which computers access the network
through token-passing. Usually uses a star-wired ring topology.
Topology - There are two types of topology: physical and logical. The physical topology of a
network refers to the configuration of cables, computers, and other peripherals. Logical topology
is the method used to pass the information between workstations. Issues involving logical
topologies are discussed on the Protocol chapter
Tree Topology - LAN topology similar to linear bus topology, except that tree networks can
contain branches with multiple nodes.
Twisted Pair - Network cabling that consists of four pairs of wires that are manufactured with
the wires twisted to certain specifications. Available in shielded and unshielded versions.
USB (Universal Serial Bus) Port - A hardware interface for low-speed peripherals such as the
keyboard, mouse, joystick, scanner, printer, and telephony devices.
WAN (Wide Area Network) - A network connecting computers within very large areas, such as
states, countries, and the world.
Workstation - A computer connected to a network at which users interact with software stored
on the network.