Digital Folkloristics
Digital Folkloristics
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ABSTRACT
This paper argues for a digital folkloristics that combines the
textual/quantitative approaches characteristic of the digital
humanities (DH) with the field-based methods composing digital
ethnography. It also outlines a broad category of digitally-enabled
and digitally-focused scholarly work that is inclusive and in
dialogue with many disciplines and acknowledges both the textual
and ethnographic dimensions of folkloristic work. KEYWORDS:
digital scholarship; digital ethnography; digital humanities; digital
methodology; interdisciplinarity
D I G I TA L H U M A N I T I E S
Despite the prevalence of digital approaches in fields other than
the humanities, digital humanities (or DH) tends to dominate
discussions of DS. In fact, within DH itself, the terms digital
humanities and digital scholarship are often used interchange-
ably (e.g., Courant et al. 2006; Anderson and McPherson 2011;
Rockwell 2011; Ayers 2013). But it is important here to note
that DH does not necessarily encompass all humanistic work
that has a digital component. DH has a history of its own (on
which, see Vanhoutte 2013), its own methodologies and theo-
retical orientations (though these are also diverse and interdis-
ciplinary). A humanistic project that makes use of computers or
otherwise deals with “the digital” may or may not cleave to DH-
specific orientations and methodologies. Much ethnographical-
ly-inflected work, humanistic in nature but focused on/in digital
technologies and cultures, does not fall within the current rubric
of DH (though there is no reason why it should not).
Digital humanities is often seen as a trans-disciplinary
amalgamation of computer-mediated approaches to the study
of texts. DH is viewed not as a singular field of study, but as “a
big tent for all digital scholarship in the humanities” (Vanhoutte
2013:144; see also Friedlander 2009:5; McGann 2011:194 note
8). Defining DH, in common with most disciplines, is difficult,
as Nyhan, Terras, and Vanhoutte point out in their introduc-
tion to an edited volume on the topic (2013). That volume
also includes a list of definitions of the field from DH practi-
tioners which illustrate the huge range of meanings attached
to it (Terras, Nyhan, and Vanhoutte 2013). Nevertheless, some
key features emerge from the literature: DH approaches often
emphasize texts (in both the narrow sense of the written word
and the larger sense of bounded objects, such as paintings or
songs), textual analyses, and text encoding; digital archiving;
data visualization; open research and publication practices; and
D I G I TA L E T H N O G R A P H Y
Ethnography, a set of methods for the study of culture (usually
through situated research involving participant observation), is a
hallmark of much contemporary folkloristic work in the United
States. Ethnography can easily be understood to include digital
cultures/cultures of the digital; but the proliferation of digital
technologies and the surprising ways in which humans engage
with them has led to different orientations toward the digital
and different understandings of its ethnographic implications.
Digital ethnography has been called “a method for repre-
senting real-life cultures through combining the characteristic
features of digital media with the elements of story” (Under-
berg and Zorn 2013:10). This view is less common in the litera-
ture, however, which tends instead to view digital ethnography
as ethnographic study of digital cultures. In line with this view
it has elsewhere been called “ethnographic research on online
practices and communications” (Varis 2016:55).5 Broader still
is the framework put forth by Sarah Pink et al., who view digital
ethnography as the study of everyday engagement with digital
technologies (which includes online or “virtual” ethnography),
but one which downplays the digital itself—the proper focus of
ethnography being, after all, social processes and human rela-
tionships (2016:7, 9–11). A great deal of effort has been dedi-
cated to exploring virtual worlds, such as online video games;
two useful critical reviews (both by anthropologists) that situ-
ate ethnographies of virtual or digital worlds within the broader
ethnographic literature are Manning (2009) and Nardi (2015).6
In general, then, where DH emphasizes the use of digital tools
to aid scholarly work, digital ethnography tends to emphasize
the digital as the object or site of study of study, be it the study
of human use of digital technologies, or cultural processes oc-
curring wholly or partly within digital environments.
Ducheneaut et al. (2007) offer an example of an ethnogra-
phy of a virtual world focused primarily on issues of design.
In their study of a massively-multiplayer online video game,
the authors consider social spaces in different in-game cities,
D I G I TA L F O L K L O R I S T I C S , H O L I S T I C A L LY
The possibilities for uniting textual and quantitative approach-
es with ethnographic ones, always rich and often unrealized,
data and identifying links with software designed for these pur-
poses. Ethnographic work could identify individuals’ locations
with the larger trends and networks illuminated by quantitative
analysis. This would help in understanding the people who use
these hashtags and memes, how they see the ideals represented
by these forms of expressive culture in relation to their daily
lives, and how their media use and engagements with these dis-
courses position them vis-à-vis other individuals and groups.
Familiar folkloristic concerns would be readily apparent
through all of this: the establishment and policing of group
boundaries and associated emic/etic knowledges and perfor-
mances; performative competence; tradition and variation; ver-
nacular belief. Quantitative tools can generate a huge usable
pile of data—in this case, in the form of memes and archived
Tweets—and illustrate its dissemination throughout the social
networks being observed (literally, as quantitative tools are
especially well suited to data visualization). Ethnographic re-
search can get to the people who generate and use these digital
artifacts, and work toward an understanding of their daily lives
that isolated data alone cannot.
A digital folkloristics that accounts for the field’s various
methodologies and for related developments in other disci-
plines is entirely within reach. Scholars working with large
collections of archived materials will benefit from the textual-
quantitative approaches that have characterized DH scholar-
ship (the “computational folkloristics” expounded by Abello
et al.). This might include collections such as those docu-
mented in the American Folklore Society’s Folklore Collec-
tions Database, part of the NFAI cited above, which serves as
“an open-access online resource providing searchable infor-
mation about folklore archival collections” held at various in-
stitutions around the US (“AFS Folklore Collection Database”
n.d.). Such collections may be originally “offline” (e.g., digi-
tizations of folk songs) or “born-digital” (e.g., meme data-
bases), or a combination thereof. Other scholars interested in
the cultures of online/virtual communities/spaces or of new/
NOTES
1. A recent conversation Johnson held with a humanities faculty mem-
ber echoed just this sentiment: the only point of doing anything digi-
tally, as far as this faculty member was concerned, is to produce new
disciplinary insight. Anything else is a waste of precious faculty time.
2 On the topic of “openness,” see Goodfellow 2013.
3 This is an oversimplification: textual studies necessarily touch on cul-
tural issues, and ethnographic studies within folkloristics tend to take
cultural “texts” or performances as points of departure. The schism
between literary/historic-geographic and ethnographic approaches in
folkloristics is beyond the scope of this paper, but for an overview see
Bascom 1953 and Jones 1979.
4 Citations to these projects are attempts to bring multi-authored/
staffed, multivalent works into line with Chicago style, which does
not always successfully reflect the often-large project teams involved.
This is an important point raised by many scholars working in DH:
assigning proper credit for works involving many people with di-
verse skills who make diverse contributions. Our attempt at a cita-
tional compromise here should not be taken as devaluing the con-
tributions of project staff whose names are left out; rather it speaks
to the limitations of conventional publication and the constraints of
conventional scholarship.
5 The difference in these orientations also reflects the bifurcation,
discussed previously, of digital scholarship into digital tools and
digital subjects.
6 Thanks to Paul Manning for pointing us towards these surveys of
the literature.
7 A handful of centers and programs have sprung up that make explicit
the growing interest in this area and the relevance, at least at present,
of the “digital” qualifier: RMIT University in Australia has DERC,
the Digital Ethnography Research Centre (“Digital Ethnography
Research Centre (DERC)—RMIT University” n.d.), while the Uni-
versity of Central Florida has the Digital Ethnography Lab (“Digital
Ethnography Lab” n.d.). Digital anthropology and digital sociology
are terms which have also entered the social scientific lexicon. Vir-
ginia Commonwealth University now offers a Master’s of Science
degree with a focus on Digital Sociology (“VCU Digital Sociology”
n.d.); University College London offers one in Digital Anthropology
(“MSc Digital Anthropology” 2018).
8 Moretti’s language of laws and evolution, and his focus on the
comparative study of texts, contrast markedly with contemporary
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