Day 5 Assignment Python Oops Concepts
Day 5 Assignment Python Oops Concepts
Class
The class can be defined as a collection of objects. It is a logical entity
that has some specific attributes and methods. For example: if you have
an employee class, then it should contain an attribute and method, i.e.
an email id, name, age, salary, etc.
Syntax
class ClassName:
<statement-1>
.
<statement-N>
Object
The object is an entity that has state and behavior. It may be any real-
world object like the mouse, keyboard, chair, table, pen, etc.
Everything in Python is an object, and almost everything has attributes
and methods. All functions have a built-in attribute __doc__, which
returns the docstring defined in the function source code.
When we define a class, it needs to create an object to allocate the
memory. Consider the following example.
Example:
class car:
def __init__(self,modelname, year):
self.modelname = modelname
self.year = year
def display(self):
print(self.modelname,self.year)
c1 = car("Toyota", 2016)
c1.display()
Output:
Toyota 2016
Method
The method is a function that is associated with an object. In Python, a
method is not unique to class instances. Any object type can have
methods.
Inheritance
Inheritance is the most important aspect of object-oriented
programming, which simulates the real-world concept of inheritance. It
specifies that the child object acquires all the properties and behaviors
of the parent object.
By using inheritance, we can create a class which uses all the properties
and behavior of another class. The new class is known as a derived class
or child class, and the one whose properties are acquired is known as a
base class or parent class.
It provides the re-usability of the code.
Polymorphism
Polymorphism contains two words "poly" and "morphs". Poly means
many, and morph means shape. By polymorphism, we understand that
one task can be performed in different ways. For example - you have a
class animal, and all animals speak. But they speak differently. Here, the
"speak" behavior is polymorphic in a sense and depends on the animal.
So, the abstract "animal" concept does not actually "speak", but
specific animals (like dogs and cats) have a concrete implementation of
the action "speak".
Encapsulation
Encapsulation is also an essential aspect of object-oriented
programming. It is used to restrict access to methods and variables. In
encapsulation, code and data are wrapped together within a single unit
from being modified by accident.