Moving and Rotating Faces: Publication Number Spse01520
Moving and Rotating Faces: Publication Number Spse01520
Publication Number
spse01520
Proprietary and restricted rights notice
Introduction . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1-1
User assistance . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1-2
1 Introduction
Welcome to self paced training for Solid Edge with Synchronous Technology. This
course is designed to educate you in the use of Solid Edge with Synchronous
Technology. The course is self-paced and contains instruction followed by activities.
• spse01510—Sketching
• spse01540—Modeling assemblies
User assistance
Solid Edge user assistance makes command information available as you perform
tasks. You can access command, conceptual, reference, and instructional information
any time during a design session.
• Tooltips help you identify a user interface element, including command icons,
option buttons, and other gadgets. When you point the cursor at a user interface
element, a label displays the name of the command and a brief description of
what it is. Where appropriate, the accelerator key combination that you can use
to invoke the command is displayed. There may also be an informational graphic
as well as a pointer to additional online Help. You can turn tooltips off and on
using the Show Tool Tips option on the Helpers page of the Options dialog box.
• The command tips provide contextual assistance as you work with Solid Edge.
You can enable them on the Helpers page of the Options dialog box.
Learning tools
• A comprehensive library of tutorials is available in every Solid Edge release.
You can find them on the startup screen, as well as by clicking the Solid Edge
Tutorials link in the Help window.
• Self-paced training courses and instructor-led training are available for Solid
Edge. You can find them when you click the Solid Edge On The Web link in
the Help window.
• You can use the About Solid Edge link on the Help window to see the software
version and license information.
Online Help
Solid Edge provides links to online Help, tutorials, and online training from the Help
window displayed when you click the Help Index icon . The Help Index button is
located at top-right on the command ribbon.
You also can press F1 whenever you need online Help during a design session. When
a command is active or if you have selected something in the graphic window, the
Help topic for that command appears. If no command is active, then the table of
contents for the Help topics appears.
There are different books of online Help available.
• Explore the What’s New information available in online Help. This also contains
links to Try It! exercises that you can use to quickly become familiar with the
most important new features in Solid Edge.
• If you are used to working with AutoCAD, you can benefit from the special Help
topics for AutoCAD users.
• For topics on customizing Solid Edge, use the Programming with Solid Edge
command on the Help window.
• Each Help book provides a structured table of contents, an index, and full-text
search capabilities provide easy access to Help topics.
• If you open Help by pressing F1, the appropriate Help book is opened
automatically.
• To widen your search results or when you are not sure what something is
called—Use wildcard expressions to search for words or phrases. Wildcard
expressions allow you to search for one or more characters using a question
mark or asterisk.
Example
The search string dimension* displays topics that contain the term
"dimension," "dimensional," and so on.
• Further specify your search criteria—There are several things you can do to
tailor the search to get more specific results.
– Narrow your previous results by searching within the subset of topics using
the Search Previous Results option.
– To search for topics that include all forms of a word, use the Match Similar
Words option.
Example
For example, a search on the word "add" will find "add," "adds," and
"added".
– To find topics where the keyword is of primary focus, set the Search Titles
Only option before you search.
• Sort results alphabetically—After you have searched, click the Title column
header to sort the generated topic list alphabetically.
• Punctuation marks such as the period, colon, semicolon, comma, and hyphen
are ignored during a search.
Overview
A solid model is defined as a set of connected facial topology that encompasses a
volume. A solid model is modified by manipulating the facial topology. In this course,
you will learn to modify a solid model by moving and rotating facial topology.
• Solid model faces and reference planes can be moved or rotated.
• When a face is selected, QuickBar (A) displays the commands available for the
selected face.
Note
Extrude and Revolve commands are covered in the Base feature creation
course.
Relate command is covered in the Geometric relationships course.
3 Moving faces
When a face or reference plane is selected, a graphic handle displays at the select
point. Click the primary or secondary axis to start the Move command.
Graphic handle
(C) origin
(F) torus
(G) plane
Moving a face
• Move a face in a direction along the primary axis or secondary axis by selecting
either axis.
• Move a face freely along a plane where the graphic handle is connected by the
clicking the plane on the handle.
• Set the direction of the primary axis by dragging the handle origin to an edge or
vertex. The primary knob also locks onto the edge to define the direction.
• Reposition the primary knob to change the direction of the primary axis.
• The origin is the “move from” point. The origin can be moved prior to a move.
Rotating a face
• Rotate a face by positioning the primary axis on an edge. The primary axis
becomes the axis of revolution. Select the torus to begin dynamic rotation or type
a rotation angle in the dynamic input box.
Note
You can lock and drag a graphic handle orientation. Hold the <Shift> key,
click the handle origin and drag it to a desired edge or vertex.
2. QuickBar displays with the available operations that can be performed on the
selected face. Move is the default operation and thus does not need to be selected.
3. Click the primary axis on the handle to move the face in or out in a direction
normal to the face.
Defining the ’move to’ location
• Click a keypoint location. Choose the keypoint type on the Move QuickBar.
Note
Workflow is the same for multiple faces in a select set.
2. Click and drag the origin of the steering wheel handle to an edge to rotate about.
3. Make sure the primary axis of the handle lies on the edge to rotate about. Click
and drag the primary knob to position if necessary.
4. Click the torus on the handle to rotate the face. Dynamically rotate the face by
moving the cursor or by typing in a ± angle in the dynamic edit input box.
Note
Workflow is the same for multiple faces in a select set.
4 Selecting faces
Selection mode
A selection mode symbol is located in the upper-right corner of the graphics window.
Press the <spacebar> to change the select mode. The select mode selection is also
available on the Home tab in the Selection Filters group.
Normal mode
normal mode
Normal mode is the default selection mode. Normal mode is a single selection.
Select a face and the steering wheel displays on that face. Select another face and
the steering wheel moves to that face. The face previously selected is deselected.
Only one face selected per click.
Add/remove mode
add/remove mode
The add/remove selection mode is used to build a select set. In the normal mode,
select a face and then press the <spacebar> to switch to the add/remove mode. Each
face selected in this mode is added to the select set. If a face is selected that has
already been selected, it is deselected. The graphic handle remains on the first face
selected. Both selected and unselected faces highlight as the cursor moves over them.
Add mode
add mode
The add mode only adds faces to the select set. Only unselected faces highlight as
the cursor moves over faces. To set the mode to add, cycle through the select modes
by pressing <spacebar>.
Remove mode
remove mode
The remove mode only removes (deselects) faces from the select set. Only selected
faces highlight as the cursor moves over faces. To set the mode to remove, cycle
through the select modes by pressing <spacebar>.
Selection manager
Selection Manager is used to add or remove items from a select set using the
topological and attribute data of a selected object.
A green dot displays when the cursor moves over a selected face.
Note
If the green dot does not display, it is hidden by the graphic handle. Move the
graphic handle and then the green dot can be seen.
The topological relations listed in the Select Manager menu are determined by
the type of face selected.
Connected
Add faces which are connected to the focus element. Use the flyout options to specify
what type of connected elements to add.
• Connected – Adds all faces which are connected to the focus element.
• Interior Faces – Adds all interior faces which are connected to the focus
element.
• Exterior Faces – Adds all exterior faces which are connected to the focus
element.
Related Items
Adds elements that have a persistent relationship to the focus element.
Face Set
Adds faces which are part of the same face set as the focus element. Use the flyout
options to specify whether system defined sets (features) or used-defined sets (face
groups) are recognized.
• System Defined Set – Adds faces which are part of the same system defined set
as the focus element.
• User Defined – Adds faces which are part of the same used defined set as the
focus element.
• Exterior Faces – Adds all exterior faces which are connected to the focus
element.
Recognize
Adds all faces which are part of the same feature as the focus element. Use the
flyout options to specify what feature type is recognized.
• Feature – Adds all faces which as part of the same feature as the focus element.
• Rib/Boss – Adds all faces which are part of the same rib/boss as the focus
element.
• Cutout – Adds all faces which are part of the same cutout as the focus element.
Parallel
Add planar faces or reference planes which are parallel to the focus element. Use the
flyout options to specify what type of parallel faces to add.
• Faces – Adds all planes which are parallel to the focus element, regardless
of whether they are aligned or opposing. This option supports the Use Box
Selection option.
• Aligned – Adds all planes which are parallel and face the same direction as the
focus element. This option supports the Use Box Selection option.
• Opposing – Adds all planes which are parallel and face the opposite direction
as the focus element. This option supports the Use Box Selection option.
Perpendicular
Adds all planes which are perpendicular to the focus element. This option supports
the Use Box Selection option.
Coplanar
Adds all planes which are coplanar to the focus element. This option supports the
Use Box Selection option.
Concentric
Adds all faces that are concentric to the focus element. This option is available
only on faces that are cylinders, cones, and torii, both partial and full. This option
supports the Use Box Selection option.
Blend Chain
Adds faces which are part of the same blend chain as the focus element to the
select set.
Equal Radius
Adds faces which have a radius equal to the focus element to the select set. This
option is available only on faces that are partial cylinders, partial cones, and partial
torii. This option supports the Use Box Selection option.
Equal Diameter
Adds faces which have a diameter equal to the focus face to the select set. This
option is available only on faces that are full cylinders, full cones, and full torii. This
option supports the Use Box Selection option.
Tangent Faces
Adds faces which are tangent to the focus element.
Tangent Chain
Adds faces which are part of the same blend chain or tangent to the same blend
chain as the focus element.
Symmetric About
Adds faces which are symmetric to the focus element about the same reference
plane type specified. Use the flyout options to specify what type of reference plane
to use as the symmetry plane.
• Base XY Plane – Adds faces which are symmetric to the focus element about
the base XY plane.
• Base ZX Plane – Adds faces which are symmetric to the focus element about
the base ZX plane.
• Base YZ Plane – Adds faces which are symmetric to the focus element about
the base YZ plane.
• Local Plane – Adds faces which are symmetric to the focus element about
a reference plane you select.
Axis
Adds faces which have an axis that is parallel or perpendicular to the focus element.
This option is available only on faces that are cylinders, cones, and tori, both partial
and full. Use the flyout to specify whether the axis must be parallel or perpendicular.
• Parallel–Adds faces which have an axis that is parallel to the focus element.
Deselect Items
Deselects elements which match the focus element criteria when set.
Set the Deselect Items option and then define criteria to remove items from the
select set.
The Select Tool shortcut menu is available when valid elements are selected.
To display the Select Tool shortcut menu, position the cursor over the green dot
in the graphics window and right-click.
Drag the shortcut menu to a new location to better visualize the model.
Clear Selection
Removes all elements from the select set.
3D Box Select
Specifies that you want to define a 3D box in the graphics window to add items
to the select set. When using box selection, the elements which are inside or
overlapping the 3D box are included in the selection.
You can control the results of the Move command with options that control the
interaction of the select set and the rest of the model.
By setting these options, the resultant transformation can be altered within the
command.
The options are connected faces, copy and detach.
Connected faces
simple
Default option. Selected face moves by extending and trimming the adjacent faces.
advanced
Selected face is rigid. Adjacent faces change to meet the movement of the rigid
selected face.
Copy
The copy option creates a copy of the faces in the select set.
The faces are collected into a face set feature.
The face set feature can be moved or rotated.
This option is similar to a “copy and paste” operation.
The original selected faces are unchanged.
Detach
The detach option removes the select set from the part body.
The removed select set can be moved or rotated.
This option is similar to a “cut and paste” operation.
Move a face
Move the back face of the top boss a distance defined by a vertex on the back face
of the lower base.
▸ Click the primary axis on the graphic handle to start the move command. By
clicking the primary axis, the direction vector for the move is defined. All that is
needed to complete the move is a distance to move.
▸ The selected face is connected to the cursor and moves dynamically as the
cursor moves.
▸ Use a keypoint locate to define the “move to” distance. On the Move QuickBar,
select the (Endpoint, Midpoint, Circle center) option.
Move the cursor over the corner shown and click when the endpoint or vertex
displays.
Move faces
▸ Move the side faces on the top boss a distance defined by a vertex on the side
face of the lower base
Rotate a face
Rotate the angled face.
▸ Select the angled face.
▸ To rotate the selected face, a rotation axis needs to be defined. The primary
axis must lie on an edge that the face will rotate about. Click the steering
wheel origin and then move the cursor over the edge shown. Click to position
the graphic handle.
▸ Click the steering wheel torus to start the rotation. As the cursor moves, the
rotation angle tracks with the cursor. Type 35 in the input box to define the
rotation angle.
▸ This ends the activity. Exit the file and do not save.
Summary
In this activity you learned how to move and rotate faces. You can define distances
to move by dragging and clicking, typing in a distance or by using keypoints. To
rotate a face, position the primary axis of the steering wheel on an edge to rotate
about. Click the torus and move the cursor to define rotation angle or type a rotation
angle in the edit box.
▸ Move the cursor over the cylindrical face shown, and click when the center point
symbol displays.
▸ Notice that the secondary axis now points to the center of the hole. Direction
definition is complete.
▸ Click the center of the hole shown. This defines the move distance. Click again
to terminate the command.
▸ Measure the distance between the top two holes. Notice the minimum distance
and then click Reset in command bar.
▸ This ends the activity. Exit the file and do not save.
Summary
In this activity you learned how to use the steering wheel to control a move or copy
operation. You learned how to redefine an origin point (move from point) and how
to modify the direction of a move. You used face keypoints to define the move/copy
direction and distance.
▸ Click the green dot to display the selection manager. Make sure Use Box
Selection is not checked.
▸ On the Selection Manager, click the Equal Radius option. Notice that all
rounds that have the same radius (1.524) are added to the select set.
▸ In the dimension box, type 2 and then press the <Enter> key. Press <Esc> to
clear the select set. All rounds in the select set are now equal to 2.
▸ Bring up the Selection Manager and then click Use Selection Box.
Note
You can rotate the view to better view the positioning of the area and the
depth of the selection box.
Summary
In this activity you learned how to use the Selection Manager to control the selection
process. With practice you will master the use of the box selection.
▸ On the command bar, click the Suspend Live Rules check box.
▸ Move the cursor over the face until the green dot displays.
▸ Move the cursor over the green dot and the red arrow displays. Click the red
arrow to display the Selection Manager.
▸ In the Selection Manager, click Sets. This will find any sets that contain the
selected face.
▸ QuickPick displays the sets found. Click the Protrusion entry displayed in
QuickPick.
▸ Move the feature to the approximate location and click. The move from point
is the origin on the graphic handle.
▸ Move complete. Press the <Esc> key to clear the select set.
▸ Move the faces to the end of the protrusion feature as shown. Use a keypoint
to define the distance.
▸ This ends the activity. Exit the file and do not save.
Summary
In this activity you learned how to create select sets for a move operation. Live Rules
were suspended for the activity. After the live rules topic is covered, you will be able
to perform the same part modifications in other ways.
To begin the move, click the secondary axis shown. The move origin point is
where the origin of the steering wheel is located.
▸ Move the feature to the edge of the part using a keypoint. On QuickBar, click the
keypoints option (A) and click endpoint (B).
▸ Select keypoint.
Summary
In this activity you learned how to copy a feature and then position the copied
feature. There are several other methods available to move the copied feature to a
location than what was shown in this activity.
The move will be from the midpoint of edge (E) to the midpoint of edge (F).
▸ Drag the cursor over the edge shown and click when the midpoint symbol
displays.
Summary
In this activity you learned how to copy a feature and then position the copied
feature by moving the steering wheel origin and using the steering wheel plane to
define the move vector.
Summary
In this activity you learned how to detach a feature, move it to a new location and
then attach the feature to the model. This process is similar to a cut and paste
process.
Method one
Use the copy option on QuickBar. Align the feature using the Relate command.
Position the feature using the steering wheel. Copy feature (A) onto face (B). Center
feature on face (B) with the feature holes aligned to the midpoint of edge (C).
Select feature
▸ In PathFinder, select the feature named Protrusion 1.
▸ Click the secondary axis to start the move command. In the dynamic edit box,
type 125 and press the <Enter> key.
▸ Click the Accept button on QuickBar and then press the <Esc> key.
▸ Click secondary axis and then select the midpoint of the edge shown.
Note
If you cannot locate the midpoint on the edge, make sure the all keypoints
option is set.
▸ Move the steering wheel origin to any point on the bottom of the feature.
▸ Click the primary axis and then select the endpoint shown.
This completes the first method of copying, aligning and positioning a feature.
Method two
Use the Copy to and Paste from clipboard commands. Use the short-cut keys
<Ctrl>+C (copy) and <Ctrl>+V (paste). Align the feature using the <F3> key.
Position the feature using the steering wheel. Copy feature (A) onto face (D). Center
feature on face (D) with the feature holes aligned to the midpoint of edge (C).
▸ Position the steering wheel origin at any point on the bottom of the feature. This
will come into play when the feature is aligned to the angled face.
▸ Press the <F3> key to coplanar align the steering wheel face to the angled face.
This is the reason you positioned the steering wheel to a point on the bottom of
the feature in an earlier step.
▸ In the dynamic edit box, type 90 and then press the <Enter> key.
▸ Click the secondary axis point shown to define the move direction.
Summary
In this activity you learned how to copy, align and position a feature. Two methods
were shown to help you understand the available tools for copying geometry.