The document details the log output of initializing and loading a Ren'Py game on an Android device. It outlines the device details, initialization steps, graphics capabilities, and loading performance metrics over the course of launching and preparing the game interface.
Download as TXT, PDF, TXT or read online on Scribd
0 ratings0% found this document useful (0 votes)
30 views
Log
The document details the log output of initializing and loading a Ren'Py game on an Android device. It outlines the device details, initialization steps, graphics capabilities, and loading performance metrics over the course of launching and preparing the game interface.
Download as TXT, PDF, TXT or read online on Scribd
You are on page 1/ 2
Thu Dec 9 14:50:07 2021
Unknown platform. Ren'Py 7.4.9.2142
Bootstrap to the start of init.init took 0.00s
Bootstrap to the start of init.init took 0.00s Manufacturer samsung model SM-G781U Screen diagonal is 5.48292804987 inches. Early init took 0.06s Early init took 0.06s Android search paths: /data/user/0/com.estrada777.sisterinlaw/files/game Loader init took 0.01s Loader init took 0.01s Loading error handling took 0.03s Loading error handling took 0.03s Loading script took 0.16s Loading script took 0.16s Saving to /storage/emulated/0/Android/data/com.estrada777.sisterinlaw/files/../../../../RenPy _Saves/com.estrada777.sisterinlaw Loading save slot metadata. took 0.25s Loading save slot metadata. took 0.25s Loading persistent took 0.00s Loading persistent took 0.00s Importing _renpysteam: ImportError('No module named _renpysteam',) Set script version to: (7, 4, 9) Running init code took 0.09s Running init code took 0.09s Loading analysis data took 0.02s Loading analysis data took 0.02s Analyze and compile ATL took 0.01s Analyze and compile ATL took 0.01s Index archives took 0.00s Index archives took 0.00s Dump and make backups. took 0.00s Dump and make backups. took 0.00s Cleaning cache took 0.00s Cleaning cache took 0.00s Making clean stores took 0.00s Making clean stores took 0.00s Initial gc. took 0.04s Initial gc. took 0.04s DPI scale factor: 1.000000 Creating interface object took 0.00s Creating interface object took 0.00s Cleaning stores took 0.00s Cleaning stores took 0.00s Init translation took 0.06s Init translation took 0.06s Build styles took 0.00s Build styles took 0.00s Load screen analysis took 0.02s Load screen analysis took 0.02s Analyze screens took 0.00s Analyze screens took 0.00s Save screen analysis took 0.00s Save screen analysis took 0.00s Prepare screens took 0.07s Prepare screens took 0.07s Save pyanalysis. took 0.00s Save pyanalysis. took 0.00s Save bytecode. took 0.00s Save bytecode. took 0.00s Running _start took 0.00s Running _start took 0.00s Interface start took 0.17s Interface start took 0.17s
Initializing gles renderer:
primary display bounds: (0, 0, 2400, 1080) swap interval: 1 frames Fullscreen mode. Vendor: 'Qualcomm' Renderer: 'Adreno (TM) 650' Version: 'OpenGL ES 3.2 [email protected] (GIT@7fef9cd1c4, I30979edc94, 1616503640) (Date:03/23/21)' Display Info: None Number of texture units: 16 Using shader environment. Using FBO RTT. Root FBO is: 0 FBO Maximum Texture Size: 2048 Using gles renderer. Texture testing: - Hardware max texture size: 16384 - 64px textures work. - 128px textures work. - 256px textures work. - 512px textures work. - 1024px textures work. - 2048px textures work. Screen sizes: virtual=(3840, 2160) physical=(2312, 1080) drawable=(2312, 1080) Root FBO is: 0 FBO Maximum Texture Size: 2048 Total time until interface ready: 1.16533184052s Hid presplash. Cleaning stores took 0.00s Cleaning stores took 0.00s Init translation took 0.00s Init translation took 0.00s Build styles took 0.01s Build styles took 0.01s Load screen analysis took 0.03s Load screen analysis took 0.03s Analyze screens took 0.00s Analyze screens took 0.00s Prepare screens took 0.00s Prepare screens took 0.00s Running _start took 0.01s Running _start took 0.01s Entered background.