Instruction Manual: Videonics
Instruction Manual: Videonics
INSTRUCTION
MANUAL
VIDE
ONIC
S
DIGITA
L VIDE
O MIX
ER
AUDI
VIDEO O INPU
F/X T CUT ➔
FADE A CUT ➔
DISSOL / B CUT ➔
VE C CUT ➔
BAC D
WIPE COLORK BORD
CUT
COLOR➔
COLORER DISPLAY
ZOOM
P-IN-P /
1 2 3 DEMO
FLIP 4 5 6 SETUP
FREEZE
SPEED 7 8 LEARN
PLAY REVERS
E 9 CHROM
(AUTO TA
KE)
A 0 OK KEY A
B C COMPO
D COLOR
SE
SHIFT
VIDEONICS
The Video Editing Company
12 3 4 5 6 7 8 9 10 11
FADE /
DISSOLVE
DEMO 12
BACK
COLOR
BORDER
COLOR 1 2 3
WIPE
SETUP 13
ZOOM /
4 5 6 LEARN 14
P-IN-P
7 8 9 CHROMA
KEY 15
FLIP
FREEZE SPEED
0 OK
REVERSE
COMPOSE 16
PLAY A B C D COLOR
17
( )
AUTO TAKE SHIFT
18
19
REAR PANEL
E C D F G H I
S V L R IN 1 S V L R OUT V — IN 4 — S PREVIEW CONTROL HEADPHONE POWER
A IN 2 IN 3
INPUTS 1-3 AND MAIN OUTPUT INCLUDE JACKS FOR S-VIDEO, COMPOSITE (RCA-STYLE) VIDEO, AND RIGHT
AND LEFT AUDIO. JACKS ARE LABELED UPSIDE DOWN AT TOP OF PANEL TO FACILITATE CONNECTIONS
WITHOUT TURNING UNIT AROUND.
A. INPUT 1 E. OUTPUT
B. INPUT 2 F. PREVIEW/CONTROL SCREEN OUTPUT
C. INPUT 3 (COMPOSITE VIDEO)
D. INPUT 4 (VIDEO ONLY) G. HEADPHONE OUT
H. CONTROL INPUT (GPI TRIGGER)
I. POWER
INSTRUCTION
MANUAL
VIDE
ONIC
S
DIGITA
L VIDE
O MIX
ER
AUDI
VIDEO O INPU
F/X T CUT ➔
FADE A CUT ➔
DISSOL / B CUT ➔
VE C CUT ➔
BAC D
WIPE COLORK BORD
CUT
COLOR➔
COLORER DISPLAY
ZOOM
P-IN-P /
1 2 3 DEMO
FLIP 4 5 6 SETUP
FREEZE
SPEED 7 8 LEARN
PLAY REVERS
E 9 CHROM
(AUTO TA
KE)
A 0 OK KEY A
B C COMPO
D COLOR
SE
SHIFT
MX-1 Digital Video Mixer Instruction Manual • MANL-0521-02 • © 1994 Videonics, Inc.
The Videonics logo, Thumbs Up, and Videonics Video TitleMaker are registered trademarks
of Videonics, Inc. MX-1 is a trademark of Videonics.
Hi8 is a trademark of Sony Corporation. VHS is a registered trademark of JVC. Other product
and brand names may be trademarks or registered trademarks of their respective companies
and are hereby acknowledged.
Television screens are simulated.
Subject to change without notice.
This device is not to be used for the unauthorized copying of copyrighted material.
Chapter 1 • Introduction
Congratulations on your purchase of the Videonics MX-1 Digital
Video Mixer. The MX-1 combines everything you need to work with
multiple video sources: A four-input video production switcher,
video mixer (dissolve unit), frame synchronizer/TBC (Time Base
Corrector) and special effects generator.
In a Hurry?
If you want to get started quickly, see the QuickStart section, Chapter 2.
Helpful Sections
The MX-1 is a sophisticated video production tool. Some of the concepts
used in this manual may be new to you. You may wish to consult these
sources:
• The Digital Video Primer (a separate pamphlet, included with the MX-1)
explains the basic concepts of mixing video signals and using digital
special effects.
• The Glossary section of this manual defines the specialized terms used in
the manual.
• A complete index is included at the back of this manual. It refers you to
appropriate pages in the Digital Video Primer as well as to the appropriate
sections of this manual.
*
The newsletter and certain other services are available for Videonics customers in the U.S.
and Canada. Elsewhere, contact your Videonics distributor or retailer.
❷
❶
With the inclusion of a video mixer (∏), a wonderful thing happens: You
can put two sources on the screen at once. For instance, you could show a
great pass on one side of the screen and the coach’s reaction on the other. Or
you might begin your production with a shot of the ball and have it slowly
fade away while a long shot of the playing field fades in (a dissolve). Many
other transitions and effects are possible.
A video mixer is required to make this happen. It provides the electronics
needed to mix two signals and has controls that allow you to select which
source or sources are being sent to the recorder (∑) and which transitions are
being used.
A mixer can be used with great benefit in simple setups as well as complex
ones, but its use is required whenever two sources will share the screen.
restricted to one point of view, multiple cameras catch more of the action. For
instance, a camera at the end of the field can be connected to one input while
a camera at the side goes to another. A third might be aimed at the an-
nouncer. The operator can switch or transition between them as the action
progresses. Taped sources can be included, too. Perhaps a VCR loaded with
shots of the ball players practicing could be used at appropriate moments. A
titler could be used to superimpose titles on the action.
Chapter 2 • QuickStart
Whether you’re a video expert looking for just the basic steps or a
beginner who wants instant gratification, this chapter will have you
mixing in minutes! If you run into problems or would like more
information, refer to the table of contents or the index to locate a
more complete discussion.
B C D E F
DEMO Demo
• Press DEMO. You should see the two sources alternating, with a variety
of transition effects in between. (If only one source is connected, the
demo will perform transitions from that source to itself.)
H
B
J
C
D
E
F
• This screen shows you four preview images (B) — these are your video
inputs in miniature.
Note that the preview images are reduced size and frame rate (that is,
they don’t change as quickly as a single-source video monitor’s im-
age). Depending on the type of video connected to the inputs, you
may also see lines outside the preview images. Preview image quality
does not affect the output.
• The PREVIEW screen shows you the three most important things you
need for accomplishing a transition:
Which input is the CURRENT source (A) — that is, which one is
currently on the OUTPUT monitor. The current source is highlighted in
yellow.
The NEXT source (C) — that is, the one that will appear on the
OUTPUT monitor after the transition is complete. The NEXT source is
highlighted in green.
An array of symbols (G), each of which represents an effect that can be
used when transitioning between sources. A blue highlight (D) shows
which effect will be used next.
• The PREVIEW screen also shows the speed (E) and direction (F) that
will be used for the next transition and the background (H) and border
(J) colors.
CUT ➔
A Cutting Between Sources
• Press CUT→A. The light above the button will come on and the
OUTPUT monitor will show whatever is plugged in to the input labeled
CUT ➔
B
Setting up a Transition
• Now, let’s switch from one video source to another using a transition
in between. We will go from A to B using a horizontally-moving curtain
wipe.
• Switch to A by pressing CUT→A.
• Pick the NEXT source (the one you want to see after the transition is
complete). In this case, we want to go to B, so press the B button at the
bottom of the control panel (not the CUT→B button).
A B C D COLOR
A green highlight appears below preview image B and the light above
the CUT→B button flashes to tell you B is the NEXT source. Nothing
else happens on the screen because right now, you are only setting up
the transition.
• Next, choose the wipe effect by highlighting the appropriate symbol in
the effect palette. The fastest way to do this is to press WIPE. This
highlights the symbol for effect 30, the most common wipe, a horizon-
tally-moving wipe. In this case, however, we want a different wipe. Use
the down-arrow key to highlight transition effect number 40. The
screen should look like this (although the direction and speed indica-
tors may be different):
SPEED • The screen now shows: The CURRENT source (A), the NEXT source (B),
and the desired effect (the horizontally-moving curtain wipe). Press
PLAY and the wipe will occur. Both the PREVIEW and OUTPUT screens
show the results.
• Notice that at the end of the wipe, B is on the OUTPUT monitor — it
has become the CURRENT source. The yellow highlight above the
preview images has changed to reflect that. Furthermore, A is now the
NEXT source and the green highlight has been changed to A.
You can easily wipe back and forth between A and B: Simply press PLAY
again and again.
Performing Transitions
• The PLAY button causes the effect to occur automatically at a fixed
speed. To change speeds, press the SPEED button. The speed indicator
under the transition effect will change. Press the button again until the
desired speed is displayed. 0 is the slowest speed, 9 is the fastest.
Try this now with various speeds: Change the speed and press PLAY.
• You can also use the manual control (the “T-bar,” or “Take Bar”) to
control the transition. To do this, set up the transition normally but
instead of pressing PLAY, simply move the bar. Nothing will happen
until the bar is all the way up or all the way down. Then the transition
will begin as you move the bar. You can move back and forth as you
wish. Try it!
• Most video productions use simple cuts a majority of the time. To cut
between any two sources (for instance, you could cut from A to C to
COLOR to D), use the CUT buttons.
There’s a quick way to cut back and forth between two sources (such
as A to B to A to B) using just the PLAY button, instead of having to
alternate between two CUT buttons:
• Press 0 to select effect 0 (the simple cut).
• Press PLAY again and again.
• A solid color screen can be used as if it were a separate source. Press the
1 2 3 COLOR button at the bottom right and perform any effect, or use
4 5 6 CUT→COLOR.
More...
Refer to the rest of this manual to learn about the many additional
features of the MX-1. You can:
• Freeze the picture.
• Separately control the sound.
• Apply input effects such as mosaic, paint (posterization), negative, and
more.
• Use chroma key and luminance key to combine parts of one picture
with parts of another.
• Compose your own pictures, made up of several stills, color rectangles,
and a moving picture.
• Rearrange the inputs so A, B, C, and D, and their audio channels come
from different rear panel jacks.
• Memorize a sequence of effects and play it back automatically.
Chapter 3 • Installation
Connections: Overall Concept
A B
C
INPUTS PREVIEW OUTPUT
The MX-1 Digital Video Mixer can accept up to four audio/video sources.
It can send any of these to the output and can perform transitions between
any two sources.
The output is sent to a VCR and/or monitor (called the OUTPUT monitor).
A second monitor, called the PREVIEW monitor, is used to display all the
inputs in preview form. The PREVIEW monitor also shows the on-screen
controls used to operate the unit.
This chapter describes how to connect the inputs, outputs, and monitors.
Chapter 4, “Connecting Editing Equipment” goes further, explaining how to
attach editing equipment, such as an edit controller or title generator.
❶ ❷ ❸ ❹
Audio
RF cables carry the audio signal along with the video. All the others
require a separate audio cable.
A stereo audio device (with separate L and R inputs or outputs) is con-
nected using two RCA-style cables. A mono audio device is connected using
one RCA-style cable.
You may also need a Y-cable if you plan to connect a mono output to both
channels of a stereo device; or to connect a stereo output to a mono input.
Y-cable
Hint: Always connect the OUT jack of one device to the IN jack
of the next. Never connect two OUTs together.
B C D E F
■ Connect the power supply (F) to the POWER input and plug it into a
working power outlet. Be sure to use the power supply that came with the
Mixer. Others, including the ones supplied with other Videonics products, may
damage the unit and void the warranty.
Move the POWER switch on the front panel to the ON (up) position and
the light above the switch will come on.
TV / LINE CAMERA
EXT
TUNER
AUDIO 2
Set the switch to LINE. Some VCRs have more than one VIDEO IN jack
(perhaps one is S-video and one is composite). Set the switch to match the
jack you are using to connect to the MX-1.
• Some use a button on the remote control or an on-screen menu to choose
an external line source.
■ Connect headphones.
If you wish to use headphones, connect them to the HEADPHONE jack
(E). The headphone jack accepts standard stereo headphones with a min-
iature plug, but the output is monaural (a mix of right and left channels),
not stereo.
■ CONTROL (GPI).
The CONTROL (GPI) input allows the Mixer to be triggered by GPI-
equipped edit controllers. It is described in Chapter 19, “Editing and Other
Applications.”
Connecting Sources
Video sources include camcorders, VCRs, laserdisc players, cameras, sat-
ellite tuners, broadcast tuners/receivers, video-equipped computers, etc. They
may have S-video (Y/C) or composite (RCA-style) output jacks. RF sources
(cable TV, antenna, “channel 3/4,” or other modulated sources) must be
G H I J K M L N
S V L R IN 1 S V L R OUT V — IN 4 — S
IN 2 IN 3
IN 1 OUT
V L R V L R
IN 4
IN 2 IN 3
V L R V L R V
preceding diagram (G, H). But many other arrangements are possible. The
diagram gives some examples:
• VCR 1’s audio output is not used (I). Only its video is connected, to IN 2.
• A tape player is connected to IN 2’s audio inputs (J).
• VCR 2 has mono sound, connected to IN 3’s left input (M). VCR 3’s stereo
audio is converted to mono using a Y-cable (N) and is connected to IN 3’s
right channel.
IN 3’s audio can be “split” — sent to two different sources, so that the left
input would appear as source C, for instance, and the right input would
appear as source D. See Chapter 5, “Setup Screen,” for details on splitting
IN 3’s audio.
■ Input monitors (optional).
You can add a monitor to each input if you would like a full screen view of
each source. There are three ways to connect an input monitor, depending
on what type of jacks are on your VCRs and monitors:
❶ ❷ ❸
IN 1 IN 1 IN 1
V L R V L R V L R
Note: If the picture tears or you see horizontal white or black lines, see
Chapter 20, “Video Quality.”
Chapter 4 •
Connecting Editing Equipment
The Mixer is compatible with a wide range of editing equipment,
such as edit controllers, title generators, video processors, and audio
mixers. It can be connected in a variety of ways, depending on what
you plan to do and what equipment you have.
This chapter describes how to connect editing equipment. For information
on the use of editing equipment, see Chapter 19, “Editing and Other Applica-
tions.”
Hint: Verify that the basic connections, described in the previous chapter, are
working properly before you add advanced equipment.
Video processors, color correctors, enhancers, and the like can be used
between any source and the MX-1 (∂ ); or they can be placed between the MX-
1’s output and the recording VCR (∑).
• If different sources need different kinds of correction, then a processor
should be connected between the output of each source and the Mixer
input (∂ ).
• If everything needs to be processed in the same way, then you can place
one processor at the output (∑). Connecting a processor at the Mixer’s
output will adjust the overall signal. This requires only one processor but
cannot make independent corrections to each source.
Hint: Note that the Mixer’s built-in TBC insures that the time base of its output
will match broadcast time base standards. A video processor may or may not meet
similar standards. Adding a processor prior to the Mixer’s inputs is less likely to
degrade the time base than adding one to the Mixer’s output, since degradation at the
input is likely to be corrected by the Mixer’s TBC.
Adding Titles
As with video processors, you can connect a titler to an input, an output,
or both.
A
A A
❹
❸ VIDEONICS DIGITAL VIDEO MIXER VIDEONICS DIGITAL VIDEO MIXER
A
A A
• When connected to an input (∏ ), you can use the titles as is, using
transitions to go from a video source to a screen of titles. You can superim-
pose titles on a source by using the Mixer’s chroma key function.
• If you have a titler that is capable of doing its own superimposing, you can
use it between the output and the Record VCR (π ). This arrangement has
an important advantage: titles can be superimposed over the mixed signal.
For instance, you could have a wipe from B to C and have titles superim-
posed over the entire transition, rather than just having the titles atop
either B or C.
Hint: Connecting the titler to the output is the most flexible arrangement as long
as the titler is of high quality and doesn’t degrade the output signal. Titlers of lesser
quality should probably be used only on the inputs.
Audio Mixing
The MX-1 includes basic audio mixing. The sound can follow video transi-
tions or can come from an independent source.
If you need more flexibility, you can connect an external audio mixer to
any of the audio inputs. You can also bypass the MX-1 entirely, connecting
the audio mixer’s output directly to the recorder’s audio input.
The advantage of using the MX-1’s audio mixer is that it can simulta-
neously fade the sound and picture. An external mixer requires that you do
this manually.
Edit Control
An external edit controller can be used to control the source and Record
VCRs. Mixer transitions can be triggered at the critical moment by a “GPI
trigger,” if the controller has a GPI output and it is connected to the Mixer’s
CONTROL input.
See Chapter 19, “Editing and Other Applications,” for more information.
Defaults
Hint: Most users will not need to modify anything in the Setup screen. When you
first turn the Mixer on, the default factory settings automatically establish the most
common settings:
• IN 1’s video and stereo audio appear as source A.
• IN 2’s video and stereo audio appear as source B.
• IN 3’s video and stereo audio appear as source C.
• IN 4’s video appears as source D, with no audio.
Note that these factory settings are restored whenever you turn the Mixer
on.
Automatic Connection
The fastest way to reach the correct setup is via the automatic connection
feature.
Connect all your sources, turn them all on, and make sure they are playing
a video signal of some kind (such as a videotape or broadcast video). Press
the SHIFT and AUDIO/VIDEO buttons at the same time (or turn the unit off
then on again) and the unit will look at the inputs and determine which ones
are carrying signals. For each of the four inputs, it will automatically use the
jacks that are carrying signals:
• If an input has a signal on both the S-video and the composite (RCA-style)
jacks, the S-video jack will be used.
• If an input has a signal on only one of the jacks, that one will be used.
Any video signal, including a blank screen or on-screen display, will be
detected. Inputs are monitored continuously, so you can change the connec-
tions, until the Setup screen is used. Once the Setup screen appears, the
• Use the right and left arrow keys to change the video connection. You can
choose either the S-video (Y/C) jacks or the composite (RCA-style) jacks of
any of the four inputs.
• Use the up and down arrows to change the audio connection. You can use
the stereo audio jacks (both L and R) from IN 1 or IN 2 or IN 3, or you can
choose the L-only jack from IN 3, or the R-only jack from IN 3. If you use L-
only or R-only from IN 3, then whatever appears on that jack will be
routed to both the left and right channels. A mono source can be connected
in this way and its sound will appear on both channels.
You can also choose no audio at all, making that source silent. To do this,
press the up arrow button until none of the audio inputs are highlighted.
• Press OK or SETUP to return to the PREVIEW screen when you’re done.
For example, if you wanted source B’s video to come from IN 3 and you
wanted B’s audio to come from the left jack of IN 3, you would press B to
highlight the B source, then use the up and down arrow keys to make the
screen look like this:
Note that any changes you make to the Setup screen are lost when the unit
is turned off or loses power.
Advanced Setup
Press the SHIFT and SETUP buttons simultaneously to alter the advanced
settings.
Hint: Most users will have no need to alter these settings, with the exception of
headphone volume or the use of filter settings when working with sources of marginal
quality.
• Use the right and left arrow keys to choose the setting you want to change.
• If you are changing the noise filter or chroma AGC settings, use the ABCD
buttons at the bottom of the Mixer’s panel to choose which source you
wish to change. (The other settings affect all sources at once and do not use
the ABCD selection.)
• Use the up and down arrow keys to make the change.
• Press OK or PLAY when you’re done.
Here are the options you can change and their meanings (from left to right
in the above diagram):
Headphone Volume: 0 is the lowest setting and 9 is the highest. Head-
phone volume is the same for all sources — the ABCD buttons have no effect
when you are setting headphone volume.
Input/Output Frame Rate Lock Disable: This setting (explained in detail
in Chapter 18, “TBC”) compensates for slight deviations in video frame rate
between the inputs and the output. When it is locked (setting 0), the MX-1
adjusts the frame rate of the output by very small amounts at the end of each
video field, to reduce or eliminate the need to repeat or drop video fields.
This is the normal setting and is appropriate for most equipment.
The ABCD buttons have no effect on Frame Rate Lock Disable — it affects
all sources at once.
Noise Filter: The MX-1 includes a very sophisticated filter which adjusts
the appearance of the video. The normal setting, 0, passes the full, maximum
quality signal through and is the best setting for most equipment. Higher
settings increase filtering to compensate for video signal problems such as
video that is over-processed using sharpness controls, enhancers, etc. Use the
higher settings if you see picture lines shift to the right, horizontal white
flashes, horizontal black lines at the left hand edge of the picture, or shredded
pictures. Chapter 20, “Video Quality,” discusses this in detail. Increase the
setting until the problem is alleviated.
These settings can also be used to reduce noisy (snowy) video. Some
settings affect the whole picture and some only affect edges of shapes and
lines.
Each source has its own noise filter setting, so you can adjust each sepa-
rately. Note that these settings go back to 0 when the power is lost.
Black Level: Video equipment commonly uses one of two black level
settings: 7.5 IRE units, the traditional black, and 0 IRE, a darker black level
favored by a variety of modern equipment. When this setting is 0, the Mixer’s
background and border colors use the extra dark black (0 IRE) level. Change
the setting to 1 if you are working with equipment that requires 7.5 IRE.
Composite Chroma AGC: If a composite (RCA-style) input source has a
weak color signal, the Mixer can be set to compensate. If a composite source
looks pale, set the Composite Chroma AGC setting to 1 and the AGC (Auto-
matic Gain Control) will automatically adjust color levels on all composite
inputs. Most sources have correct chroma levels and we recommend you
leave this setting at 0. AGC does not affect S-video sources.
You can adjust chroma AGC for each composite (RCA-style) source. Note
that if the Setup screen shows that a source is set to use the S-video (Y/C)
jack, the AGC setting will not change.
Built-In Demo
The Mixer includes a built-in demo that shows many of the transitions.
Simply press the DEMO button and the unit will cycle through many of its
transition effects. To exit the demo, press any key.
You can also start the demo by pressing SHIFT and DEMO at once. When
started this way, only the DEMO button will stop the demo. (The purpose of
this is to prevent passers-by from accidentally stopping the demo).
If two or more video sources are connected to the Mixer, the demo uses the
first two sources it finds and runs transitions from one source to the other and
back. If just one source is connected, the Mixer will generate transitions from
the source to itself.
❶
❺
❷
❸
❹
Source Previews
All four sources appear on the PREVIEW screen, in miniature (∂ ). You can
use the previews to watch the action, position cameras, find a spot on a tape,
etc.
In addition, lights on the front panel, above the CUT buttons, tell you
which video sources are selected. A steady light identifies the CURRENT
source and a flashing light identifies the NEXT source.
The CURRENT and NEXT sources change when you perform an effect or
when you use the ABCD or CUT buttons, as explained in the next few
chapters.
Transition Controls
Below the previews is an array of symbols (∏). Each symbol represents a
transition effect. A blue highlight (π ) shows which effect will be used for the
next transition. Other on-screen controls (∫ ) indicate the next effect’s speed
and direction and the colors of the background and border.
The following chapters explain these items.
Viewing a Transition
While a transition is being performed, the PREVIEW display disappears
and is replaced by the transition effect, performed at full quality and frame
rate. When the transition ends, the PREVIEW display returns. This gives you
full screen display of all effects on both the PREVIEW and OUTPUT moni-
tors.
Video Quality
The Mixer automatically maximizes output quality when quality video
sources are used. When working with marginal sources, bad reception, or
videotapes with sharpness or other processing circuits on, the output may
show horizontal white or black lines or shredded video.
If you encounter these symptoms:
• Use quality video sources.
• If you are using a VCR or camcorder with an EDIT switch, turn it ON to
disable playback processing circuits.
• Turn off sharpness controls and enhancement circuits.
• Change the noise filter settings described in the “Advanced Setup” section
of Chapter 5.
Chapter 8 • Transitions
The MX-1 Video Mixer includes hundreds of transitions that can
be used to go from one source to another. They range from simple
cuts, dissolves, and wipes to sophisticated zooms, fly-ins, and flips.
Transitions can be executed automatically, at any of ten speeds, or
manually, using the T-bar control.
At the completion of the effect, the NEXT source becomes the CURRENT
source and you are ready to select the new NEXT source and effect for
another transition.
If you do wish to change the CURRENT source, press the appropriate CUT
button. For instance, CUT→C will make C the CURRENT source and the
OUTPUT monitor will immediately show source C’s video.
To choose the NEXT source, use the ABCD buttons at the bottom of the
control panel.
C
D
Below the preview images is an array of symbols (C). Each symbol repre-
sents one of the available effects. A blue highlight (D) shows which effect has
been selected.
If you make a mistake while entering a number, simply press any arrow
key or OK to end the number you were entering, then enter
the correct number. FADE /
DISSOLVE
A list of effects is in the back of this manual and on the
Reference Card.
WIPE
3. The large transition effect buttons
The effects keys quickly locate the most common ef- ZOOM /
P-IN-P
fects. Press WIPE, for instance, and the most common wipe
is instantly highlighted. Press ZOOM/P-IN-P to find a
flip/picture-in-picture effect. FLIP
Similar effects are grouped together. This means that
after you have used a large button to locate a family of effects, you can use the
arrow keys to find the variation you want. For example, WIPE takes you to
effect 30, a horizontally-moving wipe. Press the down arrow once to choose a
horizontally-moving curtain wipe (effect 40). Press DOWN three more times
to reach the vertically-moving wipes.
To change the speed, press the SPEED button. The number will increase by
1 with each press. Continue pressing until the speed is set to the desired
number.
Hint: Press SHIFT and SPEED at the same time to decrease the number.
You can change the speed anytime before you execute the effect. The new
speed remains in effect for all future transitions, until you change the speed
again.
Advanced hint: You can also choose a speed by simultaneously pressing the
SPEED button and a number key, 0 through 9.
Manual Execution
Most of the time, you will probably use automatic transitions because they
are smooth and consistent. When you want to exercise additional control (or
you just want the satisfaction of doing it yourself), you can use the “T-bar” to
manually execute the transition. (The name “T-bar” is short for “Take-bar,”
and also because it’s shaped like a T).
The T-bar must be at one end of its swing or the other to begin the
transition. Nothing will happen until the bar is all the way up or all the way
down.
The direction of the T-bar’s motion does not matter: Moving it up from the
bottom or down from the top does the same thing.
Once a manual transition has started, you can move the T-bar back and
forth, making the transition move in and out. The effect ends once you reach
the end of the bar’s motion. Moving it from the end of its travel will begin a
new transition.
or other action immediately — you do not need to wait for the PREVIEW
screen.
Reverse
A transition is often used to show a change to another point of
view or to another time or location. The same effect, moving in the
opposite direction, shows a return to the previous viewpoint, time,
or place.
For example: In a documentary about a famous violinist, a wipe
is used to transition from scenes of the musician on stage to old
footage of early appearances. The director wants a right-moving REVERSE
wipe when going to the old scenes and a left-moving wipe when
returning to the present day. The reverse feature would be used to
accomplish this.
The REVERSE button changes the direction of effects. An arrow under the
highlighted effect’s symbol shows whether the effect is reversed. When the
arrow points to the right, the effects are set to the normal forward direction.
Reversed effects are indicated when the arrow points left.
Note that it is the direction of the effect’s motion that is reversed — the
sources are not changed. For instance, a vertical wipe from A to B will go
from the top of the screen to the bottom, replacing A with B. Reversed, that
wipe will still replace A with B, but now it will go from the bottom of the
screen to the top.
All effects remain reversed until the REVERSE button is pressed again.
REVERSE has no effect on the simple cut (effect 0) and dissolve (effect 1)
transitions, because reverse has no meaning for them.
Note: Some transitions only work in one direction when starting from a
frozen picture (that is, when you press FREEZE before
performing the effect). These are indicated by a * in the REVERSE
Effects List. SHIFT
AUDIO
VIDEO
❶
❷
❸
The sound symbol above the preview images (∂ ) shows the CURRENT
sound source (the one that is currently live.) The sound symbol below the
previews (∏) shows the NEXT sound source (where the sound will come
from after the next transition). The headphone symbol (∑) shows which
source can be heard through the HEADPHONE jack.
Sound Strategies
There are several ways to manage audio during a video transition. The
following sections describe various strategies and how to accomplish them.
Audio Stays
Sometimes you want the sound to stay with one source as the video
transitions to a new source. For example, as you dissolve from a singer to the
audience’s reaction, you may want the sound of the singer to continue
unchanged as you show the audience.
To do this, press the AUDIO/VIDEO key until only the VIDEO light is on.
The next transition affects only the picture and the sound remains where it
was.
Independent Audio
You may want a totally separate sound track, such as background music,
and not use the native sound at all. This is similar to the “Audio Stays”
strategy except that the sound comes from a source unrelated to the video
sources.
To do this, press the AUDIO/VIDEO button until the AUDIO light is on
and the VIDEO light is off. Transition to the desired sound source. Use the
AUDIO/VIDEO button to turn the AUDIO light off and the VIDEO light on.
Subsequent transitions will affect only the picture. The audio source will
remain unchanged.
Fancy Mixing
You may also want to do something different, such as mixing native sound
with a musical background, having the sound from one scene continue for a
while before fading over to the next scene’s sound, etc. The most flexible
audio arrangement of all is to use an external audio mixer and manually
control all the sound.
You can bypass the MX-1 entirely, connecting the audio mixer’s output
directly to the recorder’s audio input. Or you can connect the mixer’s output
to any of the MX-1’s audio inputs and permanently set that source as your
sound input, as described in the “Independent Audio” section, above. This
allows you to use the mixer when you need flexible control, or use the MX-1’s
audio mix capability when you prefer to have the audio fade automatically,
with video transitions.
Headphones
You can plug a set of headphones into the MX-1. Note that you can use
stereo headphones but the sound delivered to the headphones is mono (the
left and right channels are mixed together).
Usually, the headphones will follow the main sound (you hear the CUR-
RENT sound setting) but sometimes, you may want to monitor the NEXT
source without disturbing whatever is currently routed
to the output. To do this, set the headphone sound to
❶
come from the NEXT source by pressing SHIFT and
DISPLAY at the same time. After the next transition,
❷
the headphones will again monitor the CURRENT
sound source. The headphone symbol (∑, in the dia-
❸
gram presented earlier) shows which source’s sound
❹
can be heard through the HEADPHONE jack.
The Advanced Setup screen (Chapter 5) allows you
to change the headphone volume.
Chapter 10 •
Borders and Backgrounds
You can define a solid color background to be used behind some
effects and for the COLOR source. You can also add a colored border
that separates the two sources during a transition.
Choosing Colors
The border and background colors are shown in the sample color area at
the upper right of the PREVIEW screen. The border and background can be
the same color or they can be different.
The center of the area shows a sample of the background color (∂ ) and the
color’s number (∑). If the border is on, the outer edge shows a sample of the
border color (∏) and its number (π ).
When you first turn the Mixer on, the background color is set to 1 and the
border color is off. Items ∏ and π are missing until you turn the border on.
To set the border color, press BORDER COLOR. To set the background
color, press BACK COLOR. The appropriate color will change each time you
press the button, cycling through the available colors. The color of the sample
and the color number will change to show you the current choice.
Choices 0-8 are pre-defined. Choice 9 is a color you can define, as de-
scribed in the next section.
0 Black
1 White
2 Gray
3 Red
4 Yellow
5 Green
6 Bright Blue
7 Light Blue
8 Purple
9 User-defined color *
* Color 9 is a medium blue-green until it is redefined. It can be used in
the same manner as any other color.
Hint: You can quickly change to a color by pressing the appropriate color button
and a number key at the same time. For instance, press BACK COLOR and 3 at the
same time to change the background color to red, which is color 3.
Use the BORDER COLOR button to cycle through the colors. After color 9,
the border will disappear, indicating that the border is off.
Hint: To quickly turn the border off, press SHIFT and BORDER COLOR at the
same time.
Note: The border is automatically turned off when performing a transition
from a source to the solid color background (that is, when A, B, C, or D is
CURRENT and COLOR is NEXT). The border can be used when going from
COLOR to a source.
Defining a Color
Color number 9 can be changed to a color of your choice. The user-defined
color is applied to the background color and the border color. It is also used in
Compose mode (Chapter 16).
Set the BACK COLOR to 9. The sample at the upper right of the PREVIEW
screen will show you the user color as you change it. Press CUT→COLOR to
see the user color fill the output screen.
1 2 3
SHIFT
4 5 6
A B C
Once the user-defined color has been selected, the following buttons can
be used to change it.
A Use SHIFT with 1 and 4 to increase and decrease the hue, or color (red,
green, yellow, etc.).
B Use SHIFT with 2 and 5 to increase and decrease the saturation, or degree
of color (dull red vs. bright crimson, for instance). Low saturation gives no
color (black, white, gray) and high values result in strong, vivid color.
C Use SHIFT with 3 and 6 to increase and decrease the lightness of the color,
ranging from dark (low) to light (high).
Hint: Black, white, and gray are achieved by setting saturation to the minimum.
The lightness determines the shade of gray ranging from black (low) to white (high).
The hue is ignored when saturation is all the way down.
User-defined colors are retained until the Mixer is turned off.
❷
❸
❹
The green highlight in the top area (∂ ) determines which source you are
changing. The symbols (∑) show the available effects and the numbers (∏)
are used to turn effects on and off or set their degrees. The blue highlight (π )
tells which effect is being set for the source that is highlighted in green.
• Use the ABCD buttons at the bottom of the MX-1’s front panel to decide
which source is to be modified. The green highlight will change to that
source.
• Use the right and left arrow keys to move the blue highlight and determine
which effect is to be changed.
• Use the up and down arrows to change the effect’s value. Some of the
effects are turned on or off: 1 indicates that the effect is on, 0 indicates that
it is off. Others can be set to a numeric value.
• Press OK or PLAY when you’re done.
In the example above, source B has been vertically flipped and a paint
effect with a value of 4 has been applied.
Hint: To quickly turn off all input effects, press SHIFT and OK at the same time
while the input effects screen is displayed, or turn the Mixer off, then on again.
Chapter 12 • Freeze
With the touch of a button, you can freeze a picture on the screen.
Input effects and transitions can also be frozen.
At any time, you can freeze the picture by pressing the FREEZE button.
Whatever is on the output (on the OUTPUT monitor) — whether it’s a single
source, a source with an input effect applied, or two sources in mid-transition
— will be frozen at that instant. You can release the frozen picture by
pressing FREEZE again.
Audio is not affected by FREEZE — it continues normally.
You can freeze the picture in the middle of a transition. The entire transi-
tion will freeze, including the video images. When you release the freeze, the
transition will continue. Note: If you freeze a manual transition, use PLAY to
complete the transition — the T-bar will not complete it.
Note the difference between pressing FREEZE and pressing PLAY in mid-
transition. PLAY halts the transition but the video continues to move. FREEZE
turns the whole picture (sources, transition, and all) into a still image.
You can transition from a frozen image to any source (including the frozen
source). Because holding a frozen picture consumes video memory, some
transition effects behave differently with a frozen picture. Most video scaling,
including compresses and slides, are translated into wipes and other effects
are automatically changed into simpler effects. These effects are indicated by
# in the Effects List at the back of the manual.
Note that some effects, marked by a * in the Effects List, will only operate
in one direction when the CURRENT source is frozen. Reverse has no effect
in these cases.
A technical note: The freeze function captures a field, not a frame. The
frozen field is repeated to form a frozen frame. (See Chapter 20, “Video
Quality.”)
Stop Motion
Normally, the FREEZE button freezes and unfreezes the picture, switch-
ing between frozen and moving video. You can perform a “stop motion”
effect instead, in which each press of FREEZE captures a new snapshot of the
video source, replacing the previous image. In this mode, you never see
moving video — each press simply updates the frozen image, like a slide
show of still images.
To use stop motion, press SHIFT and FREEZE at the same time. Now, each
time you press FREEZE, a new still replaces the one on the OUTPUT monitor.
The PREVIEW screen continues to show moving video images so you can
watch for the moments you want. Press PLAY ( or SHIFT and FREEZE again)
to end the stop motion effect.
Example: Your tape shows two children talking. You press FREEZE at the
appropriate moments, capturing a sequence of glances, gestures, laughs, and
facial expressions.
Advanced Feature
Chroma key is an advanced, professional feature that usually requires
some time and care to set up properly. To achieve a good chroma key, you
should plan on some experimentation. The MX-1 includes several features
that allow you to fine-tune the effect, and it is important that you carefully
follow the steps in this chapter for the best results.
An Example
The following is an example of an effect that could be achieved using
chroma key (this is a simulated black and white version of the on-screen
result):
Here’s how to perform this kind of superhero feat using the MX-1. Begin
with a large piece of brightly colored cloth tacked to a wall. Drape it over the
ground and over a small platform. The cloth covers the platform, the wall,
and the ground. Have your subject balance on the platform.
Adjust your lighting so the background is evenly lit, so the camera sees
only your superhero and the solid color background. Then use the chroma
key feature of the MX-1 to replace the color of the cloth with some aerial
footage of a city and you have turned a high-flying idea into a dramatic
video!
Select Sources
The first step is to determine which sources to use for the chroma key:
• Use the appropriate CUT button to choose the background image. In this
example, you would press the CUT→B button to choose the footage of the
city. This source will appear on the OUTPUT monitor.
• Use the ABCD buttons to set the NEXT source to be the foreground source.
In this case, you would press A to choose the image of the superhero on
the chroma key backdrop.
Identify Key-Colors
The next step is to identify the range of colors that will be replaced. You
can chroma key on any color in the foreground scene.
• Press the CHROMA KEY button. The normal PREVIEW screen will be
replaced by a full-screen image of source A (the superhero). A small,
flashing cross (called a “cursor”) will appear on the image.
• Use the arrow keys to position the cursor over an area that contains the
chroma key color (the color of the chroma key background).
• Press OK. All areas of the picture that match the color under the cursor
will be replaced by the background source (B).
• You can increase the range of colors that will be keyed by identifying
additional key-colors. To do this, use the arrow keys to position the cursor
over a portion of the image that has not been keyed away and press the OK
button again. Keep doing this until you have captured the entire back-
ground. Each time you press OK, the Mixer widens the range of colors it
keys to include the color under the cursor at that moment. You can pick as
many points as you wish. (You can also adjust the keyed-color range, as
explained in the next section.)
• If you accidentally overdo it and pick a point that keys out part of the
subject, you can reverse the choice by pressing SHIFT and OK simulta-
neously. This removes the effect of the last point you picked. It also
removes all fine-tuning (as explained in the next section).
Tint Effect
You can use the background color capability to tint a picture. To do this,
set up a dissolve (effect 1) from the desired source to COLOR. Define the
background color to be the desired tint. Use the Take Bar to manually
perform the transition.
The dissolve will begin with normal, untinted video. As you move the
Take Bar, the coloration will increase. At the end of the effect, the screen will
be pure color with no video at all. Adjust the bar for the desired amount of
color tint and record the result.
Luminance Key
Luminance key is similar to chroma key in that certain parts of the picture
are replaced by a second picture. But in luminance key, the replacement is
gradual and is based on the lightness of the original picture, rather than its
color. Example: You could make a video ghost story in which luminance key
is used to make the ghost transparent.
Let’s call the original picture A and the second picture B. In luminance
key, the lightest portions of A are replaced by B. The darkest portions of A are
unchanged. Portions between black and white are a mix, with more of the
original A in the darker areas, more B in the lighter areas.
Chapter 15 •
Picture-In-Picture (PIP)
When one picture can’t quite tell the story alone, “picture-in-
picture” allows you to combine two images on one screen, placing
one in a small rectangle. The inset picture can be scaled to any size
and moved to any location on the screen.
Definitions
Picture-In-Picture (PIP) places one moving
video picture (the foreground video) in a small
rectangle (called a window) on top of another
video image, (the background video).
Applications
With PIP you can show two events at once or give the viewer two points of
view. For instance, you can show an instructor explaining how to assemble a
machine and in a small window in the corner, show a close-up of the proce-
dure that is being described. In a video of a sporting event, you can show the
scoreboard in a small window while the action fills the rest of the screen. Or
you could watch two games at once!
Any two sources can be used for the foreground and background videos.
You can move the window to any place on the screen, set it to any size, stretch
it horizontally or vertically, and add a colored border. You can freeze the
background video. You can move the superimposed window while the re-
sulting PIP image is recorded.
= SHIFT
+ = SHIFT
+ =
Add Borders
You can add colored borders to frame the PIP window. Press BORDER
COLOR repeatedly to cycle through the available colors and border-off. You
can also use the advanced color features described in Chapter 10, “Borders
and Backgrounds” to quickly change the color or to define your own color.
You can cut or dissolve from the PIP image back to the CURRENT source
by using the PLAY button or Take Bar.
More Changes
You can continue to modify the PIP image even after it is displayed on the
output, using any of the PIP features described above: You can move or resize
the window, freeze the background image, turn the border on and off and
change its color.
Since all movement occurs in steps, moving the window as it is recorded
will result in jumpy motion — it’s better to position and size the window,
then record. Smooth motion of the PIP window is not possible.
Chapter 16 • Compose
The MX-1 Mixer will allow you to create an elaborate composite
screen made up of picture elements, solid colors, lines, and rect-
angles. You can perform limited transitions from the composed
image to a source.
What is Compose?
Compose allows you to design your own image. It can range from a simple
still picture with a border added, to a complex assemblage of pictures, lines,
and rectangles.
Composed screens begin with a background (a solid color or a still or
moving video image). The following elements can be added:
• Lines and rectangles: You can incorporate a rectangle or line of any color
and any size, with or without a border.
• Still pictures: Frozen frames of a moving picture can be placed anywhere
in the composition. They can be scaled to any size and a border can be
placed around them. You can have an unlimited number of stills in a
composition.
Note: Compose allows you to place still video images only. Only the
background video can be moving. To place a moving video image in a
window, see Chapter 15, “Picture-In-Picture.”
• Color bars: You can use color bars as your background.
• Holes: You can cut a “hole” in the composed image, removing other
elements and leaving the original background video.
❶
❷
❸
❹
❺
• Combined elements: Elements can be overlapped to create borders and
other effects. In this example, we started with a solid color screen (∂ ) and
placed a rectangle and a line (∑), followed by a still picture (∏). A white
rectangle was added (π ) and a second still (∫ ) was centered on the white
rectangle.
= SHIFT
+ = SHIFT
+ =
• To make the rectangle larger or smaller, hold SHIFT and use the up and
down arrows. This changes the height and width of the rectangle together.
In other words, SHIFT+UP and SHIFT+DOWN changes the rectangle’s
size but not its proportions (that is, the shape, or “aspect ratio,” remains the
same).
• To change the shape of the rectangle, use SHIFT with the right and left
arrows. SHIFT+RIGHT makes the rectangle wider and SHIFT+LEFT makes
it narrower. The height remains the same.
You can go back and forth, readjusting the size and shape as needed.
Anytime you adjust the size, the rectangle automatically snaps back to the
normal proportions so the video is not stretched out of shape.
Placing a Line
Since a line is simply a narrow rectangle, the method for drawing a line is
the same as that for drawing a rectangle. Use SHIFT with the up and down
arrow keys to determine the line’s height. Then use the right and left arrow
keys to stretch the rectangle to make the line. You can make vertical or
horizontal lines but not diagonals.
will automatically freeze when you use the arrow keys to place a new
element.)
Input effects are not applied to videos that are placed in the composed
screen, except for the background video.
Note: While the video in the rectangle is still moving, occasionally lines
may appear alongside the rectangle. This is especially likely if the rectangle
contains video that is non-standard, as when a VCR cues or reviews (searches).
If this occurs, position the rectangle over the extraneous lines and use
SHIFT+OK to redraw the background image, then redo any elements that
have been disturbed.
Borders
To add a border, place a rectangle or video picture, as described previ-
ously, and press BORDER COLOR. You can change the color by pressing
BORDER COLOR again and again until you see the desired color and you can
define your own color. Once painted, a border cannot be removed except by
using SHIFT+OK (see “Holes” section, below.)
Hint: You can also make a border of any width. To do this, place a solid color
rectangle as described previously. Use SHIFT+DOWN to reduce the rectangle
slightly, then place a still video image. This is a handy way to neatly center a picture
inside a colored rectangle, creating a border of any size. You can also make multiple
borders by repeating this step.
Holes (Erase)
If you press SHIFT and OK at the same time, everything under the flashing
rectangle will be removed, leaving the original background video. You can
use this feature to erase elements or to make a “hole” through which the
background video shows.
Adding More
After you have placed an element in the composition, use the arrow keys
to move or resize the rectangle and add more elements.
Making Changes
To change any of the elements on the composed screen, simply draw a
new element over the one you wish to change. To “erase” an element,
position the flashing rectangle over the element and press SHIFT and OK to
replace it with the background video.
You can cut and dissolve back and forth between CURRENT and compose
using PLAY or the Take Bar but note that if you transition to any other source,
the composed screen is erased.
While the composition is being displayed, you can freeze and unfreeze the
background image by pressing FREEZE. You can also add new elements.
Chapter 17 •
Sequences (LEARN mode)
Do you find yourself doing the same steps over and over? Would
you like to set up some transitions ahead of time and perform each
one at the press of a button? Let the MX-1 perform for you! The
“learn” function can record your actions and play them back.
Notes
• You can do the following in a learned sequence: Perform transitions,
including use of reverse and speed settings; choose CURRENT and NEXT
sources; use freeze; define border and background colors; define input
effects; and transition audio, video, or both.
• You cannot do the following as part of a sequence: Create or transition to
COMPOSE screens; use chroma key; use the demo; use PIP.
• A manual transition (using the Take Bar) is memorized as an automatic
transition at the currently set speed. In other words, it is remembered as if
you had used the PLAY button rather than the Take Bar.
• The learned sequence is erased when you turn the MX-1 off or it loses
power, or when you learn a new sequence.
Learning a Sequence
To learn a sequence of transitions:
• Be sure the PREVIEW screen is displayed on the PREVIEW monitor. If it is
not, press DISPLAY until it is.
• Press LEARN. The POWER light will blink while you are in Learn mode.
Number of Steps
The learned sequence can contain up to 50 “steps.” Each transition effect
number counts as one step and each press of the PLAY button counts as one
more. If your learn sequence consists entirely of effect numbers followed by
PLAY, then 25 transitions can be stored.
Other buttons count as one more step including, SPEED, FREEZE, SETUP,
INPUT F/X, arrow keys, CURRENT and NEXT source buttons, etc. For
instance, if you set B as the NEXT source, press SPEED three times, enter 5 as
your effect, and press PLAY, you will use 6 steps.
Selecting an effect using the number keys takes just one step, no matter
how many number buttons are used (for instance, 125 takes three buttons but
occupies only one step). Selecting an effect using the arrow keys will con-
sume one step for each arrow pressed. If you are trying to fit as many
transitions as possible into the sequence, use the number keys to choose the
effect.
Each complete transition occupies a minimum of two steps — one for the
effect number and one for PLAY. If you press PLAY without entering a new
transition effect number (to repeat the last transition), two steps are still used.
A CUT also occupies two steps.
Chapter 18 • TBC
The MX-1 includes a time base corrector for top quality results.
This section describes some details of TBC operation.
What is a TBC?
A time base corrector modifies a video signal so that all the elements that
make up the picture — the lines, fields, frames, and individual dots (pixels)
— appear on the OUTPUT screen exactly where they should. It compensates
for the shifting and wavering that are inherent in most VCRs, camcorders,
and other video devices. See the Digital Video Primer pamphlet for more
information.
Chapter 19 •
Editing and Other Applications
With its four inputs, frame synchronizer, time base corrector, and
audio capabilities, the MX-1 Digital Video Mixer is adept at mixing
multiple video sources in a wide variety of applications, including
both single- and dual-source editing.
The Video Mixer can mix video sources but it does not control them. This
chapter describes how to control your video sources so the correct material is
playing at the correct times. It starts with the simplest cases and progresses to
complex video editing setups that require the synchronization of as many as
four videotape players.
Chapter 4, “Connecting Editing Equipment,” explains how to connect
editing equipment such as titlers and video processors.The Digital Video
Primer contains additional information on editing.
Live Mixing
A simple application that does not depend on controlling sources at all is
live mixing, in which several cameras, or other sources, are fed through the
Mixer and displayed live or recorded as the event happens. The Mixer’s four
inputs make live productions particularly easy, as cameras and running
sources can be switched and transitioned at will.
Cuts
Cutting between scenes requires no special features: Simply pause the
recording VCR at the end of one scene and release pause when the next scene
begins. An edit controller can be used to perform this automatically.
A/A Roll
An easy way to add interest to a single-source transition is called the A/A
(or sometimes, A/X/A) roll. (The terms are extensions of the term A/B roll,
defined in the next section). In this effect, the video is frozen at the end of one
scene, and a dissolve or other effect is used to transition to the next scene.
As an example, suppose you are making your own murder mystery. The
door opens and the villain sneaks into the room. Slowly he moves toward the
camera and — you press FREEZE to freeze the picture of the killer’s menac-
ing glare! Then you pause the recorder. You set up the Mixer to perform a
dissolve. Then you find the next scene and start it playing a bit before the
scene starts. There’s the victim — it’s granny, sitting in a rocking chair with
her back toward the camera. You start the recorder. It is still recording the
frozen picture. At the correct moment, you transition from the frozen closeup
of the murderer to granny in her chair. As the killer’s face dissolves away,
granny turns and we discover it’s the constable, ready to arrest the scoundrel!
To accomplish this with the MX-1:
• Press FREEZE at the appropriate moment to freeze the end of the scene.
• Pause the recorder.
• Set up the desired transition. Position the source tape to just before the
next scene and let the scene play.
• Release pause on the recorder, to record more of the frozen picture. At the
appropriate moment, perform the transition between the frozen picture
and the rolling video from the next scene.
This works best with a recorder equipped with flying-erase heads (a VCR
feature that makes a clean break when recording is paused).
An A/A roll can be also be done with an automatic editing system. Press
FREEZE at the end of one scene and wait for the editing system to start the
next scene. While the controller locates the next scene, set up the transition
you want. When you see the editor release the recorder from pause, press
PLAY to perform the transition.
A 1 3 5
B 2 4
Scene 1 is on tape A, scene 2 is on tape B, etc. The scenes
are laid down accurately so that both tapes can simply roll
from the beginning and as a scene is about to end, the next
scene will be available. When a transition will be used be-
tween scenes, the scenes are overlapped accordingly.
The advantage of this method is that it makes it easy to get exactly what
you want on tape. It has two disadvantages: It requires careful planning and
organization; and it requires an extra “generation” — productions are a copy
of a copy rather than a copy of the original.
Titles
As explained in Chapter 4, “Connecting Editing Equipment,” a title gen-
erator capable of superimposing titles on video can be connected between the
Mixer’s output and the Record VCR. Titles can be superimposed over the
output, including transitions.
Here’s an example using the Videonics TitleMaker. Set up a number of
titling pages. Between each page, set up a blank page (a page with no titles
and the background set to plain video). While a blank page is displayed, the
output is unaffected. Press PLAY on the TitleMaker and the next page of titles
will appear, superimposed over the Mixer’s output. You can perform a
transition and the titles will continue to be superimposed as the transition
occurs.
Other Accessories
The Mixer is compatible with external audio mixers, video processors, and
more. Chapter 4, “Connecting Editing Equipment” describes ways to hook
up and use such accessories.
GPI Trigger
Advanced feature. The Mixer is equipped with a jack marked “CONTROL
(GPI).” This jack will accept a GPI (“General Purpose Interface”) trigger from
an external source such as a pushbutton switch or an edit controller with GPI
output.
A GPI pulse causes the Mixer to behave exactly as if the PLAY button were
pressed. Generally, it will start a transition that you have previously set up. If
you have learned a sequence (Chapter 17, “Sequences”), it will trigger the
next transition in the sequence.
Cables for connecting the CONTROL input are not generally available but
if you are reasonably handy with simple wiring, you can make your own. It’s
not a difficult job but note the warnings below. If you have any misgivings
about making this cable, enlist the aid of a qualified technician.
Use a 3.5 mm stereo (3 wire) phone plug (the type used for portable
headphones). Do not use a mono jack as it will short out two of the CON-
TROL connections. Connect wires to the tip and ground. Leave the middle
(“sleeve”) section unconnected. The other ends of the two wires go to the
controlling device.
You can use an ordinary pushbutton to remotely trigger the Mixer —
simply wire a normally-open switch to the two wires. An edit controller or
computer that provides a contact closure will also operate as a trigger.
Important: Do not connect a power source of any kind to the CONTROL
input. This can damage the unit and void the warranty.
Automatic scan mode presents a full screen view of each input in turn on
the OUTPUT monitor. The scan starts with A and proceeds with B, C, and D,
then repeats the sequence. Each is displayed for about two seconds. The
switch between sources in not synchronized and may cause the screen to
jump or roll. Only sources that have video connected are included in the scan.
The PREVIEW screen continues to carry the normal preview while the scan is
presented on the OUTPUT monitor.
To begin an input scan, press SHIFT and FADE/DISSOLVE at the same
time. Press any button to end it.
Upside-Down Video
When video is flipped upside
down (as it is for some transition ef-
fects or if you use the vertical flip
option on the Input Effects screen), Normal Picture
the picture resolution is reduced Picture with Video Tearing
slightly and the frame rate is reduced
to make the video image more stable. The best solution is to reduce or
The reduction is subtle with most remove the processing, bringing the
video and most effects, especially signal back to normal. VCRs and
those that move quickly. camcorders often have controls that
can disable extra processing. If your
VCR or camcorder has a SHARPNESS
Video Processing Arti- control, set it to zero or off. If there is
facts an EDIT switch turn it ON.
If the processing cannot be dis-
Video processing circuits such as abled, you can compensate using the
enhancers, sharpness controls, and MX-1’s special “filter settings.” The
the playback circuitry used in some Advanced Setup section of Chapter
VCRs, can over-process the video 5, “Setup Screen,” describes this.
causing the visible signal to interfere
with the invisible sync portion of the
signal, making the signal non-stan-
dard. This may cause video lines to
shift to the right, black lines to enter
the picture area from the left edge of
the screen, white flashes, video “tear-
ing,” or a shredded picture.
Chapter INPUTS
VIDEO: 4 x S-video (Y/C): Y=1 Vp-p, C=0.30 Vp-
21 • Specifica- p, 75-ohm, 4-pin mini-DIN connectors.
tions 4 x composite (RCA): 1.0 Vp-p 75-ohm, RCA
connectors.
AUDIO: 6 x RCA connectors, 15 k ohms.
BASIC FEATURES GPI: Mini-jack.
4-input switcher, digital frame synchronizer and
special effects mixer with dual time base OUTPUTS
corrector. VIDEO (PREVIEW and MAIN): 2 x 1.0 Vp-p, 75
ohm, RCA connectors.
EFFECTS S-VIDEO (MAIN): Y=1.0 Vp-p, C=0.3 Vp-p; 75
Video: 210 dissolves, wipes, slides, compress/ ohm, 4-pin mini-DIN connector.
expand, fly-in, flips, zooms, luminance key, more AUDIO (L and R): 1 k ohms, RCA connectors.
(see list). Manual or automatic at 10 speeds. HEADPHONE: Stereo jack, 8-100 ohms, mono
Input effects include black and white, negative signal.
(black and white and/or color), horizontal and
vertical flip, mosaic, strobe, film-look strobe, VIDEO PERFORMANCE
paint/posterization, solarization. Can be Meets FCC broadcast specifications.
combined.
Digital conversion: 13.5 MHz, 4:2:2, 8-bit
Special effect modes include compose, picture- quantization, 4 X subcarrier oversampling.
in-picture, chroma key, stop action (snapshot).
Dual-field infinite-window time base corrector.
Audio: Mix, fade, audio-follows-video or
separate control. Time base meets RS-170A standard.
Compatible with all NTSC videos sources and
COLOR GENERATORS tape formats. (PAL version available.)
Gain: Unity.
2 (background and border), 1440 colors.
S/N Ratio: 56 dB
OTHER FEATURES Resolution: 5.0 MHz
LEARN mode stores up to 25 transition effects. AUDIO PERFORMANCE
Preview display shows all four inputs.
Frequency response: 20 Hz-20 kHz, ± 3 dB.
Color bar generator, black burst, color genera-
tors. S/N ratio: 56 dB.
Field freeze.
GENERAL SPECIFICATIONS
Power: 12 VAC, 1A. 120 VAC, 60 Hz adapter
included in US/Canada. (Other supplies available
in other areas.)
FCC/UL/CSA approved (non-US/Canada
versions meet local regulatory standards).
Dimensions: 12 x 9.5 x 3.9" (300 x 165 x 99
mm).
Weight: 4 lbs. (1.8 kg).
Ambient temperature: 32-104°F (0-40°C).
Chapter CAMCORDER
Combination of camera and video tape recorder
22 • Glossary in one device.
CHARACTER GENERATOR
Device used to superimpose text onto a video
A/A (OR A/X/A) ROLL EDITING
signal. The Video TitleMaker is an example of a
Editing from a single source, using effects to tran- full-featured character generator.
sition from the source to itself (source “A” to “A”)
using a picture freeze at the end of one scene to CHROMA
transition the start of the next scene. The color information contained in a video signal,
consisting of hue (phase angle) and saturation
A/B ROLL EDITING
(amplitude) of the color subcarrier.
Editing from two source VCRs (“A” and “B”) to a
third record VCR. Typically, a mixer, such as the CHROMA KEY
Digital Video Mixer, is used to provide transition The process of overlaying one video signal over
effects when moving between sources. Control another by replacing a range of colors with the
over the machines and process can be done manu- second signal. Typically, the first (foreground) pic-
ally or automatically using an edit controller. ture is photographed with a person or object
against a special, single-color background (the
AUDIO
key-color). The second picture is inserted in place
The “other half” of any video production — the of the key-color. The most common example is in
“soundtrack” of a videotape. Audio can consist of broadcast weather segments where pictures of
native sound (the sound recorded on the original the weather map are inserted “behind” the weather
tapes) or added sound, such as background mu- person. The Digital Video Mixer includes chroma
sic and narration. key.
AUDIO-FOLLOWS-VIDEO COLOR BARS
During video recording, the video signal is usually An electronically generated video pattern consist-
accompanied by an audio signal. Sometimes, dur- ing of specific colors, used to establish a proper
ing video editing, when images from several cam- color reference before recording and playback
eras or VCRs are switched, the audio signal is and for adjustment purposes.
separated from the video signal. Audio-follows-
video mixers process both audio and video, and COLOR PROCESSING
may be set so that the accompanying audio will A way to alter a video signal to affect the colors.
“follow” the video when switched from one video The Video Equalizer includes a color processor
source to another. If desired, the audio may be capable of color correction.
selected from a different source than the current
video source. The Digital Video Mixer allows ei- COMPOSE
ther audio-follows-video or separate audio selec- A feature which allows still images and colored
tion functions. rectangles, borders, and lines to be combined
with a solid color or moving video background to
AUDIO MIXING make an on-screen composition.
The blending of two or more audio signals to
generate a combined signal. During video editing, COMPOSITE VIDEO
audio mixing may be used to insert a voice-over A video signal in which the luminance (black and
or background music. white), chrominance (color), blanking pulses, sync
pulses and color burst information has been com-
BLACK BURST bined. NTSC, PAL, and SECAM are composite
A composite color video signal comprised of sync video standards. RCA-style jacks are often used
and color burst signals and black video. Black for composite video signals.
burst generators are used in video studios to “lock”
the entire facility to a common signal (house sync). CONTRAST
The range of light and dark values in a picture or
BNC CONNECTOR the ratio between the maximum and minimum
A type of connector with cable locking capability, brightness values. When contrast is high, the pic-
used on some VCRs, video and RF equipment. ture contains stark blacks and whites. When low,
The BNC connector is suitable for use where high the picture shows more variations of gray tones.
frequency, high reliability signals are involved.
CONTROL-L (LANC)
BORDER A form of edit control common on 8-mm and Hi8
The boundary between two merged video pic- VCRs and camcorders and on some VHS and
tures, as created with chroma key or wipe effects. Super-VHS units. See EDIT CONTROL.
Bordering is a special effect which is sometimes
used to alter the border from a sharply defined
line to a soft blend of the two images or to a
CROSSFADE FIELD
The audio equivalent of the video dissolve where One-half of a complete television picture. Two
one sound track is gradually faded out while a fields make up a complete television picture frame.
second sound track simultaneously replaces the NTSC signals show 60 fields per second. PAL
original one. and SECAM show 50. (See FRAME, INTERLACE)
dB (Decibel) FRAME
A unit for expressing the ratio of two amounts of A complete video image consisting of 2 fields.
electric or acoustic signal power. Technically, this Also used to describe the total visible area of a
is equal to 20 times the common logarithm of the video image. NTSC signals show 30 frames per
voltage or current ratio. second. PAL and SECAM show 25.
GENLOCK NEGATIVE
Creation of a video signal that is synchronized to The conversion of a video picture to a negative
a reference signal. Because the new signal is image. Blacks and whites are reversed while col-
synchronized, it can be superimposed on the origi- ors are inverted. For example, red becomes a
nal signal and effects, such as dissolves, can be bluish tint, green becomes purple, etc.
performed. Name comes from “GENerating a A negative effect can be performed on the lumi-
LOCKed signal.” nance (black and white) portion of the image, the
HI-8 chrominance (color) portion, or both. The Digital
Video Mixer includes both color and black and
A high-resolution video format based on the 8- white negative effects.
mm format. Similar in performance to S-VHS in
many respects but using 8-mm wide videotape. NOISE
HUE A general term used in electronics to indicate any
unwanted random, electrical signal, unrelated to
Often used synonymously with the term tint. It is the original signal. Video noise is manifested as
the dominant wavelength which distinguishes a snow, graininess, ghost images or picture static
color such as red, yellow, etc. induced by external sources such as the national
INTERLACE power-line grid, electric motors, fluorescent lamps,
A system developed for television which divides etc.
each video frame into two fields. This is done by In audio, noise is manifested as hiss and static.
first drawing one field consisting of an image’s
odd scan lines and then drawing the remaining NONLINEAR EDITING
even scan lines, interweaving both fields. Inter- The process of editing using instantaneous re-
lacing greatly reduces flicker. trieval (random access) computer controlled me-
dia such as hard disks, CD-ROMs and laser discs.
KEY
Replacement of parts of one video image with NTSC (National Television Standards Commit-
another, based on color or brightness of the origi- tee)
nal picture. See CHROMA KEY and LUMINANCE Standard of color TV broadcasting used mainly in
KEY. the United States, Canada, Mexico and Japan,
featuring 525 lines per frame and 60 frames per
LANC second. (See PAL and SECAM)
See CONTROL-L
OUTPUT
LINE Similar to the preview in concept except that the
A video picture consists of an array of horizontal resulting output is the final signal which goes “on
lines. An NTSC frame has about 525 lines, a PAL the air.” Also called “program out.”
frame has about 625.
PAINT
LUMINANCE Special effects in which the normal wide range of
A video signal is comprised of luminance, chromi- colors and brightness levels in a video image are
nance (color information) and sync. Luminance is reduced to a small number of colors or luminance
the measure of brightness of a video image. If levels. Fine graduations of color and brightness
luminance is high, the picture is bright and if low are removed. The result is sometimes described
the picture is dark. Luminance is the black and as an oil painting effect and is available on some
white portion of the picture. special effects generators. Also called
POSTERIZATION and sometimes (erroneously)
LUMINANCE KEY SOLARIZATION. Both the Video Equalizer and
Replacement of portions of one picture with an- Digital Video Mixer include this effect.
other, based on brightness. The brightest portions
are replaced while the dark portions are unchanged PAL (Phase Alternate Line)
(or vice-versa) and in-between values are mixed The European color TV broadcasting standard
proportionately. featuring 625 lines per frame and 50 frames per
second. (See NTSC and SECAM)
MIXER, AUDIO/VIDEO
1. An audio mixer allows multiple audio sources PIP (Picture In Picture)
(microphone, CD player, VCR, etc.) to be com- A digital special effect in which one video image is
bined, or mixed, to produce a sound track. inserted within another allowing several images to
2. A video mixer combines multiple video sources, share a single screen. (Also called video com-
allowing various effects (such as dissolves and press).
wipes) to be used to transition from one source to POST-PRODUCTION
another. A frame synchronizer is incorporated in a All editing done after the video footage has been
video mixer to allow two videos to share the screen recorded. Editing, titling, special effects insertion,
at once. image enhancement, enriching, fine tuning and
MONITOR other production work is done during post-produc-
A television that gets its signal directly from a tion.
camera or VCR.
POSTERIZATION
See PAINT.
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