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Chapter 1

This document outlines the objectives and content of an Artificial Intelligence course. The course aims to help students understand key AI concepts like knowledge representation, problem solving, and learning methods. It will evaluate the strengths and weaknesses of these methods and explore their applications. The course will also examine examples of AI and consider the role of AI in intelligence and perception. The outline details the chapters to be covered, including introduction to AI, intelligent agents, problem solving, knowledge and reasoning, learning, and natural language processing.

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0% found this document useful (0 votes)
56 views

Chapter 1

This document outlines the objectives and content of an Artificial Intelligence course. The course aims to help students understand key AI concepts like knowledge representation, problem solving, and learning methods. It will evaluate the strengths and weaknesses of these methods and explore their applications. The course will also examine examples of AI and consider the role of AI in intelligence and perception. The outline details the chapters to be covered, including introduction to AI, intelligent agents, problem solving, knowledge and reasoning, learning, and natural language processing.

Uploaded by

sile
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as PDF, TXT or read online on Scribd
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Bahir Dar University

Department of Computer
Engineering

Artificial Intelligence
[CoEg3262]
19-Mar-15
2
Course Objectives
On taking this course you should able to
Understand the role of basic
 Knowledge representation,
 Problem solving, and
 Learning methods in AI
in intelligent engineering systems.
Evaluate the strengths and weaknesses of these
methods and their applicability to different tasks
Assess the role of AI in gaining insight into
intelligence and perception
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3
Course Objectives
know classical examples of artificial intelligence
know characteristics of programs that can be considered
"intelligent" understand the use of heuristics in search
problems and games
know a variety of ways to represent and retrieve
knowledge and information
know the fundamentals of artificial intelligence
programming techniques in a modern programming
language
consider ideas and issues associated with social technical,
and ethical uses of machines that involve artificial
intelligence
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Text Book and References
1. Stuart J. Russell & Peter Norvig: Artificial Intelligence: A Modern
Approach, 2nd edition, Prentice Hall, 2002-----Text book
2. G.F. Luger & W.A. Stubblefield, Artificial Intelligence: Structures
and Strategies for Complex Problem Solving, 3rd edition, Addison
Wesley, 1998.
3. Jones and Bartlett (2004), Artificial Intelligence Illuminated, Ben
Coppin, pub.
4. N. J. Nilsson, Artificial Intelligence: A New Synthesis, Morgan
Kaufmann Publishers, 1998.
5. P.H. Winston, Artificial Intelligence, 3rd edition, Addison Wesley,
1992.
6. E. Rich, K. Knight, Artificial Intelligence, 2nd edition, McGraw Hill,
1991.
7. E. Charniak, D. McDermott, Introduction to Artificial Intelligence,
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Course Outline

CHAPTER 1: Introduction to AI
CHAPTER 2: Intelligent Agents
CHAPTER 3: Solving Problems by Searching and
Constraint Satisfaction Problem
CHAPTER 4: Knowledge and Reasoning
CHAPTER 5: Learning
CHAPTER 6: Natural Language Processing

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Chapter One:
Introduction to AI

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7
Outline
Objectives/Goals of AI
What is AI?
Approaches to AI – making computer:
 Think like a human ( Thinking humanly)
 Act like a human (Acting humanly)
 Think rationally (Thinking rationally)
 Act rationally (Acting rationally)
The Foundations of AI
Bits of History and the State of the Art

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8
Objectives
Understand the different faculties involved with
intelligent behavior
Examine the different ways of approaching AI
Look at some example systems that use AI
Trace briefly the history of AI
Have a fair idea of the types of problems that can
be currently solved by computers and those that are
as yet beyond its ability.

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What is Artificial intelligence (AI)?
There are no clear consensus on the definition of AI.
Here’s one from John McCarthy, who coined the term
Artificial Intelligence in 1956) - see http:// www. formal.
Stanford. EDU/ jmc/ whatisai/)
Q. What is artificial intelligence?
A. It is the science and engineering of making intelligent
machines.
Q. Yes, but what is intelligence?
A. Intelligence is the computational part of the ability to
achieve goals in the world. Varying kinds and degrees of
intelligence occur in people, many animals and some
machines.
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What is AI?
Views of AI fall into four categories:
Human
Rationality
performance

Thought Thinking Thinking


process and
reasoning humanly rationally
Acting Acting
Behavior
humanly rationally

A system is rational if it does the “right thing”, given


what it knows.
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Acting humanly: Turing Test
Turing (1950) "Computing machinery and intelligence":
"Can machines act like human do?"  "Can machines behave
intelligently?"
Operational test for intelligent behavior: the Imitation
Game

Turing Test
 Consider the following setting. There are two rooms, A and B.
One of the rooms contains a computer. The other contains a
human.
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Acting humanly: Turing Test…
 The interrogator is outside and does not know which
one is a computer. He can ask questions through a
teletype and receives answers from both A and B. The
interrogator needs to identify whether A or B are
humans.
 To pass the Turing test, the machine has to fool the
interrogator into believing that it is human.
Turing predicted that by the year 2000, machines
would be able to fool 30% of human judges for five
minutes
Anticipated all major arguments against AI in
following 50 years
Suggested major components of AI: knowledge,
reasoning,
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language understanding, learning
13
Thinking humanly: cognitive modeling
1960s "cognitive revolution": information-
processing psychology
Requires scientific theories of internal activities of
the brain
 How to validate? Requires
1. Predicting and testing behavior of human subjects (top-
down) or
2. Direct identification from neurological data
(bottom-up)
 Both approaches (roughly, Cognitive Science and
Cognitive Neuroscience) are now distinct from AI.

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Thinking humanly: cognitive modeling…
Both share with AI the following characteristic:
 the available theories do not explain (or engender)
anything resembling human-level general intelligence
Hence, all three fields share one principal direction!

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Thinking rationally: "laws of thought"
Aristotle: what are correct arguments/thought processes?
Several Greek schools developed various forms of logic:
notation and rules of derivation for thoughts;
may or may not have proceeded to the idea of
mechanization
Direct line through mathematics and philosophy to
modern AI
Problems:
1. Not all intelligent behavior is mediated by logical
deliberation
2. What is the purpose of thinking? What thoughts should I
have?

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Acting rationally: rational agent
Rational behavior: doing the right thing

The right thing: that which is expected to maximize goal


achievement, given the available information

Doesn't necessarily involve thinking – e.g., blinking reflex –


but thinking should be in the service of rational action

Aristotle (Nicomachean Ethics):


 Every art and every inquiry, and similarly every action
and pursuit, is thought to aim at some good

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Rational agents
An agent is an entity that perceives and acts
This course is about designing rational agents
Abstractly, an agent is a function from percept histories to
actions:
[f: P*  A]

For any given class of environments and tasks, we seek the


agent (or class of agents) with the best performance

Caveat: computational limitations make perfect rationality


unachievable
 design best program for given machine resources

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The Foundations of AI
Philosophy Logic, methods of reasoning, mind as
physical system foundations of learning,
language, rationality
Mathematics Formal representation and proof
algorithms, computation, (un)decidability,
(in)tractability, probability
Economics utility, decision theory
Neuroscience physical substrate for mental activity
Psychology phenomena of perception and motor
control, experimental techniques
Computer building fast computers
engineering
Control theory design systems that maximize an objective
function over time
Linguistics
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19
History of AI
1943 McCulloch & Pitts: Boolean circuit model of brain
1950 Turing's "Computing Machinery and Intelligence"
1956 Dartmouth meeting: "Artificial Intelligence" adopted
1952—69 Look, Ma, no hands!
1950s Early AI programs, including Samuel's checkers
program, Newell & Simon's Logic Theorist,
Gelernter's Geometry Engine
1965 Robinson's complete algorithm for logical reasoning
1966—73 AI discovers computational complexity
Neural network research almost disappears
1969—79 Early development of knowledge-based systems
1980-- AI becomes an industry
1986-- Neural networks return to popularity
1987-- AI becomes a science
1995-- The emergence of intelligent agents
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State of the art
Deep Blue defeated the reigning world chess champion
Garry Kasparov in 1997
Proved a mathematical conjecture (Robbins conjecture)
unsolved for decades
No hands across America (driving autonomously 98% of
the time from Pittsburgh to San Diego)
During the 1991 Gulf War, US forces deployed an AI
logistics planning and scheduling program that involved up
to 50,000 vehicles, cargo, and people
NASA's on-board autonomous planning program
controlled the scheduling of operations for a spacecraft
Proverb solves crossword puzzles better than most humans

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Prolog
(PROgramming in LOGic)

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What is Prolog?
Prolog = Programming in Logic.
Prolog is a declarative programming language.
In a declarative language
 the programmer specifies what the situation (rules and facts) and
a goal(query) to be achieved
 the Prolog interpreter derives the solution.
Traditional programming languages are said to be
procedural
 procedural programmer must specify in detail how to solve a
problem
In purely declarative languages, the programmer only
states what the problem is and leaves the rest to the
language system
Used in AI applications such as NLP, automated
reasoning systems, expert systems, …
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What is Prolog?(Cont’d)
Prolog is based on facts, rules, queries, constants
and variables.
 Facts and rules make up the database.
 Constants and variables are used to construct facts,
rules and queries.
 Queries drive the search processes
Prolog files are with extension .pl.

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Defining Relationships by Facts
Facts are properties of objects, or relationships between
objects;
Example:-
 When we tried to say
tom is a parent of bob
 tom and bob are objects and
 parent is a relation between object tom and bob
 In prolog, we can write like
parent(tom,bob).
Notice that:
 names of properties/relationships begin with lower case letters.
 the relationship name appears as the first term
 objects appear as comma-separated arguments within parentheses.
 A period "." must end a fact. A comment lines start with %.
 objects also begin with lower case letters.
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Example: Family Tree
pam tom
parent(pam,bob). Instances or
parent(tom,bob). relationships
parent(tom,liz).
bob liz parent(bob, ann).
parent(bob,pat).
parent(pat,jim).
ann pat

A relation is defined as a
jim
set of all its instances
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Defining Relationships by Facts
It is easy in Prolog to define a relation.
The user can easily query the Prolog system about
relations defined in the program.
A Prolog program consists of clauses. Each clause
terminates with a full stop.
The arguments of relations can be
 Atoms: concrete objects or constants
 Variables: general objects such as X and Y
Questions to the system consist of one or more goals.
An answer to a question can be either positive (succeeded)
or negative (failed).
If several answers satisfy the question then Prolog will find
as many of them as desired by the user.
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Defining Relationships by Rules
Facts:
female( pam). % Pam is female
female( liz).
female( ann).
female( pat).
male( tom). % Tom is male
male( bob).
male( jim).
Define the “offspring()” relation:
Fact: offspring( liz, tom).
Rule: offspring( Y, X) :- parent( X, Y).
For all X and Y,
Y is an offspring of X if
X is a parent of Y.
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Defining Relationships by Rules
combine facts to increase knowledge of the system.
Rules have:
A condition part (body)
o the right-hand side of the rule
A conclusion part (head)
o the left-hand side of the rule
Example:
o offspring( Y, X) :- parent( X, Y).
o The rule is general in the sense that it is applicable to any
objects X and Y.
oA special case of the general rule: X
offspring( liz, tom) :- parent( tom, liz).
parent offspring
o?- offspring( liz, tom).
o?-
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offspring( X, Y). Y
29
Logical connectives

Predicate
English PROLOG
Calculus
and ^ ,
or v ;
if --> :-
not ~ not

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Defining Relationships by Rules
Define the “mother” relation:
mother( X, Y) :- parent( X, Y), female( X).
For all X and Y,
X is the mother of Y if
X is a parent of Y and
X is a female.

female
X

parent mother

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Defining Relationships by Rules
Define the “grandparent” relation:
grandparent( X, Z) :-
parent( X, Y), parent( Y, Z).

parent

Y
grandparent

parent

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Defining Relationships by Rules
Define the “sister” relation:
sister( X, Y) :-
parent( Z, X), parent( Z, Y), female(X).
For any X and Y,
X is a sister of Y if
(1) both X and Y have the same parent, and
(2) X is female.
?- sister( ann, pat).
Z
?- sister( X, pat).
parent
?- sister( pat, pat). parent
Pat is a sister to herself?! X Y
female
sister

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Defining Relationships by Rules
To correct the “sister” relation:
sister( X, Y) :-
parent( Z, X), parent( Z, Y), female(X),
different( X, Y).
different (X, Y) is satisfied if and only if X and Y are
not equal. (Please try to define this function)

parent parent

X Y
female
sister

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Defining Relationships by Rules
Prolog clauses consist of
 Head
 Body: a list of goal separated by commas (,)
Prolog clauses are of three types:
 Facts:
 declare things that are always true
 facts are clauses that have a head and the empty body
 Rules:
 declare things that are true depending on a given condition
 rules have the head and the (non-empty) body
 Questions:
 the user can ask the program what things are true
 questions only have the body

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Defining Relationships by Rules
A variable can be substituted by another object.
Variables are assumed to be universally quantified and are
read as “for all”.
For example:
hasachild( X) :- parent( X, Y).
can be read in two way
(a) For all X and Y,
if X is a parent of Y then X has a child.
(b) For all X,
X has a child if there is some Y such that X is
a parent of Y.

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Exercise
Exercise 1. Draw the family tree corresponding to the
following Prolog program:
female(mary).
female(sandra).
female(juliet).
female(lisa).
male(peter).
male(paul).
male(dick).
male(bob).
male(harry).
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Exercise(Cont’d)
parent(bob, lisa).
parent(bob, paul).
parent(bob, mary).
parent(juliet, lisa).
parent(juliet, paul).
parent(juliet, mary).
parent(peter, harry).
parent(lisa, harry).
parent(mary, dick).
parent(mary, sandra).
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Exercise(Cont’d)
After having copied the given program, dene new predicates
(in terms of rules using male/1, female/1 and parent/2) for the
following family relations:
(a) father
(b) sister
(c) grandmother
(d) cousin
You may want to use the operator \=, which is the opposite of
=.
A goal like X \= Y succeeds, if the two terms X and Y cannot
be matched.
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Exercise(Cont’d)
Example: X is the brother of Y, if they have a parent Z in
common and if X is male and if X and Y don't represent
the same person. In Prolog this can be expressed through
the following rule:
brother(X, Y) :-
parent(Z, X),
parent(Z, Y),
male(X),
X \= Y.

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THANK YOU!!!!

19-Mar-15

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